using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000BE RID: 190 public class BossLevel04SpearBullet : MonoBehaviour { // Token: 0x0600202F RID: 8239 RVA: 0x00083EE4 File Offset: 0x000820E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517445, XrefRangeEnd = 517467, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_Start_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002030 RID: 8240 RVA: 0x00083F28 File Offset: 0x00082128 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517467, XrefRangeEnd = 517603, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002031 RID: 8241 RVA: 0x00083F6C File Offset: 0x0008216C [CallerCount(1)] [CachedScanResults(RefRangeStart = 517616, RefRangeEnd = 517617, XrefRangeStart = 517603, XrefRangeEnd = 517616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Set(Vector3 v3PlayerPos, EffectPool EffHitPlayer, EffectPool EffHitFloor, EffectPool EffExplosion, AttackData ADPlayerHit, float fSpeed, float fExplosionReciprocal, SoundEffectPool SEP_Hit, SoundEffectPool SEP_Explosion) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)9) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3PlayerPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(EffHitPlayer); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(EffHitFloor); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(EffExplosion); ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(ADPlayerHit); ptr[checked(unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed; ptr[checked(unchecked((UIntPtr)6) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fExplosionReciprocal; ptr[checked(unchecked((UIntPtr)7) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(SEP_Hit); ptr[checked(unchecked((UIntPtr)8) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(SEP_Explosion); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_Set_Public_Void_Vector3_EffectPool_EffectPool_EffectPool_AttackData_Single_Single_SoundEffectPool_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002032 RID: 8242 RVA: 0x00084078 File Offset: 0x00082278 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517617, XrefRangeEnd = 517622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetBoss05EffectPlay(BossLevel05EffectPlay Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_SetBoss05EffectPlay_Public_Void_BossLevel05EffectPlay_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002033 RID: 8243 RVA: 0x000840D4 File Offset: 0x000822D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517622, XrefRangeEnd = 517623, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel04SpearBullet() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002034 RID: 8244 RVA: 0x00084120 File Offset: 0x00082320 // Note: this type is marked as 'beforefieldinit'. static BossLevel04SpearBullet() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04SpearBullet"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel04SpearBullet.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_ADPlayerHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADPlayerHit"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerCollision"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneCollision"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_fSpeedVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeedVal"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_bExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bExplosion"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_fExplosionReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fExplosionReciprocalVal"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_bClose = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bClose"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseReciprocal"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseReciprocalVal"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffHitPlayer"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffHitFloor"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosion"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPHit"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPExplosion"); BossLevel04SpearBullet.NativeFieldInfoPtr_ExplosionAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ExplosionAttackRadius"); BossLevel04SpearBullet.NativeFieldInfoPtr_Boss05Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Boss05Weapon"); BossLevel04SpearBullet.NativeFieldInfoPtr_g_Boss05EffectPlay = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Boss05EffectPlay"); BossLevel04SpearBullet.NativeMethodInfoPtr_Start_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665669); BossLevel04SpearBullet.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665670); BossLevel04SpearBullet.NativeMethodInfoPtr_Set_Public_Void_Vector3_EffectPool_EffectPool_EffectPool_AttackData_Single_Single_SoundEffectPool_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665671); BossLevel04SpearBullet.NativeMethodInfoPtr_SetBoss05EffectPlay_Public_Void_BossLevel05EffectPlay_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665672); BossLevel04SpearBullet.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665673); } // Token: 0x06002035 RID: 8245 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel04SpearBullet(IntPtr pointer) : base(pointer) { } // Token: 0x17000B1F RID: 2847 // (get) Token: 0x06002036 RID: 8246 RVA: 0x00084358 File Offset: 0x00082558 // (set) Token: 0x06002037 RID: 8247 RVA: 0x0008438C File Offset: 0x0008258C public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B20 RID: 2848 // (get) Token: 0x06002038 RID: 8248 RVA: 0x000843B4 File Offset: 0x000825B4 // (set) Token: 0x06002039 RID: 8249 RVA: 0x000843E8 File Offset: 0x000825E8 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B21 RID: 2849 // (get) Token: 0x0600203A RID: 8250 RVA: 0x00084410 File Offset: 0x00082610 // (set) Token: 0x0600203B RID: 8251 RVA: 0x00084438 File Offset: 0x00082638 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x17000B22 RID: 2850 // (get) Token: 0x0600203C RID: 8252 RVA: 0x0008445C File Offset: 0x0008265C // (set) Token: 0x0600203D RID: 8253 RVA: 0x00084484 File Offset: 0x00082684 public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x17000B23 RID: 2851 // (get) Token: 0x0600203E RID: 8254 RVA: 0x000844A8 File Offset: 0x000826A8 // (set) Token: 0x0600203F RID: 8255 RVA: 0x000844DC File Offset: 0x000826DC public unsafe AttackData g_ADPlayerHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_ADPlayerHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_ADPlayerHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B24 RID: 2852 // (get) Token: 0x06002040 RID: 8256 RVA: 0x00084504 File Offset: 0x00082704 // (set) Token: 0x06002041 RID: 8257 RVA: 0x0008452C File Offset: 0x0008272C public unsafe bool g_bPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bPlayerCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bPlayerCollision)) = value; } } // Token: 0x17000B25 RID: 2853 // (get) Token: 0x06002042 RID: 8258 RVA: 0x00084550 File Offset: 0x00082750 // (set) Token: 0x06002043 RID: 8259 RVA: 0x00084578 File Offset: 0x00082778 public unsafe bool g_bSceneCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bSceneCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bSceneCollision)) = value; } } // Token: 0x17000B26 RID: 2854 // (get) Token: 0x06002044 RID: 8260 RVA: 0x0008459C File Offset: 0x0008279C // (set) Token: 0x06002045 RID: 8261 RVA: 0x000845C4 File Offset: 0x000827C4 public unsafe float g_fSpeedVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fSpeedVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fSpeedVal)) = value; } } // Token: 0x17000B27 RID: 2855 // (get) Token: 0x06002046 RID: 8262 RVA: 0x000845E8 File Offset: 0x000827E8 // (set) Token: 0x06002047 RID: 8263 RVA: 0x00084610 File Offset: 0x00082810 public unsafe bool g_bExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bExplosion)) = value; } } // Token: 0x17000B28 RID: 2856 // (get) Token: 0x06002048 RID: 8264 RVA: 0x00084634 File Offset: 0x00082834 // (set) Token: 0x06002049 RID: 8265 RVA: 0x0008465C File Offset: 0x0008285C public unsafe float g_fExplosionReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fExplosionReciprocalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fExplosionReciprocalVal)) = value; } } // Token: 0x17000B29 RID: 2857 // (get) Token: 0x0600204A RID: 8266 RVA: 0x00084680 File Offset: 0x00082880 // (set) Token: 0x0600204B RID: 8267 RVA: 0x000846A8 File Offset: 0x000828A8 public unsafe bool g_bClose { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bClose); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bClose)) = value; } } // Token: 0x17000B2A RID: 2858 // (get) Token: 0x0600204C RID: 8268 RVA: 0x000846CC File Offset: 0x000828CC // (set) Token: 0x0600204D RID: 8269 RVA: 0x000846EA File Offset: 0x000828EA public unsafe static float g_fCloseReciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocal, (void*)(&value)); } } // Token: 0x17000B2B RID: 2859 // (get) Token: 0x0600204E RID: 8270 RVA: 0x000846FC File Offset: 0x000828FC // (set) Token: 0x0600204F RID: 8271 RVA: 0x00084724 File Offset: 0x00082924 public unsafe float g_fCloseReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocalVal)) = value; } } // Token: 0x17000B2C RID: 2860 // (get) Token: 0x06002050 RID: 8272 RVA: 0x00084748 File Offset: 0x00082948 // (set) Token: 0x06002051 RID: 8273 RVA: 0x0008477C File Offset: 0x0008297C public unsafe EffectPool g_EffHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2D RID: 2861 // (get) Token: 0x06002052 RID: 8274 RVA: 0x000847A4 File Offset: 0x000829A4 // (set) Token: 0x06002053 RID: 8275 RVA: 0x000847D8 File Offset: 0x000829D8 public unsafe EffectPool g_EffHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2E RID: 2862 // (get) Token: 0x06002054 RID: 8276 RVA: 0x00084800 File Offset: 0x00082A00 // (set) Token: 0x06002055 RID: 8277 RVA: 0x00084834 File Offset: 0x00082A34 public unsafe EffectPool g_EffExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2F RID: 2863 // (get) Token: 0x06002056 RID: 8278 RVA: 0x0008485C File Offset: 0x00082A5C // (set) Token: 0x06002057 RID: 8279 RVA: 0x00084890 File Offset: 0x00082A90 public unsafe SoundEffectPool g_SEPHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B30 RID: 2864 // (get) Token: 0x06002058 RID: 8280 RVA: 0x000848B8 File Offset: 0x00082AB8 // (set) Token: 0x06002059 RID: 8281 RVA: 0x000848EC File Offset: 0x00082AEC public unsafe SoundEffectPool g_SEPExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B31 RID: 2865 // (get) Token: 0x0600205A RID: 8282 RVA: 0x00084914 File Offset: 0x00082B14 // (set) Token: 0x0600205B RID: 8283 RVA: 0x0008493C File Offset: 0x00082B3C public unsafe float ExplosionAttackRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_ExplosionAttackRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_ExplosionAttackRadius)) = value; } } // Token: 0x17000B32 RID: 2866 // (get) Token: 0x0600205C RID: 8284 RVA: 0x00084960 File Offset: 0x00082B60 // (set) Token: 0x0600205D RID: 8285 RVA: 0x00084988 File Offset: 0x00082B88 public unsafe bool Boss05Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_Boss05Weapon); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_Boss05Weapon)) = value; } } // Token: 0x17000B33 RID: 2867 // (get) Token: 0x0600205E RID: 8286 RVA: 0x000849AC File Offset: 0x00082BAC // (set) Token: 0x0600205F RID: 8287 RVA: 0x000849E0 File Offset: 0x00082BE0 public unsafe BossLevel05EffectPlay g_Boss05EffectPlay { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Boss05EffectPlay); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new BossLevel05EffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Boss05EffectPlay), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040016E3 RID: 5859 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x040016E4 RID: 5860 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040016E5 RID: 5861 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x040016E6 RID: 5862 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x040016E7 RID: 5863 private static readonly IntPtr NativeFieldInfoPtr_g_ADPlayerHit; // Token: 0x040016E8 RID: 5864 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision; // Token: 0x040016E9 RID: 5865 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision; // Token: 0x040016EA RID: 5866 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeedVal; // Token: 0x040016EB RID: 5867 private static readonly IntPtr NativeFieldInfoPtr_g_bExplosion; // Token: 0x040016EC RID: 5868 private static readonly IntPtr NativeFieldInfoPtr_g_fExplosionReciprocalVal; // Token: 0x040016ED RID: 5869 private static readonly IntPtr NativeFieldInfoPtr_g_bClose; // Token: 0x040016EE RID: 5870 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseReciprocal; // Token: 0x040016EF RID: 5871 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseReciprocalVal; // Token: 0x040016F0 RID: 5872 private static readonly IntPtr NativeFieldInfoPtr_g_EffHitPlayer; // Token: 0x040016F1 RID: 5873 private static readonly IntPtr NativeFieldInfoPtr_g_EffHitFloor; // Token: 0x040016F2 RID: 5874 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosion; // Token: 0x040016F3 RID: 5875 private static readonly IntPtr NativeFieldInfoPtr_g_SEPHit; // Token: 0x040016F4 RID: 5876 private static readonly IntPtr NativeFieldInfoPtr_g_SEPExplosion; // Token: 0x040016F5 RID: 5877 private static readonly IntPtr NativeFieldInfoPtr_ExplosionAttackRadius; // Token: 0x040016F6 RID: 5878 private static readonly IntPtr NativeFieldInfoPtr_Boss05Weapon; // Token: 0x040016F7 RID: 5879 private static readonly IntPtr NativeFieldInfoPtr_g_Boss05EffectPlay; // Token: 0x040016F8 RID: 5880 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_0; // Token: 0x040016F9 RID: 5881 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040016FA RID: 5882 private static readonly IntPtr NativeMethodInfoPtr_Set_Public_Void_Vector3_EffectPool_EffectPool_EffectPool_AttackData_Single_Single_SoundEffectPool_SoundEffectPool_0; // Token: 0x040016FB RID: 5883 private static readonly IntPtr NativeMethodInfoPtr_SetBoss05EffectPlay_Public_Void_BossLevel05EffectPlay_0; // Token: 0x040016FC RID: 5884 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }