using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000091 RID: 145 public class AI_SpecterArmorGirl04 : AI_NPC { // Token: 0x0600110E RID: 4366 RVA: 0x00049D40 File Offset: 0x00047F40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501204, XrefRangeEnd = 501250, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Start(GameObject This, NPCManage NPCM) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(This); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600110F RID: 4367 RVA: 0x00049DBC File Offset: 0x00047FBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501250, XrefRangeEnd = 501270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Update(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001110 RID: 4368 RVA: 0x00049E1C File Offset: 0x0004801C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501270, XrefRangeEnd = 501275, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001111 RID: 4369 RVA: 0x00049E6C File Offset: 0x0004806C [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001112 RID: 4370 RVA: 0x00049EC0 File Offset: 0x000480C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501275, XrefRangeEnd = 501286, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001113 RID: 4371 RVA: 0x00049F20 File Offset: 0x00048120 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Sky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001114 RID: 4372 RVA: 0x00049F70 File Offset: 0x00048170 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Land() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001115 RID: 4373 RVA: 0x00049FC0 File Offset: 0x000481C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Idle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001116 RID: 4374 RVA: 0x0004A010 File Offset: 0x00048210 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Patrol() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001117 RID: 4375 RVA: 0x0004A060 File Offset: 0x00048260 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void GoHome() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001118 RID: 4376 RVA: 0x0004A0B0 File Offset: 0x000482B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Confirming() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001119 RID: 4377 RVA: 0x0004A100 File Offset: 0x00048300 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void LookFor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111A RID: 4378 RVA: 0x0004A150 File Offset: 0x00048350 [CallerCount(0)] public unsafe override void Hear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111B RID: 4379 RVA: 0x0004A1A0 File Offset: 0x000483A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void HearCheck() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111C RID: 4380 RVA: 0x0004A1F0 File Offset: 0x000483F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111D RID: 4381 RVA: 0x0004A240 File Offset: 0x00048440 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111E RID: 4382 RVA: 0x0004A290 File Offset: 0x00048490 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedDown() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111F RID: 4383 RVA: 0x0004A2E0 File Offset: 0x000484E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501286, XrefRangeEnd = 501287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001120 RID: 4384 RVA: 0x0004A330 File Offset: 0x00048530 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001121 RID: 4385 RVA: 0x0004A380 File Offset: 0x00048580 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501287, XrefRangeEnd = 501320, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Fighting() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001122 RID: 4386 RVA: 0x0004A3D0 File Offset: 0x000485D0 [CallerCount(7)] [CachedScanResults(RefRangeStart = 501352, RefRangeEnd = 501359, XrefRangeStart = 501320, XrefRangeEnd = 501352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitFightingType(AI_SpecterArmorGirl04.AIFighting Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001123 RID: 4387 RVA: 0x0004A424 File Offset: 0x00048624 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501362, RefRangeEnd = 501363, XrefRangeStart = 501359, XrefRangeEnd = 501362, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttackSelect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001124 RID: 4388 RVA: 0x0004A468 File Offset: 0x00048668 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501363, XrefRangeEnd = 501377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightReadyBattle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001125 RID: 4389 RVA: 0x0004A4AC File Offset: 0x000486AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 501403, RefRangeEnd = 501404, XrefRangeStart = 501377, XrefRangeEnd = 501403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightWatch() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001126 RID: 4390 RVA: 0x0004A4F0 File Offset: 0x000486F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501404, XrefRangeEnd = 501418, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightPlayerDead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001127 RID: 4391 RVA: 0x0004A534 File Offset: 0x00048734 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501418, XrefRangeEnd = 501420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001128 RID: 4392 RVA: 0x0004A578 File Offset: 0x00048778 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501420, XrefRangeEnd = 501422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001129 RID: 4393 RVA: 0x0004A5BC File Offset: 0x000487BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 501448, RefRangeEnd = 501449, XrefRangeStart = 501422, XrefRangeEnd = 501448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112A RID: 4394 RVA: 0x0004A600 File Offset: 0x00048800 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501470, RefRangeEnd = 501471, XrefRangeStart = 501449, XrefRangeEnd = 501470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112B RID: 4395 RVA: 0x0004A644 File Offset: 0x00048844 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501471, XrefRangeEnd = 501472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112C RID: 4396 RVA: 0x0004A688 File Offset: 0x00048888 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501472, XrefRangeEnd = 501517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Hit(AttackData Data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600112D RID: 4397 RVA: 0x0004A6EC File Offset: 0x000488EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Source; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112E RID: 4398 RVA: 0x0004A774 File Offset: 0x00048974 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Resurrection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112F RID: 4399 RVA: 0x0004A7C4 File Offset: 0x000489C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501517, XrefRangeEnd = 501526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001130 RID: 4400 RVA: 0x0004A814 File Offset: 0x00048A14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501526, XrefRangeEnd = 501531, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001131 RID: 4401 RVA: 0x0004A864 File Offset: 0x00048A64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501531, XrefRangeEnd = 501534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001132 RID: 4402 RVA: 0x0004A8C4 File Offset: 0x00048AC4 [CallerCount(0)] public unsafe override void SetAiStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001133 RID: 4403 RVA: 0x0004A924 File Offset: 0x00048B24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501535, RefRangeEnd = 501536, XrefRangeStart = 501534, XrefRangeEnd = 501535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AI_SpecterArmorGirl04() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001134 RID: 4404 RVA: 0x0004A970 File Offset: 0x00048B70 // Note: this type is marked as 'beforefieldinit'. static AI_SpecterArmorGirl04() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl04"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Effect"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadius"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadiusMin"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadiusMax"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniMoveSpeed"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniMoveAngle"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreForward"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Fightting"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackType"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iBattleWatchType"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniBattleMoveDirection"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTrackTime"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRotate"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeHead"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeBody"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeAll"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeWeapon"); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664874); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664875); AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664876); AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664877); AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664878); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664879); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664880); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664881); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664882); AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664883); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664884); AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664885); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664886); AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664887); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664888); AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664889); AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664890); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664891); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664892); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664893); AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664894); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664895); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664896); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664897); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664898); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664899); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664900); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664901); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664902); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664903); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664904); AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664905); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664906); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664907); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664908); AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664909); AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664910); AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664911); } // Token: 0x06001135 RID: 4405 RVA: 0x0001D7B0 File Offset: 0x0001B9B0 public AI_SpecterArmorGirl04(IntPtr pointer) : base(pointer) { } // Token: 0x17000535 RID: 1333 // (get) Token: 0x06001136 RID: 4406 RVA: 0x0004ADEC File Offset: 0x00048FEC // (set) Token: 0x06001137 RID: 4407 RVA: 0x0004AE20 File Offset: 0x00049020 public unsafe SpecterArmorGirl04EffectPlay g_Effect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpecterArmorGirl04EffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000536 RID: 1334 // (get) Token: 0x06001138 RID: 4408 RVA: 0x0004AE48 File Offset: 0x00049048 // (set) Token: 0x06001139 RID: 4409 RVA: 0x0004AE66 File Offset: 0x00049066 public unsafe static float g_fAttackRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value)); } } // Token: 0x17000537 RID: 1335 // (get) Token: 0x0600113A RID: 4410 RVA: 0x0004AE78 File Offset: 0x00049078 // (set) Token: 0x0600113B RID: 4411 RVA: 0x0004AEA0 File Offset: 0x000490A0 public unsafe float g_fAttackRadiusMin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value; } } // Token: 0x17000538 RID: 1336 // (get) Token: 0x0600113C RID: 4412 RVA: 0x0004AEC4 File Offset: 0x000490C4 // (set) Token: 0x0600113D RID: 4413 RVA: 0x0004AEEC File Offset: 0x000490EC public unsafe float g_fAttackRadiusMax { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value; } } // Token: 0x17000539 RID: 1337 // (get) Token: 0x0600113E RID: 4414 RVA: 0x0004AF10 File Offset: 0x00049110 // (set) Token: 0x0600113F RID: 4415 RVA: 0x0004AF38 File Offset: 0x00049138 public unsafe float g_fAniMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value; } } // Token: 0x1700053A RID: 1338 // (get) Token: 0x06001140 RID: 4416 RVA: 0x0004AF5C File Offset: 0x0004915C // (set) Token: 0x06001141 RID: 4417 RVA: 0x0004AF84 File Offset: 0x00049184 public unsafe float g_fAniMoveAngle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle)) = value; } } // Token: 0x1700053B RID: 1339 // (get) Token: 0x06001142 RID: 4418 RVA: 0x0004AFA8 File Offset: 0x000491A8 // (set) Token: 0x06001143 RID: 4419 RVA: 0x0004AFD0 File Offset: 0x000491D0 public unsafe Vector3 g_v3PreForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward)) = value; } } // Token: 0x1700053C RID: 1340 // (get) Token: 0x06001144 RID: 4420 RVA: 0x0004AFF4 File Offset: 0x000491F4 // (set) Token: 0x06001145 RID: 4421 RVA: 0x0004B01C File Offset: 0x0004921C public unsafe AI_SpecterArmorGirl04.AIFighting g_Fightting { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting)) = value; } } // Token: 0x1700053D RID: 1341 // (get) Token: 0x06001146 RID: 4422 RVA: 0x0004B040 File Offset: 0x00049240 // (set) Token: 0x06001147 RID: 4423 RVA: 0x0004B068 File Offset: 0x00049268 public unsafe AI_SpecterArmorGirl04.AIFighting g_AttackType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType)) = value; } } // Token: 0x1700053E RID: 1342 // (get) Token: 0x06001148 RID: 4424 RVA: 0x0004B08C File Offset: 0x0004928C // (set) Token: 0x06001149 RID: 4425 RVA: 0x0004B0B4 File Offset: 0x000492B4 public unsafe int g_iBattleWatchType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType)) = value; } } // Token: 0x1700053F RID: 1343 // (get) Token: 0x0600114A RID: 4426 RVA: 0x0004B0D8 File Offset: 0x000492D8 // (set) Token: 0x0600114B RID: 4427 RVA: 0x0004B100 File Offset: 0x00049300 public unsafe float g_fAniBattleMoveDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection)) = value; } } // Token: 0x17000540 RID: 1344 // (get) Token: 0x0600114C RID: 4428 RVA: 0x0004B124 File Offset: 0x00049324 // (set) Token: 0x0600114D RID: 4429 RVA: 0x0004B14C File Offset: 0x0004934C public unsafe float g_fTrackTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime)) = value; } } // Token: 0x17000541 RID: 1345 // (get) Token: 0x0600114E RID: 4430 RVA: 0x0004B170 File Offset: 0x00049370 // (set) Token: 0x0600114F RID: 4431 RVA: 0x0004B198 File Offset: 0x00049398 public unsafe float g_fAttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate)) = value; } } // Token: 0x17000542 RID: 1346 // (get) Token: 0x06001150 RID: 4432 RVA: 0x0004B1BC File Offset: 0x000493BC // (set) Token: 0x06001151 RID: 4433 RVA: 0x0004B1F0 File Offset: 0x000493F0 public unsafe Shake g_ShakeHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000543 RID: 1347 // (get) Token: 0x06001152 RID: 4434 RVA: 0x0004B218 File Offset: 0x00049418 // (set) Token: 0x06001153 RID: 4435 RVA: 0x0004B24C File Offset: 0x0004944C public unsafe Shake g_ShakeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000544 RID: 1348 // (get) Token: 0x06001154 RID: 4436 RVA: 0x0004B274 File Offset: 0x00049474 // (set) Token: 0x06001155 RID: 4437 RVA: 0x0004B2A8 File Offset: 0x000494A8 public unsafe Shake g_ShakeAll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000545 RID: 1349 // (get) Token: 0x06001156 RID: 4438 RVA: 0x0004B2D0 File Offset: 0x000494D0 // (set) Token: 0x06001157 RID: 4439 RVA: 0x0004B304 File Offset: 0x00049504 public unsafe Shake g_ShakeWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000D70 RID: 3440 private static readonly IntPtr NativeFieldInfoPtr_g_Effect; // Token: 0x04000D71 RID: 3441 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius; // Token: 0x04000D72 RID: 3442 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin; // Token: 0x04000D73 RID: 3443 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax; // Token: 0x04000D74 RID: 3444 private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed; // Token: 0x04000D75 RID: 3445 private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle; // Token: 0x04000D76 RID: 3446 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward; // Token: 0x04000D77 RID: 3447 private static readonly IntPtr NativeFieldInfoPtr_g_Fightting; // Token: 0x04000D78 RID: 3448 private static readonly IntPtr NativeFieldInfoPtr_g_AttackType; // Token: 0x04000D79 RID: 3449 private static readonly IntPtr NativeFieldInfoPtr_g_iBattleWatchType; // Token: 0x04000D7A RID: 3450 private static readonly IntPtr NativeFieldInfoPtr_g_fAniBattleMoveDirection; // Token: 0x04000D7B RID: 3451 private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime; // Token: 0x04000D7C RID: 3452 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate; // Token: 0x04000D7D RID: 3453 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead; // Token: 0x04000D7E RID: 3454 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody; // Token: 0x04000D7F RID: 3455 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll; // Token: 0x04000D80 RID: 3456 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon; // Token: 0x04000D81 RID: 3457 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0; // Token: 0x04000D82 RID: 3458 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0; // Token: 0x04000D83 RID: 3459 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0; // Token: 0x04000D84 RID: 3460 private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0; // Token: 0x04000D85 RID: 3461 private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0; // Token: 0x04000D86 RID: 3462 private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0; // Token: 0x04000D87 RID: 3463 private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0; // Token: 0x04000D88 RID: 3464 private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0; // Token: 0x04000D89 RID: 3465 private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0; // Token: 0x04000D8A RID: 3466 private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0; // Token: 0x04000D8B RID: 3467 private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0; // Token: 0x04000D8C RID: 3468 private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0; // Token: 0x04000D8D RID: 3469 private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0; // Token: 0x04000D8E RID: 3470 private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0; // Token: 0x04000D8F RID: 3471 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0; // Token: 0x04000D90 RID: 3472 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0; // Token: 0x04000D91 RID: 3473 private static readonly IntPtr NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0; // Token: 0x04000D92 RID: 3474 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0; // Token: 0x04000D93 RID: 3475 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0; // Token: 0x04000D94 RID: 3476 private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0; // Token: 0x04000D95 RID: 3477 private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0; // Token: 0x04000D96 RID: 3478 private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0; // Token: 0x04000D97 RID: 3479 private static readonly IntPtr NativeMethodInfoPtr_FightReadyBattle_Private_Void_0; // Token: 0x04000D98 RID: 3480 private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0; // Token: 0x04000D99 RID: 3481 private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0; // Token: 0x04000D9A RID: 3482 private static readonly IntPtr NativeMethodInfoPtr_FightAttack_Private_Void_0; // Token: 0x04000D9B RID: 3483 private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0; // Token: 0x04000D9C RID: 3484 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0; // Token: 0x04000D9D RID: 3485 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02_Private_Void_0; // Token: 0x04000D9E RID: 3486 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02End_Private_Void_0; // Token: 0x04000D9F RID: 3487 private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0; // Token: 0x04000DA0 RID: 3488 private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0; // Token: 0x04000DA1 RID: 3489 private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0; // Token: 0x04000DA2 RID: 3490 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0; // Token: 0x04000DA3 RID: 3491 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0; // Token: 0x04000DA4 RID: 3492 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0; // Token: 0x04000DA5 RID: 3493 private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0; // Token: 0x04000DA6 RID: 3494 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000092 RID: 146 public enum AIFighting { // Token: 0x04000DA8 RID: 3496 ReadyBattle, // Token: 0x04000DA9 RID: 3497 WatchFirst, // Token: 0x04000DAA RID: 3498 Watch, // Token: 0x04000DAB RID: 3499 PlayerDead, // Token: 0x04000DAC RID: 3500 Attack01, // Token: 0x04000DAD RID: 3501 Attack02, // Token: 0x04000DAE RID: 3502 Attack03, // Token: 0x04000DAF RID: 3503 Skill01, // Token: 0x04000DB0 RID: 3504 Skill03, // Token: 0x04000DB1 RID: 3505 Skill04, // Token: 0x04000DB2 RID: 3506 Skill02Ready, // Token: 0x04000DB3 RID: 3507 Skill02, // Token: 0x04000DB4 RID: 3508 Skill02End, // Token: 0x04000DB5 RID: 3509 AttackDebut } }