using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000098 RID: 152 public class AnimAttackCollisionData : MonoBehaviour { // Token: 0x0600121A RID: 4634 RVA: 0x0004E74C File Offset: 0x0004C94C [CallerCount(1)] [CachedScanResults(RefRangeStart = 502671, RefRangeEnd = 502672, XrefRangeStart = 502592, XrefRangeEnd = 502671, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600121B RID: 4635 RVA: 0x0004E790 File Offset: 0x0004C990 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502672, XrefRangeEnd = 502673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AnimAttackCollisionData() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600121C RID: 4636 RVA: 0x0004E7DC File Offset: 0x0004C9DC // Note: this type is marked as 'beforefieldinit'. static AnimAttackCollisionData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AnimAttackCollisionData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionTime"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionInterval"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionSize"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IgnoreTag"); AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionEffectObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffectSize"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fEffectLife"); AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningPool"); AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664984); AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664985); } // Token: 0x0600121D RID: 4637 RVA: 0x0000351C File Offset: 0x0000171C public AnimAttackCollisionData(IntPtr pointer) : base(pointer) { } // Token: 0x17000581 RID: 1409 // (get) Token: 0x0600121E RID: 4638 RVA: 0x0004E974 File Offset: 0x0004CB74 // (set) Token: 0x0600121F RID: 4639 RVA: 0x0004E99C File Offset: 0x0004CB9C public unsafe float g_fCollisionTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime)) = value; } } // Token: 0x17000582 RID: 1410 // (get) Token: 0x06001220 RID: 4640 RVA: 0x0004E9C0 File Offset: 0x0004CBC0 // (set) Token: 0x06001221 RID: 4641 RVA: 0x0004E9E8 File Offset: 0x0004CBE8 public unsafe float g_fCollisionInterval { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval)) = value; } } // Token: 0x17000583 RID: 1411 // (get) Token: 0x06001222 RID: 4642 RVA: 0x0004EA0C File Offset: 0x0004CC0C // (set) Token: 0x06001223 RID: 4643 RVA: 0x0004EA34 File Offset: 0x0004CC34 public unsafe float g_fCollisionSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize)) = value; } } // Token: 0x17000584 RID: 1412 // (get) Token: 0x06001224 RID: 4644 RVA: 0x0004EA58 File Offset: 0x0004CC58 // (set) Token: 0x06001225 RID: 4645 RVA: 0x0004EA80 File Offset: 0x0004CC80 public unsafe AnimAttackCollisionData.OwnTag g_IgnoreTag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag)) = value; } } // Token: 0x17000585 RID: 1413 // (get) Token: 0x06001226 RID: 4646 RVA: 0x0004EAA4 File Offset: 0x0004CCA4 // (set) Token: 0x06001227 RID: 4647 RVA: 0x0004EAD8 File Offset: 0x0004CCD8 public unsafe GameObject g_CollisionEffectObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000586 RID: 1414 // (get) Token: 0x06001228 RID: 4648 RVA: 0x0004EB00 File Offset: 0x0004CD00 // (set) Token: 0x06001229 RID: 4649 RVA: 0x0004EB28 File Offset: 0x0004CD28 public unsafe int g_iEffectSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize)) = value; } } // Token: 0x17000587 RID: 1415 // (get) Token: 0x0600122A RID: 4650 RVA: 0x0004EB4C File Offset: 0x0004CD4C // (set) Token: 0x0600122B RID: 4651 RVA: 0x0004EB74 File Offset: 0x0004CD74 public unsafe float g_fEffectLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife)) = value; } } // Token: 0x17000588 RID: 1416 // (get) Token: 0x0600122C RID: 4652 RVA: 0x0004EB98 File Offset: 0x0004CD98 // (set) Token: 0x0600122D RID: 4653 RVA: 0x0004EBCC File Offset: 0x0004CDCC public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000589 RID: 1417 // (get) Token: 0x0600122E RID: 4654 RVA: 0x0004EBF4 File Offset: 0x0004CDF4 // (set) Token: 0x0600122F RID: 4655 RVA: 0x0004EC28 File Offset: 0x0004CE28 public unsafe GameObject g_NullCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058A RID: 1418 // (get) Token: 0x06001230 RID: 4656 RVA: 0x0004EC50 File Offset: 0x0004CE50 // (set) Token: 0x06001231 RID: 4657 RVA: 0x0004EC84 File Offset: 0x0004CE84 public unsafe EffectPool g_NullCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058B RID: 1419 // (get) Token: 0x06001232 RID: 4658 RVA: 0x0004ECAC File Offset: 0x0004CEAC // (set) Token: 0x06001233 RID: 4659 RVA: 0x0004ECE0 File Offset: 0x0004CEE0 public unsafe GameObject g_IceCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058C RID: 1420 // (get) Token: 0x06001234 RID: 4660 RVA: 0x0004ED08 File Offset: 0x0004CF08 // (set) Token: 0x06001235 RID: 4661 RVA: 0x0004ED3C File Offset: 0x0004CF3C public unsafe EffectPool g_IceCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058D RID: 1421 // (get) Token: 0x06001236 RID: 4662 RVA: 0x0004ED64 File Offset: 0x0004CF64 // (set) Token: 0x06001237 RID: 4663 RVA: 0x0004ED98 File Offset: 0x0004CF98 public unsafe GameObject g_FireCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058E RID: 1422 // (get) Token: 0x06001238 RID: 4664 RVA: 0x0004EDC0 File Offset: 0x0004CFC0 // (set) Token: 0x06001239 RID: 4665 RVA: 0x0004EDF4 File Offset: 0x0004CFF4 public unsafe EffectPool g_FireCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058F RID: 1423 // (get) Token: 0x0600123A RID: 4666 RVA: 0x0004EE1C File Offset: 0x0004D01C // (set) Token: 0x0600123B RID: 4667 RVA: 0x0004EE50 File Offset: 0x0004D050 public unsafe GameObject g_LightningCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000590 RID: 1424 // (get) Token: 0x0600123C RID: 4668 RVA: 0x0004EE78 File Offset: 0x0004D078 // (set) Token: 0x0600123D RID: 4669 RVA: 0x0004EEAC File Offset: 0x0004D0AC public unsafe EffectPool g_LightningPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000E58 RID: 3672 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionTime; // Token: 0x04000E59 RID: 3673 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionInterval; // Token: 0x04000E5A RID: 3674 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionSize; // Token: 0x04000E5B RID: 3675 private static readonly IntPtr NativeFieldInfoPtr_g_IgnoreTag; // Token: 0x04000E5C RID: 3676 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionEffectObj; // Token: 0x04000E5D RID: 3677 private static readonly IntPtr NativeFieldInfoPtr_g_iEffectSize; // Token: 0x04000E5E RID: 3678 private static readonly IntPtr NativeFieldInfoPtr_g_fEffectLife; // Token: 0x04000E5F RID: 3679 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x04000E60 RID: 3680 private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionObj; // Token: 0x04000E61 RID: 3681 private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionPool; // Token: 0x04000E62 RID: 3682 private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionObj; // Token: 0x04000E63 RID: 3683 private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionPool; // Token: 0x04000E64 RID: 3684 private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionObj; // Token: 0x04000E65 RID: 3685 private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionPool; // Token: 0x04000E66 RID: 3686 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCollisionObj; // Token: 0x04000E67 RID: 3687 private static readonly IntPtr NativeFieldInfoPtr_g_LightningPool; // Token: 0x04000E68 RID: 3688 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04000E69 RID: 3689 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000099 RID: 153 public enum OwnTag { // Token: 0x04000E6B RID: 3691 Player, // Token: 0x04000E6C RID: 3692 Enemy } }