using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000BD RID: 189 public class BossLevel04EffectPlay : MonoBehaviour { // Token: 0x06001DF8 RID: 7672 RVA: 0x0007BD40 File Offset: 0x00079F40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515824, RefRangeEnd = 515825, XrefRangeStart = 515409, XrefRangeEnd = 515824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(NPCManage NPCM, AI_BossLevel04 AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF9 RID: 7673 RVA: 0x0007BDB4 File Offset: 0x00079FB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515825, XrefRangeEnd = 515945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFA RID: 7674 RVA: 0x0007BDF8 File Offset: 0x00079FF8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515956, RefRangeEnd = 515957, XrefRangeStart = 515945, XrefRangeEnd = 515956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFB RID: 7675 RVA: 0x0007BE3C File Offset: 0x0007A03C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515957, XrefRangeEnd = 515959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut03Smoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFC RID: 7676 RVA: 0x0007BE80 File Offset: 0x0007A080 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515959, XrefRangeEnd = 515960, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFD RID: 7677 RVA: 0x0007BEC4 File Offset: 0x0007A0C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515960, XrefRangeEnd = 515973, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut05End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFE RID: 7678 RVA: 0x0007BF08 File Offset: 0x0007A108 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515980, RefRangeEnd = 515981, XrefRangeStart = 515973, XrefRangeEnd = 515980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFF RID: 7679 RVA: 0x0007BF4C File Offset: 0x0007A14C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515981, XrefRangeEnd = 515982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd04BodySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E00 RID: 7680 RVA: 0x0007BF90 File Offset: 0x0007A190 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515982, XrefRangeEnd = 515990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd05Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E01 RID: 7681 RVA: 0x0007BFD4 File Offset: 0x0007A1D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515990, XrefRangeEnd = 516006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E02 RID: 7682 RVA: 0x0007C018 File Offset: 0x0007A218 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516006, XrefRangeEnd = 516011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd07() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E03 RID: 7683 RVA: 0x0007C05C File Offset: 0x0007A25C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516011, XrefRangeEnd = 516013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref CGlow; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E04 RID: 7684 RVA: 0x0007C0D8 File Offset: 0x0007A2D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516021, RefRangeEnd = 516022, XrefRangeStart = 516013, XrefRangeEnd = 516021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E05 RID: 7685 RVA: 0x0007C11C File Offset: 0x0007A31C [CallerCount(1)] [CachedScanResults(RefRangeStart = 516221, RefRangeEnd = 516222, XrefRangeStart = 516022, XrefRangeEnd = 516221, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E06 RID: 7686 RVA: 0x0007C160 File Offset: 0x0007A360 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516222, XrefRangeEnd = 516227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E07 RID: 7687 RVA: 0x0007C1A4 File Offset: 0x0007A3A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516227, XrefRangeEnd = 516239, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathWeaponDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E08 RID: 7688 RVA: 0x0007C1E8 File Offset: 0x0007A3E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516253, RefRangeEnd = 516254, XrefRangeStart = 516239, XrefRangeEnd = 516253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathBodyDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E09 RID: 7689 RVA: 0x0007C22C File Offset: 0x0007A42C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0A RID: 7690 RVA: 0x0007C270 File Offset: 0x0007A470 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0B RID: 7691 RVA: 0x0007C2B4 File Offset: 0x0007A4B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516254, XrefRangeEnd = 516258, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0C RID: 7692 RVA: 0x0007C2F8 File Offset: 0x0007A4F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516258, XrefRangeEnd = 516260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0D RID: 7693 RVA: 0x0007C33C File Offset: 0x0007A53C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516260, XrefRangeEnd = 516263, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0E RID: 7694 RVA: 0x0007C380 File Offset: 0x0007A580 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516263, XrefRangeEnd = 516265, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0F RID: 7695 RVA: 0x0007C3C4 File Offset: 0x0007A5C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516265, XrefRangeEnd = 516272, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSPlusCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E10 RID: 7696 RVA: 0x0007C408 File Offset: 0x0007A608 [CallerCount(0)] public unsafe void StopSEWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E11 RID: 7697 RVA: 0x0007C44C File Offset: 0x0007A64C [CallerCount(3)] [CachedScanResults(RefRangeStart = 516280, RefRangeEnd = 516283, XrefRangeStart = 516272, XrefRangeEnd = 516280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E12 RID: 7698 RVA: 0x0007C490 File Offset: 0x0007A690 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516291, RefRangeEnd = 516292, XrefRangeStart = 516283, XrefRangeEnd = 516291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E13 RID: 7699 RVA: 0x0007C4D4 File Offset: 0x0007A6D4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 516300, RefRangeEnd = 516302, XrefRangeStart = 516292, XrefRangeEnd = 516300, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E14 RID: 7700 RVA: 0x0007C518 File Offset: 0x0007A718 [CallerCount(2)] [CachedScanResults(RefRangeStart = 516310, RefRangeEnd = 516312, XrefRangeStart = 516302, XrefRangeEnd = 516310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E15 RID: 7701 RVA: 0x0007C55C File Offset: 0x0007A75C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516312, XrefRangeEnd = 516318, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E16 RID: 7702 RVA: 0x0007C5A0 File Offset: 0x0007A7A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516318, XrefRangeEnd = 516324, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E17 RID: 7703 RVA: 0x0007C5E4 File Offset: 0x0007A7E4 [CallerCount(5)] [CachedScanResults(RefRangeStart = 516334, RefRangeEnd = 516339, XrefRangeStart = 516324, XrefRangeEnd = 516334, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E18 RID: 7704 RVA: 0x0007C628 File Offset: 0x0007A828 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516339, XrefRangeEnd = 516351, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJumpSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E19 RID: 7705 RVA: 0x0007C66C File Offset: 0x0007A86C [CallerCount(0)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E1A RID: 7706 RVA: 0x0007C6C0 File Offset: 0x0007A8C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516351, XrefRangeEnd = 516356, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallWalkL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1B RID: 7707 RVA: 0x0007C704 File Offset: 0x0007A904 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516356, XrefRangeEnd = 516361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallWalkR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1C RID: 7708 RVA: 0x0007C748 File Offset: 0x0007A948 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516361, XrefRangeEnd = 516367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1D RID: 7709 RVA: 0x0007C78C File Offset: 0x0007A98C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516367, XrefRangeEnd = 516373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1E RID: 7710 RVA: 0x0007C7D0 File Offset: 0x0007A9D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516385, RefRangeEnd = 516386, XrefRangeStart = 516373, XrefRangeEnd = 516385, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1F RID: 7711 RVA: 0x0007C814 File Offset: 0x0007AA14 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516388, RefRangeEnd = 516389, XrefRangeStart = 516386, XrefRangeEnd = 516388, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E20 RID: 7712 RVA: 0x0007C858 File Offset: 0x0007AA58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516389, XrefRangeEnd = 516400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E21 RID: 7713 RVA: 0x0007C89C File Offset: 0x0007AA9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516400, XrefRangeEnd = 516403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBrakeSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E22 RID: 7714 RVA: 0x0007C8E0 File Offset: 0x0007AAE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516403, XrefRangeEnd = 516405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E23 RID: 7715 RVA: 0x0007C924 File Offset: 0x0007AB24 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516405, XrefRangeEnd = 516407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFoley() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E24 RID: 7716 RVA: 0x0007C968 File Offset: 0x0007AB68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516407, XrefRangeEnd = 516412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int iIndex = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E25 RID: 7717 RVA: 0x0007C9BC File Offset: 0x0007ABBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516412, XrefRangeEnd = 516414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E26 RID: 7718 RVA: 0x0007CA00 File Offset: 0x0007AC00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516414, XrefRangeEnd = 516415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEOther(int iIndex = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E27 RID: 7719 RVA: 0x0007CA54 File Offset: 0x0007AC54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516415, XrefRangeEnd = 516427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDamageL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E28 RID: 7720 RVA: 0x0007CA98 File Offset: 0x0007AC98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516427, XrefRangeEnd = 516439, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDamageR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E29 RID: 7721 RVA: 0x0007CADC File Offset: 0x0007ACDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516439, XrefRangeEnd = 516451, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeF01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2A RID: 7722 RVA: 0x0007CB20 File Offset: 0x0007AD20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516451, XrefRangeEnd = 516463, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeF02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2B RID: 7723 RVA: 0x0007CB64 File Offset: 0x0007AD64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516463, XrefRangeEnd = 516475, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2C RID: 7724 RVA: 0x0007CBA8 File Offset: 0x0007ADA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516475, XrefRangeEnd = 516487, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2D RID: 7725 RVA: 0x0007CBEC File Offset: 0x0007ADEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516487, XrefRangeEnd = 516499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2E RID: 7726 RVA: 0x0007CC30 File Offset: 0x0007AE30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516499, XrefRangeEnd = 516511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2F RID: 7727 RVA: 0x0007CC74 File Offset: 0x0007AE74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516511, XrefRangeEnd = 516523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E30 RID: 7728 RVA: 0x0007CCB8 File Offset: 0x0007AEB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516523, XrefRangeEnd = 516535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E31 RID: 7729 RVA: 0x0007CCFC File Offset: 0x0007AEFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516535, XrefRangeEnd = 516537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack04StartPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E32 RID: 7730 RVA: 0x0007CD40 File Offset: 0x0007AF40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516537, XrefRangeEnd = 516545, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack04EndPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E33 RID: 7731 RVA: 0x0007CD84 File Offset: 0x0007AF84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516545, XrefRangeEnd = 516559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E34 RID: 7732 RVA: 0x0007CDC8 File Offset: 0x0007AFC8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516564, RefRangeEnd = 516565, XrefRangeStart = 516559, XrefRangeEnd = 516564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E35 RID: 7733 RVA: 0x0007CE0C File Offset: 0x0007B00C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516565, XrefRangeEnd = 516577, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04To06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E36 RID: 7734 RVA: 0x0007CE50 File Offset: 0x0007B050 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516577, XrefRangeEnd = 516589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E37 RID: 7735 RVA: 0x0007CE94 File Offset: 0x0007B094 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516589, XrefRangeEnd = 516601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05To07() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E38 RID: 7736 RVA: 0x0007CED8 File Offset: 0x0007B0D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516601, XrefRangeEnd = 516605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Spear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E39 RID: 7737 RVA: 0x0007CF1C File Offset: 0x0007B11C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516605, XrefRangeEnd = 516617, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E3A RID: 7738 RVA: 0x0007CF60 File Offset: 0x0007B160 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516617, XrefRangeEnd = 516633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E3B RID: 7739 RVA: 0x0007CFA4 File Offset: 0x0007B1A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516633, XrefRangeEnd = 516645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01Plus_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E3C RID: 7740 RVA: 0x0007CFE8 File Offset: 0x0007B1E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516645, XrefRangeEnd = 516659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E3D RID: 7741 RVA: 0x0007D02C File Offset: 0x0007B22C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516659, XrefRangeEnd = 516684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E3E RID: 7742 RVA: 0x0007D070 File Offset: 0x0007B270 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516684, XrefRangeEnd = 516696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02Plus_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E3F RID: 7743 RVA: 0x0007D0B4 File Offset: 0x0007B2B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516696, XrefRangeEnd = 516701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E40 RID: 7744 RVA: 0x0007D0F8 File Offset: 0x0007B2F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516701, XrefRangeEnd = 516734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySpearBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E41 RID: 7745 RVA: 0x0007D13C File Offset: 0x0007B33C [CallerCount(1)] [CachedScanResults(RefRangeStart = 516764, RefRangeEnd = 516765, XrefRangeStart = 516734, XrefRangeEnd = 516764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E42 RID: 7746 RVA: 0x0007D190 File Offset: 0x0007B390 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516801, RefRangeEnd = 516802, XrefRangeStart = 516765, XrefRangeEnd = 516801, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack05(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E43 RID: 7747 RVA: 0x0007D1E4 File Offset: 0x0007B3E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516869, RefRangeEnd = 516870, XrefRangeStart = 516802, XrefRangeEnd = 516869, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02Track(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E44 RID: 7748 RVA: 0x0007D238 File Offset: 0x0007B438 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516903, RefRangeEnd = 516904, XrefRangeStart = 516870, XrefRangeEnd = 516903, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02Ring(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E45 RID: 7749 RVA: 0x0007D28C File Offset: 0x0007B48C [CallerCount(1)] [CachedScanResults(RefRangeStart = 516933, RefRangeEnd = 516934, XrefRangeStart = 516904, XrefRangeEnd = 516933, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02RingCollider(float fDeltatime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltatime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E46 RID: 7750 RVA: 0x0007D2E0 File Offset: 0x0007B4E0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516955, RefRangeEnd = 516956, XrefRangeStart = 516934, XrefRangeEnd = 516955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02PlusFloor(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E47 RID: 7751 RVA: 0x0007D334 File Offset: 0x0007B534 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517004, RefRangeEnd = 517005, XrefRangeStart = 516956, XrefRangeEnd = 517004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02PlusFloorCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E48 RID: 7752 RVA: 0x0007D388 File Offset: 0x0007B588 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517024, RefRangeEnd = 517025, XrefRangeStart = 517005, XrefRangeEnd = 517024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos(Vector3 v3PlayerDir, bool bRight) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3PlayerDir; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001E49 RID: 7753 RVA: 0x0007D400 File Offset: 0x0007B600 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517040, RefRangeEnd = 517041, XrefRangeStart = 517025, XrefRangeEnd = 517040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int OverlapCapsuleSteps() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001E4A RID: 7754 RVA: 0x0007D450 File Offset: 0x0007B650 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517179, RefRangeEnd = 517180, XrefRangeStart = 517041, XrefRangeEnd = 517179, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E4B RID: 7755 RVA: 0x0007D4A4 File Offset: 0x0007B6A4 [CallerCount(0)] public unsafe void SetTyrantsTime(float fTyrantsTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTyrantsTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E4C RID: 7756 RVA: 0x0007D4F8 File Offset: 0x0007B6F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517180, XrefRangeEnd = 517445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel04EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E4D RID: 7757 RVA: 0x0007D544 File Offset: 0x0007B744 // Note: this type is marked as 'beforefieldinit'. static BossLevel04EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "StepsRangePos"); BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos"); BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DynamicBoneRoot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DB"); BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LG_WeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LG_Destroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightIntensity"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyIntensity"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowShadow"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowEndSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWeaponGlow"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_SpearBullet"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootSmokeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FoorSmokeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon01"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon02"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon03"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BrakeSmokeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BrakeSmokeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDebut"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestory"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_End04BodySmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_End05BollisionSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathDestroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DestroyReady"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut03Smoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowSwitch"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowSwitchSin"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeF"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeB"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_JumpSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeSmall"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Dash"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Dash02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DeadSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDamageL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDamageR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeF01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeF02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04To06"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05To07"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01Plus_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_03"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02RingStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02SpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear03"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBullet01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBullet02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpearStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletHitFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeF"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeB"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJumpSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeSmall"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDash"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDash02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeadSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDamageL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDamageR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeF01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeF02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04To06"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05To07"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01Plus_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_03"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02RingStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02SpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear03"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBullet01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBullet02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpearStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletHitFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Land"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Foley"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Spear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02RingSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadImapct"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Other"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Earthquake"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroyStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFoley"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletShotReady"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadImpact"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOther"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthquake"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroyStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSwing"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBulletHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSkill02RingSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBigSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEPSkill02RingSpearIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargeVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargePitch"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLoopVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Track"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Ring"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_SpearBullet"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Plus"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04Hit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Start"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04End"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Direction"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack04Total"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack04Num"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Inter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterDistance"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack05Hit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05Total"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05Num"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05Inter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05InterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Track"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackInter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackInterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02TrackPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02TrackRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Ring"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02RingHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingRadius"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingRadiusVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingInter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingInterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02RingCollider"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02RingColliderTotal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02RingColliderIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingColliderPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_q3Skill02RingColliderRot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingColliderTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingColliderTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02PlusFloorPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusFloorTotal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusFloorNum"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02FloorPlusInterval"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02FloorPlusIntervalVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloorCollider"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloorCollider02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorReciprocal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorReciprocalVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02PlusFloorColliderPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_qSkill02PlusFloorColliderRot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorColliderTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroyVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroyed"); BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665584); BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665585); BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665586); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665587); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665588); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665589); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665590); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665591); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665592); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665593); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665594); BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665595); BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665596); BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665597); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665598); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665599); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665600); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665601); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665602); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665603); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665604); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665605); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665606); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665607); BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665608); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665609); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665610); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665611); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665612); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665613); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665614); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665615); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665616); BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665617); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665618); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665619); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665620); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665621); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665622); BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665623); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665624); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665625); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665626); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665627); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665628); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665629); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665630); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665631); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665632); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665633); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665634); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665635); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665636); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665637); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665638); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665639); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665640); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665641); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665642); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665643); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665644); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665645); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665646); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665647); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665648); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665649); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665650); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665651); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665652); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665653); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665654); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665655); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665656); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665657); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665658); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665659); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665660); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665661); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665662); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665663); BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665664); BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665665); BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665666); BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665667); BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665668); } // Token: 0x06001E4E RID: 7758 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel04EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000A2F RID: 2607 // (get) Token: 0x06001E4F RID: 7759 RVA: 0x0007EED8 File Offset: 0x0007D0D8 // (set) Token: 0x06001E50 RID: 7760 RVA: 0x0007EF0C File Offset: 0x0007D10C public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A30 RID: 2608 // (get) Token: 0x06001E51 RID: 7761 RVA: 0x0007EF34 File Offset: 0x0007D134 // (set) Token: 0x06001E52 RID: 7762 RVA: 0x0007EF68 File Offset: 0x0007D168 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A31 RID: 2609 // (get) Token: 0x06001E53 RID: 7763 RVA: 0x0007EF90 File Offset: 0x0007D190 // (set) Token: 0x06001E54 RID: 7764 RVA: 0x0007EFC4 File Offset: 0x0007D1C4 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A32 RID: 2610 // (get) Token: 0x06001E55 RID: 7765 RVA: 0x0007EFEC File Offset: 0x0007D1EC // (set) Token: 0x06001E56 RID: 7766 RVA: 0x0007F020 File Offset: 0x0007D220 public unsafe AI_BossLevel04 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel04(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A33 RID: 2611 // (get) Token: 0x06001E57 RID: 7767 RVA: 0x0007F048 File Offset: 0x0007D248 // (set) Token: 0x06001E58 RID: 7768 RVA: 0x0007F07C File Offset: 0x0007D27C public unsafe Transform StepsRangePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A34 RID: 2612 // (get) Token: 0x06001E59 RID: 7769 RVA: 0x0007F0A4 File Offset: 0x0007D2A4 // (set) Token: 0x06001E5A RID: 7770 RVA: 0x0007F0D8 File Offset: 0x0007D2D8 public unsafe Il2CppReferenceArray MovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A35 RID: 2613 // (get) Token: 0x06001E5B RID: 7771 RVA: 0x0007F100 File Offset: 0x0007D300 // (set) Token: 0x06001E5C RID: 7772 RVA: 0x0007F134 File Offset: 0x0007D334 public unsafe Transform DynamicBoneRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A36 RID: 2614 // (get) Token: 0x06001E5D RID: 7773 RVA: 0x0007F15C File Offset: 0x0007D35C // (set) Token: 0x06001E5E RID: 7774 RVA: 0x0007F190 File Offset: 0x0007D390 public unsafe Il2CppReferenceArray g_DB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A37 RID: 2615 // (get) Token: 0x06001E5F RID: 7775 RVA: 0x0007F1B8 File Offset: 0x0007D3B8 // (set) Token: 0x06001E60 RID: 7776 RVA: 0x0007F1EC File Offset: 0x0007D3EC public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A38 RID: 2616 // (get) Token: 0x06001E61 RID: 7777 RVA: 0x0007F214 File Offset: 0x0007D414 // (set) Token: 0x06001E62 RID: 7778 RVA: 0x0007F248 File Offset: 0x0007D448 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A39 RID: 2617 // (get) Token: 0x06001E63 RID: 7779 RVA: 0x0007F270 File Offset: 0x0007D470 // (set) Token: 0x06001E64 RID: 7780 RVA: 0x0007F298 File Offset: 0x0007D498 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000A3A RID: 2618 // (get) Token: 0x06001E65 RID: 7781 RVA: 0x0007F2BC File Offset: 0x0007D4BC // (set) Token: 0x06001E66 RID: 7782 RVA: 0x0007F2E4 File Offset: 0x0007D4E4 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000A3B RID: 2619 // (get) Token: 0x06001E67 RID: 7783 RVA: 0x0007F308 File Offset: 0x0007D508 // (set) Token: 0x06001E68 RID: 7784 RVA: 0x0007F33C File Offset: 0x0007D53C public unsafe Light LG_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3C RID: 2620 // (get) Token: 0x06001E69 RID: 7785 RVA: 0x0007F364 File Offset: 0x0007D564 // (set) Token: 0x06001E6A RID: 7786 RVA: 0x0007F398 File Offset: 0x0007D598 public unsafe Light LG_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3D RID: 2621 // (get) Token: 0x06001E6B RID: 7787 RVA: 0x0007F3C0 File Offset: 0x0007D5C0 // (set) Token: 0x06001E6C RID: 7788 RVA: 0x0007F3E8 File Offset: 0x0007D5E8 public unsafe float g_fWeaponLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange)) = value; } } // Token: 0x17000A3E RID: 2622 // (get) Token: 0x06001E6D RID: 7789 RVA: 0x0007F40C File Offset: 0x0007D60C // (set) Token: 0x06001E6E RID: 7790 RVA: 0x0007F434 File Offset: 0x0007D634 public unsafe float g_fWeaponLightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity)) = value; } } // Token: 0x17000A3F RID: 2623 // (get) Token: 0x06001E6F RID: 7791 RVA: 0x0007F458 File Offset: 0x0007D658 // (set) Token: 0x06001E70 RID: 7792 RVA: 0x0007F480 File Offset: 0x0007D680 public unsafe float g_fLGDestroyRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange)) = value; } } // Token: 0x17000A40 RID: 2624 // (get) Token: 0x06001E71 RID: 7793 RVA: 0x0007F4A4 File Offset: 0x0007D6A4 // (set) Token: 0x06001E72 RID: 7794 RVA: 0x0007F4CC File Offset: 0x0007D6CC public unsafe float g_fLGDestroyIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity)) = value; } } // Token: 0x17000A41 RID: 2625 // (get) Token: 0x06001E73 RID: 7795 RVA: 0x0007F4F0 File Offset: 0x0007D6F0 // (set) Token: 0x06001E74 RID: 7796 RVA: 0x0007F518 File Offset: 0x0007D718 public unsafe float g_fLGDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal)) = value; } } // Token: 0x17000A42 RID: 2626 // (get) Token: 0x06001E75 RID: 7797 RVA: 0x0007F53C File Offset: 0x0007D73C // (set) Token: 0x06001E76 RID: 7798 RVA: 0x0007F564 File Offset: 0x0007D764 public unsafe float g_fWeaponGlowShadow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value; } } // Token: 0x17000A43 RID: 2627 // (get) Token: 0x06001E77 RID: 7799 RVA: 0x0007F588 File Offset: 0x0007D788 // (set) Token: 0x06001E78 RID: 7800 RVA: 0x0007F5B0 File Offset: 0x0007D7B0 public unsafe float g_fWeaponGlowTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value; } } // Token: 0x17000A44 RID: 2628 // (get) Token: 0x06001E79 RID: 7801 RVA: 0x0007F5D4 File Offset: 0x0007D7D4 // (set) Token: 0x06001E7A RID: 7802 RVA: 0x0007F5FC File Offset: 0x0007D7FC public unsafe float g_fWeaponGlowEndSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value; } } // Token: 0x17000A45 RID: 2629 // (get) Token: 0x06001E7B RID: 7803 RVA: 0x0007F620 File Offset: 0x0007D820 // (set) Token: 0x06001E7C RID: 7804 RVA: 0x0007F648 File Offset: 0x0007D848 public unsafe Color g_CWeaponGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value; } } // Token: 0x17000A46 RID: 2630 // (get) Token: 0x06001E7D RID: 7805 RVA: 0x0007F66C File Offset: 0x0007D86C // (set) Token: 0x06001E7E RID: 7806 RVA: 0x0007F6A0 File Offset: 0x0007D8A0 public unsafe Transform Pos_SpearBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A47 RID: 2631 // (get) Token: 0x06001E7F RID: 7807 RVA: 0x0007F6C8 File Offset: 0x0007D8C8 // (set) Token: 0x06001E80 RID: 7808 RVA: 0x0007F6FC File Offset: 0x0007D8FC public unsafe Transform Pos_FootSmokeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A48 RID: 2632 // (get) Token: 0x06001E81 RID: 7809 RVA: 0x0007F724 File Offset: 0x0007D924 // (set) Token: 0x06001E82 RID: 7810 RVA: 0x0007F758 File Offset: 0x0007D958 public unsafe Transform Pos_FoorSmokeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A49 RID: 2633 // (get) Token: 0x06001E83 RID: 7811 RVA: 0x0007F780 File Offset: 0x0007D980 // (set) Token: 0x06001E84 RID: 7812 RVA: 0x0007F7B4 File Offset: 0x0007D9B4 public unsafe ParticleSystem PS_Weapon01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4A RID: 2634 // (get) Token: 0x06001E85 RID: 7813 RVA: 0x0007F7DC File Offset: 0x0007D9DC // (set) Token: 0x06001E86 RID: 7814 RVA: 0x0007F810 File Offset: 0x0007DA10 public unsafe ParticleSystem PS_Weapon02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4B RID: 2635 // (get) Token: 0x06001E87 RID: 7815 RVA: 0x0007F838 File Offset: 0x0007DA38 // (set) Token: 0x06001E88 RID: 7816 RVA: 0x0007F86C File Offset: 0x0007DA6C public unsafe ParticleSystem PS_Weapon03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4C RID: 2636 // (get) Token: 0x06001E89 RID: 7817 RVA: 0x0007F894 File Offset: 0x0007DA94 // (set) Token: 0x06001E8A RID: 7818 RVA: 0x0007F8C8 File Offset: 0x0007DAC8 public unsafe ParticleSystem PS_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4D RID: 2637 // (get) Token: 0x06001E8B RID: 7819 RVA: 0x0007F8F0 File Offset: 0x0007DAF0 // (set) Token: 0x06001E8C RID: 7820 RVA: 0x0007F924 File Offset: 0x0007DB24 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4E RID: 2638 // (get) Token: 0x06001E8D RID: 7821 RVA: 0x0007F94C File Offset: 0x0007DB4C // (set) Token: 0x06001E8E RID: 7822 RVA: 0x0007F980 File Offset: 0x0007DB80 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4F RID: 2639 // (get) Token: 0x06001E8F RID: 7823 RVA: 0x0007F9A8 File Offset: 0x0007DBA8 // (set) Token: 0x06001E90 RID: 7824 RVA: 0x0007F9DC File Offset: 0x0007DBDC public unsafe ParticleSystem PS_BrakeSmokeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A50 RID: 2640 // (get) Token: 0x06001E91 RID: 7825 RVA: 0x0007FA04 File Offset: 0x0007DC04 // (set) Token: 0x06001E92 RID: 7826 RVA: 0x0007FA38 File Offset: 0x0007DC38 public unsafe ParticleSystem PS_BrakeSmokeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A51 RID: 2641 // (get) Token: 0x06001E93 RID: 7827 RVA: 0x0007FA60 File Offset: 0x0007DC60 // (set) Token: 0x06001E94 RID: 7828 RVA: 0x0007FA94 File Offset: 0x0007DC94 public unsafe ParticleSystem PS_WeaponDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A52 RID: 2642 // (get) Token: 0x06001E95 RID: 7829 RVA: 0x0007FABC File Offset: 0x0007DCBC // (set) Token: 0x06001E96 RID: 7830 RVA: 0x0007FAF0 File Offset: 0x0007DCF0 public unsafe ParticleSystem PS_WeaponDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A53 RID: 2643 // (get) Token: 0x06001E97 RID: 7831 RVA: 0x0007FB18 File Offset: 0x0007DD18 // (set) Token: 0x06001E98 RID: 7832 RVA: 0x0007FB4C File Offset: 0x0007DD4C public unsafe ParticleSystem PS_End04BodySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A54 RID: 2644 // (get) Token: 0x06001E99 RID: 7833 RVA: 0x0007FB74 File Offset: 0x0007DD74 // (set) Token: 0x06001E9A RID: 7834 RVA: 0x0007FBA8 File Offset: 0x0007DDA8 public unsafe ParticleSystem PS_End05BollisionSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A55 RID: 2645 // (get) Token: 0x06001E9B RID: 7835 RVA: 0x0007FBD0 File Offset: 0x0007DDD0 // (set) Token: 0x06001E9C RID: 7836 RVA: 0x0007FC04 File Offset: 0x0007DE04 public unsafe ParticleSystem PS_DeathDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A56 RID: 2646 // (get) Token: 0x06001E9D RID: 7837 RVA: 0x0007FC2C File Offset: 0x0007DE2C // (set) Token: 0x06001E9E RID: 7838 RVA: 0x0007FC60 File Offset: 0x0007DE60 public unsafe ParticleSystem PS_DestroyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A57 RID: 2647 // (get) Token: 0x06001E9F RID: 7839 RVA: 0x0007FC88 File Offset: 0x0007DE88 // (set) Token: 0x06001EA0 RID: 7840 RVA: 0x0007FCBC File Offset: 0x0007DEBC public unsafe ParticleSystem PS_Debut03Smoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A58 RID: 2648 // (get) Token: 0x06001EA1 RID: 7841 RVA: 0x0007FCE4 File Offset: 0x0007DEE4 // (set) Token: 0x06001EA2 RID: 7842 RVA: 0x0007FD0C File Offset: 0x0007DF0C public unsafe float g_fMatWeaponShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch)) = value; } } // Token: 0x17000A59 RID: 2649 // (get) Token: 0x06001EA3 RID: 7843 RVA: 0x0007FD30 File Offset: 0x0007DF30 // (set) Token: 0x06001EA4 RID: 7844 RVA: 0x0007FD58 File Offset: 0x0007DF58 public unsafe float g_fMatWeaponShadowSwitchSin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin)) = value; } } // Token: 0x17000A5A RID: 2650 // (get) Token: 0x06001EA5 RID: 7845 RVA: 0x0007FD7C File Offset: 0x0007DF7C // (set) Token: 0x06001EA6 RID: 7846 RVA: 0x0007FDB0 File Offset: 0x0007DFB0 public unsafe GameObject Eff_DodgeF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5B RID: 2651 // (get) Token: 0x06001EA7 RID: 7847 RVA: 0x0007FDD8 File Offset: 0x0007DFD8 // (set) Token: 0x06001EA8 RID: 7848 RVA: 0x0007FE0C File Offset: 0x0007E00C public unsafe GameObject Eff_DodgeB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5C RID: 2652 // (get) Token: 0x06001EA9 RID: 7849 RVA: 0x0007FE34 File Offset: 0x0007E034 // (set) Token: 0x06001EAA RID: 7850 RVA: 0x0007FE68 File Offset: 0x0007E068 public unsafe GameObject Eff_DodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5D RID: 2653 // (get) Token: 0x06001EAB RID: 7851 RVA: 0x0007FE90 File Offset: 0x0007E090 // (set) Token: 0x06001EAC RID: 7852 RVA: 0x0007FEC4 File Offset: 0x0007E0C4 public unsafe GameObject Eff_DodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5E RID: 2654 // (get) Token: 0x06001EAD RID: 7853 RVA: 0x0007FEEC File Offset: 0x0007E0EC // (set) Token: 0x06001EAE RID: 7854 RVA: 0x0007FF20 File Offset: 0x0007E120 public unsafe GameObject Eff_FootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5F RID: 2655 // (get) Token: 0x06001EAF RID: 7855 RVA: 0x0007FF48 File Offset: 0x0007E148 // (set) Token: 0x06001EB0 RID: 7856 RVA: 0x0007FF7C File Offset: 0x0007E17C public unsafe GameObject Eff_JumpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A60 RID: 2656 // (get) Token: 0x06001EB1 RID: 7857 RVA: 0x0007FFA4 File Offset: 0x0007E1A4 // (set) Token: 0x06001EB2 RID: 7858 RVA: 0x0007FFD8 File Offset: 0x0007E1D8 public unsafe GameObject Eff_FootSmokeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A61 RID: 2657 // (get) Token: 0x06001EB3 RID: 7859 RVA: 0x00080000 File Offset: 0x0007E200 // (set) Token: 0x06001EB4 RID: 7860 RVA: 0x00080034 File Offset: 0x0007E234 public unsafe GameObject Eff_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A62 RID: 2658 // (get) Token: 0x06001EB5 RID: 7861 RVA: 0x0008005C File Offset: 0x0007E25C // (set) Token: 0x06001EB6 RID: 7862 RVA: 0x00080090 File Offset: 0x0007E290 public unsafe GameObject Eff_Dash02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A63 RID: 2659 // (get) Token: 0x06001EB7 RID: 7863 RVA: 0x000800B8 File Offset: 0x0007E2B8 // (set) Token: 0x06001EB8 RID: 7864 RVA: 0x000800EC File Offset: 0x0007E2EC public unsafe GameObject Eff_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A64 RID: 2660 // (get) Token: 0x06001EB9 RID: 7865 RVA: 0x00080114 File Offset: 0x0007E314 // (set) Token: 0x06001EBA RID: 7866 RVA: 0x00080148 File Offset: 0x0007E348 public unsafe GameObject Eff_AttackDamageL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A65 RID: 2661 // (get) Token: 0x06001EBB RID: 7867 RVA: 0x00080170 File Offset: 0x0007E370 // (set) Token: 0x06001EBC RID: 7868 RVA: 0x000801A4 File Offset: 0x0007E3A4 public unsafe GameObject Eff_AttackDamageR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A66 RID: 2662 // (get) Token: 0x06001EBD RID: 7869 RVA: 0x000801CC File Offset: 0x0007E3CC // (set) Token: 0x06001EBE RID: 7870 RVA: 0x00080200 File Offset: 0x0007E400 public unsafe GameObject Eff_AttackDodgeF01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A67 RID: 2663 // (get) Token: 0x06001EBF RID: 7871 RVA: 0x00080228 File Offset: 0x0007E428 // (set) Token: 0x06001EC0 RID: 7872 RVA: 0x0008025C File Offset: 0x0007E45C public unsafe GameObject Eff_AttackDodgeF02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A68 RID: 2664 // (get) Token: 0x06001EC1 RID: 7873 RVA: 0x00080284 File Offset: 0x0007E484 // (set) Token: 0x06001EC2 RID: 7874 RVA: 0x000802B8 File Offset: 0x0007E4B8 public unsafe GameObject Eff_AttackDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A69 RID: 2665 // (get) Token: 0x06001EC3 RID: 7875 RVA: 0x000802E0 File Offset: 0x0007E4E0 // (set) Token: 0x06001EC4 RID: 7876 RVA: 0x00080314 File Offset: 0x0007E514 public unsafe GameObject Eff_AttackDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6A RID: 2666 // (get) Token: 0x06001EC5 RID: 7877 RVA: 0x0008033C File Offset: 0x0007E53C // (set) Token: 0x06001EC6 RID: 7878 RVA: 0x00080370 File Offset: 0x0007E570 public unsafe GameObject Eff_Attack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6B RID: 2667 // (get) Token: 0x06001EC7 RID: 7879 RVA: 0x00080398 File Offset: 0x0007E598 // (set) Token: 0x06001EC8 RID: 7880 RVA: 0x000803CC File Offset: 0x0007E5CC public unsafe GameObject Eff_Attack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6C RID: 2668 // (get) Token: 0x06001EC9 RID: 7881 RVA: 0x000803F4 File Offset: 0x0007E5F4 // (set) Token: 0x06001ECA RID: 7882 RVA: 0x00080428 File Offset: 0x0007E628 public unsafe GameObject Eff_Attack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6D RID: 2669 // (get) Token: 0x06001ECB RID: 7883 RVA: 0x00080450 File Offset: 0x0007E650 // (set) Token: 0x06001ECC RID: 7884 RVA: 0x00080484 File Offset: 0x0007E684 public unsafe GameObject Eff_Attack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6E RID: 2670 // (get) Token: 0x06001ECD RID: 7885 RVA: 0x000804AC File Offset: 0x0007E6AC // (set) Token: 0x06001ECE RID: 7886 RVA: 0x000804E0 File Offset: 0x0007E6E0 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6F RID: 2671 // (get) Token: 0x06001ECF RID: 7887 RVA: 0x00080508 File Offset: 0x0007E708 // (set) Token: 0x06001ED0 RID: 7888 RVA: 0x0008053C File Offset: 0x0007E73C public unsafe GameObject Eff_Attack04To06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A70 RID: 2672 // (get) Token: 0x06001ED1 RID: 7889 RVA: 0x00080564 File Offset: 0x0007E764 // (set) Token: 0x06001ED2 RID: 7890 RVA: 0x00080598 File Offset: 0x0007E798 public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A71 RID: 2673 // (get) Token: 0x06001ED3 RID: 7891 RVA: 0x000805C0 File Offset: 0x0007E7C0 // (set) Token: 0x06001ED4 RID: 7892 RVA: 0x000805F4 File Offset: 0x0007E7F4 public unsafe GameObject Eff_Attack05To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A72 RID: 2674 // (get) Token: 0x06001ED5 RID: 7893 RVA: 0x0008061C File Offset: 0x0007E81C // (set) Token: 0x06001ED6 RID: 7894 RVA: 0x00080650 File Offset: 0x0007E850 public unsafe GameObject Eff_Skill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A73 RID: 2675 // (get) Token: 0x06001ED7 RID: 7895 RVA: 0x00080678 File Offset: 0x0007E878 // (set) Token: 0x06001ED8 RID: 7896 RVA: 0x000806AC File Offset: 0x0007E8AC public unsafe GameObject Eff_Skill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A74 RID: 2676 // (get) Token: 0x06001ED9 RID: 7897 RVA: 0x000806D4 File Offset: 0x0007E8D4 // (set) Token: 0x06001EDA RID: 7898 RVA: 0x00080708 File Offset: 0x0007E908 public unsafe GameObject Eff_Skill01Plus_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A75 RID: 2677 // (get) Token: 0x06001EDB RID: 7899 RVA: 0x00080730 File Offset: 0x0007E930 // (set) Token: 0x06001EDC RID: 7900 RVA: 0x00080764 File Offset: 0x0007E964 public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A76 RID: 2678 // (get) Token: 0x06001EDD RID: 7901 RVA: 0x0008078C File Offset: 0x0007E98C // (set) Token: 0x06001EDE RID: 7902 RVA: 0x000807C0 File Offset: 0x0007E9C0 public unsafe GameObject Eff_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A77 RID: 2679 // (get) Token: 0x06001EDF RID: 7903 RVA: 0x000807E8 File Offset: 0x0007E9E8 // (set) Token: 0x06001EE0 RID: 7904 RVA: 0x0008081C File Offset: 0x0007EA1C public unsafe GameObject Eff_Skill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A78 RID: 2680 // (get) Token: 0x06001EE1 RID: 7905 RVA: 0x00080844 File Offset: 0x0007EA44 // (set) Token: 0x06001EE2 RID: 7906 RVA: 0x00080878 File Offset: 0x0007EA78 public unsafe GameObject Eff_Skill02RingStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A79 RID: 2681 // (get) Token: 0x06001EE3 RID: 7907 RVA: 0x000808A0 File Offset: 0x0007EAA0 // (set) Token: 0x06001EE4 RID: 7908 RVA: 0x000808D4 File Offset: 0x0007EAD4 public unsafe GameObject Eff_Skill02SpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7A RID: 2682 // (get) Token: 0x06001EE5 RID: 7909 RVA: 0x000808FC File Offset: 0x0007EAFC // (set) Token: 0x06001EE6 RID: 7910 RVA: 0x00080930 File Offset: 0x0007EB30 public unsafe GameObject Eff_Skill02Spear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7B RID: 2683 // (get) Token: 0x06001EE7 RID: 7911 RVA: 0x00080958 File Offset: 0x0007EB58 // (set) Token: 0x06001EE8 RID: 7912 RVA: 0x0008098C File Offset: 0x0007EB8C public unsafe GameObject Eff_Skill02Spear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7C RID: 2684 // (get) Token: 0x06001EE9 RID: 7913 RVA: 0x000809B4 File Offset: 0x0007EBB4 // (set) Token: 0x06001EEA RID: 7914 RVA: 0x000809E8 File Offset: 0x0007EBE8 public unsafe GameObject Eff_Skill02Spear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7D RID: 2685 // (get) Token: 0x06001EEB RID: 7915 RVA: 0x00080A10 File Offset: 0x0007EC10 // (set) Token: 0x06001EEC RID: 7916 RVA: 0x00080A44 File Offset: 0x0007EC44 public unsafe GameObject Eff_SpearBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7E RID: 2686 // (get) Token: 0x06001EED RID: 7917 RVA: 0x00080A6C File Offset: 0x0007EC6C // (set) Token: 0x06001EEE RID: 7918 RVA: 0x00080AA0 File Offset: 0x0007ECA0 public unsafe GameObject Eff_SpearBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7F RID: 2687 // (get) Token: 0x06001EEF RID: 7919 RVA: 0x00080AC8 File Offset: 0x0007ECC8 // (set) Token: 0x06001EF0 RID: 7920 RVA: 0x00080AFC File Offset: 0x0007ECFC public unsafe GameObject Eff_SpearBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A80 RID: 2688 // (get) Token: 0x06001EF1 RID: 7921 RVA: 0x00080B24 File Offset: 0x0007ED24 // (set) Token: 0x06001EF2 RID: 7922 RVA: 0x00080B58 File Offset: 0x0007ED58 public unsafe GameObject Eff_BigSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A81 RID: 2689 // (get) Token: 0x06001EF3 RID: 7923 RVA: 0x00080B80 File Offset: 0x0007ED80 // (set) Token: 0x06001EF4 RID: 7924 RVA: 0x00080BB4 File Offset: 0x0007EDB4 public unsafe GameObject Eff_BigSpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A82 RID: 2690 // (get) Token: 0x06001EF5 RID: 7925 RVA: 0x00080BDC File Offset: 0x0007EDDC // (set) Token: 0x06001EF6 RID: 7926 RVA: 0x00080C10 File Offset: 0x0007EE10 public unsafe GameObject Eff_BigSpear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A83 RID: 2691 // (get) Token: 0x06001EF7 RID: 7927 RVA: 0x00080C38 File Offset: 0x0007EE38 // (set) Token: 0x06001EF8 RID: 7928 RVA: 0x00080C6C File Offset: 0x0007EE6C public unsafe GameObject Eff_AttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A84 RID: 2692 // (get) Token: 0x06001EF9 RID: 7929 RVA: 0x00080C94 File Offset: 0x0007EE94 // (set) Token: 0x06001EFA RID: 7930 RVA: 0x00080CC8 File Offset: 0x0007EEC8 public unsafe GameObject Eff_SpearBulletHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A85 RID: 2693 // (get) Token: 0x06001EFB RID: 7931 RVA: 0x00080CF0 File Offset: 0x0007EEF0 // (set) Token: 0x06001EFC RID: 7932 RVA: 0x00080D24 File Offset: 0x0007EF24 public unsafe GameObject Eff_SpearBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A86 RID: 2694 // (get) Token: 0x06001EFD RID: 7933 RVA: 0x00080D4C File Offset: 0x0007EF4C // (set) Token: 0x06001EFE RID: 7934 RVA: 0x00080D80 File Offset: 0x0007EF80 public unsafe EffectPool g_EffDodgeF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A87 RID: 2695 // (get) Token: 0x06001EFF RID: 7935 RVA: 0x00080DA8 File Offset: 0x0007EFA8 // (set) Token: 0x06001F00 RID: 7936 RVA: 0x00080DDC File Offset: 0x0007EFDC public unsafe EffectPool g_EffDodgeB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A88 RID: 2696 // (get) Token: 0x06001F01 RID: 7937 RVA: 0x00080E04 File Offset: 0x0007F004 // (set) Token: 0x06001F02 RID: 7938 RVA: 0x00080E38 File Offset: 0x0007F038 public unsafe EffectPool g_EffDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A89 RID: 2697 // (get) Token: 0x06001F03 RID: 7939 RVA: 0x00080E60 File Offset: 0x0007F060 // (set) Token: 0x06001F04 RID: 7940 RVA: 0x00080E94 File Offset: 0x0007F094 public unsafe EffectPool g_EffDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8A RID: 2698 // (get) Token: 0x06001F05 RID: 7941 RVA: 0x00080EBC File Offset: 0x0007F0BC // (set) Token: 0x06001F06 RID: 7942 RVA: 0x00080EF0 File Offset: 0x0007F0F0 public unsafe EffectPool g_EffFootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8B RID: 2699 // (get) Token: 0x06001F07 RID: 7943 RVA: 0x00080F18 File Offset: 0x0007F118 // (set) Token: 0x06001F08 RID: 7944 RVA: 0x00080F4C File Offset: 0x0007F14C public unsafe EffectPool g_EffJumpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8C RID: 2700 // (get) Token: 0x06001F09 RID: 7945 RVA: 0x00080F74 File Offset: 0x0007F174 // (set) Token: 0x06001F0A RID: 7946 RVA: 0x00080FA8 File Offset: 0x0007F1A8 public unsafe EffectPool g_EffFootSmokeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8D RID: 2701 // (get) Token: 0x06001F0B RID: 7947 RVA: 0x00080FD0 File Offset: 0x0007F1D0 // (set) Token: 0x06001F0C RID: 7948 RVA: 0x00081004 File Offset: 0x0007F204 public unsafe EffectPool g_EffDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8E RID: 2702 // (get) Token: 0x06001F0D RID: 7949 RVA: 0x0008102C File Offset: 0x0007F22C // (set) Token: 0x06001F0E RID: 7950 RVA: 0x00081060 File Offset: 0x0007F260 public unsafe EffectPool g_EffDash02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8F RID: 2703 // (get) Token: 0x06001F0F RID: 7951 RVA: 0x00081088 File Offset: 0x0007F288 // (set) Token: 0x06001F10 RID: 7952 RVA: 0x000810BC File Offset: 0x0007F2BC public unsafe EffectPool g_EffDeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A90 RID: 2704 // (get) Token: 0x06001F11 RID: 7953 RVA: 0x000810E4 File Offset: 0x0007F2E4 // (set) Token: 0x06001F12 RID: 7954 RVA: 0x00081118 File Offset: 0x0007F318 public unsafe EffectPool g_EffAttackDamageL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A91 RID: 2705 // (get) Token: 0x06001F13 RID: 7955 RVA: 0x00081140 File Offset: 0x0007F340 // (set) Token: 0x06001F14 RID: 7956 RVA: 0x00081174 File Offset: 0x0007F374 public unsafe EffectPool g_EffAttackDamageR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A92 RID: 2706 // (get) Token: 0x06001F15 RID: 7957 RVA: 0x0008119C File Offset: 0x0007F39C // (set) Token: 0x06001F16 RID: 7958 RVA: 0x000811D0 File Offset: 0x0007F3D0 public unsafe EffectPool g_EffAttackDodgeF01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A93 RID: 2707 // (get) Token: 0x06001F17 RID: 7959 RVA: 0x000811F8 File Offset: 0x0007F3F8 // (set) Token: 0x06001F18 RID: 7960 RVA: 0x0008122C File Offset: 0x0007F42C public unsafe EffectPool g_EffAttackDodgeF02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A94 RID: 2708 // (get) Token: 0x06001F19 RID: 7961 RVA: 0x00081254 File Offset: 0x0007F454 // (set) Token: 0x06001F1A RID: 7962 RVA: 0x00081288 File Offset: 0x0007F488 public unsafe EffectPool g_EffAttackDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A95 RID: 2709 // (get) Token: 0x06001F1B RID: 7963 RVA: 0x000812B0 File Offset: 0x0007F4B0 // (set) Token: 0x06001F1C RID: 7964 RVA: 0x000812E4 File Offset: 0x0007F4E4 public unsafe EffectPool g_EffAttackDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A96 RID: 2710 // (get) Token: 0x06001F1D RID: 7965 RVA: 0x0008130C File Offset: 0x0007F50C // (set) Token: 0x06001F1E RID: 7966 RVA: 0x00081340 File Offset: 0x0007F540 public unsafe EffectPool g_EffAttack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A97 RID: 2711 // (get) Token: 0x06001F1F RID: 7967 RVA: 0x00081368 File Offset: 0x0007F568 // (set) Token: 0x06001F20 RID: 7968 RVA: 0x0008139C File Offset: 0x0007F59C public unsafe EffectPool g_EffAttack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A98 RID: 2712 // (get) Token: 0x06001F21 RID: 7969 RVA: 0x000813C4 File Offset: 0x0007F5C4 // (set) Token: 0x06001F22 RID: 7970 RVA: 0x000813F8 File Offset: 0x0007F5F8 public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A99 RID: 2713 // (get) Token: 0x06001F23 RID: 7971 RVA: 0x00081420 File Offset: 0x0007F620 // (set) Token: 0x06001F24 RID: 7972 RVA: 0x00081454 File Offset: 0x0007F654 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9A RID: 2714 // (get) Token: 0x06001F25 RID: 7973 RVA: 0x0008147C File Offset: 0x0007F67C // (set) Token: 0x06001F26 RID: 7974 RVA: 0x000814B0 File Offset: 0x0007F6B0 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9B RID: 2715 // (get) Token: 0x06001F27 RID: 7975 RVA: 0x000814D8 File Offset: 0x0007F6D8 // (set) Token: 0x06001F28 RID: 7976 RVA: 0x0008150C File Offset: 0x0007F70C public unsafe EffectPool g_EffAttack04To06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9C RID: 2716 // (get) Token: 0x06001F29 RID: 7977 RVA: 0x00081534 File Offset: 0x0007F734 // (set) Token: 0x06001F2A RID: 7978 RVA: 0x00081568 File Offset: 0x0007F768 public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9D RID: 2717 // (get) Token: 0x06001F2B RID: 7979 RVA: 0x00081590 File Offset: 0x0007F790 // (set) Token: 0x06001F2C RID: 7980 RVA: 0x000815C4 File Offset: 0x0007F7C4 public unsafe EffectPool g_EffAttack05To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9E RID: 2718 // (get) Token: 0x06001F2D RID: 7981 RVA: 0x000815EC File Offset: 0x0007F7EC // (set) Token: 0x06001F2E RID: 7982 RVA: 0x00081620 File Offset: 0x0007F820 public unsafe EffectPool g_EffSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9F RID: 2719 // (get) Token: 0x06001F2F RID: 7983 RVA: 0x00081648 File Offset: 0x0007F848 // (set) Token: 0x06001F30 RID: 7984 RVA: 0x0008167C File Offset: 0x0007F87C public unsafe EffectPool g_EffSkill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA0 RID: 2720 // (get) Token: 0x06001F31 RID: 7985 RVA: 0x000816A4 File Offset: 0x0007F8A4 // (set) Token: 0x06001F32 RID: 7986 RVA: 0x000816D8 File Offset: 0x0007F8D8 public unsafe EffectPool g_EffSkill01Plus_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA1 RID: 2721 // (get) Token: 0x06001F33 RID: 7987 RVA: 0x00081700 File Offset: 0x0007F900 // (set) Token: 0x06001F34 RID: 7988 RVA: 0x00081734 File Offset: 0x0007F934 public unsafe EffectPool g_EffSkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA2 RID: 2722 // (get) Token: 0x06001F35 RID: 7989 RVA: 0x0008175C File Offset: 0x0007F95C // (set) Token: 0x06001F36 RID: 7990 RVA: 0x00081790 File Offset: 0x0007F990 public unsafe EffectPool g_EffSkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA3 RID: 2723 // (get) Token: 0x06001F37 RID: 7991 RVA: 0x000817B8 File Offset: 0x0007F9B8 // (set) Token: 0x06001F38 RID: 7992 RVA: 0x000817EC File Offset: 0x0007F9EC public unsafe EffectPool g_EffSkill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA4 RID: 2724 // (get) Token: 0x06001F39 RID: 7993 RVA: 0x00081814 File Offset: 0x0007FA14 // (set) Token: 0x06001F3A RID: 7994 RVA: 0x00081848 File Offset: 0x0007FA48 public unsafe EffectPool g_EffSkill02RingStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA5 RID: 2725 // (get) Token: 0x06001F3B RID: 7995 RVA: 0x00081870 File Offset: 0x0007FA70 // (set) Token: 0x06001F3C RID: 7996 RVA: 0x000818A4 File Offset: 0x0007FAA4 public unsafe EffectPool g_EffSkill02SpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA6 RID: 2726 // (get) Token: 0x06001F3D RID: 7997 RVA: 0x000818CC File Offset: 0x0007FACC // (set) Token: 0x06001F3E RID: 7998 RVA: 0x00081900 File Offset: 0x0007FB00 public unsafe EffectPool g_EffSkill02Spear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA7 RID: 2727 // (get) Token: 0x06001F3F RID: 7999 RVA: 0x00081928 File Offset: 0x0007FB28 // (set) Token: 0x06001F40 RID: 8000 RVA: 0x0008195C File Offset: 0x0007FB5C public unsafe EffectPool g_EffSkill02Spear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA8 RID: 2728 // (get) Token: 0x06001F41 RID: 8001 RVA: 0x00081984 File Offset: 0x0007FB84 // (set) Token: 0x06001F42 RID: 8002 RVA: 0x000819B8 File Offset: 0x0007FBB8 public unsafe EffectPool g_EffSkill02Spear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA9 RID: 2729 // (get) Token: 0x06001F43 RID: 8003 RVA: 0x000819E0 File Offset: 0x0007FBE0 // (set) Token: 0x06001F44 RID: 8004 RVA: 0x00081A14 File Offset: 0x0007FC14 public unsafe EffectPool g_EffSpearBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAA RID: 2730 // (get) Token: 0x06001F45 RID: 8005 RVA: 0x00081A3C File Offset: 0x0007FC3C // (set) Token: 0x06001F46 RID: 8006 RVA: 0x00081A70 File Offset: 0x0007FC70 public unsafe EffectPool g_EffSpearBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAB RID: 2731 // (get) Token: 0x06001F47 RID: 8007 RVA: 0x00081A98 File Offset: 0x0007FC98 // (set) Token: 0x06001F48 RID: 8008 RVA: 0x00081ACC File Offset: 0x0007FCCC public unsafe EffectPool g_EffSpearBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAC RID: 2732 // (get) Token: 0x06001F49 RID: 8009 RVA: 0x00081AF4 File Offset: 0x0007FCF4 // (set) Token: 0x06001F4A RID: 8010 RVA: 0x00081B28 File Offset: 0x0007FD28 public unsafe EffectPool g_EffBigSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAD RID: 2733 // (get) Token: 0x06001F4B RID: 8011 RVA: 0x00081B50 File Offset: 0x0007FD50 // (set) Token: 0x06001F4C RID: 8012 RVA: 0x00081B84 File Offset: 0x0007FD84 public unsafe EffectPool g_EffBigSpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAE RID: 2734 // (get) Token: 0x06001F4D RID: 8013 RVA: 0x00081BAC File Offset: 0x0007FDAC // (set) Token: 0x06001F4E RID: 8014 RVA: 0x00081BE0 File Offset: 0x0007FDE0 public unsafe EffectPool g_EffBigSpear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAF RID: 2735 // (get) Token: 0x06001F4F RID: 8015 RVA: 0x00081C08 File Offset: 0x0007FE08 // (set) Token: 0x06001F50 RID: 8016 RVA: 0x00081C3C File Offset: 0x0007FE3C public unsafe EffectPool g_EffAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB0 RID: 2736 // (get) Token: 0x06001F51 RID: 8017 RVA: 0x00081C64 File Offset: 0x0007FE64 // (set) Token: 0x06001F52 RID: 8018 RVA: 0x00081C98 File Offset: 0x0007FE98 public unsafe EffectPool g_EffSpearBulletHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB1 RID: 2737 // (get) Token: 0x06001F53 RID: 8019 RVA: 0x00081CC0 File Offset: 0x0007FEC0 // (set) Token: 0x06001F54 RID: 8020 RVA: 0x00081CF4 File Offset: 0x0007FEF4 public unsafe EffectPool g_EffSpearBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB2 RID: 2738 // (get) Token: 0x06001F55 RID: 8021 RVA: 0x00081D1C File Offset: 0x0007FF1C // (set) Token: 0x06001F56 RID: 8022 RVA: 0x00081D50 File Offset: 0x0007FF50 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB3 RID: 2739 // (get) Token: 0x06001F57 RID: 8023 RVA: 0x00081D78 File Offset: 0x0007FF78 // (set) Token: 0x06001F58 RID: 8024 RVA: 0x00081DAC File Offset: 0x0007FFAC public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB4 RID: 2740 // (get) Token: 0x06001F59 RID: 8025 RVA: 0x00081DD4 File Offset: 0x0007FFD4 // (set) Token: 0x06001F5A RID: 8026 RVA: 0x00081E08 File Offset: 0x00080008 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB5 RID: 2741 // (get) Token: 0x06001F5B RID: 8027 RVA: 0x00081E30 File Offset: 0x00080030 // (set) Token: 0x06001F5C RID: 8028 RVA: 0x00081E64 File Offset: 0x00080064 public unsafe GameObject SE_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB6 RID: 2742 // (get) Token: 0x06001F5D RID: 8029 RVA: 0x00081E8C File Offset: 0x0008008C // (set) Token: 0x06001F5E RID: 8030 RVA: 0x00081EC0 File Offset: 0x000800C0 public unsafe GameObject SE_Foley { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB7 RID: 2743 // (get) Token: 0x06001F5F RID: 8031 RVA: 0x00081EE8 File Offset: 0x000800E8 // (set) Token: 0x06001F60 RID: 8032 RVA: 0x00081F1C File Offset: 0x0008011C public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB8 RID: 2744 // (get) Token: 0x06001F61 RID: 8033 RVA: 0x00081F44 File Offset: 0x00080144 // (set) Token: 0x06001F62 RID: 8034 RVA: 0x00081F78 File Offset: 0x00080178 public unsafe GameObject SE_BulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB9 RID: 2745 // (get) Token: 0x06001F63 RID: 8035 RVA: 0x00081FA0 File Offset: 0x000801A0 // (set) Token: 0x06001F64 RID: 8036 RVA: 0x00081FD4 File Offset: 0x000801D4 public unsafe GameObject SE_BulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABA RID: 2746 // (get) Token: 0x06001F65 RID: 8037 RVA: 0x00081FFC File Offset: 0x000801FC // (set) Token: 0x06001F66 RID: 8038 RVA: 0x00082030 File Offset: 0x00080230 public unsafe GameObject SE_Spear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABB RID: 2747 // (get) Token: 0x06001F67 RID: 8039 RVA: 0x00082058 File Offset: 0x00080258 // (set) Token: 0x06001F68 RID: 8040 RVA: 0x0008208C File Offset: 0x0008028C public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABC RID: 2748 // (get) Token: 0x06001F69 RID: 8041 RVA: 0x000820B4 File Offset: 0x000802B4 // (set) Token: 0x06001F6A RID: 8042 RVA: 0x000820E8 File Offset: 0x000802E8 public unsafe GameObject SE_BulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABD RID: 2749 // (get) Token: 0x06001F6B RID: 8043 RVA: 0x00082110 File Offset: 0x00080310 // (set) Token: 0x06001F6C RID: 8044 RVA: 0x00082144 File Offset: 0x00080344 public unsafe GameObject SE_Skill02RingSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABE RID: 2750 // (get) Token: 0x06001F6D RID: 8045 RVA: 0x0008216C File Offset: 0x0008036C // (set) Token: 0x06001F6E RID: 8046 RVA: 0x000821A0 File Offset: 0x000803A0 public unsafe GameObject SE_BigSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABF RID: 2751 // (get) Token: 0x06001F6F RID: 8047 RVA: 0x000821C8 File Offset: 0x000803C8 // (set) Token: 0x06001F70 RID: 8048 RVA: 0x000821FC File Offset: 0x000803FC public unsafe GameObject SE_DeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC0 RID: 2752 // (get) Token: 0x06001F71 RID: 8049 RVA: 0x00082224 File Offset: 0x00080424 // (set) Token: 0x06001F72 RID: 8050 RVA: 0x00082258 File Offset: 0x00080458 public unsafe GameObject SE_WeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC1 RID: 2753 // (get) Token: 0x06001F73 RID: 8051 RVA: 0x00082280 File Offset: 0x00080480 // (set) Token: 0x06001F74 RID: 8052 RVA: 0x000822B4 File Offset: 0x000804B4 public unsafe GameObject SE_Other { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC2 RID: 2754 // (get) Token: 0x06001F75 RID: 8053 RVA: 0x000822DC File Offset: 0x000804DC // (set) Token: 0x06001F76 RID: 8054 RVA: 0x00082310 File Offset: 0x00080510 public unsafe GameObject SE_Earthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC3 RID: 2755 // (get) Token: 0x06001F77 RID: 8055 RVA: 0x00082338 File Offset: 0x00080538 // (set) Token: 0x06001F78 RID: 8056 RVA: 0x0008236C File Offset: 0x0008056C public unsafe GameObject SE_WeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC4 RID: 2756 // (get) Token: 0x06001F79 RID: 8057 RVA: 0x00082394 File Offset: 0x00080594 // (set) Token: 0x06001F7A RID: 8058 RVA: 0x000823C8 File Offset: 0x000805C8 public unsafe GameObject SE_ScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC5 RID: 2757 // (get) Token: 0x06001F7B RID: 8059 RVA: 0x000823F0 File Offset: 0x000805F0 // (set) Token: 0x06001F7C RID: 8060 RVA: 0x00082424 File Offset: 0x00080624 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC6 RID: 2758 // (get) Token: 0x06001F7D RID: 8061 RVA: 0x0008244C File Offset: 0x0008064C // (set) Token: 0x06001F7E RID: 8062 RVA: 0x00082480 File Offset: 0x00080680 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC7 RID: 2759 // (get) Token: 0x06001F7F RID: 8063 RVA: 0x000824A8 File Offset: 0x000806A8 // (set) Token: 0x06001F80 RID: 8064 RVA: 0x000824DC File Offset: 0x000806DC public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC8 RID: 2760 // (get) Token: 0x06001F81 RID: 8065 RVA: 0x00082504 File Offset: 0x00080704 // (set) Token: 0x06001F82 RID: 8066 RVA: 0x00082538 File Offset: 0x00080738 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC9 RID: 2761 // (get) Token: 0x06001F83 RID: 8067 RVA: 0x00082560 File Offset: 0x00080760 // (set) Token: 0x06001F84 RID: 8068 RVA: 0x00082594 File Offset: 0x00080794 public unsafe SoundEffect g_SEFoley { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACA RID: 2762 // (get) Token: 0x06001F85 RID: 8069 RVA: 0x000825BC File Offset: 0x000807BC // (set) Token: 0x06001F86 RID: 8070 RVA: 0x000825F0 File Offset: 0x000807F0 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACB RID: 2763 // (get) Token: 0x06001F87 RID: 8071 RVA: 0x00082618 File Offset: 0x00080818 // (set) Token: 0x06001F88 RID: 8072 RVA: 0x0008264C File Offset: 0x0008084C public unsafe SoundEffect g_SEBulletShotReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACC RID: 2764 // (get) Token: 0x06001F89 RID: 8073 RVA: 0x00082674 File Offset: 0x00080874 // (set) Token: 0x06001F8A RID: 8074 RVA: 0x000826A8 File Offset: 0x000808A8 public unsafe SoundEffect g_SEDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACD RID: 2765 // (get) Token: 0x06001F8B RID: 8075 RVA: 0x000826D0 File Offset: 0x000808D0 // (set) Token: 0x06001F8C RID: 8076 RVA: 0x00082704 File Offset: 0x00080904 public unsafe SoundEffect g_SEWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACE RID: 2766 // (get) Token: 0x06001F8D RID: 8077 RVA: 0x0008272C File Offset: 0x0008092C // (set) Token: 0x06001F8E RID: 8078 RVA: 0x00082760 File Offset: 0x00080960 public unsafe SoundEffect g_SEOther { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACF RID: 2767 // (get) Token: 0x06001F8F RID: 8079 RVA: 0x00082788 File Offset: 0x00080988 // (set) Token: 0x06001F90 RID: 8080 RVA: 0x000827BC File Offset: 0x000809BC public unsafe SoundEffect g_SEEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD0 RID: 2768 // (get) Token: 0x06001F91 RID: 8081 RVA: 0x000827E4 File Offset: 0x000809E4 // (set) Token: 0x06001F92 RID: 8082 RVA: 0x00082818 File Offset: 0x00080A18 public unsafe SoundEffect g_SEWeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD1 RID: 2769 // (get) Token: 0x06001F93 RID: 8083 RVA: 0x00082840 File Offset: 0x00080A40 // (set) Token: 0x06001F94 RID: 8084 RVA: 0x00082874 File Offset: 0x00080A74 public unsafe SoundEffect g_SEScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD2 RID: 2770 // (get) Token: 0x06001F95 RID: 8085 RVA: 0x0008289C File Offset: 0x00080A9C // (set) Token: 0x06001F96 RID: 8086 RVA: 0x000828D0 File Offset: 0x00080AD0 public unsafe SoundEffectPool g_SEPSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD3 RID: 2771 // (get) Token: 0x06001F97 RID: 8087 RVA: 0x000828F8 File Offset: 0x00080AF8 // (set) Token: 0x06001F98 RID: 8088 RVA: 0x0008292C File Offset: 0x00080B2C public unsafe SoundEffectPool g_SEPBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD4 RID: 2772 // (get) Token: 0x06001F99 RID: 8089 RVA: 0x00082954 File Offset: 0x00080B54 // (set) Token: 0x06001F9A RID: 8090 RVA: 0x00082988 File Offset: 0x00080B88 public unsafe SoundEffectPool g_SEPBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD5 RID: 2773 // (get) Token: 0x06001F9B RID: 8091 RVA: 0x000829B0 File Offset: 0x00080BB0 // (set) Token: 0x06001F9C RID: 8092 RVA: 0x000829E4 File Offset: 0x00080BE4 public unsafe SoundEffectPool g_SEPSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD6 RID: 2774 // (get) Token: 0x06001F9D RID: 8093 RVA: 0x00082A0C File Offset: 0x00080C0C // (set) Token: 0x06001F9E RID: 8094 RVA: 0x00082A40 File Offset: 0x00080C40 public unsafe SoundEffectPool g_SEPSkill02RingSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD7 RID: 2775 // (get) Token: 0x06001F9F RID: 8095 RVA: 0x00082A68 File Offset: 0x00080C68 // (set) Token: 0x06001FA0 RID: 8096 RVA: 0x00082A9C File Offset: 0x00080C9C public unsafe SoundEffectPool g_SEPBigSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD8 RID: 2776 // (get) Token: 0x06001FA1 RID: 8097 RVA: 0x00082AC4 File Offset: 0x00080CC4 // (set) Token: 0x06001FA2 RID: 8098 RVA: 0x00082AEC File Offset: 0x00080CEC public unsafe int g_fSEPSkill02RingSpearIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex)) = value; } } // Token: 0x17000AD9 RID: 2777 // (get) Token: 0x06001FA3 RID: 8099 RVA: 0x00082B10 File Offset: 0x00080D10 // (set) Token: 0x06001FA4 RID: 8100 RVA: 0x00082B38 File Offset: 0x00080D38 public unsafe bool g_bWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value; } } // Token: 0x17000ADA RID: 2778 // (get) Token: 0x06001FA5 RID: 8101 RVA: 0x00082B5C File Offset: 0x00080D5C // (set) Token: 0x06001FA6 RID: 8102 RVA: 0x00082B84 File Offset: 0x00080D84 public unsafe float g_fWeaponChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value; } } // Token: 0x17000ADB RID: 2779 // (get) Token: 0x06001FA7 RID: 8103 RVA: 0x00082BA8 File Offset: 0x00080DA8 // (set) Token: 0x06001FA8 RID: 8104 RVA: 0x00082BD0 File Offset: 0x00080DD0 public unsafe float g_fWeaponChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value; } } // Token: 0x17000ADC RID: 2780 // (get) Token: 0x06001FA9 RID: 8105 RVA: 0x00082BF4 File Offset: 0x00080DF4 // (set) Token: 0x06001FAA RID: 8106 RVA: 0x00082C1C File Offset: 0x00080E1C public unsafe bool g_bWeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop)) = value; } } // Token: 0x17000ADD RID: 2781 // (get) Token: 0x06001FAB RID: 8107 RVA: 0x00082C40 File Offset: 0x00080E40 // (set) Token: 0x06001FAC RID: 8108 RVA: 0x00082C68 File Offset: 0x00080E68 public unsafe float g_fWeaponLoopVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume)) = value; } } // Token: 0x17000ADE RID: 2782 // (get) Token: 0x06001FAD RID: 8109 RVA: 0x00082C8C File Offset: 0x00080E8C // (set) Token: 0x06001FAE RID: 8110 RVA: 0x00082CB4 File Offset: 0x00080EB4 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000ADF RID: 2783 // (get) Token: 0x06001FAF RID: 8111 RVA: 0x00082CD8 File Offset: 0x00080ED8 // (set) Token: 0x06001FB0 RID: 8112 RVA: 0x00082D0C File Offset: 0x00080F0C public unsafe AttackData AD_Skill02Track { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE0 RID: 2784 // (get) Token: 0x06001FB1 RID: 8113 RVA: 0x00082D34 File Offset: 0x00080F34 // (set) Token: 0x06001FB2 RID: 8114 RVA: 0x00082D68 File Offset: 0x00080F68 public unsafe AttackData AD_Skill02Ring { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE1 RID: 2785 // (get) Token: 0x06001FB3 RID: 8115 RVA: 0x00082D90 File Offset: 0x00080F90 // (set) Token: 0x06001FB4 RID: 8116 RVA: 0x00082DC4 File Offset: 0x00080FC4 public unsafe AttackData AD_SpearBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE2 RID: 2786 // (get) Token: 0x06001FB5 RID: 8117 RVA: 0x00082DEC File Offset: 0x00080FEC // (set) Token: 0x06001FB6 RID: 8118 RVA: 0x00082E20 File Offset: 0x00081020 public unsafe AttackData AD_Skill02Plus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE3 RID: 2787 // (get) Token: 0x06001FB7 RID: 8119 RVA: 0x00082E48 File Offset: 0x00081048 // (set) Token: 0x06001FB8 RID: 8120 RVA: 0x00082E70 File Offset: 0x00081070 public unsafe bool g_bAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value; } } // Token: 0x17000AE4 RID: 2788 // (get) Token: 0x06001FB9 RID: 8121 RVA: 0x00082E94 File Offset: 0x00081094 // (set) Token: 0x06001FBA RID: 8122 RVA: 0x00082EBC File Offset: 0x000810BC public unsafe bool g_bAttack04Hit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit)) = value; } } // Token: 0x17000AE5 RID: 2789 // (get) Token: 0x06001FBB RID: 8123 RVA: 0x00082EE0 File Offset: 0x000810E0 // (set) Token: 0x06001FBC RID: 8124 RVA: 0x00082F08 File Offset: 0x00081108 public unsafe Vector3 g_v3Attack04Start { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start)) = value; } } // Token: 0x17000AE6 RID: 2790 // (get) Token: 0x06001FBD RID: 8125 RVA: 0x00082F2C File Offset: 0x0008112C // (set) Token: 0x06001FBE RID: 8126 RVA: 0x00082F54 File Offset: 0x00081154 public unsafe Vector3 g_v3Attack04End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End)) = value; } } // Token: 0x17000AE7 RID: 2791 // (get) Token: 0x06001FBF RID: 8127 RVA: 0x00082F78 File Offset: 0x00081178 // (set) Token: 0x06001FC0 RID: 8128 RVA: 0x00082FA0 File Offset: 0x000811A0 public unsafe Vector3 g_v3Attack04Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction)) = value; } } // Token: 0x17000AE8 RID: 2792 // (get) Token: 0x06001FC1 RID: 8129 RVA: 0x00082FC4 File Offset: 0x000811C4 // (set) Token: 0x06001FC2 RID: 8130 RVA: 0x00082FE2 File Offset: 0x000811E2 public unsafe static int g_iAttack04Total { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&value)); } } // Token: 0x17000AE9 RID: 2793 // (get) Token: 0x06001FC3 RID: 8131 RVA: 0x00082FF4 File Offset: 0x000811F4 // (set) Token: 0x06001FC4 RID: 8132 RVA: 0x0008301C File Offset: 0x0008121C public unsafe int g_iAttack04Num { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num)) = value; } } // Token: 0x17000AEA RID: 2794 // (get) Token: 0x06001FC5 RID: 8133 RVA: 0x00083040 File Offset: 0x00081240 // (set) Token: 0x06001FC6 RID: 8134 RVA: 0x0008305E File Offset: 0x0008125E public unsafe static float g_fAttack04Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value)); } } // Token: 0x17000AEB RID: 2795 // (get) Token: 0x06001FC7 RID: 8135 RVA: 0x00083070 File Offset: 0x00081270 // (set) Token: 0x06001FC8 RID: 8136 RVA: 0x00083098 File Offset: 0x00081298 public unsafe float g_fAttack04InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value; } } // Token: 0x17000AEC RID: 2796 // (get) Token: 0x06001FC9 RID: 8137 RVA: 0x000830BC File Offset: 0x000812BC // (set) Token: 0x06001FCA RID: 8138 RVA: 0x000830E4 File Offset: 0x000812E4 public unsafe float g_fAttack04InterDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance)) = value; } } // Token: 0x17000AED RID: 2797 // (get) Token: 0x06001FCB RID: 8139 RVA: 0x00083108 File Offset: 0x00081308 // (set) Token: 0x06001FCC RID: 8140 RVA: 0x00083130 File Offset: 0x00081330 public unsafe bool g_bAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05)) = value; } } // Token: 0x17000AEE RID: 2798 // (get) Token: 0x06001FCD RID: 8141 RVA: 0x00083154 File Offset: 0x00081354 // (set) Token: 0x06001FCE RID: 8142 RVA: 0x0008317C File Offset: 0x0008137C public unsafe bool g_bAttack05Hit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit)) = value; } } // Token: 0x17000AEF RID: 2799 // (get) Token: 0x06001FCF RID: 8143 RVA: 0x000831A0 File Offset: 0x000813A0 // (set) Token: 0x06001FD0 RID: 8144 RVA: 0x000831BE File Offset: 0x000813BE public unsafe static int g_iAttack05Total { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&value)); } } // Token: 0x17000AF0 RID: 2800 // (get) Token: 0x06001FD1 RID: 8145 RVA: 0x000831D0 File Offset: 0x000813D0 // (set) Token: 0x06001FD2 RID: 8146 RVA: 0x000831F8 File Offset: 0x000813F8 public unsafe int g_iAttack05Num { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num)) = value; } } // Token: 0x17000AF1 RID: 2801 // (get) Token: 0x06001FD3 RID: 8147 RVA: 0x0008321C File Offset: 0x0008141C // (set) Token: 0x06001FD4 RID: 8148 RVA: 0x0008323A File Offset: 0x0008143A public unsafe static float g_fAttack05Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&value)); } } // Token: 0x17000AF2 RID: 2802 // (get) Token: 0x06001FD5 RID: 8149 RVA: 0x0008324C File Offset: 0x0008144C // (set) Token: 0x06001FD6 RID: 8150 RVA: 0x00083274 File Offset: 0x00081474 public unsafe float g_fAttack05InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal)) = value; } } // Token: 0x17000AF3 RID: 2803 // (get) Token: 0x06001FD7 RID: 8151 RVA: 0x00083298 File Offset: 0x00081498 // (set) Token: 0x06001FD8 RID: 8152 RVA: 0x000832C0 File Offset: 0x000814C0 public unsafe bool g_bAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit)) = value; } } // Token: 0x17000AF4 RID: 2804 // (get) Token: 0x06001FD9 RID: 8153 RVA: 0x000832E4 File Offset: 0x000814E4 // (set) Token: 0x06001FDA RID: 8154 RVA: 0x0008330C File Offset: 0x0008150C public unsafe bool g_bSkill02Track { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track)) = value; } } // Token: 0x17000AF5 RID: 2805 // (get) Token: 0x06001FDB RID: 8155 RVA: 0x00083330 File Offset: 0x00081530 // (set) Token: 0x06001FDC RID: 8156 RVA: 0x0008334E File Offset: 0x0008154E public unsafe static float g_fSkill02TrackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&value)); } } // Token: 0x17000AF6 RID: 2806 // (get) Token: 0x06001FDD RID: 8157 RVA: 0x00083360 File Offset: 0x00081560 // (set) Token: 0x06001FDE RID: 8158 RVA: 0x00083388 File Offset: 0x00081588 public unsafe float g_fSkill02TrackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal)) = value; } } // Token: 0x17000AF7 RID: 2807 // (get) Token: 0x06001FDF RID: 8159 RVA: 0x000833AC File Offset: 0x000815AC // (set) Token: 0x06001FE0 RID: 8160 RVA: 0x000833CA File Offset: 0x000815CA public unsafe static float g_fSkill02TrackInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&value)); } } // Token: 0x17000AF8 RID: 2808 // (get) Token: 0x06001FE1 RID: 8161 RVA: 0x000833DC File Offset: 0x000815DC // (set) Token: 0x06001FE2 RID: 8162 RVA: 0x00083404 File Offset: 0x00081604 public unsafe float g_fSkill02TrackInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal)) = value; } } // Token: 0x17000AF9 RID: 2809 // (get) Token: 0x06001FE3 RID: 8163 RVA: 0x00083428 File Offset: 0x00081628 // (set) Token: 0x06001FE4 RID: 8164 RVA: 0x00083450 File Offset: 0x00081650 public unsafe Vector3 g_v3Skill02TrackPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos)) = value; } } // Token: 0x17000AFA RID: 2810 // (get) Token: 0x06001FE5 RID: 8165 RVA: 0x00083474 File Offset: 0x00081674 // (set) Token: 0x06001FE6 RID: 8166 RVA: 0x00083492 File Offset: 0x00081692 public unsafe static float g_fSkill02TrackSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&value)); } } // Token: 0x17000AFB RID: 2811 // (get) Token: 0x06001FE7 RID: 8167 RVA: 0x000834A4 File Offset: 0x000816A4 // (set) Token: 0x06001FE8 RID: 8168 RVA: 0x000834C2 File Offset: 0x000816C2 public unsafe static float g_v3Skill02TrackRange { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&value)); } } // Token: 0x17000AFC RID: 2812 // (get) Token: 0x06001FE9 RID: 8169 RVA: 0x000834D4 File Offset: 0x000816D4 // (set) Token: 0x06001FEA RID: 8170 RVA: 0x000834FC File Offset: 0x000816FC public unsafe bool g_bSkill02Ring { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring)) = value; } } // Token: 0x17000AFD RID: 2813 // (get) Token: 0x06001FEB RID: 8171 RVA: 0x00083520 File Offset: 0x00081720 // (set) Token: 0x06001FEC RID: 8172 RVA: 0x00083548 File Offset: 0x00081748 public unsafe bool g_bSkill02RingHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit)) = value; } } // Token: 0x17000AFE RID: 2814 // (get) Token: 0x06001FED RID: 8173 RVA: 0x0008356C File Offset: 0x0008176C // (set) Token: 0x06001FEE RID: 8174 RVA: 0x0008358A File Offset: 0x0008178A public unsafe static float g_fSkill02RingRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&value)); } } // Token: 0x17000AFF RID: 2815 // (get) Token: 0x06001FEF RID: 8175 RVA: 0x0008359C File Offset: 0x0008179C // (set) Token: 0x06001FF0 RID: 8176 RVA: 0x000835C4 File Offset: 0x000817C4 public unsafe float g_fSkill02RingRadiusVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal)) = value; } } // Token: 0x17000B00 RID: 2816 // (get) Token: 0x06001FF1 RID: 8177 RVA: 0x000835E8 File Offset: 0x000817E8 // (set) Token: 0x06001FF2 RID: 8178 RVA: 0x00083606 File Offset: 0x00081806 public unsafe static float g_fSkill02RingInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&value)); } } // Token: 0x17000B01 RID: 2817 // (get) Token: 0x06001FF3 RID: 8179 RVA: 0x00083618 File Offset: 0x00081818 // (set) Token: 0x06001FF4 RID: 8180 RVA: 0x00083640 File Offset: 0x00081840 public unsafe float g_fSkill02RingInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal)) = value; } } // Token: 0x17000B02 RID: 2818 // (get) Token: 0x06001FF5 RID: 8181 RVA: 0x00083664 File Offset: 0x00081864 // (set) Token: 0x06001FF6 RID: 8182 RVA: 0x0008368C File Offset: 0x0008188C public unsafe Vector3 g_v3Skill02RingPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos)) = value; } } // Token: 0x17000B03 RID: 2819 // (get) Token: 0x06001FF7 RID: 8183 RVA: 0x000836B0 File Offset: 0x000818B0 // (set) Token: 0x06001FF8 RID: 8184 RVA: 0x000836CE File Offset: 0x000818CE public unsafe static float g_v3Skill02RingRange { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&value)); } } // Token: 0x17000B04 RID: 2820 // (get) Token: 0x06001FF9 RID: 8185 RVA: 0x000836E0 File Offset: 0x000818E0 // (set) Token: 0x06001FFA RID: 8186 RVA: 0x00083708 File Offset: 0x00081908 public unsafe bool g_bSkill02RingCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider)) = value; } } // Token: 0x17000B05 RID: 2821 // (get) Token: 0x06001FFB RID: 8187 RVA: 0x0008372C File Offset: 0x0008192C // (set) Token: 0x06001FFC RID: 8188 RVA: 0x00083754 File Offset: 0x00081954 public unsafe int g_iSkill02RingColliderTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal)) = value; } } // Token: 0x17000B06 RID: 2822 // (get) Token: 0x06001FFD RID: 8189 RVA: 0x00083778 File Offset: 0x00081978 // (set) Token: 0x06001FFE RID: 8190 RVA: 0x000837A0 File Offset: 0x000819A0 public unsafe int g_iSkill02RingColliderIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex)) = value; } } // Token: 0x17000B07 RID: 2823 // (get) Token: 0x06001FFF RID: 8191 RVA: 0x000837C4 File Offset: 0x000819C4 // (set) Token: 0x06002000 RID: 8192 RVA: 0x000837F8 File Offset: 0x000819F8 public unsafe Il2CppStructArray g_v3Skill02RingColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B08 RID: 2824 // (get) Token: 0x06002001 RID: 8193 RVA: 0x00083820 File Offset: 0x00081A20 // (set) Token: 0x06002002 RID: 8194 RVA: 0x00083854 File Offset: 0x00081A54 public unsafe Il2CppStructArray g_q3Skill02RingColliderRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B09 RID: 2825 // (get) Token: 0x06002003 RID: 8195 RVA: 0x0008387C File Offset: 0x00081A7C // (set) Token: 0x06002004 RID: 8196 RVA: 0x0008389A File Offset: 0x00081A9A public unsafe static float g_fSkill02RingColliderTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&value)); } } // Token: 0x17000B0A RID: 2826 // (get) Token: 0x06002005 RID: 8197 RVA: 0x000838AC File Offset: 0x00081AAC // (set) Token: 0x06002006 RID: 8198 RVA: 0x000838E0 File Offset: 0x00081AE0 public unsafe Il2CppStructArray g_fSkill02RingColliderTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0B RID: 2827 // (get) Token: 0x06002007 RID: 8199 RVA: 0x00083908 File Offset: 0x00081B08 // (set) Token: 0x06002008 RID: 8200 RVA: 0x00083930 File Offset: 0x00081B30 public unsafe bool g_bSkill02PlusFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor)) = value; } } // Token: 0x17000B0C RID: 2828 // (get) Token: 0x06002009 RID: 8201 RVA: 0x00083954 File Offset: 0x00081B54 // (set) Token: 0x0600200A RID: 8202 RVA: 0x0008397C File Offset: 0x00081B7C public unsafe Vector3 g_v3Skill02PlusFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos)) = value; } } // Token: 0x17000B0D RID: 2829 // (get) Token: 0x0600200B RID: 8203 RVA: 0x000839A0 File Offset: 0x00081BA0 // (set) Token: 0x0600200C RID: 8204 RVA: 0x000839BE File Offset: 0x00081BBE public unsafe static int g_iSkill02PlusFloorTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&value)); } } // Token: 0x17000B0E RID: 2830 // (get) Token: 0x0600200D RID: 8205 RVA: 0x000839D0 File Offset: 0x00081BD0 // (set) Token: 0x0600200E RID: 8206 RVA: 0x000839F8 File Offset: 0x00081BF8 public unsafe int g_iSkill02PlusFloorNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum)) = value; } } // Token: 0x17000B0F RID: 2831 // (get) Token: 0x0600200F RID: 8207 RVA: 0x00083A1C File Offset: 0x00081C1C // (set) Token: 0x06002010 RID: 8208 RVA: 0x00083A3A File Offset: 0x00081C3A public unsafe static float g_fSkill02FloorPlusInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&value)); } } // Token: 0x17000B10 RID: 2832 // (get) Token: 0x06002011 RID: 8209 RVA: 0x00083A4C File Offset: 0x00081C4C // (set) Token: 0x06002012 RID: 8210 RVA: 0x00083A74 File Offset: 0x00081C74 public unsafe float g_fSkill02FloorPlusIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal)) = value; } } // Token: 0x17000B11 RID: 2833 // (get) Token: 0x06002013 RID: 8211 RVA: 0x00083A98 File Offset: 0x00081C98 // (set) Token: 0x06002014 RID: 8212 RVA: 0x00083AC0 File Offset: 0x00081CC0 public unsafe float g_fSkill02PlusFloorRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange)) = value; } } // Token: 0x17000B12 RID: 2834 // (get) Token: 0x06002015 RID: 8213 RVA: 0x00083AE4 File Offset: 0x00081CE4 // (set) Token: 0x06002016 RID: 8214 RVA: 0x00083B0C File Offset: 0x00081D0C public unsafe bool g_bSkill02PlusFloorCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider)) = value; } } // Token: 0x17000B13 RID: 2835 // (get) Token: 0x06002017 RID: 8215 RVA: 0x00083B30 File Offset: 0x00081D30 // (set) Token: 0x06002018 RID: 8216 RVA: 0x00083B58 File Offset: 0x00081D58 public unsafe bool g_bSkill02PlusFloorCollider02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02)) = value; } } // Token: 0x17000B14 RID: 2836 // (get) Token: 0x06002019 RID: 8217 RVA: 0x00083B7C File Offset: 0x00081D7C // (set) Token: 0x0600201A RID: 8218 RVA: 0x00083BA4 File Offset: 0x00081DA4 public unsafe int g_iSkill02PlusIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex)) = value; } } // Token: 0x17000B15 RID: 2837 // (get) Token: 0x0600201B RID: 8219 RVA: 0x00083BC8 File Offset: 0x00081DC8 // (set) Token: 0x0600201C RID: 8220 RVA: 0x00083BE6 File Offset: 0x00081DE6 public unsafe static float g_fSkill02PlusFloorReciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&value)); } } // Token: 0x17000B16 RID: 2838 // (get) Token: 0x0600201D RID: 8221 RVA: 0x00083BF8 File Offset: 0x00081DF8 // (set) Token: 0x0600201E RID: 8222 RVA: 0x00083C2C File Offset: 0x00081E2C public unsafe Il2CppStructArray g_fSkill02PlusFloorReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B17 RID: 2839 // (get) Token: 0x0600201F RID: 8223 RVA: 0x00083C54 File Offset: 0x00081E54 // (set) Token: 0x06002020 RID: 8224 RVA: 0x00083C88 File Offset: 0x00081E88 public unsafe Il2CppStructArray g_v3Skill02PlusFloorColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B18 RID: 2840 // (get) Token: 0x06002021 RID: 8225 RVA: 0x00083CB0 File Offset: 0x00081EB0 // (set) Token: 0x06002022 RID: 8226 RVA: 0x00083CE4 File Offset: 0x00081EE4 public unsafe Il2CppStructArray g_qSkill02PlusFloorColliderRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B19 RID: 2841 // (get) Token: 0x06002023 RID: 8227 RVA: 0x00083D0C File Offset: 0x00081F0C // (set) Token: 0x06002024 RID: 8228 RVA: 0x00083D40 File Offset: 0x00081F40 public unsafe Il2CppStructArray g_fSkill02PlusFloorColliderTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1A RID: 2842 // (get) Token: 0x06002025 RID: 8229 RVA: 0x00083D68 File Offset: 0x00081F68 // (set) Token: 0x06002026 RID: 8230 RVA: 0x00083D90 File Offset: 0x00081F90 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17000B1B RID: 2843 // (get) Token: 0x06002027 RID: 8231 RVA: 0x00083DB4 File Offset: 0x00081FB4 // (set) Token: 0x06002028 RID: 8232 RVA: 0x00083DDC File Offset: 0x00081FDC public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x17000B1C RID: 2844 // (get) Token: 0x06002029 RID: 8233 RVA: 0x00083E00 File Offset: 0x00082000 // (set) Token: 0x0600202A RID: 8234 RVA: 0x00083E28 File Offset: 0x00082028 public unsafe bool g_bDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value; } } // Token: 0x17000B1D RID: 2845 // (get) Token: 0x0600202B RID: 8235 RVA: 0x00083E4C File Offset: 0x0008204C // (set) Token: 0x0600202C RID: 8236 RVA: 0x00083E74 File Offset: 0x00082074 public unsafe float g_fDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value; } } // Token: 0x17000B1E RID: 2846 // (get) Token: 0x0600202D RID: 8237 RVA: 0x00083E98 File Offset: 0x00082098 // (set) Token: 0x0600202E RID: 8238 RVA: 0x00083EC0 File Offset: 0x000820C0 public unsafe bool g_bDestroyed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value; } } // Token: 0x0400159E RID: 5534 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x0400159F RID: 5535 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x040015A0 RID: 5536 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040015A1 RID: 5537 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040015A2 RID: 5538 private static readonly IntPtr NativeFieldInfoPtr_StepsRangePos; // Token: 0x040015A3 RID: 5539 private static readonly IntPtr NativeFieldInfoPtr_MovePos; // Token: 0x040015A4 RID: 5540 private static readonly IntPtr NativeFieldInfoPtr_DynamicBoneRoot; // Token: 0x040015A5 RID: 5541 private static readonly IntPtr NativeFieldInfoPtr_g_DB; // Token: 0x040015A6 RID: 5542 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x040015A7 RID: 5543 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040015A8 RID: 5544 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040015A9 RID: 5545 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040015AA RID: 5546 private static readonly IntPtr NativeFieldInfoPtr_LG_WeaponLight; // Token: 0x040015AB RID: 5547 private static readonly IntPtr NativeFieldInfoPtr_LG_Destroy; // Token: 0x040015AC RID: 5548 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightRange; // Token: 0x040015AD RID: 5549 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightIntensity; // Token: 0x040015AE RID: 5550 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyRange; // Token: 0x040015AF RID: 5551 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyIntensity; // Token: 0x040015B0 RID: 5552 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyVal; // Token: 0x040015B1 RID: 5553 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow; // Token: 0x040015B2 RID: 5554 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime; // Token: 0x040015B3 RID: 5555 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed; // Token: 0x040015B4 RID: 5556 private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow; // Token: 0x040015B5 RID: 5557 private static readonly IntPtr NativeFieldInfoPtr_Pos_SpearBullet; // Token: 0x040015B6 RID: 5558 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootSmokeL; // Token: 0x040015B7 RID: 5559 private static readonly IntPtr NativeFieldInfoPtr_Pos_FoorSmokeR; // Token: 0x040015B8 RID: 5560 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01; // Token: 0x040015B9 RID: 5561 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02; // Token: 0x040015BA RID: 5562 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03; // Token: 0x040015BB RID: 5563 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge; // Token: 0x040015BC RID: 5564 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040015BD RID: 5565 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040015BE RID: 5566 private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeL; // Token: 0x040015BF RID: 5567 private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeR; // Token: 0x040015C0 RID: 5568 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut; // Token: 0x040015C1 RID: 5569 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory; // Token: 0x040015C2 RID: 5570 private static readonly IntPtr NativeFieldInfoPtr_PS_End04BodySmoke; // Token: 0x040015C3 RID: 5571 private static readonly IntPtr NativeFieldInfoPtr_PS_End05BollisionSmoke; // Token: 0x040015C4 RID: 5572 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathDestroy; // Token: 0x040015C5 RID: 5573 private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady; // Token: 0x040015C6 RID: 5574 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut03Smoke; // Token: 0x040015C7 RID: 5575 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitch; // Token: 0x040015C8 RID: 5576 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin; // Token: 0x040015C9 RID: 5577 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeF; // Token: 0x040015CA RID: 5578 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeB; // Token: 0x040015CB RID: 5579 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeL; // Token: 0x040015CC RID: 5580 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeR; // Token: 0x040015CD RID: 5581 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke; // Token: 0x040015CE RID: 5582 private static readonly IntPtr NativeFieldInfoPtr_Eff_JumpSmoke; // Token: 0x040015CF RID: 5583 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeSmall; // Token: 0x040015D0 RID: 5584 private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash; // Token: 0x040015D1 RID: 5585 private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash02; // Token: 0x040015D2 RID: 5586 private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke; // Token: 0x040015D3 RID: 5587 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageL; // Token: 0x040015D4 RID: 5588 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageR; // Token: 0x040015D5 RID: 5589 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF01; // Token: 0x040015D6 RID: 5590 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF02; // Token: 0x040015D7 RID: 5591 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeL; // Token: 0x040015D8 RID: 5592 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeR; // Token: 0x040015D9 RID: 5593 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01; // Token: 0x040015DA RID: 5594 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02; // Token: 0x040015DB RID: 5595 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01; // Token: 0x040015DC RID: 5596 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02; // Token: 0x040015DD RID: 5597 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x040015DE RID: 5598 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04To06; // Token: 0x040015DF RID: 5599 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x040015E0 RID: 5600 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05To07; // Token: 0x040015E1 RID: 5601 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01; // Token: 0x040015E2 RID: 5602 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02; // Token: 0x040015E3 RID: 5603 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01Plus_02; // Token: 0x040015E4 RID: 5604 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x040015E5 RID: 5605 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02; // Token: 0x040015E6 RID: 5606 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03; // Token: 0x040015E7 RID: 5607 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02RingStart; // Token: 0x040015E8 RID: 5608 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02SpearFloor; // Token: 0x040015E9 RID: 5609 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear01; // Token: 0x040015EA RID: 5610 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear02; // Token: 0x040015EB RID: 5611 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear03; // Token: 0x040015EC RID: 5612 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletShot; // Token: 0x040015ED RID: 5613 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet01; // Token: 0x040015EE RID: 5614 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet02; // Token: 0x040015EF RID: 5615 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearStart; // Token: 0x040015F0 RID: 5616 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearFloor; // Token: 0x040015F1 RID: 5617 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpear01; // Token: 0x040015F2 RID: 5618 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHit; // Token: 0x040015F3 RID: 5619 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletHitFloor; // Token: 0x040015F4 RID: 5620 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletExplosion; // Token: 0x040015F5 RID: 5621 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeF; // Token: 0x040015F6 RID: 5622 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeB; // Token: 0x040015F7 RID: 5623 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeL; // Token: 0x040015F8 RID: 5624 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeR; // Token: 0x040015F9 RID: 5625 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke; // Token: 0x040015FA RID: 5626 private static readonly IntPtr NativeFieldInfoPtr_g_EffJumpSmoke; // Token: 0x040015FB RID: 5627 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeSmall; // Token: 0x040015FC RID: 5628 private static readonly IntPtr NativeFieldInfoPtr_g_EffDash; // Token: 0x040015FD RID: 5629 private static readonly IntPtr NativeFieldInfoPtr_g_EffDash02; // Token: 0x040015FE RID: 5630 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke; // Token: 0x040015FF RID: 5631 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageL; // Token: 0x04001600 RID: 5632 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageR; // Token: 0x04001601 RID: 5633 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF01; // Token: 0x04001602 RID: 5634 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF02; // Token: 0x04001603 RID: 5635 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeL; // Token: 0x04001604 RID: 5636 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeR; // Token: 0x04001605 RID: 5637 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01; // Token: 0x04001606 RID: 5638 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02; // Token: 0x04001607 RID: 5639 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x04001608 RID: 5640 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x04001609 RID: 5641 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x0400160A RID: 5642 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04To06; // Token: 0x0400160B RID: 5643 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x0400160C RID: 5644 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05To07; // Token: 0x0400160D RID: 5645 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01; // Token: 0x0400160E RID: 5646 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02; // Token: 0x0400160F RID: 5647 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01Plus_02; // Token: 0x04001610 RID: 5648 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01; // Token: 0x04001611 RID: 5649 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02; // Token: 0x04001612 RID: 5650 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03; // Token: 0x04001613 RID: 5651 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02RingStart; // Token: 0x04001614 RID: 5652 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02SpearFloor; // Token: 0x04001615 RID: 5653 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear01; // Token: 0x04001616 RID: 5654 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear02; // Token: 0x04001617 RID: 5655 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear03; // Token: 0x04001618 RID: 5656 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletShot; // Token: 0x04001619 RID: 5657 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet01; // Token: 0x0400161A RID: 5658 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet02; // Token: 0x0400161B RID: 5659 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearStart; // Token: 0x0400161C RID: 5660 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearFloor; // Token: 0x0400161D RID: 5661 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpear01; // Token: 0x0400161E RID: 5662 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHit; // Token: 0x0400161F RID: 5663 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletHitFloor; // Token: 0x04001620 RID: 5664 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletExplosion; // Token: 0x04001621 RID: 5665 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x04001622 RID: 5666 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x04001623 RID: 5667 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x04001624 RID: 5668 private static readonly IntPtr NativeFieldInfoPtr_SE_Land; // Token: 0x04001625 RID: 5669 private static readonly IntPtr NativeFieldInfoPtr_SE_Foley; // Token: 0x04001626 RID: 5670 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04001627 RID: 5671 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletHit; // Token: 0x04001628 RID: 5672 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletExplosion; // Token: 0x04001629 RID: 5673 private static readonly IntPtr NativeFieldInfoPtr_SE_Spear; // Token: 0x0400162A RID: 5674 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x0400162B RID: 5675 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletShot; // Token: 0x0400162C RID: 5676 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02RingSpear; // Token: 0x0400162D RID: 5677 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSpear; // Token: 0x0400162E RID: 5678 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct; // Token: 0x0400162F RID: 5679 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponCharge; // Token: 0x04001630 RID: 5680 private static readonly IntPtr NativeFieldInfoPtr_SE_Other; // Token: 0x04001631 RID: 5681 private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake; // Token: 0x04001632 RID: 5682 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLoop; // Token: 0x04001633 RID: 5683 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart; // Token: 0x04001634 RID: 5684 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x04001635 RID: 5685 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04001636 RID: 5686 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001637 RID: 5687 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001638 RID: 5688 private static readonly IntPtr NativeFieldInfoPtr_g_SEFoley; // Token: 0x04001639 RID: 5689 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x0400163A RID: 5690 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletShotReady; // Token: 0x0400163B RID: 5691 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImpact; // Token: 0x0400163C RID: 5692 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponCharge; // Token: 0x0400163D RID: 5693 private static readonly IntPtr NativeFieldInfoPtr_g_SEOther; // Token: 0x0400163E RID: 5694 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake; // Token: 0x0400163F RID: 5695 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLoop; // Token: 0x04001640 RID: 5696 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart; // Token: 0x04001641 RID: 5697 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwing; // Token: 0x04001642 RID: 5698 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletHit; // Token: 0x04001643 RID: 5699 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletExplosion; // Token: 0x04001644 RID: 5700 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSpear; // Token: 0x04001645 RID: 5701 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSkill02RingSpear; // Token: 0x04001646 RID: 5702 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBigSpear; // Token: 0x04001647 RID: 5703 private static readonly IntPtr NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex; // Token: 0x04001648 RID: 5704 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge; // Token: 0x04001649 RID: 5705 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume; // Token: 0x0400164A RID: 5706 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch; // Token: 0x0400164B RID: 5707 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponLoop; // Token: 0x0400164C RID: 5708 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLoopVolume; // Token: 0x0400164D RID: 5709 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x0400164E RID: 5710 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Track; // Token: 0x0400164F RID: 5711 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Ring; // Token: 0x04001650 RID: 5712 private static readonly IntPtr NativeFieldInfoPtr_AD_SpearBullet; // Token: 0x04001651 RID: 5713 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Plus; // Token: 0x04001652 RID: 5714 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04; // Token: 0x04001653 RID: 5715 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04Hit; // Token: 0x04001654 RID: 5716 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Start; // Token: 0x04001655 RID: 5717 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04End; // Token: 0x04001656 RID: 5718 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Direction; // Token: 0x04001657 RID: 5719 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Total; // Token: 0x04001658 RID: 5720 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Num; // Token: 0x04001659 RID: 5721 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter; // Token: 0x0400165A RID: 5722 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal; // Token: 0x0400165B RID: 5723 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterDistance; // Token: 0x0400165C RID: 5724 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05; // Token: 0x0400165D RID: 5725 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05Hit; // Token: 0x0400165E RID: 5726 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Total; // Token: 0x0400165F RID: 5727 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Num; // Token: 0x04001660 RID: 5728 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Inter; // Token: 0x04001661 RID: 5729 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05InterVal; // Token: 0x04001662 RID: 5730 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackHit; // Token: 0x04001663 RID: 5731 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Track; // Token: 0x04001664 RID: 5732 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTime; // Token: 0x04001665 RID: 5733 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTimeVal; // Token: 0x04001666 RID: 5734 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInter; // Token: 0x04001667 RID: 5735 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInterVal; // Token: 0x04001668 RID: 5736 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackPos; // Token: 0x04001669 RID: 5737 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackSpeed; // Token: 0x0400166A RID: 5738 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackRange; // Token: 0x0400166B RID: 5739 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Ring; // Token: 0x0400166C RID: 5740 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingHit; // Token: 0x0400166D RID: 5741 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadius; // Token: 0x0400166E RID: 5742 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadiusVal; // Token: 0x0400166F RID: 5743 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInter; // Token: 0x04001670 RID: 5744 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInterVal; // Token: 0x04001671 RID: 5745 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingPos; // Token: 0x04001672 RID: 5746 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingRange; // Token: 0x04001673 RID: 5747 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingCollider; // Token: 0x04001674 RID: 5748 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderTotal; // Token: 0x04001675 RID: 5749 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderIndex; // Token: 0x04001676 RID: 5750 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingColliderPos; // Token: 0x04001677 RID: 5751 private static readonly IntPtr NativeFieldInfoPtr_g_q3Skill02RingColliderRot; // Token: 0x04001678 RID: 5752 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTime; // Token: 0x04001679 RID: 5753 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal; // Token: 0x0400167A RID: 5754 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloor; // Token: 0x0400167B RID: 5755 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorPos; // Token: 0x0400167C RID: 5756 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorTotal; // Token: 0x0400167D RID: 5757 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorNum; // Token: 0x0400167E RID: 5758 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusInterval; // Token: 0x0400167F RID: 5759 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal; // Token: 0x04001680 RID: 5760 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorRange; // Token: 0x04001681 RID: 5761 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider; // Token: 0x04001682 RID: 5762 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02; // Token: 0x04001683 RID: 5763 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusIndex; // Token: 0x04001684 RID: 5764 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal; // Token: 0x04001685 RID: 5765 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal; // Token: 0x04001686 RID: 5766 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos; // Token: 0x04001687 RID: 5767 private static readonly IntPtr NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot; // Token: 0x04001688 RID: 5768 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal; // Token: 0x04001689 RID: 5769 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x0400168A RID: 5770 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x0400168B RID: 5771 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy; // Token: 0x0400168C RID: 5772 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal; // Token: 0x0400168D RID: 5773 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed; // Token: 0x0400168E RID: 5774 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0; // Token: 0x0400168F RID: 5775 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001690 RID: 5776 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001691 RID: 5777 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0; // Token: 0x04001692 RID: 5778 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05_Public_Void_0; // Token: 0x04001693 RID: 5779 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0; // Token: 0x04001694 RID: 5780 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x04001695 RID: 5781 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0; // Token: 0x04001696 RID: 5782 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0; // Token: 0x04001697 RID: 5783 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd06_Public_Void_0; // Token: 0x04001698 RID: 5784 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd07_Public_Void_0; // Token: 0x04001699 RID: 5785 private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0; // Token: 0x0400169A RID: 5786 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x0400169B RID: 5787 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x0400169C RID: 5788 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x0400169D RID: 5789 private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0; // Token: 0x0400169E RID: 5790 private static readonly IntPtr NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0; // Token: 0x0400169F RID: 5791 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0; // Token: 0x040016A0 RID: 5792 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0; // Token: 0x040016A1 RID: 5793 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0; // Token: 0x040016A2 RID: 5794 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0; // Token: 0x040016A3 RID: 5795 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x040016A4 RID: 5796 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0; // Token: 0x040016A5 RID: 5797 private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0; // Token: 0x040016A6 RID: 5798 private static readonly IntPtr NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0; // Token: 0x040016A7 RID: 5799 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0; // Token: 0x040016A8 RID: 5800 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0; // Token: 0x040016A9 RID: 5801 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0; // Token: 0x040016AA RID: 5802 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0; // Token: 0x040016AB RID: 5803 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x040016AC RID: 5804 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x040016AD RID: 5805 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0; // Token: 0x040016AE RID: 5806 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0; // Token: 0x040016AF RID: 5807 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x040016B0 RID: 5808 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0; // Token: 0x040016B1 RID: 5809 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0; // Token: 0x040016B2 RID: 5810 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0; // Token: 0x040016B3 RID: 5811 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0; // Token: 0x040016B4 RID: 5812 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_0; // Token: 0x040016B5 RID: 5813 private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0; // Token: 0x040016B6 RID: 5814 private static readonly IntPtr NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0; // Token: 0x040016B7 RID: 5815 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0; // Token: 0x040016B8 RID: 5816 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x040016B9 RID: 5817 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFoley_Public_Void_0; // Token: 0x040016BA RID: 5818 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x040016BB RID: 5819 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0; // Token: 0x040016BC RID: 5820 private static readonly IntPtr NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0; // Token: 0x040016BD RID: 5821 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0; // Token: 0x040016BE RID: 5822 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0; // Token: 0x040016BF RID: 5823 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0; // Token: 0x040016C0 RID: 5824 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0; // Token: 0x040016C1 RID: 5825 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0; // Token: 0x040016C2 RID: 5826 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0; // Token: 0x040016C3 RID: 5827 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0; // Token: 0x040016C4 RID: 5828 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0; // Token: 0x040016C5 RID: 5829 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0; // Token: 0x040016C6 RID: 5830 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0; // Token: 0x040016C7 RID: 5831 private static readonly IntPtr NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0; // Token: 0x040016C8 RID: 5832 private static readonly IntPtr NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0; // Token: 0x040016C9 RID: 5833 private static readonly IntPtr NativeMethodInfoPtr_SetAttack06_Public_Void_0; // Token: 0x040016CA RID: 5834 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x040016CB RID: 5835 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0; // Token: 0x040016CC RID: 5836 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x040016CD RID: 5837 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0; // Token: 0x040016CE RID: 5838 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0; // Token: 0x040016CF RID: 5839 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0; // Token: 0x040016D0 RID: 5840 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0; // Token: 0x040016D1 RID: 5841 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0; // Token: 0x040016D2 RID: 5842 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0; // Token: 0x040016D3 RID: 5843 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0; // Token: 0x040016D4 RID: 5844 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0; // Token: 0x040016D5 RID: 5845 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0; // Token: 0x040016D6 RID: 5846 private static readonly IntPtr NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0; // Token: 0x040016D7 RID: 5847 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x040016D8 RID: 5848 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0; // Token: 0x040016D9 RID: 5849 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0; // Token: 0x040016DA RID: 5850 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0; // Token: 0x040016DB RID: 5851 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0; // Token: 0x040016DC RID: 5852 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0; // Token: 0x040016DD RID: 5853 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0; // Token: 0x040016DE RID: 5854 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0; // Token: 0x040016DF RID: 5855 private static readonly IntPtr NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0; // Token: 0x040016E0 RID: 5856 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040016E1 RID: 5857 private static readonly IntPtr NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0; // Token: 0x040016E2 RID: 5858 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }