using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using UnityEngine; // Token: 0x020000B0 RID: 176 public class Absorb : MonoBehaviour { // Token: 0x170006A6 RID: 1702 // (get) Token: 0x0600154C RID: 5452 RVA: 0x0005C344 File Offset: 0x0005A544 public unsafe GameSave GameSave { [CallerCount(10)] [CachedScanResults(RefRangeStart = 507338, RefRangeEnd = 507348, XrefRangeStart = 507334, XrefRangeEnd = 507338, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x0600154D RID: 5453 RVA: 0x0005C39C File Offset: 0x0005A59C [CallerCount(1)] [CachedScanResults(RefRangeStart = 507412, RefRangeEnd = 507413, XrefRangeStart = 507348, XrefRangeEnd = 507412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600154E RID: 5454 RVA: 0x0005C3E0 File Offset: 0x0005A5E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507413, XrefRangeEnd = 507676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600154F RID: 5455 RVA: 0x0005C424 File Offset: 0x0005A624 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507740, RefRangeEnd = 507741, XrefRangeStart = 507676, XrefRangeEnd = 507740, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Attack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_Attack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001550 RID: 5456 RVA: 0x0005C468 File Offset: 0x0005A668 [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001551 RID: 5457 RVA: 0x0005C4BC File Offset: 0x0005A6BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507741, XrefRangeEnd = 507742, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Absorb() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001552 RID: 5458 RVA: 0x0005C508 File Offset: 0x0005A708 // Note: this type is marked as 'beforefieldinit'. static Absorb() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Absorb"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Absorb.NativeFieldInfoPtr_enemies = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "enemies"); Absorb.NativeFieldInfoPtr_g_AD = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AD"); Absorb.NativeFieldInfoPtr_g_fDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDuration"); Absorb.NativeFieldInfoPtr_g_fDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDurationV2"); Absorb.NativeFieldInfoPtr_g_fDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDurationVal"); Absorb.NativeFieldInfoPtr_g_fIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervals"); Absorb.NativeFieldInfoPtr_g_fIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervalsVal"); Absorb.NativeFieldInfoPtr_EffectLv01Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv01Object"); Absorb.NativeFieldInfoPtr_EffectLv03Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv03Object"); Absorb.NativeFieldInfoPtr_EffectLv05Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv05Object"); Absorb.NativeFieldInfoPtr_EffectCollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectCollisionObject"); Absorb.NativeFieldInfoPtr_g_EffLv01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv01"); Absorb.NativeFieldInfoPtr_g_EffLv03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv03"); Absorb.NativeFieldInfoPtr_g_EffLv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv05"); Absorb.NativeFieldInfoPtr_g_EffCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCollision"); Absorb.NativeFieldInfoPtr_SEObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEObject"); Absorb.NativeFieldInfoPtr_SECollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SECollisionObject"); Absorb.NativeFieldInfoPtr_g_SE = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SE"); Absorb.NativeFieldInfoPtr_g_SEPCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPCollision"); Absorb.NativeFieldInfoPtr_g_fRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRadius"); Absorb.NativeFieldInfoPtr_g_DecalAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DecalAura"); Absorb.NativeFieldInfoPtr_g_MatDecalAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDecalAura"); Absorb.NativeFieldInfoPtr_g_OriginalColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OriginalColor"); Absorb.NativeFieldInfoPtr_g_Color = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Color"); Absorb.NativeFieldInfoPtr_g_fColorSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fColorSpeed"); Absorb.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); Absorb.NativeFieldInfoPtr_g_fMPTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPTotal"); Absorb.NativeFieldInfoPtr_g_fAchievementMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAchievementMP"); Absorb.NativeFieldInfoPtr_g_fCloseTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseTime"); Absorb.NativeFieldInfoPtr_g_fCloseTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseTimeVal"); Absorb.NativeFieldInfoPtr_g_fPushStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrength"); Absorb.NativeFieldInfoPtr_g_fPushStrengthFade = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrengthFade"); Absorb.NativeFieldInfoPtr_g_fPushStrengthVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrengthVal"); Absorb.NativeFieldInfoPtr_g_PushEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PushEnemy"); Absorb.NativeFieldInfoPtr_g_fSuckDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckDistance"); Absorb.NativeFieldInfoPtr_g_fSuckStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckStrength"); Absorb.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665268); Absorb.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665269); Absorb.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665270); Absorb.NativeMethodInfoPtr_Attack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665271); Absorb.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665272); Absorb.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665273); } // Token: 0x06001553 RID: 5459 RVA: 0x0000351C File Offset: 0x0000171C public Absorb(IntPtr pointer) : base(pointer) { } // Token: 0x17000682 RID: 1666 // (get) Token: 0x06001554 RID: 5460 RVA: 0x0005C880 File Offset: 0x0005AA80 // (set) Token: 0x06001555 RID: 5461 RVA: 0x0005C8B4 File Offset: 0x0005AAB4 public unsafe List enemies { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_enemies); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_enemies), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000683 RID: 1667 // (get) Token: 0x06001556 RID: 5462 RVA: 0x0005C8DC File Offset: 0x0005AADC // (set) Token: 0x06001557 RID: 5463 RVA: 0x0005C910 File Offset: 0x0005AB10 public unsafe Il2CppReferenceArray g_AD { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_AD); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_AD), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000684 RID: 1668 // (get) Token: 0x06001558 RID: 5464 RVA: 0x0005C938 File Offset: 0x0005AB38 // (set) Token: 0x06001559 RID: 5465 RVA: 0x0005C960 File Offset: 0x0005AB60 public unsafe float g_fDuration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDuration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDuration)) = value; } } // Token: 0x17000685 RID: 1669 // (get) Token: 0x0600155A RID: 5466 RVA: 0x0005C984 File Offset: 0x0005AB84 // (set) Token: 0x0600155B RID: 5467 RVA: 0x0005C9AC File Offset: 0x0005ABAC public unsafe float g_fDurationV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationV2); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationV2)) = value; } } // Token: 0x17000686 RID: 1670 // (get) Token: 0x0600155C RID: 5468 RVA: 0x0005C9D0 File Offset: 0x0005ABD0 // (set) Token: 0x0600155D RID: 5469 RVA: 0x0005C9F8 File Offset: 0x0005ABF8 public unsafe float g_fDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationVal)) = value; } } // Token: 0x17000687 RID: 1671 // (get) Token: 0x0600155E RID: 5470 RVA: 0x0005CA1C File Offset: 0x0005AC1C // (set) Token: 0x0600155F RID: 5471 RVA: 0x0005CA44 File Offset: 0x0005AC44 public unsafe float g_fIntervals { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervals); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervals)) = value; } } // Token: 0x17000688 RID: 1672 // (get) Token: 0x06001560 RID: 5472 RVA: 0x0005CA68 File Offset: 0x0005AC68 // (set) Token: 0x06001561 RID: 5473 RVA: 0x0005CA90 File Offset: 0x0005AC90 public unsafe float g_fIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervalsVal)) = value; } } // Token: 0x17000689 RID: 1673 // (get) Token: 0x06001562 RID: 5474 RVA: 0x0005CAB4 File Offset: 0x0005ACB4 // (set) Token: 0x06001563 RID: 5475 RVA: 0x0005CAE8 File Offset: 0x0005ACE8 public unsafe GameObject EffectLv01Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv01Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv01Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700068A RID: 1674 // (get) Token: 0x06001564 RID: 5476 RVA: 0x0005CB10 File Offset: 0x0005AD10 // (set) Token: 0x06001565 RID: 5477 RVA: 0x0005CB44 File Offset: 0x0005AD44 public unsafe GameObject EffectLv03Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv03Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv03Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700068B RID: 1675 // (get) Token: 0x06001566 RID: 5478 RVA: 0x0005CB6C File Offset: 0x0005AD6C // (set) Token: 0x06001567 RID: 5479 RVA: 0x0005CBA0 File Offset: 0x0005ADA0 public unsafe GameObject EffectLv05Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv05Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv05Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700068C RID: 1676 // (get) Token: 0x06001568 RID: 5480 RVA: 0x0005CBC8 File Offset: 0x0005ADC8 // (set) Token: 0x06001569 RID: 5481 RVA: 0x0005CBFC File Offset: 0x0005ADFC public unsafe GameObject EffectCollisionObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectCollisionObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectCollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700068D RID: 1677 // (get) Token: 0x0600156A RID: 5482 RVA: 0x0005CC24 File Offset: 0x0005AE24 // (set) Token: 0x0600156B RID: 5483 RVA: 0x0005CC58 File Offset: 0x0005AE58 public unsafe EffectPool g_EffLv01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700068E RID: 1678 // (get) Token: 0x0600156C RID: 5484 RVA: 0x0005CC80 File Offset: 0x0005AE80 // (set) Token: 0x0600156D RID: 5485 RVA: 0x0005CCB4 File Offset: 0x0005AEB4 public unsafe EffectPool g_EffLv03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700068F RID: 1679 // (get) Token: 0x0600156E RID: 5486 RVA: 0x0005CCDC File Offset: 0x0005AEDC // (set) Token: 0x0600156F RID: 5487 RVA: 0x0005CD10 File Offset: 0x0005AF10 public unsafe EffectPool g_EffLv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000690 RID: 1680 // (get) Token: 0x06001570 RID: 5488 RVA: 0x0005CD38 File Offset: 0x0005AF38 // (set) Token: 0x06001571 RID: 5489 RVA: 0x0005CD6C File Offset: 0x0005AF6C public unsafe EffectPool g_EffCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000691 RID: 1681 // (get) Token: 0x06001572 RID: 5490 RVA: 0x0005CD94 File Offset: 0x0005AF94 // (set) Token: 0x06001573 RID: 5491 RVA: 0x0005CDC8 File Offset: 0x0005AFC8 public unsafe GameObject SEObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SEObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SEObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000692 RID: 1682 // (get) Token: 0x06001574 RID: 5492 RVA: 0x0005CDF0 File Offset: 0x0005AFF0 // (set) Token: 0x06001575 RID: 5493 RVA: 0x0005CE24 File Offset: 0x0005B024 public unsafe GameObject SECollisionObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SECollisionObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SECollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000693 RID: 1683 // (get) Token: 0x06001576 RID: 5494 RVA: 0x0005CE4C File Offset: 0x0005B04C // (set) Token: 0x06001577 RID: 5495 RVA: 0x0005CE80 File Offset: 0x0005B080 public unsafe SoundEffect g_SE { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SE); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SE), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000694 RID: 1684 // (get) Token: 0x06001578 RID: 5496 RVA: 0x0005CEA8 File Offset: 0x0005B0A8 // (set) Token: 0x06001579 RID: 5497 RVA: 0x0005CEDC File Offset: 0x0005B0DC public unsafe SoundEffectPool g_SEPCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SEPCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SEPCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000695 RID: 1685 // (get) Token: 0x0600157A RID: 5498 RVA: 0x0005CF04 File Offset: 0x0005B104 // (set) Token: 0x0600157B RID: 5499 RVA: 0x0005CF2C File Offset: 0x0005B12C public unsafe float g_fRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRadius)) = value; } } // Token: 0x17000696 RID: 1686 // (get) Token: 0x0600157C RID: 5500 RVA: 0x0005CF50 File Offset: 0x0005B150 // (set) Token: 0x0600157D RID: 5501 RVA: 0x0005CF84 File Offset: 0x0005B184 public unsafe Transform g_DecalAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_DecalAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_DecalAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000697 RID: 1687 // (get) Token: 0x0600157E RID: 5502 RVA: 0x0005CFAC File Offset: 0x0005B1AC // (set) Token: 0x0600157F RID: 5503 RVA: 0x0005CFE0 File Offset: 0x0005B1E0 public unsafe Material g_MatDecalAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_MatDecalAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_MatDecalAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000698 RID: 1688 // (get) Token: 0x06001580 RID: 5504 RVA: 0x0005D008 File Offset: 0x0005B208 // (set) Token: 0x06001581 RID: 5505 RVA: 0x0005D030 File Offset: 0x0005B230 public unsafe Color g_OriginalColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_OriginalColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_OriginalColor)) = value; } } // Token: 0x17000699 RID: 1689 // (get) Token: 0x06001582 RID: 5506 RVA: 0x0005D054 File Offset: 0x0005B254 // (set) Token: 0x06001583 RID: 5507 RVA: 0x0005D07C File Offset: 0x0005B27C public unsafe Color g_Color { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_Color); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_Color)) = value; } } // Token: 0x1700069A RID: 1690 // (get) Token: 0x06001584 RID: 5508 RVA: 0x0005D0A0 File Offset: 0x0005B2A0 // (set) Token: 0x06001585 RID: 5509 RVA: 0x0005D0C8 File Offset: 0x0005B2C8 public unsafe float g_fColorSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fColorSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fColorSpeed)) = value; } } // Token: 0x1700069B RID: 1691 // (get) Token: 0x06001586 RID: 5510 RVA: 0x0005D0EC File Offset: 0x0005B2EC // (set) Token: 0x06001587 RID: 5511 RVA: 0x0005D114 File Offset: 0x0005B314 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x1700069C RID: 1692 // (get) Token: 0x06001588 RID: 5512 RVA: 0x0005D138 File Offset: 0x0005B338 // (set) Token: 0x06001589 RID: 5513 RVA: 0x0005D160 File Offset: 0x0005B360 public unsafe float g_fMPTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fMPTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fMPTotal)) = value; } } // Token: 0x1700069D RID: 1693 // (get) Token: 0x0600158A RID: 5514 RVA: 0x0005D184 File Offset: 0x0005B384 // (set) Token: 0x0600158B RID: 5515 RVA: 0x0005D1AC File Offset: 0x0005B3AC public unsafe float g_fAchievementMP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fAchievementMP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fAchievementMP)) = value; } } // Token: 0x1700069E RID: 1694 // (get) Token: 0x0600158C RID: 5516 RVA: 0x0005D1D0 File Offset: 0x0005B3D0 // (set) Token: 0x0600158D RID: 5517 RVA: 0x0005D1F8 File Offset: 0x0005B3F8 public unsafe float g_fCloseTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTime)) = value; } } // Token: 0x1700069F RID: 1695 // (get) Token: 0x0600158E RID: 5518 RVA: 0x0005D21C File Offset: 0x0005B41C // (set) Token: 0x0600158F RID: 5519 RVA: 0x0005D244 File Offset: 0x0005B444 public unsafe float g_fCloseTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTimeVal)) = value; } } // Token: 0x170006A0 RID: 1696 // (get) Token: 0x06001590 RID: 5520 RVA: 0x0005D268 File Offset: 0x0005B468 // (set) Token: 0x06001591 RID: 5521 RVA: 0x0005D286 File Offset: 0x0005B486 public unsafe static float g_fPushStrength { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fPushStrength, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fPushStrength, (void*)(&value)); } } // Token: 0x170006A1 RID: 1697 // (get) Token: 0x06001592 RID: 5522 RVA: 0x0005D298 File Offset: 0x0005B498 // (set) Token: 0x06001593 RID: 5523 RVA: 0x0005D2B6 File Offset: 0x0005B4B6 public unsafe static float g_fPushStrengthFade { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fPushStrengthFade, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fPushStrengthFade, (void*)(&value)); } } // Token: 0x170006A2 RID: 1698 // (get) Token: 0x06001594 RID: 5524 RVA: 0x0005D2C8 File Offset: 0x0005B4C8 // (set) Token: 0x06001595 RID: 5525 RVA: 0x0005D2F0 File Offset: 0x0005B4F0 public unsafe float g_fPushStrengthVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fPushStrengthVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fPushStrengthVal)) = value; } } // Token: 0x170006A3 RID: 1699 // (get) Token: 0x06001596 RID: 5526 RVA: 0x0005D314 File Offset: 0x0005B514 // (set) Token: 0x06001597 RID: 5527 RVA: 0x0005D348 File Offset: 0x0005B548 public unsafe List g_PushEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_PushEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_PushEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006A4 RID: 1700 // (get) Token: 0x06001598 RID: 5528 RVA: 0x0005D370 File Offset: 0x0005B570 // (set) Token: 0x06001599 RID: 5529 RVA: 0x0005D38E File Offset: 0x0005B58E public unsafe static float g_fSuckDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&value)); } } // Token: 0x170006A5 RID: 1701 // (get) Token: 0x0600159A RID: 5530 RVA: 0x0005D3A0 File Offset: 0x0005B5A0 // (set) Token: 0x0600159B RID: 5531 RVA: 0x0005D3BE File Offset: 0x0005B5BE public unsafe static float g_fSuckStrength { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&value)); } } // Token: 0x040010B3 RID: 4275 private static readonly IntPtr NativeFieldInfoPtr_enemies; // Token: 0x040010B4 RID: 4276 private static readonly IntPtr NativeFieldInfoPtr_g_AD; // Token: 0x040010B5 RID: 4277 private static readonly IntPtr NativeFieldInfoPtr_g_fDuration; // Token: 0x040010B6 RID: 4278 private static readonly IntPtr NativeFieldInfoPtr_g_fDurationV2; // Token: 0x040010B7 RID: 4279 private static readonly IntPtr NativeFieldInfoPtr_g_fDurationVal; // Token: 0x040010B8 RID: 4280 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervals; // Token: 0x040010B9 RID: 4281 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalsVal; // Token: 0x040010BA RID: 4282 private static readonly IntPtr NativeFieldInfoPtr_EffectLv01Object; // Token: 0x040010BB RID: 4283 private static readonly IntPtr NativeFieldInfoPtr_EffectLv03Object; // Token: 0x040010BC RID: 4284 private static readonly IntPtr NativeFieldInfoPtr_EffectLv05Object; // Token: 0x040010BD RID: 4285 private static readonly IntPtr NativeFieldInfoPtr_EffectCollisionObject; // Token: 0x040010BE RID: 4286 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01; // Token: 0x040010BF RID: 4287 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03; // Token: 0x040010C0 RID: 4288 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05; // Token: 0x040010C1 RID: 4289 private static readonly IntPtr NativeFieldInfoPtr_g_EffCollision; // Token: 0x040010C2 RID: 4290 private static readonly IntPtr NativeFieldInfoPtr_SEObject; // Token: 0x040010C3 RID: 4291 private static readonly IntPtr NativeFieldInfoPtr_SECollisionObject; // Token: 0x040010C4 RID: 4292 private static readonly IntPtr NativeFieldInfoPtr_g_SE; // Token: 0x040010C5 RID: 4293 private static readonly IntPtr NativeFieldInfoPtr_g_SEPCollision; // Token: 0x040010C6 RID: 4294 private static readonly IntPtr NativeFieldInfoPtr_g_fRadius; // Token: 0x040010C7 RID: 4295 private static readonly IntPtr NativeFieldInfoPtr_g_DecalAura; // Token: 0x040010C8 RID: 4296 private static readonly IntPtr NativeFieldInfoPtr_g_MatDecalAura; // Token: 0x040010C9 RID: 4297 private static readonly IntPtr NativeFieldInfoPtr_g_OriginalColor; // Token: 0x040010CA RID: 4298 private static readonly IntPtr NativeFieldInfoPtr_g_Color; // Token: 0x040010CB RID: 4299 private static readonly IntPtr NativeFieldInfoPtr_g_fColorSpeed; // Token: 0x040010CC RID: 4300 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x040010CD RID: 4301 private static readonly IntPtr NativeFieldInfoPtr_g_fMPTotal; // Token: 0x040010CE RID: 4302 private static readonly IntPtr NativeFieldInfoPtr_g_fAchievementMP; // Token: 0x040010CF RID: 4303 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseTime; // Token: 0x040010D0 RID: 4304 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseTimeVal; // Token: 0x040010D1 RID: 4305 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrength; // Token: 0x040010D2 RID: 4306 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrengthFade; // Token: 0x040010D3 RID: 4307 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrengthVal; // Token: 0x040010D4 RID: 4308 private static readonly IntPtr NativeFieldInfoPtr_g_PushEnemy; // Token: 0x040010D5 RID: 4309 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckDistance; // Token: 0x040010D6 RID: 4310 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckStrength; // Token: 0x040010D7 RID: 4311 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x040010D8 RID: 4312 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040010D9 RID: 4313 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040010DA RID: 4314 private static readonly IntPtr NativeMethodInfoPtr_Attack_Public_Void_0; // Token: 0x040010DB RID: 4315 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040010DC RID: 4316 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }