using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000B6 RID: 182 public class BossAct01_AttackSwordEnergy : MonoBehaviour { // Token: 0x06001742 RID: 5954 RVA: 0x00063468 File Offset: 0x00061668 [CallerCount(2)] [CachedScanResults(RefRangeStart = 509426, RefRangeEnd = 509428, XrefRangeStart = 509386, XrefRangeEnd = 509426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001743 RID: 5955 RVA: 0x000634B8 File Offset: 0x000616B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 509500, RefRangeEnd = 509501, XrefRangeStart = 509428, XrefRangeEnd = 509500, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001744 RID: 5956 RVA: 0x00063508 File Offset: 0x00061708 [CallerCount(18)] [CachedScanResults(RefRangeStart = 509503, RefRangeEnd = 509521, XrefRangeStart = 509501, XrefRangeEnd = 509503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(WallEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001745 RID: 5957 RVA: 0x0006357C File Offset: 0x0006177C [CallerCount(18)] [CachedScanResults(RefRangeStart = 509522, RefRangeEnd = 509540, XrefRangeStart = 509521, XrefRangeEnd = 509522, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTarget(Vector3 Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001746 RID: 5958 RVA: 0x000635D0 File Offset: 0x000617D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 223892, RefRangeEnd = 223893, XrefRangeStart = 223892, XrefRangeEnd = 223893, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLife(float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001747 RID: 5959 RVA: 0x00063624 File Offset: 0x00061824 [CallerCount(2)] [CachedScanResults(RefRangeStart = 509541, RefRangeEnd = 509543, XrefRangeStart = 509540, XrefRangeEnd = 509541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossAct01_AttackSwordEnergy() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001748 RID: 5960 RVA: 0x00063670 File Offset: 0x00061870 // Note: this type is marked as 'beforefieldinit'. static BossAct01_AttackSwordEnergy() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01_AttackSwordEnergy"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AData"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneCollision"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerCollision"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeed"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Size"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLife"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HitMask01"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HitMask02"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionWallPool"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665342); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665343); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665344); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665345); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665346); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665347); } // Token: 0x06001749 RID: 5961 RVA: 0x0000351C File Offset: 0x0000171C public BossAct01_AttackSwordEnergy(IntPtr pointer) : base(pointer) { } // Token: 0x17000754 RID: 1876 // (get) Token: 0x0600174A RID: 5962 RVA: 0x00063830 File Offset: 0x00061A30 // (set) Token: 0x0600174B RID: 5963 RVA: 0x00063864 File Offset: 0x00061A64 public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000755 RID: 1877 // (get) Token: 0x0600174C RID: 5964 RVA: 0x0006388C File Offset: 0x00061A8C // (set) Token: 0x0600174D RID: 5965 RVA: 0x000638C0 File Offset: 0x00061AC0 public unsafe AttackData g_AData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000756 RID: 1878 // (get) Token: 0x0600174E RID: 5966 RVA: 0x000638E8 File Offset: 0x00061AE8 // (set) Token: 0x0600174F RID: 5967 RVA: 0x00063910 File Offset: 0x00061B10 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x17000757 RID: 1879 // (get) Token: 0x06001750 RID: 5968 RVA: 0x00063934 File Offset: 0x00061B34 // (set) Token: 0x06001751 RID: 5969 RVA: 0x0006395C File Offset: 0x00061B5C public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x17000758 RID: 1880 // (get) Token: 0x06001752 RID: 5970 RVA: 0x00063980 File Offset: 0x00061B80 // (set) Token: 0x06001753 RID: 5971 RVA: 0x000639A8 File Offset: 0x00061BA8 public unsafe bool g_bSceneCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision)) = value; } } // Token: 0x17000759 RID: 1881 // (get) Token: 0x06001754 RID: 5972 RVA: 0x000639CC File Offset: 0x00061BCC // (set) Token: 0x06001755 RID: 5973 RVA: 0x000639F4 File Offset: 0x00061BF4 public unsafe bool g_bPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision)) = value; } } // Token: 0x1700075A RID: 1882 // (get) Token: 0x06001756 RID: 5974 RVA: 0x00063A18 File Offset: 0x00061C18 // (set) Token: 0x06001757 RID: 5975 RVA: 0x00063A40 File Offset: 0x00061C40 public unsafe float g_fSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed)) = value; } } // Token: 0x1700075B RID: 1883 // (get) Token: 0x06001758 RID: 5976 RVA: 0x00063A64 File Offset: 0x00061C64 // (set) Token: 0x06001759 RID: 5977 RVA: 0x00063A8C File Offset: 0x00061C8C public unsafe Vector3 g_v3Size { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size)) = value; } } // Token: 0x1700075C RID: 1884 // (get) Token: 0x0600175A RID: 5978 RVA: 0x00063AB0 File Offset: 0x00061CB0 // (set) Token: 0x0600175B RID: 5979 RVA: 0x00063AD8 File Offset: 0x00061CD8 public unsafe float g_fLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife)) = value; } } // Token: 0x1700075D RID: 1885 // (get) Token: 0x0600175C RID: 5980 RVA: 0x00063AFC File Offset: 0x00061CFC // (set) Token: 0x0600175D RID: 5981 RVA: 0x00063B24 File Offset: 0x00061D24 public unsafe LayerMask g_HitMask01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01)) = value; } } // Token: 0x1700075E RID: 1886 // (get) Token: 0x0600175E RID: 5982 RVA: 0x00063B48 File Offset: 0x00061D48 // (set) Token: 0x0600175F RID: 5983 RVA: 0x00063B70 File Offset: 0x00061D70 public unsafe LayerMask g_HitMask02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02)) = value; } } // Token: 0x1700075F RID: 1887 // (get) Token: 0x06001760 RID: 5984 RVA: 0x00063B94 File Offset: 0x00061D94 // (set) Token: 0x06001761 RID: 5985 RVA: 0x00063BC8 File Offset: 0x00061DC8 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000760 RID: 1888 // (get) Token: 0x06001762 RID: 5986 RVA: 0x00063BF0 File Offset: 0x00061DF0 // (set) Token: 0x06001763 RID: 5987 RVA: 0x00063C24 File Offset: 0x00061E24 public unsafe EffectPool g_CollisionWallPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000761 RID: 1889 // (get) Token: 0x06001764 RID: 5988 RVA: 0x00063C4C File Offset: 0x00061E4C // (set) Token: 0x06001765 RID: 5989 RVA: 0x00063C74 File Offset: 0x00061E74 public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x040011D1 RID: 4561 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x040011D2 RID: 4562 private static readonly IntPtr NativeFieldInfoPtr_g_AData; // Token: 0x040011D3 RID: 4563 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x040011D4 RID: 4564 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x040011D5 RID: 4565 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision; // Token: 0x040011D6 RID: 4566 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision; // Token: 0x040011D7 RID: 4567 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed; // Token: 0x040011D8 RID: 4568 private static readonly IntPtr NativeFieldInfoPtr_g_v3Size; // Token: 0x040011D9 RID: 4569 private static readonly IntPtr NativeFieldInfoPtr_g_fLife; // Token: 0x040011DA RID: 4570 private static readonly IntPtr NativeFieldInfoPtr_g_HitMask01; // Token: 0x040011DB RID: 4571 private static readonly IntPtr NativeFieldInfoPtr_g_HitMask02; // Token: 0x040011DC RID: 4572 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x040011DD RID: 4573 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionWallPool; // Token: 0x040011DE RID: 4574 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x040011DF RID: 4575 private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0; // Token: 0x040011E0 RID: 4576 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x040011E1 RID: 4577 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0; // Token: 0x040011E2 RID: 4578 private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0; // Token: 0x040011E3 RID: 4579 private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0; // Token: 0x040011E4 RID: 4580 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }