using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000B5 RID: 181 public class BossAct01EffectPlay : MonoBehaviour { // Token: 0x06001621 RID: 5665 RVA: 0x0005F034 File Offset: 0x0005D234 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508350, RefRangeEnd = 508351, XrefRangeStart = 508026, XrefRangeEnd = 508350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001622 RID: 5666 RVA: 0x0005F078 File Offset: 0x0005D278 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508351, XrefRangeEnd = 508449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001623 RID: 5667 RVA: 0x0005F0BC File Offset: 0x0005D2BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 508450, RefRangeEnd = 508451, XrefRangeStart = 508449, XrefRangeEnd = 508450, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CharRemove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_CharRemove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001624 RID: 5668 RVA: 0x0005F100 File Offset: 0x0005D300 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508482, RefRangeEnd = 508483, XrefRangeStart = 508451, XrefRangeEnd = 508482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001625 RID: 5669 RVA: 0x0005F144 File Offset: 0x0005D344 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508489, RefRangeEnd = 508490, XrefRangeStart = 508483, XrefRangeEnd = 508489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenEyeEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenEyeEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001626 RID: 5670 RVA: 0x0005F188 File Offset: 0x0005D388 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508490, XrefRangeEnd = 508507, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenWeaponEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001627 RID: 5671 RVA: 0x0005F1CC File Offset: 0x0005D3CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508507, XrefRangeEnd = 508521, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenWeaponSecond() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponSecond_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001628 RID: 5672 RVA: 0x0005F210 File Offset: 0x0005D410 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508521, XrefRangeEnd = 508588, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAllEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001629 RID: 5673 RVA: 0x0005F254 File Offset: 0x0005D454 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508636, RefRangeEnd = 508637, XrefRangeStart = 508588, XrefRangeEnd = 508636, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAllEffectSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffectSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600162A RID: 5674 RVA: 0x0005F298 File Offset: 0x0005D498 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508637, XrefRangeEnd = 508650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseAllEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_CloseAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600162B RID: 5675 RVA: 0x0005F2DC File Offset: 0x0005D4DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508650, XrefRangeEnd = 508662, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600162C RID: 5676 RVA: 0x0005F320 File Offset: 0x0005D520 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508662, XrefRangeEnd = 508676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600162D RID: 5677 RVA: 0x0005F364 File Offset: 0x0005D564 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508676, XrefRangeEnd = 508688, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600162E RID: 5678 RVA: 0x0005F3A8 File Offset: 0x0005D5A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508688, XrefRangeEnd = 508702, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack02Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600162F RID: 5679 RVA: 0x0005F3EC File Offset: 0x0005D5EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508702, XrefRangeEnd = 508714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001630 RID: 5680 RVA: 0x0005F430 File Offset: 0x0005D630 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508714, XrefRangeEnd = 508728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001631 RID: 5681 RVA: 0x0005F474 File Offset: 0x0005D674 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508728, XrefRangeEnd = 508740, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001632 RID: 5682 RVA: 0x0005F4B8 File Offset: 0x0005D6B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508740, XrefRangeEnd = 508754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack04Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001633 RID: 5683 RVA: 0x0005F4FC File Offset: 0x0005D6FC [CallerCount(2)] [CachedScanResults(RefRangeStart = 508766, RefRangeEnd = 508768, XrefRangeStart = 508754, XrefRangeEnd = 508766, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackAssault() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackAssault_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001634 RID: 5684 RVA: 0x0005F540 File Offset: 0x0005D740 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508768, XrefRangeEnd = 508780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackShield() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackShield_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001635 RID: 5685 RVA: 0x0005F584 File Offset: 0x0005D784 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508780, XrefRangeEnd = 508792, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackSwordEnergy01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001636 RID: 5686 RVA: 0x0005F5C8 File Offset: 0x0005D7C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508792, XrefRangeEnd = 508804, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackSwordEnergy02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001637 RID: 5687 RVA: 0x0005F60C File Offset: 0x0005D80C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508804, XrefRangeEnd = 508816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001638 RID: 5688 RVA: 0x0005F650 File Offset: 0x0005D850 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508816, XrefRangeEnd = 508828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDashRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001639 RID: 5689 RVA: 0x0005F694 File Offset: 0x0005D894 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508828, XrefRangeEnd = 508840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDashRotate02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600163A RID: 5690 RVA: 0x0005F6D8 File Offset: 0x0005D8D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508840, XrefRangeEnd = 508845, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600163B RID: 5691 RVA: 0x0005F71C File Offset: 0x0005D91C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508845, XrefRangeEnd = 508850, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDashRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDashRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600163C RID: 5692 RVA: 0x0005F760 File Offset: 0x0005D960 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508850, XrefRangeEnd = 508858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600163D RID: 5693 RVA: 0x0005F7A4 File Offset: 0x0005D9A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508858, XrefRangeEnd = 508864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySECharge(float fTime = 1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySECharge_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600163E RID: 5694 RVA: 0x0005F7F8 File Offset: 0x0005D9F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508864, XrefRangeEnd = 508869, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600163F RID: 5695 RVA: 0x0005F83C File Offset: 0x0005DA3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508869, XrefRangeEnd = 508878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwingAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwingAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001640 RID: 5696 RVA: 0x0005F880 File Offset: 0x0005DA80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508878, XrefRangeEnd = 508883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack04Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttack04Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001641 RID: 5697 RVA: 0x0005F8C4 File Offset: 0x0005DAC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508883, XrefRangeEnd = 508888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackAssault() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttackAssault_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001642 RID: 5698 RVA: 0x0005F908 File Offset: 0x0005DB08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508888, XrefRangeEnd = 508893, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESkill01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001643 RID: 5699 RVA: 0x0005F94C File Offset: 0x0005DB4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508893, XrefRangeEnd = 508898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwordDrop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwordDrop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001644 RID: 5700 RVA: 0x0005F990 File Offset: 0x0005DB90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508898, XrefRangeEnd = 508903, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDead(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayDead_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001645 RID: 5701 RVA: 0x0005F9E4 File Offset: 0x0005DBE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508903, XrefRangeEnd = 508908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMetal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEMetal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001646 RID: 5702 RVA: 0x0005FA28 File Offset: 0x0005DC28 [CallerCount(2)] [CachedScanResults(RefRangeStart = 508913, RefRangeEnd = 508915, XrefRangeStart = 508908, XrefRangeEnd = 508913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001647 RID: 5703 RVA: 0x0005FA6C File Offset: 0x0005DC6C [CallerCount(0)] public unsafe void StopSEFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_StopSEFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001648 RID: 5704 RVA: 0x0005FAB0 File Offset: 0x0005DCB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508915, XrefRangeEnd = 508921, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEExplosionCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEExplosionCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001649 RID: 5705 RVA: 0x0005FAF4 File Offset: 0x0005DCF4 [CallerCount(0)] public unsafe void SetScriptExplosion(bool bExplosion) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bExplosion; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_SetScriptExplosion_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600164A RID: 5706 RVA: 0x0005FB48 File Offset: 0x0005DD48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508921, XrefRangeEnd = 509051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAttackEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_StopAttackEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600164B RID: 5707 RVA: 0x0005FB8C File Offset: 0x0005DD8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 509213, RefRangeEnd = 509214, XrefRangeStart = 509051, XrefRangeEnd = 509213, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600164C RID: 5708 RVA: 0x0005FBE0 File Offset: 0x0005DDE0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 509214, RefRangeEnd = 509216, XrefRangeStart = 509214, XrefRangeEnd = 509214, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSecondMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenSecondMode_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600164D RID: 5709 RVA: 0x0005FC24 File Offset: 0x0005DE24 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509216, XrefRangeEnd = 509229, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptOpenEye() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_ScriptOpenEye_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600164E RID: 5710 RVA: 0x0005FC68 File Offset: 0x0005DE68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509229, XrefRangeEnd = 509235, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptChargeEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_ScriptChargeEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600164F RID: 5711 RVA: 0x0005FCAC File Offset: 0x0005DEAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509235, XrefRangeEnd = 509252, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptExplosion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_ScriptExplosion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001650 RID: 5712 RVA: 0x0005FCF0 File Offset: 0x0005DEF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509252, XrefRangeEnd = 509256, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlusScriptSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlusScriptSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001651 RID: 5713 RVA: 0x0005FD34 File Offset: 0x0005DF34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509256, XrefRangeEnd = 509301, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlusDestroyExplosionReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosionReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001652 RID: 5714 RVA: 0x0005FD78 File Offset: 0x0005DF78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509301, XrefRangeEnd = 509385, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlusDestroyExplosion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001653 RID: 5715 RVA: 0x0005FDBC File Offset: 0x0005DFBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509385, XrefRangeEnd = 509386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossAct01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001654 RID: 5716 RVA: 0x0005FE08 File Offset: 0x0005E008 // Note: this type is marked as 'beforefieldinit'. static BossAct01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossAct01EffectPlay.NativeFieldInfoPtr_MR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR"); BossAct01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); BossAct01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); BossAct01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01Plus_BeforeBirth"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Birth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Birth"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack02"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack03"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack04"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackShield"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy02"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy_Collision"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy_WallCollision"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSkill01_01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackDashRotate01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackDashRotate02"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_PlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_PlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_AttackSwordEnergyShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AttackSwordEnergyShotPoint"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Eye"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Shake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Shake"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_WeaponSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponSecond"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_DashRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DashRotate"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwingAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwingAttack03"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack04Floor"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_AttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill01"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwordDrop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordDrop"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dead"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Metal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Metal"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Fire"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_ExplosionCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ExplosionCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BirthCloseLight"); BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BirthCloseLightEffect"); BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_AD_PlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_PlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psEye"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psBody"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psShield"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psWeapon"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psWeaponCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psWeaponSecond"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psSmoke"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psScriptCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psScriptCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matSmoke"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatAlpha"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matShield"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matShoulder = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matShoulder"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHead"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fWeaponLightPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightPow"); BossAct01EffectPlay.NativeFieldInfoPtr_g_cWeaponColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_cWeaponColor"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Light"); BossAct01EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightRange"); BossAct01EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightIntensity"); BossAct01EffectPlay.NativeFieldInfoPtr_g_PlusBeforeBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlusBeforeBirth"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Birth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Birth"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack02"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack03"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack04"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackShield"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergy01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergy02"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergyCollision"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergyWallCollision"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSkill01_01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDashRotate01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDashRotate02"); BossAct01EffectPlay.NativeFieldInfoPtr_g_EffPlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffPlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEye"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShake"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeContinuedTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeContinuedTime"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeTime"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fChargeVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fChargePitch"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fChargeTime"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEWeaponSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponSecond"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDashRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDashRotate"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwingAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwingAttack03"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack04Floor"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwordDrop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordDrop"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDead"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEMetal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMetal"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEFrie = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFrie"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fFireVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFire"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEExplosionCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEExplosionCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fExplosionChargeVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fExplosionChargePitch"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bScriptExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bSecondMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSecondMode"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bPlusDestroyExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlusDestroyExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_g_colPlusDestroyExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colPlusDestroyExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPlusDestroyExplosionReadyGlow"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossAct01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665291); BossAct01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665292); BossAct01EffectPlay.NativeMethodInfoPtr_CharRemove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665293); BossAct01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665294); BossAct01EffectPlay.NativeMethodInfoPtr_OpenEyeEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665295); BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665296); BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponSecond_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665297); BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665298); BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffectSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665299); BossAct01EffectPlay.NativeMethodInfoPtr_CloseAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665300); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665301); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665302); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665303); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665304); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665305); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665306); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665307); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665308); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackAssault_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665309); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackShield_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665310); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665311); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665312); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665313); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665314); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665315); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665316); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDashRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665317); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665318); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySECharge_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665319); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665320); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwingAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665321); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttack04Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665322); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttackAssault_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665323); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665324); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwordDrop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665325); BossAct01EffectPlay.NativeMethodInfoPtr_PlayDead_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665326); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEMetal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665327); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665328); BossAct01EffectPlay.NativeMethodInfoPtr_StopSEFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665329); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEExplosionCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665330); BossAct01EffectPlay.NativeMethodInfoPtr_SetScriptExplosion_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665331); BossAct01EffectPlay.NativeMethodInfoPtr_StopAttackEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665332); BossAct01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665333); BossAct01EffectPlay.NativeMethodInfoPtr_OpenSecondMode_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665334); BossAct01EffectPlay.NativeMethodInfoPtr_ScriptOpenEye_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665335); BossAct01EffectPlay.NativeMethodInfoPtr_ScriptChargeEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665336); BossAct01EffectPlay.NativeMethodInfoPtr_ScriptExplosion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665337); BossAct01EffectPlay.NativeMethodInfoPtr_PlusScriptSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665338); BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosionReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665339); BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665340); BossAct01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665341); } // Token: 0x06001655 RID: 5717 RVA: 0x0000351C File Offset: 0x0000171C public BossAct01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170006DE RID: 1758 // (get) Token: 0x06001656 RID: 5718 RVA: 0x00060B6C File Offset: 0x0005ED6C // (set) Token: 0x06001657 RID: 5719 RVA: 0x00060BA0 File Offset: 0x0005EDA0 public unsafe Il2CppReferenceArray MR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_MR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_MR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DF RID: 1759 // (get) Token: 0x06001658 RID: 5720 RVA: 0x00060BC8 File Offset: 0x0005EDC8 // (set) Token: 0x06001659 RID: 5721 RVA: 0x00060BFC File Offset: 0x0005EDFC public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E0 RID: 1760 // (get) Token: 0x0600165A RID: 5722 RVA: 0x00060C24 File Offset: 0x0005EE24 // (set) Token: 0x0600165B RID: 5723 RVA: 0x00060C58 File Offset: 0x0005EE58 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E1 RID: 1761 // (get) Token: 0x0600165C RID: 5724 RVA: 0x00060C80 File Offset: 0x0005EE80 // (set) Token: 0x0600165D RID: 5725 RVA: 0x00060CB4 File Offset: 0x0005EEB4 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E2 RID: 1762 // (get) Token: 0x0600165E RID: 5726 RVA: 0x00060CDC File Offset: 0x0005EEDC // (set) Token: 0x0600165F RID: 5727 RVA: 0x00060D10 File Offset: 0x0005EF10 public unsafe GameObject Effect_BossAct01Plus_BeforeBirth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E3 RID: 1763 // (get) Token: 0x06001660 RID: 5728 RVA: 0x00060D38 File Offset: 0x0005EF38 // (set) Token: 0x06001661 RID: 5729 RVA: 0x00060D6C File Offset: 0x0005EF6C public unsafe GameObject Effect_BossAct01_Birth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Birth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Birth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E4 RID: 1764 // (get) Token: 0x06001662 RID: 5730 RVA: 0x00060D94 File Offset: 0x0005EF94 // (set) Token: 0x06001663 RID: 5731 RVA: 0x00060DC8 File Offset: 0x0005EFC8 public unsafe GameObject Effect_BossAct01_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E5 RID: 1765 // (get) Token: 0x06001664 RID: 5732 RVA: 0x00060DF0 File Offset: 0x0005EFF0 // (set) Token: 0x06001665 RID: 5733 RVA: 0x00060E24 File Offset: 0x0005F024 public unsafe GameObject Effect_BossAct01_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E6 RID: 1766 // (get) Token: 0x06001666 RID: 5734 RVA: 0x00060E4C File Offset: 0x0005F04C // (set) Token: 0x06001667 RID: 5735 RVA: 0x00060E80 File Offset: 0x0005F080 public unsafe GameObject Effect_BossAct01_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E7 RID: 1767 // (get) Token: 0x06001668 RID: 5736 RVA: 0x00060EA8 File Offset: 0x0005F0A8 // (set) Token: 0x06001669 RID: 5737 RVA: 0x00060EDC File Offset: 0x0005F0DC public unsafe GameObject Effect_BossAct01_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E8 RID: 1768 // (get) Token: 0x0600166A RID: 5738 RVA: 0x00060F04 File Offset: 0x0005F104 // (set) Token: 0x0600166B RID: 5739 RVA: 0x00060F38 File Offset: 0x0005F138 public unsafe GameObject Effect_BossAct01_AttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E9 RID: 1769 // (get) Token: 0x0600166C RID: 5740 RVA: 0x00060F60 File Offset: 0x0005F160 // (set) Token: 0x0600166D RID: 5741 RVA: 0x00060F94 File Offset: 0x0005F194 public unsafe GameObject Effect_BossAct01_AttackShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006EA RID: 1770 // (get) Token: 0x0600166E RID: 5742 RVA: 0x00060FBC File Offset: 0x0005F1BC // (set) Token: 0x0600166F RID: 5743 RVA: 0x00060FF0 File Offset: 0x0005F1F0 public unsafe GameObject Effect_BossAct01_AttackSwordEnergy01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006EB RID: 1771 // (get) Token: 0x06001670 RID: 5744 RVA: 0x00061018 File Offset: 0x0005F218 // (set) Token: 0x06001671 RID: 5745 RVA: 0x0006104C File Offset: 0x0005F24C public unsafe GameObject Effect_BossAct01_AttackSwordEnergy02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006EC RID: 1772 // (get) Token: 0x06001672 RID: 5746 RVA: 0x00061074 File Offset: 0x0005F274 // (set) Token: 0x06001673 RID: 5747 RVA: 0x000610A8 File Offset: 0x0005F2A8 public unsafe GameObject Effect_BossAct01_AttackSwordEnergy_Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006ED RID: 1773 // (get) Token: 0x06001674 RID: 5748 RVA: 0x000610D0 File Offset: 0x0005F2D0 // (set) Token: 0x06001675 RID: 5749 RVA: 0x00061104 File Offset: 0x0005F304 public unsafe GameObject Effect_BossAct01_AttackSwordEnergy_WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006EE RID: 1774 // (get) Token: 0x06001676 RID: 5750 RVA: 0x0006112C File Offset: 0x0005F32C // (set) Token: 0x06001677 RID: 5751 RVA: 0x00061160 File Offset: 0x0005F360 public unsafe GameObject Effect_BossAct01_AttackSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006EF RID: 1775 // (get) Token: 0x06001678 RID: 5752 RVA: 0x00061188 File Offset: 0x0005F388 // (set) Token: 0x06001679 RID: 5753 RVA: 0x000611BC File Offset: 0x0005F3BC public unsafe GameObject Effect_BossAct01_AttackDashRotate01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F0 RID: 1776 // (get) Token: 0x0600167A RID: 5754 RVA: 0x000611E4 File Offset: 0x0005F3E4 // (set) Token: 0x0600167B RID: 5755 RVA: 0x00061218 File Offset: 0x0005F418 public unsafe GameObject Effect_BossAct01_AttackDashRotate02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F1 RID: 1777 // (get) Token: 0x0600167C RID: 5756 RVA: 0x00061240 File Offset: 0x0005F440 // (set) Token: 0x0600167D RID: 5757 RVA: 0x00061274 File Offset: 0x0005F474 public unsafe GameObject Effect_PlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_PlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_PlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F2 RID: 1778 // (get) Token: 0x0600167E RID: 5758 RVA: 0x0006129C File Offset: 0x0005F49C // (set) Token: 0x0600167F RID: 5759 RVA: 0x000612D0 File Offset: 0x0005F4D0 public unsafe Transform AttackSwordEnergyShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AttackSwordEnergyShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AttackSwordEnergyShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F3 RID: 1779 // (get) Token: 0x06001680 RID: 5760 RVA: 0x000612F8 File Offset: 0x0005F4F8 // (set) Token: 0x06001681 RID: 5761 RVA: 0x0006132C File Offset: 0x0005F52C public unsafe GameObject SE_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F4 RID: 1780 // (get) Token: 0x06001682 RID: 5762 RVA: 0x00061354 File Offset: 0x0005F554 // (set) Token: 0x06001683 RID: 5763 RVA: 0x00061388 File Offset: 0x0005F588 public unsafe GameObject SE_Shake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Shake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Shake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F5 RID: 1781 // (get) Token: 0x06001684 RID: 5764 RVA: 0x000613B0 File Offset: 0x0005F5B0 // (set) Token: 0x06001685 RID: 5765 RVA: 0x000613E4 File Offset: 0x0005F5E4 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F6 RID: 1782 // (get) Token: 0x06001686 RID: 5766 RVA: 0x0006140C File Offset: 0x0005F60C // (set) Token: 0x06001687 RID: 5767 RVA: 0x00061440 File Offset: 0x0005F640 public unsafe GameObject SE_WeaponSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_WeaponSecond); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_WeaponSecond), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F7 RID: 1783 // (get) Token: 0x06001688 RID: 5768 RVA: 0x00061468 File Offset: 0x0005F668 // (set) Token: 0x06001689 RID: 5769 RVA: 0x0006149C File Offset: 0x0005F69C public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F8 RID: 1784 // (get) Token: 0x0600168A RID: 5770 RVA: 0x000614C4 File Offset: 0x0005F6C4 // (set) Token: 0x0600168B RID: 5771 RVA: 0x000614F8 File Offset: 0x0005F6F8 public unsafe GameObject SE_DashRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_DashRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_DashRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006F9 RID: 1785 // (get) Token: 0x0600168C RID: 5772 RVA: 0x00061520 File Offset: 0x0005F720 // (set) Token: 0x0600168D RID: 5773 RVA: 0x00061554 File Offset: 0x0005F754 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006FA RID: 1786 // (get) Token: 0x0600168E RID: 5774 RVA: 0x0006157C File Offset: 0x0005F77C // (set) Token: 0x0600168F RID: 5775 RVA: 0x000615B0 File Offset: 0x0005F7B0 public unsafe GameObject SE_SwingAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwingAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwingAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006FB RID: 1787 // (get) Token: 0x06001690 RID: 5776 RVA: 0x000615D8 File Offset: 0x0005F7D8 // (set) Token: 0x06001691 RID: 5777 RVA: 0x0006160C File Offset: 0x0005F80C public unsafe GameObject SE_Attack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Attack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006FC RID: 1788 // (get) Token: 0x06001692 RID: 5778 RVA: 0x00061634 File Offset: 0x0005F834 // (set) Token: 0x06001693 RID: 5779 RVA: 0x00061668 File Offset: 0x0005F868 public unsafe GameObject SE_AttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_AttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_AttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006FD RID: 1789 // (get) Token: 0x06001694 RID: 5780 RVA: 0x00061690 File Offset: 0x0005F890 // (set) Token: 0x06001695 RID: 5781 RVA: 0x000616C4 File Offset: 0x0005F8C4 public unsafe GameObject SE_Skill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Skill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006FE RID: 1790 // (get) Token: 0x06001696 RID: 5782 RVA: 0x000616EC File Offset: 0x0005F8EC // (set) Token: 0x06001697 RID: 5783 RVA: 0x00061720 File Offset: 0x0005F920 public unsafe GameObject SE_SwordDrop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwordDrop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwordDrop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006FF RID: 1791 // (get) Token: 0x06001698 RID: 5784 RVA: 0x00061748 File Offset: 0x0005F948 // (set) Token: 0x06001699 RID: 5785 RVA: 0x0006177C File Offset: 0x0005F97C public unsafe GameObject SE_Dead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000700 RID: 1792 // (get) Token: 0x0600169A RID: 5786 RVA: 0x000617A4 File Offset: 0x0005F9A4 // (set) Token: 0x0600169B RID: 5787 RVA: 0x000617D8 File Offset: 0x0005F9D8 public unsafe GameObject SE_Metal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Metal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Metal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000701 RID: 1793 // (get) Token: 0x0600169C RID: 5788 RVA: 0x00061800 File Offset: 0x0005FA00 // (set) Token: 0x0600169D RID: 5789 RVA: 0x00061834 File Offset: 0x0005FA34 public unsafe GameObject SE_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000702 RID: 1794 // (get) Token: 0x0600169E RID: 5790 RVA: 0x0006185C File Offset: 0x0005FA5C // (set) Token: 0x0600169F RID: 5791 RVA: 0x00061890 File Offset: 0x0005FA90 public unsafe GameObject SE_ExplosionCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_ExplosionCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_ExplosionCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000703 RID: 1795 // (get) Token: 0x060016A0 RID: 5792 RVA: 0x000618B8 File Offset: 0x0005FAB8 // (set) Token: 0x060016A1 RID: 5793 RVA: 0x000618EC File Offset: 0x0005FAEC public unsafe GameObject SE_PlusExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000704 RID: 1796 // (get) Token: 0x060016A2 RID: 5794 RVA: 0x00061914 File Offset: 0x0005FB14 // (set) Token: 0x060016A3 RID: 5795 RVA: 0x00061948 File Offset: 0x0005FB48 public unsafe GameObject SE_PlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000705 RID: 1797 // (get) Token: 0x060016A4 RID: 5796 RVA: 0x00061970 File Offset: 0x0005FB70 // (set) Token: 0x060016A5 RID: 5797 RVA: 0x000619A4 File Offset: 0x0005FBA4 public unsafe GameObject SE_PlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000706 RID: 1798 // (get) Token: 0x060016A6 RID: 5798 RVA: 0x000619CC File Offset: 0x0005FBCC // (set) Token: 0x060016A7 RID: 5799 RVA: 0x00061A00 File Offset: 0x0005FC00 public unsafe Il2CppReferenceArray BirthCloseLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000707 RID: 1799 // (get) Token: 0x060016A8 RID: 5800 RVA: 0x00061A28 File Offset: 0x0005FC28 // (set) Token: 0x060016A9 RID: 5801 RVA: 0x00061A5C File Offset: 0x0005FC5C public unsafe Il2CppReferenceArray BirthCloseLightEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLightEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLightEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000708 RID: 1800 // (get) Token: 0x060016AA RID: 5802 RVA: 0x00061A84 File Offset: 0x0005FC84 // (set) Token: 0x060016AB RID: 5803 RVA: 0x00061AB8 File Offset: 0x0005FCB8 public unsafe ParticleSystem PS_PlusExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000709 RID: 1801 // (get) Token: 0x060016AC RID: 5804 RVA: 0x00061AE0 File Offset: 0x0005FCE0 // (set) Token: 0x060016AD RID: 5805 RVA: 0x00061B14 File Offset: 0x0005FD14 public unsafe ParticleSystem PS_PlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700070A RID: 1802 // (get) Token: 0x060016AE RID: 5806 RVA: 0x00061B3C File Offset: 0x0005FD3C // (set) Token: 0x060016AF RID: 5807 RVA: 0x00061B70 File Offset: 0x0005FD70 public unsafe AttackData AD_PlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AD_PlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AD_PlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700070B RID: 1803 // (get) Token: 0x060016B0 RID: 5808 RVA: 0x00061B98 File Offset: 0x0005FD98 // (set) Token: 0x060016B1 RID: 5809 RVA: 0x00061BCC File Offset: 0x0005FDCC public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700070C RID: 1804 // (get) Token: 0x060016B2 RID: 5810 RVA: 0x00061BF4 File Offset: 0x0005FDF4 // (set) Token: 0x060016B3 RID: 5811 RVA: 0x00061C28 File Offset: 0x0005FE28 public unsafe ParticleSystem g_psEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700070D RID: 1805 // (get) Token: 0x060016B4 RID: 5812 RVA: 0x00061C50 File Offset: 0x0005FE50 // (set) Token: 0x060016B5 RID: 5813 RVA: 0x00061C84 File Offset: 0x0005FE84 public unsafe ParticleSystem g_psBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700070E RID: 1806 // (get) Token: 0x060016B6 RID: 5814 RVA: 0x00061CAC File Offset: 0x0005FEAC // (set) Token: 0x060016B7 RID: 5815 RVA: 0x00061CE0 File Offset: 0x0005FEE0 public unsafe ParticleSystem g_psShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700070F RID: 1807 // (get) Token: 0x060016B8 RID: 5816 RVA: 0x00061D08 File Offset: 0x0005FF08 // (set) Token: 0x060016B9 RID: 5817 RVA: 0x00061D3C File Offset: 0x0005FF3C public unsafe ParticleSystem g_psWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000710 RID: 1808 // (get) Token: 0x060016BA RID: 5818 RVA: 0x00061D64 File Offset: 0x0005FF64 // (set) Token: 0x060016BB RID: 5819 RVA: 0x00061D98 File Offset: 0x0005FF98 public unsafe ParticleSystem g_psWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000711 RID: 1809 // (get) Token: 0x060016BC RID: 5820 RVA: 0x00061DC0 File Offset: 0x0005FFC0 // (set) Token: 0x060016BD RID: 5821 RVA: 0x00061DF4 File Offset: 0x0005FFF4 public unsafe ParticleSystem g_psWeaponSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponSecond); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponSecond), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000712 RID: 1810 // (get) Token: 0x060016BE RID: 5822 RVA: 0x00061E1C File Offset: 0x0006001C // (set) Token: 0x060016BF RID: 5823 RVA: 0x00061E50 File Offset: 0x00060050 public unsafe ParticleSystem g_psSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000713 RID: 1811 // (get) Token: 0x060016C0 RID: 5824 RVA: 0x00061E78 File Offset: 0x00060078 // (set) Token: 0x060016C1 RID: 5825 RVA: 0x00061EAC File Offset: 0x000600AC public unsafe ParticleSystem g_psScriptCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psScriptCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psScriptCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000714 RID: 1812 // (get) Token: 0x060016C2 RID: 5826 RVA: 0x00061ED4 File Offset: 0x000600D4 // (set) Token: 0x060016C3 RID: 5827 RVA: 0x00061F08 File Offset: 0x00060108 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000715 RID: 1813 // (get) Token: 0x060016C4 RID: 5828 RVA: 0x00061F30 File Offset: 0x00060130 // (set) Token: 0x060016C5 RID: 5829 RVA: 0x00061F64 File Offset: 0x00060164 public unsafe Material g_matSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000716 RID: 1814 // (get) Token: 0x060016C6 RID: 5830 RVA: 0x00061F8C File Offset: 0x0006018C // (set) Token: 0x060016C7 RID: 5831 RVA: 0x00061FB4 File Offset: 0x000601B4 public unsafe float g_fMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fMatAlpha)) = value; } } // Token: 0x17000717 RID: 1815 // (get) Token: 0x060016C8 RID: 5832 RVA: 0x00061FD8 File Offset: 0x000601D8 // (set) Token: 0x060016C9 RID: 5833 RVA: 0x0006200C File Offset: 0x0006020C public unsafe Material g_matBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000718 RID: 1816 // (get) Token: 0x060016CA RID: 5834 RVA: 0x00062034 File Offset: 0x00060234 // (set) Token: 0x060016CB RID: 5835 RVA: 0x00062068 File Offset: 0x00060268 public unsafe Material g_matShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000719 RID: 1817 // (get) Token: 0x060016CC RID: 5836 RVA: 0x00062090 File Offset: 0x00060290 // (set) Token: 0x060016CD RID: 5837 RVA: 0x000620C4 File Offset: 0x000602C4 public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700071A RID: 1818 // (get) Token: 0x060016CE RID: 5838 RVA: 0x000620EC File Offset: 0x000602EC // (set) Token: 0x060016CF RID: 5839 RVA: 0x00062120 File Offset: 0x00060320 public unsafe Material g_matShoulder { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShoulder); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShoulder), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700071B RID: 1819 // (get) Token: 0x060016D0 RID: 5840 RVA: 0x00062148 File Offset: 0x00060348 // (set) Token: 0x060016D1 RID: 5841 RVA: 0x0006217C File Offset: 0x0006037C public unsafe Material g_matHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700071C RID: 1820 // (get) Token: 0x060016D2 RID: 5842 RVA: 0x000621A4 File Offset: 0x000603A4 // (set) Token: 0x060016D3 RID: 5843 RVA: 0x000621CC File Offset: 0x000603CC public unsafe float g_fWeaponLightPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fWeaponLightPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fWeaponLightPow)) = value; } } // Token: 0x1700071D RID: 1821 // (get) Token: 0x060016D4 RID: 5844 RVA: 0x000621F0 File Offset: 0x000603F0 // (set) Token: 0x060016D5 RID: 5845 RVA: 0x00062218 File Offset: 0x00060418 public unsafe Color g_cWeaponColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_cWeaponColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_cWeaponColor)) = value; } } // Token: 0x1700071E RID: 1822 // (get) Token: 0x060016D6 RID: 5846 RVA: 0x0006223C File Offset: 0x0006043C // (set) Token: 0x060016D7 RID: 5847 RVA: 0x00062270 File Offset: 0x00060470 public unsafe Light g_Light { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Light); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Light), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700071F RID: 1823 // (get) Token: 0x060016D8 RID: 5848 RVA: 0x00062298 File Offset: 0x00060498 // (set) Token: 0x060016D9 RID: 5849 RVA: 0x000622C0 File Offset: 0x000604C0 public unsafe float g_LightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value; } } // Token: 0x17000720 RID: 1824 // (get) Token: 0x060016DA RID: 5850 RVA: 0x000622E4 File Offset: 0x000604E4 // (set) Token: 0x060016DB RID: 5851 RVA: 0x0006230C File Offset: 0x0006050C public unsafe float g_LightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value; } } // Token: 0x17000721 RID: 1825 // (get) Token: 0x060016DC RID: 5852 RVA: 0x00062330 File Offset: 0x00060530 // (set) Token: 0x060016DD RID: 5853 RVA: 0x00062364 File Offset: 0x00060564 public unsafe EffectPool g_PlusBeforeBirth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_PlusBeforeBirth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_PlusBeforeBirth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000722 RID: 1826 // (get) Token: 0x060016DE RID: 5854 RVA: 0x0006238C File Offset: 0x0006058C // (set) Token: 0x060016DF RID: 5855 RVA: 0x000623C0 File Offset: 0x000605C0 public unsafe EffectPool g_Birth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Birth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Birth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000723 RID: 1827 // (get) Token: 0x060016E0 RID: 5856 RVA: 0x000623E8 File Offset: 0x000605E8 // (set) Token: 0x060016E1 RID: 5857 RVA: 0x0006241C File Offset: 0x0006061C public unsafe EffectPool g_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000724 RID: 1828 // (get) Token: 0x060016E2 RID: 5858 RVA: 0x00062444 File Offset: 0x00060644 // (set) Token: 0x060016E3 RID: 5859 RVA: 0x00062478 File Offset: 0x00060678 public unsafe EffectPool g_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000725 RID: 1829 // (get) Token: 0x060016E4 RID: 5860 RVA: 0x000624A0 File Offset: 0x000606A0 // (set) Token: 0x060016E5 RID: 5861 RVA: 0x000624D4 File Offset: 0x000606D4 public unsafe EffectPool g_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000726 RID: 1830 // (get) Token: 0x060016E6 RID: 5862 RVA: 0x000624FC File Offset: 0x000606FC // (set) Token: 0x060016E7 RID: 5863 RVA: 0x00062530 File Offset: 0x00060730 public unsafe EffectPool g_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000727 RID: 1831 // (get) Token: 0x060016E8 RID: 5864 RVA: 0x00062558 File Offset: 0x00060758 // (set) Token: 0x060016E9 RID: 5865 RVA: 0x0006258C File Offset: 0x0006078C public unsafe EffectPool g_AttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000728 RID: 1832 // (get) Token: 0x060016EA RID: 5866 RVA: 0x000625B4 File Offset: 0x000607B4 // (set) Token: 0x060016EB RID: 5867 RVA: 0x000625E8 File Offset: 0x000607E8 public unsafe EffectPool g_AttackShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000729 RID: 1833 // (get) Token: 0x060016EC RID: 5868 RVA: 0x00062610 File Offset: 0x00060810 // (set) Token: 0x060016ED RID: 5869 RVA: 0x00062644 File Offset: 0x00060844 public unsafe EffectPool g_AttackSwordEnergy01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072A RID: 1834 // (get) Token: 0x060016EE RID: 5870 RVA: 0x0006266C File Offset: 0x0006086C // (set) Token: 0x060016EF RID: 5871 RVA: 0x000626A0 File Offset: 0x000608A0 public unsafe EffectPool g_AttackSwordEnergy02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072B RID: 1835 // (get) Token: 0x060016F0 RID: 5872 RVA: 0x000626C8 File Offset: 0x000608C8 // (set) Token: 0x060016F1 RID: 5873 RVA: 0x000626FC File Offset: 0x000608FC public unsafe EffectPool g_AttackSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072C RID: 1836 // (get) Token: 0x060016F2 RID: 5874 RVA: 0x00062724 File Offset: 0x00060924 // (set) Token: 0x060016F3 RID: 5875 RVA: 0x00062758 File Offset: 0x00060958 public unsafe EffectPool g_AttackSwordEnergyWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072D RID: 1837 // (get) Token: 0x060016F4 RID: 5876 RVA: 0x00062780 File Offset: 0x00060980 // (set) Token: 0x060016F5 RID: 5877 RVA: 0x000627B4 File Offset: 0x000609B4 public unsafe EffectPool g_AttackSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072E RID: 1838 // (get) Token: 0x060016F6 RID: 5878 RVA: 0x000627DC File Offset: 0x000609DC // (set) Token: 0x060016F7 RID: 5879 RVA: 0x00062810 File Offset: 0x00060A10 public unsafe EffectPool g_AttackDashRotate01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072F RID: 1839 // (get) Token: 0x060016F8 RID: 5880 RVA: 0x00062838 File Offset: 0x00060A38 // (set) Token: 0x060016F9 RID: 5881 RVA: 0x0006286C File Offset: 0x00060A6C public unsafe EffectPool g_AttackDashRotate02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000730 RID: 1840 // (get) Token: 0x060016FA RID: 5882 RVA: 0x00062894 File Offset: 0x00060A94 // (set) Token: 0x060016FB RID: 5883 RVA: 0x000628C8 File Offset: 0x00060AC8 public unsafe EffectPool g_EffPlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffPlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffPlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000731 RID: 1841 // (get) Token: 0x060016FC RID: 5884 RVA: 0x000628F0 File Offset: 0x00060AF0 // (set) Token: 0x060016FD RID: 5885 RVA: 0x00062924 File Offset: 0x00060B24 public unsafe SoundEffect g_SEEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000732 RID: 1842 // (get) Token: 0x060016FE RID: 5886 RVA: 0x0006294C File Offset: 0x00060B4C // (set) Token: 0x060016FF RID: 5887 RVA: 0x00062980 File Offset: 0x00060B80 public unsafe SoundEffect g_SEShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000733 RID: 1843 // (get) Token: 0x06001700 RID: 5888 RVA: 0x000629A8 File Offset: 0x00060BA8 // (set) Token: 0x06001701 RID: 5889 RVA: 0x000629D0 File Offset: 0x00060BD0 public unsafe float g_fShakeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeVolume)) = value; } } // Token: 0x17000734 RID: 1844 // (get) Token: 0x06001702 RID: 5890 RVA: 0x000629F4 File Offset: 0x00060BF4 // (set) Token: 0x06001703 RID: 5891 RVA: 0x00062A12 File Offset: 0x00060C12 public unsafe static float g_fShakeContinuedTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeContinuedTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeContinuedTime, (void*)(&value)); } } // Token: 0x17000735 RID: 1845 // (get) Token: 0x06001704 RID: 5892 RVA: 0x00062A24 File Offset: 0x00060C24 // (set) Token: 0x06001705 RID: 5893 RVA: 0x00062A4C File Offset: 0x00060C4C public unsafe float g_fShakeTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeTime)) = value; } } // Token: 0x17000736 RID: 1846 // (get) Token: 0x06001706 RID: 5894 RVA: 0x00062A70 File Offset: 0x00060C70 // (set) Token: 0x06001707 RID: 5895 RVA: 0x00062AA4 File Offset: 0x00060CA4 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000737 RID: 1847 // (get) Token: 0x06001708 RID: 5896 RVA: 0x00062ACC File Offset: 0x00060CCC // (set) Token: 0x06001709 RID: 5897 RVA: 0x00062AF4 File Offset: 0x00060CF4 public unsafe float g_fChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeVolume)) = value; } } // Token: 0x17000738 RID: 1848 // (get) Token: 0x0600170A RID: 5898 RVA: 0x00062B18 File Offset: 0x00060D18 // (set) Token: 0x0600170B RID: 5899 RVA: 0x00062B40 File Offset: 0x00060D40 public unsafe float g_fChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargePitch)) = value; } } // Token: 0x17000739 RID: 1849 // (get) Token: 0x0600170C RID: 5900 RVA: 0x00062B64 File Offset: 0x00060D64 // (set) Token: 0x0600170D RID: 5901 RVA: 0x00062B8C File Offset: 0x00060D8C public unsafe float g_fChargeTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeTime)) = value; } } // Token: 0x1700073A RID: 1850 // (get) Token: 0x0600170E RID: 5902 RVA: 0x00062BB0 File Offset: 0x00060DB0 // (set) Token: 0x0600170F RID: 5903 RVA: 0x00062BE4 File Offset: 0x00060DE4 public unsafe SoundEffect g_SEWeaponSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEWeaponSecond); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEWeaponSecond), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073B RID: 1851 // (get) Token: 0x06001710 RID: 5904 RVA: 0x00062C0C File Offset: 0x00060E0C // (set) Token: 0x06001711 RID: 5905 RVA: 0x00062C40 File Offset: 0x00060E40 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073C RID: 1852 // (get) Token: 0x06001712 RID: 5906 RVA: 0x00062C68 File Offset: 0x00060E68 // (set) Token: 0x06001713 RID: 5907 RVA: 0x00062C9C File Offset: 0x00060E9C public unsafe SoundEffect g_SEDashRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDashRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDashRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073D RID: 1853 // (get) Token: 0x06001714 RID: 5908 RVA: 0x00062CC4 File Offset: 0x00060EC4 // (set) Token: 0x06001715 RID: 5909 RVA: 0x00062CF8 File Offset: 0x00060EF8 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073E RID: 1854 // (get) Token: 0x06001716 RID: 5910 RVA: 0x00062D20 File Offset: 0x00060F20 // (set) Token: 0x06001717 RID: 5911 RVA: 0x00062D54 File Offset: 0x00060F54 public unsafe SoundEffect g_SESwingAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwingAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwingAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073F RID: 1855 // (get) Token: 0x06001718 RID: 5912 RVA: 0x00062D7C File Offset: 0x00060F7C // (set) Token: 0x06001719 RID: 5913 RVA: 0x00062DB0 File Offset: 0x00060FB0 public unsafe SoundEffect g_SEAttack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000740 RID: 1856 // (get) Token: 0x0600171A RID: 5914 RVA: 0x00062DD8 File Offset: 0x00060FD8 // (set) Token: 0x0600171B RID: 5915 RVA: 0x00062E0C File Offset: 0x0006100C public unsafe SoundEffect g_SEAttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000741 RID: 1857 // (get) Token: 0x0600171C RID: 5916 RVA: 0x00062E34 File Offset: 0x00061034 // (set) Token: 0x0600171D RID: 5917 RVA: 0x00062E68 File Offset: 0x00061068 public unsafe SoundEffect g_SESkill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESkill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000742 RID: 1858 // (get) Token: 0x0600171E RID: 5918 RVA: 0x00062E90 File Offset: 0x00061090 // (set) Token: 0x0600171F RID: 5919 RVA: 0x00062EC4 File Offset: 0x000610C4 public unsafe SoundEffect g_SESwordDrop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwordDrop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwordDrop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000743 RID: 1859 // (get) Token: 0x06001720 RID: 5920 RVA: 0x00062EEC File Offset: 0x000610EC // (set) Token: 0x06001721 RID: 5921 RVA: 0x00062F20 File Offset: 0x00061120 public unsafe SoundEffect g_SEDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000744 RID: 1860 // (get) Token: 0x06001722 RID: 5922 RVA: 0x00062F48 File Offset: 0x00061148 // (set) Token: 0x06001723 RID: 5923 RVA: 0x00062F7C File Offset: 0x0006117C public unsafe SoundEffect g_SEMetal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEMetal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEMetal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000745 RID: 1861 // (get) Token: 0x06001724 RID: 5924 RVA: 0x00062FA4 File Offset: 0x000611A4 // (set) Token: 0x06001725 RID: 5925 RVA: 0x00062FD8 File Offset: 0x000611D8 public unsafe SoundEffect g_SEFrie { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEFrie); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEFrie), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000746 RID: 1862 // (get) Token: 0x06001726 RID: 5926 RVA: 0x00063000 File Offset: 0x00061200 // (set) Token: 0x06001727 RID: 5927 RVA: 0x00063028 File Offset: 0x00061228 public unsafe float g_fFireVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fFireVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fFireVolume)) = value; } } // Token: 0x17000747 RID: 1863 // (get) Token: 0x06001728 RID: 5928 RVA: 0x0006304C File Offset: 0x0006124C // (set) Token: 0x06001729 RID: 5929 RVA: 0x00063074 File Offset: 0x00061274 public unsafe bool g_bFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bFire)) = value; } } // Token: 0x17000748 RID: 1864 // (get) Token: 0x0600172A RID: 5930 RVA: 0x00063098 File Offset: 0x00061298 // (set) Token: 0x0600172B RID: 5931 RVA: 0x000630CC File Offset: 0x000612CC public unsafe SoundEffect g_SEExplosionCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEExplosionCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEExplosionCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000749 RID: 1865 // (get) Token: 0x0600172C RID: 5932 RVA: 0x000630F4 File Offset: 0x000612F4 // (set) Token: 0x0600172D RID: 5933 RVA: 0x0006311C File Offset: 0x0006131C public unsafe float g_fExplosionChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargeVolume)) = value; } } // Token: 0x1700074A RID: 1866 // (get) Token: 0x0600172E RID: 5934 RVA: 0x00063140 File Offset: 0x00061340 // (set) Token: 0x0600172F RID: 5935 RVA: 0x00063168 File Offset: 0x00061368 public unsafe float g_fExplosionChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargePitch)) = value; } } // Token: 0x1700074B RID: 1867 // (get) Token: 0x06001730 RID: 5936 RVA: 0x0006318C File Offset: 0x0006138C // (set) Token: 0x06001731 RID: 5937 RVA: 0x000631B4 File Offset: 0x000613B4 public unsafe bool g_bScriptExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bScriptExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bScriptExplosion)) = value; } } // Token: 0x1700074C RID: 1868 // (get) Token: 0x06001732 RID: 5938 RVA: 0x000631D8 File Offset: 0x000613D8 // (set) Token: 0x06001733 RID: 5939 RVA: 0x0006320C File Offset: 0x0006140C public unsafe SoundEffect g_SEPlusExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074D RID: 1869 // (get) Token: 0x06001734 RID: 5940 RVA: 0x00063234 File Offset: 0x00061434 // (set) Token: 0x06001735 RID: 5941 RVA: 0x00063268 File Offset: 0x00061468 public unsafe SoundEffect g_SEPlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074E RID: 1870 // (get) Token: 0x06001736 RID: 5942 RVA: 0x00063290 File Offset: 0x00061490 // (set) Token: 0x06001737 RID: 5943 RVA: 0x000632C4 File Offset: 0x000614C4 public unsafe SoundEffect g_SEPlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074F RID: 1871 // (get) Token: 0x06001738 RID: 5944 RVA: 0x000632EC File Offset: 0x000614EC // (set) Token: 0x06001739 RID: 5945 RVA: 0x00063314 File Offset: 0x00061514 public unsafe bool g_bSecondMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bSecondMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bSecondMode)) = value; } } // Token: 0x17000750 RID: 1872 // (get) Token: 0x0600173A RID: 5946 RVA: 0x00063338 File Offset: 0x00061538 // (set) Token: 0x0600173B RID: 5947 RVA: 0x00063360 File Offset: 0x00061560 public unsafe bool g_bPlusDestroyExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bPlusDestroyExplosionReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bPlusDestroyExplosionReady)) = value; } } // Token: 0x17000751 RID: 1873 // (get) Token: 0x0600173C RID: 5948 RVA: 0x00063384 File Offset: 0x00061584 // (set) Token: 0x0600173D RID: 5949 RVA: 0x000633AC File Offset: 0x000615AC public unsafe Color g_colPlusDestroyExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_colPlusDestroyExplosionReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_colPlusDestroyExplosionReady)) = value; } } // Token: 0x17000752 RID: 1874 // (get) Token: 0x0600173E RID: 5950 RVA: 0x000633D0 File Offset: 0x000615D0 // (set) Token: 0x0600173F RID: 5951 RVA: 0x000633F8 File Offset: 0x000615F8 public unsafe float g_fPlusDestroyExplosionReadyGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow)) = value; } } // Token: 0x17000753 RID: 1875 // (get) Token: 0x06001740 RID: 5952 RVA: 0x0006341C File Offset: 0x0006161C // (set) Token: 0x06001741 RID: 5953 RVA: 0x00063444 File Offset: 0x00061644 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04001128 RID: 4392 private static readonly IntPtr NativeFieldInfoPtr_MR; // Token: 0x04001129 RID: 4393 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x0400112A RID: 4394 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x0400112B RID: 4395 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x0400112C RID: 4396 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth; // Token: 0x0400112D RID: 4397 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Birth; // Token: 0x0400112E RID: 4398 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack01; // Token: 0x0400112F RID: 4399 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack02; // Token: 0x04001130 RID: 4400 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack03; // Token: 0x04001131 RID: 4401 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack04; // Token: 0x04001132 RID: 4402 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackAssault; // Token: 0x04001133 RID: 4403 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackShield; // Token: 0x04001134 RID: 4404 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01; // Token: 0x04001135 RID: 4405 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02; // Token: 0x04001136 RID: 4406 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision; // Token: 0x04001137 RID: 4407 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision; // Token: 0x04001138 RID: 4408 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01; // Token: 0x04001139 RID: 4409 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01; // Token: 0x0400113A RID: 4410 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02; // Token: 0x0400113B RID: 4411 private static readonly IntPtr NativeFieldInfoPtr_Effect_PlusExplosionHit; // Token: 0x0400113C RID: 4412 private static readonly IntPtr NativeFieldInfoPtr_AttackSwordEnergyShotPoint; // Token: 0x0400113D RID: 4413 private static readonly IntPtr NativeFieldInfoPtr_SE_Eye; // Token: 0x0400113E RID: 4414 private static readonly IntPtr NativeFieldInfoPtr_SE_Shake; // Token: 0x0400113F RID: 4415 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x04001140 RID: 4416 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSecond; // Token: 0x04001141 RID: 4417 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x04001142 RID: 4418 private static readonly IntPtr NativeFieldInfoPtr_SE_DashRotate; // Token: 0x04001143 RID: 4419 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04001144 RID: 4420 private static readonly IntPtr NativeFieldInfoPtr_SE_SwingAttack03; // Token: 0x04001145 RID: 4421 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04Floor; // Token: 0x04001146 RID: 4422 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackAssault; // Token: 0x04001147 RID: 4423 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01; // Token: 0x04001148 RID: 4424 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordDrop; // Token: 0x04001149 RID: 4425 private static readonly IntPtr NativeFieldInfoPtr_SE_Dead; // Token: 0x0400114A RID: 4426 private static readonly IntPtr NativeFieldInfoPtr_SE_Metal; // Token: 0x0400114B RID: 4427 private static readonly IntPtr NativeFieldInfoPtr_SE_Fire; // Token: 0x0400114C RID: 4428 private static readonly IntPtr NativeFieldInfoPtr_SE_ExplosionCharge; // Token: 0x0400114D RID: 4429 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusExplosionReady; // Token: 0x0400114E RID: 4430 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusExplosion; // Token: 0x0400114F RID: 4431 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusExplosionHit; // Token: 0x04001150 RID: 4432 private static readonly IntPtr NativeFieldInfoPtr_BirthCloseLight; // Token: 0x04001151 RID: 4433 private static readonly IntPtr NativeFieldInfoPtr_BirthCloseLightEffect; // Token: 0x04001152 RID: 4434 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusExplosionReady; // Token: 0x04001153 RID: 4435 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusExplosion; // Token: 0x04001154 RID: 4436 private static readonly IntPtr NativeFieldInfoPtr_AD_PlusExplosion; // Token: 0x04001155 RID: 4437 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001156 RID: 4438 private static readonly IntPtr NativeFieldInfoPtr_g_psEye; // Token: 0x04001157 RID: 4439 private static readonly IntPtr NativeFieldInfoPtr_g_psBody; // Token: 0x04001158 RID: 4440 private static readonly IntPtr NativeFieldInfoPtr_g_psShield; // Token: 0x04001159 RID: 4441 private static readonly IntPtr NativeFieldInfoPtr_g_psWeapon; // Token: 0x0400115A RID: 4442 private static readonly IntPtr NativeFieldInfoPtr_g_psWeaponCharge; // Token: 0x0400115B RID: 4443 private static readonly IntPtr NativeFieldInfoPtr_g_psWeaponSecond; // Token: 0x0400115C RID: 4444 private static readonly IntPtr NativeFieldInfoPtr_g_psSmoke; // Token: 0x0400115D RID: 4445 private static readonly IntPtr NativeFieldInfoPtr_g_psScriptCharge; // Token: 0x0400115E RID: 4446 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x0400115F RID: 4447 private static readonly IntPtr NativeFieldInfoPtr_g_matSmoke; // Token: 0x04001160 RID: 4448 private static readonly IntPtr NativeFieldInfoPtr_g_fMatAlpha; // Token: 0x04001161 RID: 4449 private static readonly IntPtr NativeFieldInfoPtr_g_matBody; // Token: 0x04001162 RID: 4450 private static readonly IntPtr NativeFieldInfoPtr_g_matShield; // Token: 0x04001163 RID: 4451 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001164 RID: 4452 private static readonly IntPtr NativeFieldInfoPtr_g_matShoulder; // Token: 0x04001165 RID: 4453 private static readonly IntPtr NativeFieldInfoPtr_g_matHead; // Token: 0x04001166 RID: 4454 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightPow; // Token: 0x04001167 RID: 4455 private static readonly IntPtr NativeFieldInfoPtr_g_cWeaponColor; // Token: 0x04001168 RID: 4456 private static readonly IntPtr NativeFieldInfoPtr_g_Light; // Token: 0x04001169 RID: 4457 private static readonly IntPtr NativeFieldInfoPtr_g_LightRange; // Token: 0x0400116A RID: 4458 private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity; // Token: 0x0400116B RID: 4459 private static readonly IntPtr NativeFieldInfoPtr_g_PlusBeforeBirth; // Token: 0x0400116C RID: 4460 private static readonly IntPtr NativeFieldInfoPtr_g_Birth; // Token: 0x0400116D RID: 4461 private static readonly IntPtr NativeFieldInfoPtr_g_Attack01; // Token: 0x0400116E RID: 4462 private static readonly IntPtr NativeFieldInfoPtr_g_Attack02; // Token: 0x0400116F RID: 4463 private static readonly IntPtr NativeFieldInfoPtr_g_Attack03; // Token: 0x04001170 RID: 4464 private static readonly IntPtr NativeFieldInfoPtr_g_Attack04; // Token: 0x04001171 RID: 4465 private static readonly IntPtr NativeFieldInfoPtr_g_AttackAssault; // Token: 0x04001172 RID: 4466 private static readonly IntPtr NativeFieldInfoPtr_g_AttackShield; // Token: 0x04001173 RID: 4467 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergy01; // Token: 0x04001174 RID: 4468 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergy02; // Token: 0x04001175 RID: 4469 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergyCollision; // Token: 0x04001176 RID: 4470 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision; // Token: 0x04001177 RID: 4471 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSkill01_01; // Token: 0x04001178 RID: 4472 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDashRotate01; // Token: 0x04001179 RID: 4473 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDashRotate02; // Token: 0x0400117A RID: 4474 private static readonly IntPtr NativeFieldInfoPtr_g_EffPlusExplosionHit; // Token: 0x0400117B RID: 4475 private static readonly IntPtr NativeFieldInfoPtr_g_SEEye; // Token: 0x0400117C RID: 4476 private static readonly IntPtr NativeFieldInfoPtr_g_SEShake; // Token: 0x0400117D RID: 4477 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeVolume; // Token: 0x0400117E RID: 4478 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeContinuedTime; // Token: 0x0400117F RID: 4479 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeTime; // Token: 0x04001180 RID: 4480 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04001181 RID: 4481 private static readonly IntPtr NativeFieldInfoPtr_g_fChargeVolume; // Token: 0x04001182 RID: 4482 private static readonly IntPtr NativeFieldInfoPtr_g_fChargePitch; // Token: 0x04001183 RID: 4483 private static readonly IntPtr NativeFieldInfoPtr_g_fChargeTime; // Token: 0x04001184 RID: 4484 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSecond; // Token: 0x04001185 RID: 4485 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x04001186 RID: 4486 private static readonly IntPtr NativeFieldInfoPtr_g_SEDashRotate; // Token: 0x04001187 RID: 4487 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001188 RID: 4488 private static readonly IntPtr NativeFieldInfoPtr_g_SESwingAttack03; // Token: 0x04001189 RID: 4489 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04Floor; // Token: 0x0400118A RID: 4490 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackAssault; // Token: 0x0400118B RID: 4491 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01; // Token: 0x0400118C RID: 4492 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordDrop; // Token: 0x0400118D RID: 4493 private static readonly IntPtr NativeFieldInfoPtr_g_SEDead; // Token: 0x0400118E RID: 4494 private static readonly IntPtr NativeFieldInfoPtr_g_SEMetal; // Token: 0x0400118F RID: 4495 private static readonly IntPtr NativeFieldInfoPtr_g_SEFrie; // Token: 0x04001190 RID: 4496 private static readonly IntPtr NativeFieldInfoPtr_g_fFireVolume; // Token: 0x04001191 RID: 4497 private static readonly IntPtr NativeFieldInfoPtr_g_bFire; // Token: 0x04001192 RID: 4498 private static readonly IntPtr NativeFieldInfoPtr_g_SEExplosionCharge; // Token: 0x04001193 RID: 4499 private static readonly IntPtr NativeFieldInfoPtr_g_fExplosionChargeVolume; // Token: 0x04001194 RID: 4500 private static readonly IntPtr NativeFieldInfoPtr_g_fExplosionChargePitch; // Token: 0x04001195 RID: 4501 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptExplosion; // Token: 0x04001196 RID: 4502 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusExplosionReady; // Token: 0x04001197 RID: 4503 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusExplosion; // Token: 0x04001198 RID: 4504 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusExplosionHit; // Token: 0x04001199 RID: 4505 private static readonly IntPtr NativeFieldInfoPtr_g_bSecondMode; // Token: 0x0400119A RID: 4506 private static readonly IntPtr NativeFieldInfoPtr_g_bPlusDestroyExplosionReady; // Token: 0x0400119B RID: 4507 private static readonly IntPtr NativeFieldInfoPtr_g_colPlusDestroyExplosionReady; // Token: 0x0400119C RID: 4508 private static readonly IntPtr NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow; // Token: 0x0400119D RID: 4509 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x0400119E RID: 4510 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x0400119F RID: 4511 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040011A0 RID: 4512 private static readonly IntPtr NativeMethodInfoPtr_CharRemove_Public_Void_0; // Token: 0x040011A1 RID: 4513 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040011A2 RID: 4514 private static readonly IntPtr NativeMethodInfoPtr_OpenEyeEffect_Public_Void_0; // Token: 0x040011A3 RID: 4515 private static readonly IntPtr NativeMethodInfoPtr_OpenWeaponEffect_Public_Void_0; // Token: 0x040011A4 RID: 4516 private static readonly IntPtr NativeMethodInfoPtr_OpenWeaponSecond_Public_Void_0; // Token: 0x040011A5 RID: 4517 private static readonly IntPtr NativeMethodInfoPtr_OpenAllEffect_Public_Void_0; // Token: 0x040011A6 RID: 4518 private static readonly IntPtr NativeMethodInfoPtr_OpenAllEffectSkip_Public_Void_0; // Token: 0x040011A7 RID: 4519 private static readonly IntPtr NativeMethodInfoPtr_CloseAllEffect_Public_Void_0; // Token: 0x040011A8 RID: 4520 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_Public_Void_0; // Token: 0x040011A9 RID: 4521 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01Energy_Public_Void_0; // Token: 0x040011AA RID: 4522 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02_Public_Void_0; // Token: 0x040011AB RID: 4523 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02Energy_Public_Void_0; // Token: 0x040011AC RID: 4524 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_Public_Void_0; // Token: 0x040011AD RID: 4525 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03Energy_Public_Void_0; // Token: 0x040011AE RID: 4526 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack04_Public_Void_0; // Token: 0x040011AF RID: 4527 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack04Energy_Public_Void_0; // Token: 0x040011B0 RID: 4528 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackAssault_Public_Void_0; // Token: 0x040011B1 RID: 4529 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackShield_Public_Void_0; // Token: 0x040011B2 RID: 4530 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackSwordEnergy01_Public_Void_0; // Token: 0x040011B3 RID: 4531 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackSwordEnergy02_Public_Void_0; // Token: 0x040011B4 RID: 4532 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackSkill01_01_Public_Void_0; // Token: 0x040011B5 RID: 4533 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDashRotate_Public_Void_0; // Token: 0x040011B6 RID: 4534 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDashRotate02_Public_Void_0; // Token: 0x040011B7 RID: 4535 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDash_Public_Void_0; // Token: 0x040011B8 RID: 4536 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDashRotate_Public_Void_0; // Token: 0x040011B9 RID: 4537 private static readonly IntPtr NativeMethodInfoPtr_PlaySEShake_Public_Void_0; // Token: 0x040011BA RID: 4538 private static readonly IntPtr NativeMethodInfoPtr_PlaySECharge_Public_Void_Single_0; // Token: 0x040011BB RID: 4539 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x040011BC RID: 4540 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwingAttack03_Public_Void_0; // Token: 0x040011BD RID: 4541 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack04Collision_Public_Void_0; // Token: 0x040011BE RID: 4542 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackAssault_Public_Void_0; // Token: 0x040011BF RID: 4543 private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill01_Public_Void_0; // Token: 0x040011C0 RID: 4544 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwordDrop_Public_Void_0; // Token: 0x040011C1 RID: 4545 private static readonly IntPtr NativeMethodInfoPtr_PlayDead_Public_Void_Int32_0; // Token: 0x040011C2 RID: 4546 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMetal_Public_Void_0; // Token: 0x040011C3 RID: 4547 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFire_Public_Void_0; // Token: 0x040011C4 RID: 4548 private static readonly IntPtr NativeMethodInfoPtr_StopSEFire_Public_Void_0; // Token: 0x040011C5 RID: 4549 private static readonly IntPtr NativeMethodInfoPtr_PlaySEExplosionCharge_Public_Void_0; // Token: 0x040011C6 RID: 4550 private static readonly IntPtr NativeMethodInfoPtr_SetScriptExplosion_Public_Void_Boolean_0; // Token: 0x040011C7 RID: 4551 private static readonly IntPtr NativeMethodInfoPtr_StopAttackEffect_Public_Void_0; // Token: 0x040011C8 RID: 4552 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040011C9 RID: 4553 private static readonly IntPtr NativeMethodInfoPtr_OpenSecondMode_Public_Void_0; // Token: 0x040011CA RID: 4554 private static readonly IntPtr NativeMethodInfoPtr_ScriptOpenEye_Public_Void_0; // Token: 0x040011CB RID: 4555 private static readonly IntPtr NativeMethodInfoPtr_ScriptChargeEffect_Public_Void_0; // Token: 0x040011CC RID: 4556 private static readonly IntPtr NativeMethodInfoPtr_ScriptExplosion_Public_Void_0; // Token: 0x040011CD RID: 4557 private static readonly IntPtr NativeMethodInfoPtr_PlusScriptSkip_Public_Void_0; // Token: 0x040011CE RID: 4558 private static readonly IntPtr NativeMethodInfoPtr_PlusDestroyExplosionReady_Public_Void_0; // Token: 0x040011CF RID: 4559 private static readonly IntPtr NativeMethodInfoPtr_PlusDestroyExplosion_Public_Void_0; // Token: 0x040011D0 RID: 4560 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }