using System; using Cpp2IlInjected; using UnityEngine; namespace ch.sycoforge.Decal.Demo { // Token: 0x020005E8 RID: 1512 [Token(Token = "0x20005E8")] public class BasicBulletHoles : MonoBehaviour { // Token: 0x06002FD2 RID: 12242 RVA: 0x000658E8 File Offset: 0x00063AE8 [Token(Token = "0x6002FD2")] [Address(RVA = "0xB6B390", Offset = "0xB69B90", VA = "0x180B6B390")] public void Start() { EasyDecal decalPrefab = this.DecalPrefab; int num = 0; if (decalPrefab == num) { Debug.LogError("The DynamicDemo script has no decal prefab attached."); return; } } // Token: 0x06002FD3 RID: 12243 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002FD3")] [Address(RVA = "0xB6B440", Offset = "0xB69C40", VA = "0x180B6B440")] public void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002FD4 RID: 12244 RVA: 0x00065914 File Offset: 0x00063B14 [Token(Token = "0x6002FD4")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public BasicBulletHoles() { } // Token: 0x04003A27 RID: 14887 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003A27")] public EasyDecal DecalPrefab; // Token: 0x04003A28 RID: 14888 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003A28")] private bool t; } }