using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000B7 RID: 183 public class BossLevel02EffectPlay : MonoBehaviour { // Token: 0x06001766 RID: 5990 RVA: 0x00063C98 File Offset: 0x00061E98 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510145, RefRangeEnd = 510146, XrefRangeStart = 509543, XrefRangeEnd = 510145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001767 RID: 5991 RVA: 0x00063CDC File Offset: 0x00061EDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510146, XrefRangeEnd = 510257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001768 RID: 5992 RVA: 0x00063D20 File Offset: 0x00061F20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510257, XrefRangeEnd = 510260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001769 RID: 5993 RVA: 0x00063D64 File Offset: 0x00061F64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510282, RefRangeEnd = 510283, XrefRangeStart = 510260, XrefRangeEnd = 510282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SoundEffectUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600176A RID: 5994 RVA: 0x00063DB8 File Offset: 0x00061FB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510290, RefRangeEnd = 510291, XrefRangeStart = 510283, XrefRangeEnd = 510290, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedChar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600176B RID: 5995 RVA: 0x00063DFC File Offset: 0x00061FFC [CallerCount(1)] [CachedScanResults(RefRangeStart = 510298, RefRangeEnd = 510299, XrefRangeStart = 510291, XrefRangeEnd = 510298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedWHead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600176C RID: 5996 RVA: 0x00063E40 File Offset: 0x00062040 [CallerCount(3)] [CachedScanResults(RefRangeStart = 510306, RefRangeEnd = 510309, XrefRangeStart = 510299, XrefRangeEnd = 510306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedWHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600176D RID: 5997 RVA: 0x00063E84 File Offset: 0x00062084 [CallerCount(4)] [CachedScanResults(RefRangeStart = 510316, RefRangeEnd = 510320, XrefRangeStart = 510309, XrefRangeEnd = 510316, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedWHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600176E RID: 5998 RVA: 0x00063EC8 File Offset: 0x000620C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510343, RefRangeEnd = 510344, XrefRangeStart = 510320, XrefRangeEnd = 510343, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMaterial(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600176F RID: 5999 RVA: 0x00063F1C File Offset: 0x0006211C [CallerCount(1)] [CachedScanResults(RefRangeStart = 510364, RefRangeEnd = 510365, XrefRangeStart = 510344, XrefRangeEnd = 510364, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001770 RID: 6000 RVA: 0x00063F60 File Offset: 0x00062160 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510365, XrefRangeEnd = 510372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001771 RID: 6001 RVA: 0x00063FA4 File Offset: 0x000621A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510372, XrefRangeEnd = 510379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001772 RID: 6002 RVA: 0x00063FE8 File Offset: 0x000621E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510393, RefRangeEnd = 510394, XrefRangeStart = 510379, XrefRangeEnd = 510393, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHands() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001773 RID: 6003 RVA: 0x0006402C File Offset: 0x0006222C [CallerCount(1)] [CachedScanResults(RefRangeStart = 510407, RefRangeEnd = 510408, XrefRangeStart = 510394, XrefRangeEnd = 510407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001774 RID: 6004 RVA: 0x00064070 File Offset: 0x00062270 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510408, XrefRangeEnd = 510409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001775 RID: 6005 RVA: 0x000640B4 File Offset: 0x000622B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510409, XrefRangeEnd = 510410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001776 RID: 6006 RVA: 0x000640F8 File Offset: 0x000622F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510410, XrefRangeEnd = 510412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHands() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001777 RID: 6007 RVA: 0x0006413C File Offset: 0x0006233C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510412, XrefRangeEnd = 510413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001778 RID: 6008 RVA: 0x00064180 File Offset: 0x00062380 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510413, XrefRangeEnd = 510428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayRotateStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001779 RID: 6009 RVA: 0x000641C4 File Offset: 0x000623C4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 510536, RefRangeEnd = 510539, XrefRangeStart = 510428, XrefRangeEnd = 510536, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600177A RID: 6010 RVA: 0x00064208 File Offset: 0x00062408 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510539, XrefRangeEnd = 510551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600177B RID: 6011 RVA: 0x0006424C File Offset: 0x0006244C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510551, XrefRangeEnd = 510563, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600177C RID: 6012 RVA: 0x00064290 File Offset: 0x00062490 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510563, XrefRangeEnd = 510575, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600177D RID: 6013 RVA: 0x000642D4 File Offset: 0x000624D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510575, XrefRangeEnd = 510586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_Hammer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600177E RID: 6014 RVA: 0x00064318 File Offset: 0x00062518 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510586, XrefRangeEnd = 510598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackUp_End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600177F RID: 6015 RVA: 0x0006435C File Offset: 0x0006255C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510598, XrefRangeEnd = 510610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackUpPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001780 RID: 6016 RVA: 0x000643A0 File Offset: 0x000625A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510610, XrefRangeEnd = 510622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001781 RID: 6017 RVA: 0x000643E4 File Offset: 0x000625E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510622, XrefRangeEnd = 510634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackJumpPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001782 RID: 6018 RVA: 0x00064428 File Offset: 0x00062628 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510639, RefRangeEnd = 510640, XrefRangeStart = 510634, XrefRangeEnd = 510639, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotateStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001783 RID: 6019 RVA: 0x0006446C File Offset: 0x0006266C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510640, XrefRangeEnd = 510651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001784 RID: 6020 RVA: 0x000644B0 File Offset: 0x000626B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510658, RefRangeEnd = 510659, XrefRangeStart = 510651, XrefRangeEnd = 510658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001785 RID: 6021 RVA: 0x000644F4 File Offset: 0x000626F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510659, XrefRangeEnd = 510666, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001786 RID: 6022 RVA: 0x00064538 File Offset: 0x00062738 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510666, XrefRangeEnd = 510673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001787 RID: 6023 RVA: 0x0006457C File Offset: 0x0006277C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510673, XrefRangeEnd = 510680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001788 RID: 6024 RVA: 0x000645C0 File Offset: 0x000627C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510700, RefRangeEnd = 510701, XrefRangeStart = 510680, XrefRangeEnd = 510700, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintAttackUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001789 RID: 6025 RVA: 0x00064604 File Offset: 0x00062804 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510701, XrefRangeEnd = 510733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintAttackUpPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178A RID: 6026 RVA: 0x00064648 File Offset: 0x00062848 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510733, XrefRangeEnd = 510735, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEff_SprintAttackUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178B RID: 6027 RVA: 0x0006468C File Offset: 0x0006288C [CallerCount(1)] [CachedScanResults(RefRangeStart = 510756, RefRangeEnd = 510757, XrefRangeStart = 510735, XrefRangeEnd = 510756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFireBall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178C RID: 6028 RVA: 0x000646D0 File Offset: 0x000628D0 [CallerCount(0)] public unsafe void PlayEffFloorExp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178D RID: 6029 RVA: 0x00064714 File Offset: 0x00062914 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510824, RefRangeEnd = 510825, XrefRangeStart = 510757, XrefRangeEnd = 510824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FloorExpUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600178E RID: 6030 RVA: 0x00064768 File Offset: 0x00062968 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510825, XrefRangeEnd = 510829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_ChargeHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178F RID: 6031 RVA: 0x000647AC File Offset: 0x000629AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510829, XrefRangeEnd = 510832, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEff_ChargeHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001790 RID: 6032 RVA: 0x000647F0 File Offset: 0x000629F0 [CallerCount(0)] public unsafe void StartShotBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001791 RID: 6033 RVA: 0x00064834 File Offset: 0x00062A34 [CallerCount(0)] public unsafe void StopShotBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001792 RID: 6034 RVA: 0x00064878 File Offset: 0x00062A78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510832, XrefRangeEnd = 510886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_Beam(string s) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(s); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001793 RID: 6035 RVA: 0x000648D4 File Offset: 0x00062AD4 [CallerCount(0)] public unsafe void StopEff_Beam() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001794 RID: 6036 RVA: 0x00064918 File Offset: 0x00062B18 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511076, RefRangeEnd = 511077, XrefRangeStart = 510886, XrefRangeEnd = 511076, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BeamUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001795 RID: 6037 RVA: 0x0006496C File Offset: 0x00062B6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511077, XrefRangeEnd = 511085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001796 RID: 6038 RVA: 0x000649B0 File Offset: 0x00062BB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511085, XrefRangeEnd = 511087, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffOpening01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001797 RID: 6039 RVA: 0x000649F4 File Offset: 0x00062BF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511087, XrefRangeEnd = 511092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001798 RID: 6040 RVA: 0x00064A38 File Offset: 0x00062C38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511092, XrefRangeEnd = 511093, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffOpening02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001799 RID: 6041 RVA: 0x00064A7C File Offset: 0x00062C7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 511095, RefRangeEnd = 511096, XrefRangeStart = 511093, XrefRangeEnd = 511095, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseEffOpening0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179A RID: 6042 RVA: 0x00064AC0 File Offset: 0x00062CC0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511115, RefRangeEnd = 511116, XrefRangeStart = 511096, XrefRangeEnd = 511115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179B RID: 6043 RVA: 0x00064B04 File Offset: 0x00062D04 [CallerCount(0)] public unsafe void SetScriptWood() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179C RID: 6044 RVA: 0x00064B48 File Offset: 0x00062D48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511116, XrefRangeEnd = 511118, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEScriptFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179D RID: 6045 RVA: 0x00064B8C File Offset: 0x00062D8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 511120, RefRangeEnd = 511121, XrefRangeStart = 511118, XrefRangeEnd = 511120, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179E RID: 6046 RVA: 0x00064BD0 File Offset: 0x00062DD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511125, RefRangeEnd = 511126, XrefRangeStart = 511121, XrefRangeEnd = 511125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179F RID: 6047 RVA: 0x00064C14 File Offset: 0x00062E14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511126, XrefRangeEnd = 511129, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEStartFight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A0 RID: 6048 RVA: 0x00064C58 File Offset: 0x00062E58 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511133, RefRangeEnd = 511134, XrefRangeStart = 511129, XrefRangeEnd = 511133, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A1 RID: 6049 RVA: 0x00064C9C File Offset: 0x00062E9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 511139, RefRangeEnd = 511140, XrefRangeStart = 511134, XrefRangeEnd = 511139, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A2 RID: 6050 RVA: 0x00064CE0 File Offset: 0x00062EE0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511149, RefRangeEnd = 511150, XrefRangeStart = 511140, XrefRangeEnd = 511149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChangeRibbon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A3 RID: 6051 RVA: 0x00064D24 File Offset: 0x00062F24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511159, RefRangeEnd = 511160, XrefRangeStart = 511150, XrefRangeEnd = 511159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseRibbon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A4 RID: 6052 RVA: 0x00064D68 File Offset: 0x00062F68 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511164, RefRangeEnd = 511165, XrefRangeStart = 511160, XrefRangeEnd = 511164, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BodyDestoryLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A5 RID: 6053 RVA: 0x00064DAC File Offset: 0x00062FAC [CallerCount(1)] [CachedScanResults(RefRangeStart = 511174, RefRangeEnd = 511175, XrefRangeStart = 511165, XrefRangeEnd = 511174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BodyDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A6 RID: 6054 RVA: 0x00064DF0 File Offset: 0x00062FF0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511175, RefRangeEnd = 511176, XrefRangeStart = 511175, XrefRangeEnd = 511175, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A7 RID: 6055 RVA: 0x00064E34 File Offset: 0x00063034 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511176, XrefRangeEnd = 511182, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAFour() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A8 RID: 6056 RVA: 0x00064E78 File Offset: 0x00063078 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511182, XrefRangeEnd = 511188, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAHammer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A9 RID: 6057 RVA: 0x00064EBC File Offset: 0x000630BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511188, XrefRangeEnd = 511194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AA RID: 6058 RVA: 0x00064F00 File Offset: 0x00063100 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511194, XrefRangeEnd = 511196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AB RID: 6059 RVA: 0x00064F44 File Offset: 0x00063144 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511196, RefRangeEnd = 511197, XrefRangeStart = 511196, XrefRangeEnd = 511196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060017AC RID: 6060 RVA: 0x00064F98 File Offset: 0x00063198 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511197, XrefRangeEnd = 511199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySECDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AD RID: 6061 RVA: 0x00064FDC File Offset: 0x000631DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511199, XrefRangeEnd = 511201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEWDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AE RID: 6062 RVA: 0x00065020 File Offset: 0x00063220 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511289, RefRangeEnd = 511290, XrefRangeStart = 511201, XrefRangeEnd = 511289, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060017AF RID: 6063 RVA: 0x00065074 File Offset: 0x00063274 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511290, XrefRangeEnd = 511291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017B0 RID: 6064 RVA: 0x000650C0 File Offset: 0x000632C0 // Note: this type is marked as 'beforefieldinit'. static BossLevel02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosWeaponRoot"); BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BoneWeaponRoot"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCPosWeapoinFollow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TPosWeaponFollow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WeaponMesh"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CharMesh"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatWHead"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatWHandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatWHandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMCharDamage"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMWHeadDamage"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMWHandLDamege"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMWHandRDamage"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWHeadGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWHandLGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWhandRGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bOpeningMaterial"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWHandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWHandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWHead"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWHandPlusL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWHandPlusR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWHeadPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Floor"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Head"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HeadStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandLStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandRStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ChargeHandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ChargeHandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour01"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour02"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour03"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackUp_End"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateStartPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotate"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Beam"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BeamStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Bullet"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffBulletFire"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffOpening01"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffOpening02"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffFireBallV2"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackJumpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackUpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintFront"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintBack"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintLeft"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintRight"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintFront_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintHand_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponExplosion"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL01"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL02"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL03"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL04"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR01"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR02"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR03"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR04"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_BeamL"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_BeamR"); BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightFloor"); BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour01"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour02"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour03"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackUp_End"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateStartPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotate"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeam"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeamStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBullet"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBulletFire"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffOpening01"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffOpening02"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBallV2"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJumpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackUpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintF"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintB"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintF_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintHand_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponExplosion"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeam"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PsBeamL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PsBeamR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamLTarget"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamRTarget"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamLMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamRMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamSize"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeamHitL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeamHitR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBulletEnable"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBulletFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBulletFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBulletFrieL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireBallNum"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNumVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightRange"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightIntensity"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AniWeaponFace"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniWeaponFaceWeapon"); BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedObject"); BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ExplosionPos"); BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_Weapon"); BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC_Weapon"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathExplosion"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagedRemove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBodyDestoryLight"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_CharDestoryLight"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_CharDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSuck"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptEarthquake"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptWood"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptFly"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptStartFight"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroyStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroy"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Move"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_StartUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_StartUpWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BeamShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Beam"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AFour"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ASprint"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ARotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ABulletCharge"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ABulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ABulletCollisionPlayer"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AUpDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallLoop"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptEarthquake"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptWood"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptFly"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptStartFight"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroyStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroy"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEStartUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEStartUpWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeamShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeam"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAFour"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEASprint"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEARotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEABulletCharge"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAUpDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPABulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPABulletCollisionPlayer"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallLoop"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEScriptEarthquake"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptEarthquakeVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSEScriptWood"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptWoodFrequency01"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptWoodFrequency02"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptWoodFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDragFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDragFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEScriptDestroy"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveSpeed"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMovePitch"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEStartUpWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEStartUpWindVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEStartUpWindPitch"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBeamVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBeamPitch"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEAUpDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAUpDragVolume"); BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665348); BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665349); BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665350); BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665351); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665352); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665353); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665354); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665355); BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665356); BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665357); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665358); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665359); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665360); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665361); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665362); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665363); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665364); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665365); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665366); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665367); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665368); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665369); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665370); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665371); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665372); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665373); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665374); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665375); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665376); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665377); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665378); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665379); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665380); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665381); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665382); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665383); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665384); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665385); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665386); BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665387); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665388); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665389); BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665390); BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665391); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665392); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665393); BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665394); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665395); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665396); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665397); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665398); BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665399); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665400); BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665401); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665402); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665403); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665404); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665405); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665406); BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665407); BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665408); BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665409); BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665410); BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665411); BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665412); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665413); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665414); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665415); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665416); BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665417); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665418); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665419); BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665420); BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665421); } // Token: 0x060017B1 RID: 6065 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000762 RID: 1890 // (get) Token: 0x060017B2 RID: 6066 RVA: 0x0006684C File Offset: 0x00064A4C // (set) Token: 0x060017B3 RID: 6067 RVA: 0x00066880 File Offset: 0x00064A80 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000763 RID: 1891 // (get) Token: 0x060017B4 RID: 6068 RVA: 0x000668A8 File Offset: 0x00064AA8 // (set) Token: 0x060017B5 RID: 6069 RVA: 0x000668DC File Offset: 0x00064ADC public unsafe Transform PosWeaponRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000764 RID: 1892 // (get) Token: 0x060017B6 RID: 6070 RVA: 0x00066904 File Offset: 0x00064B04 // (set) Token: 0x060017B7 RID: 6071 RVA: 0x00066938 File Offset: 0x00064B38 public unsafe Transform BoneWeaponRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000765 RID: 1893 // (get) Token: 0x060017B8 RID: 6072 RVA: 0x00066960 File Offset: 0x00064B60 // (set) Token: 0x060017B9 RID: 6073 RVA: 0x00066994 File Offset: 0x00064B94 public unsafe CharacterController g_CCPosWeapoinFollow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000766 RID: 1894 // (get) Token: 0x060017BA RID: 6074 RVA: 0x000669BC File Offset: 0x00064BBC // (set) Token: 0x060017BB RID: 6075 RVA: 0x000669F0 File Offset: 0x00064BF0 public unsafe Transform g_TPosWeaponFollow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000767 RID: 1895 // (get) Token: 0x060017BC RID: 6076 RVA: 0x00066A18 File Offset: 0x00064C18 // (set) Token: 0x060017BD RID: 6077 RVA: 0x00066A40 File Offset: 0x00064C40 public unsafe bool g_bWeaponMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove)) = value; } } // Token: 0x17000768 RID: 1896 // (get) Token: 0x060017BE RID: 6078 RVA: 0x00066A64 File Offset: 0x00064C64 // (set) Token: 0x060017BF RID: 6079 RVA: 0x00066A98 File Offset: 0x00064C98 public unsafe Il2CppReferenceArray g_WeaponMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000769 RID: 1897 // (get) Token: 0x060017C0 RID: 6080 RVA: 0x00066AC0 File Offset: 0x00064CC0 // (set) Token: 0x060017C1 RID: 6081 RVA: 0x00066AF4 File Offset: 0x00064CF4 public unsafe Il2CppReferenceArray g_CharMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076A RID: 1898 // (get) Token: 0x060017C2 RID: 6082 RVA: 0x00066B1C File Offset: 0x00064D1C // (set) Token: 0x060017C3 RID: 6083 RVA: 0x00066B50 File Offset: 0x00064D50 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076B RID: 1899 // (get) Token: 0x060017C4 RID: 6084 RVA: 0x00066B78 File Offset: 0x00064D78 // (set) Token: 0x060017C5 RID: 6085 RVA: 0x00066BAC File Offset: 0x00064DAC public unsafe Il2CppReferenceArray g_MatWHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076C RID: 1900 // (get) Token: 0x060017C6 RID: 6086 RVA: 0x00066BD4 File Offset: 0x00064DD4 // (set) Token: 0x060017C7 RID: 6087 RVA: 0x00066C08 File Offset: 0x00064E08 public unsafe Il2CppReferenceArray g_MatWHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076D RID: 1901 // (get) Token: 0x060017C8 RID: 6088 RVA: 0x00066C30 File Offset: 0x00064E30 // (set) Token: 0x060017C9 RID: 6089 RVA: 0x00066C64 File Offset: 0x00064E64 public unsafe Il2CppReferenceArray g_MatWHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076E RID: 1902 // (get) Token: 0x060017CA RID: 6090 RVA: 0x00066C8C File Offset: 0x00064E8C // (set) Token: 0x060017CB RID: 6091 RVA: 0x00066CB4 File Offset: 0x00064EB4 public unsafe float g_fMCharDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage)) = value; } } // Token: 0x1700076F RID: 1903 // (get) Token: 0x060017CC RID: 6092 RVA: 0x00066CD8 File Offset: 0x00064ED8 // (set) Token: 0x060017CD RID: 6093 RVA: 0x00066D00 File Offset: 0x00064F00 public unsafe float g_fMWHeadDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage)) = value; } } // Token: 0x17000770 RID: 1904 // (get) Token: 0x060017CE RID: 6094 RVA: 0x00066D24 File Offset: 0x00064F24 // (set) Token: 0x060017CF RID: 6095 RVA: 0x00066D4C File Offset: 0x00064F4C public unsafe float g_fMWHandLDamege { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege)) = value; } } // Token: 0x17000771 RID: 1905 // (get) Token: 0x060017D0 RID: 6096 RVA: 0x00066D70 File Offset: 0x00064F70 // (set) Token: 0x060017D1 RID: 6097 RVA: 0x00066D98 File Offset: 0x00064F98 public unsafe float g_fMWHandRDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage)) = value; } } // Token: 0x17000772 RID: 1906 // (get) Token: 0x060017D2 RID: 6098 RVA: 0x00066DBC File Offset: 0x00064FBC // (set) Token: 0x060017D3 RID: 6099 RVA: 0x00066DE4 File Offset: 0x00064FE4 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000773 RID: 1907 // (get) Token: 0x060017D4 RID: 6100 RVA: 0x00066E08 File Offset: 0x00065008 // (set) Token: 0x060017D5 RID: 6101 RVA: 0x00066E30 File Offset: 0x00065030 public unsafe Color g_CWHeadGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow)) = value; } } // Token: 0x17000774 RID: 1908 // (get) Token: 0x060017D6 RID: 6102 RVA: 0x00066E54 File Offset: 0x00065054 // (set) Token: 0x060017D7 RID: 6103 RVA: 0x00066E7C File Offset: 0x0006507C public unsafe Color g_CWHandLGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow)) = value; } } // Token: 0x17000775 RID: 1909 // (get) Token: 0x060017D8 RID: 6104 RVA: 0x00066EA0 File Offset: 0x000650A0 // (set) Token: 0x060017D9 RID: 6105 RVA: 0x00066EC8 File Offset: 0x000650C8 public unsafe Color g_CWhandRGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow)) = value; } } // Token: 0x17000776 RID: 1910 // (get) Token: 0x060017DA RID: 6106 RVA: 0x00066EEC File Offset: 0x000650EC // (set) Token: 0x060017DB RID: 6107 RVA: 0x00066F14 File Offset: 0x00065114 public unsafe bool g_bOpeningMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial)) = value; } } // Token: 0x17000777 RID: 1911 // (get) Token: 0x060017DC RID: 6108 RVA: 0x00066F38 File Offset: 0x00065138 // (set) Token: 0x060017DD RID: 6109 RVA: 0x00066F60 File Offset: 0x00065160 public unsafe bool g_bWHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL)) = value; } } // Token: 0x17000778 RID: 1912 // (get) Token: 0x060017DE RID: 6110 RVA: 0x00066F84 File Offset: 0x00065184 // (set) Token: 0x060017DF RID: 6111 RVA: 0x00066FAC File Offset: 0x000651AC public unsafe bool g_bWHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR)) = value; } } // Token: 0x17000779 RID: 1913 // (get) Token: 0x060017E0 RID: 6112 RVA: 0x00066FD0 File Offset: 0x000651D0 // (set) Token: 0x060017E1 RID: 6113 RVA: 0x00066FF8 File Offset: 0x000651F8 public unsafe bool g_bWHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead)) = value; } } // Token: 0x1700077A RID: 1914 // (get) Token: 0x060017E2 RID: 6114 RVA: 0x0006701C File Offset: 0x0006521C // (set) Token: 0x060017E3 RID: 6115 RVA: 0x00067044 File Offset: 0x00065244 public unsafe float g_fWHandPlusL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL)) = value; } } // Token: 0x1700077B RID: 1915 // (get) Token: 0x060017E4 RID: 6116 RVA: 0x00067068 File Offset: 0x00065268 // (set) Token: 0x060017E5 RID: 6117 RVA: 0x00067090 File Offset: 0x00065290 public unsafe float g_fWHandPlusR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR)) = value; } } // Token: 0x1700077C RID: 1916 // (get) Token: 0x060017E6 RID: 6118 RVA: 0x000670B4 File Offset: 0x000652B4 // (set) Token: 0x060017E7 RID: 6119 RVA: 0x000670DC File Offset: 0x000652DC public unsafe float g_fWHeadPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus)) = value; } } // Token: 0x1700077D RID: 1917 // (get) Token: 0x060017E8 RID: 6120 RVA: 0x00067100 File Offset: 0x00065300 // (set) Token: 0x060017E9 RID: 6121 RVA: 0x00067134 File Offset: 0x00065334 public unsafe ParticleSystem PS_Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077E RID: 1918 // (get) Token: 0x060017EA RID: 6122 RVA: 0x0006715C File Offset: 0x0006535C // (set) Token: 0x060017EB RID: 6123 RVA: 0x00067190 File Offset: 0x00065390 public unsafe ParticleSystem PS_Head { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077F RID: 1919 // (get) Token: 0x060017EC RID: 6124 RVA: 0x000671B8 File Offset: 0x000653B8 // (set) Token: 0x060017ED RID: 6125 RVA: 0x000671EC File Offset: 0x000653EC public unsafe ParticleSystem PS_HeadStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000780 RID: 1920 // (get) Token: 0x060017EE RID: 6126 RVA: 0x00067214 File Offset: 0x00065414 // (set) Token: 0x060017EF RID: 6127 RVA: 0x00067248 File Offset: 0x00065448 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000781 RID: 1921 // (get) Token: 0x060017F0 RID: 6128 RVA: 0x00067270 File Offset: 0x00065470 // (set) Token: 0x060017F1 RID: 6129 RVA: 0x000672A4 File Offset: 0x000654A4 public unsafe ParticleSystem PS_HandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000782 RID: 1922 // (get) Token: 0x060017F2 RID: 6130 RVA: 0x000672CC File Offset: 0x000654CC // (set) Token: 0x060017F3 RID: 6131 RVA: 0x00067300 File Offset: 0x00065500 public unsafe ParticleSystem PS_HandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000783 RID: 1923 // (get) Token: 0x060017F4 RID: 6132 RVA: 0x00067328 File Offset: 0x00065528 // (set) Token: 0x060017F5 RID: 6133 RVA: 0x0006735C File Offset: 0x0006555C public unsafe ParticleSystem PS_HandLStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000784 RID: 1924 // (get) Token: 0x060017F6 RID: 6134 RVA: 0x00067384 File Offset: 0x00065584 // (set) Token: 0x060017F7 RID: 6135 RVA: 0x000673B8 File Offset: 0x000655B8 public unsafe ParticleSystem PS_HandRStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000785 RID: 1925 // (get) Token: 0x060017F8 RID: 6136 RVA: 0x000673E0 File Offset: 0x000655E0 // (set) Token: 0x060017F9 RID: 6137 RVA: 0x00067414 File Offset: 0x00065614 public unsafe ParticleSystem PS_ChargeHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000786 RID: 1926 // (get) Token: 0x060017FA RID: 6138 RVA: 0x0006743C File Offset: 0x0006563C // (set) Token: 0x060017FB RID: 6139 RVA: 0x00067470 File Offset: 0x00065670 public unsafe ParticleSystem PS_ChargeHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000787 RID: 1927 // (get) Token: 0x060017FC RID: 6140 RVA: 0x00067498 File Offset: 0x00065698 // (set) Token: 0x060017FD RID: 6141 RVA: 0x000674CC File Offset: 0x000656CC public unsafe GameObject Eff_AttackFour01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000788 RID: 1928 // (get) Token: 0x060017FE RID: 6142 RVA: 0x000674F4 File Offset: 0x000656F4 // (set) Token: 0x060017FF RID: 6143 RVA: 0x00067528 File Offset: 0x00065728 public unsafe GameObject Eff_AttackFour02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000789 RID: 1929 // (get) Token: 0x06001800 RID: 6144 RVA: 0x00067550 File Offset: 0x00065750 // (set) Token: 0x06001801 RID: 6145 RVA: 0x00067584 File Offset: 0x00065784 public unsafe GameObject Eff_AttackFour03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078A RID: 1930 // (get) Token: 0x06001802 RID: 6146 RVA: 0x000675AC File Offset: 0x000657AC // (set) Token: 0x06001803 RID: 6147 RVA: 0x000675E0 File Offset: 0x000657E0 public unsafe GameObject Eff_AttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078B RID: 1931 // (get) Token: 0x06001804 RID: 6148 RVA: 0x00067608 File Offset: 0x00065808 // (set) Token: 0x06001805 RID: 6149 RVA: 0x0006763C File Offset: 0x0006583C public unsafe GameObject Eff_AttackUp_End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078C RID: 1932 // (get) Token: 0x06001806 RID: 6150 RVA: 0x00067664 File Offset: 0x00065864 // (set) Token: 0x06001807 RID: 6151 RVA: 0x00067698 File Offset: 0x00065898 public unsafe GameObject Eff_AttackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078D RID: 1933 // (get) Token: 0x06001808 RID: 6152 RVA: 0x000676C0 File Offset: 0x000658C0 // (set) Token: 0x06001809 RID: 6153 RVA: 0x000676F4 File Offset: 0x000658F4 public unsafe GameObject Eff_AttackRotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078E RID: 1934 // (get) Token: 0x0600180A RID: 6154 RVA: 0x0006771C File Offset: 0x0006591C // (set) Token: 0x0600180B RID: 6155 RVA: 0x00067750 File Offset: 0x00065950 public unsafe GameObject Eff_AttackRotateStartPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078F RID: 1935 // (get) Token: 0x0600180C RID: 6156 RVA: 0x00067778 File Offset: 0x00065978 // (set) Token: 0x0600180D RID: 6157 RVA: 0x000677AC File Offset: 0x000659AC public unsafe GameObject Eff_AttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000790 RID: 1936 // (get) Token: 0x0600180E RID: 6158 RVA: 0x000677D4 File Offset: 0x000659D4 // (set) Token: 0x0600180F RID: 6159 RVA: 0x00067808 File Offset: 0x00065A08 public unsafe GameObject Eff_Beam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000791 RID: 1937 // (get) Token: 0x06001810 RID: 6160 RVA: 0x00067830 File Offset: 0x00065A30 // (set) Token: 0x06001811 RID: 6161 RVA: 0x00067864 File Offset: 0x00065A64 public unsafe GameObject Eff_BeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000792 RID: 1938 // (get) Token: 0x06001812 RID: 6162 RVA: 0x0006788C File Offset: 0x00065A8C // (set) Token: 0x06001813 RID: 6163 RVA: 0x000678C0 File Offset: 0x00065AC0 public unsafe GameObject Eff_BeamStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000793 RID: 1939 // (get) Token: 0x06001814 RID: 6164 RVA: 0x000678E8 File Offset: 0x00065AE8 // (set) Token: 0x06001815 RID: 6165 RVA: 0x0006791C File Offset: 0x00065B1C public unsafe GameObject Eff_Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000794 RID: 1940 // (get) Token: 0x06001816 RID: 6166 RVA: 0x00067944 File Offset: 0x00065B44 // (set) Token: 0x06001817 RID: 6167 RVA: 0x00067978 File Offset: 0x00065B78 public unsafe GameObject Eff_BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000795 RID: 1941 // (get) Token: 0x06001818 RID: 6168 RVA: 0x000679A0 File Offset: 0x00065BA0 // (set) Token: 0x06001819 RID: 6169 RVA: 0x000679D4 File Offset: 0x00065BD4 public unsafe GameObject EffBulletFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000796 RID: 1942 // (get) Token: 0x0600181A RID: 6170 RVA: 0x000679FC File Offset: 0x00065BFC // (set) Token: 0x0600181B RID: 6171 RVA: 0x00067A30 File Offset: 0x00065C30 public unsafe GameObject EffOpening01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000797 RID: 1943 // (get) Token: 0x0600181C RID: 6172 RVA: 0x00067A58 File Offset: 0x00065C58 // (set) Token: 0x0600181D RID: 6173 RVA: 0x00067A8C File Offset: 0x00065C8C public unsafe GameObject EffOpening02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000798 RID: 1944 // (get) Token: 0x0600181E RID: 6174 RVA: 0x00067AB4 File Offset: 0x00065CB4 // (set) Token: 0x0600181F RID: 6175 RVA: 0x00067AE8 File Offset: 0x00065CE8 public unsafe GameObject EffFireBallV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000799 RID: 1945 // (get) Token: 0x06001820 RID: 6176 RVA: 0x00067B10 File Offset: 0x00065D10 // (set) Token: 0x06001821 RID: 6177 RVA: 0x00067B44 File Offset: 0x00065D44 public unsafe GameObject EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079A RID: 1946 // (get) Token: 0x06001822 RID: 6178 RVA: 0x00067B6C File Offset: 0x00065D6C // (set) Token: 0x06001823 RID: 6179 RVA: 0x00067BA0 File Offset: 0x00065DA0 public unsafe GameObject EffAttackJumpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079B RID: 1947 // (get) Token: 0x06001824 RID: 6180 RVA: 0x00067BC8 File Offset: 0x00065DC8 // (set) Token: 0x06001825 RID: 6181 RVA: 0x00067BFC File Offset: 0x00065DFC public unsafe GameObject EffAttackUpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079C RID: 1948 // (get) Token: 0x06001826 RID: 6182 RVA: 0x00067C24 File Offset: 0x00065E24 // (set) Token: 0x06001827 RID: 6183 RVA: 0x00067C58 File Offset: 0x00065E58 public unsafe GameObject Eff_SprintFront { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079D RID: 1949 // (get) Token: 0x06001828 RID: 6184 RVA: 0x00067C80 File Offset: 0x00065E80 // (set) Token: 0x06001829 RID: 6185 RVA: 0x00067CB4 File Offset: 0x00065EB4 public unsafe GameObject Eff_SprintBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079E RID: 1950 // (get) Token: 0x0600182A RID: 6186 RVA: 0x00067CDC File Offset: 0x00065EDC // (set) Token: 0x0600182B RID: 6187 RVA: 0x00067D10 File Offset: 0x00065F10 public unsafe GameObject Eff_SprintLeft { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079F RID: 1951 // (get) Token: 0x0600182C RID: 6188 RVA: 0x00067D38 File Offset: 0x00065F38 // (set) Token: 0x0600182D RID: 6189 RVA: 0x00067D6C File Offset: 0x00065F6C public unsafe GameObject Eff_SprintRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A0 RID: 1952 // (get) Token: 0x0600182E RID: 6190 RVA: 0x00067D94 File Offset: 0x00065F94 // (set) Token: 0x0600182F RID: 6191 RVA: 0x00067DC8 File Offset: 0x00065FC8 public unsafe GameObject Eff_SprintFront_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A1 RID: 1953 // (get) Token: 0x06001830 RID: 6192 RVA: 0x00067DF0 File Offset: 0x00065FF0 // (set) Token: 0x06001831 RID: 6193 RVA: 0x00067E24 File Offset: 0x00066024 public unsafe GameObject Eff_SprintHand_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A2 RID: 1954 // (get) Token: 0x06001832 RID: 6194 RVA: 0x00067E4C File Offset: 0x0006604C // (set) Token: 0x06001833 RID: 6195 RVA: 0x00067E80 File Offset: 0x00066080 public unsafe GameObject Eff_WeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A3 RID: 1955 // (get) Token: 0x06001834 RID: 6196 RVA: 0x00067EA8 File Offset: 0x000660A8 // (set) Token: 0x06001835 RID: 6197 RVA: 0x00067EDC File Offset: 0x000660DC public unsafe Transform EffPoint_HandL01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A4 RID: 1956 // (get) Token: 0x06001836 RID: 6198 RVA: 0x00067F04 File Offset: 0x00066104 // (set) Token: 0x06001837 RID: 6199 RVA: 0x00067F38 File Offset: 0x00066138 public unsafe Transform EffPoint_HandL02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A5 RID: 1957 // (get) Token: 0x06001838 RID: 6200 RVA: 0x00067F60 File Offset: 0x00066160 // (set) Token: 0x06001839 RID: 6201 RVA: 0x00067F94 File Offset: 0x00066194 public unsafe Transform EffPoint_HandL03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A6 RID: 1958 // (get) Token: 0x0600183A RID: 6202 RVA: 0x00067FBC File Offset: 0x000661BC // (set) Token: 0x0600183B RID: 6203 RVA: 0x00067FF0 File Offset: 0x000661F0 public unsafe Transform EffPoint_HandL04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A7 RID: 1959 // (get) Token: 0x0600183C RID: 6204 RVA: 0x00068018 File Offset: 0x00066218 // (set) Token: 0x0600183D RID: 6205 RVA: 0x0006804C File Offset: 0x0006624C public unsafe Transform EffPoint_HandR01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A8 RID: 1960 // (get) Token: 0x0600183E RID: 6206 RVA: 0x00068074 File Offset: 0x00066274 // (set) Token: 0x0600183F RID: 6207 RVA: 0x000680A8 File Offset: 0x000662A8 public unsafe Transform EffPoint_HandR02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A9 RID: 1961 // (get) Token: 0x06001840 RID: 6208 RVA: 0x000680D0 File Offset: 0x000662D0 // (set) Token: 0x06001841 RID: 6209 RVA: 0x00068104 File Offset: 0x00066304 public unsafe Transform EffPoint_HandR03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AA RID: 1962 // (get) Token: 0x06001842 RID: 6210 RVA: 0x0006812C File Offset: 0x0006632C // (set) Token: 0x06001843 RID: 6211 RVA: 0x00068160 File Offset: 0x00066360 public unsafe Transform EffPoint_HandR04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AB RID: 1963 // (get) Token: 0x06001844 RID: 6212 RVA: 0x00068188 File Offset: 0x00066388 // (set) Token: 0x06001845 RID: 6213 RVA: 0x000681BC File Offset: 0x000663BC public unsafe Transform EffPoint_BeamL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AC RID: 1964 // (get) Token: 0x06001846 RID: 6214 RVA: 0x000681E4 File Offset: 0x000663E4 // (set) Token: 0x06001847 RID: 6215 RVA: 0x00068218 File Offset: 0x00066418 public unsafe Transform EffPoint_BeamR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AD RID: 1965 // (get) Token: 0x06001848 RID: 6216 RVA: 0x00068240 File Offset: 0x00066440 // (set) Token: 0x06001849 RID: 6217 RVA: 0x00068274 File Offset: 0x00066474 public unsafe Light LightFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AE RID: 1966 // (get) Token: 0x0600184A RID: 6218 RVA: 0x0006829C File Offset: 0x0006649C // (set) Token: 0x0600184B RID: 6219 RVA: 0x000682D0 File Offset: 0x000664D0 public unsafe Light LightDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AF RID: 1967 // (get) Token: 0x0600184C RID: 6220 RVA: 0x000682F8 File Offset: 0x000664F8 // (set) Token: 0x0600184D RID: 6221 RVA: 0x0006832C File Offset: 0x0006652C public unsafe EffectPool g_EffAttackFour01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B0 RID: 1968 // (get) Token: 0x0600184E RID: 6222 RVA: 0x00068354 File Offset: 0x00066554 // (set) Token: 0x0600184F RID: 6223 RVA: 0x00068388 File Offset: 0x00066588 public unsafe EffectPool g_EffAttackFour02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B1 RID: 1969 // (get) Token: 0x06001850 RID: 6224 RVA: 0x000683B0 File Offset: 0x000665B0 // (set) Token: 0x06001851 RID: 6225 RVA: 0x000683E4 File Offset: 0x000665E4 public unsafe EffectPool g_EffAttackFour03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B2 RID: 1970 // (get) Token: 0x06001852 RID: 6226 RVA: 0x0006840C File Offset: 0x0006660C // (set) Token: 0x06001853 RID: 6227 RVA: 0x00068440 File Offset: 0x00066640 public unsafe EffectPool g_EffAttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B3 RID: 1971 // (get) Token: 0x06001854 RID: 6228 RVA: 0x00068468 File Offset: 0x00066668 // (set) Token: 0x06001855 RID: 6229 RVA: 0x0006849C File Offset: 0x0006669C public unsafe EffectPool g_EffAttackUp_End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B4 RID: 1972 // (get) Token: 0x06001856 RID: 6230 RVA: 0x000684C4 File Offset: 0x000666C4 // (set) Token: 0x06001857 RID: 6231 RVA: 0x000684F8 File Offset: 0x000666F8 public unsafe EffectPool g_EffAttackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B5 RID: 1973 // (get) Token: 0x06001858 RID: 6232 RVA: 0x00068520 File Offset: 0x00066720 // (set) Token: 0x06001859 RID: 6233 RVA: 0x00068554 File Offset: 0x00066754 public unsafe EffectPool g_EffAttackRotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B6 RID: 1974 // (get) Token: 0x0600185A RID: 6234 RVA: 0x0006857C File Offset: 0x0006677C // (set) Token: 0x0600185B RID: 6235 RVA: 0x000685B0 File Offset: 0x000667B0 public unsafe EffectPool g_EffAttackRotateStartPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B7 RID: 1975 // (get) Token: 0x0600185C RID: 6236 RVA: 0x000685D8 File Offset: 0x000667D8 // (set) Token: 0x0600185D RID: 6237 RVA: 0x0006860C File Offset: 0x0006680C public unsafe EffectPool g_EffAttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B8 RID: 1976 // (get) Token: 0x0600185E RID: 6238 RVA: 0x00068634 File Offset: 0x00066834 // (set) Token: 0x0600185F RID: 6239 RVA: 0x00068668 File Offset: 0x00066868 public unsafe EffectPool g_EffBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B9 RID: 1977 // (get) Token: 0x06001860 RID: 6240 RVA: 0x00068690 File Offset: 0x00066890 // (set) Token: 0x06001861 RID: 6241 RVA: 0x000686C4 File Offset: 0x000668C4 public unsafe EffectPool g_EffBeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007BA RID: 1978 // (get) Token: 0x06001862 RID: 6242 RVA: 0x000686EC File Offset: 0x000668EC // (set) Token: 0x06001863 RID: 6243 RVA: 0x00068720 File Offset: 0x00066920 public unsafe EffectPool g_EffBeamStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007BB RID: 1979 // (get) Token: 0x06001864 RID: 6244 RVA: 0x00068748 File Offset: 0x00066948 // (set) Token: 0x06001865 RID: 6245 RVA: 0x0006877C File Offset: 0x0006697C public unsafe EffectPool g_EffBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007BC RID: 1980 // (get) Token: 0x06001866 RID: 6246 RVA: 0x000687A4 File Offset: 0x000669A4 // (set) Token: 0x06001867 RID: 6247 RVA: 0x000687D8 File Offset: 0x000669D8 public unsafe EffectPool g_EffBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007BD RID: 1981 // (get) Token: 0x06001868 RID: 6248 RVA: 0x00068800 File Offset: 0x00066A00 // (set) Token: 0x06001869 RID: 6249 RVA: 0x00068834 File Offset: 0x00066A34 public unsafe EffectPool g_EffBulletFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007BE RID: 1982 // (get) Token: 0x0600186A RID: 6250 RVA: 0x0006885C File Offset: 0x00066A5C // (set) Token: 0x0600186B RID: 6251 RVA: 0x00068890 File Offset: 0x00066A90 public unsafe EffectPool g_EffOpening01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007BF RID: 1983 // (get) Token: 0x0600186C RID: 6252 RVA: 0x000688B8 File Offset: 0x00066AB8 // (set) Token: 0x0600186D RID: 6253 RVA: 0x000688EC File Offset: 0x00066AEC public unsafe EffectPool g_EffOpening02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C0 RID: 1984 // (get) Token: 0x0600186E RID: 6254 RVA: 0x00068914 File Offset: 0x00066B14 // (set) Token: 0x0600186F RID: 6255 RVA: 0x00068948 File Offset: 0x00066B48 public unsafe EffectPool g_EffFireBallV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C1 RID: 1985 // (get) Token: 0x06001870 RID: 6256 RVA: 0x00068970 File Offset: 0x00066B70 // (set) Token: 0x06001871 RID: 6257 RVA: 0x000689A4 File Offset: 0x00066BA4 public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C2 RID: 1986 // (get) Token: 0x06001872 RID: 6258 RVA: 0x000689CC File Offset: 0x00066BCC // (set) Token: 0x06001873 RID: 6259 RVA: 0x00068A00 File Offset: 0x00066C00 public unsafe EffectPool g_EffAttackJumpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C3 RID: 1987 // (get) Token: 0x06001874 RID: 6260 RVA: 0x00068A28 File Offset: 0x00066C28 // (set) Token: 0x06001875 RID: 6261 RVA: 0x00068A5C File Offset: 0x00066C5C public unsafe EffectPool g_EffAttackUpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C4 RID: 1988 // (get) Token: 0x06001876 RID: 6262 RVA: 0x00068A84 File Offset: 0x00066C84 // (set) Token: 0x06001877 RID: 6263 RVA: 0x00068AB8 File Offset: 0x00066CB8 public unsafe EffectPool g_EffSprintF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C5 RID: 1989 // (get) Token: 0x06001878 RID: 6264 RVA: 0x00068AE0 File Offset: 0x00066CE0 // (set) Token: 0x06001879 RID: 6265 RVA: 0x00068B14 File Offset: 0x00066D14 public unsafe EffectPool g_EffSprintB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C6 RID: 1990 // (get) Token: 0x0600187A RID: 6266 RVA: 0x00068B3C File Offset: 0x00066D3C // (set) Token: 0x0600187B RID: 6267 RVA: 0x00068B70 File Offset: 0x00066D70 public unsafe EffectPool g_EffSprintL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C7 RID: 1991 // (get) Token: 0x0600187C RID: 6268 RVA: 0x00068B98 File Offset: 0x00066D98 // (set) Token: 0x0600187D RID: 6269 RVA: 0x00068BCC File Offset: 0x00066DCC public unsafe EffectPool g_EffSprintR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C8 RID: 1992 // (get) Token: 0x0600187E RID: 6270 RVA: 0x00068BF4 File Offset: 0x00066DF4 // (set) Token: 0x0600187F RID: 6271 RVA: 0x00068C28 File Offset: 0x00066E28 public unsafe EffectPool g_EffSprintF_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C9 RID: 1993 // (get) Token: 0x06001880 RID: 6272 RVA: 0x00068C50 File Offset: 0x00066E50 // (set) Token: 0x06001881 RID: 6273 RVA: 0x00068C84 File Offset: 0x00066E84 public unsafe EffectPool g_EffSprintHand_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CA RID: 1994 // (get) Token: 0x06001882 RID: 6274 RVA: 0x00068CAC File Offset: 0x00066EAC // (set) Token: 0x06001883 RID: 6275 RVA: 0x00068CE0 File Offset: 0x00066EE0 public unsafe EffectPool g_EffWeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CB RID: 1995 // (get) Token: 0x06001884 RID: 6276 RVA: 0x00068D08 File Offset: 0x00066F08 // (set) Token: 0x06001885 RID: 6277 RVA: 0x00068D30 File Offset: 0x00066F30 public unsafe bool g_bBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam)) = value; } } // Token: 0x170007CC RID: 1996 // (get) Token: 0x06001886 RID: 6278 RVA: 0x00068D54 File Offset: 0x00066F54 // (set) Token: 0x06001887 RID: 6279 RVA: 0x00068D88 File Offset: 0x00066F88 public unsafe ParticleSystem g_PsBeamL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CD RID: 1997 // (get) Token: 0x06001888 RID: 6280 RVA: 0x00068DB0 File Offset: 0x00066FB0 // (set) Token: 0x06001889 RID: 6281 RVA: 0x00068DE4 File Offset: 0x00066FE4 public unsafe ParticleSystem g_PsBeamR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CE RID: 1998 // (get) Token: 0x0600188A RID: 6282 RVA: 0x00068E0C File Offset: 0x0006700C // (set) Token: 0x0600188B RID: 6283 RVA: 0x00068E34 File Offset: 0x00067034 public unsafe Vector3 g_v3BeamLTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget)) = value; } } // Token: 0x170007CF RID: 1999 // (get) Token: 0x0600188C RID: 6284 RVA: 0x00068E58 File Offset: 0x00067058 // (set) Token: 0x0600188D RID: 6285 RVA: 0x00068E80 File Offset: 0x00067080 public unsafe Vector3 g_v3BeamRTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget)) = value; } } // Token: 0x170007D0 RID: 2000 // (get) Token: 0x0600188E RID: 6286 RVA: 0x00068EA4 File Offset: 0x000670A4 // (set) Token: 0x0600188F RID: 6287 RVA: 0x00068ECC File Offset: 0x000670CC public unsafe Vector3 g_v3BeamLMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove)) = value; } } // Token: 0x170007D1 RID: 2001 // (get) Token: 0x06001890 RID: 6288 RVA: 0x00068EF0 File Offset: 0x000670F0 // (set) Token: 0x06001891 RID: 6289 RVA: 0x00068F18 File Offset: 0x00067118 public unsafe Vector3 g_v3BeamRMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove)) = value; } } // Token: 0x170007D2 RID: 2002 // (get) Token: 0x06001892 RID: 6290 RVA: 0x00068F3C File Offset: 0x0006713C // (set) Token: 0x06001893 RID: 6291 RVA: 0x00068F5A File Offset: 0x0006715A public unsafe static float g_fBeamFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value)); } } // Token: 0x170007D3 RID: 2003 // (get) Token: 0x06001894 RID: 6292 RVA: 0x00068F6C File Offset: 0x0006716C // (set) Token: 0x06001895 RID: 6293 RVA: 0x00068F94 File Offset: 0x00067194 public unsafe float g_fBeamFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value; } } // Token: 0x170007D4 RID: 2004 // (get) Token: 0x06001896 RID: 6294 RVA: 0x00068FB8 File Offset: 0x000671B8 // (set) Token: 0x06001897 RID: 6295 RVA: 0x00068FE0 File Offset: 0x000671E0 public unsafe float g_fBeamSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize)) = value; } } // Token: 0x170007D5 RID: 2005 // (get) Token: 0x06001898 RID: 6296 RVA: 0x00069004 File Offset: 0x00067204 // (set) Token: 0x06001899 RID: 6297 RVA: 0x0006902C File Offset: 0x0006722C public unsafe bool g_bBeamHitL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL)) = value; } } // Token: 0x170007D6 RID: 2006 // (get) Token: 0x0600189A RID: 6298 RVA: 0x00069050 File Offset: 0x00067250 // (set) Token: 0x0600189B RID: 6299 RVA: 0x00069078 File Offset: 0x00067278 public unsafe bool g_bBeamHitR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR)) = value; } } // Token: 0x170007D7 RID: 2007 // (get) Token: 0x0600189C RID: 6300 RVA: 0x0006909C File Offset: 0x0006729C // (set) Token: 0x0600189D RID: 6301 RVA: 0x000690C4 File Offset: 0x000672C4 public unsafe bool g_bBulletEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable)) = value; } } // Token: 0x170007D8 RID: 2008 // (get) Token: 0x0600189E RID: 6302 RVA: 0x000690E8 File Offset: 0x000672E8 // (set) Token: 0x0600189F RID: 6303 RVA: 0x00069106 File Offset: 0x00067306 public unsafe static float g_fBulletFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&value)); } } // Token: 0x170007D9 RID: 2009 // (get) Token: 0x060018A0 RID: 6304 RVA: 0x00069118 File Offset: 0x00067318 // (set) Token: 0x060018A1 RID: 6305 RVA: 0x00069140 File Offset: 0x00067340 public unsafe float g_fBulletFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal)) = value; } } // Token: 0x170007DA RID: 2010 // (get) Token: 0x060018A2 RID: 6306 RVA: 0x00069164 File Offset: 0x00067364 // (set) Token: 0x060018A3 RID: 6307 RVA: 0x0006918C File Offset: 0x0006738C public unsafe bool g_bBulletFrieL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL)) = value; } } // Token: 0x170007DB RID: 2011 // (get) Token: 0x060018A4 RID: 6308 RVA: 0x000691B0 File Offset: 0x000673B0 // (set) Token: 0x060018A5 RID: 6309 RVA: 0x000691CE File Offset: 0x000673CE public unsafe static int g_iFireBallNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&value)); } } // Token: 0x170007DC RID: 2012 // (get) Token: 0x060018A6 RID: 6310 RVA: 0x000691E0 File Offset: 0x000673E0 // (set) Token: 0x060018A7 RID: 6311 RVA: 0x00069208 File Offset: 0x00067408 public unsafe bool g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp)) = value; } } // Token: 0x170007DD RID: 2013 // (get) Token: 0x060018A8 RID: 6312 RVA: 0x0006922C File Offset: 0x0006742C // (set) Token: 0x060018A9 RID: 6313 RVA: 0x0006924A File Offset: 0x0006744A public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x170007DE RID: 2014 // (get) Token: 0x060018AA RID: 6314 RVA: 0x0006925C File Offset: 0x0006745C // (set) Token: 0x060018AB RID: 6315 RVA: 0x00069284 File Offset: 0x00067484 public unsafe int g_iFloorExpNumVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal)) = value; } } // Token: 0x170007DF RID: 2015 // (get) Token: 0x060018AC RID: 6316 RVA: 0x000692A8 File Offset: 0x000674A8 // (set) Token: 0x060018AD RID: 6317 RVA: 0x000692C6 File Offset: 0x000674C6 public unsafe static float g_fFloorExpFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency, (void*)(&value)); } } // Token: 0x170007E0 RID: 2016 // (get) Token: 0x060018AE RID: 6318 RVA: 0x000692D8 File Offset: 0x000674D8 // (set) Token: 0x060018AF RID: 6319 RVA: 0x00069300 File Offset: 0x00067500 public unsafe float g_fFloorExpFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal)) = value; } } // Token: 0x170007E1 RID: 2017 // (get) Token: 0x060018B0 RID: 6320 RVA: 0x00069324 File Offset: 0x00067524 // (set) Token: 0x060018B1 RID: 6321 RVA: 0x0006934C File Offset: 0x0006754C public unsafe float g_LightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value; } } // Token: 0x170007E2 RID: 2018 // (get) Token: 0x060018B2 RID: 6322 RVA: 0x00069370 File Offset: 0x00067570 // (set) Token: 0x060018B3 RID: 6323 RVA: 0x00069398 File Offset: 0x00067598 public unsafe float g_LightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value; } } // Token: 0x170007E3 RID: 2019 // (get) Token: 0x060018B4 RID: 6324 RVA: 0x000693BC File Offset: 0x000675BC // (set) Token: 0x060018B5 RID: 6325 RVA: 0x000693E4 File Offset: 0x000675E4 public unsafe float g_fLightDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory)) = value; } } // Token: 0x170007E4 RID: 2020 // (get) Token: 0x060018B6 RID: 6326 RVA: 0x00069408 File Offset: 0x00067608 // (set) Token: 0x060018B7 RID: 6327 RVA: 0x0006943C File Offset: 0x0006763C public unsafe Animator g_AniWeaponFace { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E5 RID: 2021 // (get) Token: 0x060018B8 RID: 6328 RVA: 0x00069464 File Offset: 0x00067664 // (set) Token: 0x060018B9 RID: 6329 RVA: 0x0006948C File Offset: 0x0006768C public unsafe float g_fAniWeaponFaceWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon)) = value; } } // Token: 0x170007E6 RID: 2022 // (get) Token: 0x060018BA RID: 6330 RVA: 0x000694B0 File Offset: 0x000676B0 // (set) Token: 0x060018BB RID: 6331 RVA: 0x000694E4 File Offset: 0x000676E4 public unsafe Il2CppReferenceArray DamagedObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E7 RID: 2023 // (get) Token: 0x060018BC RID: 6332 RVA: 0x0006950C File Offset: 0x0006770C // (set) Token: 0x060018BD RID: 6333 RVA: 0x00069540 File Offset: 0x00067740 public unsafe GameObject ExplosionPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E8 RID: 2024 // (get) Token: 0x060018BE RID: 6334 RVA: 0x00069568 File Offset: 0x00067768 // (set) Token: 0x060018BF RID: 6335 RVA: 0x0006959C File Offset: 0x0006779C public unsafe Il2CppReferenceArray SC_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E9 RID: 2025 // (get) Token: 0x060018C0 RID: 6336 RVA: 0x000695C4 File Offset: 0x000677C4 // (set) Token: 0x060018C1 RID: 6337 RVA: 0x000695F8 File Offset: 0x000677F8 public unsafe Il2CppReferenceArray BC_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EA RID: 2026 // (get) Token: 0x060018C2 RID: 6338 RVA: 0x00069620 File Offset: 0x00067820 // (set) Token: 0x060018C3 RID: 6339 RVA: 0x00069648 File Offset: 0x00067848 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x170007EB RID: 2027 // (get) Token: 0x060018C4 RID: 6340 RVA: 0x0006966C File Offset: 0x0006786C // (set) Token: 0x060018C5 RID: 6341 RVA: 0x00069694 File Offset: 0x00067894 public unsafe float g_fDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion)) = value; } } // Token: 0x170007EC RID: 2028 // (get) Token: 0x060018C6 RID: 6342 RVA: 0x000696B8 File Offset: 0x000678B8 // (set) Token: 0x060018C7 RID: 6343 RVA: 0x000696E0 File Offset: 0x000678E0 public unsafe float g_fDamagedRemove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove)) = value; } } // Token: 0x170007ED RID: 2029 // (get) Token: 0x060018C8 RID: 6344 RVA: 0x00069704 File Offset: 0x00067904 // (set) Token: 0x060018C9 RID: 6345 RVA: 0x0006972C File Offset: 0x0006792C public unsafe bool g_bBodyDestoryLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight)) = value; } } // Token: 0x170007EE RID: 2030 // (get) Token: 0x060018CA RID: 6346 RVA: 0x00069750 File Offset: 0x00067950 // (set) Token: 0x060018CB RID: 6347 RVA: 0x00069784 File Offset: 0x00067984 public unsafe ParticleSystem PS_WeaponDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EF RID: 2031 // (get) Token: 0x060018CC RID: 6348 RVA: 0x000697AC File Offset: 0x000679AC // (set) Token: 0x060018CD RID: 6349 RVA: 0x000697E0 File Offset: 0x000679E0 public unsafe ParticleSystem PS_CharDestoryLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F0 RID: 2032 // (get) Token: 0x060018CE RID: 6350 RVA: 0x00069808 File Offset: 0x00067A08 // (set) Token: 0x060018CF RID: 6351 RVA: 0x0006983C File Offset: 0x00067A3C public unsafe ParticleSystem PS_CharDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F1 RID: 2033 // (get) Token: 0x060018D0 RID: 6352 RVA: 0x00069864 File Offset: 0x00067A64 // (set) Token: 0x060018D1 RID: 6353 RVA: 0x0006988C File Offset: 0x00067A8C public unsafe bool g_bSuck { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value; } } // Token: 0x170007F2 RID: 2034 // (get) Token: 0x060018D2 RID: 6354 RVA: 0x000698B0 File Offset: 0x00067AB0 // (set) Token: 0x060018D3 RID: 6355 RVA: 0x000698D8 File Offset: 0x00067AD8 public unsafe float g_fSuckVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value; } } // Token: 0x170007F3 RID: 2035 // (get) Token: 0x060018D4 RID: 6356 RVA: 0x000698FC File Offset: 0x00067AFC // (set) Token: 0x060018D5 RID: 6357 RVA: 0x00069924 File Offset: 0x00067B24 public unsafe bool g_bPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value; } } // Token: 0x170007F4 RID: 2036 // (get) Token: 0x060018D6 RID: 6358 RVA: 0x00069948 File Offset: 0x00067B48 // (set) Token: 0x060018D7 RID: 6359 RVA: 0x0006997C File Offset: 0x00067B7C public unsafe GameObject SE_ScriptEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F5 RID: 2037 // (get) Token: 0x060018D8 RID: 6360 RVA: 0x000699A4 File Offset: 0x00067BA4 // (set) Token: 0x060018D9 RID: 6361 RVA: 0x000699D8 File Offset: 0x00067BD8 public unsafe GameObject SE_ScriptWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F6 RID: 2038 // (get) Token: 0x060018DA RID: 6362 RVA: 0x00069A00 File Offset: 0x00067C00 // (set) Token: 0x060018DB RID: 6363 RVA: 0x00069A34 File Offset: 0x00067C34 public unsafe GameObject SE_ScriptWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F7 RID: 2039 // (get) Token: 0x060018DC RID: 6364 RVA: 0x00069A5C File Offset: 0x00067C5C // (set) Token: 0x060018DD RID: 6365 RVA: 0x00069A90 File Offset: 0x00067C90 public unsafe GameObject SE_ScriptDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F8 RID: 2040 // (get) Token: 0x060018DE RID: 6366 RVA: 0x00069AB8 File Offset: 0x00067CB8 // (set) Token: 0x060018DF RID: 6367 RVA: 0x00069AEC File Offset: 0x00067CEC public unsafe GameObject SE_ScriptFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F9 RID: 2041 // (get) Token: 0x060018E0 RID: 6368 RVA: 0x00069B14 File Offset: 0x00067D14 // (set) Token: 0x060018E1 RID: 6369 RVA: 0x00069B48 File Offset: 0x00067D48 public unsafe GameObject SE_ScriptStartFight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FA RID: 2042 // (get) Token: 0x060018E2 RID: 6370 RVA: 0x00069B70 File Offset: 0x00067D70 // (set) Token: 0x060018E3 RID: 6371 RVA: 0x00069BA4 File Offset: 0x00067DA4 public unsafe GameObject SE_ScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FB RID: 2043 // (get) Token: 0x060018E4 RID: 6372 RVA: 0x00069BCC File Offset: 0x00067DCC // (set) Token: 0x060018E5 RID: 6373 RVA: 0x00069C00 File Offset: 0x00067E00 public unsafe GameObject SE_ScriptDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FC RID: 2044 // (get) Token: 0x060018E6 RID: 6374 RVA: 0x00069C28 File Offset: 0x00067E28 // (set) Token: 0x060018E7 RID: 6375 RVA: 0x00069C5C File Offset: 0x00067E5C public unsafe GameObject SE_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FD RID: 2045 // (get) Token: 0x060018E8 RID: 6376 RVA: 0x00069C84 File Offset: 0x00067E84 // (set) Token: 0x060018E9 RID: 6377 RVA: 0x00069CB8 File Offset: 0x00067EB8 public unsafe GameObject SE_StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FE RID: 2046 // (get) Token: 0x060018EA RID: 6378 RVA: 0x00069CE0 File Offset: 0x00067EE0 // (set) Token: 0x060018EB RID: 6379 RVA: 0x00069D14 File Offset: 0x00067F14 public unsafe GameObject SE_StartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FF RID: 2047 // (get) Token: 0x060018EC RID: 6380 RVA: 0x00069D3C File Offset: 0x00067F3C // (set) Token: 0x060018ED RID: 6381 RVA: 0x00069D70 File Offset: 0x00067F70 public unsafe GameObject SE_BeamShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000800 RID: 2048 // (get) Token: 0x060018EE RID: 6382 RVA: 0x00069D98 File Offset: 0x00067F98 // (set) Token: 0x060018EF RID: 6383 RVA: 0x00069DCC File Offset: 0x00067FCC public unsafe GameObject SE_Beam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000801 RID: 2049 // (get) Token: 0x060018F0 RID: 6384 RVA: 0x00069DF4 File Offset: 0x00067FF4 // (set) Token: 0x060018F1 RID: 6385 RVA: 0x00069E28 File Offset: 0x00068028 public unsafe GameObject SE_BeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000802 RID: 2050 // (get) Token: 0x060018F2 RID: 6386 RVA: 0x00069E50 File Offset: 0x00068050 // (set) Token: 0x060018F3 RID: 6387 RVA: 0x00069E84 File Offset: 0x00068084 public unsafe GameObject SE_AFour { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000803 RID: 2051 // (get) Token: 0x060018F4 RID: 6388 RVA: 0x00069EAC File Offset: 0x000680AC // (set) Token: 0x060018F5 RID: 6389 RVA: 0x00069EE0 File Offset: 0x000680E0 public unsafe GameObject SE_AHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000804 RID: 2052 // (get) Token: 0x060018F6 RID: 6390 RVA: 0x00069F08 File Offset: 0x00068108 // (set) Token: 0x060018F7 RID: 6391 RVA: 0x00069F3C File Offset: 0x0006813C public unsafe GameObject SE_AJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000805 RID: 2053 // (get) Token: 0x060018F8 RID: 6392 RVA: 0x00069F64 File Offset: 0x00068164 // (set) Token: 0x060018F9 RID: 6393 RVA: 0x00069F98 File Offset: 0x00068198 public unsafe GameObject SE_ASprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000806 RID: 2054 // (get) Token: 0x060018FA RID: 6394 RVA: 0x00069FC0 File Offset: 0x000681C0 // (set) Token: 0x060018FB RID: 6395 RVA: 0x00069FF4 File Offset: 0x000681F4 public unsafe GameObject SE_ARotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000807 RID: 2055 // (get) Token: 0x060018FC RID: 6396 RVA: 0x0006A01C File Offset: 0x0006821C // (set) Token: 0x060018FD RID: 6397 RVA: 0x0006A050 File Offset: 0x00068250 public unsafe GameObject SE_ABulletCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000808 RID: 2056 // (get) Token: 0x060018FE RID: 6398 RVA: 0x0006A078 File Offset: 0x00068278 // (set) Token: 0x060018FF RID: 6399 RVA: 0x0006A0AC File Offset: 0x000682AC public unsafe GameObject SE_ABulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000809 RID: 2057 // (get) Token: 0x06001900 RID: 6400 RVA: 0x0006A0D4 File Offset: 0x000682D4 // (set) Token: 0x06001901 RID: 6401 RVA: 0x0006A108 File Offset: 0x00068308 public unsafe GameObject SE_ABulletCollisionPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080A RID: 2058 // (get) Token: 0x06001902 RID: 6402 RVA: 0x0006A130 File Offset: 0x00068330 // (set) Token: 0x06001903 RID: 6403 RVA: 0x0006A164 File Offset: 0x00068364 public unsafe GameObject SE_AUpDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080B RID: 2059 // (get) Token: 0x06001904 RID: 6404 RVA: 0x0006A18C File Offset: 0x0006838C // (set) Token: 0x06001905 RID: 6405 RVA: 0x0006A1C0 File Offset: 0x000683C0 public unsafe GameObject SE_AUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080C RID: 2060 // (get) Token: 0x06001906 RID: 6406 RVA: 0x0006A1E8 File Offset: 0x000683E8 // (set) Token: 0x06001907 RID: 6407 RVA: 0x0006A21C File Offset: 0x0006841C public unsafe GameObject SE_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080D RID: 2061 // (get) Token: 0x06001908 RID: 6408 RVA: 0x0006A244 File Offset: 0x00068444 // (set) Token: 0x06001909 RID: 6409 RVA: 0x0006A278 File Offset: 0x00068478 public unsafe GameObject SE_FireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080E RID: 2062 // (get) Token: 0x0600190A RID: 6410 RVA: 0x0006A2A0 File Offset: 0x000684A0 // (set) Token: 0x0600190B RID: 6411 RVA: 0x0006A2D4 File Offset: 0x000684D4 public unsafe GameObject SE_FireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080F RID: 2063 // (get) Token: 0x0600190C RID: 6412 RVA: 0x0006A2FC File Offset: 0x000684FC // (set) Token: 0x0600190D RID: 6413 RVA: 0x0006A330 File Offset: 0x00068530 public unsafe GameObject SE_CDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000810 RID: 2064 // (get) Token: 0x0600190E RID: 6414 RVA: 0x0006A358 File Offset: 0x00068558 // (set) Token: 0x0600190F RID: 6415 RVA: 0x0006A38C File Offset: 0x0006858C public unsafe GameObject SE_WDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000811 RID: 2065 // (get) Token: 0x06001910 RID: 6416 RVA: 0x0006A3B4 File Offset: 0x000685B4 // (set) Token: 0x06001911 RID: 6417 RVA: 0x0006A3E8 File Offset: 0x000685E8 public unsafe SoundEffect g_SEScriptEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000812 RID: 2066 // (get) Token: 0x06001912 RID: 6418 RVA: 0x0006A410 File Offset: 0x00068610 // (set) Token: 0x06001913 RID: 6419 RVA: 0x0006A444 File Offset: 0x00068644 public unsafe SoundEffect g_SEScriptWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000813 RID: 2067 // (get) Token: 0x06001914 RID: 6420 RVA: 0x0006A46C File Offset: 0x0006866C // (set) Token: 0x06001915 RID: 6421 RVA: 0x0006A4A0 File Offset: 0x000686A0 public unsafe SoundEffect g_SEScriptWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000814 RID: 2068 // (get) Token: 0x06001916 RID: 6422 RVA: 0x0006A4C8 File Offset: 0x000686C8 // (set) Token: 0x06001917 RID: 6423 RVA: 0x0006A4FC File Offset: 0x000686FC public unsafe SoundEffect g_SEScriptDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000815 RID: 2069 // (get) Token: 0x06001918 RID: 6424 RVA: 0x0006A524 File Offset: 0x00068724 // (set) Token: 0x06001919 RID: 6425 RVA: 0x0006A558 File Offset: 0x00068758 public unsafe SoundEffect g_SEScriptFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000816 RID: 2070 // (get) Token: 0x0600191A RID: 6426 RVA: 0x0006A580 File Offset: 0x00068780 // (set) Token: 0x0600191B RID: 6427 RVA: 0x0006A5B4 File Offset: 0x000687B4 public unsafe SoundEffect g_SEScriptStartFight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000817 RID: 2071 // (get) Token: 0x0600191C RID: 6428 RVA: 0x0006A5DC File Offset: 0x000687DC // (set) Token: 0x0600191D RID: 6429 RVA: 0x0006A610 File Offset: 0x00068810 public unsafe SoundEffect g_SEScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000818 RID: 2072 // (get) Token: 0x0600191E RID: 6430 RVA: 0x0006A638 File Offset: 0x00068838 // (set) Token: 0x0600191F RID: 6431 RVA: 0x0006A66C File Offset: 0x0006886C public unsafe SoundEffect g_SEScriptDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000819 RID: 2073 // (get) Token: 0x06001920 RID: 6432 RVA: 0x0006A694 File Offset: 0x00068894 // (set) Token: 0x06001921 RID: 6433 RVA: 0x0006A6C8 File Offset: 0x000688C8 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700081A RID: 2074 // (get) Token: 0x06001922 RID: 6434 RVA: 0x0006A6F0 File Offset: 0x000688F0 // (set) Token: 0x06001923 RID: 6435 RVA: 0x0006A724 File Offset: 0x00068924 public unsafe SoundEffect g_SEStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700081B RID: 2075 // (get) Token: 0x06001924 RID: 6436 RVA: 0x0006A74C File Offset: 0x0006894C // (set) Token: 0x06001925 RID: 6437 RVA: 0x0006A780 File Offset: 0x00068980 public unsafe SoundEffect g_SEStartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700081C RID: 2076 // (get) Token: 0x06001926 RID: 6438 RVA: 0x0006A7A8 File Offset: 0x000689A8 // (set) Token: 0x06001927 RID: 6439 RVA: 0x0006A7DC File Offset: 0x000689DC public unsafe SoundEffect g_SEBeamShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700081D RID: 2077 // (get) Token: 0x06001928 RID: 6440 RVA: 0x0006A804 File Offset: 0x00068A04 // (set) Token: 0x06001929 RID: 6441 RVA: 0x0006A838 File Offset: 0x00068A38 public unsafe SoundEffect g_SEBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700081E RID: 2078 // (get) Token: 0x0600192A RID: 6442 RVA: 0x0006A860 File Offset: 0x00068A60 // (set) Token: 0x0600192B RID: 6443 RVA: 0x0006A894 File Offset: 0x00068A94 public unsafe SoundEffect g_SEBeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700081F RID: 2079 // (get) Token: 0x0600192C RID: 6444 RVA: 0x0006A8BC File Offset: 0x00068ABC // (set) Token: 0x0600192D RID: 6445 RVA: 0x0006A8F0 File Offset: 0x00068AF0 public unsafe SoundEffect g_SEAFour { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000820 RID: 2080 // (get) Token: 0x0600192E RID: 6446 RVA: 0x0006A918 File Offset: 0x00068B18 // (set) Token: 0x0600192F RID: 6447 RVA: 0x0006A94C File Offset: 0x00068B4C public unsafe SoundEffect g_SEAHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000821 RID: 2081 // (get) Token: 0x06001930 RID: 6448 RVA: 0x0006A974 File Offset: 0x00068B74 // (set) Token: 0x06001931 RID: 6449 RVA: 0x0006A9A8 File Offset: 0x00068BA8 public unsafe SoundEffect g_SEAJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000822 RID: 2082 // (get) Token: 0x06001932 RID: 6450 RVA: 0x0006A9D0 File Offset: 0x00068BD0 // (set) Token: 0x06001933 RID: 6451 RVA: 0x0006AA04 File Offset: 0x00068C04 public unsafe SoundEffect g_SEASprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000823 RID: 2083 // (get) Token: 0x06001934 RID: 6452 RVA: 0x0006AA2C File Offset: 0x00068C2C // (set) Token: 0x06001935 RID: 6453 RVA: 0x0006AA60 File Offset: 0x00068C60 public unsafe SoundEffect g_SEARotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000824 RID: 2084 // (get) Token: 0x06001936 RID: 6454 RVA: 0x0006AA88 File Offset: 0x00068C88 // (set) Token: 0x06001937 RID: 6455 RVA: 0x0006AABC File Offset: 0x00068CBC public unsafe SoundEffect g_SEABulletCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000825 RID: 2085 // (get) Token: 0x06001938 RID: 6456 RVA: 0x0006AAE4 File Offset: 0x00068CE4 // (set) Token: 0x06001939 RID: 6457 RVA: 0x0006AB18 File Offset: 0x00068D18 public unsafe SoundEffect g_SEAUpDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000826 RID: 2086 // (get) Token: 0x0600193A RID: 6458 RVA: 0x0006AB40 File Offset: 0x00068D40 // (set) Token: 0x0600193B RID: 6459 RVA: 0x0006AB74 File Offset: 0x00068D74 public unsafe SoundEffect g_SEAUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000827 RID: 2087 // (get) Token: 0x0600193C RID: 6460 RVA: 0x0006AB9C File Offset: 0x00068D9C // (set) Token: 0x0600193D RID: 6461 RVA: 0x0006ABD0 File Offset: 0x00068DD0 public unsafe SoundEffect g_SEFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000828 RID: 2088 // (get) Token: 0x0600193E RID: 6462 RVA: 0x0006ABF8 File Offset: 0x00068DF8 // (set) Token: 0x0600193F RID: 6463 RVA: 0x0006AC2C File Offset: 0x00068E2C public unsafe SoundEffect g_SECDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000829 RID: 2089 // (get) Token: 0x06001940 RID: 6464 RVA: 0x0006AC54 File Offset: 0x00068E54 // (set) Token: 0x06001941 RID: 6465 RVA: 0x0006AC88 File Offset: 0x00068E88 public unsafe SoundEffect g_SEWDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700082A RID: 2090 // (get) Token: 0x06001942 RID: 6466 RVA: 0x0006ACB0 File Offset: 0x00068EB0 // (set) Token: 0x06001943 RID: 6467 RVA: 0x0006ACE4 File Offset: 0x00068EE4 public unsafe SoundEffectPool g_SEPABulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700082B RID: 2091 // (get) Token: 0x06001944 RID: 6468 RVA: 0x0006AD0C File Offset: 0x00068F0C // (set) Token: 0x06001945 RID: 6469 RVA: 0x0006AD40 File Offset: 0x00068F40 public unsafe SoundEffectPool g_SEPABulletCollisionPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700082C RID: 2092 // (get) Token: 0x06001946 RID: 6470 RVA: 0x0006AD68 File Offset: 0x00068F68 // (set) Token: 0x06001947 RID: 6471 RVA: 0x0006AD9C File Offset: 0x00068F9C public unsafe SoundEffectPool g_SEFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700082D RID: 2093 // (get) Token: 0x06001948 RID: 6472 RVA: 0x0006ADC4 File Offset: 0x00068FC4 // (set) Token: 0x06001949 RID: 6473 RVA: 0x0006ADF8 File Offset: 0x00068FF8 public unsafe SoundEffectPool g_SEFireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700082E RID: 2094 // (get) Token: 0x0600194A RID: 6474 RVA: 0x0006AE20 File Offset: 0x00069020 // (set) Token: 0x0600194B RID: 6475 RVA: 0x0006AE48 File Offset: 0x00069048 public unsafe bool g_bSEScriptEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake)) = value; } } // Token: 0x1700082F RID: 2095 // (get) Token: 0x0600194C RID: 6476 RVA: 0x0006AE6C File Offset: 0x0006906C // (set) Token: 0x0600194D RID: 6477 RVA: 0x0006AE94 File Offset: 0x00069094 public unsafe float g_fSEScriptEarthquakeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume)) = value; } } // Token: 0x17000830 RID: 2096 // (get) Token: 0x0600194E RID: 6478 RVA: 0x0006AEB8 File Offset: 0x000690B8 // (set) Token: 0x0600194F RID: 6479 RVA: 0x0006AEE0 File Offset: 0x000690E0 public unsafe int g_iSEScriptWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood)) = value; } } // Token: 0x17000831 RID: 2097 // (get) Token: 0x06001950 RID: 6480 RVA: 0x0006AF04 File Offset: 0x00069104 // (set) Token: 0x06001951 RID: 6481 RVA: 0x0006AF22 File Offset: 0x00069122 public unsafe static float g_fSEScriptWoodFrequency01 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&value)); } } // Token: 0x17000832 RID: 2098 // (get) Token: 0x06001952 RID: 6482 RVA: 0x0006AF34 File Offset: 0x00069134 // (set) Token: 0x06001953 RID: 6483 RVA: 0x0006AF52 File Offset: 0x00069152 public unsafe static float g_fSEScriptWoodFrequency02 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&value)); } } // Token: 0x17000833 RID: 2099 // (get) Token: 0x06001954 RID: 6484 RVA: 0x0006AF64 File Offset: 0x00069164 // (set) Token: 0x06001955 RID: 6485 RVA: 0x0006AF8C File Offset: 0x0006918C public unsafe float g_fSEScriptWoodFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal)) = value; } } // Token: 0x17000834 RID: 2100 // (get) Token: 0x06001956 RID: 6486 RVA: 0x0006AFB0 File Offset: 0x000691B0 // (set) Token: 0x06001957 RID: 6487 RVA: 0x0006AFCE File Offset: 0x000691CE public unsafe static float g_fSEScriptDragFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&value)); } } // Token: 0x17000835 RID: 2101 // (get) Token: 0x06001958 RID: 6488 RVA: 0x0006AFE0 File Offset: 0x000691E0 // (set) Token: 0x06001959 RID: 6489 RVA: 0x0006B008 File Offset: 0x00069208 public unsafe float g_fSEScriptDragFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal)) = value; } } // Token: 0x17000836 RID: 2102 // (get) Token: 0x0600195A RID: 6490 RVA: 0x0006B02C File Offset: 0x0006922C // (set) Token: 0x0600195B RID: 6491 RVA: 0x0006B054 File Offset: 0x00069254 public unsafe bool g_bSEScriptDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy)) = value; } } // Token: 0x17000837 RID: 2103 // (get) Token: 0x0600195C RID: 6492 RVA: 0x0006B078 File Offset: 0x00069278 // (set) Token: 0x0600195D RID: 6493 RVA: 0x0006B0A0 File Offset: 0x000692A0 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000838 RID: 2104 // (get) Token: 0x0600195E RID: 6494 RVA: 0x0006B0C4 File Offset: 0x000692C4 // (set) Token: 0x0600195F RID: 6495 RVA: 0x0006B0EC File Offset: 0x000692EC public unsafe bool g_bSEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value; } } // Token: 0x17000839 RID: 2105 // (get) Token: 0x06001960 RID: 6496 RVA: 0x0006B110 File Offset: 0x00069310 // (set) Token: 0x06001961 RID: 6497 RVA: 0x0006B138 File Offset: 0x00069338 public unsafe bool g_bSEMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value; } } // Token: 0x1700083A RID: 2106 // (get) Token: 0x06001962 RID: 6498 RVA: 0x0006B15C File Offset: 0x0006935C // (set) Token: 0x06001963 RID: 6499 RVA: 0x0006B184 File Offset: 0x00069384 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x1700083B RID: 2107 // (get) Token: 0x06001964 RID: 6500 RVA: 0x0006B1A8 File Offset: 0x000693A8 // (set) Token: 0x06001965 RID: 6501 RVA: 0x0006B1D0 File Offset: 0x000693D0 public unsafe float g_fSEMovePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch)) = value; } } // Token: 0x1700083C RID: 2108 // (get) Token: 0x06001966 RID: 6502 RVA: 0x0006B1F4 File Offset: 0x000693F4 // (set) Token: 0x06001967 RID: 6503 RVA: 0x0006B21C File Offset: 0x0006941C public unsafe bool g_bSEStartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind)) = value; } } // Token: 0x1700083D RID: 2109 // (get) Token: 0x06001968 RID: 6504 RVA: 0x0006B240 File Offset: 0x00069440 // (set) Token: 0x06001969 RID: 6505 RVA: 0x0006B268 File Offset: 0x00069468 public unsafe float g_fSEStartUpWindVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value; } } // Token: 0x1700083E RID: 2110 // (get) Token: 0x0600196A RID: 6506 RVA: 0x0006B28C File Offset: 0x0006948C // (set) Token: 0x0600196B RID: 6507 RVA: 0x0006B2B4 File Offset: 0x000694B4 public unsafe float g_fSEStartUpWindPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value; } } // Token: 0x1700083F RID: 2111 // (get) Token: 0x0600196C RID: 6508 RVA: 0x0006B2D8 File Offset: 0x000694D8 // (set) Token: 0x0600196D RID: 6509 RVA: 0x0006B300 File Offset: 0x00069500 public unsafe float g_fSEBeamVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume)) = value; } } // Token: 0x17000840 RID: 2112 // (get) Token: 0x0600196E RID: 6510 RVA: 0x0006B324 File Offset: 0x00069524 // (set) Token: 0x0600196F RID: 6511 RVA: 0x0006B34C File Offset: 0x0006954C public unsafe float g_fSEBeamPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch)) = value; } } // Token: 0x17000841 RID: 2113 // (get) Token: 0x06001970 RID: 6512 RVA: 0x0006B370 File Offset: 0x00069570 // (set) Token: 0x06001971 RID: 6513 RVA: 0x0006B398 File Offset: 0x00069598 public unsafe bool g_bSEAUpDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag)) = value; } } // Token: 0x17000842 RID: 2114 // (get) Token: 0x06001972 RID: 6514 RVA: 0x0006B3BC File Offset: 0x000695BC // (set) Token: 0x06001973 RID: 6515 RVA: 0x0006B3E4 File Offset: 0x000695E4 public unsafe float g_fSEAUpDragVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume)) = value; } } // Token: 0x040011E5 RID: 4581 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040011E6 RID: 4582 private static readonly IntPtr NativeFieldInfoPtr_PosWeaponRoot; // Token: 0x040011E7 RID: 4583 private static readonly IntPtr NativeFieldInfoPtr_BoneWeaponRoot; // Token: 0x040011E8 RID: 4584 private static readonly IntPtr NativeFieldInfoPtr_g_CCPosWeapoinFollow; // Token: 0x040011E9 RID: 4585 private static readonly IntPtr NativeFieldInfoPtr_g_TPosWeaponFollow; // Token: 0x040011EA RID: 4586 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponMove; // Token: 0x040011EB RID: 4587 private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMesh; // Token: 0x040011EC RID: 4588 private static readonly IntPtr NativeFieldInfoPtr_g_CharMesh; // Token: 0x040011ED RID: 4589 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040011EE RID: 4590 private static readonly IntPtr NativeFieldInfoPtr_g_MatWHead; // Token: 0x040011EF RID: 4591 private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandL; // Token: 0x040011F0 RID: 4592 private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandR; // Token: 0x040011F1 RID: 4593 private static readonly IntPtr NativeFieldInfoPtr_g_fMCharDamage; // Token: 0x040011F2 RID: 4594 private static readonly IntPtr NativeFieldInfoPtr_g_fMWHeadDamage; // Token: 0x040011F3 RID: 4595 private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandLDamege; // Token: 0x040011F4 RID: 4596 private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandRDamage; // Token: 0x040011F5 RID: 4597 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040011F6 RID: 4598 private static readonly IntPtr NativeFieldInfoPtr_g_CWHeadGlow; // Token: 0x040011F7 RID: 4599 private static readonly IntPtr NativeFieldInfoPtr_g_CWHandLGlow; // Token: 0x040011F8 RID: 4600 private static readonly IntPtr NativeFieldInfoPtr_g_CWhandRGlow; // Token: 0x040011F9 RID: 4601 private static readonly IntPtr NativeFieldInfoPtr_g_bOpeningMaterial; // Token: 0x040011FA RID: 4602 private static readonly IntPtr NativeFieldInfoPtr_g_bWHandL; // Token: 0x040011FB RID: 4603 private static readonly IntPtr NativeFieldInfoPtr_g_bWHandR; // Token: 0x040011FC RID: 4604 private static readonly IntPtr NativeFieldInfoPtr_g_bWHead; // Token: 0x040011FD RID: 4605 private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusL; // Token: 0x040011FE RID: 4606 private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusR; // Token: 0x040011FF RID: 4607 private static readonly IntPtr NativeFieldInfoPtr_g_fWHeadPlus; // Token: 0x04001200 RID: 4608 private static readonly IntPtr NativeFieldInfoPtr_PS_Floor; // Token: 0x04001201 RID: 4609 private static readonly IntPtr NativeFieldInfoPtr_PS_Head; // Token: 0x04001202 RID: 4610 private static readonly IntPtr NativeFieldInfoPtr_PS_HeadStart; // Token: 0x04001203 RID: 4611 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04001204 RID: 4612 private static readonly IntPtr NativeFieldInfoPtr_PS_HandL; // Token: 0x04001205 RID: 4613 private static readonly IntPtr NativeFieldInfoPtr_PS_HandR; // Token: 0x04001206 RID: 4614 private static readonly IntPtr NativeFieldInfoPtr_PS_HandLStart; // Token: 0x04001207 RID: 4615 private static readonly IntPtr NativeFieldInfoPtr_PS_HandRStart; // Token: 0x04001208 RID: 4616 private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandL; // Token: 0x04001209 RID: 4617 private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandR; // Token: 0x0400120A RID: 4618 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01; // Token: 0x0400120B RID: 4619 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02; // Token: 0x0400120C RID: 4620 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03; // Token: 0x0400120D RID: 4621 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer; // Token: 0x0400120E RID: 4622 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackUp_End; // Token: 0x0400120F RID: 4623 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJump; // Token: 0x04001210 RID: 4624 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart; // Token: 0x04001211 RID: 4625 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStartPlus; // Token: 0x04001212 RID: 4626 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate; // Token: 0x04001213 RID: 4627 private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam; // Token: 0x04001214 RID: 4628 private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision; // Token: 0x04001215 RID: 4629 private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart; // Token: 0x04001216 RID: 4630 private static readonly IntPtr NativeFieldInfoPtr_Eff_Bullet; // Token: 0x04001217 RID: 4631 private static readonly IntPtr NativeFieldInfoPtr_Eff_BulletCollision; // Token: 0x04001218 RID: 4632 private static readonly IntPtr NativeFieldInfoPtr_EffBulletFire; // Token: 0x04001219 RID: 4633 private static readonly IntPtr NativeFieldInfoPtr_EffOpening01; // Token: 0x0400121A RID: 4634 private static readonly IntPtr NativeFieldInfoPtr_EffOpening02; // Token: 0x0400121B RID: 4635 private static readonly IntPtr NativeFieldInfoPtr_EffFireBallV2; // Token: 0x0400121C RID: 4636 private static readonly IntPtr NativeFieldInfoPtr_EffFloorExp; // Token: 0x0400121D RID: 4637 private static readonly IntPtr NativeFieldInfoPtr_EffAttackJumpPlus; // Token: 0x0400121E RID: 4638 private static readonly IntPtr NativeFieldInfoPtr_EffAttackUpPlus; // Token: 0x0400121F RID: 4639 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront; // Token: 0x04001220 RID: 4640 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintBack; // Token: 0x04001221 RID: 4641 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintLeft; // Token: 0x04001222 RID: 4642 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintRight; // Token: 0x04001223 RID: 4643 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront_Loop; // Token: 0x04001224 RID: 4644 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintHand_Loop; // Token: 0x04001225 RID: 4645 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion; // Token: 0x04001226 RID: 4646 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL01; // Token: 0x04001227 RID: 4647 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL02; // Token: 0x04001228 RID: 4648 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL03; // Token: 0x04001229 RID: 4649 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL04; // Token: 0x0400122A RID: 4650 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR01; // Token: 0x0400122B RID: 4651 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR02; // Token: 0x0400122C RID: 4652 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR03; // Token: 0x0400122D RID: 4653 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR04; // Token: 0x0400122E RID: 4654 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamL; // Token: 0x0400122F RID: 4655 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamR; // Token: 0x04001230 RID: 4656 private static readonly IntPtr NativeFieldInfoPtr_LightFloor; // Token: 0x04001231 RID: 4657 private static readonly IntPtr NativeFieldInfoPtr_LightDestory; // Token: 0x04001232 RID: 4658 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01; // Token: 0x04001233 RID: 4659 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02; // Token: 0x04001234 RID: 4660 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03; // Token: 0x04001235 RID: 4661 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer; // Token: 0x04001236 RID: 4662 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUp_End; // Token: 0x04001237 RID: 4663 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJump; // Token: 0x04001238 RID: 4664 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart; // Token: 0x04001239 RID: 4665 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStartPlus; // Token: 0x0400123A RID: 4666 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate; // Token: 0x0400123B RID: 4667 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam; // Token: 0x0400123C RID: 4668 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision; // Token: 0x0400123D RID: 4669 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart; // Token: 0x0400123E RID: 4670 private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet; // Token: 0x0400123F RID: 4671 private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletCollision; // Token: 0x04001240 RID: 4672 private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletFire; // Token: 0x04001241 RID: 4673 private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening01; // Token: 0x04001242 RID: 4674 private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening02; // Token: 0x04001243 RID: 4675 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallV2; // Token: 0x04001244 RID: 4676 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x04001245 RID: 4677 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpPlus; // Token: 0x04001246 RID: 4678 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUpPlus; // Token: 0x04001247 RID: 4679 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF; // Token: 0x04001248 RID: 4680 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintB; // Token: 0x04001249 RID: 4681 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintL; // Token: 0x0400124A RID: 4682 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintR; // Token: 0x0400124B RID: 4683 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF_Loop; // Token: 0x0400124C RID: 4684 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintHand_Loop; // Token: 0x0400124D RID: 4685 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion; // Token: 0x0400124E RID: 4686 private static readonly IntPtr NativeFieldInfoPtr_g_bBeam; // Token: 0x0400124F RID: 4687 private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL; // Token: 0x04001250 RID: 4688 private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR; // Token: 0x04001251 RID: 4689 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget; // Token: 0x04001252 RID: 4690 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget; // Token: 0x04001253 RID: 4691 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove; // Token: 0x04001254 RID: 4692 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove; // Token: 0x04001255 RID: 4693 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency; // Token: 0x04001256 RID: 4694 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal; // Token: 0x04001257 RID: 4695 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize; // Token: 0x04001258 RID: 4696 private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL; // Token: 0x04001259 RID: 4697 private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR; // Token: 0x0400125A RID: 4698 private static readonly IntPtr NativeFieldInfoPtr_g_bBulletEnable; // Token: 0x0400125B RID: 4699 private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequency; // Token: 0x0400125C RID: 4700 private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequencyVal; // Token: 0x0400125D RID: 4701 private static readonly IntPtr NativeFieldInfoPtr_g_bBulletFrieL; // Token: 0x0400125E RID: 4702 private static readonly IntPtr NativeFieldInfoPtr_g_iFireBallNum; // Token: 0x0400125F RID: 4703 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x04001260 RID: 4704 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x04001261 RID: 4705 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNumVal; // Token: 0x04001262 RID: 4706 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequency; // Token: 0x04001263 RID: 4707 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequencyVal; // Token: 0x04001264 RID: 4708 private static readonly IntPtr NativeFieldInfoPtr_g_LightRange; // Token: 0x04001265 RID: 4709 private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity; // Token: 0x04001266 RID: 4710 private static readonly IntPtr NativeFieldInfoPtr_g_fLightDestory; // Token: 0x04001267 RID: 4711 private static readonly IntPtr NativeFieldInfoPtr_g_AniWeaponFace; // Token: 0x04001268 RID: 4712 private static readonly IntPtr NativeFieldInfoPtr_g_fAniWeaponFaceWeapon; // Token: 0x04001269 RID: 4713 private static readonly IntPtr NativeFieldInfoPtr_DamagedObject; // Token: 0x0400126A RID: 4714 private static readonly IntPtr NativeFieldInfoPtr_ExplosionPos; // Token: 0x0400126B RID: 4715 private static readonly IntPtr NativeFieldInfoPtr_SC_Weapon; // Token: 0x0400126C RID: 4716 private static readonly IntPtr NativeFieldInfoPtr_BC_Weapon; // Token: 0x0400126D RID: 4717 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x0400126E RID: 4718 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathExplosion; // Token: 0x0400126F RID: 4719 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedRemove; // Token: 0x04001270 RID: 4720 private static readonly IntPtr NativeFieldInfoPtr_g_bBodyDestoryLight; // Token: 0x04001271 RID: 4721 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory; // Token: 0x04001272 RID: 4722 private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestoryLight; // Token: 0x04001273 RID: 4723 private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestory; // Token: 0x04001274 RID: 4724 private static readonly IntPtr NativeFieldInfoPtr_g_bSuck; // Token: 0x04001275 RID: 4725 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal; // Token: 0x04001276 RID: 4726 private static readonly IntPtr NativeFieldInfoPtr_g_bPlus; // Token: 0x04001277 RID: 4727 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptEarthquake; // Token: 0x04001278 RID: 4728 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWind; // Token: 0x04001279 RID: 4729 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWood; // Token: 0x0400127A RID: 4730 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDrag; // Token: 0x0400127B RID: 4731 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptFly; // Token: 0x0400127C RID: 4732 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptStartFight; // Token: 0x0400127D RID: 4733 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart; // Token: 0x0400127E RID: 4734 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroy; // Token: 0x0400127F RID: 4735 private static readonly IntPtr NativeFieldInfoPtr_SE_Move; // Token: 0x04001280 RID: 4736 private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp; // Token: 0x04001281 RID: 4737 private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind; // Token: 0x04001282 RID: 4738 private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot; // Token: 0x04001283 RID: 4739 private static readonly IntPtr NativeFieldInfoPtr_SE_Beam; // Token: 0x04001284 RID: 4740 private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision; // Token: 0x04001285 RID: 4741 private static readonly IntPtr NativeFieldInfoPtr_SE_AFour; // Token: 0x04001286 RID: 4742 private static readonly IntPtr NativeFieldInfoPtr_SE_AHammer; // Token: 0x04001287 RID: 4743 private static readonly IntPtr NativeFieldInfoPtr_SE_AJump; // Token: 0x04001288 RID: 4744 private static readonly IntPtr NativeFieldInfoPtr_SE_ASprint; // Token: 0x04001289 RID: 4745 private static readonly IntPtr NativeFieldInfoPtr_SE_ARotateStart; // Token: 0x0400128A RID: 4746 private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCharge; // Token: 0x0400128B RID: 4747 private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollision; // Token: 0x0400128C RID: 4748 private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollisionPlayer; // Token: 0x0400128D RID: 4749 private static readonly IntPtr NativeFieldInfoPtr_SE_AUpDrag; // Token: 0x0400128E RID: 4750 private static readonly IntPtr NativeFieldInfoPtr_SE_AUp; // Token: 0x0400128F RID: 4751 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorExp; // Token: 0x04001290 RID: 4752 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot; // Token: 0x04001291 RID: 4753 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallLoop; // Token: 0x04001292 RID: 4754 private static readonly IntPtr NativeFieldInfoPtr_SE_CDeadImpact; // Token: 0x04001293 RID: 4755 private static readonly IntPtr NativeFieldInfoPtr_SE_WDeadImpact; // Token: 0x04001294 RID: 4756 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptEarthquake; // Token: 0x04001295 RID: 4757 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWind; // Token: 0x04001296 RID: 4758 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWood; // Token: 0x04001297 RID: 4759 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDrag; // Token: 0x04001298 RID: 4760 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptFly; // Token: 0x04001299 RID: 4761 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptStartFight; // Token: 0x0400129A RID: 4762 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart; // Token: 0x0400129B RID: 4763 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroy; // Token: 0x0400129C RID: 4764 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x0400129D RID: 4765 private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp; // Token: 0x0400129E RID: 4766 private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind; // Token: 0x0400129F RID: 4767 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot; // Token: 0x040012A0 RID: 4768 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam; // Token: 0x040012A1 RID: 4769 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision; // Token: 0x040012A2 RID: 4770 private static readonly IntPtr NativeFieldInfoPtr_g_SEAFour; // Token: 0x040012A3 RID: 4771 private static readonly IntPtr NativeFieldInfoPtr_g_SEAHammer; // Token: 0x040012A4 RID: 4772 private static readonly IntPtr NativeFieldInfoPtr_g_SEAJump; // Token: 0x040012A5 RID: 4773 private static readonly IntPtr NativeFieldInfoPtr_g_SEASprint; // Token: 0x040012A6 RID: 4774 private static readonly IntPtr NativeFieldInfoPtr_g_SEARotateStart; // Token: 0x040012A7 RID: 4775 private static readonly IntPtr NativeFieldInfoPtr_g_SEABulletCharge; // Token: 0x040012A8 RID: 4776 private static readonly IntPtr NativeFieldInfoPtr_g_SEAUpDrag; // Token: 0x040012A9 RID: 4777 private static readonly IntPtr NativeFieldInfoPtr_g_SEAUp; // Token: 0x040012AA RID: 4778 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorExp; // Token: 0x040012AB RID: 4779 private static readonly IntPtr NativeFieldInfoPtr_g_SECDeadImpact; // Token: 0x040012AC RID: 4780 private static readonly IntPtr NativeFieldInfoPtr_g_SEWDeadImpact; // Token: 0x040012AD RID: 4781 private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollision; // Token: 0x040012AE RID: 4782 private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollisionPlayer; // Token: 0x040012AF RID: 4783 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot; // Token: 0x040012B0 RID: 4784 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop; // Token: 0x040012B1 RID: 4785 private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptEarthquake; // Token: 0x040012B2 RID: 4786 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume; // Token: 0x040012B3 RID: 4787 private static readonly IntPtr NativeFieldInfoPtr_g_iSEScriptWood; // Token: 0x040012B4 RID: 4788 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency01; // Token: 0x040012B5 RID: 4789 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency02; // Token: 0x040012B6 RID: 4790 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal; // Token: 0x040012B7 RID: 4791 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequency; // Token: 0x040012B8 RID: 4792 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal; // Token: 0x040012B9 RID: 4793 private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptDestroy; // Token: 0x040012BA RID: 4794 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x040012BB RID: 4795 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove; // Token: 0x040012BC RID: 4796 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed; // Token: 0x040012BD RID: 4797 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x040012BE RID: 4798 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch; // Token: 0x040012BF RID: 4799 private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind; // Token: 0x040012C0 RID: 4800 private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume; // Token: 0x040012C1 RID: 4801 private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch; // Token: 0x040012C2 RID: 4802 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume; // Token: 0x040012C3 RID: 4803 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch; // Token: 0x040012C4 RID: 4804 private static readonly IntPtr NativeFieldInfoPtr_g_bSEAUpDrag; // Token: 0x040012C5 RID: 4805 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAUpDragVolume; // Token: 0x040012C6 RID: 4806 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040012C7 RID: 4807 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040012C8 RID: 4808 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x040012C9 RID: 4809 private static readonly IntPtr NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0; // Token: 0x040012CA RID: 4810 private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0; // Token: 0x040012CB RID: 4811 private static readonly IntPtr NativeMethodInfoPtr_DamagedWHead_Public_Void_0; // Token: 0x040012CC RID: 4812 private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandL_Public_Void_0; // Token: 0x040012CD RID: 4813 private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandR_Public_Void_0; // Token: 0x040012CE RID: 4814 private static readonly IntPtr NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0; // Token: 0x040012CF RID: 4815 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040012D0 RID: 4816 private static readonly IntPtr NativeMethodInfoPtr_StartHandL_Public_Void_0; // Token: 0x040012D1 RID: 4817 private static readonly IntPtr NativeMethodInfoPtr_StartHandR_Public_Void_0; // Token: 0x040012D2 RID: 4818 private static readonly IntPtr NativeMethodInfoPtr_StartHands_Public_Void_0; // Token: 0x040012D3 RID: 4819 private static readonly IntPtr NativeMethodInfoPtr_StartHead_Public_Void_0; // Token: 0x040012D4 RID: 4820 private static readonly IntPtr NativeMethodInfoPtr_EndHandL_Public_Void_0; // Token: 0x040012D5 RID: 4821 private static readonly IntPtr NativeMethodInfoPtr_EndHandR_Public_Void_0; // Token: 0x040012D6 RID: 4822 private static readonly IntPtr NativeMethodInfoPtr_EndHands_Public_Void_0; // Token: 0x040012D7 RID: 4823 private static readonly IntPtr NativeMethodInfoPtr_EndHead_Public_Void_0; // Token: 0x040012D8 RID: 4824 private static readonly IntPtr NativeMethodInfoPtr_PlayRotateStart_Public_Void_0; // Token: 0x040012D9 RID: 4825 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x040012DA RID: 4826 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0; // Token: 0x040012DB RID: 4827 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0; // Token: 0x040012DC RID: 4828 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0; // Token: 0x040012DD RID: 4829 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0; // Token: 0x040012DE RID: 4830 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0; // Token: 0x040012DF RID: 4831 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0; // Token: 0x040012E0 RID: 4832 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0; // Token: 0x040012E1 RID: 4833 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0; // Token: 0x040012E2 RID: 4834 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0; // Token: 0x040012E3 RID: 4835 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0; // Token: 0x040012E4 RID: 4836 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0; // Token: 0x040012E5 RID: 4837 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0; // Token: 0x040012E6 RID: 4838 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0; // Token: 0x040012E7 RID: 4839 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0; // Token: 0x040012E8 RID: 4840 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0; // Token: 0x040012E9 RID: 4841 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0; // Token: 0x040012EA RID: 4842 private static readonly IntPtr NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0; // Token: 0x040012EB RID: 4843 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0; // Token: 0x040012EC RID: 4844 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0; // Token: 0x040012ED RID: 4845 private static readonly IntPtr NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0; // Token: 0x040012EE RID: 4846 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0; // Token: 0x040012EF RID: 4847 private static readonly IntPtr NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0; // Token: 0x040012F0 RID: 4848 private static readonly IntPtr NativeMethodInfoPtr_StartShotBullet_Public_Void_0; // Token: 0x040012F1 RID: 4849 private static readonly IntPtr NativeMethodInfoPtr_StopShotBullet_Public_Void_0; // Token: 0x040012F2 RID: 4850 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0; // Token: 0x040012F3 RID: 4851 private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0; // Token: 0x040012F4 RID: 4852 private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0; // Token: 0x040012F5 RID: 4853 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0; // Token: 0x040012F6 RID: 4854 private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening01_Public_Void_0; // Token: 0x040012F7 RID: 4855 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0; // Token: 0x040012F8 RID: 4856 private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening02_Public_Void_0; // Token: 0x040012F9 RID: 4857 private static readonly IntPtr NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0; // Token: 0x040012FA RID: 4858 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0; // Token: 0x040012FB RID: 4859 private static readonly IntPtr NativeMethodInfoPtr_SetScriptWood_Public_Void_0; // Token: 0x040012FC RID: 4860 private static readonly IntPtr NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0; // Token: 0x040012FD RID: 4861 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x040012FE RID: 4862 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0; // Token: 0x040012FF RID: 4863 private static readonly IntPtr NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0; // Token: 0x04001300 RID: 4864 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0; // Token: 0x04001301 RID: 4865 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x04001302 RID: 4866 private static readonly IntPtr NativeMethodInfoPtr_ChangeRibbon_Public_Void_0; // Token: 0x04001303 RID: 4867 private static readonly IntPtr NativeMethodInfoPtr_CloseRibbon_Public_Void_0; // Token: 0x04001304 RID: 4868 private static readonly IntPtr NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0; // Token: 0x04001305 RID: 4869 private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Void_0; // Token: 0x04001306 RID: 4870 private static readonly IntPtr NativeMethodInfoPtr_SetPlus_Public_Void_0; // Token: 0x04001307 RID: 4871 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAFour_Public_Void_0; // Token: 0x04001308 RID: 4872 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0; // Token: 0x04001309 RID: 4873 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAJump_Public_Void_0; // Token: 0x0400130A RID: 4874 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAUp_Public_Void_0; // Token: 0x0400130B RID: 4875 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x0400130C RID: 4876 private static readonly IntPtr NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0; // Token: 0x0400130D RID: 4877 private static readonly IntPtr NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0; // Token: 0x0400130E RID: 4878 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400130F RID: 4879 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }