using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x0200009A RID: 154 public class AttackSoundMaterial : MonoBehaviour { // Token: 0x0600123E RID: 4670 RVA: 0x0004EED4 File Offset: 0x0004D0D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502673, XrefRangeEnd = 502674, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AttackSoundMaterial() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600123F RID: 4671 RVA: 0x0004EF20 File Offset: 0x0004D120 // Note: this type is marked as 'beforefieldinit'. static AttackSoundMaterial() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AttackSoundMaterial"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HitMaterial"); AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664986); } // Token: 0x06001240 RID: 4672 RVA: 0x0000351C File Offset: 0x0000171C public AttackSoundMaterial(IntPtr pointer) : base(pointer) { } // Token: 0x17000591 RID: 1425 // (get) Token: 0x06001241 RID: 4673 RVA: 0x0004EF78 File Offset: 0x0004D178 // (set) Token: 0x06001242 RID: 4674 RVA: 0x0004EFA0 File Offset: 0x0004D1A0 public unsafe PlayerSound.HitSoundType HitMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial)) = value; } } // Token: 0x04000E6D RID: 3693 private static readonly IntPtr NativeFieldInfoPtr_HitMaterial; // Token: 0x04000E6E RID: 3694 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }