using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using RootMotion.FinalIK; using UnityEngine; // Token: 0x020000BC RID: 188 public class BossLevel03EffectPlay : MonoBehaviour { // Token: 0x06001BD5 RID: 7125 RVA: 0x000740A0 File Offset: 0x000722A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513928, RefRangeEnd = 513929, XrefRangeStart = 513318, XrefRangeEnd = 513928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(Animator Anim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BD6 RID: 7126 RVA: 0x000740FC File Offset: 0x000722FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513929, XrefRangeEnd = 514073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BD7 RID: 7127 RVA: 0x00074140 File Offset: 0x00072340 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514073, XrefRangeEnd = 514088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BD8 RID: 7128 RVA: 0x00074184 File Offset: 0x00072384 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514088, RefRangeEnd = 514089, XrefRangeStart = 514088, XrefRangeEnd = 514088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetEffectLevel() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BD9 RID: 7129 RVA: 0x000741C8 File Offset: 0x000723C8 [CallerCount(0)] public unsafe int GetEffectLevel() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001BDA RID: 7130 RVA: 0x00074218 File Offset: 0x00072418 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514132, RefRangeEnd = 514133, XrefRangeStart = 514089, XrefRangeEnd = 514132, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BDB RID: 7131 RVA: 0x0007425C File Offset: 0x0007245C [CallerCount(2)] [CachedScanResults(RefRangeStart = 514135, RefRangeEnd = 514137, XrefRangeStart = 514133, XrefRangeEnd = 514135, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveSoul() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BDC RID: 7132 RVA: 0x000742A0 File Offset: 0x000724A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514144, RefRangeEnd = 514145, XrefRangeStart = 514137, XrefRangeEnd = 514144, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEffect(int iScriptLevel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iScriptLevel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BDD RID: 7133 RVA: 0x000742F4 File Offset: 0x000724F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514193, RefRangeEnd = 514194, XrefRangeStart = 514145, XrefRangeEnd = 514193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateScriptEffect(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BDE RID: 7134 RVA: 0x00074348 File Offset: 0x00072548 [CallerCount(0)] public unsafe void BearLight02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BDF RID: 7135 RVA: 0x0007438C File Offset: 0x0007258C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514194, XrefRangeEnd = 514203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BearYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE0 RID: 7136 RVA: 0x000743D0 File Offset: 0x000725D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514230, RefRangeEnd = 514231, XrefRangeStart = 514203, XrefRangeEnd = 514230, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipOpenScript() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE1 RID: 7137 RVA: 0x00074414 File Offset: 0x00072614 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514240, RefRangeEnd = 514241, XrefRangeStart = 514231, XrefRangeEnd = 514240, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE2 RID: 7138 RVA: 0x00074458 File Offset: 0x00072658 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514241, XrefRangeEnd = 514253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAniFallDown() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE3 RID: 7139 RVA: 0x0007449C File Offset: 0x0007269C [CallerCount(1)] [CachedScanResults(RefRangeStart = 514262, RefRangeEnd = 514263, XrefRangeStart = 514253, XrefRangeEnd = 514262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE4 RID: 7140 RVA: 0x000744E0 File Offset: 0x000726E0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 514438, RefRangeEnd = 514441, XrefRangeStart = 514263, XrefRangeEnd = 514438, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE5 RID: 7141 RVA: 0x00074524 File Offset: 0x00072724 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514469, RefRangeEnd = 514470, XrefRangeStart = 514441, XrefRangeEnd = 514469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMaterial(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BE6 RID: 7142 RVA: 0x00074578 File Offset: 0x00072778 [CallerCount(2)] [CachedScanResults(RefRangeStart = 514470, RefRangeEnd = 514472, XrefRangeStart = 514470, XrefRangeEnd = 514470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedChar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE7 RID: 7143 RVA: 0x000745BC File Offset: 0x000727BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 514472, RefRangeEnd = 514473, XrefRangeStart = 514472, XrefRangeEnd = 514472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedBear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE8 RID: 7144 RVA: 0x00074600 File Offset: 0x00072800 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514473, XrefRangeEnd = 514476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BE9 RID: 7145 RVA: 0x00074644 File Offset: 0x00072844 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514476, XrefRangeEnd = 514478, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BEA RID: 7146 RVA: 0x00074688 File Offset: 0x00072888 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514478, XrefRangeEnd = 514482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BEB RID: 7147 RVA: 0x000746CC File Offset: 0x000728CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514482, XrefRangeEnd = 514484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BEC RID: 7148 RVA: 0x00074710 File Offset: 0x00072910 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514484, XrefRangeEnd = 514486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BED RID: 7149 RVA: 0x00074754 File Offset: 0x00072954 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514486, XrefRangeEnd = 514489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BEE RID: 7150 RVA: 0x00074798 File Offset: 0x00072998 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514489, XrefRangeEnd = 514500, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BEF RID: 7151 RVA: 0x000747DC File Offset: 0x000729DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514500, XrefRangeEnd = 514508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFootL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF0 RID: 7152 RVA: 0x00074820 File Offset: 0x00072A20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514508, XrefRangeEnd = 514519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF1 RID: 7153 RVA: 0x00074864 File Offset: 0x00072A64 [CallerCount(2)] [CachedScanResults(RefRangeStart = 514527, RefRangeEnd = 514529, XrefRangeStart = 514519, XrefRangeEnd = 514527, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFootR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF2 RID: 7154 RVA: 0x000748A8 File Offset: 0x00072AA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514529, XrefRangeEnd = 514540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFoot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF3 RID: 7155 RVA: 0x000748EC File Offset: 0x00072AEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514540, XrefRangeEnd = 514545, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF4 RID: 7156 RVA: 0x00074930 File Offset: 0x00072B30 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514551, RefRangeEnd = 514552, XrefRangeStart = 514545, XrefRangeEnd = 514551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF5 RID: 7157 RVA: 0x00074974 File Offset: 0x00072B74 [CallerCount(0)] public unsafe bool GetIsChargeing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001BF6 RID: 7158 RVA: 0x000749C4 File Offset: 0x00072BC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514552, XrefRangeEnd = 514563, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF7 RID: 7159 RVA: 0x00074A08 File Offset: 0x00072C08 [CallerCount(7)] [CachedScanResults(RefRangeStart = 514566, RefRangeEnd = 514573, XrefRangeStart = 514563, XrefRangeEnd = 514566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseEffChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BF8 RID: 7160 RVA: 0x00074A4C File Offset: 0x00072C4C [CallerCount(0)] public unsafe bool GetIsChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001BF9 RID: 7161 RVA: 0x00074A9C File Offset: 0x00072C9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 514581, RefRangeEnd = 514582, XrefRangeStart = 514573, XrefRangeEnd = 514581, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateChargeSE(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BFA RID: 7162 RVA: 0x00074AF0 File Offset: 0x00072CF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514582, XrefRangeEnd = 514584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBearAttackYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BFB RID: 7163 RVA: 0x00074B34 File Offset: 0x00072D34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514584, XrefRangeEnd = 514586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBearDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BFC RID: 7164 RVA: 0x00074B78 File Offset: 0x00072D78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514586, XrefRangeEnd = 514595, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireMagicCharge(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BFD RID: 7165 RVA: 0x00074BCC File Offset: 0x00072DCC [CallerCount(1)] [CachedScanResults(RefRangeStart = 514673, RefRangeEnd = 514674, XrefRangeStart = 514595, XrefRangeEnd = 514673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireMagicExplosion(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001BFE RID: 7166 RVA: 0x00074C20 File Offset: 0x00072E20 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514687, RefRangeEnd = 514688, XrefRangeStart = 514674, XrefRangeEnd = 514687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001BFF RID: 7167 RVA: 0x00074C64 File Offset: 0x00072E64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514713, RefRangeEnd = 514714, XrefRangeStart = 514688, XrefRangeEnd = 514713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C00 RID: 7168 RVA: 0x00074CB8 File Offset: 0x00072EB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514714, XrefRangeEnd = 514727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C01 RID: 7169 RVA: 0x00074CFC File Offset: 0x00072EFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514727, XrefRangeEnd = 514746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C02 RID: 7170 RVA: 0x00074D40 File Offset: 0x00072F40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514746, XrefRangeEnd = 514759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C03 RID: 7171 RVA: 0x00074D84 File Offset: 0x00072F84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514759, XrefRangeEnd = 514771, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo04_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C04 RID: 7172 RVA: 0x00074DC8 File Offset: 0x00072FC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514771, XrefRangeEnd = 514783, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo04_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C05 RID: 7173 RVA: 0x00074E0C File Offset: 0x0007300C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514783, XrefRangeEnd = 514795, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSprint() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C06 RID: 7174 RVA: 0x00074E50 File Offset: 0x00073050 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514795, XrefRangeEnd = 514807, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSprintB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C07 RID: 7175 RVA: 0x00074E94 File Offset: 0x00073094 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514807, XrefRangeEnd = 514821, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackHammer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C08 RID: 7176 RVA: 0x00074ED8 File Offset: 0x000730D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514821, XrefRangeEnd = 514834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C09 RID: 7177 RVA: 0x00074F1C File Offset: 0x0007311C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514834, XrefRangeEnd = 514847, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C0A RID: 7178 RVA: 0x00074F60 File Offset: 0x00073160 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514847, XrefRangeEnd = 514886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault01Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C0B RID: 7179 RVA: 0x00074FA4 File Offset: 0x000731A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514886, XrefRangeEnd = 514925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault02Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C0C RID: 7180 RVA: 0x00074FE8 File Offset: 0x000731E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514925, XrefRangeEnd = 514937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackComboB01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C0D RID: 7181 RVA: 0x0007502C File Offset: 0x0007322C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514937, XrefRangeEnd = 514949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackComboB02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C0E RID: 7182 RVA: 0x00075070 File Offset: 0x00073270 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514949, XrefRangeEnd = 514962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackComboB03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C0F RID: 7183 RVA: 0x000750B4 File Offset: 0x000732B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514981, RefRangeEnd = 514982, XrefRangeStart = 514962, XrefRangeEnd = 514981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C10 RID: 7184 RVA: 0x000750F8 File Offset: 0x000732F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514997, RefRangeEnd = 514998, XrefRangeStart = 514982, XrefRangeEnd = 514997, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C11 RID: 7185 RVA: 0x0007513C File Offset: 0x0007333C [CallerCount(0)] public unsafe int GetAttackRunCollisionNum() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001C12 RID: 7186 RVA: 0x0007518C File Offset: 0x0007338C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514998, XrefRangeEnd = 515011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRunEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C13 RID: 7187 RVA: 0x000751D0 File Offset: 0x000733D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515028, RefRangeEnd = 515029, XrefRangeStart = 515011, XrefRangeEnd = 515028, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAssaultFloorFire(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C14 RID: 7188 RVA: 0x0007522C File Offset: 0x0007342C [CallerCount(1)] [CachedScanResults(RefRangeStart = 515046, RefRangeEnd = 515047, XrefRangeStart = 515029, XrefRangeEnd = 515046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAssaultFloorFire02(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C15 RID: 7189 RVA: 0x00075288 File Offset: 0x00073488 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515074, RefRangeEnd = 515075, XrefRangeStart = 515047, XrefRangeEnd = 515074, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAssaultFloorFire(float DeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref DeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C16 RID: 7190 RVA: 0x000752DC File Offset: 0x000734DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 515102, RefRangeEnd = 515103, XrefRangeStart = 515075, XrefRangeEnd = 515102, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAssaultFloorFire02(float DeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref DeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C17 RID: 7191 RVA: 0x00075330 File Offset: 0x00073530 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515103, XrefRangeEnd = 515115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackFloorFireBig() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C18 RID: 7192 RVA: 0x00075374 File Offset: 0x00073574 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515155, RefRangeEnd = 515156, XrefRangeStart = 515115, XrefRangeEnd = 515155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C19 RID: 7193 RVA: 0x000753C8 File Offset: 0x000735C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515156, XrefRangeEnd = 515161, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackFloorFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C1A RID: 7194 RVA: 0x0007540C File Offset: 0x0007360C [CallerCount(1)] [CachedScanResults(RefRangeStart = 515181, RefRangeEnd = 515182, XrefRangeStart = 515161, XrefRangeEnd = 515181, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFire(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C1B RID: 7195 RVA: 0x00075460 File Offset: 0x00073660 [CallerCount(7)] [CachedScanResults(RefRangeStart = 515184, RefRangeEnd = 515191, XrefRangeStart = 515182, XrefRangeEnd = 515184, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius, AttackData AD) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C1C RID: 7196 RVA: 0x000754F4 File Offset: 0x000736F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515226, RefRangeEnd = 515227, XrefRangeStart = 515191, XrefRangeEnd = 515226, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C1D RID: 7197 RVA: 0x00075548 File Offset: 0x00073748 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515227, XrefRangeEnd = 515240, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackFire(string AttackName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(AttackName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C1E RID: 7198 RVA: 0x000755A4 File Offset: 0x000737A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515240, XrefRangeEnd = 515242, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttackFire(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C1F RID: 7199 RVA: 0x000755F8 File Offset: 0x000737F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515242, XrefRangeEnd = 515257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EarthQuakeAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C20 RID: 7200 RVA: 0x0007563C File Offset: 0x0007383C [CallerCount(1)] [CachedScanResults(RefRangeStart = 515405, RefRangeEnd = 515406, XrefRangeStart = 515257, XrefRangeEnd = 515405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001C21 RID: 7201 RVA: 0x00075690 File Offset: 0x00073890 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515406, XrefRangeEnd = 515409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001C22 RID: 7202 RVA: 0x000756DC File Offset: 0x000738DC // Note: this type is marked as 'beforefieldinit'. static BossLevel03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Anim"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CharData"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshChar"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshBear"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshDoll"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBear"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDoll"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCharCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCharDamaged"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearDamaged"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colBearGlow"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearShadowSwitch"); BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AbsorbSoulSystem"); BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootIK"); BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_Collider"); BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC_Collider"); BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Cap_Collider"); BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Light_Chest"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Chest"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Smoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandFireL"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandFireR"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BearSwitch"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BBearBirth"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BearYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BearDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_CharCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootL"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootR"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Assault01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Assault02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_RunCollider"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Character"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CharAbsorbSoul"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_BearRoot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CharacterRoot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Jump"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Charge"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Charge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeComplete"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireMagic"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireTargetFloor"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BearFallDownSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo03"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo04_01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo04_02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSprint"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHammer"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttactAssault01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttactAssault02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttactAssault"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackComboB01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackComboB02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackComboB03"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSprintB"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackAssaultPlayerCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackAssaultWallCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackAssaultShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBullet01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBullet02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireAttack"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireAttackBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CharacterCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CharacterCharge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireMagicExplosion"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Earthquake"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearAppear"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearAttackYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearDestory"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_MagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_MagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneFloorSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJump"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeComplete"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireMagic"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireTargetFloor"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBearFallDownSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo03"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo04_01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo04_02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSprint"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHammer"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttactAssault01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttactAssault02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttactAssault"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackComboB01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackComboB02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackComboB03"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSprintB"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackAssaultPlayerCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackAssaultWallCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackAssaultShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBullet02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBullet01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireAttack"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireAttackBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECahracterCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECahracterCharge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthquake"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearAppear"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearAttackYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearDestory"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireMagic"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightRange"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightIntensity"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttackRunFireFloorInterval"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fInterval"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervalVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRunCollisionNum"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireStairs"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireStairsVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireForward"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireRight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adFloorFireCollider"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderStartTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeing"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeComplete"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAttackFireRoot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttackFireCal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAssaultFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAssaultFloorFireTarget"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AssaultFloorFirePos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAssaultFloorFireCal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAssaultFloorFireCalVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAssaultFloorFire02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAssaultFloorFireTarget02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AssaultFloorFirePos02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAssaultFloorFireCalVal02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicStype"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireMagicCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireMagicExplosion"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireMagicTarget"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicExplosionTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicExplosionTimeVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollisionTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollisionTimeVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireMaghc"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagicBullet"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicBulletNumMax"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3MagicBulletPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicBullet01Move"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShotTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iLevel"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeraSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSBearShadowPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colSBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBBearLight02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBBearShadowPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colBBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBBeraDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptCharacterCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptCharShadowPower"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptCharBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptCharSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptCharRandomSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAbsorbSoul"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoulFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoulFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDeath"); BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665507); BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665508); BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665509); BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665510); BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665511); BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665512); BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665513); BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665514); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665515); BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665516); BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665517); BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665518); BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665519); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665520); BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665521); BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665522); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665523); BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665524); BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665525); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665526); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665527); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665528); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665529); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665530); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665531); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665532); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665533); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665534); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665535); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665536); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665537); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665538); BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665539); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665540); BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665541); BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665542); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665543); BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665544); BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665545); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665546); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665547); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665548); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665549); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665550); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665551); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665552); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665553); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665554); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665555); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665556); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665557); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665558); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665559); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665560); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665561); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665562); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665563); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665564); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665565); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665566); BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665567); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665568); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665569); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665570); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665571); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665572); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665573); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665574); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665575); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665576); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665577); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665578); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665579); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665580); BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665581); BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665582); BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665583); } // Token: 0x06001C23 RID: 7203 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000945 RID: 2373 // (get) Token: 0x06001C24 RID: 7204 RVA: 0x00076F58 File Offset: 0x00075158 // (set) Token: 0x06001C25 RID: 7205 RVA: 0x00076F8C File Offset: 0x0007518C public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000946 RID: 2374 // (get) Token: 0x06001C26 RID: 7206 RVA: 0x00076FB4 File Offset: 0x000751B4 // (set) Token: 0x06001C27 RID: 7207 RVA: 0x00076FE8 File Offset: 0x000751E8 public unsafe Animator g_Anim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000947 RID: 2375 // (get) Token: 0x06001C28 RID: 7208 RVA: 0x00077010 File Offset: 0x00075210 // (set) Token: 0x06001C29 RID: 7209 RVA: 0x00077044 File Offset: 0x00075244 public unsafe CharacterBaseData g_CharData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000948 RID: 2376 // (get) Token: 0x06001C2A RID: 7210 RVA: 0x0007706C File Offset: 0x0007526C // (set) Token: 0x06001C2B RID: 7211 RVA: 0x000770A0 File Offset: 0x000752A0 public unsafe Il2CppReferenceArray g_MeshChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000949 RID: 2377 // (get) Token: 0x06001C2C RID: 7212 RVA: 0x000770C8 File Offset: 0x000752C8 // (set) Token: 0x06001C2D RID: 7213 RVA: 0x000770FC File Offset: 0x000752FC public unsafe Il2CppReferenceArray g_MeshBear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094A RID: 2378 // (get) Token: 0x06001C2E RID: 7214 RVA: 0x00077124 File Offset: 0x00075324 // (set) Token: 0x06001C2F RID: 7215 RVA: 0x00077158 File Offset: 0x00075358 public unsafe Il2CppReferenceArray g_MeshDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094B RID: 2379 // (get) Token: 0x06001C30 RID: 7216 RVA: 0x00077180 File Offset: 0x00075380 // (set) Token: 0x06001C31 RID: 7217 RVA: 0x000771B4 File Offset: 0x000753B4 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094C RID: 2380 // (get) Token: 0x06001C32 RID: 7218 RVA: 0x000771DC File Offset: 0x000753DC // (set) Token: 0x06001C33 RID: 7219 RVA: 0x00077210 File Offset: 0x00075410 public unsafe Il2CppReferenceArray g_MatBear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094D RID: 2381 // (get) Token: 0x06001C34 RID: 7220 RVA: 0x00077238 File Offset: 0x00075438 // (set) Token: 0x06001C35 RID: 7221 RVA: 0x0007726C File Offset: 0x0007546C public unsafe Il2CppReferenceArray g_MatDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094E RID: 2382 // (get) Token: 0x06001C36 RID: 7222 RVA: 0x00077294 File Offset: 0x00075494 // (set) Token: 0x06001C37 RID: 7223 RVA: 0x000772BC File Offset: 0x000754BC public unsafe float g_fCharCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge)) = value; } } // Token: 0x1700094F RID: 2383 // (get) Token: 0x06001C38 RID: 7224 RVA: 0x000772E0 File Offset: 0x000754E0 // (set) Token: 0x06001C39 RID: 7225 RVA: 0x00077308 File Offset: 0x00075508 public unsafe float g_fBearCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge)) = value; } } // Token: 0x17000950 RID: 2384 // (get) Token: 0x06001C3A RID: 7226 RVA: 0x0007732C File Offset: 0x0007552C // (set) Token: 0x06001C3B RID: 7227 RVA: 0x00077354 File Offset: 0x00075554 public unsafe float g_fCharDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged)) = value; } } // Token: 0x17000951 RID: 2385 // (get) Token: 0x06001C3C RID: 7228 RVA: 0x00077378 File Offset: 0x00075578 // (set) Token: 0x06001C3D RID: 7229 RVA: 0x000773A0 File Offset: 0x000755A0 public unsafe float g_fBearDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged)) = value; } } // Token: 0x17000952 RID: 2386 // (get) Token: 0x06001C3E RID: 7230 RVA: 0x000773C4 File Offset: 0x000755C4 // (set) Token: 0x06001C3F RID: 7231 RVA: 0x000773EC File Offset: 0x000755EC public unsafe Color g_colBearGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow)) = value; } } // Token: 0x17000953 RID: 2387 // (get) Token: 0x06001C40 RID: 7232 RVA: 0x00077410 File Offset: 0x00075610 // (set) Token: 0x06001C41 RID: 7233 RVA: 0x00077438 File Offset: 0x00075638 public unsafe float g_fBearShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch)) = value; } } // Token: 0x17000954 RID: 2388 // (get) Token: 0x06001C42 RID: 7234 RVA: 0x0007745C File Offset: 0x0007565C // (set) Token: 0x06001C43 RID: 7235 RVA: 0x00077490 File Offset: 0x00075690 public unsafe Boss03_AbsorbSoulSystem AbsorbSoulSystem { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Boss03_AbsorbSoulSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000955 RID: 2389 // (get) Token: 0x06001C44 RID: 7236 RVA: 0x000774B8 File Offset: 0x000756B8 // (set) Token: 0x06001C45 RID: 7237 RVA: 0x000774EC File Offset: 0x000756EC public unsafe GrounderIK FootIK { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GrounderIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000956 RID: 2390 // (get) Token: 0x06001C46 RID: 7238 RVA: 0x00077514 File Offset: 0x00075714 // (set) Token: 0x06001C47 RID: 7239 RVA: 0x00077548 File Offset: 0x00075748 public unsafe Il2CppReferenceArray SC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000957 RID: 2391 // (get) Token: 0x06001C48 RID: 7240 RVA: 0x00077570 File Offset: 0x00075770 // (set) Token: 0x06001C49 RID: 7241 RVA: 0x000775A4 File Offset: 0x000757A4 public unsafe Il2CppReferenceArray BC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000958 RID: 2392 // (get) Token: 0x06001C4A RID: 7242 RVA: 0x000775CC File Offset: 0x000757CC // (set) Token: 0x06001C4B RID: 7243 RVA: 0x00077600 File Offset: 0x00075800 public unsafe Il2CppReferenceArray Cap_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000959 RID: 2393 // (get) Token: 0x06001C4C RID: 7244 RVA: 0x00077628 File Offset: 0x00075828 // (set) Token: 0x06001C4D RID: 7245 RVA: 0x0007765C File Offset: 0x0007585C public unsafe Light Light_Chest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095A RID: 2394 // (get) Token: 0x06001C4E RID: 7246 RVA: 0x00077684 File Offset: 0x00075884 // (set) Token: 0x06001C4F RID: 7247 RVA: 0x000776B8 File Offset: 0x000758B8 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095B RID: 2395 // (get) Token: 0x06001C50 RID: 7248 RVA: 0x000776E0 File Offset: 0x000758E0 // (set) Token: 0x06001C51 RID: 7249 RVA: 0x00077714 File Offset: 0x00075914 public unsafe ParticleSystem PS_Chest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095C RID: 2396 // (get) Token: 0x06001C52 RID: 7250 RVA: 0x0007773C File Offset: 0x0007593C // (set) Token: 0x06001C53 RID: 7251 RVA: 0x00077770 File Offset: 0x00075970 public unsafe Il2CppReferenceArray PS_Smoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095D RID: 2397 // (get) Token: 0x06001C54 RID: 7252 RVA: 0x00077798 File Offset: 0x00075998 // (set) Token: 0x06001C55 RID: 7253 RVA: 0x000777CC File Offset: 0x000759CC public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095E RID: 2398 // (get) Token: 0x06001C56 RID: 7254 RVA: 0x000777F4 File Offset: 0x000759F4 // (set) Token: 0x06001C57 RID: 7255 RVA: 0x00077828 File Offset: 0x00075A28 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095F RID: 2399 // (get) Token: 0x06001C58 RID: 7256 RVA: 0x00077850 File Offset: 0x00075A50 // (set) Token: 0x06001C59 RID: 7257 RVA: 0x00077884 File Offset: 0x00075A84 public unsafe ParticleSystem PS_HandFireL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000960 RID: 2400 // (get) Token: 0x06001C5A RID: 7258 RVA: 0x000778AC File Offset: 0x00075AAC // (set) Token: 0x06001C5B RID: 7259 RVA: 0x000778E0 File Offset: 0x00075AE0 public unsafe ParticleSystem PS_HandFireR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000961 RID: 2401 // (get) Token: 0x06001C5C RID: 7260 RVA: 0x00077908 File Offset: 0x00075B08 // (set) Token: 0x06001C5D RID: 7261 RVA: 0x0007793C File Offset: 0x00075B3C public unsafe ParticleSystem PS_BearSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000962 RID: 2402 // (get) Token: 0x06001C5E RID: 7262 RVA: 0x00077964 File Offset: 0x00075B64 // (set) Token: 0x06001C5F RID: 7263 RVA: 0x00077998 File Offset: 0x00075B98 public unsafe ParticleSystem PS_BBearBirth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000963 RID: 2403 // (get) Token: 0x06001C60 RID: 7264 RVA: 0x000779C0 File Offset: 0x00075BC0 // (set) Token: 0x06001C61 RID: 7265 RVA: 0x000779F4 File Offset: 0x00075BF4 public unsafe ParticleSystem PS_BearYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000964 RID: 2404 // (get) Token: 0x06001C62 RID: 7266 RVA: 0x00077A1C File Offset: 0x00075C1C // (set) Token: 0x06001C63 RID: 7267 RVA: 0x00077A50 File Offset: 0x00075C50 public unsafe ParticleSystem PS_BearDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000965 RID: 2405 // (get) Token: 0x06001C64 RID: 7268 RVA: 0x00077A78 File Offset: 0x00075C78 // (set) Token: 0x06001C65 RID: 7269 RVA: 0x00077AAC File Offset: 0x00075CAC public unsafe ParticleSystem PS_CharCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000966 RID: 2406 // (get) Token: 0x06001C66 RID: 7270 RVA: 0x00077AD4 File Offset: 0x00075CD4 // (set) Token: 0x06001C67 RID: 7271 RVA: 0x00077B08 File Offset: 0x00075D08 public unsafe Transform Pos_FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000967 RID: 2407 // (get) Token: 0x06001C68 RID: 7272 RVA: 0x00077B30 File Offset: 0x00075D30 // (set) Token: 0x06001C69 RID: 7273 RVA: 0x00077B64 File Offset: 0x00075D64 public unsafe Transform Pos_FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000968 RID: 2408 // (get) Token: 0x06001C6A RID: 7274 RVA: 0x00077B8C File Offset: 0x00075D8C // (set) Token: 0x06001C6B RID: 7275 RVA: 0x00077BC0 File Offset: 0x00075DC0 public unsafe Transform Pos_Assault01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000969 RID: 2409 // (get) Token: 0x06001C6C RID: 7276 RVA: 0x00077BE8 File Offset: 0x00075DE8 // (set) Token: 0x06001C6D RID: 7277 RVA: 0x00077C1C File Offset: 0x00075E1C public unsafe Transform Pos_Assault02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700096A RID: 2410 // (get) Token: 0x06001C6E RID: 7278 RVA: 0x00077C44 File Offset: 0x00075E44 // (set) Token: 0x06001C6F RID: 7279 RVA: 0x00077C78 File Offset: 0x00075E78 public unsafe Transform Pos_RunCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700096B RID: 2411 // (get) Token: 0x06001C70 RID: 7280 RVA: 0x00077CA0 File Offset: 0x00075EA0 // (set) Token: 0x06001C71 RID: 7281 RVA: 0x00077CD4 File Offset: 0x00075ED4 public unsafe Transform Pos_Character { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700096C RID: 2412 // (get) Token: 0x06001C72 RID: 7282 RVA: 0x00077CFC File Offset: 0x00075EFC // (set) Token: 0x06001C73 RID: 7283 RVA: 0x00077D30 File Offset: 0x00075F30 public unsafe Transform Pos_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700096D RID: 2413 // (get) Token: 0x06001C74 RID: 7284 RVA: 0x00077D58 File Offset: 0x00075F58 // (set) Token: 0x06001C75 RID: 7285 RVA: 0x00077D8C File Offset: 0x00075F8C public unsafe Transform Pos_CharAbsorbSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700096E RID: 2414 // (get) Token: 0x06001C76 RID: 7286 RVA: 0x00077DB4 File Offset: 0x00075FB4 // (set) Token: 0x06001C77 RID: 7287 RVA: 0x00077DE8 File Offset: 0x00075FE8 public unsafe Transform Pos_BearRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700096F RID: 2415 // (get) Token: 0x06001C78 RID: 7288 RVA: 0x00077E10 File Offset: 0x00076010 // (set) Token: 0x06001C79 RID: 7289 RVA: 0x00077E44 File Offset: 0x00076044 public unsafe Transform Pos_CharacterRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000970 RID: 2416 // (get) Token: 0x06001C7A RID: 7290 RVA: 0x00077E6C File Offset: 0x0007606C // (set) Token: 0x06001C7B RID: 7291 RVA: 0x00077EA0 File Offset: 0x000760A0 public unsafe GameObject Eff_FootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000971 RID: 2417 // (get) Token: 0x06001C7C RID: 7292 RVA: 0x00077EC8 File Offset: 0x000760C8 // (set) Token: 0x06001C7D RID: 7293 RVA: 0x00077EFC File Offset: 0x000760FC public unsafe GameObject Eff_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000972 RID: 2418 // (get) Token: 0x06001C7E RID: 7294 RVA: 0x00077F24 File Offset: 0x00076124 // (set) Token: 0x06001C7F RID: 7295 RVA: 0x00077F58 File Offset: 0x00076158 public unsafe GameObject Eff_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000973 RID: 2419 // (get) Token: 0x06001C80 RID: 7296 RVA: 0x00077F80 File Offset: 0x00076180 // (set) Token: 0x06001C81 RID: 7297 RVA: 0x00077FB4 File Offset: 0x000761B4 public unsafe GameObject Eff_Charge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000974 RID: 2420 // (get) Token: 0x06001C82 RID: 7298 RVA: 0x00077FDC File Offset: 0x000761DC // (set) Token: 0x06001C83 RID: 7299 RVA: 0x00078010 File Offset: 0x00076210 public unsafe GameObject Eff_ChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000975 RID: 2421 // (get) Token: 0x06001C84 RID: 7300 RVA: 0x00078038 File Offset: 0x00076238 // (set) Token: 0x06001C85 RID: 7301 RVA: 0x0007806C File Offset: 0x0007626C public unsafe GameObject Eff_FireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000976 RID: 2422 // (get) Token: 0x06001C86 RID: 7302 RVA: 0x00078094 File Offset: 0x00076294 // (set) Token: 0x06001C87 RID: 7303 RVA: 0x000780C8 File Offset: 0x000762C8 public unsafe GameObject Eff_FireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000977 RID: 2423 // (get) Token: 0x06001C88 RID: 7304 RVA: 0x000780F0 File Offset: 0x000762F0 // (set) Token: 0x06001C89 RID: 7305 RVA: 0x00078124 File Offset: 0x00076324 public unsafe GameObject Eff_BearFallDownSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000978 RID: 2424 // (get) Token: 0x06001C8A RID: 7306 RVA: 0x0007814C File Offset: 0x0007634C // (set) Token: 0x06001C8B RID: 7307 RVA: 0x00078180 File Offset: 0x00076380 public unsafe GameObject Eff_AttackCombo01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000979 RID: 2425 // (get) Token: 0x06001C8C RID: 7308 RVA: 0x000781A8 File Offset: 0x000763A8 // (set) Token: 0x06001C8D RID: 7309 RVA: 0x000781DC File Offset: 0x000763DC public unsafe GameObject Eff_AttackCombo02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700097A RID: 2426 // (get) Token: 0x06001C8E RID: 7310 RVA: 0x00078204 File Offset: 0x00076404 // (set) Token: 0x06001C8F RID: 7311 RVA: 0x00078238 File Offset: 0x00076438 public unsafe GameObject Eff_AttackCombo03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700097B RID: 2427 // (get) Token: 0x06001C90 RID: 7312 RVA: 0x00078260 File Offset: 0x00076460 // (set) Token: 0x06001C91 RID: 7313 RVA: 0x00078294 File Offset: 0x00076494 public unsafe GameObject Eff_AttackCombo04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700097C RID: 2428 // (get) Token: 0x06001C92 RID: 7314 RVA: 0x000782BC File Offset: 0x000764BC // (set) Token: 0x06001C93 RID: 7315 RVA: 0x000782F0 File Offset: 0x000764F0 public unsafe GameObject Eff_AttackCombo04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700097D RID: 2429 // (get) Token: 0x06001C94 RID: 7316 RVA: 0x00078318 File Offset: 0x00076518 // (set) Token: 0x06001C95 RID: 7317 RVA: 0x0007834C File Offset: 0x0007654C public unsafe GameObject Eff_AttackSprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700097E RID: 2430 // (get) Token: 0x06001C96 RID: 7318 RVA: 0x00078374 File Offset: 0x00076574 // (set) Token: 0x06001C97 RID: 7319 RVA: 0x000783A8 File Offset: 0x000765A8 public unsafe GameObject Eff_AttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700097F RID: 2431 // (get) Token: 0x06001C98 RID: 7320 RVA: 0x000783D0 File Offset: 0x000765D0 // (set) Token: 0x06001C99 RID: 7321 RVA: 0x00078404 File Offset: 0x00076604 public unsafe GameObject Eff_AttactAssault01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000980 RID: 2432 // (get) Token: 0x06001C9A RID: 7322 RVA: 0x0007842C File Offset: 0x0007662C // (set) Token: 0x06001C9B RID: 7323 RVA: 0x00078460 File Offset: 0x00076660 public unsafe GameObject Eff_AttactAssault02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000981 RID: 2433 // (get) Token: 0x06001C9C RID: 7324 RVA: 0x00078488 File Offset: 0x00076688 // (set) Token: 0x06001C9D RID: 7325 RVA: 0x000784BC File Offset: 0x000766BC public unsafe GameObject Eff_AttactAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000982 RID: 2434 // (get) Token: 0x06001C9E RID: 7326 RVA: 0x000784E4 File Offset: 0x000766E4 // (set) Token: 0x06001C9F RID: 7327 RVA: 0x00078518 File Offset: 0x00076718 public unsafe GameObject Eff_AttackComboB01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000983 RID: 2435 // (get) Token: 0x06001CA0 RID: 7328 RVA: 0x00078540 File Offset: 0x00076740 // (set) Token: 0x06001CA1 RID: 7329 RVA: 0x00078574 File Offset: 0x00076774 public unsafe GameObject Eff_AttackComboB02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000984 RID: 2436 // (get) Token: 0x06001CA2 RID: 7330 RVA: 0x0007859C File Offset: 0x0007679C // (set) Token: 0x06001CA3 RID: 7331 RVA: 0x000785D0 File Offset: 0x000767D0 public unsafe GameObject Eff_AttackComboB03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000985 RID: 2437 // (get) Token: 0x06001CA4 RID: 7332 RVA: 0x000785F8 File Offset: 0x000767F8 // (set) Token: 0x06001CA5 RID: 7333 RVA: 0x0007862C File Offset: 0x0007682C public unsafe GameObject Eff_AttackSprintB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000986 RID: 2438 // (get) Token: 0x06001CA6 RID: 7334 RVA: 0x00078654 File Offset: 0x00076854 // (set) Token: 0x06001CA7 RID: 7335 RVA: 0x00078688 File Offset: 0x00076888 public unsafe GameObject Eff_AttackAssaultPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000987 RID: 2439 // (get) Token: 0x06001CA8 RID: 7336 RVA: 0x000786B0 File Offset: 0x000768B0 // (set) Token: 0x06001CA9 RID: 7337 RVA: 0x000786E4 File Offset: 0x000768E4 public unsafe GameObject Eff_AttackAssaultWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000988 RID: 2440 // (get) Token: 0x06001CAA RID: 7338 RVA: 0x0007870C File Offset: 0x0007690C // (set) Token: 0x06001CAB RID: 7339 RVA: 0x00078740 File Offset: 0x00076940 public unsafe GameObject Eff_AttackAssaultShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000989 RID: 2441 // (get) Token: 0x06001CAC RID: 7340 RVA: 0x00078768 File Offset: 0x00076968 // (set) Token: 0x06001CAD RID: 7341 RVA: 0x0007879C File Offset: 0x0007699C public unsafe GameObject Eff_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700098A RID: 2442 // (get) Token: 0x06001CAE RID: 7342 RVA: 0x000787C4 File Offset: 0x000769C4 // (set) Token: 0x06001CAF RID: 7343 RVA: 0x000787F8 File Offset: 0x000769F8 public unsafe GameObject Eff_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700098B RID: 2443 // (get) Token: 0x06001CB0 RID: 7344 RVA: 0x00078820 File Offset: 0x00076A20 // (set) Token: 0x06001CB1 RID: 7345 RVA: 0x00078854 File Offset: 0x00076A54 public unsafe GameObject Eff_AttackFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700098C RID: 2444 // (get) Token: 0x06001CB2 RID: 7346 RVA: 0x0007887C File Offset: 0x00076A7C // (set) Token: 0x06001CB3 RID: 7347 RVA: 0x000788B0 File Offset: 0x00076AB0 public unsafe GameObject Eff_AttackFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700098D RID: 2445 // (get) Token: 0x06001CB4 RID: 7348 RVA: 0x000788D8 File Offset: 0x00076AD8 // (set) Token: 0x06001CB5 RID: 7349 RVA: 0x0007890C File Offset: 0x00076B0C public unsafe GameObject Eff_AttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700098E RID: 2446 // (get) Token: 0x06001CB6 RID: 7350 RVA: 0x00078934 File Offset: 0x00076B34 // (set) Token: 0x06001CB7 RID: 7351 RVA: 0x00078968 File Offset: 0x00076B68 public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700098F RID: 2447 // (get) Token: 0x06001CB8 RID: 7352 RVA: 0x00078990 File Offset: 0x00076B90 // (set) Token: 0x06001CB9 RID: 7353 RVA: 0x000789C4 File Offset: 0x00076BC4 public unsafe GameObject Eff_MagicBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000990 RID: 2448 // (get) Token: 0x06001CBA RID: 7354 RVA: 0x000789EC File Offset: 0x00076BEC // (set) Token: 0x06001CBB RID: 7355 RVA: 0x00078A20 File Offset: 0x00076C20 public unsafe GameObject Eff_MagicBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000991 RID: 2449 // (get) Token: 0x06001CBC RID: 7356 RVA: 0x00078A48 File Offset: 0x00076C48 // (set) Token: 0x06001CBD RID: 7357 RVA: 0x00078A7C File Offset: 0x00076C7C public unsafe GameObject Eff_MagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000992 RID: 2450 // (get) Token: 0x06001CBE RID: 7358 RVA: 0x00078AA4 File Offset: 0x00076CA4 // (set) Token: 0x06001CBF RID: 7359 RVA: 0x00078AD8 File Offset: 0x00076CD8 public unsafe GameObject Eff_MagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000993 RID: 2451 // (get) Token: 0x06001CC0 RID: 7360 RVA: 0x00078B00 File Offset: 0x00076D00 // (set) Token: 0x06001CC1 RID: 7361 RVA: 0x00078B34 File Offset: 0x00076D34 public unsafe GameObject SE_FireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000994 RID: 2452 // (get) Token: 0x06001CC2 RID: 7362 RVA: 0x00078B5C File Offset: 0x00076D5C // (set) Token: 0x06001CC3 RID: 7363 RVA: 0x00078B90 File Offset: 0x00076D90 public unsafe GameObject SE_FireAttackBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000995 RID: 2453 // (get) Token: 0x06001CC4 RID: 7364 RVA: 0x00078BB8 File Offset: 0x00076DB8 // (set) Token: 0x06001CC5 RID: 7365 RVA: 0x00078BEC File Offset: 0x00076DEC public unsafe GameObject SE_FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000996 RID: 2454 // (get) Token: 0x06001CC6 RID: 7366 RVA: 0x00078C14 File Offset: 0x00076E14 // (set) Token: 0x06001CC7 RID: 7367 RVA: 0x00078C48 File Offset: 0x00076E48 public unsafe GameObject SE_BearCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000997 RID: 2455 // (get) Token: 0x06001CC8 RID: 7368 RVA: 0x00078C70 File Offset: 0x00076E70 // (set) Token: 0x06001CC9 RID: 7369 RVA: 0x00078CA4 File Offset: 0x00076EA4 public unsafe GameObject SE_CharacterCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000998 RID: 2456 // (get) Token: 0x06001CCA RID: 7370 RVA: 0x00078CCC File Offset: 0x00076ECC // (set) Token: 0x06001CCB RID: 7371 RVA: 0x00078D00 File Offset: 0x00076F00 public unsafe GameObject SE_CharacterCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000999 RID: 2457 // (get) Token: 0x06001CCC RID: 7372 RVA: 0x00078D28 File Offset: 0x00076F28 // (set) Token: 0x06001CCD RID: 7373 RVA: 0x00078D5C File Offset: 0x00076F5C public unsafe GameObject SE_FireMagicExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700099A RID: 2458 // (get) Token: 0x06001CCE RID: 7374 RVA: 0x00078D84 File Offset: 0x00076F84 // (set) Token: 0x06001CCF RID: 7375 RVA: 0x00078DB8 File Offset: 0x00076FB8 public unsafe GameObject SE_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700099B RID: 2459 // (get) Token: 0x06001CD0 RID: 7376 RVA: 0x00078DE0 File Offset: 0x00076FE0 // (set) Token: 0x06001CD1 RID: 7377 RVA: 0x00078E14 File Offset: 0x00077014 public unsafe GameObject SE_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700099C RID: 2460 // (get) Token: 0x06001CD2 RID: 7378 RVA: 0x00078E3C File Offset: 0x0007703C // (set) Token: 0x06001CD3 RID: 7379 RVA: 0x00078E70 File Offset: 0x00077070 public unsafe GameObject SE_Earthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700099D RID: 2461 // (get) Token: 0x06001CD4 RID: 7380 RVA: 0x00078E98 File Offset: 0x00077098 // (set) Token: 0x06001CD5 RID: 7381 RVA: 0x00078ECC File Offset: 0x000770CC public unsafe GameObject SE_BearAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700099E RID: 2462 // (get) Token: 0x06001CD6 RID: 7382 RVA: 0x00078EF4 File Offset: 0x000770F4 // (set) Token: 0x06001CD7 RID: 7383 RVA: 0x00078F28 File Offset: 0x00077128 public unsafe GameObject SE_BearYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700099F RID: 2463 // (get) Token: 0x06001CD8 RID: 7384 RVA: 0x00078F50 File Offset: 0x00077150 // (set) Token: 0x06001CD9 RID: 7385 RVA: 0x00078F84 File Offset: 0x00077184 public unsafe GameObject SE_BearDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A0 RID: 2464 // (get) Token: 0x06001CDA RID: 7386 RVA: 0x00078FAC File Offset: 0x000771AC // (set) Token: 0x06001CDB RID: 7387 RVA: 0x00078FE0 File Offset: 0x000771E0 public unsafe GameObject SE_BearAttackYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A1 RID: 2465 // (get) Token: 0x06001CDC RID: 7388 RVA: 0x00079008 File Offset: 0x00077208 // (set) Token: 0x06001CDD RID: 7389 RVA: 0x0007903C File Offset: 0x0007723C public unsafe GameObject SE_BearDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A2 RID: 2466 // (get) Token: 0x06001CDE RID: 7390 RVA: 0x00079064 File Offset: 0x00077264 // (set) Token: 0x06001CDF RID: 7391 RVA: 0x00079098 File Offset: 0x00077298 public unsafe GameObject SE_MagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A3 RID: 2467 // (get) Token: 0x06001CE0 RID: 7392 RVA: 0x000790C0 File Offset: 0x000772C0 // (set) Token: 0x06001CE1 RID: 7393 RVA: 0x000790F4 File Offset: 0x000772F4 public unsafe GameObject SE_MagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A4 RID: 2468 // (get) Token: 0x06001CE2 RID: 7394 RVA: 0x0007911C File Offset: 0x0007731C // (set) Token: 0x06001CE3 RID: 7395 RVA: 0x00079150 File Offset: 0x00077350 public unsafe ParticleSystem SceneFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A5 RID: 2469 // (get) Token: 0x06001CE4 RID: 7396 RVA: 0x00079178 File Offset: 0x00077378 // (set) Token: 0x06001CE5 RID: 7397 RVA: 0x000791AC File Offset: 0x000773AC public unsafe EffectPool g_EffFootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A6 RID: 2470 // (get) Token: 0x06001CE6 RID: 7398 RVA: 0x000791D4 File Offset: 0x000773D4 // (set) Token: 0x06001CE7 RID: 7399 RVA: 0x00079208 File Offset: 0x00077408 public unsafe EffectPool g_EffJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A7 RID: 2471 // (get) Token: 0x06001CE8 RID: 7400 RVA: 0x00079230 File Offset: 0x00077430 // (set) Token: 0x06001CE9 RID: 7401 RVA: 0x00079264 File Offset: 0x00077464 public unsafe EffectPool g_EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A8 RID: 2472 // (get) Token: 0x06001CEA RID: 7402 RVA: 0x0007928C File Offset: 0x0007748C // (set) Token: 0x06001CEB RID: 7403 RVA: 0x000792C0 File Offset: 0x000774C0 public unsafe EffectPool g_EffCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A9 RID: 2473 // (get) Token: 0x06001CEC RID: 7404 RVA: 0x000792E8 File Offset: 0x000774E8 // (set) Token: 0x06001CED RID: 7405 RVA: 0x0007931C File Offset: 0x0007751C public unsafe EffectPool g_EffChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AA RID: 2474 // (get) Token: 0x06001CEE RID: 7406 RVA: 0x00079344 File Offset: 0x00077544 // (set) Token: 0x06001CEF RID: 7407 RVA: 0x00079378 File Offset: 0x00077578 public unsafe EffectPool g_EffFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AB RID: 2475 // (get) Token: 0x06001CF0 RID: 7408 RVA: 0x000793A0 File Offset: 0x000775A0 // (set) Token: 0x06001CF1 RID: 7409 RVA: 0x000793D4 File Offset: 0x000775D4 public unsafe EffectPool g_EffFireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AC RID: 2476 // (get) Token: 0x06001CF2 RID: 7410 RVA: 0x000793FC File Offset: 0x000775FC // (set) Token: 0x06001CF3 RID: 7411 RVA: 0x00079430 File Offset: 0x00077630 public unsafe EffectPool g_EffBearFallDownSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AD RID: 2477 // (get) Token: 0x06001CF4 RID: 7412 RVA: 0x00079458 File Offset: 0x00077658 // (set) Token: 0x06001CF5 RID: 7413 RVA: 0x0007948C File Offset: 0x0007768C public unsafe EffectPool g_EffAttackCombo01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AE RID: 2478 // (get) Token: 0x06001CF6 RID: 7414 RVA: 0x000794B4 File Offset: 0x000776B4 // (set) Token: 0x06001CF7 RID: 7415 RVA: 0x000794E8 File Offset: 0x000776E8 public unsafe EffectPool g_EffAttackCombo02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AF RID: 2479 // (get) Token: 0x06001CF8 RID: 7416 RVA: 0x00079510 File Offset: 0x00077710 // (set) Token: 0x06001CF9 RID: 7417 RVA: 0x00079544 File Offset: 0x00077744 public unsafe EffectPool g_EffAttackCombo03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B0 RID: 2480 // (get) Token: 0x06001CFA RID: 7418 RVA: 0x0007956C File Offset: 0x0007776C // (set) Token: 0x06001CFB RID: 7419 RVA: 0x000795A0 File Offset: 0x000777A0 public unsafe EffectPool g_EffAttackCombo04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B1 RID: 2481 // (get) Token: 0x06001CFC RID: 7420 RVA: 0x000795C8 File Offset: 0x000777C8 // (set) Token: 0x06001CFD RID: 7421 RVA: 0x000795FC File Offset: 0x000777FC public unsafe EffectPool g_EffAttackCombo04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B2 RID: 2482 // (get) Token: 0x06001CFE RID: 7422 RVA: 0x00079624 File Offset: 0x00077824 // (set) Token: 0x06001CFF RID: 7423 RVA: 0x00079658 File Offset: 0x00077858 public unsafe EffectPool g_EffAttackSprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B3 RID: 2483 // (get) Token: 0x06001D00 RID: 7424 RVA: 0x00079680 File Offset: 0x00077880 // (set) Token: 0x06001D01 RID: 7425 RVA: 0x000796B4 File Offset: 0x000778B4 public unsafe EffectPool g_EffAttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B4 RID: 2484 // (get) Token: 0x06001D02 RID: 7426 RVA: 0x000796DC File Offset: 0x000778DC // (set) Token: 0x06001D03 RID: 7427 RVA: 0x00079710 File Offset: 0x00077910 public unsafe EffectPool g_EffAttactAssault01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B5 RID: 2485 // (get) Token: 0x06001D04 RID: 7428 RVA: 0x00079738 File Offset: 0x00077938 // (set) Token: 0x06001D05 RID: 7429 RVA: 0x0007976C File Offset: 0x0007796C public unsafe EffectPool g_EffAttactAssault02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B6 RID: 2486 // (get) Token: 0x06001D06 RID: 7430 RVA: 0x00079794 File Offset: 0x00077994 // (set) Token: 0x06001D07 RID: 7431 RVA: 0x000797C8 File Offset: 0x000779C8 public unsafe EffectPool g_EffAttactAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B7 RID: 2487 // (get) Token: 0x06001D08 RID: 7432 RVA: 0x000797F0 File Offset: 0x000779F0 // (set) Token: 0x06001D09 RID: 7433 RVA: 0x00079824 File Offset: 0x00077A24 public unsafe EffectPool g_EffAttackComboB01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B8 RID: 2488 // (get) Token: 0x06001D0A RID: 7434 RVA: 0x0007984C File Offset: 0x00077A4C // (set) Token: 0x06001D0B RID: 7435 RVA: 0x00079880 File Offset: 0x00077A80 public unsafe EffectPool g_EffAttackComboB02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B9 RID: 2489 // (get) Token: 0x06001D0C RID: 7436 RVA: 0x000798A8 File Offset: 0x00077AA8 // (set) Token: 0x06001D0D RID: 7437 RVA: 0x000798DC File Offset: 0x00077ADC public unsafe EffectPool g_EffAttackComboB03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BA RID: 2490 // (get) Token: 0x06001D0E RID: 7438 RVA: 0x00079904 File Offset: 0x00077B04 // (set) Token: 0x06001D0F RID: 7439 RVA: 0x00079938 File Offset: 0x00077B38 public unsafe EffectPool g_EffAttackSprintB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BB RID: 2491 // (get) Token: 0x06001D10 RID: 7440 RVA: 0x00079960 File Offset: 0x00077B60 // (set) Token: 0x06001D11 RID: 7441 RVA: 0x00079994 File Offset: 0x00077B94 public unsafe EffectPool g_EffAttackAssaultPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BC RID: 2492 // (get) Token: 0x06001D12 RID: 7442 RVA: 0x000799BC File Offset: 0x00077BBC // (set) Token: 0x06001D13 RID: 7443 RVA: 0x000799F0 File Offset: 0x00077BF0 public unsafe EffectPool g_EffAttackAssaultWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BD RID: 2493 // (get) Token: 0x06001D14 RID: 7444 RVA: 0x00079A18 File Offset: 0x00077C18 // (set) Token: 0x06001D15 RID: 7445 RVA: 0x00079A4C File Offset: 0x00077C4C public unsafe EffectPool g_EffAttackAssaultShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BE RID: 2494 // (get) Token: 0x06001D16 RID: 7446 RVA: 0x00079A74 File Offset: 0x00077C74 // (set) Token: 0x06001D17 RID: 7447 RVA: 0x00079AA8 File Offset: 0x00077CA8 public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BF RID: 2495 // (get) Token: 0x06001D18 RID: 7448 RVA: 0x00079AD0 File Offset: 0x00077CD0 // (set) Token: 0x06001D19 RID: 7449 RVA: 0x00079B04 File Offset: 0x00077D04 public unsafe EffectPool g_EffAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C0 RID: 2496 // (get) Token: 0x06001D1A RID: 7450 RVA: 0x00079B2C File Offset: 0x00077D2C // (set) Token: 0x06001D1B RID: 7451 RVA: 0x00079B60 File Offset: 0x00077D60 public unsafe EffectPool g_EffAttackFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C1 RID: 2497 // (get) Token: 0x06001D1C RID: 7452 RVA: 0x00079B88 File Offset: 0x00077D88 // (set) Token: 0x06001D1D RID: 7453 RVA: 0x00079BBC File Offset: 0x00077DBC public unsafe EffectPool g_EffAttackFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C2 RID: 2498 // (get) Token: 0x06001D1E RID: 7454 RVA: 0x00079BE4 File Offset: 0x00077DE4 // (set) Token: 0x06001D1F RID: 7455 RVA: 0x00079C18 File Offset: 0x00077E18 public unsafe EffectPool g_EffAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C3 RID: 2499 // (get) Token: 0x06001D20 RID: 7456 RVA: 0x00079C40 File Offset: 0x00077E40 // (set) Token: 0x06001D21 RID: 7457 RVA: 0x00079C74 File Offset: 0x00077E74 public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C4 RID: 2500 // (get) Token: 0x06001D22 RID: 7458 RVA: 0x00079C9C File Offset: 0x00077E9C // (set) Token: 0x06001D23 RID: 7459 RVA: 0x00079CD0 File Offset: 0x00077ED0 public unsafe EffectPool g_EffMagicBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C5 RID: 2501 // (get) Token: 0x06001D24 RID: 7460 RVA: 0x00079CF8 File Offset: 0x00077EF8 // (set) Token: 0x06001D25 RID: 7461 RVA: 0x00079D2C File Offset: 0x00077F2C public unsafe EffectPool g_EffMagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C6 RID: 2502 // (get) Token: 0x06001D26 RID: 7462 RVA: 0x00079D54 File Offset: 0x00077F54 // (set) Token: 0x06001D27 RID: 7463 RVA: 0x00079D88 File Offset: 0x00077F88 public unsafe EffectPool g_EffMagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C7 RID: 2503 // (get) Token: 0x06001D28 RID: 7464 RVA: 0x00079DB0 File Offset: 0x00077FB0 // (set) Token: 0x06001D29 RID: 7465 RVA: 0x00079DE4 File Offset: 0x00077FE4 public unsafe EffectPoolFull g_EffMagicBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPoolFull(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C8 RID: 2504 // (get) Token: 0x06001D2A RID: 7466 RVA: 0x00079E0C File Offset: 0x0007800C // (set) Token: 0x06001D2B RID: 7467 RVA: 0x00079E40 File Offset: 0x00078040 public unsafe SoundEffect g_SEFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C9 RID: 2505 // (get) Token: 0x06001D2C RID: 7468 RVA: 0x00079E68 File Offset: 0x00078068 // (set) Token: 0x06001D2D RID: 7469 RVA: 0x00079E9C File Offset: 0x0007809C public unsafe SoundEffect g_SEFireAttackBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CA RID: 2506 // (get) Token: 0x06001D2E RID: 7470 RVA: 0x00079EC4 File Offset: 0x000780C4 // (set) Token: 0x06001D2F RID: 7471 RVA: 0x00079EF8 File Offset: 0x000780F8 public unsafe SoundEffect g_SEBearCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CB RID: 2507 // (get) Token: 0x06001D30 RID: 7472 RVA: 0x00079F20 File Offset: 0x00078120 // (set) Token: 0x06001D31 RID: 7473 RVA: 0x00079F54 File Offset: 0x00078154 public unsafe SoundEffect g_SECahracterCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CC RID: 2508 // (get) Token: 0x06001D32 RID: 7474 RVA: 0x00079F7C File Offset: 0x0007817C // (set) Token: 0x06001D33 RID: 7475 RVA: 0x00079FB0 File Offset: 0x000781B0 public unsafe SoundEffect g_SECahracterCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CD RID: 2509 // (get) Token: 0x06001D34 RID: 7476 RVA: 0x00079FD8 File Offset: 0x000781D8 // (set) Token: 0x06001D35 RID: 7477 RVA: 0x0007A00C File Offset: 0x0007820C public unsafe SoundEffect g_SEAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CE RID: 2510 // (get) Token: 0x06001D36 RID: 7478 RVA: 0x0007A034 File Offset: 0x00078234 // (set) Token: 0x06001D37 RID: 7479 RVA: 0x0007A068 File Offset: 0x00078268 public unsafe SoundEffect g_SEAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CF RID: 2511 // (get) Token: 0x06001D38 RID: 7480 RVA: 0x0007A090 File Offset: 0x00078290 // (set) Token: 0x06001D39 RID: 7481 RVA: 0x0007A0C4 File Offset: 0x000782C4 public unsafe SoundEffect g_SEEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D0 RID: 2512 // (get) Token: 0x06001D3A RID: 7482 RVA: 0x0007A0EC File Offset: 0x000782EC // (set) Token: 0x06001D3B RID: 7483 RVA: 0x0007A120 File Offset: 0x00078320 public unsafe SoundEffect g_SEBearAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D1 RID: 2513 // (get) Token: 0x06001D3C RID: 7484 RVA: 0x0007A148 File Offset: 0x00078348 // (set) Token: 0x06001D3D RID: 7485 RVA: 0x0007A17C File Offset: 0x0007837C public unsafe SoundEffect g_SEBearYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D2 RID: 2514 // (get) Token: 0x06001D3E RID: 7486 RVA: 0x0007A1A4 File Offset: 0x000783A4 // (set) Token: 0x06001D3F RID: 7487 RVA: 0x0007A1D8 File Offset: 0x000783D8 public unsafe SoundEffect g_SEBearDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D3 RID: 2515 // (get) Token: 0x06001D40 RID: 7488 RVA: 0x0007A200 File Offset: 0x00078400 // (set) Token: 0x06001D41 RID: 7489 RVA: 0x0007A234 File Offset: 0x00078434 public unsafe SoundEffect g_SEBearAttackYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D4 RID: 2516 // (get) Token: 0x06001D42 RID: 7490 RVA: 0x0007A25C File Offset: 0x0007845C // (set) Token: 0x06001D43 RID: 7491 RVA: 0x0007A290 File Offset: 0x00078490 public unsafe SoundEffect g_SEBearDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D5 RID: 2517 // (get) Token: 0x06001D44 RID: 7492 RVA: 0x0007A2B8 File Offset: 0x000784B8 // (set) Token: 0x06001D45 RID: 7493 RVA: 0x0007A2EC File Offset: 0x000784EC public unsafe SoundEffectPool g_SEFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D6 RID: 2518 // (get) Token: 0x06001D46 RID: 7494 RVA: 0x0007A314 File Offset: 0x00078514 // (set) Token: 0x06001D47 RID: 7495 RVA: 0x0007A348 File Offset: 0x00078548 public unsafe SoundEffectPool g_SEFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D7 RID: 2519 // (get) Token: 0x06001D48 RID: 7496 RVA: 0x0007A370 File Offset: 0x00078570 // (set) Token: 0x06001D49 RID: 7497 RVA: 0x0007A3A4 File Offset: 0x000785A4 public unsafe SoundEffectPool g_SEMagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D8 RID: 2520 // (get) Token: 0x06001D4A RID: 7498 RVA: 0x0007A3CC File Offset: 0x000785CC // (set) Token: 0x06001D4B RID: 7499 RVA: 0x0007A400 File Offset: 0x00078600 public unsafe SoundEffectPool g_SEMagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D9 RID: 2521 // (get) Token: 0x06001D4C RID: 7500 RVA: 0x0007A428 File Offset: 0x00078628 // (set) Token: 0x06001D4D RID: 7501 RVA: 0x0007A450 File Offset: 0x00078650 public unsafe float g_LightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value; } } // Token: 0x170009DA RID: 2522 // (get) Token: 0x06001D4E RID: 7502 RVA: 0x0007A474 File Offset: 0x00078674 // (set) Token: 0x06001D4F RID: 7503 RVA: 0x0007A49C File Offset: 0x0007869C public unsafe float g_LightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value; } } // Token: 0x170009DB RID: 2523 // (get) Token: 0x06001D50 RID: 7504 RVA: 0x0007A4C0 File Offset: 0x000786C0 // (set) Token: 0x06001D51 RID: 7505 RVA: 0x0007A4E8 File Offset: 0x000786E8 public unsafe bool g_bAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun)) = value; } } // Token: 0x170009DC RID: 2524 // (get) Token: 0x06001D52 RID: 7506 RVA: 0x0007A50C File Offset: 0x0007870C // (set) Token: 0x06001D53 RID: 7507 RVA: 0x0007A534 File Offset: 0x00078734 public unsafe int g_iAttackRunFireFloorInterval { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval)) = value; } } // Token: 0x170009DD RID: 2525 // (get) Token: 0x06001D54 RID: 7508 RVA: 0x0007A558 File Offset: 0x00078758 // (set) Token: 0x06001D55 RID: 7509 RVA: 0x0007A576 File Offset: 0x00078776 public unsafe static float g_fInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&value)); } } // Token: 0x170009DE RID: 2526 // (get) Token: 0x06001D56 RID: 7510 RVA: 0x0007A588 File Offset: 0x00078788 // (set) Token: 0x06001D57 RID: 7511 RVA: 0x0007A5B0 File Offset: 0x000787B0 public unsafe float g_fIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal)) = value; } } // Token: 0x170009DF RID: 2527 // (get) Token: 0x06001D58 RID: 7512 RVA: 0x0007A5D4 File Offset: 0x000787D4 // (set) Token: 0x06001D59 RID: 7513 RVA: 0x0007A5FC File Offset: 0x000787FC public unsafe int g_fRunCollisionNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum)) = value; } } // Token: 0x170009E0 RID: 2528 // (get) Token: 0x06001D5A RID: 7514 RVA: 0x0007A620 File Offset: 0x00078820 // (set) Token: 0x06001D5B RID: 7515 RVA: 0x0007A654 File Offset: 0x00078854 public unsafe AttackData g_ADRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E1 RID: 2529 // (get) Token: 0x06001D5C RID: 7516 RVA: 0x0007A67C File Offset: 0x0007887C // (set) Token: 0x06001D5D RID: 7517 RVA: 0x0007A69A File Offset: 0x0007889A public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x170009E2 RID: 2530 // (get) Token: 0x06001D5E RID: 7518 RVA: 0x0007A6AC File Offset: 0x000788AC // (set) Token: 0x06001D5F RID: 7519 RVA: 0x0007A6D4 File Offset: 0x000788D4 public unsafe bool g_bFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire)) = value; } } // Token: 0x170009E3 RID: 2531 // (get) Token: 0x06001D60 RID: 7520 RVA: 0x0007A6F8 File Offset: 0x000788F8 // (set) Token: 0x06001D61 RID: 7521 RVA: 0x0007A716 File Offset: 0x00078916 public unsafe static int g_iFloorFireStairs { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&value)); } } // Token: 0x170009E4 RID: 2532 // (get) Token: 0x06001D62 RID: 7522 RVA: 0x0007A728 File Offset: 0x00078928 // (set) Token: 0x06001D63 RID: 7523 RVA: 0x0007A750 File Offset: 0x00078950 public unsafe int g_iFloorFireStairsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal)) = value; } } // Token: 0x170009E5 RID: 2533 // (get) Token: 0x06001D64 RID: 7524 RVA: 0x0007A774 File Offset: 0x00078974 // (set) Token: 0x06001D65 RID: 7525 RVA: 0x0007A792 File Offset: 0x00078992 public unsafe static float g_fFloorFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&value)); } } // Token: 0x170009E6 RID: 2534 // (get) Token: 0x06001D66 RID: 7526 RVA: 0x0007A7A4 File Offset: 0x000789A4 // (set) Token: 0x06001D67 RID: 7527 RVA: 0x0007A7CC File Offset: 0x000789CC public unsafe float g_fFloorFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal)) = value; } } // Token: 0x170009E7 RID: 2535 // (get) Token: 0x06001D68 RID: 7528 RVA: 0x0007A7F0 File Offset: 0x000789F0 // (set) Token: 0x06001D69 RID: 7529 RVA: 0x0007A818 File Offset: 0x00078A18 public unsafe Vector3 g_v3FloorFireForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward)) = value; } } // Token: 0x170009E8 RID: 2536 // (get) Token: 0x06001D6A RID: 7530 RVA: 0x0007A83C File Offset: 0x00078A3C // (set) Token: 0x06001D6B RID: 7531 RVA: 0x0007A864 File Offset: 0x00078A64 public unsafe Vector3 g_v3FloorFireRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight)) = value; } } // Token: 0x170009E9 RID: 2537 // (get) Token: 0x06001D6C RID: 7532 RVA: 0x0007A888 File Offset: 0x00078A88 // (set) Token: 0x06001D6D RID: 7533 RVA: 0x0007A8B0 File Offset: 0x00078AB0 public unsafe bool g_bFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig)) = value; } } // Token: 0x170009EA RID: 2538 // (get) Token: 0x06001D6E RID: 7534 RVA: 0x0007A8D4 File Offset: 0x00078AD4 // (set) Token: 0x06001D6F RID: 7535 RVA: 0x0007A908 File Offset: 0x00078B08 public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EB RID: 2539 // (get) Token: 0x06001D70 RID: 7536 RVA: 0x0007A930 File Offset: 0x00078B30 // (set) Token: 0x06001D71 RID: 7537 RVA: 0x0007A964 File Offset: 0x00078B64 public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EC RID: 2540 // (get) Token: 0x06001D72 RID: 7538 RVA: 0x0007A98C File Offset: 0x00078B8C // (set) Token: 0x06001D73 RID: 7539 RVA: 0x0007A9C0 File Offset: 0x00078BC0 public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009ED RID: 2541 // (get) Token: 0x06001D74 RID: 7540 RVA: 0x0007A9E8 File Offset: 0x00078BE8 // (set) Token: 0x06001D75 RID: 7541 RVA: 0x0007AA1C File Offset: 0x00078C1C public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EE RID: 2542 // (get) Token: 0x06001D76 RID: 7542 RVA: 0x0007AA44 File Offset: 0x00078C44 // (set) Token: 0x06001D77 RID: 7543 RVA: 0x0007AA78 File Offset: 0x00078C78 public unsafe Il2CppReferenceArray g_adFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EF RID: 2543 // (get) Token: 0x06001D78 RID: 7544 RVA: 0x0007AAA0 File Offset: 0x00078CA0 // (set) Token: 0x06001D79 RID: 7545 RVA: 0x0007AAC8 File Offset: 0x00078CC8 public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x170009F0 RID: 2544 // (get) Token: 0x06001D7A RID: 7546 RVA: 0x0007AAEC File Offset: 0x00078CEC // (set) Token: 0x06001D7B RID: 7547 RVA: 0x0007AB0A File Offset: 0x00078D0A public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x170009F1 RID: 2545 // (get) Token: 0x06001D7C RID: 7548 RVA: 0x0007AB1C File Offset: 0x00078D1C // (set) Token: 0x06001D7D RID: 7549 RVA: 0x0007AB44 File Offset: 0x00078D44 public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x170009F2 RID: 2546 // (get) Token: 0x06001D7E RID: 7550 RVA: 0x0007AB68 File Offset: 0x00078D68 // (set) Token: 0x06001D7F RID: 7551 RVA: 0x0007AB90 File Offset: 0x00078D90 public unsafe Vector3 g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos)) = value; } } // Token: 0x170009F3 RID: 2547 // (get) Token: 0x06001D80 RID: 7552 RVA: 0x0007ABB4 File Offset: 0x00078DB4 // (set) Token: 0x06001D81 RID: 7553 RVA: 0x0007ABD2 File Offset: 0x00078DD2 public unsafe static float g_fFloorFireBigColliderStartTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime, (void*)(&value)); } } // Token: 0x170009F4 RID: 2548 // (get) Token: 0x06001D82 RID: 7554 RVA: 0x0007ABE4 File Offset: 0x00078DE4 // (set) Token: 0x06001D83 RID: 7555 RVA: 0x0007AC0C File Offset: 0x00078E0C public unsafe float g_iFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime)) = value; } } // Token: 0x170009F5 RID: 2549 // (get) Token: 0x06001D84 RID: 7556 RVA: 0x0007AC30 File Offset: 0x00078E30 // (set) Token: 0x06001D85 RID: 7557 RVA: 0x0007AC4E File Offset: 0x00078E4E public unsafe static float g_fFloorFireBigColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&value)); } } // Token: 0x170009F6 RID: 2550 // (get) Token: 0x06001D86 RID: 7558 RVA: 0x0007AC60 File Offset: 0x00078E60 // (set) Token: 0x06001D87 RID: 7559 RVA: 0x0007AC88 File Offset: 0x00078E88 public unsafe float g_fFloorFireBigColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal)) = value; } } // Token: 0x170009F7 RID: 2551 // (get) Token: 0x06001D88 RID: 7560 RVA: 0x0007ACAC File Offset: 0x00078EAC // (set) Token: 0x06001D89 RID: 7561 RVA: 0x0007ACD4 File Offset: 0x00078ED4 public unsafe bool g_bChargeing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing)) = value; } } // Token: 0x170009F8 RID: 2552 // (get) Token: 0x06001D8A RID: 7562 RVA: 0x0007ACF8 File Offset: 0x00078EF8 // (set) Token: 0x06001D8B RID: 7563 RVA: 0x0007AD20 File Offset: 0x00078F20 public unsafe bool g_bChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value; } } // Token: 0x170009F9 RID: 2553 // (get) Token: 0x06001D8C RID: 7564 RVA: 0x0007AD44 File Offset: 0x00078F44 // (set) Token: 0x06001D8D RID: 7565 RVA: 0x0007AD6C File Offset: 0x00078F6C public unsafe bool g_bAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire)) = value; } } // Token: 0x170009FA RID: 2554 // (get) Token: 0x06001D8E RID: 7566 RVA: 0x0007AD90 File Offset: 0x00078F90 // (set) Token: 0x06001D8F RID: 7567 RVA: 0x0007ADC4 File Offset: 0x00078FC4 public unsafe Transform g_trAttackFireRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FB RID: 2555 // (get) Token: 0x06001D90 RID: 7568 RVA: 0x0007ADEC File Offset: 0x00078FEC // (set) Token: 0x06001D91 RID: 7569 RVA: 0x0007AE20 File Offset: 0x00079020 public unsafe Transform g_trAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FC RID: 2556 // (get) Token: 0x06001D92 RID: 7570 RVA: 0x0007AE48 File Offset: 0x00079048 // (set) Token: 0x06001D93 RID: 7571 RVA: 0x0007AE70 File Offset: 0x00079070 public unsafe int g_iAttackFireCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal)) = value; } } // Token: 0x170009FD RID: 2557 // (get) Token: 0x06001D94 RID: 7572 RVA: 0x0007AE94 File Offset: 0x00079094 // (set) Token: 0x06001D95 RID: 7573 RVA: 0x0007AEB2 File Offset: 0x000790B2 public unsafe static float g_fAttackFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value)); } } // Token: 0x170009FE RID: 2558 // (get) Token: 0x06001D96 RID: 7574 RVA: 0x0007AEC4 File Offset: 0x000790C4 // (set) Token: 0x06001D97 RID: 7575 RVA: 0x0007AEEC File Offset: 0x000790EC public unsafe float g_fAttackFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value; } } // Token: 0x170009FF RID: 2559 // (get) Token: 0x06001D98 RID: 7576 RVA: 0x0007AF10 File Offset: 0x00079110 // (set) Token: 0x06001D99 RID: 7577 RVA: 0x0007AF38 File Offset: 0x00079138 public unsafe bool g_bAssaultFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire)) = value; } } // Token: 0x17000A00 RID: 2560 // (get) Token: 0x06001D9A RID: 7578 RVA: 0x0007AF5C File Offset: 0x0007915C // (set) Token: 0x06001D9B RID: 7579 RVA: 0x0007AF90 File Offset: 0x00079190 public unsafe Transform g_trAssaultFloorFireTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A01 RID: 2561 // (get) Token: 0x06001D9C RID: 7580 RVA: 0x0007AFB8 File Offset: 0x000791B8 // (set) Token: 0x06001D9D RID: 7581 RVA: 0x0007AFE0 File Offset: 0x000791E0 public unsafe Vector3 g_v3AssaultFloorFirePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos)) = value; } } // Token: 0x17000A02 RID: 2562 // (get) Token: 0x06001D9E RID: 7582 RVA: 0x0007B004 File Offset: 0x00079204 // (set) Token: 0x06001D9F RID: 7583 RVA: 0x0007B022 File Offset: 0x00079222 public unsafe static int g_fAssaultFloorFireCal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&value)); } } // Token: 0x17000A03 RID: 2563 // (get) Token: 0x06001DA0 RID: 7584 RVA: 0x0007B034 File Offset: 0x00079234 // (set) Token: 0x06001DA1 RID: 7585 RVA: 0x0007B05C File Offset: 0x0007925C public unsafe int g_fAssaultFloorFireCalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal)) = value; } } // Token: 0x17000A04 RID: 2564 // (get) Token: 0x06001DA2 RID: 7586 RVA: 0x0007B080 File Offset: 0x00079280 // (set) Token: 0x06001DA3 RID: 7587 RVA: 0x0007B0A8 File Offset: 0x000792A8 public unsafe bool g_bAssaultFloorFire02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02)) = value; } } // Token: 0x17000A05 RID: 2565 // (get) Token: 0x06001DA4 RID: 7588 RVA: 0x0007B0CC File Offset: 0x000792CC // (set) Token: 0x06001DA5 RID: 7589 RVA: 0x0007B100 File Offset: 0x00079300 public unsafe Transform g_trAssaultFloorFireTarget02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A06 RID: 2566 // (get) Token: 0x06001DA6 RID: 7590 RVA: 0x0007B128 File Offset: 0x00079328 // (set) Token: 0x06001DA7 RID: 7591 RVA: 0x0007B150 File Offset: 0x00079350 public unsafe Vector3 g_v3AssaultFloorFirePos02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02)) = value; } } // Token: 0x17000A07 RID: 2567 // (get) Token: 0x06001DA8 RID: 7592 RVA: 0x0007B174 File Offset: 0x00079374 // (set) Token: 0x06001DA9 RID: 7593 RVA: 0x0007B19C File Offset: 0x0007939C public unsafe int g_fAssaultFloorFireCalVal02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02)) = value; } } // Token: 0x17000A08 RID: 2568 // (get) Token: 0x06001DAA RID: 7594 RVA: 0x0007B1C0 File Offset: 0x000793C0 // (set) Token: 0x06001DAB RID: 7595 RVA: 0x0007B1E8 File Offset: 0x000793E8 public unsafe int g_iMagicStype { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype)) = value; } } // Token: 0x17000A09 RID: 2569 // (get) Token: 0x06001DAC RID: 7596 RVA: 0x0007B20C File Offset: 0x0007940C // (set) Token: 0x06001DAD RID: 7597 RVA: 0x0007B234 File Offset: 0x00079434 public unsafe bool g_bFireMagicCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge)) = value; } } // Token: 0x17000A0A RID: 2570 // (get) Token: 0x06001DAE RID: 7598 RVA: 0x0007B258 File Offset: 0x00079458 // (set) Token: 0x06001DAF RID: 7599 RVA: 0x0007B280 File Offset: 0x00079480 public unsafe bool g_bFireMagicExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion)) = value; } } // Token: 0x17000A0B RID: 2571 // (get) Token: 0x06001DB0 RID: 7600 RVA: 0x0007B2A4 File Offset: 0x000794A4 // (set) Token: 0x06001DB1 RID: 7601 RVA: 0x0007B2CC File Offset: 0x000794CC public unsafe Vector3 g_v3FireMagicTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget)) = value; } } // Token: 0x17000A0C RID: 2572 // (get) Token: 0x06001DB2 RID: 7602 RVA: 0x0007B2F0 File Offset: 0x000794F0 // (set) Token: 0x06001DB3 RID: 7603 RVA: 0x0007B30E File Offset: 0x0007950E public unsafe static float g_fFireMagicExplosionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&value)); } } // Token: 0x17000A0D RID: 2573 // (get) Token: 0x06001DB4 RID: 7604 RVA: 0x0007B320 File Offset: 0x00079520 // (set) Token: 0x06001DB5 RID: 7605 RVA: 0x0007B348 File Offset: 0x00079548 public unsafe float g_fFireMagicExplosionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal)) = value; } } // Token: 0x17000A0E RID: 2574 // (get) Token: 0x06001DB6 RID: 7606 RVA: 0x0007B36C File Offset: 0x0007956C // (set) Token: 0x06001DB7 RID: 7607 RVA: 0x0007B38A File Offset: 0x0007958A public unsafe static float g_fFireMagicCollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&value)); } } // Token: 0x17000A0F RID: 2575 // (get) Token: 0x06001DB8 RID: 7608 RVA: 0x0007B39C File Offset: 0x0007959C // (set) Token: 0x06001DB9 RID: 7609 RVA: 0x0007B3C4 File Offset: 0x000795C4 public unsafe float g_fFireMagicCollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal)) = value; } } // Token: 0x17000A10 RID: 2576 // (get) Token: 0x06001DBA RID: 7610 RVA: 0x0007B3E8 File Offset: 0x000795E8 // (set) Token: 0x06001DBB RID: 7611 RVA: 0x0007B41C File Offset: 0x0007961C public unsafe AttackData g_ADFireMaghc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A11 RID: 2577 // (get) Token: 0x06001DBC RID: 7612 RVA: 0x0007B444 File Offset: 0x00079644 // (set) Token: 0x06001DBD RID: 7613 RVA: 0x0007B46C File Offset: 0x0007966C public unsafe bool g_bMagicBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet)) = value; } } // Token: 0x17000A12 RID: 2578 // (get) Token: 0x06001DBE RID: 7614 RVA: 0x0007B490 File Offset: 0x00079690 // (set) Token: 0x06001DBF RID: 7615 RVA: 0x0007B4AE File Offset: 0x000796AE public unsafe static int g_iMagicBulletNumMax { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&value)); } } // Token: 0x17000A13 RID: 2579 // (get) Token: 0x06001DC0 RID: 7616 RVA: 0x0007B4C0 File Offset: 0x000796C0 // (set) Token: 0x06001DC1 RID: 7617 RVA: 0x0007B4F4 File Offset: 0x000796F4 public unsafe Il2CppStructArray g_v3MagicBulletPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A14 RID: 2580 // (get) Token: 0x06001DC2 RID: 7618 RVA: 0x0007B51C File Offset: 0x0007971C // (set) Token: 0x06001DC3 RID: 7619 RVA: 0x0007B550 File Offset: 0x00079750 public unsafe Il2CppReferenceArray g_trMagicBullet01Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A15 RID: 2581 // (get) Token: 0x06001DC4 RID: 7620 RVA: 0x0007B578 File Offset: 0x00079778 // (set) Token: 0x06001DC5 RID: 7621 RVA: 0x0007B5AC File Offset: 0x000797AC public unsafe Il2CppStructArray g_fShotTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A16 RID: 2582 // (get) Token: 0x06001DC6 RID: 7622 RVA: 0x0007B5D4 File Offset: 0x000797D4 // (set) Token: 0x06001DC7 RID: 7623 RVA: 0x0007B5FC File Offset: 0x000797FC public unsafe int g_iLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel)) = value; } } // Token: 0x17000A17 RID: 2583 // (get) Token: 0x06001DC8 RID: 7624 RVA: 0x0007B620 File Offset: 0x00079820 // (set) Token: 0x06001DC9 RID: 7625 RVA: 0x0007B648 File Offset: 0x00079848 public unsafe float g_fSEChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value; } } // Token: 0x17000A18 RID: 2584 // (get) Token: 0x06001DCA RID: 7626 RVA: 0x0007B66C File Offset: 0x0007986C // (set) Token: 0x06001DCB RID: 7627 RVA: 0x0007B694 File Offset: 0x00079894 public unsafe float g_fSEChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value; } } // Token: 0x17000A19 RID: 2585 // (get) Token: 0x06001DCC RID: 7628 RVA: 0x0007B6B8 File Offset: 0x000798B8 // (set) Token: 0x06001DCD RID: 7629 RVA: 0x0007B6E0 File Offset: 0x000798E0 public unsafe float g_fSEChargeVolume02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02)) = value; } } // Token: 0x17000A1A RID: 2586 // (get) Token: 0x06001DCE RID: 7630 RVA: 0x0007B704 File Offset: 0x00079904 // (set) Token: 0x06001DCF RID: 7631 RVA: 0x0007B72C File Offset: 0x0007992C public unsafe float g_fSEChargePitch02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02)) = value; } } // Token: 0x17000A1B RID: 2587 // (get) Token: 0x06001DD0 RID: 7632 RVA: 0x0007B750 File Offset: 0x00079950 // (set) Token: 0x06001DD1 RID: 7633 RVA: 0x0007B778 File Offset: 0x00079978 public unsafe bool g_bBeraSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize)) = value; } } // Token: 0x17000A1C RID: 2588 // (get) Token: 0x06001DD2 RID: 7634 RVA: 0x0007B79C File Offset: 0x0007999C // (set) Token: 0x06001DD3 RID: 7635 RVA: 0x0007B7C4 File Offset: 0x000799C4 public unsafe float g_fBearSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize)) = value; } } // Token: 0x17000A1D RID: 2589 // (get) Token: 0x06001DD4 RID: 7636 RVA: 0x0007B7E8 File Offset: 0x000799E8 // (set) Token: 0x06001DD5 RID: 7637 RVA: 0x0007B810 File Offset: 0x00079A10 public unsafe bool g_bSBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight)) = value; } } // Token: 0x17000A1E RID: 2590 // (get) Token: 0x06001DD6 RID: 7638 RVA: 0x0007B834 File Offset: 0x00079A34 // (set) Token: 0x06001DD7 RID: 7639 RVA: 0x0007B85C File Offset: 0x00079A5C public unsafe float g_fSBearShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos)) = value; } } // Token: 0x17000A1F RID: 2591 // (get) Token: 0x06001DD8 RID: 7640 RVA: 0x0007B880 File Offset: 0x00079A80 // (set) Token: 0x06001DD9 RID: 7641 RVA: 0x0007B8A8 File Offset: 0x00079AA8 public unsafe Color g_colSBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight)) = value; } } // Token: 0x17000A20 RID: 2592 // (get) Token: 0x06001DDA RID: 7642 RVA: 0x0007B8CC File Offset: 0x00079ACC // (set) Token: 0x06001DDB RID: 7643 RVA: 0x0007B8F4 File Offset: 0x00079AF4 public unsafe bool g_bBBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight)) = value; } } // Token: 0x17000A21 RID: 2593 // (get) Token: 0x06001DDC RID: 7644 RVA: 0x0007B918 File Offset: 0x00079B18 // (set) Token: 0x06001DDD RID: 7645 RVA: 0x0007B940 File Offset: 0x00079B40 public unsafe bool g_bBBearLight02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02)) = value; } } // Token: 0x17000A22 RID: 2594 // (get) Token: 0x06001DDE RID: 7646 RVA: 0x0007B964 File Offset: 0x00079B64 // (set) Token: 0x06001DDF RID: 7647 RVA: 0x0007B98C File Offset: 0x00079B8C public unsafe float g_fBBearShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos)) = value; } } // Token: 0x17000A23 RID: 2595 // (get) Token: 0x06001DE0 RID: 7648 RVA: 0x0007B9B0 File Offset: 0x00079BB0 // (set) Token: 0x06001DE1 RID: 7649 RVA: 0x0007B9D8 File Offset: 0x00079BD8 public unsafe Color g_colBBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight)) = value; } } // Token: 0x17000A24 RID: 2596 // (get) Token: 0x06001DE2 RID: 7650 RVA: 0x0007B9FC File Offset: 0x00079BFC // (set) Token: 0x06001DE3 RID: 7651 RVA: 0x0007BA24 File Offset: 0x00079C24 public unsafe bool g_bBBeraDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead)) = value; } } // Token: 0x17000A25 RID: 2597 // (get) Token: 0x06001DE4 RID: 7652 RVA: 0x0007BA48 File Offset: 0x00079C48 // (set) Token: 0x06001DE5 RID: 7653 RVA: 0x0007BA70 File Offset: 0x00079C70 public unsafe bool g_bScriptCharacterCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge)) = value; } } // Token: 0x17000A26 RID: 2598 // (get) Token: 0x06001DE6 RID: 7654 RVA: 0x0007BA94 File Offset: 0x00079C94 // (set) Token: 0x06001DE7 RID: 7655 RVA: 0x0007BABC File Offset: 0x00079CBC public unsafe float g_fScriptCharShadowPower { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower)) = value; } } // Token: 0x17000A27 RID: 2599 // (get) Token: 0x06001DE8 RID: 7656 RVA: 0x0007BAE0 File Offset: 0x00079CE0 // (set) Token: 0x06001DE9 RID: 7657 RVA: 0x0007BB08 File Offset: 0x00079D08 public unsafe bool g_bScriptCharBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig)) = value; } } // Token: 0x17000A28 RID: 2600 // (get) Token: 0x06001DEA RID: 7658 RVA: 0x0007BB2C File Offset: 0x00079D2C // (set) Token: 0x06001DEB RID: 7659 RVA: 0x0007BB54 File Offset: 0x00079D54 public unsafe float g_fScriptCharSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize)) = value; } } // Token: 0x17000A29 RID: 2601 // (get) Token: 0x06001DEC RID: 7660 RVA: 0x0007BB78 File Offset: 0x00079D78 // (set) Token: 0x06001DED RID: 7661 RVA: 0x0007BBA0 File Offset: 0x00079DA0 public unsafe float g_fScriptCharRandomSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize)) = value; } } // Token: 0x17000A2A RID: 2602 // (get) Token: 0x06001DEE RID: 7662 RVA: 0x0007BBC4 File Offset: 0x00079DC4 // (set) Token: 0x06001DEF RID: 7663 RVA: 0x0007BBEC File Offset: 0x00079DEC public unsafe bool g_fAbsorbSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul)) = value; } } // Token: 0x17000A2B RID: 2603 // (get) Token: 0x06001DF0 RID: 7664 RVA: 0x0007BC10 File Offset: 0x00079E10 // (set) Token: 0x06001DF1 RID: 7665 RVA: 0x0007BC38 File Offset: 0x00079E38 public unsafe float g_fSoulFrequency { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency)) = value; } } // Token: 0x17000A2C RID: 2604 // (get) Token: 0x06001DF2 RID: 7666 RVA: 0x0007BC5C File Offset: 0x00079E5C // (set) Token: 0x06001DF3 RID: 7667 RVA: 0x0007BC84 File Offset: 0x00079E84 public unsafe float g_fSoulFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal)) = value; } } // Token: 0x17000A2D RID: 2605 // (get) Token: 0x06001DF4 RID: 7668 RVA: 0x0007BCA8 File Offset: 0x00079EA8 // (set) Token: 0x06001DF5 RID: 7669 RVA: 0x0007BCD0 File Offset: 0x00079ED0 public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x17000A2E RID: 2606 // (get) Token: 0x06001DF6 RID: 7670 RVA: 0x0007BCF4 File Offset: 0x00079EF4 // (set) Token: 0x06001DF7 RID: 7671 RVA: 0x0007BD1C File Offset: 0x00079F1C public unsafe bool g_bPlayerDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value; } } // Token: 0x04001467 RID: 5223 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04001468 RID: 5224 private static readonly IntPtr NativeFieldInfoPtr_g_Anim; // Token: 0x04001469 RID: 5225 private static readonly IntPtr NativeFieldInfoPtr_g_CharData; // Token: 0x0400146A RID: 5226 private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar; // Token: 0x0400146B RID: 5227 private static readonly IntPtr NativeFieldInfoPtr_g_MeshBear; // Token: 0x0400146C RID: 5228 private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll; // Token: 0x0400146D RID: 5229 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x0400146E RID: 5230 private static readonly IntPtr NativeFieldInfoPtr_g_MatBear; // Token: 0x0400146F RID: 5231 private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll; // Token: 0x04001470 RID: 5232 private static readonly IntPtr NativeFieldInfoPtr_g_fCharCharge; // Token: 0x04001471 RID: 5233 private static readonly IntPtr NativeFieldInfoPtr_g_fBearCharge; // Token: 0x04001472 RID: 5234 private static readonly IntPtr NativeFieldInfoPtr_g_fCharDamaged; // Token: 0x04001473 RID: 5235 private static readonly IntPtr NativeFieldInfoPtr_g_fBearDamaged; // Token: 0x04001474 RID: 5236 private static readonly IntPtr NativeFieldInfoPtr_g_colBearGlow; // Token: 0x04001475 RID: 5237 private static readonly IntPtr NativeFieldInfoPtr_g_fBearShadowSwitch; // Token: 0x04001476 RID: 5238 private static readonly IntPtr NativeFieldInfoPtr_AbsorbSoulSystem; // Token: 0x04001477 RID: 5239 private static readonly IntPtr NativeFieldInfoPtr_FootIK; // Token: 0x04001478 RID: 5240 private static readonly IntPtr NativeFieldInfoPtr_SC_Collider; // Token: 0x04001479 RID: 5241 private static readonly IntPtr NativeFieldInfoPtr_BC_Collider; // Token: 0x0400147A RID: 5242 private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider; // Token: 0x0400147B RID: 5243 private static readonly IntPtr NativeFieldInfoPtr_Light_Chest; // Token: 0x0400147C RID: 5244 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x0400147D RID: 5245 private static readonly IntPtr NativeFieldInfoPtr_PS_Chest; // Token: 0x0400147E RID: 5246 private static readonly IntPtr NativeFieldInfoPtr_PS_Smoke; // Token: 0x0400147F RID: 5247 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x04001480 RID: 5248 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x04001481 RID: 5249 private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireL; // Token: 0x04001482 RID: 5250 private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireR; // Token: 0x04001483 RID: 5251 private static readonly IntPtr NativeFieldInfoPtr_PS_BearSwitch; // Token: 0x04001484 RID: 5252 private static readonly IntPtr NativeFieldInfoPtr_PS_BBearBirth; // Token: 0x04001485 RID: 5253 private static readonly IntPtr NativeFieldInfoPtr_PS_BearYell; // Token: 0x04001486 RID: 5254 private static readonly IntPtr NativeFieldInfoPtr_PS_BearDead; // Token: 0x04001487 RID: 5255 private static readonly IntPtr NativeFieldInfoPtr_PS_CharCharge; // Token: 0x04001488 RID: 5256 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL; // Token: 0x04001489 RID: 5257 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR; // Token: 0x0400148A RID: 5258 private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault01; // Token: 0x0400148B RID: 5259 private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault02; // Token: 0x0400148C RID: 5260 private static readonly IntPtr NativeFieldInfoPtr_Pos_RunCollider; // Token: 0x0400148D RID: 5261 private static readonly IntPtr NativeFieldInfoPtr_Pos_Character; // Token: 0x0400148E RID: 5262 private static readonly IntPtr NativeFieldInfoPtr_Pos_FloorFireBig; // Token: 0x0400148F RID: 5263 private static readonly IntPtr NativeFieldInfoPtr_Pos_CharAbsorbSoul; // Token: 0x04001490 RID: 5264 private static readonly IntPtr NativeFieldInfoPtr_Pos_BearRoot; // Token: 0x04001491 RID: 5265 private static readonly IntPtr NativeFieldInfoPtr_Pos_CharacterRoot; // Token: 0x04001492 RID: 5266 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke; // Token: 0x04001493 RID: 5267 private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump; // Token: 0x04001494 RID: 5268 private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge; // Token: 0x04001495 RID: 5269 private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge02; // Token: 0x04001496 RID: 5270 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeComplete; // Token: 0x04001497 RID: 5271 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireMagic; // Token: 0x04001498 RID: 5272 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireTargetFloor; // Token: 0x04001499 RID: 5273 private static readonly IntPtr NativeFieldInfoPtr_Eff_BearFallDownSmoke; // Token: 0x0400149A RID: 5274 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo01; // Token: 0x0400149B RID: 5275 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo02; // Token: 0x0400149C RID: 5276 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo03; // Token: 0x0400149D RID: 5277 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_01; // Token: 0x0400149E RID: 5278 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_02; // Token: 0x0400149F RID: 5279 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprint; // Token: 0x040014A0 RID: 5280 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer; // Token: 0x040014A1 RID: 5281 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault01; // Token: 0x040014A2 RID: 5282 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault02; // Token: 0x040014A3 RID: 5283 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault; // Token: 0x040014A4 RID: 5284 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB01; // Token: 0x040014A5 RID: 5285 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB02; // Token: 0x040014A6 RID: 5286 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB03; // Token: 0x040014A7 RID: 5287 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprintB; // Token: 0x040014A8 RID: 5288 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision; // Token: 0x040014A9 RID: 5289 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultWallCollision; // Token: 0x040014AA RID: 5290 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultShot; // Token: 0x040014AB RID: 5291 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun; // Token: 0x040014AC RID: 5292 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd; // Token: 0x040014AD RID: 5293 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFire; // Token: 0x040014AE RID: 5294 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFireBig; // Token: 0x040014AF RID: 5295 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFire; // Token: 0x040014B0 RID: 5296 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x040014B1 RID: 5297 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet01; // Token: 0x040014B2 RID: 5298 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet02; // Token: 0x040014B3 RID: 5299 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletShot; // Token: 0x040014B4 RID: 5300 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletCollision; // Token: 0x040014B5 RID: 5301 private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttack; // Token: 0x040014B6 RID: 5302 private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackBig; // Token: 0x040014B7 RID: 5303 private static readonly IntPtr NativeFieldInfoPtr_SE_FireCollision; // Token: 0x040014B8 RID: 5304 private static readonly IntPtr NativeFieldInfoPtr_SE_BearCharge; // Token: 0x040014B9 RID: 5305 private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge; // Token: 0x040014BA RID: 5306 private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge02; // Token: 0x040014BB RID: 5307 private static readonly IntPtr NativeFieldInfoPtr_SE_FireMagicExplosion; // Token: 0x040014BC RID: 5308 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRun; // Token: 0x040014BD RID: 5309 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRunEnd; // Token: 0x040014BE RID: 5310 private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake; // Token: 0x040014BF RID: 5311 private static readonly IntPtr NativeFieldInfoPtr_SE_BearAppear; // Token: 0x040014C0 RID: 5312 private static readonly IntPtr NativeFieldInfoPtr_SE_BearYell; // Token: 0x040014C1 RID: 5313 private static readonly IntPtr NativeFieldInfoPtr_SE_BearDead; // Token: 0x040014C2 RID: 5314 private static readonly IntPtr NativeFieldInfoPtr_SE_BearAttackYell; // Token: 0x040014C3 RID: 5315 private static readonly IntPtr NativeFieldInfoPtr_SE_BearDestory; // Token: 0x040014C4 RID: 5316 private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletShot; // Token: 0x040014C5 RID: 5317 private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletCollision; // Token: 0x040014C6 RID: 5318 private static readonly IntPtr NativeFieldInfoPtr_SceneFloorSmoke; // Token: 0x040014C7 RID: 5319 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke; // Token: 0x040014C8 RID: 5320 private static readonly IntPtr NativeFieldInfoPtr_g_EffJump; // Token: 0x040014C9 RID: 5321 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge; // Token: 0x040014CA RID: 5322 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge02; // Token: 0x040014CB RID: 5323 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete; // Token: 0x040014CC RID: 5324 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireMagic; // Token: 0x040014CD RID: 5325 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireTargetFloor; // Token: 0x040014CE RID: 5326 private static readonly IntPtr NativeFieldInfoPtr_g_EffBearFallDownSmoke; // Token: 0x040014CF RID: 5327 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo01; // Token: 0x040014D0 RID: 5328 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo02; // Token: 0x040014D1 RID: 5329 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo03; // Token: 0x040014D2 RID: 5330 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_01; // Token: 0x040014D3 RID: 5331 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_02; // Token: 0x040014D4 RID: 5332 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprint; // Token: 0x040014D5 RID: 5333 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer; // Token: 0x040014D6 RID: 5334 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault01; // Token: 0x040014D7 RID: 5335 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault02; // Token: 0x040014D8 RID: 5336 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault; // Token: 0x040014D9 RID: 5337 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB01; // Token: 0x040014DA RID: 5338 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB02; // Token: 0x040014DB RID: 5339 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB03; // Token: 0x040014DC RID: 5340 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprintB; // Token: 0x040014DD RID: 5341 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision; // Token: 0x040014DE RID: 5342 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultWallCollision; // Token: 0x040014DF RID: 5343 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultShot; // Token: 0x040014E0 RID: 5344 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x040014E1 RID: 5345 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd; // Token: 0x040014E2 RID: 5346 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFire; // Token: 0x040014E3 RID: 5347 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFireBig; // Token: 0x040014E4 RID: 5348 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFire; // Token: 0x040014E5 RID: 5349 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x040014E6 RID: 5350 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet02; // Token: 0x040014E7 RID: 5351 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletShot; // Token: 0x040014E8 RID: 5352 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletCollision; // Token: 0x040014E9 RID: 5353 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet01; // Token: 0x040014EA RID: 5354 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttack; // Token: 0x040014EB RID: 5355 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackBig; // Token: 0x040014EC RID: 5356 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearCharge; // Token: 0x040014ED RID: 5357 private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge; // Token: 0x040014EE RID: 5358 private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge02; // Token: 0x040014EF RID: 5359 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRun; // Token: 0x040014F0 RID: 5360 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRunEnd; // Token: 0x040014F1 RID: 5361 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake; // Token: 0x040014F2 RID: 5362 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAppear; // Token: 0x040014F3 RID: 5363 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearYell; // Token: 0x040014F4 RID: 5364 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDead; // Token: 0x040014F5 RID: 5365 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAttackYell; // Token: 0x040014F6 RID: 5366 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDestory; // Token: 0x040014F7 RID: 5367 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision; // Token: 0x040014F8 RID: 5368 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic; // Token: 0x040014F9 RID: 5369 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletShot; // Token: 0x040014FA RID: 5370 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletCollision; // Token: 0x040014FB RID: 5371 private static readonly IntPtr NativeFieldInfoPtr_g_LightRange; // Token: 0x040014FC RID: 5372 private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity; // Token: 0x040014FD RID: 5373 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackRun; // Token: 0x040014FE RID: 5374 private static readonly IntPtr NativeFieldInfoPtr_g_iAttackRunFireFloorInterval; // Token: 0x040014FF RID: 5375 private static readonly IntPtr NativeFieldInfoPtr_g_fInterval; // Token: 0x04001500 RID: 5376 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalVal; // Token: 0x04001501 RID: 5377 private static readonly IntPtr NativeFieldInfoPtr_g_fRunCollisionNum; // Token: 0x04001502 RID: 5378 private static readonly IntPtr NativeFieldInfoPtr_g_ADRun; // Token: 0x04001503 RID: 5379 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x04001504 RID: 5380 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFire; // Token: 0x04001505 RID: 5381 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairs; // Token: 0x04001506 RID: 5382 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairsVal; // Token: 0x04001507 RID: 5383 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequency; // Token: 0x04001508 RID: 5384 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequencyVal; // Token: 0x04001509 RID: 5385 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireForward; // Token: 0x0400150A RID: 5386 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireRight; // Token: 0x0400150B RID: 5387 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBig; // Token: 0x0400150C RID: 5388 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x0400150D RID: 5389 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x0400150E RID: 5390 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x0400150F RID: 5391 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x04001510 RID: 5392 private static readonly IntPtr NativeFieldInfoPtr_g_adFloorFireCollider; // Token: 0x04001511 RID: 5393 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x04001512 RID: 5394 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x04001513 RID: 5395 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x04001514 RID: 5396 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x04001515 RID: 5397 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime; // Token: 0x04001516 RID: 5398 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderTime; // Token: 0x04001517 RID: 5399 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency; // Token: 0x04001518 RID: 5400 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal; // Token: 0x04001519 RID: 5401 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeing; // Token: 0x0400151A RID: 5402 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete; // Token: 0x0400151B RID: 5403 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackFire; // Token: 0x0400151C RID: 5404 private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFireRoot; // Token: 0x0400151D RID: 5405 private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFire; // Token: 0x0400151E RID: 5406 private static readonly IntPtr NativeFieldInfoPtr_g_iAttackFireCal; // Token: 0x0400151F RID: 5407 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency; // Token: 0x04001520 RID: 5408 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal; // Token: 0x04001521 RID: 5409 private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire; // Token: 0x04001522 RID: 5410 private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget; // Token: 0x04001523 RID: 5411 private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos; // Token: 0x04001524 RID: 5412 private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCal; // Token: 0x04001525 RID: 5413 private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal; // Token: 0x04001526 RID: 5414 private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire02; // Token: 0x04001527 RID: 5415 private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget02; // Token: 0x04001528 RID: 5416 private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos02; // Token: 0x04001529 RID: 5417 private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02; // Token: 0x0400152A RID: 5418 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicStype; // Token: 0x0400152B RID: 5419 private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicCharge; // Token: 0x0400152C RID: 5420 private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicExplosion; // Token: 0x0400152D RID: 5421 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireMagicTarget; // Token: 0x0400152E RID: 5422 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTime; // Token: 0x0400152F RID: 5423 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal; // Token: 0x04001530 RID: 5424 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTime; // Token: 0x04001531 RID: 5425 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal; // Token: 0x04001532 RID: 5426 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc; // Token: 0x04001533 RID: 5427 private static readonly IntPtr NativeFieldInfoPtr_g_bMagicBullet; // Token: 0x04001534 RID: 5428 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicBulletNumMax; // Token: 0x04001535 RID: 5429 private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicBulletPos; // Token: 0x04001536 RID: 5430 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicBullet01Move; // Token: 0x04001537 RID: 5431 private static readonly IntPtr NativeFieldInfoPtr_g_fShotTime; // Token: 0x04001538 RID: 5432 private static readonly IntPtr NativeFieldInfoPtr_g_iLevel; // Token: 0x04001539 RID: 5433 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume; // Token: 0x0400153A RID: 5434 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch; // Token: 0x0400153B RID: 5435 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume02; // Token: 0x0400153C RID: 5436 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch02; // Token: 0x0400153D RID: 5437 private static readonly IntPtr NativeFieldInfoPtr_g_bBeraSize; // Token: 0x0400153E RID: 5438 private static readonly IntPtr NativeFieldInfoPtr_g_fBearSize; // Token: 0x0400153F RID: 5439 private static readonly IntPtr NativeFieldInfoPtr_g_bSBearLight; // Token: 0x04001540 RID: 5440 private static readonly IntPtr NativeFieldInfoPtr_g_fSBearShadowPos; // Token: 0x04001541 RID: 5441 private static readonly IntPtr NativeFieldInfoPtr_g_colSBearLight; // Token: 0x04001542 RID: 5442 private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight; // Token: 0x04001543 RID: 5443 private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight02; // Token: 0x04001544 RID: 5444 private static readonly IntPtr NativeFieldInfoPtr_g_fBBearShadowPos; // Token: 0x04001545 RID: 5445 private static readonly IntPtr NativeFieldInfoPtr_g_colBBearLight; // Token: 0x04001546 RID: 5446 private static readonly IntPtr NativeFieldInfoPtr_g_bBBeraDead; // Token: 0x04001547 RID: 5447 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharacterCharge; // Token: 0x04001548 RID: 5448 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharShadowPower; // Token: 0x04001549 RID: 5449 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharBig; // Token: 0x0400154A RID: 5450 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharSize; // Token: 0x0400154B RID: 5451 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharRandomSize; // Token: 0x0400154C RID: 5452 private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbSoul; // Token: 0x0400154D RID: 5453 private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequency; // Token: 0x0400154E RID: 5454 private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequencyVal; // Token: 0x0400154F RID: 5455 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x04001550 RID: 5456 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath; // Token: 0x04001551 RID: 5457 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0; // Token: 0x04001552 RID: 5458 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001553 RID: 5459 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x04001554 RID: 5460 private static readonly IntPtr NativeMethodInfoPtr_SetEffectLevel_Public_Void_0; // Token: 0x04001555 RID: 5461 private static readonly IntPtr NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0; // Token: 0x04001556 RID: 5462 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001557 RID: 5463 private static readonly IntPtr NativeMethodInfoPtr_RemoveSoul_Public_Void_0; // Token: 0x04001558 RID: 5464 private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0; // Token: 0x04001559 RID: 5465 private static readonly IntPtr NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0; // Token: 0x0400155A RID: 5466 private static readonly IntPtr NativeMethodInfoPtr_BearLight02_Public_Void_0; // Token: 0x0400155B RID: 5467 private static readonly IntPtr NativeMethodInfoPtr_BearYell_Public_Void_0; // Token: 0x0400155C RID: 5468 private static readonly IntPtr NativeMethodInfoPtr_SkipOpenScript_Public_Void_0; // Token: 0x0400155D RID: 5469 private static readonly IntPtr NativeMethodInfoPtr_End_Public_Void_0; // Token: 0x0400155E RID: 5470 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0; // Token: 0x0400155F RID: 5471 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001560 RID: 5472 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x04001561 RID: 5473 private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0; // Token: 0x04001562 RID: 5474 private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0; // Token: 0x04001563 RID: 5475 private static readonly IntPtr NativeMethodInfoPtr_DamagedBear_Public_Void_0; // Token: 0x04001564 RID: 5476 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0; // Token: 0x04001565 RID: 5477 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0; // Token: 0x04001566 RID: 5478 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0; // Token: 0x04001567 RID: 5479 private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0; // Token: 0x04001568 RID: 5480 private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0; // Token: 0x04001569 RID: 5481 private static readonly IntPtr NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0; // Token: 0x0400156A RID: 5482 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootL_Public_Void_0; // Token: 0x0400156B RID: 5483 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0; // Token: 0x0400156C RID: 5484 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootR_Public_Void_0; // Token: 0x0400156D RID: 5485 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0; // Token: 0x0400156E RID: 5486 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0; // Token: 0x0400156F RID: 5487 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJump_Public_Void_0; // Token: 0x04001570 RID: 5488 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_0; // Token: 0x04001571 RID: 5489 private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0; // Token: 0x04001572 RID: 5490 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0; // Token: 0x04001573 RID: 5491 private static readonly IntPtr NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0; // Token: 0x04001574 RID: 5492 private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0; // Token: 0x04001575 RID: 5493 private static readonly IntPtr NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0; // Token: 0x04001576 RID: 5494 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0; // Token: 0x04001577 RID: 5495 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0; // Token: 0x04001578 RID: 5496 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0; // Token: 0x04001579 RID: 5497 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0; // Token: 0x0400157A RID: 5498 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0; // Token: 0x0400157B RID: 5499 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0; // Token: 0x0400157C RID: 5500 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0; // Token: 0x0400157D RID: 5501 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0; // Token: 0x0400157E RID: 5502 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0; // Token: 0x0400157F RID: 5503 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0; // Token: 0x04001580 RID: 5504 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0; // Token: 0x04001581 RID: 5505 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0; // Token: 0x04001582 RID: 5506 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0; // Token: 0x04001583 RID: 5507 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0; // Token: 0x04001584 RID: 5508 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0; // Token: 0x04001585 RID: 5509 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0; // Token: 0x04001586 RID: 5510 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0; // Token: 0x04001587 RID: 5511 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0; // Token: 0x04001588 RID: 5512 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0; // Token: 0x04001589 RID: 5513 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0; // Token: 0x0400158A RID: 5514 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0; // Token: 0x0400158B RID: 5515 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0; // Token: 0x0400158C RID: 5516 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0; // Token: 0x0400158D RID: 5517 private static readonly IntPtr NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0; // Token: 0x0400158E RID: 5518 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0; // Token: 0x0400158F RID: 5519 private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0; // Token: 0x04001590 RID: 5520 private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0; // Token: 0x04001591 RID: 5521 private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0; // Token: 0x04001592 RID: 5522 private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0; // Token: 0x04001593 RID: 5523 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0; // Token: 0x04001594 RID: 5524 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0; // Token: 0x04001595 RID: 5525 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0; // Token: 0x04001596 RID: 5526 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0; // Token: 0x04001597 RID: 5527 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0; // Token: 0x04001598 RID: 5528 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0; // Token: 0x04001599 RID: 5529 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0; // Token: 0x0400159A RID: 5530 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0; // Token: 0x0400159B RID: 5531 private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0; // Token: 0x0400159C RID: 5532 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400159D RID: 5533 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }