using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000BA RID: 186 public class BossLevel03BigEffectPlay : MonoBehaviour { // Token: 0x060019FA RID: 6650 RVA: 0x0006D2F8 File Offset: 0x0006B4F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511732, XrefRangeEnd = 511753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060019FB RID: 6651 RVA: 0x0006D33C File Offset: 0x0006B53C [CallerCount(1)] [CachedScanResults(RefRangeStart = 512146, RefRangeEnd = 512147, XrefRangeStart = 511753, XrefRangeEnd = 512146, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(Animator Anim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060019FC RID: 6652 RVA: 0x0006D398 File Offset: 0x0006B598 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512147, XrefRangeEnd = 512194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060019FD RID: 6653 RVA: 0x0006D3DC File Offset: 0x0006B5DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512194, XrefRangeEnd = 512196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060019FE RID: 6654 RVA: 0x0006D420 File Offset: 0x0006B620 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512247, RefRangeEnd = 512248, XrefRangeStart = 512196, XrefRangeEnd = 512247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060019FF RID: 6655 RVA: 0x0006D464 File Offset: 0x0006B664 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512272, RefRangeEnd = 512273, XrefRangeStart = 512248, XrefRangeEnd = 512272, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEffect(int iScriptLevel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iScriptLevel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A00 RID: 6656 RVA: 0x0006D4B8 File Offset: 0x0006B6B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512337, RefRangeEnd = 512338, XrefRangeStart = 512273, XrefRangeEnd = 512337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateScript(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A01 RID: 6657 RVA: 0x0006D50C File Offset: 0x0006B70C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512338, XrefRangeEnd = 512349, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipScript() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A02 RID: 6658 RVA: 0x0006D550 File Offset: 0x0006B750 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512380, RefRangeEnd = 512381, XrefRangeStart = 512349, XrefRangeEnd = 512380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipScript02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A03 RID: 6659 RVA: 0x0006D594 File Offset: 0x0006B794 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512399, RefRangeEnd = 512400, XrefRangeStart = 512381, XrefRangeEnd = 512399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMaterial(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A04 RID: 6660 RVA: 0x0006D5E8 File Offset: 0x0006B7E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512425, RefRangeEnd = 512426, XrefRangeStart = 512400, XrefRangeEnd = 512425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A05 RID: 6661 RVA: 0x0006D62C File Offset: 0x0006B82C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512426, XrefRangeEnd = 512440, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A06 RID: 6662 RVA: 0x0006D670 File Offset: 0x0006B870 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512440, XrefRangeEnd = 512441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A07 RID: 6663 RVA: 0x0006D6B4 File Offset: 0x0006B8B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512441, XrefRangeEnd = 512443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEEarthQuake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A08 RID: 6664 RVA: 0x0006D6F8 File Offset: 0x0006B8F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512443, XrefRangeEnd = 512445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopSEEarthQuake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A09 RID: 6665 RVA: 0x0006D73C File Offset: 0x0006B93C [CallerCount(4)] [CachedScanResults(RefRangeStart = 512446, RefRangeEnd = 512450, XrefRangeStart = 512445, XrefRangeEnd = 512446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A0A RID: 6666 RVA: 0x0006D790 File Offset: 0x0006B990 [CallerCount(2)] [CachedScanResults(RefRangeStart = 512451, RefRangeEnd = 512453, XrefRangeStart = 512450, XrefRangeEnd = 512451, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A0B RID: 6667 RVA: 0x0006D7E4 File Offset: 0x0006B9E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512453, XrefRangeEnd = 512466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpeningLava() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A0C RID: 6668 RVA: 0x0006D828 File Offset: 0x0006BA28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512469, RefRangeEnd = 512470, XrefRangeStart = 512466, XrefRangeEnd = 512469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBodyLave() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A0D RID: 6669 RVA: 0x0006D86C File Offset: 0x0006BA6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512470, XrefRangeEnd = 512473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseEffBodyLava() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A0E RID: 6670 RVA: 0x0006D8B0 File Offset: 0x0006BAB0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512491, RefRangeEnd = 512492, XrefRangeStart = 512473, XrefRangeEnd = 512491, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A0F RID: 6671 RVA: 0x0006D8F4 File Offset: 0x0006BAF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512492, XrefRangeEnd = 512505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSweepL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A10 RID: 6672 RVA: 0x0006D938 File Offset: 0x0006BB38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512505, XrefRangeEnd = 512518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSweepR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A11 RID: 6673 RVA: 0x0006D97C File Offset: 0x0006BB7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 512529, RefRangeEnd = 512530, XrefRangeStart = 512518, XrefRangeEnd = 512529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A12 RID: 6674 RVA: 0x0006D9C0 File Offset: 0x0006BBC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512530, XrefRangeEnd = 512555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSplashBulletL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A13 RID: 6675 RVA: 0x0006DA04 File Offset: 0x0006BC04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512555, XrefRangeEnd = 512580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSplashBulletR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A14 RID: 6676 RVA: 0x0006DA48 File Offset: 0x0006BC48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512580, XrefRangeEnd = 512586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffThrowCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A15 RID: 6677 RVA: 0x0006DA8C File Offset: 0x0006BC8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512586, XrefRangeEnd = 512590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffThrowEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A16 RID: 6678 RVA: 0x0006DAD0 File Offset: 0x0006BCD0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512590, XrefRangeEnd = 512616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffThrowFireBall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A17 RID: 6679 RVA: 0x0006DB14 File Offset: 0x0006BD14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512616, XrefRangeEnd = 512632, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCharge(bool bFar) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bFar; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A18 RID: 6680 RVA: 0x0006DB68 File Offset: 0x0006BD68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512632, XrefRangeEnd = 512652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A19 RID: 6681 RVA: 0x0006DBAC File Offset: 0x0006BDAC [CallerCount(1)] [CachedScanResults(RefRangeStart = 512674, RefRangeEnd = 512675, XrefRangeStart = 512652, XrefRangeEnd = 512674, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeDamaged(int MP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref MP; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A1A RID: 6682 RVA: 0x0006DC00 File Offset: 0x0006BE00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512675, XrefRangeEnd = 512677, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A1B RID: 6683 RVA: 0x0006DC44 File Offset: 0x0006BE44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512677, XrefRangeEnd = 512688, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeFarComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A1C RID: 6684 RVA: 0x0006DC88 File Offset: 0x0006BE88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512688, XrefRangeEnd = 512711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeFarThrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A1D RID: 6685 RVA: 0x0006DCCC File Offset: 0x0006BECC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512711, XrefRangeEnd = 512728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttackData(string Name) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(Name); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A1E RID: 6686 RVA: 0x0006DD28 File Offset: 0x0006BF28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512728, XrefRangeEnd = 512737, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayWalkShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A1F RID: 6687 RVA: 0x0006DD6C File Offset: 0x0006BF6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 512752, RefRangeEnd = 512753, XrefRangeStart = 512737, XrefRangeEnd = 512752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EarthQuakeAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A20 RID: 6688 RVA: 0x0006DDB0 File Offset: 0x0006BFB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512753, XrefRangeEnd = 512754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenCollisionHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A21 RID: 6689 RVA: 0x0006DDF4 File Offset: 0x0006BFF4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 512755, RefRangeEnd = 512757, XrefRangeStart = 512754, XrefRangeEnd = 512755, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenCollisionHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A22 RID: 6690 RVA: 0x0006DE38 File Offset: 0x0006C038 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512759, RefRangeEnd = 512760, XrefRangeStart = 512757, XrefRangeEnd = 512759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenCollisionHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A23 RID: 6691 RVA: 0x0006DE7C File Offset: 0x0006C07C [CallerCount(0)] public unsafe void CloseCollisionHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A24 RID: 6692 RVA: 0x0006DEC0 File Offset: 0x0006C0C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512760, RefRangeEnd = 512761, XrefRangeStart = 512760, XrefRangeEnd = 512760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseCollisionHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A25 RID: 6693 RVA: 0x0006DF04 File Offset: 0x0006C104 [CallerCount(3)] [CachedScanResults(RefRangeStart = 512761, RefRangeEnd = 512764, XrefRangeStart = 512761, XrefRangeEnd = 512761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseCollisionHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A26 RID: 6694 RVA: 0x0006DF48 File Offset: 0x0006C148 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512807, RefRangeEnd = 512808, XrefRangeStart = 512764, XrefRangeEnd = 512807, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCollisionHandL(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A27 RID: 6695 RVA: 0x0006DF9C File Offset: 0x0006C19C [CallerCount(1)] [CachedScanResults(RefRangeStart = 512853, RefRangeEnd = 512854, XrefRangeStart = 512808, XrefRangeEnd = 512853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCollisionHandR(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A28 RID: 6696 RVA: 0x0006DFF0 File Offset: 0x0006C1F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512856, RefRangeEnd = 512857, XrefRangeStart = 512854, XrefRangeEnd = 512856, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseAttack02OtherCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A29 RID: 6697 RVA: 0x0006E034 File Offset: 0x0006C234 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512859, RefRangeEnd = 512860, XrefRangeStart = 512857, XrefRangeEnd = 512859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttack02Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A2A RID: 6698 RVA: 0x0006E078 File Offset: 0x0006C278 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512860, RefRangeEnd = 512861, XrefRangeStart = 512860, XrefRangeEnd = 512860, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenHandsWall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A2B RID: 6699 RVA: 0x0006E0BC File Offset: 0x0006C2BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512861, XrefRangeEnd = 512865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseHandsWall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A2C RID: 6700 RVA: 0x0006E100 File Offset: 0x0006C300 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512912, RefRangeEnd = 512913, XrefRangeStart = 512865, XrefRangeEnd = 512912, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateHandsWall(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A2D RID: 6701 RVA: 0x0006E154 File Offset: 0x0006C354 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512913, XrefRangeEnd = 513026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFloor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A2E RID: 6702 RVA: 0x0006E198 File Offset: 0x0006C398 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513026, XrefRangeEnd = 513030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetChargeAttackAngle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001A2F RID: 6703 RVA: 0x0006E1E8 File Offset: 0x0006C3E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513031, RefRangeEnd = 513032, XrefRangeStart = 513030, XrefRangeEnd = 513031, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetSceneForward() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001A30 RID: 6704 RVA: 0x0006E238 File Offset: 0x0006C438 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513033, RefRangeEnd = 513034, XrefRangeStart = 513032, XrefRangeEnd = 513033, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetBossTarget() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001A31 RID: 6705 RVA: 0x0006E288 File Offset: 0x0006C488 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513059, RefRangeEnd = 513060, XrefRangeStart = 513034, XrefRangeEnd = 513059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001A32 RID: 6706 RVA: 0x0006E2DC File Offset: 0x0006C4DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513060, XrefRangeEnd = 513071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel03BigEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001A33 RID: 6707 RVA: 0x0006E328 File Offset: 0x0006C528 // Note: this type is marked as 'beforefieldinit'. static BossLevel03BigEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03BigEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Anim"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshChar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshDoll"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShadowPow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colGlow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShadowSwitch"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_Collider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC_Collider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Cap_Collider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_ChargeCollider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandFire"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BigDestory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Volatilize"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_CeilingSmoke"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeLL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeLR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeRL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeRR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeUpFall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BossFallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorGoUpLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorGoUpSmoke"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CharacterLight"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DestoryLight"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackHandL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackHandR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_BossTarget"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LockPoint"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SC"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FloorUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FloorUpDamaged"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor02L"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor02R"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03LL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03LR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03RL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03RR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor04L"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor04R"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor04C"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EndFloor"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeFloorUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeFloorUpDamaged"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorRL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorRR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorLR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorLL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffOpeningLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackSweepL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackSweepR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeAttackLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFarComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFarThrow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtle"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtleExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtleCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtleShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffThrowFireBall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffThrowFireBallExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffThrowFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffOpeningLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSweepL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSweepR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeAttackLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFarComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFarThrow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashBullet"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashButtleExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashButtleCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashButtleShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffThrowFireBall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffThrowFireBallExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffThrowFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorCollapse"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorCollapse02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FallLava02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_EarthQuake"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BodyLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorUpEnd"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DestoryStart"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeAbsorb"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_HandCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFireBallLoop"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorCollapse"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorCollapse02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFallLava02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthQuake"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBodyLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorUpEnd"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestoryStart"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeAbsorb"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallShot02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHandCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallLoop"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSplashBulletNum"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSplashBulletRandom"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trEffCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollisionHandR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollisionHandL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreCollisionHandR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreCollisionHandL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adAttack01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adAttackSweep"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adAttack02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adChargeAttack"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adCurrent"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bHandsWall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack02Collision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorLL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorLR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorRR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorRL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bZoomOut"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fZoomOut"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bGlow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSECharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeTime"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeTimeVal"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEDestory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEDestoryVolume"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeFar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptFloorFall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptFloorFallSpeed"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptEndFloorRise"); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665442); BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665443); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665444); BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665445); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665446); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665447); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665448); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665449); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665450); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665451); BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665452); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665453); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665454); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665455); BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665456); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665457); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665458); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665459); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665460); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665461); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665462); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665463); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665464); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665465); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665466); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665467); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665468); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665469); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665470); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665471); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665472); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665473); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665474); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665475); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665476); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665477); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665478); BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665479); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665480); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665481); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665482); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665483); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665484); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665485); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665486); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665487); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665488); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665489); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665490); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665491); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665492); BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665493); BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665494); BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665495); BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665496); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665497); BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665498); } // Token: 0x06001A34 RID: 6708 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel03BigEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700087A RID: 2170 // (get) Token: 0x06001A35 RID: 6709 RVA: 0x0006F5B4 File Offset: 0x0006D7B4 // (set) Token: 0x06001A36 RID: 6710 RVA: 0x0006F5E8 File Offset: 0x0006D7E8 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700087B RID: 2171 // (get) Token: 0x06001A37 RID: 6711 RVA: 0x0006F610 File Offset: 0x0006D810 // (set) Token: 0x06001A38 RID: 6712 RVA: 0x0006F644 File Offset: 0x0006D844 public unsafe Animator g_Anim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700087C RID: 2172 // (get) Token: 0x06001A39 RID: 6713 RVA: 0x0006F66C File Offset: 0x0006D86C // (set) Token: 0x06001A3A RID: 6714 RVA: 0x0006F6A0 File Offset: 0x0006D8A0 public unsafe Il2CppReferenceArray g_MeshChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700087D RID: 2173 // (get) Token: 0x06001A3B RID: 6715 RVA: 0x0006F6C8 File Offset: 0x0006D8C8 // (set) Token: 0x06001A3C RID: 6716 RVA: 0x0006F6FC File Offset: 0x0006D8FC public unsafe Il2CppReferenceArray g_MeshDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700087E RID: 2174 // (get) Token: 0x06001A3D RID: 6717 RVA: 0x0006F724 File Offset: 0x0006D924 // (set) Token: 0x06001A3E RID: 6718 RVA: 0x0006F758 File Offset: 0x0006D958 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700087F RID: 2175 // (get) Token: 0x06001A3F RID: 6719 RVA: 0x0006F780 File Offset: 0x0006D980 // (set) Token: 0x06001A40 RID: 6720 RVA: 0x0006F7A8 File Offset: 0x0006D9A8 public unsafe float g_fShadowPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow)) = value; } } // Token: 0x17000880 RID: 2176 // (get) Token: 0x06001A41 RID: 6721 RVA: 0x0006F7CC File Offset: 0x0006D9CC // (set) Token: 0x06001A42 RID: 6722 RVA: 0x0006F7F4 File Offset: 0x0006D9F4 public unsafe Color g_colGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow)) = value; } } // Token: 0x17000881 RID: 2177 // (get) Token: 0x06001A43 RID: 6723 RVA: 0x0006F818 File Offset: 0x0006DA18 // (set) Token: 0x06001A44 RID: 6724 RVA: 0x0006F840 File Offset: 0x0006DA40 public unsafe bool g_bChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value; } } // Token: 0x17000882 RID: 2178 // (get) Token: 0x06001A45 RID: 6725 RVA: 0x0006F864 File Offset: 0x0006DA64 // (set) Token: 0x06001A46 RID: 6726 RVA: 0x0006F88C File Offset: 0x0006DA8C public unsafe float g_fShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch)) = value; } } // Token: 0x17000883 RID: 2179 // (get) Token: 0x06001A47 RID: 6727 RVA: 0x0006F8B0 File Offset: 0x0006DAB0 // (set) Token: 0x06001A48 RID: 6728 RVA: 0x0006F8E4 File Offset: 0x0006DAE4 public unsafe Il2CppReferenceArray SC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000884 RID: 2180 // (get) Token: 0x06001A49 RID: 6729 RVA: 0x0006F90C File Offset: 0x0006DB0C // (set) Token: 0x06001A4A RID: 6730 RVA: 0x0006F940 File Offset: 0x0006DB40 public unsafe Il2CppReferenceArray BC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000885 RID: 2181 // (get) Token: 0x06001A4B RID: 6731 RVA: 0x0006F968 File Offset: 0x0006DB68 // (set) Token: 0x06001A4C RID: 6732 RVA: 0x0006F99C File Offset: 0x0006DB9C public unsafe Il2CppReferenceArray Cap_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000886 RID: 2182 // (get) Token: 0x06001A4D RID: 6733 RVA: 0x0006F9C4 File Offset: 0x0006DBC4 // (set) Token: 0x06001A4E RID: 6734 RVA: 0x0006F9F8 File Offset: 0x0006DBF8 public unsafe SphereCollider SC_ChargeCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000887 RID: 2183 // (get) Token: 0x06001A4F RID: 6735 RVA: 0x0006FA20 File Offset: 0x0006DC20 // (set) Token: 0x06001A50 RID: 6736 RVA: 0x0006FA54 File Offset: 0x0006DC54 public unsafe Il2CppReferenceArray PS_HandFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000888 RID: 2184 // (get) Token: 0x06001A51 RID: 6737 RVA: 0x0006FA7C File Offset: 0x0006DC7C // (set) Token: 0x06001A52 RID: 6738 RVA: 0x0006FAB0 File Offset: 0x0006DCB0 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000889 RID: 2185 // (get) Token: 0x06001A53 RID: 6739 RVA: 0x0006FAD8 File Offset: 0x0006DCD8 // (set) Token: 0x06001A54 RID: 6740 RVA: 0x0006FB0C File Offset: 0x0006DD0C public unsafe ParticleSystem PS_BodyLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700088A RID: 2186 // (get) Token: 0x06001A55 RID: 6741 RVA: 0x0006FB34 File Offset: 0x0006DD34 // (set) Token: 0x06001A56 RID: 6742 RVA: 0x0006FB68 File Offset: 0x0006DD68 public unsafe ParticleSystem PS_BigDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700088B RID: 2187 // (get) Token: 0x06001A57 RID: 6743 RVA: 0x0006FB90 File Offset: 0x0006DD90 // (set) Token: 0x06001A58 RID: 6744 RVA: 0x0006FBC4 File Offset: 0x0006DDC4 public unsafe ParticleSystem PS_Volatilize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700088C RID: 2188 // (get) Token: 0x06001A59 RID: 6745 RVA: 0x0006FBEC File Offset: 0x0006DDEC // (set) Token: 0x06001A5A RID: 6746 RVA: 0x0006FC20 File Offset: 0x0006DE20 public unsafe ParticleSystem ScenePS_CeilingSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700088D RID: 2189 // (get) Token: 0x06001A5B RID: 6747 RVA: 0x0006FC48 File Offset: 0x0006DE48 // (set) Token: 0x06001A5C RID: 6748 RVA: 0x0006FC7C File Offset: 0x0006DE7C public unsafe ParticleSystem ScenePS_FloorSmokeLL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700088E RID: 2190 // (get) Token: 0x06001A5D RID: 6749 RVA: 0x0006FCA4 File Offset: 0x0006DEA4 // (set) Token: 0x06001A5E RID: 6750 RVA: 0x0006FCD8 File Offset: 0x0006DED8 public unsafe ParticleSystem ScenePS_FloorSmokeLR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700088F RID: 2191 // (get) Token: 0x06001A5F RID: 6751 RVA: 0x0006FD00 File Offset: 0x0006DF00 // (set) Token: 0x06001A60 RID: 6752 RVA: 0x0006FD34 File Offset: 0x0006DF34 public unsafe ParticleSystem ScenePS_FloorSmokeRL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000890 RID: 2192 // (get) Token: 0x06001A61 RID: 6753 RVA: 0x0006FD5C File Offset: 0x0006DF5C // (set) Token: 0x06001A62 RID: 6754 RVA: 0x0006FD90 File Offset: 0x0006DF90 public unsafe ParticleSystem ScenePS_FloorSmokeRR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000891 RID: 2193 // (get) Token: 0x06001A63 RID: 6755 RVA: 0x0006FDB8 File Offset: 0x0006DFB8 // (set) Token: 0x06001A64 RID: 6756 RVA: 0x0006FDEC File Offset: 0x0006DFEC public unsafe ParticleSystem ScenePS_FloorSmokeUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000892 RID: 2194 // (get) Token: 0x06001A65 RID: 6757 RVA: 0x0006FE14 File Offset: 0x0006E014 // (set) Token: 0x06001A66 RID: 6758 RVA: 0x0006FE48 File Offset: 0x0006E048 public unsafe ParticleSystem ScenePS_FloorSmokeUpFall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000893 RID: 2195 // (get) Token: 0x06001A67 RID: 6759 RVA: 0x0006FE70 File Offset: 0x0006E070 // (set) Token: 0x06001A68 RID: 6760 RVA: 0x0006FEA4 File Offset: 0x0006E0A4 public unsafe ParticleSystem PS_BossFallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000894 RID: 2196 // (get) Token: 0x06001A69 RID: 6761 RVA: 0x0006FECC File Offset: 0x0006E0CC // (set) Token: 0x06001A6A RID: 6762 RVA: 0x0006FF00 File Offset: 0x0006E100 public unsafe ParticleSystem PS_FloorFallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000895 RID: 2197 // (get) Token: 0x06001A6B RID: 6763 RVA: 0x0006FF28 File Offset: 0x0006E128 // (set) Token: 0x06001A6C RID: 6764 RVA: 0x0006FF5C File Offset: 0x0006E15C public unsafe ParticleSystem PS_FloorGoUpLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000896 RID: 2198 // (get) Token: 0x06001A6D RID: 6765 RVA: 0x0006FF84 File Offset: 0x0006E184 // (set) Token: 0x06001A6E RID: 6766 RVA: 0x0006FFB8 File Offset: 0x0006E1B8 public unsafe ParticleSystem PS_FloorGoUpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000897 RID: 2199 // (get) Token: 0x06001A6F RID: 6767 RVA: 0x0006FFE0 File Offset: 0x0006E1E0 // (set) Token: 0x06001A70 RID: 6768 RVA: 0x00070014 File Offset: 0x0006E214 public unsafe Light CharacterLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000898 RID: 2200 // (get) Token: 0x06001A71 RID: 6769 RVA: 0x0007003C File Offset: 0x0006E23C // (set) Token: 0x06001A72 RID: 6770 RVA: 0x00070070 File Offset: 0x0006E270 public unsafe Light DestoryLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000899 RID: 2201 // (get) Token: 0x06001A73 RID: 6771 RVA: 0x00070098 File Offset: 0x0006E298 // (set) Token: 0x06001A74 RID: 6772 RVA: 0x000700CC File Offset: 0x0006E2CC public unsafe Transform Pos_AttackHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700089A RID: 2202 // (get) Token: 0x06001A75 RID: 6773 RVA: 0x000700F4 File Offset: 0x0006E2F4 // (set) Token: 0x06001A76 RID: 6774 RVA: 0x00070128 File Offset: 0x0006E328 public unsafe Transform Pos_AttackHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700089B RID: 2203 // (get) Token: 0x06001A77 RID: 6775 RVA: 0x00070150 File Offset: 0x0006E350 // (set) Token: 0x06001A78 RID: 6776 RVA: 0x00070184 File Offset: 0x0006E384 public unsafe Transform Pos_BossTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700089C RID: 2204 // (get) Token: 0x06001A79 RID: 6777 RVA: 0x000701AC File Offset: 0x0006E3AC // (set) Token: 0x06001A7A RID: 6778 RVA: 0x000701E0 File Offset: 0x0006E3E0 public unsafe Transform Pos_LockPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700089D RID: 2205 // (get) Token: 0x06001A7B RID: 6779 RVA: 0x00070208 File Offset: 0x0006E408 // (set) Token: 0x06001A7C RID: 6780 RVA: 0x0007023C File Offset: 0x0006E43C public unsafe Il2CppReferenceArray g_SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700089E RID: 2206 // (get) Token: 0x06001A7D RID: 6781 RVA: 0x00070264 File Offset: 0x0006E464 // (set) Token: 0x06001A7E RID: 6782 RVA: 0x00070298 File Offset: 0x0006E498 public unsafe GameObject FloorUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700089F RID: 2207 // (get) Token: 0x06001A7F RID: 6783 RVA: 0x000702C0 File Offset: 0x0006E4C0 // (set) Token: 0x06001A80 RID: 6784 RVA: 0x000702F4 File Offset: 0x0006E4F4 public unsafe GameObject FloorUpDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A0 RID: 2208 // (get) Token: 0x06001A81 RID: 6785 RVA: 0x0007031C File Offset: 0x0006E51C // (set) Token: 0x06001A82 RID: 6786 RVA: 0x00070350 File Offset: 0x0006E550 public unsafe GameObject Floor01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A1 RID: 2209 // (get) Token: 0x06001A83 RID: 6787 RVA: 0x00070378 File Offset: 0x0006E578 // (set) Token: 0x06001A84 RID: 6788 RVA: 0x000703AC File Offset: 0x0006E5AC public unsafe GameObject Floor02L { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A2 RID: 2210 // (get) Token: 0x06001A85 RID: 6789 RVA: 0x000703D4 File Offset: 0x0006E5D4 // (set) Token: 0x06001A86 RID: 6790 RVA: 0x00070408 File Offset: 0x0006E608 public unsafe GameObject Floor02R { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A3 RID: 2211 // (get) Token: 0x06001A87 RID: 6791 RVA: 0x00070430 File Offset: 0x0006E630 // (set) Token: 0x06001A88 RID: 6792 RVA: 0x00070464 File Offset: 0x0006E664 public unsafe GameObject Floor03LL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A4 RID: 2212 // (get) Token: 0x06001A89 RID: 6793 RVA: 0x0007048C File Offset: 0x0006E68C // (set) Token: 0x06001A8A RID: 6794 RVA: 0x000704C0 File Offset: 0x0006E6C0 public unsafe GameObject Floor03LR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A5 RID: 2213 // (get) Token: 0x06001A8B RID: 6795 RVA: 0x000704E8 File Offset: 0x0006E6E8 // (set) Token: 0x06001A8C RID: 6796 RVA: 0x0007051C File Offset: 0x0006E71C public unsafe GameObject Floor03RL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A6 RID: 2214 // (get) Token: 0x06001A8D RID: 6797 RVA: 0x00070544 File Offset: 0x0006E744 // (set) Token: 0x06001A8E RID: 6798 RVA: 0x00070578 File Offset: 0x0006E778 public unsafe GameObject Floor03RR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A7 RID: 2215 // (get) Token: 0x06001A8F RID: 6799 RVA: 0x000705A0 File Offset: 0x0006E7A0 // (set) Token: 0x06001A90 RID: 6800 RVA: 0x000705D4 File Offset: 0x0006E7D4 public unsafe GameObject Floor04L { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A8 RID: 2216 // (get) Token: 0x06001A91 RID: 6801 RVA: 0x000705FC File Offset: 0x0006E7FC // (set) Token: 0x06001A92 RID: 6802 RVA: 0x00070630 File Offset: 0x0006E830 public unsafe GameObject Floor04R { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008A9 RID: 2217 // (get) Token: 0x06001A93 RID: 6803 RVA: 0x00070658 File Offset: 0x0006E858 // (set) Token: 0x06001A94 RID: 6804 RVA: 0x0007068C File Offset: 0x0006E88C public unsafe GameObject Floor04C { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008AA RID: 2218 // (get) Token: 0x06001A95 RID: 6805 RVA: 0x000706B4 File Offset: 0x0006E8B4 // (set) Token: 0x06001A96 RID: 6806 RVA: 0x000706E8 File Offset: 0x0006E8E8 public unsafe GameObject EndFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008AB RID: 2219 // (get) Token: 0x06001A97 RID: 6807 RVA: 0x00070710 File Offset: 0x0006E910 // (set) Token: 0x06001A98 RID: 6808 RVA: 0x00070744 File Offset: 0x0006E944 public unsafe Shake g_ShakeFloorUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008AC RID: 2220 // (get) Token: 0x06001A99 RID: 6809 RVA: 0x0007076C File Offset: 0x0006E96C // (set) Token: 0x06001A9A RID: 6810 RVA: 0x000707A0 File Offset: 0x0006E9A0 public unsafe Shake g_ShakeFloorUpDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008AD RID: 2221 // (get) Token: 0x06001A9B RID: 6811 RVA: 0x000707C8 File Offset: 0x0006E9C8 // (set) Token: 0x06001A9C RID: 6812 RVA: 0x000707FC File Offset: 0x0006E9FC public unsafe DamagedObjectFloor_BossBig03 DamagedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008AE RID: 2222 // (get) Token: 0x06001A9D RID: 6813 RVA: 0x00070824 File Offset: 0x0006EA24 // (set) Token: 0x06001A9E RID: 6814 RVA: 0x00070858 File Offset: 0x0006EA58 public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008AF RID: 2223 // (get) Token: 0x06001A9F RID: 6815 RVA: 0x00070880 File Offset: 0x0006EA80 // (set) Token: 0x06001AA0 RID: 6816 RVA: 0x000708B4 File Offset: 0x0006EAB4 public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B0 RID: 2224 // (get) Token: 0x06001AA1 RID: 6817 RVA: 0x000708DC File Offset: 0x0006EADC // (set) Token: 0x06001AA2 RID: 6818 RVA: 0x00070910 File Offset: 0x0006EB10 public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B1 RID: 2225 // (get) Token: 0x06001AA3 RID: 6819 RVA: 0x00070938 File Offset: 0x0006EB38 // (set) Token: 0x06001AA4 RID: 6820 RVA: 0x0007096C File Offset: 0x0006EB6C public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B2 RID: 2226 // (get) Token: 0x06001AA5 RID: 6821 RVA: 0x00070994 File Offset: 0x0006EB94 // (set) Token: 0x06001AA6 RID: 6822 RVA: 0x000709C8 File Offset: 0x0006EBC8 public unsafe GameObject EffOpeningLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B3 RID: 2227 // (get) Token: 0x06001AA7 RID: 6823 RVA: 0x000709F0 File Offset: 0x0006EBF0 // (set) Token: 0x06001AA8 RID: 6824 RVA: 0x00070A24 File Offset: 0x0006EC24 public unsafe GameObject EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B4 RID: 2228 // (get) Token: 0x06001AA9 RID: 6825 RVA: 0x00070A4C File Offset: 0x0006EC4C // (set) Token: 0x06001AAA RID: 6826 RVA: 0x00070A80 File Offset: 0x0006EC80 public unsafe GameObject EffAttackSweepL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B5 RID: 2229 // (get) Token: 0x06001AAB RID: 6827 RVA: 0x00070AA8 File Offset: 0x0006ECA8 // (set) Token: 0x06001AAC RID: 6828 RVA: 0x00070ADC File Offset: 0x0006ECDC public unsafe GameObject EffAttackSweepR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B6 RID: 2230 // (get) Token: 0x06001AAD RID: 6829 RVA: 0x00070B04 File Offset: 0x0006ED04 // (set) Token: 0x06001AAE RID: 6830 RVA: 0x00070B38 File Offset: 0x0006ED38 public unsafe GameObject EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B7 RID: 2231 // (get) Token: 0x06001AAF RID: 6831 RVA: 0x00070B60 File Offset: 0x0006ED60 // (set) Token: 0x06001AB0 RID: 6832 RVA: 0x00070B94 File Offset: 0x0006ED94 public unsafe GameObject EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B8 RID: 2232 // (get) Token: 0x06001AB1 RID: 6833 RVA: 0x00070BBC File Offset: 0x0006EDBC // (set) Token: 0x06001AB2 RID: 6834 RVA: 0x00070BF0 File Offset: 0x0006EDF0 public unsafe GameObject EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008B9 RID: 2233 // (get) Token: 0x06001AB3 RID: 6835 RVA: 0x00070C18 File Offset: 0x0006EE18 // (set) Token: 0x06001AB4 RID: 6836 RVA: 0x00070C4C File Offset: 0x0006EE4C public unsafe GameObject EffChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008BA RID: 2234 // (get) Token: 0x06001AB5 RID: 6837 RVA: 0x00070C74 File Offset: 0x0006EE74 // (set) Token: 0x06001AB6 RID: 6838 RVA: 0x00070CA8 File Offset: 0x0006EEA8 public unsafe GameObject EffChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008BB RID: 2235 // (get) Token: 0x06001AB7 RID: 6839 RVA: 0x00070CD0 File Offset: 0x0006EED0 // (set) Token: 0x06001AB8 RID: 6840 RVA: 0x00070D04 File Offset: 0x0006EF04 public unsafe GameObject EffChargeAttackLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008BC RID: 2236 // (get) Token: 0x06001AB9 RID: 6841 RVA: 0x00070D2C File Offset: 0x0006EF2C // (set) Token: 0x06001ABA RID: 6842 RVA: 0x00070D60 File Offset: 0x0006EF60 public unsafe GameObject EffChargeFar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008BD RID: 2237 // (get) Token: 0x06001ABB RID: 6843 RVA: 0x00070D88 File Offset: 0x0006EF88 // (set) Token: 0x06001ABC RID: 6844 RVA: 0x00070DBC File Offset: 0x0006EFBC public unsafe GameObject EffChargeFarComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008BE RID: 2238 // (get) Token: 0x06001ABD RID: 6845 RVA: 0x00070DE4 File Offset: 0x0006EFE4 // (set) Token: 0x06001ABE RID: 6846 RVA: 0x00070E18 File Offset: 0x0006F018 public unsafe GameObject EffChargeFarThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008BF RID: 2239 // (get) Token: 0x06001ABF RID: 6847 RVA: 0x00070E40 File Offset: 0x0006F040 // (set) Token: 0x06001AC0 RID: 6848 RVA: 0x00070E74 File Offset: 0x0006F074 public unsafe GameObject EffChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C0 RID: 2240 // (get) Token: 0x06001AC1 RID: 6849 RVA: 0x00070E9C File Offset: 0x0006F09C // (set) Token: 0x06001AC2 RID: 6850 RVA: 0x00070ED0 File Offset: 0x0006F0D0 public unsafe GameObject EffSplashButtle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C1 RID: 2241 // (get) Token: 0x06001AC3 RID: 6851 RVA: 0x00070EF8 File Offset: 0x0006F0F8 // (set) Token: 0x06001AC4 RID: 6852 RVA: 0x00070F2C File Offset: 0x0006F12C public unsafe GameObject EffSplashButtleExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C2 RID: 2242 // (get) Token: 0x06001AC5 RID: 6853 RVA: 0x00070F54 File Offset: 0x0006F154 // (set) Token: 0x06001AC6 RID: 6854 RVA: 0x00070F88 File Offset: 0x0006F188 public unsafe GameObject EffSplashButtleCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C3 RID: 2243 // (get) Token: 0x06001AC7 RID: 6855 RVA: 0x00070FB0 File Offset: 0x0006F1B0 // (set) Token: 0x06001AC8 RID: 6856 RVA: 0x00070FE4 File Offset: 0x0006F1E4 public unsafe GameObject EffSplashButtleShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C4 RID: 2244 // (get) Token: 0x06001AC9 RID: 6857 RVA: 0x0007100C File Offset: 0x0006F20C // (set) Token: 0x06001ACA RID: 6858 RVA: 0x00071040 File Offset: 0x0006F240 public unsafe GameObject EffThrowFireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C5 RID: 2245 // (get) Token: 0x06001ACB RID: 6859 RVA: 0x00071068 File Offset: 0x0006F268 // (set) Token: 0x06001ACC RID: 6860 RVA: 0x0007109C File Offset: 0x0006F29C public unsafe GameObject EffThrowFireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C6 RID: 2246 // (get) Token: 0x06001ACD RID: 6861 RVA: 0x000710C4 File Offset: 0x0006F2C4 // (set) Token: 0x06001ACE RID: 6862 RVA: 0x000710F8 File Offset: 0x0006F2F8 public unsafe GameObject EffThrowFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C7 RID: 2247 // (get) Token: 0x06001ACF RID: 6863 RVA: 0x00071120 File Offset: 0x0006F320 // (set) Token: 0x06001AD0 RID: 6864 RVA: 0x00071154 File Offset: 0x0006F354 public unsafe EffectPool g_EffOpeningLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C8 RID: 2248 // (get) Token: 0x06001AD1 RID: 6865 RVA: 0x0007117C File Offset: 0x0006F37C // (set) Token: 0x06001AD2 RID: 6866 RVA: 0x000711B0 File Offset: 0x0006F3B0 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C9 RID: 2249 // (get) Token: 0x06001AD3 RID: 6867 RVA: 0x000711D8 File Offset: 0x0006F3D8 // (set) Token: 0x06001AD4 RID: 6868 RVA: 0x0007120C File Offset: 0x0006F40C public unsafe EffectPool g_EffAttackSweepL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CA RID: 2250 // (get) Token: 0x06001AD5 RID: 6869 RVA: 0x00071234 File Offset: 0x0006F434 // (set) Token: 0x06001AD6 RID: 6870 RVA: 0x00071268 File Offset: 0x0006F468 public unsafe EffectPool g_EffAttackSweepR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CB RID: 2251 // (get) Token: 0x06001AD7 RID: 6871 RVA: 0x00071290 File Offset: 0x0006F490 // (set) Token: 0x06001AD8 RID: 6872 RVA: 0x000712C4 File Offset: 0x0006F4C4 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CC RID: 2252 // (get) Token: 0x06001AD9 RID: 6873 RVA: 0x000712EC File Offset: 0x0006F4EC // (set) Token: 0x06001ADA RID: 6874 RVA: 0x00071320 File Offset: 0x0006F520 public unsafe EffectPool g_EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CD RID: 2253 // (get) Token: 0x06001ADB RID: 6875 RVA: 0x00071348 File Offset: 0x0006F548 // (set) Token: 0x06001ADC RID: 6876 RVA: 0x0007137C File Offset: 0x0006F57C public unsafe EffectPool g_EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CE RID: 2254 // (get) Token: 0x06001ADD RID: 6877 RVA: 0x000713A4 File Offset: 0x0006F5A4 // (set) Token: 0x06001ADE RID: 6878 RVA: 0x000713D8 File Offset: 0x0006F5D8 public unsafe EffectPool g_EffChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CF RID: 2255 // (get) Token: 0x06001ADF RID: 6879 RVA: 0x00071400 File Offset: 0x0006F600 // (set) Token: 0x06001AE0 RID: 6880 RVA: 0x00071434 File Offset: 0x0006F634 public unsafe EffectPool g_EffChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D0 RID: 2256 // (get) Token: 0x06001AE1 RID: 6881 RVA: 0x0007145C File Offset: 0x0006F65C // (set) Token: 0x06001AE2 RID: 6882 RVA: 0x00071490 File Offset: 0x0006F690 public unsafe EffectPool g_EffChargeAttackLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D1 RID: 2257 // (get) Token: 0x06001AE3 RID: 6883 RVA: 0x000714B8 File Offset: 0x0006F6B8 // (set) Token: 0x06001AE4 RID: 6884 RVA: 0x000714EC File Offset: 0x0006F6EC public unsafe EffectPool g_EffChargeFar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D2 RID: 2258 // (get) Token: 0x06001AE5 RID: 6885 RVA: 0x00071514 File Offset: 0x0006F714 // (set) Token: 0x06001AE6 RID: 6886 RVA: 0x00071548 File Offset: 0x0006F748 public unsafe EffectPool g_EffChargeFarComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D3 RID: 2259 // (get) Token: 0x06001AE7 RID: 6887 RVA: 0x00071570 File Offset: 0x0006F770 // (set) Token: 0x06001AE8 RID: 6888 RVA: 0x000715A4 File Offset: 0x0006F7A4 public unsafe EffectPool g_EffChargeFarThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D4 RID: 2260 // (get) Token: 0x06001AE9 RID: 6889 RVA: 0x000715CC File Offset: 0x0006F7CC // (set) Token: 0x06001AEA RID: 6890 RVA: 0x00071600 File Offset: 0x0006F800 public unsafe EffectPool g_EffChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D5 RID: 2261 // (get) Token: 0x06001AEB RID: 6891 RVA: 0x00071628 File Offset: 0x0006F828 // (set) Token: 0x06001AEC RID: 6892 RVA: 0x0007165C File Offset: 0x0006F85C public unsafe EffectPool g_EffSplashBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D6 RID: 2262 // (get) Token: 0x06001AED RID: 6893 RVA: 0x00071684 File Offset: 0x0006F884 // (set) Token: 0x06001AEE RID: 6894 RVA: 0x000716B8 File Offset: 0x0006F8B8 public unsafe EffectPool g_EffSplashButtleExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D7 RID: 2263 // (get) Token: 0x06001AEF RID: 6895 RVA: 0x000716E0 File Offset: 0x0006F8E0 // (set) Token: 0x06001AF0 RID: 6896 RVA: 0x00071714 File Offset: 0x0006F914 public unsafe EffectPool g_EffSplashButtleCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D8 RID: 2264 // (get) Token: 0x06001AF1 RID: 6897 RVA: 0x0007173C File Offset: 0x0006F93C // (set) Token: 0x06001AF2 RID: 6898 RVA: 0x00071770 File Offset: 0x0006F970 public unsafe EffectPool g_EffSplashButtleShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D9 RID: 2265 // (get) Token: 0x06001AF3 RID: 6899 RVA: 0x00071798 File Offset: 0x0006F998 // (set) Token: 0x06001AF4 RID: 6900 RVA: 0x000717CC File Offset: 0x0006F9CC public unsafe EffectPool g_EffThrowFireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DA RID: 2266 // (get) Token: 0x06001AF5 RID: 6901 RVA: 0x000717F4 File Offset: 0x0006F9F4 // (set) Token: 0x06001AF6 RID: 6902 RVA: 0x00071828 File Offset: 0x0006FA28 public unsafe EffectPool g_EffThrowFireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DB RID: 2267 // (get) Token: 0x06001AF7 RID: 6903 RVA: 0x00071850 File Offset: 0x0006FA50 // (set) Token: 0x06001AF8 RID: 6904 RVA: 0x00071884 File Offset: 0x0006FA84 public unsafe EffectPool g_EffThrowFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DC RID: 2268 // (get) Token: 0x06001AF9 RID: 6905 RVA: 0x000718AC File Offset: 0x0006FAAC // (set) Token: 0x06001AFA RID: 6906 RVA: 0x000718E0 File Offset: 0x0006FAE0 public unsafe GameObject SE_FloorCollapse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DD RID: 2269 // (get) Token: 0x06001AFB RID: 6907 RVA: 0x00071908 File Offset: 0x0006FB08 // (set) Token: 0x06001AFC RID: 6908 RVA: 0x0007193C File Offset: 0x0006FB3C public unsafe GameObject SE_FloorCollapse02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DE RID: 2270 // (get) Token: 0x06001AFD RID: 6909 RVA: 0x00071964 File Offset: 0x0006FB64 // (set) Token: 0x06001AFE RID: 6910 RVA: 0x00071998 File Offset: 0x0006FB98 public unsafe GameObject SE_FallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DF RID: 2271 // (get) Token: 0x06001AFF RID: 6911 RVA: 0x000719C0 File Offset: 0x0006FBC0 // (set) Token: 0x06001B00 RID: 6912 RVA: 0x000719F4 File Offset: 0x0006FBF4 public unsafe GameObject SE_FallLava02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E0 RID: 2272 // (get) Token: 0x06001B01 RID: 6913 RVA: 0x00071A1C File Offset: 0x0006FC1C // (set) Token: 0x06001B02 RID: 6914 RVA: 0x00071A50 File Offset: 0x0006FC50 public unsafe GameObject SE_EarthQuake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E1 RID: 2273 // (get) Token: 0x06001B03 RID: 6915 RVA: 0x00071A78 File Offset: 0x0006FC78 // (set) Token: 0x06001B04 RID: 6916 RVA: 0x00071AAC File Offset: 0x0006FCAC public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E2 RID: 2274 // (get) Token: 0x06001B05 RID: 6917 RVA: 0x00071AD4 File Offset: 0x0006FCD4 // (set) Token: 0x06001B06 RID: 6918 RVA: 0x00071B08 File Offset: 0x0006FD08 public unsafe GameObject SE_BodyLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E3 RID: 2275 // (get) Token: 0x06001B07 RID: 6919 RVA: 0x00071B30 File Offset: 0x0006FD30 // (set) Token: 0x06001B08 RID: 6920 RVA: 0x00071B64 File Offset: 0x0006FD64 public unsafe GameObject SE_FloorUpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E4 RID: 2276 // (get) Token: 0x06001B09 RID: 6921 RVA: 0x00071B8C File Offset: 0x0006FD8C // (set) Token: 0x06001B0A RID: 6922 RVA: 0x00071BC0 File Offset: 0x0006FDC0 public unsafe GameObject SE_DestoryStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E5 RID: 2277 // (get) Token: 0x06001B0B RID: 6923 RVA: 0x00071BE8 File Offset: 0x0006FDE8 // (set) Token: 0x06001B0C RID: 6924 RVA: 0x00071C1C File Offset: 0x0006FE1C public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E6 RID: 2278 // (get) Token: 0x06001B0D RID: 6925 RVA: 0x00071C44 File Offset: 0x0006FE44 // (set) Token: 0x06001B0E RID: 6926 RVA: 0x00071C78 File Offset: 0x0006FE78 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E7 RID: 2279 // (get) Token: 0x06001B0F RID: 6927 RVA: 0x00071CA0 File Offset: 0x0006FEA0 // (set) Token: 0x06001B10 RID: 6928 RVA: 0x00071CD4 File Offset: 0x0006FED4 public unsafe GameObject SE_Attack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E8 RID: 2280 // (get) Token: 0x06001B11 RID: 6929 RVA: 0x00071CFC File Offset: 0x0006FEFC // (set) Token: 0x06001B12 RID: 6930 RVA: 0x00071D30 File Offset: 0x0006FF30 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E9 RID: 2281 // (get) Token: 0x06001B13 RID: 6931 RVA: 0x00071D58 File Offset: 0x0006FF58 // (set) Token: 0x06001B14 RID: 6932 RVA: 0x00071D8C File Offset: 0x0006FF8C public unsafe GameObject SE_ChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EA RID: 2282 // (get) Token: 0x06001B15 RID: 6933 RVA: 0x00071DB4 File Offset: 0x0006FFB4 // (set) Token: 0x06001B16 RID: 6934 RVA: 0x00071DE8 File Offset: 0x0006FFE8 public unsafe GameObject SE_ChargeAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EB RID: 2283 // (get) Token: 0x06001B17 RID: 6935 RVA: 0x00071E10 File Offset: 0x00070010 // (set) Token: 0x06001B18 RID: 6936 RVA: 0x00071E44 File Offset: 0x00070044 public unsafe GameObject SE_ChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EC RID: 2284 // (get) Token: 0x06001B19 RID: 6937 RVA: 0x00071E6C File Offset: 0x0007006C // (set) Token: 0x06001B1A RID: 6938 RVA: 0x00071EA0 File Offset: 0x000700A0 public unsafe GameObject SE_FireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008ED RID: 2285 // (get) Token: 0x06001B1B RID: 6939 RVA: 0x00071EC8 File Offset: 0x000700C8 // (set) Token: 0x06001B1C RID: 6940 RVA: 0x00071EFC File Offset: 0x000700FC public unsafe GameObject SE_HandCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EE RID: 2286 // (get) Token: 0x06001B1D RID: 6941 RVA: 0x00071F24 File Offset: 0x00070124 // (set) Token: 0x06001B1E RID: 6942 RVA: 0x00071F58 File Offset: 0x00070158 public unsafe GameObject SEFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EF RID: 2287 // (get) Token: 0x06001B1F RID: 6943 RVA: 0x00071F80 File Offset: 0x00070180 // (set) Token: 0x06001B20 RID: 6944 RVA: 0x00071FB4 File Offset: 0x000701B4 public unsafe GameObject SEFireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F0 RID: 2288 // (get) Token: 0x06001B21 RID: 6945 RVA: 0x00071FDC File Offset: 0x000701DC // (set) Token: 0x06001B22 RID: 6946 RVA: 0x00072010 File Offset: 0x00070210 public unsafe GameObject SE_SplashShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F1 RID: 2289 // (get) Token: 0x06001B23 RID: 6947 RVA: 0x00072038 File Offset: 0x00070238 // (set) Token: 0x06001B24 RID: 6948 RVA: 0x0007206C File Offset: 0x0007026C public unsafe GameObject SE_SplashExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F2 RID: 2290 // (get) Token: 0x06001B25 RID: 6949 RVA: 0x00072094 File Offset: 0x00070294 // (set) Token: 0x06001B26 RID: 6950 RVA: 0x000720C8 File Offset: 0x000702C8 public unsafe GameObject SE_SplashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F3 RID: 2291 // (get) Token: 0x06001B27 RID: 6951 RVA: 0x000720F0 File Offset: 0x000702F0 // (set) Token: 0x06001B28 RID: 6952 RVA: 0x00072124 File Offset: 0x00070324 public unsafe GameObject SE_ChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F4 RID: 2292 // (get) Token: 0x06001B29 RID: 6953 RVA: 0x0007214C File Offset: 0x0007034C // (set) Token: 0x06001B2A RID: 6954 RVA: 0x00072180 File Offset: 0x00070380 public unsafe SoundEffect g_SEFloorCollapse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F5 RID: 2293 // (get) Token: 0x06001B2B RID: 6955 RVA: 0x000721A8 File Offset: 0x000703A8 // (set) Token: 0x06001B2C RID: 6956 RVA: 0x000721DC File Offset: 0x000703DC public unsafe SoundEffect g_SEFloorCollapse02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F6 RID: 2294 // (get) Token: 0x06001B2D RID: 6957 RVA: 0x00072204 File Offset: 0x00070404 // (set) Token: 0x06001B2E RID: 6958 RVA: 0x00072238 File Offset: 0x00070438 public unsafe SoundEffect g_SEFallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F7 RID: 2295 // (get) Token: 0x06001B2F RID: 6959 RVA: 0x00072260 File Offset: 0x00070460 // (set) Token: 0x06001B30 RID: 6960 RVA: 0x00072294 File Offset: 0x00070494 public unsafe SoundEffect g_SEFallLava02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F8 RID: 2296 // (get) Token: 0x06001B31 RID: 6961 RVA: 0x000722BC File Offset: 0x000704BC // (set) Token: 0x06001B32 RID: 6962 RVA: 0x000722F0 File Offset: 0x000704F0 public unsafe SoundEffect g_SEEarthQuake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F9 RID: 2297 // (get) Token: 0x06001B33 RID: 6963 RVA: 0x00072318 File Offset: 0x00070518 // (set) Token: 0x06001B34 RID: 6964 RVA: 0x0007234C File Offset: 0x0007054C public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FA RID: 2298 // (get) Token: 0x06001B35 RID: 6965 RVA: 0x00072374 File Offset: 0x00070574 // (set) Token: 0x06001B36 RID: 6966 RVA: 0x000723A8 File Offset: 0x000705A8 public unsafe SoundEffect g_SEBodyLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FB RID: 2299 // (get) Token: 0x06001B37 RID: 6967 RVA: 0x000723D0 File Offset: 0x000705D0 // (set) Token: 0x06001B38 RID: 6968 RVA: 0x00072404 File Offset: 0x00070604 public unsafe SoundEffect g_SEFloorUpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FC RID: 2300 // (get) Token: 0x06001B39 RID: 6969 RVA: 0x0007242C File Offset: 0x0007062C // (set) Token: 0x06001B3A RID: 6970 RVA: 0x00072460 File Offset: 0x00070660 public unsafe SoundEffect g_SEDestoryStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FD RID: 2301 // (get) Token: 0x06001B3B RID: 6971 RVA: 0x00072488 File Offset: 0x00070688 // (set) Token: 0x06001B3C RID: 6972 RVA: 0x000724BC File Offset: 0x000706BC public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FE RID: 2302 // (get) Token: 0x06001B3D RID: 6973 RVA: 0x000724E4 File Offset: 0x000706E4 // (set) Token: 0x06001B3E RID: 6974 RVA: 0x00072518 File Offset: 0x00070718 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FF RID: 2303 // (get) Token: 0x06001B3F RID: 6975 RVA: 0x00072540 File Offset: 0x00070740 // (set) Token: 0x06001B40 RID: 6976 RVA: 0x00072574 File Offset: 0x00070774 public unsafe SoundEffect g_SEAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000900 RID: 2304 // (get) Token: 0x06001B41 RID: 6977 RVA: 0x0007259C File Offset: 0x0007079C // (set) Token: 0x06001B42 RID: 6978 RVA: 0x000725D0 File Offset: 0x000707D0 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000901 RID: 2305 // (get) Token: 0x06001B43 RID: 6979 RVA: 0x000725F8 File Offset: 0x000707F8 // (set) Token: 0x06001B44 RID: 6980 RVA: 0x0007262C File Offset: 0x0007082C public unsafe SoundEffect g_SEChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000902 RID: 2306 // (get) Token: 0x06001B45 RID: 6981 RVA: 0x00072654 File Offset: 0x00070854 // (set) Token: 0x06001B46 RID: 6982 RVA: 0x00072688 File Offset: 0x00070888 public unsafe SoundEffect g_SEChargeAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000903 RID: 2307 // (get) Token: 0x06001B47 RID: 6983 RVA: 0x000726B0 File Offset: 0x000708B0 // (set) Token: 0x06001B48 RID: 6984 RVA: 0x000726E4 File Offset: 0x000708E4 public unsafe SoundEffect g_SEChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000904 RID: 2308 // (get) Token: 0x06001B49 RID: 6985 RVA: 0x0007270C File Offset: 0x0007090C // (set) Token: 0x06001B4A RID: 6986 RVA: 0x00072740 File Offset: 0x00070940 public unsafe SoundEffect g_SEFireBallShot02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000905 RID: 2309 // (get) Token: 0x06001B4B RID: 6987 RVA: 0x00072768 File Offset: 0x00070968 // (set) Token: 0x06001B4C RID: 6988 RVA: 0x0007279C File Offset: 0x0007099C public unsafe SoundEffect g_SEHandCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000906 RID: 2310 // (get) Token: 0x06001B4D RID: 6989 RVA: 0x000727C4 File Offset: 0x000709C4 // (set) Token: 0x06001B4E RID: 6990 RVA: 0x000727F8 File Offset: 0x000709F8 public unsafe SoundEffect g_SESplashShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000907 RID: 2311 // (get) Token: 0x06001B4F RID: 6991 RVA: 0x00072820 File Offset: 0x00070A20 // (set) Token: 0x06001B50 RID: 6992 RVA: 0x00072854 File Offset: 0x00070A54 public unsafe SoundEffectPool g_SEFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000908 RID: 2312 // (get) Token: 0x06001B51 RID: 6993 RVA: 0x0007287C File Offset: 0x00070A7C // (set) Token: 0x06001B52 RID: 6994 RVA: 0x000728B0 File Offset: 0x00070AB0 public unsafe SoundEffectPool g_SEFireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000909 RID: 2313 // (get) Token: 0x06001B53 RID: 6995 RVA: 0x000728D8 File Offset: 0x00070AD8 // (set) Token: 0x06001B54 RID: 6996 RVA: 0x0007290C File Offset: 0x00070B0C public unsafe SoundEffectPool g_SESplashExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090A RID: 2314 // (get) Token: 0x06001B55 RID: 6997 RVA: 0x00072934 File Offset: 0x00070B34 // (set) Token: 0x06001B56 RID: 6998 RVA: 0x00072968 File Offset: 0x00070B68 public unsafe SoundEffectPool g_SESplashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090B RID: 2315 // (get) Token: 0x06001B57 RID: 6999 RVA: 0x00072990 File Offset: 0x00070B90 // (set) Token: 0x06001B58 RID: 7000 RVA: 0x000729C4 File Offset: 0x00070BC4 public unsafe SoundEffectPool g_SEChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090C RID: 2316 // (get) Token: 0x06001B59 RID: 7001 RVA: 0x000729EC File Offset: 0x00070BEC // (set) Token: 0x06001B5A RID: 7002 RVA: 0x00072A0A File Offset: 0x00070C0A public unsafe static int g_iSplashBulletNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value)); } } // Token: 0x1700090D RID: 2317 // (get) Token: 0x06001B5B RID: 7003 RVA: 0x00072A1C File Offset: 0x00070C1C // (set) Token: 0x06001B5C RID: 7004 RVA: 0x00072A3A File Offset: 0x00070C3A public unsafe static float g_fSplashBulletRandom { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value)); } } // Token: 0x1700090E RID: 2318 // (get) Token: 0x06001B5D RID: 7005 RVA: 0x00072A4C File Offset: 0x00070C4C // (set) Token: 0x06001B5E RID: 7006 RVA: 0x00072A80 File Offset: 0x00070C80 public unsafe Transform g_trEffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090F RID: 2319 // (get) Token: 0x06001B5F RID: 7007 RVA: 0x00072AA8 File Offset: 0x00070CA8 // (set) Token: 0x06001B60 RID: 7008 RVA: 0x00072AD0 File Offset: 0x00070CD0 public unsafe bool g_bCollisionHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR)) = value; } } // Token: 0x17000910 RID: 2320 // (get) Token: 0x06001B61 RID: 7009 RVA: 0x00072AF4 File Offset: 0x00070CF4 // (set) Token: 0x06001B62 RID: 7010 RVA: 0x00072B1C File Offset: 0x00070D1C public unsafe bool g_bCollisionHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL)) = value; } } // Token: 0x17000911 RID: 2321 // (get) Token: 0x06001B63 RID: 7011 RVA: 0x00072B40 File Offset: 0x00070D40 // (set) Token: 0x06001B64 RID: 7012 RVA: 0x00072B68 File Offset: 0x00070D68 public unsafe Vector3 g_v3PreCollisionHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR)) = value; } } // Token: 0x17000912 RID: 2322 // (get) Token: 0x06001B65 RID: 7013 RVA: 0x00072B8C File Offset: 0x00070D8C // (set) Token: 0x06001B66 RID: 7014 RVA: 0x00072BB4 File Offset: 0x00070DB4 public unsafe Vector3 g_v3PreCollisionHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL)) = value; } } // Token: 0x17000913 RID: 2323 // (get) Token: 0x06001B67 RID: 7015 RVA: 0x00072BD8 File Offset: 0x00070DD8 // (set) Token: 0x06001B68 RID: 7016 RVA: 0x00072C0C File Offset: 0x00070E0C public unsafe AttackData g_adAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000914 RID: 2324 // (get) Token: 0x06001B69 RID: 7017 RVA: 0x00072C34 File Offset: 0x00070E34 // (set) Token: 0x06001B6A RID: 7018 RVA: 0x00072C68 File Offset: 0x00070E68 public unsafe AttackData g_adAttackSweep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000915 RID: 2325 // (get) Token: 0x06001B6B RID: 7019 RVA: 0x00072C90 File Offset: 0x00070E90 // (set) Token: 0x06001B6C RID: 7020 RVA: 0x00072CC4 File Offset: 0x00070EC4 public unsafe AttackData g_adAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000916 RID: 2326 // (get) Token: 0x06001B6D RID: 7021 RVA: 0x00072CEC File Offset: 0x00070EEC // (set) Token: 0x06001B6E RID: 7022 RVA: 0x00072D20 File Offset: 0x00070F20 public unsafe AttackData g_adChargeAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000917 RID: 2327 // (get) Token: 0x06001B6F RID: 7023 RVA: 0x00072D48 File Offset: 0x00070F48 // (set) Token: 0x06001B70 RID: 7024 RVA: 0x00072D7C File Offset: 0x00070F7C public unsafe AttackData g_adCurrent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000918 RID: 2328 // (get) Token: 0x06001B71 RID: 7025 RVA: 0x00072DA4 File Offset: 0x00070FA4 // (set) Token: 0x06001B72 RID: 7026 RVA: 0x00072DCC File Offset: 0x00070FCC public unsafe bool g_bHandsWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall)) = value; } } // Token: 0x17000919 RID: 2329 // (get) Token: 0x06001B73 RID: 7027 RVA: 0x00072DF0 File Offset: 0x00070FF0 // (set) Token: 0x06001B74 RID: 7028 RVA: 0x00072E18 File Offset: 0x00071018 public unsafe bool g_bAttack02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision)) = value; } } // Token: 0x1700091A RID: 2330 // (get) Token: 0x06001B75 RID: 7029 RVA: 0x00072E3C File Offset: 0x0007103C // (set) Token: 0x06001B76 RID: 7030 RVA: 0x00072E64 File Offset: 0x00071064 public unsafe bool g_bDamagedFloorLL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL)) = value; } } // Token: 0x1700091B RID: 2331 // (get) Token: 0x06001B77 RID: 7031 RVA: 0x00072E88 File Offset: 0x00071088 // (set) Token: 0x06001B78 RID: 7032 RVA: 0x00072EB0 File Offset: 0x000710B0 public unsafe bool g_bDamagedFloorLR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR)) = value; } } // Token: 0x1700091C RID: 2332 // (get) Token: 0x06001B79 RID: 7033 RVA: 0x00072ED4 File Offset: 0x000710D4 // (set) Token: 0x06001B7A RID: 7034 RVA: 0x00072EFC File Offset: 0x000710FC public unsafe bool g_bDamagedFloorRR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR)) = value; } } // Token: 0x1700091D RID: 2333 // (get) Token: 0x06001B7B RID: 7035 RVA: 0x00072F20 File Offset: 0x00071120 // (set) Token: 0x06001B7C RID: 7036 RVA: 0x00072F48 File Offset: 0x00071148 public unsafe bool g_bDamagedFloorRL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL)) = value; } } // Token: 0x1700091E RID: 2334 // (get) Token: 0x06001B7D RID: 7037 RVA: 0x00072F6C File Offset: 0x0007116C // (set) Token: 0x06001B7E RID: 7038 RVA: 0x00072F94 File Offset: 0x00071194 public unsafe bool g_bZoomOut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut)) = value; } } // Token: 0x1700091F RID: 2335 // (get) Token: 0x06001B7F RID: 7039 RVA: 0x00072FB8 File Offset: 0x000711B8 // (set) Token: 0x06001B80 RID: 7040 RVA: 0x00072FE0 File Offset: 0x000711E0 public unsafe float g_fZoomOut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut)) = value; } } // Token: 0x17000920 RID: 2336 // (get) Token: 0x06001B81 RID: 7041 RVA: 0x00073004 File Offset: 0x00071204 // (set) Token: 0x06001B82 RID: 7042 RVA: 0x0007302C File Offset: 0x0007122C public unsafe bool g_bGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow)) = value; } } // Token: 0x17000921 RID: 2337 // (get) Token: 0x06001B83 RID: 7043 RVA: 0x00073050 File Offset: 0x00071250 // (set) Token: 0x06001B84 RID: 7044 RVA: 0x00073078 File Offset: 0x00071278 public unsafe bool g_bSECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value; } } // Token: 0x17000922 RID: 2338 // (get) Token: 0x06001B85 RID: 7045 RVA: 0x0007309C File Offset: 0x0007129C // (set) Token: 0x06001B86 RID: 7046 RVA: 0x000730C4 File Offset: 0x000712C4 public unsafe float g_fSEChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value; } } // Token: 0x17000923 RID: 2339 // (get) Token: 0x06001B87 RID: 7047 RVA: 0x000730E8 File Offset: 0x000712E8 // (set) Token: 0x06001B88 RID: 7048 RVA: 0x00073110 File Offset: 0x00071310 public unsafe float g_fSEChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value; } } // Token: 0x17000924 RID: 2340 // (get) Token: 0x06001B89 RID: 7049 RVA: 0x00073134 File Offset: 0x00071334 // (set) Token: 0x06001B8A RID: 7050 RVA: 0x00073152 File Offset: 0x00071352 public unsafe static float g_fSEChargeTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&value)); } } // Token: 0x17000925 RID: 2341 // (get) Token: 0x06001B8B RID: 7051 RVA: 0x00073164 File Offset: 0x00071364 // (set) Token: 0x06001B8C RID: 7052 RVA: 0x0007318C File Offset: 0x0007138C public unsafe float g_fSEChargeTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal)) = value; } } // Token: 0x17000926 RID: 2342 // (get) Token: 0x06001B8D RID: 7053 RVA: 0x000731B0 File Offset: 0x000713B0 // (set) Token: 0x06001B8E RID: 7054 RVA: 0x000731D8 File Offset: 0x000713D8 public unsafe bool g_bSEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory)) = value; } } // Token: 0x17000927 RID: 2343 // (get) Token: 0x06001B8F RID: 7055 RVA: 0x000731FC File Offset: 0x000713FC // (set) Token: 0x06001B90 RID: 7056 RVA: 0x00073224 File Offset: 0x00071424 public unsafe float g_fSEDestoryVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume)) = value; } } // Token: 0x17000928 RID: 2344 // (get) Token: 0x06001B91 RID: 7057 RVA: 0x00073248 File Offset: 0x00071448 // (set) Token: 0x06001B92 RID: 7058 RVA: 0x00073270 File Offset: 0x00071470 public unsafe bool g_bChargeFar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar)) = value; } } // Token: 0x17000929 RID: 2345 // (get) Token: 0x06001B93 RID: 7059 RVA: 0x00073294 File Offset: 0x00071494 // (set) Token: 0x06001B94 RID: 7060 RVA: 0x000732BC File Offset: 0x000714BC public unsafe bool g_bScriptFloorFall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall)) = value; } } // Token: 0x1700092A RID: 2346 // (get) Token: 0x06001B95 RID: 7061 RVA: 0x000732E0 File Offset: 0x000714E0 // (set) Token: 0x06001B96 RID: 7062 RVA: 0x00073308 File Offset: 0x00071508 public unsafe float g_fScriptFloorFallSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed)) = value; } } // Token: 0x1700092B RID: 2347 // (get) Token: 0x06001B97 RID: 7063 RVA: 0x0007332C File Offset: 0x0007152C // (set) Token: 0x06001B98 RID: 7064 RVA: 0x00073354 File Offset: 0x00071554 public unsafe bool g_bScriptEndFloorRise { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise)) = value; } } // Token: 0x0400135B RID: 4955 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x0400135C RID: 4956 private static readonly IntPtr NativeFieldInfoPtr_g_Anim; // Token: 0x0400135D RID: 4957 private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar; // Token: 0x0400135E RID: 4958 private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll; // Token: 0x0400135F RID: 4959 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x04001360 RID: 4960 private static readonly IntPtr NativeFieldInfoPtr_g_fShadowPow; // Token: 0x04001361 RID: 4961 private static readonly IntPtr NativeFieldInfoPtr_g_colGlow; // Token: 0x04001362 RID: 4962 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete; // Token: 0x04001363 RID: 4963 private static readonly IntPtr NativeFieldInfoPtr_g_fShadowSwitch; // Token: 0x04001364 RID: 4964 private static readonly IntPtr NativeFieldInfoPtr_SC_Collider; // Token: 0x04001365 RID: 4965 private static readonly IntPtr NativeFieldInfoPtr_BC_Collider; // Token: 0x04001366 RID: 4966 private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider; // Token: 0x04001367 RID: 4967 private static readonly IntPtr NativeFieldInfoPtr_SC_ChargeCollider; // Token: 0x04001368 RID: 4968 private static readonly IntPtr NativeFieldInfoPtr_PS_HandFire; // Token: 0x04001369 RID: 4969 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x0400136A RID: 4970 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLava; // Token: 0x0400136B RID: 4971 private static readonly IntPtr NativeFieldInfoPtr_PS_BigDestory; // Token: 0x0400136C RID: 4972 private static readonly IntPtr NativeFieldInfoPtr_PS_Volatilize; // Token: 0x0400136D RID: 4973 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_CeilingSmoke; // Token: 0x0400136E RID: 4974 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLL; // Token: 0x0400136F RID: 4975 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLR; // Token: 0x04001370 RID: 4976 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRL; // Token: 0x04001371 RID: 4977 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRR; // Token: 0x04001372 RID: 4978 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUp; // Token: 0x04001373 RID: 4979 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall; // Token: 0x04001374 RID: 4980 private static readonly IntPtr NativeFieldInfoPtr_PS_BossFallLava; // Token: 0x04001375 RID: 4981 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFallLava; // Token: 0x04001376 RID: 4982 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpLava; // Token: 0x04001377 RID: 4983 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpSmoke; // Token: 0x04001378 RID: 4984 private static readonly IntPtr NativeFieldInfoPtr_CharacterLight; // Token: 0x04001379 RID: 4985 private static readonly IntPtr NativeFieldInfoPtr_DestoryLight; // Token: 0x0400137A RID: 4986 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandL; // Token: 0x0400137B RID: 4987 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandR; // Token: 0x0400137C RID: 4988 private static readonly IntPtr NativeFieldInfoPtr_Pos_BossTarget; // Token: 0x0400137D RID: 4989 private static readonly IntPtr NativeFieldInfoPtr_Pos_LockPoint; // Token: 0x0400137E RID: 4990 private static readonly IntPtr NativeFieldInfoPtr_g_SC; // Token: 0x0400137F RID: 4991 private static readonly IntPtr NativeFieldInfoPtr_FloorUp; // Token: 0x04001380 RID: 4992 private static readonly IntPtr NativeFieldInfoPtr_FloorUpDamaged; // Token: 0x04001381 RID: 4993 private static readonly IntPtr NativeFieldInfoPtr_Floor01; // Token: 0x04001382 RID: 4994 private static readonly IntPtr NativeFieldInfoPtr_Floor02L; // Token: 0x04001383 RID: 4995 private static readonly IntPtr NativeFieldInfoPtr_Floor02R; // Token: 0x04001384 RID: 4996 private static readonly IntPtr NativeFieldInfoPtr_Floor03LL; // Token: 0x04001385 RID: 4997 private static readonly IntPtr NativeFieldInfoPtr_Floor03LR; // Token: 0x04001386 RID: 4998 private static readonly IntPtr NativeFieldInfoPtr_Floor03RL; // Token: 0x04001387 RID: 4999 private static readonly IntPtr NativeFieldInfoPtr_Floor03RR; // Token: 0x04001388 RID: 5000 private static readonly IntPtr NativeFieldInfoPtr_Floor04L; // Token: 0x04001389 RID: 5001 private static readonly IntPtr NativeFieldInfoPtr_Floor04R; // Token: 0x0400138A RID: 5002 private static readonly IntPtr NativeFieldInfoPtr_Floor04C; // Token: 0x0400138B RID: 5003 private static readonly IntPtr NativeFieldInfoPtr_EndFloor; // Token: 0x0400138C RID: 5004 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUp; // Token: 0x0400138D RID: 5005 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUpDamaged; // Token: 0x0400138E RID: 5006 private static readonly IntPtr NativeFieldInfoPtr_DamagedUp; // Token: 0x0400138F RID: 5007 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRL; // Token: 0x04001390 RID: 5008 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRR; // Token: 0x04001391 RID: 5009 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLR; // Token: 0x04001392 RID: 5010 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLL; // Token: 0x04001393 RID: 5011 private static readonly IntPtr NativeFieldInfoPtr_EffOpeningLava; // Token: 0x04001394 RID: 5012 private static readonly IntPtr NativeFieldInfoPtr_EffAttack01; // Token: 0x04001395 RID: 5013 private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepL; // Token: 0x04001396 RID: 5014 private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepR; // Token: 0x04001397 RID: 5015 private static readonly IntPtr NativeFieldInfoPtr_EffAttack02; // Token: 0x04001398 RID: 5016 private static readonly IntPtr NativeFieldInfoPtr_EffAttackCollision; // Token: 0x04001399 RID: 5017 private static readonly IntPtr NativeFieldInfoPtr_EffCharge; // Token: 0x0400139A RID: 5018 private static readonly IntPtr NativeFieldInfoPtr_EffChargeComplete; // Token: 0x0400139B RID: 5019 private static readonly IntPtr NativeFieldInfoPtr_EffChargeExplosion; // Token: 0x0400139C RID: 5020 private static readonly IntPtr NativeFieldInfoPtr_EffChargeAttackLava; // Token: 0x0400139D RID: 5021 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFar; // Token: 0x0400139E RID: 5022 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarComplete; // Token: 0x0400139F RID: 5023 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarThrow; // Token: 0x040013A0 RID: 5024 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarCollision; // Token: 0x040013A1 RID: 5025 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtle; // Token: 0x040013A2 RID: 5026 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleExplosion; // Token: 0x040013A3 RID: 5027 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleCollision; // Token: 0x040013A4 RID: 5028 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleShot; // Token: 0x040013A5 RID: 5029 private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBall; // Token: 0x040013A6 RID: 5030 private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallExplosion; // Token: 0x040013A7 RID: 5031 private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallShot; // Token: 0x040013A8 RID: 5032 private static readonly IntPtr NativeFieldInfoPtr_g_EffOpeningLava; // Token: 0x040013A9 RID: 5033 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x040013AA RID: 5034 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepL; // Token: 0x040013AB RID: 5035 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepR; // Token: 0x040013AC RID: 5036 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x040013AD RID: 5037 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision; // Token: 0x040013AE RID: 5038 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge; // Token: 0x040013AF RID: 5039 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete; // Token: 0x040013B0 RID: 5040 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeExplosion; // Token: 0x040013B1 RID: 5041 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeAttackLava; // Token: 0x040013B2 RID: 5042 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFar; // Token: 0x040013B3 RID: 5043 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarComplete; // Token: 0x040013B4 RID: 5044 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarThrow; // Token: 0x040013B5 RID: 5045 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarCollision; // Token: 0x040013B6 RID: 5046 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashBullet; // Token: 0x040013B7 RID: 5047 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleExplosion; // Token: 0x040013B8 RID: 5048 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleCollision; // Token: 0x040013B9 RID: 5049 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleShot; // Token: 0x040013BA RID: 5050 private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBall; // Token: 0x040013BB RID: 5051 private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallExplosion; // Token: 0x040013BC RID: 5052 private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallShot; // Token: 0x040013BD RID: 5053 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse; // Token: 0x040013BE RID: 5054 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse02; // Token: 0x040013BF RID: 5055 private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava; // Token: 0x040013C0 RID: 5056 private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava02; // Token: 0x040013C1 RID: 5057 private static readonly IntPtr NativeFieldInfoPtr_SE_EarthQuake; // Token: 0x040013C2 RID: 5058 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040013C3 RID: 5059 private static readonly IntPtr NativeFieldInfoPtr_SE_BodyLava; // Token: 0x040013C4 RID: 5060 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorUpEnd; // Token: 0x040013C5 RID: 5061 private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryStart; // Token: 0x040013C6 RID: 5062 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x040013C7 RID: 5063 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x040013C8 RID: 5064 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack; // Token: 0x040013C9 RID: 5065 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x040013CA RID: 5066 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeComplete; // Token: 0x040013CB RID: 5067 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeAbsorb; // Token: 0x040013CC RID: 5068 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeExplosion; // Token: 0x040013CD RID: 5069 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot; // Token: 0x040013CE RID: 5070 private static readonly IntPtr NativeFieldInfoPtr_SE_HandCharge; // Token: 0x040013CF RID: 5071 private static readonly IntPtr NativeFieldInfoPtr_SEFireBallShot; // Token: 0x040013D0 RID: 5072 private static readonly IntPtr NativeFieldInfoPtr_SEFireBallLoop; // Token: 0x040013D1 RID: 5073 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashShot; // Token: 0x040013D2 RID: 5074 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion; // Token: 0x040013D3 RID: 5075 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashCollision; // Token: 0x040013D4 RID: 5076 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFarCollision; // Token: 0x040013D5 RID: 5077 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse; // Token: 0x040013D6 RID: 5078 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse02; // Token: 0x040013D7 RID: 5079 private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava; // Token: 0x040013D8 RID: 5080 private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava02; // Token: 0x040013D9 RID: 5081 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthQuake; // Token: 0x040013DA RID: 5082 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040013DB RID: 5083 private static readonly IntPtr NativeFieldInfoPtr_g_SEBodyLava; // Token: 0x040013DC RID: 5084 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorUpEnd; // Token: 0x040013DD RID: 5085 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryStart; // Token: 0x040013DE RID: 5086 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x040013DF RID: 5087 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x040013E0 RID: 5088 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack; // Token: 0x040013E1 RID: 5089 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x040013E2 RID: 5090 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeComplete; // Token: 0x040013E3 RID: 5091 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeAbsorb; // Token: 0x040013E4 RID: 5092 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeExplosion; // Token: 0x040013E5 RID: 5093 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot02; // Token: 0x040013E6 RID: 5094 private static readonly IntPtr NativeFieldInfoPtr_g_SEHandCharge; // Token: 0x040013E7 RID: 5095 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashShot; // Token: 0x040013E8 RID: 5096 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot; // Token: 0x040013E9 RID: 5097 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop; // Token: 0x040013EA RID: 5098 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion; // Token: 0x040013EB RID: 5099 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashCollision; // Token: 0x040013EC RID: 5100 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFarCollision; // Token: 0x040013ED RID: 5101 private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum; // Token: 0x040013EE RID: 5102 private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom; // Token: 0x040013EF RID: 5103 private static readonly IntPtr NativeFieldInfoPtr_g_trEffCharge; // Token: 0x040013F0 RID: 5104 private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandR; // Token: 0x040013F1 RID: 5105 private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandL; // Token: 0x040013F2 RID: 5106 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandR; // Token: 0x040013F3 RID: 5107 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandL; // Token: 0x040013F4 RID: 5108 private static readonly IntPtr NativeFieldInfoPtr_g_adAttack01; // Token: 0x040013F5 RID: 5109 private static readonly IntPtr NativeFieldInfoPtr_g_adAttackSweep; // Token: 0x040013F6 RID: 5110 private static readonly IntPtr NativeFieldInfoPtr_g_adAttack02; // Token: 0x040013F7 RID: 5111 private static readonly IntPtr NativeFieldInfoPtr_g_adChargeAttack; // Token: 0x040013F8 RID: 5112 private static readonly IntPtr NativeFieldInfoPtr_g_adCurrent; // Token: 0x040013F9 RID: 5113 private static readonly IntPtr NativeFieldInfoPtr_g_bHandsWall; // Token: 0x040013FA RID: 5114 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack02Collision; // Token: 0x040013FB RID: 5115 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLL; // Token: 0x040013FC RID: 5116 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLR; // Token: 0x040013FD RID: 5117 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRR; // Token: 0x040013FE RID: 5118 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRL; // Token: 0x040013FF RID: 5119 private static readonly IntPtr NativeFieldInfoPtr_g_bZoomOut; // Token: 0x04001400 RID: 5120 private static readonly IntPtr NativeFieldInfoPtr_g_fZoomOut; // Token: 0x04001401 RID: 5121 private static readonly IntPtr NativeFieldInfoPtr_g_bGlow; // Token: 0x04001402 RID: 5122 private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge; // Token: 0x04001403 RID: 5123 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume; // Token: 0x04001404 RID: 5124 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch; // Token: 0x04001405 RID: 5125 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTime; // Token: 0x04001406 RID: 5126 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTimeVal; // Token: 0x04001407 RID: 5127 private static readonly IntPtr NativeFieldInfoPtr_g_bSEDestory; // Token: 0x04001408 RID: 5128 private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryVolume; // Token: 0x04001409 RID: 5129 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeFar; // Token: 0x0400140A RID: 5130 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptFloorFall; // Token: 0x0400140B RID: 5131 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptFloorFallSpeed; // Token: 0x0400140C RID: 5132 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptEndFloorRise; // Token: 0x0400140D RID: 5133 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x0400140E RID: 5134 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0; // Token: 0x0400140F RID: 5135 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001410 RID: 5136 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x04001411 RID: 5137 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001412 RID: 5138 private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0; // Token: 0x04001413 RID: 5139 private static readonly IntPtr NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0; // Token: 0x04001414 RID: 5140 private static readonly IntPtr NativeMethodInfoPtr_SkipScript_Public_Void_0; // Token: 0x04001415 RID: 5141 private static readonly IntPtr NativeMethodInfoPtr_SkipScript02_Public_Void_0; // Token: 0x04001416 RID: 5142 private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0; // Token: 0x04001417 RID: 5143 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x04001418 RID: 5144 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001419 RID: 5145 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x0400141A RID: 5146 private static readonly IntPtr NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0; // Token: 0x0400141B RID: 5147 private static readonly IntPtr NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0; // Token: 0x0400141C RID: 5148 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x0400141D RID: 5149 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0; // Token: 0x0400141E RID: 5150 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0; // Token: 0x0400141F RID: 5151 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0; // Token: 0x04001420 RID: 5152 private static readonly IntPtr NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0; // Token: 0x04001421 RID: 5153 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x04001422 RID: 5154 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0; // Token: 0x04001423 RID: 5155 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0; // Token: 0x04001424 RID: 5156 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x04001425 RID: 5157 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0; // Token: 0x04001426 RID: 5158 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0; // Token: 0x04001427 RID: 5159 private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0; // Token: 0x04001428 RID: 5160 private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0; // Token: 0x04001429 RID: 5161 private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0; // Token: 0x0400142A RID: 5162 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0; // Token: 0x0400142B RID: 5163 private static readonly IntPtr NativeMethodInfoPtr_ChargeComplete_Public_Void_0; // Token: 0x0400142C RID: 5164 private static readonly IntPtr NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0; // Token: 0x0400142D RID: 5165 private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0; // Token: 0x0400142E RID: 5166 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0; // Token: 0x0400142F RID: 5167 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0; // Token: 0x04001430 RID: 5168 private static readonly IntPtr NativeMethodInfoPtr_SetAttackData_Public_Void_String_0; // Token: 0x04001431 RID: 5169 private static readonly IntPtr NativeMethodInfoPtr_PlayWalkShake_Public_Void_0; // Token: 0x04001432 RID: 5170 private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0; // Token: 0x04001433 RID: 5171 private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0; // Token: 0x04001434 RID: 5172 private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0; // Token: 0x04001435 RID: 5173 private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0; // Token: 0x04001436 RID: 5174 private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0; // Token: 0x04001437 RID: 5175 private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0; // Token: 0x04001438 RID: 5176 private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0; // Token: 0x04001439 RID: 5177 private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0; // Token: 0x0400143A RID: 5178 private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0; // Token: 0x0400143B RID: 5179 private static readonly IntPtr NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0; // Token: 0x0400143C RID: 5180 private static readonly IntPtr NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0; // Token: 0x0400143D RID: 5181 private static readonly IntPtr NativeMethodInfoPtr_OpenHandsWall_Public_Void_0; // Token: 0x0400143E RID: 5182 private static readonly IntPtr NativeMethodInfoPtr_CloseHandsWall_Public_Void_0; // Token: 0x0400143F RID: 5183 private static readonly IntPtr NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0; // Token: 0x04001440 RID: 5184 private static readonly IntPtr NativeMethodInfoPtr_DamagedFloor_Public_Void_0; // Token: 0x04001441 RID: 5185 private static readonly IntPtr NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0; // Token: 0x04001442 RID: 5186 private static readonly IntPtr NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0; // Token: 0x04001443 RID: 5187 private static readonly IntPtr NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0; // Token: 0x04001444 RID: 5188 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001445 RID: 5189 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }