using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000BF RID: 191 public class BossLevel05EffectPlay : MonoBehaviour { // Token: 0x06002060 RID: 8288 RVA: 0x00084A08 File Offset: 0x00082C08 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518165, RefRangeEnd = 518166, XrefRangeStart = 517623, XrefRangeEnd = 518165, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(NPCManage NPCM, AI_BossLevel05 AI, MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002061 RID: 8289 RVA: 0x00084A94 File Offset: 0x00082C94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518166, XrefRangeEnd = 518254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002062 RID: 8290 RVA: 0x00084AD8 File Offset: 0x00082CD8 [CallerCount(0)] public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref CGlow; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002063 RID: 8291 RVA: 0x00084B54 File Offset: 0x00082D54 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518257, RefRangeEnd = 518258, XrefRangeStart = 518254, XrefRangeEnd = 518257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002064 RID: 8292 RVA: 0x00084B98 File Offset: 0x00082D98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518258, XrefRangeEnd = 518267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002065 RID: 8293 RVA: 0x00084BDC File Offset: 0x00082DDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518267, XrefRangeEnd = 518268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002066 RID: 8294 RVA: 0x00084C20 File Offset: 0x00082E20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518268, XrefRangeEnd = 518281, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002067 RID: 8295 RVA: 0x00084C64 File Offset: 0x00082E64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518284, RefRangeEnd = 518285, XrefRangeStart = 518281, XrefRangeEnd = 518284, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002068 RID: 8296 RVA: 0x00084CA8 File Offset: 0x00082EA8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518293, RefRangeEnd = 518294, XrefRangeStart = 518285, XrefRangeEnd = 518293, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002069 RID: 8297 RVA: 0x00084CEC File Offset: 0x00082EEC [CallerCount(1)] [CachedScanResults(RefRangeStart = 518312, RefRangeEnd = 518313, XrefRangeStart = 518294, XrefRangeEnd = 518312, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206A RID: 8298 RVA: 0x00084D30 File Offset: 0x00082F30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518313, XrefRangeEnd = 518316, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206B RID: 8299 RVA: 0x00084D74 File Offset: 0x00082F74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518316, XrefRangeEnd = 518324, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDash(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600206C RID: 8300 RVA: 0x00084DC8 File Offset: 0x00082FC8 [CallerCount(4)] [CachedScanResults(RefRangeStart = 518328, RefRangeEnd = 518332, XrefRangeStart = 518324, XrefRangeEnd = 518328, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDashDirection(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600206D RID: 8301 RVA: 0x00084E1C File Offset: 0x0008301C [CallerCount(6)] [CachedScanResults(RefRangeStart = 518337, RefRangeEnd = 518343, XrefRangeStart = 518332, XrefRangeEnd = 518337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206E RID: 8302 RVA: 0x00084E60 File Offset: 0x00083060 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518343, XrefRangeEnd = 518352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206F RID: 8303 RVA: 0x00084EA4 File Offset: 0x000830A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518352, XrefRangeEnd = 518358, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002070 RID: 8304 RVA: 0x00084EE8 File Offset: 0x000830E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518358, XrefRangeEnd = 518363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002071 RID: 8305 RVA: 0x00084F2C File Offset: 0x0008312C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518363, XrefRangeEnd = 518374, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathWeaponDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002072 RID: 8306 RVA: 0x00084F70 File Offset: 0x00083170 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518376, RefRangeEnd = 518377, XrefRangeStart = 518374, XrefRangeEnd = 518376, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestoryReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002073 RID: 8307 RVA: 0x00084FB4 File Offset: 0x000831B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518379, RefRangeEnd = 518380, XrefRangeStart = 518377, XrefRangeEnd = 518379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestoryReady02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002074 RID: 8308 RVA: 0x00084FF8 File Offset: 0x000831F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518394, RefRangeEnd = 518395, XrefRangeStart = 518380, XrefRangeEnd = 518394, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002075 RID: 8309 RVA: 0x0008503C File Offset: 0x0008323C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518395, XrefRangeEnd = 518400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002076 RID: 8310 RVA: 0x00085080 File Offset: 0x00083280 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518400, XrefRangeEnd = 518412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002077 RID: 8311 RVA: 0x000850C4 File Offset: 0x000832C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518412, XrefRangeEnd = 518463, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102Magic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002078 RID: 8312 RVA: 0x00085108 File Offset: 0x00083308 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518463, XrefRangeEnd = 518481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002079 RID: 8313 RVA: 0x0008514C File Offset: 0x0008334C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518481, XrefRangeEnd = 518493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207A RID: 8314 RVA: 0x00085190 File Offset: 0x00083390 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518493, XrefRangeEnd = 518505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207B RID: 8315 RVA: 0x000851D4 File Offset: 0x000833D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518505, XrefRangeEnd = 518517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207C RID: 8316 RVA: 0x00085218 File Offset: 0x00083418 [CallerCount(0)] public unsafe void PlayOpenMPAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207D RID: 8317 RVA: 0x0008525C File Offset: 0x0008345C [CallerCount(1)] [CachedScanResults(RefRangeStart = 518528, RefRangeEnd = 518529, XrefRangeStart = 518517, XrefRangeEnd = 518528, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207E RID: 8318 RVA: 0x000852A0 File Offset: 0x000834A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518529, XrefRangeEnd = 518536, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207F RID: 8319 RVA: 0x000852E4 File Offset: 0x000834E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518536, XrefRangeEnd = 518548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Dash(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002080 RID: 8320 RVA: 0x00085338 File Offset: 0x00083538 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518548, XrefRangeEnd = 518561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002081 RID: 8321 RVA: 0x0008537C File Offset: 0x0008357C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackUnplug() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002082 RID: 8322 RVA: 0x000853C0 File Offset: 0x000835C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518561, XrefRangeEnd = 518566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002083 RID: 8323 RVA: 0x00085404 File Offset: 0x00083604 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518566, XrefRangeEnd = 518568, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack04Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002084 RID: 8324 RVA: 0x00085448 File Offset: 0x00083648 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518568, XrefRangeEnd = 518571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002085 RID: 8325 RVA: 0x0008548C File Offset: 0x0008368C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518571, XrefRangeEnd = 518572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002086 RID: 8326 RVA: 0x000854D0 File Offset: 0x000836D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518572, XrefRangeEnd = 518595, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Crystal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002087 RID: 8327 RVA: 0x00085514 File Offset: 0x00083714 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518595, XrefRangeEnd = 518607, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002088 RID: 8328 RVA: 0x00085558 File Offset: 0x00083758 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518607, XrefRangeEnd = 518619, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002089 RID: 8329 RVA: 0x0008559C File Offset: 0x0008379C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518619, XrefRangeEnd = 518631, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208A RID: 8330 RVA: 0x000855E0 File Offset: 0x000837E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518631, XrefRangeEnd = 518657, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDodgeBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208B RID: 8331 RVA: 0x00085624 File Offset: 0x00083824 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518657, XrefRangeEnd = 518675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208C RID: 8332 RVA: 0x00085668 File Offset: 0x00083868 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518675, XrefRangeEnd = 518678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffChargeLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208D RID: 8333 RVA: 0x000856AC File Offset: 0x000838AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518678, XrefRangeEnd = 518703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCharegLightningFinish() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208E RID: 8334 RVA: 0x000856F0 File Offset: 0x000838F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518711, RefRangeEnd = 518712, XrefRangeStart = 518703, XrefRangeEnd = 518711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeLightningStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208F RID: 8335 RVA: 0x00085734 File Offset: 0x00083934 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518752, RefRangeEnd = 518753, XrefRangeStart = 518712, XrefRangeEnd = 518752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeLightningEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002090 RID: 8336 RVA: 0x00085778 File Offset: 0x00083978 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518771, RefRangeEnd = 518772, XrefRangeStart = 518753, XrefRangeEnd = 518771, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLightningSpeedUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002091 RID: 8337 RVA: 0x000857BC File Offset: 0x000839BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518772, XrefRangeEnd = 518806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffWeaponThrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002092 RID: 8338 RVA: 0x00085800 File Offset: 0x00083A00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518806, XrefRangeEnd = 518827, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCannon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002093 RID: 8339 RVA: 0x00085844 File Offset: 0x00083A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518827, XrefRangeEnd = 518831, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAppearWeapon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002094 RID: 8340 RVA: 0x00085888 File Offset: 0x00083A88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518831, XrefRangeEnd = 518844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackPenetrate(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002095 RID: 8341 RVA: 0x000858DC File Offset: 0x00083ADC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518844, XrefRangeEnd = 518849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackPenetrate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002096 RID: 8342 RVA: 0x00085920 File Offset: 0x00083B20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518849, XrefRangeEnd = 518863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicAura(int Index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002097 RID: 8343 RVA: 0x00085974 File Offset: 0x00083B74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518863, XrefRangeEnd = 518868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffMagicAura() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002098 RID: 8344 RVA: 0x000859B8 File Offset: 0x00083BB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518902, RefRangeEnd = 518903, XrefRangeStart = 518868, XrefRangeEnd = 518902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicAura(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002099 RID: 8345 RVA: 0x00085A0C File Offset: 0x00083C0C [CallerCount(0)] public unsafe void OpenMagicAuraBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600209A RID: 8346 RVA: 0x00085A50 File Offset: 0x00083C50 [CallerCount(0)] public unsafe void CloseMagicAuraBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600209B RID: 8347 RVA: 0x00085A94 File Offset: 0x00083C94 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518938, RefRangeEnd = 518939, XrefRangeStart = 518903, XrefRangeEnd = 518938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicAuraBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600209C RID: 8348 RVA: 0x00085AE8 File Offset: 0x00083CE8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519005, RefRangeEnd = 519006, XrefRangeStart = 518939, XrefRangeEnd = 519005, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600209D RID: 8349 RVA: 0x00085B3C File Offset: 0x00083D3C [CallerCount(1)] [CachedScanResults(RefRangeStart = 519075, RefRangeEnd = 519076, XrefRangeStart = 519006, XrefRangeEnd = 519075, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMPIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600209E RID: 8350 RVA: 0x00085B90 File Offset: 0x00083D90 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519098, RefRangeEnd = 519099, XrefRangeStart = 519076, XrefRangeEnd = 519098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack03Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600209F RID: 8351 RVA: 0x00085BD4 File Offset: 0x00083DD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519099, XrefRangeEnd = 519137, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Ring() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020A0 RID: 8352 RVA: 0x00085C18 File Offset: 0x00083E18 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519209, RefRangeEnd = 519210, XrefRangeStart = 519137, XrefRangeEnd = 519209, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack03Rang(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020A1 RID: 8353 RVA: 0x00085C6C File Offset: 0x00083E6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 519245, RefRangeEnd = 519246, XrefRangeStart = 519210, XrefRangeEnd = 519245, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020A2 RID: 8354 RVA: 0x00085CC0 File Offset: 0x00083EC0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519268, RefRangeEnd = 519269, XrefRangeStart = 519246, XrefRangeEnd = 519268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttackPenetrate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020A3 RID: 8355 RVA: 0x00085D04 File Offset: 0x00083F04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519333, RefRangeEnd = 519334, XrefRangeStart = 519269, XrefRangeEnd = 519333, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdatePenetrateIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020A4 RID: 8356 RVA: 0x00085D58 File Offset: 0x00083F58 [CallerCount(0)] public unsafe void OpenSixSpear(Vector3 v3Point, Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Point; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020A5 RID: 8357 RVA: 0x00085DC0 File Offset: 0x00083FC0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519403, RefRangeEnd = 519404, XrefRangeStart = 519334, XrefRangeEnd = 519403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSixSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020A6 RID: 8358 RVA: 0x00085E14 File Offset: 0x00084014 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519465, RefRangeEnd = 519466, XrefRangeStart = 519404, XrefRangeEnd = 519465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCannon(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020A7 RID: 8359 RVA: 0x00085E68 File Offset: 0x00084068 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519466, XrefRangeEnd = 519473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSceneLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020A8 RID: 8360 RVA: 0x00085EAC File Offset: 0x000840AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519473, XrefRangeEnd = 519475, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopSceneLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020A9 RID: 8361 RVA: 0x00085EF0 File Offset: 0x000840F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519541, RefRangeEnd = 519542, XrefRangeStart = 519475, XrefRangeEnd = 519541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSceneLightning(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020AA RID: 8362 RVA: 0x00085F44 File Offset: 0x00084144 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519547, RefRangeEnd = 519548, XrefRangeStart = 519542, XrefRangeEnd = 519547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningSpeedUp(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020AB RID: 8363 RVA: 0x00085F98 File Offset: 0x00084198 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519548, XrefRangeEnd = 519550, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020AC RID: 8364 RVA: 0x00085FDC File Offset: 0x000841DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519550, XrefRangeEnd = 519551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackCannonReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020AD RID: 8365 RVA: 0x00086020 File Offset: 0x00084220 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519552, RefRangeEnd = 519553, XrefRangeStart = 519551, XrefRangeEnd = 519552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELightningModeReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020AE RID: 8366 RVA: 0x00086064 File Offset: 0x00084264 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519553, XrefRangeEnd = 519555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020AF RID: 8367 RVA: 0x000860A8 File Offset: 0x000842A8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 519658, RefRangeEnd = 519660, XrefRangeStart = 519555, XrefRangeEnd = 519658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060020B0 RID: 8368 RVA: 0x000860FC File Offset: 0x000842FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519660, XrefRangeEnd = 519661, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel05EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060020B1 RID: 8369 RVA: 0x00086148 File Offset: 0x00084348 // Note: this type is marked as 'beforefieldinit'. static BossLevel05EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel05EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura01"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack0401"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack0402"); BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowShadow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowTime"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowEndSpeed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWeaponGlow"); BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudDown"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudDown"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Floor"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DashFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeadSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDebut"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DestroyReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCollision"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0103Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202_01Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202_02Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeLRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeRRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeBRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Jump"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Collision"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attacck03Unplug"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03ReadyPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03CollisionPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03CollisionPlus02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04CrystalPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed01"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearFloorRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponHitPlayer"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponHitFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBulletExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAura"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAuraBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFinish"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFinishFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningSpeedUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningFloorSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCollision"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0103Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202_01Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202_02Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeLRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeRRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeBRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Jump"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Collision"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttacck03Unplug"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03ReadyPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03CollisionPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03CollisionPlus02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04CrystalPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed01"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearFloorRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponHitPlayer"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponHitFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBulletExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAura"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAuraBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFinish"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFinishFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningSpeedUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningFloorSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffLightningArray"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffLightningArrayIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrDodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrDodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrowHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrowExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalBigDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutWeapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadWeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponSwing"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Float"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadImapct"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DestroyStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DashLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningModeLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrowHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrowExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalBigDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutWeapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadWeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponSwing"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloat"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadImapct"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroyStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDashLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningModeLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MPRoot_Attack0202_02"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack0102IceMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_IceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceSpearPosition"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceSpearDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearNumVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMPIceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMPIceSpearIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AttackPenetratePre"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack03Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack03Ring"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack03RingVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack03RingInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack03RingInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Inter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPenetrateIceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPenetrateIceSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPenetrateIceSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInterDistance"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSixSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SixPrearPoint"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SixSpearDirect"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSixSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSixSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSixSpearFrequency"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSixSpearFrequencyVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannonPos"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannonDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDuration"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDurationV2"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDurationVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonIntervals"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonIntervalsVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua01"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicAuraBulletInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicAuraBulletInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicAuraPosIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSceneLightningNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningReadyTime"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningReadyTimeVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningWaitTimeVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningPosition"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorDistance"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTimeScaleLightningVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargeVolume"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargePitch"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeadLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroyVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroyed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDeath"); BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665674); BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665675); BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665676); BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665677); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665678); BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665679); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665680); BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665681); BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665682); BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665683); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665684); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665685); BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665686); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665687); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665688); BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665689); BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665690); BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665691); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665692); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665693); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665694); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665695); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665696); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665697); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665698); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665699); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665700); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665701); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665702); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665703); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665704); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665705); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665706); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665707); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665708); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665709); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665710); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665711); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665712); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665713); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665714); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665715); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665716); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665717); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665718); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665719); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665720); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665721); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665722); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665723); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665724); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665725); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665726); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665727); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665728); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665729); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665730); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665731); BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665732); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665733); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665734); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665735); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665736); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665737); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665738); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665739); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665740); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665741); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665742); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665743); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665744); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665745); BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665746); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665747); BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665748); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665749); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665750); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665751); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665752); BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665753); BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665754); } // Token: 0x060020B2 RID: 8370 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel05EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000B34 RID: 2868 // (get) Token: 0x060020B3 RID: 8371 RVA: 0x00087EB0 File Offset: 0x000860B0 // (set) Token: 0x060020B4 RID: 8372 RVA: 0x00087EE4 File Offset: 0x000860E4 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B35 RID: 2869 // (get) Token: 0x060020B5 RID: 8373 RVA: 0x00087F0C File Offset: 0x0008610C // (set) Token: 0x060020B6 RID: 8374 RVA: 0x00087F40 File Offset: 0x00086140 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B36 RID: 2870 // (get) Token: 0x060020B7 RID: 8375 RVA: 0x00087F68 File Offset: 0x00086168 // (set) Token: 0x060020B8 RID: 8376 RVA: 0x00087F9C File Offset: 0x0008619C public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B37 RID: 2871 // (get) Token: 0x060020B9 RID: 8377 RVA: 0x00087FC4 File Offset: 0x000861C4 // (set) Token: 0x060020BA RID: 8378 RVA: 0x00087FF8 File Offset: 0x000861F8 public unsafe AI_BossLevel05 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel05(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B38 RID: 2872 // (get) Token: 0x060020BB RID: 8379 RVA: 0x00088020 File Offset: 0x00086220 // (set) Token: 0x060020BC RID: 8380 RVA: 0x00088054 File Offset: 0x00086254 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B39 RID: 2873 // (get) Token: 0x060020BD RID: 8381 RVA: 0x0008807C File Offset: 0x0008627C // (set) Token: 0x060020BE RID: 8382 RVA: 0x000880B0 File Offset: 0x000862B0 public unsafe Transform Pos_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3A RID: 2874 // (get) Token: 0x060020BF RID: 8383 RVA: 0x000880D8 File Offset: 0x000862D8 // (set) Token: 0x060020C0 RID: 8384 RVA: 0x0008810C File Offset: 0x0008630C public unsafe Transform Pos_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3B RID: 2875 // (get) Token: 0x060020C1 RID: 8385 RVA: 0x00088134 File Offset: 0x00086334 // (set) Token: 0x060020C2 RID: 8386 RVA: 0x00088168 File Offset: 0x00086368 public unsafe Transform Pos_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3C RID: 2876 // (get) Token: 0x060020C3 RID: 8387 RVA: 0x00088190 File Offset: 0x00086390 // (set) Token: 0x060020C4 RID: 8388 RVA: 0x000881C4 File Offset: 0x000863C4 public unsafe Transform Pos_MagicAura01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3D RID: 2877 // (get) Token: 0x060020C5 RID: 8389 RVA: 0x000881EC File Offset: 0x000863EC // (set) Token: 0x060020C6 RID: 8390 RVA: 0x00088220 File Offset: 0x00086420 public unsafe Transform Pos_MagicAura02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3E RID: 2878 // (get) Token: 0x060020C7 RID: 8391 RVA: 0x00088248 File Offset: 0x00086448 // (set) Token: 0x060020C8 RID: 8392 RVA: 0x0008827C File Offset: 0x0008647C public unsafe Transform Pos_MagicAura03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3F RID: 2879 // (get) Token: 0x060020C9 RID: 8393 RVA: 0x000882A4 File Offset: 0x000864A4 // (set) Token: 0x060020CA RID: 8394 RVA: 0x000882D8 File Offset: 0x000864D8 public unsafe Transform Pos_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B40 RID: 2880 // (get) Token: 0x060020CB RID: 8395 RVA: 0x00088300 File Offset: 0x00086500 // (set) Token: 0x060020CC RID: 8396 RVA: 0x00088334 File Offset: 0x00086534 public unsafe Transform Pos_Attack0401 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B41 RID: 2881 // (get) Token: 0x060020CD RID: 8397 RVA: 0x0008835C File Offset: 0x0008655C // (set) Token: 0x060020CE RID: 8398 RVA: 0x00088390 File Offset: 0x00086590 public unsafe Transform Pos_Attack0402 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B42 RID: 2882 // (get) Token: 0x060020CF RID: 8399 RVA: 0x000883B8 File Offset: 0x000865B8 // (set) Token: 0x060020D0 RID: 8400 RVA: 0x000883EC File Offset: 0x000865EC public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B43 RID: 2883 // (get) Token: 0x060020D1 RID: 8401 RVA: 0x00088414 File Offset: 0x00086614 // (set) Token: 0x060020D2 RID: 8402 RVA: 0x00088448 File Offset: 0x00086648 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B44 RID: 2884 // (get) Token: 0x060020D3 RID: 8403 RVA: 0x00088470 File Offset: 0x00086670 // (set) Token: 0x060020D4 RID: 8404 RVA: 0x00088498 File Offset: 0x00086698 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000B45 RID: 2885 // (get) Token: 0x060020D5 RID: 8405 RVA: 0x000884BC File Offset: 0x000866BC // (set) Token: 0x060020D6 RID: 8406 RVA: 0x000884E4 File Offset: 0x000866E4 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000B46 RID: 2886 // (get) Token: 0x060020D7 RID: 8407 RVA: 0x00088508 File Offset: 0x00086708 // (set) Token: 0x060020D8 RID: 8408 RVA: 0x00088530 File Offset: 0x00086730 public unsafe float g_fWeaponGlowShadow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value; } } // Token: 0x17000B47 RID: 2887 // (get) Token: 0x060020D9 RID: 8409 RVA: 0x00088554 File Offset: 0x00086754 // (set) Token: 0x060020DA RID: 8410 RVA: 0x0008857C File Offset: 0x0008677C public unsafe float g_fWeaponGlowTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value; } } // Token: 0x17000B48 RID: 2888 // (get) Token: 0x060020DB RID: 8411 RVA: 0x000885A0 File Offset: 0x000867A0 // (set) Token: 0x060020DC RID: 8412 RVA: 0x000885C8 File Offset: 0x000867C8 public unsafe float g_fWeaponGlowEndSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value; } } // Token: 0x17000B49 RID: 2889 // (get) Token: 0x060020DD RID: 8413 RVA: 0x000885EC File Offset: 0x000867EC // (set) Token: 0x060020DE RID: 8414 RVA: 0x00088614 File Offset: 0x00086814 public unsafe Color g_CWeaponGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value; } } // Token: 0x17000B4A RID: 2890 // (get) Token: 0x060020DF RID: 8415 RVA: 0x00088638 File Offset: 0x00086838 // (set) Token: 0x060020E0 RID: 8416 RVA: 0x0008866C File Offset: 0x0008686C public unsafe MeshRenderer MR_CloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4B RID: 2891 // (get) Token: 0x060020E1 RID: 8417 RVA: 0x00088694 File Offset: 0x00086894 // (set) Token: 0x060020E2 RID: 8418 RVA: 0x000886C8 File Offset: 0x000868C8 public unsafe MeshRenderer MR_CloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4C RID: 2892 // (get) Token: 0x060020E3 RID: 8419 RVA: 0x000886F0 File Offset: 0x000868F0 // (set) Token: 0x060020E4 RID: 8420 RVA: 0x00088724 File Offset: 0x00086924 public unsafe Material g_MatCloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4D RID: 2893 // (get) Token: 0x060020E5 RID: 8421 RVA: 0x0008874C File Offset: 0x0008694C // (set) Token: 0x060020E6 RID: 8422 RVA: 0x00088780 File Offset: 0x00086980 public unsafe Material g_MatCloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4E RID: 2894 // (get) Token: 0x060020E7 RID: 8423 RVA: 0x000887A8 File Offset: 0x000869A8 // (set) Token: 0x060020E8 RID: 8424 RVA: 0x000887DC File Offset: 0x000869DC public unsafe ParticleSystem PS_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4F RID: 2895 // (get) Token: 0x060020E9 RID: 8425 RVA: 0x00088804 File Offset: 0x00086A04 // (set) Token: 0x060020EA RID: 8426 RVA: 0x00088838 File Offset: 0x00086A38 public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B50 RID: 2896 // (get) Token: 0x060020EB RID: 8427 RVA: 0x00088860 File Offset: 0x00086A60 // (set) Token: 0x060020EC RID: 8428 RVA: 0x00088894 File Offset: 0x00086A94 public unsafe ParticleSystem PS_Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B51 RID: 2897 // (get) Token: 0x060020ED RID: 8429 RVA: 0x000888BC File Offset: 0x00086ABC // (set) Token: 0x060020EE RID: 8430 RVA: 0x000888F0 File Offset: 0x00086AF0 public unsafe ParticleSystem PS_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B52 RID: 2898 // (get) Token: 0x060020EF RID: 8431 RVA: 0x00088918 File Offset: 0x00086B18 // (set) Token: 0x060020F0 RID: 8432 RVA: 0x0008894C File Offset: 0x00086B4C public unsafe ParticleSystem PS_DashFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B53 RID: 2899 // (get) Token: 0x060020F1 RID: 8433 RVA: 0x00088974 File Offset: 0x00086B74 // (set) Token: 0x060020F2 RID: 8434 RVA: 0x000889A8 File Offset: 0x00086BA8 public unsafe ParticleSystem PS_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B54 RID: 2900 // (get) Token: 0x060020F3 RID: 8435 RVA: 0x000889D0 File Offset: 0x00086BD0 // (set) Token: 0x060020F4 RID: 8436 RVA: 0x00088A04 File Offset: 0x00086C04 public unsafe ParticleSystem PS_LightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B55 RID: 2901 // (get) Token: 0x060020F5 RID: 8437 RVA: 0x00088A2C File Offset: 0x00086C2C // (set) Token: 0x060020F6 RID: 8438 RVA: 0x00088A60 File Offset: 0x00086C60 public unsafe ParticleSystem PS_WeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B56 RID: 2902 // (get) Token: 0x060020F7 RID: 8439 RVA: 0x00088A88 File Offset: 0x00086C88 // (set) Token: 0x060020F8 RID: 8440 RVA: 0x00088ABC File Offset: 0x00086CBC public unsafe ParticleSystem PS_WeaponDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B57 RID: 2903 // (get) Token: 0x060020F9 RID: 8441 RVA: 0x00088AE4 File Offset: 0x00086CE4 // (set) Token: 0x060020FA RID: 8442 RVA: 0x00088B18 File Offset: 0x00086D18 public unsafe ParticleSystem PS_WeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B58 RID: 2904 // (get) Token: 0x060020FB RID: 8443 RVA: 0x00088B40 File Offset: 0x00086D40 // (set) Token: 0x060020FC RID: 8444 RVA: 0x00088B74 File Offset: 0x00086D74 public unsafe ParticleSystem PS_DestroyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B59 RID: 2905 // (get) Token: 0x060020FD RID: 8445 RVA: 0x00088B9C File Offset: 0x00086D9C // (set) Token: 0x060020FE RID: 8446 RVA: 0x00088BD0 File Offset: 0x00086DD0 public unsafe ParticleSystem PS_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5A RID: 2906 // (get) Token: 0x060020FF RID: 8447 RVA: 0x00088BF8 File Offset: 0x00086DF8 // (set) Token: 0x06002100 RID: 8448 RVA: 0x00088C2C File Offset: 0x00086E2C public unsafe ParticleSystem PS_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5B RID: 2907 // (get) Token: 0x06002101 RID: 8449 RVA: 0x00088C54 File Offset: 0x00086E54 // (set) Token: 0x06002102 RID: 8450 RVA: 0x00088C88 File Offset: 0x00086E88 public unsafe ParticleSystem PS_SceneSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5C RID: 2908 // (get) Token: 0x06002103 RID: 8451 RVA: 0x00088CB0 File Offset: 0x00086EB0 // (set) Token: 0x06002104 RID: 8452 RVA: 0x00088CE4 File Offset: 0x00086EE4 public unsafe GameObject Eff_AttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5D RID: 2909 // (get) Token: 0x06002105 RID: 8453 RVA: 0x00088D0C File Offset: 0x00086F0C // (set) Token: 0x06002106 RID: 8454 RVA: 0x00088D40 File Offset: 0x00086F40 public unsafe GameObject Eff_LightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5E RID: 2910 // (get) Token: 0x06002107 RID: 8455 RVA: 0x00088D68 File Offset: 0x00086F68 // (set) Token: 0x06002108 RID: 8456 RVA: 0x00088D9C File Offset: 0x00086F9C public unsafe GameObject Eff_LightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5F RID: 2911 // (get) Token: 0x06002109 RID: 8457 RVA: 0x00088DC4 File Offset: 0x00086FC4 // (set) Token: 0x0600210A RID: 8458 RVA: 0x00088DF8 File Offset: 0x00086FF8 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B60 RID: 2912 // (get) Token: 0x0600210B RID: 8459 RVA: 0x00088E20 File Offset: 0x00087020 // (set) Token: 0x0600210C RID: 8460 RVA: 0x00088E54 File Offset: 0x00087054 public unsafe GameObject Eff_Attack0102Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B61 RID: 2913 // (get) Token: 0x0600210D RID: 8461 RVA: 0x00088E7C File Offset: 0x0008707C // (set) Token: 0x0600210E RID: 8462 RVA: 0x00088EB0 File Offset: 0x000870B0 public unsafe GameObject Eff_Attack0103Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B62 RID: 2914 // (get) Token: 0x0600210F RID: 8463 RVA: 0x00088ED8 File Offset: 0x000870D8 // (set) Token: 0x06002110 RID: 8464 RVA: 0x00088F0C File Offset: 0x0008710C public unsafe GameObject Eff_Attack0202_01Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B63 RID: 2915 // (get) Token: 0x06002111 RID: 8465 RVA: 0x00088F34 File Offset: 0x00087134 // (set) Token: 0x06002112 RID: 8466 RVA: 0x00088F68 File Offset: 0x00087168 public unsafe GameObject Eff_Attack0202_02Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B64 RID: 2916 // (get) Token: 0x06002113 RID: 8467 RVA: 0x00088F90 File Offset: 0x00087190 // (set) Token: 0x06002114 RID: 8468 RVA: 0x00088FC4 File Offset: 0x000871C4 public unsafe GameObject Eff_AttackDodgeLRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B65 RID: 2917 // (get) Token: 0x06002115 RID: 8469 RVA: 0x00088FEC File Offset: 0x000871EC // (set) Token: 0x06002116 RID: 8470 RVA: 0x00089020 File Offset: 0x00087220 public unsafe GameObject Eff_AttackDodgeRRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B66 RID: 2918 // (get) Token: 0x06002117 RID: 8471 RVA: 0x00089048 File Offset: 0x00087248 // (set) Token: 0x06002118 RID: 8472 RVA: 0x0008907C File Offset: 0x0008727C public unsafe GameObject Eff_AttackDodgeBRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B67 RID: 2919 // (get) Token: 0x06002119 RID: 8473 RVA: 0x000890A4 File Offset: 0x000872A4 // (set) Token: 0x0600211A RID: 8474 RVA: 0x000890D8 File Offset: 0x000872D8 public unsafe GameObject Eff_Attack0102CrystalRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B68 RID: 2920 // (get) Token: 0x0600211B RID: 8475 RVA: 0x00089100 File Offset: 0x00087300 // (set) Token: 0x0600211C RID: 8476 RVA: 0x00089134 File Offset: 0x00087334 public unsafe GameObject Eff_Attack0102CrystalRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B69 RID: 2921 // (get) Token: 0x0600211D RID: 8477 RVA: 0x0008915C File Offset: 0x0008735C // (set) Token: 0x0600211E RID: 8478 RVA: 0x00089190 File Offset: 0x00087390 public unsafe GameObject Eff_Attack0102CrystalRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6A RID: 2922 // (get) Token: 0x0600211F RID: 8479 RVA: 0x000891B8 File Offset: 0x000873B8 // (set) Token: 0x06002120 RID: 8480 RVA: 0x000891EC File Offset: 0x000873EC public unsafe GameObject Eff_Attack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6B RID: 2923 // (get) Token: 0x06002121 RID: 8481 RVA: 0x00089214 File Offset: 0x00087414 // (set) Token: 0x06002122 RID: 8482 RVA: 0x00089248 File Offset: 0x00087448 public unsafe GameObject Eff_Attack03Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6C RID: 2924 // (get) Token: 0x06002123 RID: 8483 RVA: 0x00089270 File Offset: 0x00087470 // (set) Token: 0x06002124 RID: 8484 RVA: 0x000892A4 File Offset: 0x000874A4 public unsafe GameObject Eff_Attack03Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6D RID: 2925 // (get) Token: 0x06002125 RID: 8485 RVA: 0x000892CC File Offset: 0x000874CC // (set) Token: 0x06002126 RID: 8486 RVA: 0x00089300 File Offset: 0x00087500 public unsafe GameObject Eff_Attacck03Unplug { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6E RID: 2926 // (get) Token: 0x06002127 RID: 8487 RVA: 0x00089328 File Offset: 0x00087528 // (set) Token: 0x06002128 RID: 8488 RVA: 0x0008935C File Offset: 0x0008755C public unsafe GameObject Eff_Attack03ReadyPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6F RID: 2927 // (get) Token: 0x06002129 RID: 8489 RVA: 0x00089384 File Offset: 0x00087584 // (set) Token: 0x0600212A RID: 8490 RVA: 0x000893B8 File Offset: 0x000875B8 public unsafe GameObject Eff_Attack03CollisionPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B70 RID: 2928 // (get) Token: 0x0600212B RID: 8491 RVA: 0x000893E0 File Offset: 0x000875E0 // (set) Token: 0x0600212C RID: 8492 RVA: 0x00089414 File Offset: 0x00087614 public unsafe GameObject Eff_Attack03CollisionPlus02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B71 RID: 2929 // (get) Token: 0x0600212D RID: 8493 RVA: 0x0008943C File Offset: 0x0008763C // (set) Token: 0x0600212E RID: 8494 RVA: 0x00089470 File Offset: 0x00087670 public unsafe GameObject Eff_Attack04Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B72 RID: 2930 // (get) Token: 0x0600212F RID: 8495 RVA: 0x00089498 File Offset: 0x00087698 // (set) Token: 0x06002130 RID: 8496 RVA: 0x000894CC File Offset: 0x000876CC public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B73 RID: 2931 // (get) Token: 0x06002131 RID: 8497 RVA: 0x000894F4 File Offset: 0x000876F4 // (set) Token: 0x06002132 RID: 8498 RVA: 0x00089528 File Offset: 0x00087728 public unsafe GameObject Eff_Attack04Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B74 RID: 2932 // (get) Token: 0x06002133 RID: 8499 RVA: 0x00089550 File Offset: 0x00087750 // (set) Token: 0x06002134 RID: 8500 RVA: 0x00089584 File Offset: 0x00087784 public unsafe GameObject Eff_Attack04CrystalPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B75 RID: 2933 // (get) Token: 0x06002135 RID: 8501 RVA: 0x000895AC File Offset: 0x000877AC // (set) Token: 0x06002136 RID: 8502 RVA: 0x000895E0 File Offset: 0x000877E0 public unsafe GameObject Eff_AttackSpearRed01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B76 RID: 2934 // (get) Token: 0x06002137 RID: 8503 RVA: 0x00089608 File Offset: 0x00087808 // (set) Token: 0x06002138 RID: 8504 RVA: 0x0008963C File Offset: 0x0008783C public unsafe GameObject Eff_AttackSpearRed02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B77 RID: 2935 // (get) Token: 0x06002139 RID: 8505 RVA: 0x00089664 File Offset: 0x00087864 // (set) Token: 0x0600213A RID: 8506 RVA: 0x00089698 File Offset: 0x00087898 public unsafe GameObject Eff_AttackSpearRed03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B78 RID: 2936 // (get) Token: 0x0600213B RID: 8507 RVA: 0x000896C0 File Offset: 0x000878C0 // (set) Token: 0x0600213C RID: 8508 RVA: 0x000896F4 File Offset: 0x000878F4 public unsafe GameObject Eff_AttackSpearFloorRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B79 RID: 2937 // (get) Token: 0x0600213D RID: 8509 RVA: 0x0008971C File Offset: 0x0008791C // (set) Token: 0x0600213E RID: 8510 RVA: 0x00089750 File Offset: 0x00087950 public unsafe GameObject Eff_AttackSpearRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7A RID: 2938 // (get) Token: 0x0600213F RID: 8511 RVA: 0x00089778 File Offset: 0x00087978 // (set) Token: 0x06002140 RID: 8512 RVA: 0x000897AC File Offset: 0x000879AC public unsafe GameObject Eff_AttackSpearRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7B RID: 2939 // (get) Token: 0x06002141 RID: 8513 RVA: 0x000897D4 File Offset: 0x000879D4 // (set) Token: 0x06002142 RID: 8514 RVA: 0x00089808 File Offset: 0x00087A08 public unsafe GameObject Eff_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7C RID: 2940 // (get) Token: 0x06002143 RID: 8515 RVA: 0x00089830 File Offset: 0x00087A30 // (set) Token: 0x06002144 RID: 8516 RVA: 0x00089864 File Offset: 0x00087A64 public unsafe GameObject Eff_WeaponHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7D RID: 2941 // (get) Token: 0x06002145 RID: 8517 RVA: 0x0008988C File Offset: 0x00087A8C // (set) Token: 0x06002146 RID: 8518 RVA: 0x000898C0 File Offset: 0x00087AC0 public unsafe GameObject Eff_WeaponHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7E RID: 2942 // (get) Token: 0x06002147 RID: 8519 RVA: 0x000898E8 File Offset: 0x00087AE8 // (set) Token: 0x06002148 RID: 8520 RVA: 0x0008991C File Offset: 0x00087B1C public unsafe GameObject Eff_WeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7F RID: 2943 // (get) Token: 0x06002149 RID: 8521 RVA: 0x00089944 File Offset: 0x00087B44 // (set) Token: 0x0600214A RID: 8522 RVA: 0x00089978 File Offset: 0x00087B78 public unsafe GameObject Eff_CrystalTrackBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B80 RID: 2944 // (get) Token: 0x0600214B RID: 8523 RVA: 0x000899A0 File Offset: 0x00087BA0 // (set) Token: 0x0600214C RID: 8524 RVA: 0x000899D4 File Offset: 0x00087BD4 public unsafe GameObject Eff_CrystalTrackBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B81 RID: 2945 // (get) Token: 0x0600214D RID: 8525 RVA: 0x000899FC File Offset: 0x00087BFC // (set) Token: 0x0600214E RID: 8526 RVA: 0x00089A30 File Offset: 0x00087C30 public unsafe GameObject Eff_CrystalTrackBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B82 RID: 2946 // (get) Token: 0x0600214F RID: 8527 RVA: 0x00089A58 File Offset: 0x00087C58 // (set) Token: 0x06002150 RID: 8528 RVA: 0x00089A8C File Offset: 0x00087C8C public unsafe GameObject Eff_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B83 RID: 2947 // (get) Token: 0x06002151 RID: 8529 RVA: 0x00089AB4 File Offset: 0x00087CB4 // (set) Token: 0x06002152 RID: 8530 RVA: 0x00089AE8 File Offset: 0x00087CE8 public unsafe GameObject Eff_MagicAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B84 RID: 2948 // (get) Token: 0x06002153 RID: 8531 RVA: 0x00089B10 File Offset: 0x00087D10 // (set) Token: 0x06002154 RID: 8532 RVA: 0x00089B44 File Offset: 0x00087D44 public unsafe GameObject Eff_MagicAuraBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B85 RID: 2949 // (get) Token: 0x06002155 RID: 8533 RVA: 0x00089B6C File Offset: 0x00087D6C // (set) Token: 0x06002156 RID: 8534 RVA: 0x00089BA0 File Offset: 0x00087DA0 public unsafe GameObject Eff_MagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B86 RID: 2950 // (get) Token: 0x06002157 RID: 8535 RVA: 0x00089BC8 File Offset: 0x00087DC8 // (set) Token: 0x06002158 RID: 8536 RVA: 0x00089BFC File Offset: 0x00087DFC public unsafe GameObject Eff_ChargeLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B87 RID: 2951 // (get) Token: 0x06002159 RID: 8537 RVA: 0x00089C24 File Offset: 0x00087E24 // (set) Token: 0x0600215A RID: 8538 RVA: 0x00089C58 File Offset: 0x00087E58 public unsafe GameObject Eff_ChargeLightningFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B88 RID: 2952 // (get) Token: 0x0600215B RID: 8539 RVA: 0x00089C80 File Offset: 0x00087E80 // (set) Token: 0x0600215C RID: 8540 RVA: 0x00089CB4 File Offset: 0x00087EB4 public unsafe GameObject Eff_ChargeLightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B89 RID: 2953 // (get) Token: 0x0600215D RID: 8541 RVA: 0x00089CDC File Offset: 0x00087EDC // (set) Token: 0x0600215E RID: 8542 RVA: 0x00089D10 File Offset: 0x00087F10 public unsafe GameObject Eff_ChargeLightningFinishFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8A RID: 2954 // (get) Token: 0x0600215F RID: 8543 RVA: 0x00089D38 File Offset: 0x00087F38 // (set) Token: 0x06002160 RID: 8544 RVA: 0x00089D6C File Offset: 0x00087F6C public unsafe GameObject Eff_LightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8B RID: 2955 // (get) Token: 0x06002161 RID: 8545 RVA: 0x00089D94 File Offset: 0x00087F94 // (set) Token: 0x06002162 RID: 8546 RVA: 0x00089DC8 File Offset: 0x00087FC8 public unsafe GameObject Eff_DodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8C RID: 2956 // (get) Token: 0x06002163 RID: 8547 RVA: 0x00089DF0 File Offset: 0x00087FF0 // (set) Token: 0x06002164 RID: 8548 RVA: 0x00089E24 File Offset: 0x00088024 public unsafe GameObject Eff_DodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8D RID: 2957 // (get) Token: 0x06002165 RID: 8549 RVA: 0x00089E4C File Offset: 0x0008804C // (set) Token: 0x06002166 RID: 8550 RVA: 0x00089E80 File Offset: 0x00088080 public unsafe GameObject Eff_DodgeLightningFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8E RID: 2958 // (get) Token: 0x06002167 RID: 8551 RVA: 0x00089EA8 File Offset: 0x000880A8 // (set) Token: 0x06002168 RID: 8552 RVA: 0x00089EDC File Offset: 0x000880DC public unsafe GameObject Eff_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8F RID: 2959 // (get) Token: 0x06002169 RID: 8553 RVA: 0x00089F04 File Offset: 0x00088104 // (set) Token: 0x0600216A RID: 8554 RVA: 0x00089F38 File Offset: 0x00088138 public unsafe GameObject Eff_LightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B90 RID: 2960 // (get) Token: 0x0600216B RID: 8555 RVA: 0x00089F60 File Offset: 0x00088160 // (set) Token: 0x0600216C RID: 8556 RVA: 0x00089F94 File Offset: 0x00088194 public unsafe GameObject Eff_LightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B91 RID: 2961 // (get) Token: 0x0600216D RID: 8557 RVA: 0x00089FBC File Offset: 0x000881BC // (set) Token: 0x0600216E RID: 8558 RVA: 0x00089FF0 File Offset: 0x000881F0 public unsafe GameObject Eff_AttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B92 RID: 2962 // (get) Token: 0x0600216F RID: 8559 RVA: 0x0008A018 File Offset: 0x00088218 // (set) Token: 0x06002170 RID: 8560 RVA: 0x0008A04C File Offset: 0x0008824C public unsafe GameObject Eff_SceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B93 RID: 2963 // (get) Token: 0x06002171 RID: 8561 RVA: 0x0008A074 File Offset: 0x00088274 // (set) Token: 0x06002172 RID: 8562 RVA: 0x0008A0A8 File Offset: 0x000882A8 public unsafe GameObject Eff_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B94 RID: 2964 // (get) Token: 0x06002173 RID: 8563 RVA: 0x0008A0D0 File Offset: 0x000882D0 // (set) Token: 0x06002174 RID: 8564 RVA: 0x0008A104 File Offset: 0x00088304 public unsafe EffectPool g_EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B95 RID: 2965 // (get) Token: 0x06002175 RID: 8565 RVA: 0x0008A12C File Offset: 0x0008832C // (set) Token: 0x06002176 RID: 8566 RVA: 0x0008A160 File Offset: 0x00088360 public unsafe EffectPool g_EffLightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B96 RID: 2966 // (get) Token: 0x06002177 RID: 8567 RVA: 0x0008A188 File Offset: 0x00088388 // (set) Token: 0x06002178 RID: 8568 RVA: 0x0008A1BC File Offset: 0x000883BC public unsafe EffectPool g_EffLightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B97 RID: 2967 // (get) Token: 0x06002179 RID: 8569 RVA: 0x0008A1E4 File Offset: 0x000883E4 // (set) Token: 0x0600217A RID: 8570 RVA: 0x0008A218 File Offset: 0x00088418 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B98 RID: 2968 // (get) Token: 0x0600217B RID: 8571 RVA: 0x0008A240 File Offset: 0x00088440 // (set) Token: 0x0600217C RID: 8572 RVA: 0x0008A274 File Offset: 0x00088474 public unsafe EffectPool g_EffAttack0102Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B99 RID: 2969 // (get) Token: 0x0600217D RID: 8573 RVA: 0x0008A29C File Offset: 0x0008849C // (set) Token: 0x0600217E RID: 8574 RVA: 0x0008A2D0 File Offset: 0x000884D0 public unsafe EffectPool g_EffAttack0103Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9A RID: 2970 // (get) Token: 0x0600217F RID: 8575 RVA: 0x0008A2F8 File Offset: 0x000884F8 // (set) Token: 0x06002180 RID: 8576 RVA: 0x0008A32C File Offset: 0x0008852C public unsafe EffectPool g_EffAttack0202_01Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9B RID: 2971 // (get) Token: 0x06002181 RID: 8577 RVA: 0x0008A354 File Offset: 0x00088554 // (set) Token: 0x06002182 RID: 8578 RVA: 0x0008A388 File Offset: 0x00088588 public unsafe EffectPool g_EffAttack0202_02Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9C RID: 2972 // (get) Token: 0x06002183 RID: 8579 RVA: 0x0008A3B0 File Offset: 0x000885B0 // (set) Token: 0x06002184 RID: 8580 RVA: 0x0008A3E4 File Offset: 0x000885E4 public unsafe EffectPool g_EffAttackDodgeLRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9D RID: 2973 // (get) Token: 0x06002185 RID: 8581 RVA: 0x0008A40C File Offset: 0x0008860C // (set) Token: 0x06002186 RID: 8582 RVA: 0x0008A440 File Offset: 0x00088640 public unsafe EffectPool g_EffAttackDodgeRRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9E RID: 2974 // (get) Token: 0x06002187 RID: 8583 RVA: 0x0008A468 File Offset: 0x00088668 // (set) Token: 0x06002188 RID: 8584 RVA: 0x0008A49C File Offset: 0x0008869C public unsafe EffectPool g_EffAttackDodgeBRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9F RID: 2975 // (get) Token: 0x06002189 RID: 8585 RVA: 0x0008A4C4 File Offset: 0x000886C4 // (set) Token: 0x0600218A RID: 8586 RVA: 0x0008A4F8 File Offset: 0x000886F8 public unsafe EffectPool g_EffAttack0102CrystalRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA0 RID: 2976 // (get) Token: 0x0600218B RID: 8587 RVA: 0x0008A520 File Offset: 0x00088720 // (set) Token: 0x0600218C RID: 8588 RVA: 0x0008A554 File Offset: 0x00088754 public unsafe EffectPool g_EffAttack0102CrystalRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA1 RID: 2977 // (get) Token: 0x0600218D RID: 8589 RVA: 0x0008A57C File Offset: 0x0008877C // (set) Token: 0x0600218E RID: 8590 RVA: 0x0008A5B0 File Offset: 0x000887B0 public unsafe EffectPool g_EffAttack0102CrystalRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA2 RID: 2978 // (get) Token: 0x0600218F RID: 8591 RVA: 0x0008A5D8 File Offset: 0x000887D8 // (set) Token: 0x06002190 RID: 8592 RVA: 0x0008A60C File Offset: 0x0008880C public unsafe EffectPool g_EffAttack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA3 RID: 2979 // (get) Token: 0x06002191 RID: 8593 RVA: 0x0008A634 File Offset: 0x00088834 // (set) Token: 0x06002192 RID: 8594 RVA: 0x0008A668 File Offset: 0x00088868 public unsafe EffectPool g_EffAttack03Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA4 RID: 2980 // (get) Token: 0x06002193 RID: 8595 RVA: 0x0008A690 File Offset: 0x00088890 // (set) Token: 0x06002194 RID: 8596 RVA: 0x0008A6C4 File Offset: 0x000888C4 public unsafe EffectPool g_EffAttack03Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA5 RID: 2981 // (get) Token: 0x06002195 RID: 8597 RVA: 0x0008A6EC File Offset: 0x000888EC // (set) Token: 0x06002196 RID: 8598 RVA: 0x0008A720 File Offset: 0x00088920 public unsafe EffectPool g_EffAttacck03Unplug { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA6 RID: 2982 // (get) Token: 0x06002197 RID: 8599 RVA: 0x0008A748 File Offset: 0x00088948 // (set) Token: 0x06002198 RID: 8600 RVA: 0x0008A77C File Offset: 0x0008897C public unsafe EffectPool g_EffAttack03ReadyPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA7 RID: 2983 // (get) Token: 0x06002199 RID: 8601 RVA: 0x0008A7A4 File Offset: 0x000889A4 // (set) Token: 0x0600219A RID: 8602 RVA: 0x0008A7D8 File Offset: 0x000889D8 public unsafe EffectPool g_EffAttack03CollisionPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA8 RID: 2984 // (get) Token: 0x0600219B RID: 8603 RVA: 0x0008A800 File Offset: 0x00088A00 // (set) Token: 0x0600219C RID: 8604 RVA: 0x0008A834 File Offset: 0x00088A34 public unsafe EffectPool g_EffAttack03CollisionPlus02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA9 RID: 2985 // (get) Token: 0x0600219D RID: 8605 RVA: 0x0008A85C File Offset: 0x00088A5C // (set) Token: 0x0600219E RID: 8606 RVA: 0x0008A890 File Offset: 0x00088A90 public unsafe EffectPool g_EffAttack04Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAA RID: 2986 // (get) Token: 0x0600219F RID: 8607 RVA: 0x0008A8B8 File Offset: 0x00088AB8 // (set) Token: 0x060021A0 RID: 8608 RVA: 0x0008A8EC File Offset: 0x00088AEC public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAB RID: 2987 // (get) Token: 0x060021A1 RID: 8609 RVA: 0x0008A914 File Offset: 0x00088B14 // (set) Token: 0x060021A2 RID: 8610 RVA: 0x0008A948 File Offset: 0x00088B48 public unsafe EffectPool g_EffAttack04Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAC RID: 2988 // (get) Token: 0x060021A3 RID: 8611 RVA: 0x0008A970 File Offset: 0x00088B70 // (set) Token: 0x060021A4 RID: 8612 RVA: 0x0008A9A4 File Offset: 0x00088BA4 public unsafe EffectPool g_EffAttack04CrystalPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAD RID: 2989 // (get) Token: 0x060021A5 RID: 8613 RVA: 0x0008A9CC File Offset: 0x00088BCC // (set) Token: 0x060021A6 RID: 8614 RVA: 0x0008AA00 File Offset: 0x00088C00 public unsafe EffectPool g_EffAttackSpearRed01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAE RID: 2990 // (get) Token: 0x060021A7 RID: 8615 RVA: 0x0008AA28 File Offset: 0x00088C28 // (set) Token: 0x060021A8 RID: 8616 RVA: 0x0008AA5C File Offset: 0x00088C5C public unsafe EffectPool g_EffAttackSpearRed02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAF RID: 2991 // (get) Token: 0x060021A9 RID: 8617 RVA: 0x0008AA84 File Offset: 0x00088C84 // (set) Token: 0x060021AA RID: 8618 RVA: 0x0008AAB8 File Offset: 0x00088CB8 public unsafe EffectPool g_EffAttackSpearRed03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB0 RID: 2992 // (get) Token: 0x060021AB RID: 8619 RVA: 0x0008AAE0 File Offset: 0x00088CE0 // (set) Token: 0x060021AC RID: 8620 RVA: 0x0008AB14 File Offset: 0x00088D14 public unsafe EffectPool g_EffAttackSpearFloorRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB1 RID: 2993 // (get) Token: 0x060021AD RID: 8621 RVA: 0x0008AB3C File Offset: 0x00088D3C // (set) Token: 0x060021AE RID: 8622 RVA: 0x0008AB70 File Offset: 0x00088D70 public unsafe EffectPool g_EffAttackSpearRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB2 RID: 2994 // (get) Token: 0x060021AF RID: 8623 RVA: 0x0008AB98 File Offset: 0x00088D98 // (set) Token: 0x060021B0 RID: 8624 RVA: 0x0008ABCC File Offset: 0x00088DCC public unsafe EffectPool g_EffAttackSpearRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB3 RID: 2995 // (get) Token: 0x060021B1 RID: 8625 RVA: 0x0008ABF4 File Offset: 0x00088DF4 // (set) Token: 0x060021B2 RID: 8626 RVA: 0x0008AC28 File Offset: 0x00088E28 public unsafe EffectPool g_EffWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB4 RID: 2996 // (get) Token: 0x060021B3 RID: 8627 RVA: 0x0008AC50 File Offset: 0x00088E50 // (set) Token: 0x060021B4 RID: 8628 RVA: 0x0008AC84 File Offset: 0x00088E84 public unsafe EffectPool g_EffWeaponHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB5 RID: 2997 // (get) Token: 0x060021B5 RID: 8629 RVA: 0x0008ACAC File Offset: 0x00088EAC // (set) Token: 0x060021B6 RID: 8630 RVA: 0x0008ACE0 File Offset: 0x00088EE0 public unsafe EffectPool g_EffWeaponHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB6 RID: 2998 // (get) Token: 0x060021B7 RID: 8631 RVA: 0x0008AD08 File Offset: 0x00088F08 // (set) Token: 0x060021B8 RID: 8632 RVA: 0x0008AD3C File Offset: 0x00088F3C public unsafe EffectPool g_EffWeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB7 RID: 2999 // (get) Token: 0x060021B9 RID: 8633 RVA: 0x0008AD64 File Offset: 0x00088F64 // (set) Token: 0x060021BA RID: 8634 RVA: 0x0008AD98 File Offset: 0x00088F98 public unsafe EffectPool g_EffCrystalTrackBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB8 RID: 3000 // (get) Token: 0x060021BB RID: 8635 RVA: 0x0008ADC0 File Offset: 0x00088FC0 // (set) Token: 0x060021BC RID: 8636 RVA: 0x0008ADF4 File Offset: 0x00088FF4 public unsafe EffectPool g_EffCrystalTrackBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB9 RID: 3001 // (get) Token: 0x060021BD RID: 8637 RVA: 0x0008AE1C File Offset: 0x0008901C // (set) Token: 0x060021BE RID: 8638 RVA: 0x0008AE50 File Offset: 0x00089050 public unsafe EffectPool g_EffCrystalTrackBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBA RID: 3002 // (get) Token: 0x060021BF RID: 8639 RVA: 0x0008AE78 File Offset: 0x00089078 // (set) Token: 0x060021C0 RID: 8640 RVA: 0x0008AEAC File Offset: 0x000890AC public unsafe EffectPool g_EffAttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBB RID: 3003 // (get) Token: 0x060021C1 RID: 8641 RVA: 0x0008AED4 File Offset: 0x000890D4 // (set) Token: 0x060021C2 RID: 8642 RVA: 0x0008AF08 File Offset: 0x00089108 public unsafe EffectPool g_EffMagicAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBC RID: 3004 // (get) Token: 0x060021C3 RID: 8643 RVA: 0x0008AF30 File Offset: 0x00089130 // (set) Token: 0x060021C4 RID: 8644 RVA: 0x0008AF64 File Offset: 0x00089164 public unsafe EffectPool g_EffMagicAuraBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBD RID: 3005 // (get) Token: 0x060021C5 RID: 8645 RVA: 0x0008AF8C File Offset: 0x0008918C // (set) Token: 0x060021C6 RID: 8646 RVA: 0x0008AFC0 File Offset: 0x000891C0 public unsafe EffectPool g_EffMagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBE RID: 3006 // (get) Token: 0x060021C7 RID: 8647 RVA: 0x0008AFE8 File Offset: 0x000891E8 // (set) Token: 0x060021C8 RID: 8648 RVA: 0x0008B01C File Offset: 0x0008921C public unsafe EffectPool g_EffChargeLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBF RID: 3007 // (get) Token: 0x060021C9 RID: 8649 RVA: 0x0008B044 File Offset: 0x00089244 // (set) Token: 0x060021CA RID: 8650 RVA: 0x0008B078 File Offset: 0x00089278 public unsafe EffectPool g_EffChargeLightningFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC0 RID: 3008 // (get) Token: 0x060021CB RID: 8651 RVA: 0x0008B0A0 File Offset: 0x000892A0 // (set) Token: 0x060021CC RID: 8652 RVA: 0x0008B0D4 File Offset: 0x000892D4 public unsafe EffectPool g_EffChargeLightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC1 RID: 3009 // (get) Token: 0x060021CD RID: 8653 RVA: 0x0008B0FC File Offset: 0x000892FC // (set) Token: 0x060021CE RID: 8654 RVA: 0x0008B130 File Offset: 0x00089330 public unsafe EffectPool g_EffChargeLightningFinishFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC2 RID: 3010 // (get) Token: 0x060021CF RID: 8655 RVA: 0x0008B158 File Offset: 0x00089358 // (set) Token: 0x060021D0 RID: 8656 RVA: 0x0008B18C File Offset: 0x0008938C public unsafe EffectPool g_EffLightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC3 RID: 3011 // (get) Token: 0x060021D1 RID: 8657 RVA: 0x0008B1B4 File Offset: 0x000893B4 // (set) Token: 0x060021D2 RID: 8658 RVA: 0x0008B1E8 File Offset: 0x000893E8 public unsafe EffectPool g_EffDodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC4 RID: 3012 // (get) Token: 0x060021D3 RID: 8659 RVA: 0x0008B210 File Offset: 0x00089410 // (set) Token: 0x060021D4 RID: 8660 RVA: 0x0008B244 File Offset: 0x00089444 public unsafe EffectPool g_EffDodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC5 RID: 3013 // (get) Token: 0x060021D5 RID: 8661 RVA: 0x0008B26C File Offset: 0x0008946C // (set) Token: 0x060021D6 RID: 8662 RVA: 0x0008B2A0 File Offset: 0x000894A0 public unsafe EffectPool g_EffDodgeLightningFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC6 RID: 3014 // (get) Token: 0x060021D7 RID: 8663 RVA: 0x0008B2C8 File Offset: 0x000894C8 // (set) Token: 0x060021D8 RID: 8664 RVA: 0x0008B2FC File Offset: 0x000894FC public unsafe Il2CppReferenceArray g_EffLightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC7 RID: 3015 // (get) Token: 0x060021D9 RID: 8665 RVA: 0x0008B324 File Offset: 0x00089524 // (set) Token: 0x060021DA RID: 8666 RVA: 0x0008B358 File Offset: 0x00089558 public unsafe Il2CppReferenceArray g_EffLightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC8 RID: 3016 // (get) Token: 0x060021DB RID: 8667 RVA: 0x0008B380 File Offset: 0x00089580 // (set) Token: 0x060021DC RID: 8668 RVA: 0x0008B3B4 File Offset: 0x000895B4 public unsafe Il2CppReferenceArray g_EffLightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC9 RID: 3017 // (get) Token: 0x060021DD RID: 8669 RVA: 0x0008B3DC File Offset: 0x000895DC // (set) Token: 0x060021DE RID: 8670 RVA: 0x0008B410 File Offset: 0x00089610 public unsafe EffectPool g_EffAttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCA RID: 3018 // (get) Token: 0x060021DF RID: 8671 RVA: 0x0008B438 File Offset: 0x00089638 // (set) Token: 0x060021E0 RID: 8672 RVA: 0x0008B46C File Offset: 0x0008966C public unsafe EffectPool g_EffSceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCB RID: 3019 // (get) Token: 0x060021E1 RID: 8673 RVA: 0x0008B494 File Offset: 0x00089694 // (set) Token: 0x060021E2 RID: 8674 RVA: 0x0008B4C8 File Offset: 0x000896C8 public unsafe EffectPool g_EffSceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCC RID: 3020 // (get) Token: 0x060021E3 RID: 8675 RVA: 0x0008B4F0 File Offset: 0x000896F0 // (set) Token: 0x060021E4 RID: 8676 RVA: 0x0008B50E File Offset: 0x0008970E public unsafe static int g_iEffLightningArray { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&value)); } } // Token: 0x17000BCD RID: 3021 // (get) Token: 0x060021E5 RID: 8677 RVA: 0x0008B520 File Offset: 0x00089720 // (set) Token: 0x060021E6 RID: 8678 RVA: 0x0008B548 File Offset: 0x00089748 public unsafe int g_iEffLightningArrayIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex)) = value; } } // Token: 0x17000BCE RID: 3022 // (get) Token: 0x060021E7 RID: 8679 RVA: 0x0008B56C File Offset: 0x0008976C // (set) Token: 0x060021E8 RID: 8680 RVA: 0x0008B5A0 File Offset: 0x000897A0 public unsafe Transform g_TrDodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCF RID: 3023 // (get) Token: 0x060021E9 RID: 8681 RVA: 0x0008B5C8 File Offset: 0x000897C8 // (set) Token: 0x060021EA RID: 8682 RVA: 0x0008B5FC File Offset: 0x000897FC public unsafe Transform g_TrDodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD0 RID: 3024 // (get) Token: 0x060021EB RID: 8683 RVA: 0x0008B624 File Offset: 0x00089824 // (set) Token: 0x060021EC RID: 8684 RVA: 0x0008B658 File Offset: 0x00089858 public unsafe GameObject SE_WeaponThrowHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD1 RID: 3025 // (get) Token: 0x060021ED RID: 8685 RVA: 0x0008B680 File Offset: 0x00089880 // (set) Token: 0x060021EE RID: 8686 RVA: 0x0008B6B4 File Offset: 0x000898B4 public unsafe GameObject SE_WeaponThrowExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD2 RID: 3026 // (get) Token: 0x060021EF RID: 8687 RVA: 0x0008B6DC File Offset: 0x000898DC // (set) Token: 0x060021F0 RID: 8688 RVA: 0x0008B710 File Offset: 0x00089910 public unsafe GameObject SE_Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD3 RID: 3027 // (get) Token: 0x060021F1 RID: 8689 RVA: 0x0008B738 File Offset: 0x00089938 // (set) Token: 0x060021F2 RID: 8690 RVA: 0x0008B76C File Offset: 0x0008996C public unsafe GameObject SE_CrystalDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD4 RID: 3028 // (get) Token: 0x060021F3 RID: 8691 RVA: 0x0008B794 File Offset: 0x00089994 // (set) Token: 0x060021F4 RID: 8692 RVA: 0x0008B7C8 File Offset: 0x000899C8 public unsafe GameObject SE_CrystalBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD5 RID: 3029 // (get) Token: 0x060021F5 RID: 8693 RVA: 0x0008B7F0 File Offset: 0x000899F0 // (set) Token: 0x060021F6 RID: 8694 RVA: 0x0008B824 File Offset: 0x00089A24 public unsafe GameObject SE_CrystalBigDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD6 RID: 3030 // (get) Token: 0x060021F7 RID: 8695 RVA: 0x0008B84C File Offset: 0x00089A4C // (set) Token: 0x060021F8 RID: 8696 RVA: 0x0008B880 File Offset: 0x00089A80 public unsafe GameObject SE_SceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD7 RID: 3031 // (get) Token: 0x060021F9 RID: 8697 RVA: 0x0008B8A8 File Offset: 0x00089AA8 // (set) Token: 0x060021FA RID: 8698 RVA: 0x0008B8DC File Offset: 0x00089ADC public unsafe GameObject SE_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD8 RID: 3032 // (get) Token: 0x060021FB RID: 8699 RVA: 0x0008B904 File Offset: 0x00089B04 // (set) Token: 0x060021FC RID: 8700 RVA: 0x0008B938 File Offset: 0x00089B38 public unsafe GameObject SE_DebutWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD9 RID: 3033 // (get) Token: 0x060021FD RID: 8701 RVA: 0x0008B960 File Offset: 0x00089B60 // (set) Token: 0x060021FE RID: 8702 RVA: 0x0008B994 File Offset: 0x00089B94 public unsafe GameObject SE_DebutWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDA RID: 3034 // (get) Token: 0x060021FF RID: 8703 RVA: 0x0008B9BC File Offset: 0x00089BBC // (set) Token: 0x06002200 RID: 8704 RVA: 0x0008B9F0 File Offset: 0x00089BF0 public unsafe GameObject SE_DeadWeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDB RID: 3035 // (get) Token: 0x06002201 RID: 8705 RVA: 0x0008BA18 File Offset: 0x00089C18 // (set) Token: 0x06002202 RID: 8706 RVA: 0x0008BA4C File Offset: 0x00089C4C public unsafe GameObject SE_WeaponSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDC RID: 3036 // (get) Token: 0x06002203 RID: 8707 RVA: 0x0008BA74 File Offset: 0x00089C74 // (set) Token: 0x06002204 RID: 8708 RVA: 0x0008BAA8 File Offset: 0x00089CA8 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDD RID: 3037 // (get) Token: 0x06002205 RID: 8709 RVA: 0x0008BAD0 File Offset: 0x00089CD0 // (set) Token: 0x06002206 RID: 8710 RVA: 0x0008BB04 File Offset: 0x00089D04 public unsafe GameObject SE_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDE RID: 3038 // (get) Token: 0x06002207 RID: 8711 RVA: 0x0008BB2C File Offset: 0x00089D2C // (set) Token: 0x06002208 RID: 8712 RVA: 0x0008BB60 File Offset: 0x00089D60 public unsafe GameObject SE_Float { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDF RID: 3039 // (get) Token: 0x06002209 RID: 8713 RVA: 0x0008BB88 File Offset: 0x00089D88 // (set) Token: 0x0600220A RID: 8714 RVA: 0x0008BBBC File Offset: 0x00089DBC public unsafe GameObject SE_DeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE0 RID: 3040 // (get) Token: 0x0600220B RID: 8715 RVA: 0x0008BBE4 File Offset: 0x00089DE4 // (set) Token: 0x0600220C RID: 8716 RVA: 0x0008BC18 File Offset: 0x00089E18 public unsafe GameObject SE_DestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE1 RID: 3041 // (get) Token: 0x0600220D RID: 8717 RVA: 0x0008BC40 File Offset: 0x00089E40 // (set) Token: 0x0600220E RID: 8718 RVA: 0x0008BC74 File Offset: 0x00089E74 public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE2 RID: 3042 // (get) Token: 0x0600220F RID: 8719 RVA: 0x0008BC9C File Offset: 0x00089E9C // (set) Token: 0x06002210 RID: 8720 RVA: 0x0008BCD0 File Offset: 0x00089ED0 public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE3 RID: 3043 // (get) Token: 0x06002211 RID: 8721 RVA: 0x0008BCF8 File Offset: 0x00089EF8 // (set) Token: 0x06002212 RID: 8722 RVA: 0x0008BD2C File Offset: 0x00089F2C public unsafe GameObject SE_DashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE4 RID: 3044 // (get) Token: 0x06002213 RID: 8723 RVA: 0x0008BD54 File Offset: 0x00089F54 // (set) Token: 0x06002214 RID: 8724 RVA: 0x0008BD88 File Offset: 0x00089F88 public unsafe GameObject SE_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE5 RID: 3045 // (get) Token: 0x06002215 RID: 8725 RVA: 0x0008BDB0 File Offset: 0x00089FB0 // (set) Token: 0x06002216 RID: 8726 RVA: 0x0008BDE4 File Offset: 0x00089FE4 public unsafe GameObject SE_AttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE6 RID: 3046 // (get) Token: 0x06002217 RID: 8727 RVA: 0x0008BE0C File Offset: 0x0008A00C // (set) Token: 0x06002218 RID: 8728 RVA: 0x0008BE40 File Offset: 0x0008A040 public unsafe GameObject SE_AttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE7 RID: 3047 // (get) Token: 0x06002219 RID: 8729 RVA: 0x0008BE68 File Offset: 0x0008A068 // (set) Token: 0x0600221A RID: 8730 RVA: 0x0008BE9C File Offset: 0x0008A09C public unsafe GameObject SE_AttackDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE8 RID: 3048 // (get) Token: 0x0600221B RID: 8731 RVA: 0x0008BEC4 File Offset: 0x0008A0C4 // (set) Token: 0x0600221C RID: 8732 RVA: 0x0008BEF8 File Offset: 0x0008A0F8 public unsafe GameObject SE_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE9 RID: 3049 // (get) Token: 0x0600221D RID: 8733 RVA: 0x0008BF20 File Offset: 0x0008A120 // (set) Token: 0x0600221E RID: 8734 RVA: 0x0008BF54 File Offset: 0x0008A154 public unsafe GameObject SE_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEA RID: 3050 // (get) Token: 0x0600221F RID: 8735 RVA: 0x0008BF7C File Offset: 0x0008A17C // (set) Token: 0x06002220 RID: 8736 RVA: 0x0008BFB0 File Offset: 0x0008A1B0 public unsafe GameObject SE_LightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEB RID: 3051 // (get) Token: 0x06002221 RID: 8737 RVA: 0x0008BFD8 File Offset: 0x0008A1D8 // (set) Token: 0x06002222 RID: 8738 RVA: 0x0008C00C File Offset: 0x0008A20C public unsafe GameObject SE_LightningModeLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEC RID: 3052 // (get) Token: 0x06002223 RID: 8739 RVA: 0x0008C034 File Offset: 0x0008A234 // (set) Token: 0x06002224 RID: 8740 RVA: 0x0008C068 File Offset: 0x0008A268 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BED RID: 3053 // (get) Token: 0x06002225 RID: 8741 RVA: 0x0008C090 File Offset: 0x0008A290 // (set) Token: 0x06002226 RID: 8742 RVA: 0x0008C0C4 File Offset: 0x0008A2C4 public unsafe SoundEffectPool g_SEWeaponThrowHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEE RID: 3054 // (get) Token: 0x06002227 RID: 8743 RVA: 0x0008C0EC File Offset: 0x0008A2EC // (set) Token: 0x06002228 RID: 8744 RVA: 0x0008C120 File Offset: 0x0008A320 public unsafe SoundEffectPool g_SEWeaponThrowExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEF RID: 3055 // (get) Token: 0x06002229 RID: 8745 RVA: 0x0008C148 File Offset: 0x0008A348 // (set) Token: 0x0600222A RID: 8746 RVA: 0x0008C17C File Offset: 0x0008A37C public unsafe SoundEffectPool g_SECrystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF0 RID: 3056 // (get) Token: 0x0600222B RID: 8747 RVA: 0x0008C1A4 File Offset: 0x0008A3A4 // (set) Token: 0x0600222C RID: 8748 RVA: 0x0008C1D8 File Offset: 0x0008A3D8 public unsafe SoundEffectPool g_SECrystalDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF1 RID: 3057 // (get) Token: 0x0600222D RID: 8749 RVA: 0x0008C200 File Offset: 0x0008A400 // (set) Token: 0x0600222E RID: 8750 RVA: 0x0008C234 File Offset: 0x0008A434 public unsafe SoundEffectPool g_SECrystalBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF2 RID: 3058 // (get) Token: 0x0600222F RID: 8751 RVA: 0x0008C25C File Offset: 0x0008A45C // (set) Token: 0x06002230 RID: 8752 RVA: 0x0008C290 File Offset: 0x0008A490 public unsafe SoundEffectPool g_SECrystalBigDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF3 RID: 3059 // (get) Token: 0x06002231 RID: 8753 RVA: 0x0008C2B8 File Offset: 0x0008A4B8 // (set) Token: 0x06002232 RID: 8754 RVA: 0x0008C2EC File Offset: 0x0008A4EC public unsafe SoundEffectPool g_SESceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF4 RID: 3060 // (get) Token: 0x06002233 RID: 8755 RVA: 0x0008C314 File Offset: 0x0008A514 // (set) Token: 0x06002234 RID: 8756 RVA: 0x0008C348 File Offset: 0x0008A548 public unsafe SoundEffectPool g_SESceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF5 RID: 3061 // (get) Token: 0x06002235 RID: 8757 RVA: 0x0008C370 File Offset: 0x0008A570 // (set) Token: 0x06002236 RID: 8758 RVA: 0x0008C3A4 File Offset: 0x0008A5A4 public unsafe SoundEffect g_SEDebutWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF6 RID: 3062 // (get) Token: 0x06002237 RID: 8759 RVA: 0x0008C3CC File Offset: 0x0008A5CC // (set) Token: 0x06002238 RID: 8760 RVA: 0x0008C400 File Offset: 0x0008A600 public unsafe SoundEffect g_SEDebutWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF7 RID: 3063 // (get) Token: 0x06002239 RID: 8761 RVA: 0x0008C428 File Offset: 0x0008A628 // (set) Token: 0x0600223A RID: 8762 RVA: 0x0008C45C File Offset: 0x0008A65C public unsafe SoundEffect g_SEDeadWeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF8 RID: 3064 // (get) Token: 0x0600223B RID: 8763 RVA: 0x0008C484 File Offset: 0x0008A684 // (set) Token: 0x0600223C RID: 8764 RVA: 0x0008C4B8 File Offset: 0x0008A6B8 public unsafe SoundEffect g_SEWeaponSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF9 RID: 3065 // (get) Token: 0x0600223D RID: 8765 RVA: 0x0008C4E0 File Offset: 0x0008A6E0 // (set) Token: 0x0600223E RID: 8766 RVA: 0x0008C514 File Offset: 0x0008A714 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFA RID: 3066 // (get) Token: 0x0600223F RID: 8767 RVA: 0x0008C53C File Offset: 0x0008A73C // (set) Token: 0x06002240 RID: 8768 RVA: 0x0008C570 File Offset: 0x0008A770 public unsafe SoundEffect g_SEWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFB RID: 3067 // (get) Token: 0x06002241 RID: 8769 RVA: 0x0008C598 File Offset: 0x0008A798 // (set) Token: 0x06002242 RID: 8770 RVA: 0x0008C5CC File Offset: 0x0008A7CC public unsafe SoundEffect g_SEFloat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFC RID: 3068 // (get) Token: 0x06002243 RID: 8771 RVA: 0x0008C5F4 File Offset: 0x0008A7F4 // (set) Token: 0x06002244 RID: 8772 RVA: 0x0008C628 File Offset: 0x0008A828 public unsafe SoundEffect g_SEDeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFD RID: 3069 // (get) Token: 0x06002245 RID: 8773 RVA: 0x0008C650 File Offset: 0x0008A850 // (set) Token: 0x06002246 RID: 8774 RVA: 0x0008C684 File Offset: 0x0008A884 public unsafe SoundEffect g_SEDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFE RID: 3070 // (get) Token: 0x06002247 RID: 8775 RVA: 0x0008C6AC File Offset: 0x0008A8AC // (set) Token: 0x06002248 RID: 8776 RVA: 0x0008C6E0 File Offset: 0x0008A8E0 public unsafe SoundEffect g_SEDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFF RID: 3071 // (get) Token: 0x06002249 RID: 8777 RVA: 0x0008C708 File Offset: 0x0008A908 // (set) Token: 0x0600224A RID: 8778 RVA: 0x0008C73C File Offset: 0x0008A93C public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C00 RID: 3072 // (get) Token: 0x0600224B RID: 8779 RVA: 0x0008C764 File Offset: 0x0008A964 // (set) Token: 0x0600224C RID: 8780 RVA: 0x0008C798 File Offset: 0x0008A998 public unsafe SoundEffect g_SEDashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C01 RID: 3073 // (get) Token: 0x0600224D RID: 8781 RVA: 0x0008C7C0 File Offset: 0x0008A9C0 // (set) Token: 0x0600224E RID: 8782 RVA: 0x0008C7F4 File Offset: 0x0008A9F4 public unsafe SoundEffect g_SEPlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C02 RID: 3074 // (get) Token: 0x0600224F RID: 8783 RVA: 0x0008C81C File Offset: 0x0008AA1C // (set) Token: 0x06002250 RID: 8784 RVA: 0x0008C850 File Offset: 0x0008AA50 public unsafe SoundEffect g_SEAttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C03 RID: 3075 // (get) Token: 0x06002251 RID: 8785 RVA: 0x0008C878 File Offset: 0x0008AA78 // (set) Token: 0x06002252 RID: 8786 RVA: 0x0008C8AC File Offset: 0x0008AAAC public unsafe SoundEffect g_SEAttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C04 RID: 3076 // (get) Token: 0x06002253 RID: 8787 RVA: 0x0008C8D4 File Offset: 0x0008AAD4 // (set) Token: 0x06002254 RID: 8788 RVA: 0x0008C908 File Offset: 0x0008AB08 public unsafe SoundEffect g_SEAttackDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C05 RID: 3077 // (get) Token: 0x06002255 RID: 8789 RVA: 0x0008C930 File Offset: 0x0008AB30 // (set) Token: 0x06002256 RID: 8790 RVA: 0x0008C964 File Offset: 0x0008AB64 public unsafe SoundEffect g_SEAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C06 RID: 3078 // (get) Token: 0x06002257 RID: 8791 RVA: 0x0008C98C File Offset: 0x0008AB8C // (set) Token: 0x06002258 RID: 8792 RVA: 0x0008C9C0 File Offset: 0x0008ABC0 public unsafe SoundEffect g_SEAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C07 RID: 3079 // (get) Token: 0x06002259 RID: 8793 RVA: 0x0008C9E8 File Offset: 0x0008ABE8 // (set) Token: 0x0600225A RID: 8794 RVA: 0x0008CA1C File Offset: 0x0008AC1C public unsafe SoundEffect g_SELightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C08 RID: 3080 // (get) Token: 0x0600225B RID: 8795 RVA: 0x0008CA44 File Offset: 0x0008AC44 // (set) Token: 0x0600225C RID: 8796 RVA: 0x0008CA78 File Offset: 0x0008AC78 public unsafe SoundEffect g_SELightningModeLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C09 RID: 3081 // (get) Token: 0x0600225D RID: 8797 RVA: 0x0008CAA0 File Offset: 0x0008ACA0 // (set) Token: 0x0600225E RID: 8798 RVA: 0x0008CAD4 File Offset: 0x0008ACD4 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0A RID: 3082 // (get) Token: 0x0600225F RID: 8799 RVA: 0x0008CAFC File Offset: 0x0008ACFC // (set) Token: 0x06002260 RID: 8800 RVA: 0x0008CB30 File Offset: 0x0008AD30 public unsafe Transform MPRoot_Attack0202_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0B RID: 3083 // (get) Token: 0x06002261 RID: 8801 RVA: 0x0008CB58 File Offset: 0x0008AD58 // (set) Token: 0x06002262 RID: 8802 RVA: 0x0008CB8C File Offset: 0x0008AD8C public unsafe AttackData AD_Attack0102IceMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0C RID: 3084 // (get) Token: 0x06002263 RID: 8803 RVA: 0x0008CBB4 File Offset: 0x0008ADB4 // (set) Token: 0x06002264 RID: 8804 RVA: 0x0008CBE8 File Offset: 0x0008ADE8 public unsafe AttackData AD_IceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0D RID: 3085 // (get) Token: 0x06002265 RID: 8805 RVA: 0x0008CC10 File Offset: 0x0008AE10 // (set) Token: 0x06002266 RID: 8806 RVA: 0x0008CC44 File Offset: 0x0008AE44 public unsafe AttackData AD_AttackWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0E RID: 3086 // (get) Token: 0x06002267 RID: 8807 RVA: 0x0008CC6C File Offset: 0x0008AE6C // (set) Token: 0x06002268 RID: 8808 RVA: 0x0008CCA0 File Offset: 0x0008AEA0 public unsafe AttackData AD_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0F RID: 3087 // (get) Token: 0x06002269 RID: 8809 RVA: 0x0008CCC8 File Offset: 0x0008AEC8 // (set) Token: 0x0600226A RID: 8810 RVA: 0x0008CCFC File Offset: 0x0008AEFC public unsafe AttackData AD_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C10 RID: 3088 // (get) Token: 0x0600226B RID: 8811 RVA: 0x0008CD24 File Offset: 0x0008AF24 // (set) Token: 0x0600226C RID: 8812 RVA: 0x0008CD58 File Offset: 0x0008AF58 public unsafe AttackData AD_LightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C11 RID: 3089 // (get) Token: 0x0600226D RID: 8813 RVA: 0x0008CD80 File Offset: 0x0008AF80 // (set) Token: 0x0600226E RID: 8814 RVA: 0x0008CDB4 File Offset: 0x0008AFB4 public unsafe AttackData AD_LightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C12 RID: 3090 // (get) Token: 0x0600226F RID: 8815 RVA: 0x0008CDDC File Offset: 0x0008AFDC // (set) Token: 0x06002270 RID: 8816 RVA: 0x0008CDFA File Offset: 0x0008AFFA public unsafe static int g_iIceSpearTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&value)); } } // Token: 0x17000C13 RID: 3091 // (get) Token: 0x06002271 RID: 8817 RVA: 0x0008CE0C File Offset: 0x0008B00C // (set) Token: 0x06002272 RID: 8818 RVA: 0x0008CE34 File Offset: 0x0008B034 public unsafe Vector3 g_v3IceSpearPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition)) = value; } } // Token: 0x17000C14 RID: 3092 // (get) Token: 0x06002273 RID: 8819 RVA: 0x0008CE58 File Offset: 0x0008B058 // (set) Token: 0x06002274 RID: 8820 RVA: 0x0008CE80 File Offset: 0x0008B080 public unsafe Vector3 g_v3IceSpearDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection)) = value; } } // Token: 0x17000C15 RID: 3093 // (get) Token: 0x06002275 RID: 8821 RVA: 0x0008CEA4 File Offset: 0x0008B0A4 // (set) Token: 0x06002276 RID: 8822 RVA: 0x0008CEC2 File Offset: 0x0008B0C2 public unsafe static int g_iIceSpearNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&value)); } } // Token: 0x17000C16 RID: 3094 // (get) Token: 0x06002277 RID: 8823 RVA: 0x0008CED4 File Offset: 0x0008B0D4 // (set) Token: 0x06002278 RID: 8824 RVA: 0x0008CEFC File Offset: 0x0008B0FC public unsafe int g_iIceSpearNumVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal)) = value; } } // Token: 0x17000C17 RID: 3095 // (get) Token: 0x06002279 RID: 8825 RVA: 0x0008CF20 File Offset: 0x0008B120 // (set) Token: 0x0600227A RID: 8826 RVA: 0x0008CF3E File Offset: 0x0008B13E public unsafe static float g_fIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter, (void*)(&value)); } } // Token: 0x17000C18 RID: 3096 // (get) Token: 0x0600227B RID: 8827 RVA: 0x0008CF50 File Offset: 0x0008B150 // (set) Token: 0x0600227C RID: 8828 RVA: 0x0008CF78 File Offset: 0x0008B178 public unsafe float g_fIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal)) = value; } } // Token: 0x17000C19 RID: 3097 // (get) Token: 0x0600227D RID: 8829 RVA: 0x0008CF9C File Offset: 0x0008B19C // (set) Token: 0x0600227E RID: 8830 RVA: 0x0008CFC4 File Offset: 0x0008B1C4 public unsafe bool g_bMPIceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear)) = value; } } // Token: 0x17000C1A RID: 3098 // (get) Token: 0x0600227F RID: 8831 RVA: 0x0008CFE8 File Offset: 0x0008B1E8 // (set) Token: 0x06002280 RID: 8832 RVA: 0x0008D010 File Offset: 0x0008B210 public unsafe int g_iMPIceSpearIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex)) = value; } } // Token: 0x17000C1B RID: 3099 // (get) Token: 0x06002281 RID: 8833 RVA: 0x0008D034 File Offset: 0x0008B234 // (set) Token: 0x06002282 RID: 8834 RVA: 0x0008D052 File Offset: 0x0008B252 public unsafe static float g_fMPIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&value)); } } // Token: 0x17000C1C RID: 3100 // (get) Token: 0x06002283 RID: 8835 RVA: 0x0008D064 File Offset: 0x0008B264 // (set) Token: 0x06002284 RID: 8836 RVA: 0x0008D08C File Offset: 0x0008B28C public unsafe float g_fMPIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal)) = value; } } // Token: 0x17000C1D RID: 3101 // (get) Token: 0x06002285 RID: 8837 RVA: 0x0008D0B0 File Offset: 0x0008B2B0 // (set) Token: 0x06002286 RID: 8838 RVA: 0x0008D0D8 File Offset: 0x0008B2D8 public unsafe bool g_bAttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate)) = value; } } // Token: 0x17000C1E RID: 3102 // (get) Token: 0x06002287 RID: 8839 RVA: 0x0008D0FC File Offset: 0x0008B2FC // (set) Token: 0x06002288 RID: 8840 RVA: 0x0008D124 File Offset: 0x0008B324 public unsafe Vector3 g_v3AttackPenetratePre { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre)) = value; } } // Token: 0x17000C1F RID: 3103 // (get) Token: 0x06002289 RID: 8841 RVA: 0x0008D148 File Offset: 0x0008B348 // (set) Token: 0x0600228A RID: 8842 RVA: 0x0008D170 File Offset: 0x0008B370 public unsafe bool g_bAttack03Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash)) = value; } } // Token: 0x17000C20 RID: 3104 // (get) Token: 0x0600228B RID: 8843 RVA: 0x0008D194 File Offset: 0x0008B394 // (set) Token: 0x0600228C RID: 8844 RVA: 0x0008D1B2 File Offset: 0x0008B3B2 public unsafe static int g_iAttack03Ring { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&value)); } } // Token: 0x17000C21 RID: 3105 // (get) Token: 0x0600228D RID: 8845 RVA: 0x0008D1C4 File Offset: 0x0008B3C4 // (set) Token: 0x0600228E RID: 8846 RVA: 0x0008D1EC File Offset: 0x0008B3EC public unsafe int g_iAttack03RingVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal)) = value; } } // Token: 0x17000C22 RID: 3106 // (get) Token: 0x0600228F RID: 8847 RVA: 0x0008D210 File Offset: 0x0008B410 // (set) Token: 0x06002290 RID: 8848 RVA: 0x0008D22E File Offset: 0x0008B42E public unsafe static float g_fAttack03RingInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&value)); } } // Token: 0x17000C23 RID: 3107 // (get) Token: 0x06002291 RID: 8849 RVA: 0x0008D240 File Offset: 0x0008B440 // (set) Token: 0x06002292 RID: 8850 RVA: 0x0008D268 File Offset: 0x0008B468 public unsafe float g_fAttack03RingInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal)) = value; } } // Token: 0x17000C24 RID: 3108 // (get) Token: 0x06002293 RID: 8851 RVA: 0x0008D28C File Offset: 0x0008B48C // (set) Token: 0x06002294 RID: 8852 RVA: 0x0008D2B4 File Offset: 0x0008B4B4 public unsafe bool g_bAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value; } } // Token: 0x17000C25 RID: 3109 // (get) Token: 0x06002295 RID: 8853 RVA: 0x0008D2D8 File Offset: 0x0008B4D8 // (set) Token: 0x06002296 RID: 8854 RVA: 0x0008D2F6 File Offset: 0x0008B4F6 public unsafe static float g_fAttack04Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value)); } } // Token: 0x17000C26 RID: 3110 // (get) Token: 0x06002297 RID: 8855 RVA: 0x0008D308 File Offset: 0x0008B508 // (set) Token: 0x06002298 RID: 8856 RVA: 0x0008D330 File Offset: 0x0008B530 public unsafe float g_fAttack04InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value; } } // Token: 0x17000C27 RID: 3111 // (get) Token: 0x06002299 RID: 8857 RVA: 0x0008D354 File Offset: 0x0008B554 // (set) Token: 0x0600229A RID: 8858 RVA: 0x0008D37C File Offset: 0x0008B57C public unsafe bool g_bPenetrateIceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear)) = value; } } // Token: 0x17000C28 RID: 3112 // (get) Token: 0x0600229B RID: 8859 RVA: 0x0008D3A0 File Offset: 0x0008B5A0 // (set) Token: 0x0600229C RID: 8860 RVA: 0x0008D3C8 File Offset: 0x0008B5C8 public unsafe Vector3 g_v3PenetrateIceSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart)) = value; } } // Token: 0x17000C29 RID: 3113 // (get) Token: 0x0600229D RID: 8861 RVA: 0x0008D3EC File Offset: 0x0008B5EC // (set) Token: 0x0600229E RID: 8862 RVA: 0x0008D414 File Offset: 0x0008B614 public unsafe Vector3 g_v3PenetrateIceSpearEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd)) = value; } } // Token: 0x17000C2A RID: 3114 // (get) Token: 0x0600229F RID: 8863 RVA: 0x0008D438 File Offset: 0x0008B638 // (set) Token: 0x060022A0 RID: 8864 RVA: 0x0008D460 File Offset: 0x0008B660 public unsafe Vector3 g_v3PenetrateIceSpearDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection)) = value; } } // Token: 0x17000C2B RID: 3115 // (get) Token: 0x060022A1 RID: 8865 RVA: 0x0008D484 File Offset: 0x0008B684 // (set) Token: 0x060022A2 RID: 8866 RVA: 0x0008D4A2 File Offset: 0x0008B6A2 public unsafe static int g_iPenetrateIceSpearTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&value)); } } // Token: 0x17000C2C RID: 3116 // (get) Token: 0x060022A3 RID: 8867 RVA: 0x0008D4B4 File Offset: 0x0008B6B4 // (set) Token: 0x060022A4 RID: 8868 RVA: 0x0008D4DC File Offset: 0x0008B6DC public unsafe int g_iPenetrateIceSpearNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum)) = value; } } // Token: 0x17000C2D RID: 3117 // (get) Token: 0x060022A5 RID: 8869 RVA: 0x0008D500 File Offset: 0x0008B700 // (set) Token: 0x060022A6 RID: 8870 RVA: 0x0008D51E File Offset: 0x0008B71E public unsafe static float g_fPenetrateIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&value)); } } // Token: 0x17000C2E RID: 3118 // (get) Token: 0x060022A7 RID: 8871 RVA: 0x0008D530 File Offset: 0x0008B730 // (set) Token: 0x060022A8 RID: 8872 RVA: 0x0008D558 File Offset: 0x0008B758 public unsafe float g_fPenetrateIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal)) = value; } } // Token: 0x17000C2F RID: 3119 // (get) Token: 0x060022A9 RID: 8873 RVA: 0x0008D57C File Offset: 0x0008B77C // (set) Token: 0x060022AA RID: 8874 RVA: 0x0008D5A4 File Offset: 0x0008B7A4 public unsafe float g_fPenetrateIceSpearInterDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance)) = value; } } // Token: 0x17000C30 RID: 3120 // (get) Token: 0x060022AB RID: 8875 RVA: 0x0008D5C8 File Offset: 0x0008B7C8 // (set) Token: 0x060022AC RID: 8876 RVA: 0x0008D5F0 File Offset: 0x0008B7F0 public unsafe bool g_bSixSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear)) = value; } } // Token: 0x17000C31 RID: 3121 // (get) Token: 0x060022AD RID: 8877 RVA: 0x0008D614 File Offset: 0x0008B814 // (set) Token: 0x060022AE RID: 8878 RVA: 0x0008D63C File Offset: 0x0008B83C public unsafe Vector3 g_v3SixPrearPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint)) = value; } } // Token: 0x17000C32 RID: 3122 // (get) Token: 0x060022AF RID: 8879 RVA: 0x0008D660 File Offset: 0x0008B860 // (set) Token: 0x060022B0 RID: 8880 RVA: 0x0008D688 File Offset: 0x0008B888 public unsafe Vector3 g_v3SixSpearDirect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect)) = value; } } // Token: 0x17000C33 RID: 3123 // (get) Token: 0x060022B1 RID: 8881 RVA: 0x0008D6AC File Offset: 0x0008B8AC // (set) Token: 0x060022B2 RID: 8882 RVA: 0x0008D6D4 File Offset: 0x0008B8D4 public unsafe int g_iSixSpearTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal)) = value; } } // Token: 0x17000C34 RID: 3124 // (get) Token: 0x060022B3 RID: 8883 RVA: 0x0008D6F8 File Offset: 0x0008B8F8 // (set) Token: 0x060022B4 RID: 8884 RVA: 0x0008D720 File Offset: 0x0008B920 public unsafe int g_iSixSpearNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum)) = value; } } // Token: 0x17000C35 RID: 3125 // (get) Token: 0x060022B5 RID: 8885 RVA: 0x0008D744 File Offset: 0x0008B944 // (set) Token: 0x060022B6 RID: 8886 RVA: 0x0008D762 File Offset: 0x0008B962 public unsafe static float g_fSixSpearFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&value)); } } // Token: 0x17000C36 RID: 3126 // (get) Token: 0x060022B7 RID: 8887 RVA: 0x0008D774 File Offset: 0x0008B974 // (set) Token: 0x060022B8 RID: 8888 RVA: 0x0008D79C File Offset: 0x0008B99C public unsafe float g_fSixSpearFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal)) = value; } } // Token: 0x17000C37 RID: 3127 // (get) Token: 0x060022B9 RID: 8889 RVA: 0x0008D7C0 File Offset: 0x0008B9C0 // (set) Token: 0x060022BA RID: 8890 RVA: 0x0008D7E8 File Offset: 0x0008B9E8 public unsafe bool g_bCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon)) = value; } } // Token: 0x17000C38 RID: 3128 // (get) Token: 0x060022BB RID: 8891 RVA: 0x0008D80C File Offset: 0x0008BA0C // (set) Token: 0x060022BC RID: 8892 RVA: 0x0008D834 File Offset: 0x0008BA34 public unsafe Vector3 g_bCannonPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos)) = value; } } // Token: 0x17000C39 RID: 3129 // (get) Token: 0x060022BD RID: 8893 RVA: 0x0008D858 File Offset: 0x0008BA58 // (set) Token: 0x060022BE RID: 8894 RVA: 0x0008D880 File Offset: 0x0008BA80 public unsafe Vector3 g_bCannonDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection)) = value; } } // Token: 0x17000C3A RID: 3130 // (get) Token: 0x060022BF RID: 8895 RVA: 0x0008D8A4 File Offset: 0x0008BAA4 // (set) Token: 0x060022C0 RID: 8896 RVA: 0x0008D8C2 File Offset: 0x0008BAC2 public unsafe static float g_fCannonDuration { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&value)); } } // Token: 0x17000C3B RID: 3131 // (get) Token: 0x060022C1 RID: 8897 RVA: 0x0008D8D4 File Offset: 0x0008BAD4 // (set) Token: 0x060022C2 RID: 8898 RVA: 0x0008D8F2 File Offset: 0x0008BAF2 public unsafe static float g_fCannonDurationV2 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&value)); } } // Token: 0x17000C3C RID: 3132 // (get) Token: 0x060022C3 RID: 8899 RVA: 0x0008D904 File Offset: 0x0008BB04 // (set) Token: 0x060022C4 RID: 8900 RVA: 0x0008D92C File Offset: 0x0008BB2C public unsafe float g_fCannonDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal)) = value; } } // Token: 0x17000C3D RID: 3133 // (get) Token: 0x060022C5 RID: 8901 RVA: 0x0008D950 File Offset: 0x0008BB50 // (set) Token: 0x060022C6 RID: 8902 RVA: 0x0008D96E File Offset: 0x0008BB6E public unsafe static float g_fCannonIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&value)); } } // Token: 0x17000C3E RID: 3134 // (get) Token: 0x060022C7 RID: 8903 RVA: 0x0008D980 File Offset: 0x0008BB80 // (set) Token: 0x060022C8 RID: 8904 RVA: 0x0008D9A8 File Offset: 0x0008BBA8 public unsafe float g_fCannonIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal)) = value; } } // Token: 0x17000C3F RID: 3135 // (get) Token: 0x060022C9 RID: 8905 RVA: 0x0008D9CC File Offset: 0x0008BBCC // (set) Token: 0x060022CA RID: 8906 RVA: 0x0008DA00 File Offset: 0x0008BC00 public unsafe Transform g_trMagicArua01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C40 RID: 3136 // (get) Token: 0x060022CB RID: 8907 RVA: 0x0008DA28 File Offset: 0x0008BC28 // (set) Token: 0x060022CC RID: 8908 RVA: 0x0008DA5C File Offset: 0x0008BC5C public unsafe Transform g_trMagicArua02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C41 RID: 3137 // (get) Token: 0x060022CD RID: 8909 RVA: 0x0008DA84 File Offset: 0x0008BC84 // (set) Token: 0x060022CE RID: 8910 RVA: 0x0008DAB8 File Offset: 0x0008BCB8 public unsafe Transform g_trMagicArua03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C42 RID: 3138 // (get) Token: 0x060022CF RID: 8911 RVA: 0x0008DAE0 File Offset: 0x0008BCE0 // (set) Token: 0x060022D0 RID: 8912 RVA: 0x0008DB08 File Offset: 0x0008BD08 public unsafe bool g_bMagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet)) = value; } } // Token: 0x17000C43 RID: 3139 // (get) Token: 0x060022D1 RID: 8913 RVA: 0x0008DB2C File Offset: 0x0008BD2C // (set) Token: 0x060022D2 RID: 8914 RVA: 0x0008DB4A File Offset: 0x0008BD4A public unsafe static float g_fMagicAuraBulletInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&value)); } } // Token: 0x17000C44 RID: 3140 // (get) Token: 0x060022D3 RID: 8915 RVA: 0x0008DB5C File Offset: 0x0008BD5C // (set) Token: 0x060022D4 RID: 8916 RVA: 0x0008DB84 File Offset: 0x0008BD84 public unsafe float g_fMagicAuraBulletInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal)) = value; } } // Token: 0x17000C45 RID: 3141 // (get) Token: 0x060022D5 RID: 8917 RVA: 0x0008DBA8 File Offset: 0x0008BDA8 // (set) Token: 0x060022D6 RID: 8918 RVA: 0x0008DBD0 File Offset: 0x0008BDD0 public unsafe int g_iMagicAuraPosIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex)) = value; } } // Token: 0x17000C46 RID: 3142 // (get) Token: 0x060022D7 RID: 8919 RVA: 0x0008DBF4 File Offset: 0x0008BDF4 // (set) Token: 0x060022D8 RID: 8920 RVA: 0x0008DC1C File Offset: 0x0008BE1C public unsafe bool g_bSceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning)) = value; } } // Token: 0x17000C47 RID: 3143 // (get) Token: 0x060022D9 RID: 8921 RVA: 0x0008DC40 File Offset: 0x0008BE40 // (set) Token: 0x060022DA RID: 8922 RVA: 0x0008DC5E File Offset: 0x0008BE5E public unsafe static int g_iSceneLightningNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&value)); } } // Token: 0x17000C48 RID: 3144 // (get) Token: 0x060022DB RID: 8923 RVA: 0x0008DC70 File Offset: 0x0008BE70 // (set) Token: 0x060022DC RID: 8924 RVA: 0x0008DC8E File Offset: 0x0008BE8E public unsafe static float g_fSceneLightningReadyTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&value)); } } // Token: 0x17000C49 RID: 3145 // (get) Token: 0x060022DD RID: 8925 RVA: 0x0008DCA0 File Offset: 0x0008BEA0 // (set) Token: 0x060022DE RID: 8926 RVA: 0x0008DCD4 File Offset: 0x0008BED4 public unsafe Il2CppStructArray g_fSceneLightningReadyTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4A RID: 3146 // (get) Token: 0x060022DF RID: 8927 RVA: 0x0008DCFC File Offset: 0x0008BEFC // (set) Token: 0x060022E0 RID: 8928 RVA: 0x0008DD30 File Offset: 0x0008BF30 public unsafe Il2CppStructArray g_fSceneLightningWaitTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4B RID: 3147 // (get) Token: 0x060022E1 RID: 8929 RVA: 0x0008DD58 File Offset: 0x0008BF58 // (set) Token: 0x060022E2 RID: 8930 RVA: 0x0008DD8C File Offset: 0x0008BF8C public unsafe Il2CppStructArray g_fSceneLightningPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4C RID: 3148 // (get) Token: 0x060022E3 RID: 8931 RVA: 0x0008DDB4 File Offset: 0x0008BFB4 // (set) Token: 0x060022E4 RID: 8932 RVA: 0x0008DDDC File Offset: 0x0008BFDC public unsafe float g_fFloorDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance)) = value; } } // Token: 0x17000C4D RID: 3149 // (get) Token: 0x060022E5 RID: 8933 RVA: 0x0008DE00 File Offset: 0x0008C000 // (set) Token: 0x060022E6 RID: 8934 RVA: 0x0008DE28 File Offset: 0x0008C028 public unsafe float g_fTimeScaleLightningVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal)) = value; } } // Token: 0x17000C4E RID: 3150 // (get) Token: 0x060022E7 RID: 8935 RVA: 0x0008DE4C File Offset: 0x0008C04C // (set) Token: 0x060022E8 RID: 8936 RVA: 0x0008DE74 File Offset: 0x0008C074 public unsafe bool g_bWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value; } } // Token: 0x17000C4F RID: 3151 // (get) Token: 0x060022E9 RID: 8937 RVA: 0x0008DE98 File Offset: 0x0008C098 // (set) Token: 0x060022EA RID: 8938 RVA: 0x0008DEC0 File Offset: 0x0008C0C0 public unsafe float g_fWeaponChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value; } } // Token: 0x17000C50 RID: 3152 // (get) Token: 0x060022EB RID: 8939 RVA: 0x0008DEE4 File Offset: 0x0008C0E4 // (set) Token: 0x060022EC RID: 8940 RVA: 0x0008DF0C File Offset: 0x0008C10C public unsafe float g_fWeaponChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value; } } // Token: 0x17000C51 RID: 3153 // (get) Token: 0x060022ED RID: 8941 RVA: 0x0008DF30 File Offset: 0x0008C130 // (set) Token: 0x060022EE RID: 8942 RVA: 0x0008DF58 File Offset: 0x0008C158 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000C52 RID: 3154 // (get) Token: 0x060022EF RID: 8943 RVA: 0x0008DF7C File Offset: 0x0008C17C // (set) Token: 0x060022F0 RID: 8944 RVA: 0x0008DFA4 File Offset: 0x0008C1A4 public unsafe bool g_bPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value; } } // Token: 0x17000C53 RID: 3155 // (get) Token: 0x060022F1 RID: 8945 RVA: 0x0008DFC8 File Offset: 0x0008C1C8 // (set) Token: 0x060022F2 RID: 8946 RVA: 0x0008DFF0 File Offset: 0x0008C1F0 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000C54 RID: 3156 // (get) Token: 0x060022F3 RID: 8947 RVA: 0x0008E014 File Offset: 0x0008C214 // (set) Token: 0x060022F4 RID: 8948 RVA: 0x0008E03C File Offset: 0x0008C23C public unsafe bool g_bDeadLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop)) = value; } } // Token: 0x17000C55 RID: 3157 // (get) Token: 0x060022F5 RID: 8949 RVA: 0x0008E060 File Offset: 0x0008C260 // (set) Token: 0x060022F6 RID: 8950 RVA: 0x0008E088 File Offset: 0x0008C288 public unsafe bool g_bDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value; } } // Token: 0x17000C56 RID: 3158 // (get) Token: 0x060022F7 RID: 8951 RVA: 0x0008E0AC File Offset: 0x0008C2AC // (set) Token: 0x060022F8 RID: 8952 RVA: 0x0008E0D4 File Offset: 0x0008C2D4 public unsafe float g_fDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value; } } // Token: 0x17000C57 RID: 3159 // (get) Token: 0x060022F9 RID: 8953 RVA: 0x0008E0F8 File Offset: 0x0008C2F8 // (set) Token: 0x060022FA RID: 8954 RVA: 0x0008E120 File Offset: 0x0008C320 public unsafe bool g_bDestroyed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value; } } // Token: 0x17000C58 RID: 3160 // (get) Token: 0x060022FB RID: 8955 RVA: 0x0008E144 File Offset: 0x0008C344 // (set) Token: 0x060022FC RID: 8956 RVA: 0x0008E16C File Offset: 0x0008C36C public unsafe bool g_bPlayerDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value; } } // Token: 0x040016FD RID: 5885 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x040016FE RID: 5886 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x040016FF RID: 5887 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04001700 RID: 5888 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x04001701 RID: 5889 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x04001702 RID: 5890 private static readonly IntPtr NativeFieldInfoPtr_Pos_WeaponThrow; // Token: 0x04001703 RID: 5891 private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash; // Token: 0x04001704 RID: 5892 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackPenetrate; // Token: 0x04001705 RID: 5893 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura01; // Token: 0x04001706 RID: 5894 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura02; // Token: 0x04001707 RID: 5895 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura03; // Token: 0x04001708 RID: 5896 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack03; // Token: 0x04001709 RID: 5897 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0401; // Token: 0x0400170A RID: 5898 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0402; // Token: 0x0400170B RID: 5899 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x0400170C RID: 5900 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x0400170D RID: 5901 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x0400170E RID: 5902 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x0400170F RID: 5903 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow; // Token: 0x04001710 RID: 5904 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime; // Token: 0x04001711 RID: 5905 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed; // Token: 0x04001712 RID: 5906 private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow; // Token: 0x04001713 RID: 5907 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp; // Token: 0x04001714 RID: 5908 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown; // Token: 0x04001715 RID: 5909 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp; // Token: 0x04001716 RID: 5910 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown; // Token: 0x04001717 RID: 5911 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon; // Token: 0x04001718 RID: 5912 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x04001719 RID: 5913 private static readonly IntPtr NativeFieldInfoPtr_PS_Floor; // Token: 0x0400171A RID: 5914 private static readonly IntPtr NativeFieldInfoPtr_PS_Dash; // Token: 0x0400171B RID: 5915 private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor; // Token: 0x0400171C RID: 5916 private static readonly IntPtr NativeFieldInfoPtr_PS_DeadSmoke; // Token: 0x0400171D RID: 5917 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningMode; // Token: 0x0400171E RID: 5918 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponCharge; // Token: 0x0400171F RID: 5919 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut; // Token: 0x04001720 RID: 5920 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestroy; // Token: 0x04001721 RID: 5921 private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady; // Token: 0x04001722 RID: 5922 private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy; // Token: 0x04001723 RID: 5923 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneLightning; // Token: 0x04001724 RID: 5924 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke; // Token: 0x04001725 RID: 5925 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCollision; // Token: 0x04001726 RID: 5926 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionSmall; // Token: 0x04001727 RID: 5927 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionBig; // Token: 0x04001728 RID: 5928 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x04001729 RID: 5929 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Red; // Token: 0x0400172A RID: 5930 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103Red; // Token: 0x0400172B RID: 5931 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_01Red; // Token: 0x0400172C RID: 5932 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_02Red; // Token: 0x0400172D RID: 5933 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeLRed; // Token: 0x0400172E RID: 5934 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeRRed; // Token: 0x0400172F RID: 5935 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeBRed; // Token: 0x04001730 RID: 5936 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRed; // Token: 0x04001731 RID: 5937 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit; // Token: 0x04001732 RID: 5938 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage; // Token: 0x04001733 RID: 5939 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump; // Token: 0x04001734 RID: 5940 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Ready; // Token: 0x04001735 RID: 5941 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Collision; // Token: 0x04001736 RID: 5942 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attacck03Unplug; // Token: 0x04001737 RID: 5943 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03ReadyPlus; // Token: 0x04001738 RID: 5944 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus; // Token: 0x04001739 RID: 5945 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus02; // Token: 0x0400173A RID: 5946 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Ready; // Token: 0x0400173B RID: 5947 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x0400173C RID: 5948 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Crystal; // Token: 0x0400173D RID: 5949 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04CrystalPlus; // Token: 0x0400173E RID: 5950 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed01; // Token: 0x0400173F RID: 5951 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed02; // Token: 0x04001740 RID: 5952 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed03; // Token: 0x04001741 RID: 5953 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearFloorRed; // Token: 0x04001742 RID: 5954 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedHit; // Token: 0x04001743 RID: 5955 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedDamage; // Token: 0x04001744 RID: 5956 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponThrow; // Token: 0x04001745 RID: 5957 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitPlayer; // Token: 0x04001746 RID: 5958 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitFloor; // Token: 0x04001747 RID: 5959 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion; // Token: 0x04001748 RID: 5960 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletShot; // Token: 0x04001749 RID: 5961 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBullet; // Token: 0x0400174A RID: 5962 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion; // Token: 0x0400174B RID: 5963 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackPenetrate; // Token: 0x0400174C RID: 5964 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAura; // Token: 0x0400174D RID: 5965 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBulletShot; // Token: 0x0400174E RID: 5966 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBullet; // Token: 0x0400174F RID: 5967 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightning; // Token: 0x04001750 RID: 5968 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFloor; // Token: 0x04001751 RID: 5969 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinish; // Token: 0x04001752 RID: 5970 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor; // Token: 0x04001753 RID: 5971 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningSpeedUp; // Token: 0x04001754 RID: 5972 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningStart; // Token: 0x04001755 RID: 5973 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningEnd; // Token: 0x04001756 RID: 5974 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke; // Token: 0x04001757 RID: 5975 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet; // Token: 0x04001758 RID: 5976 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet02; // Token: 0x04001759 RID: 5977 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet03; // Token: 0x0400175A RID: 5978 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCannon; // Token: 0x0400175B RID: 5979 private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightningReady; // Token: 0x0400175C RID: 5980 private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightning; // Token: 0x0400175D RID: 5981 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision; // Token: 0x0400175E RID: 5982 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionSmall; // Token: 0x0400175F RID: 5983 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionBig; // Token: 0x04001760 RID: 5984 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04001761 RID: 5985 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Red; // Token: 0x04001762 RID: 5986 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103Red; // Token: 0x04001763 RID: 5987 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_01Red; // Token: 0x04001764 RID: 5988 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_02Red; // Token: 0x04001765 RID: 5989 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeLRed; // Token: 0x04001766 RID: 5990 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeRRed; // Token: 0x04001767 RID: 5991 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeBRed; // Token: 0x04001768 RID: 5992 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRed; // Token: 0x04001769 RID: 5993 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit; // Token: 0x0400176A RID: 5994 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage; // Token: 0x0400176B RID: 5995 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump; // Token: 0x0400176C RID: 5996 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Ready; // Token: 0x0400176D RID: 5997 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Collision; // Token: 0x0400176E RID: 5998 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttacck03Unplug; // Token: 0x0400176F RID: 5999 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03ReadyPlus; // Token: 0x04001770 RID: 6000 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus; // Token: 0x04001771 RID: 6001 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus02; // Token: 0x04001772 RID: 6002 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Ready; // Token: 0x04001773 RID: 6003 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04001774 RID: 6004 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Crystal; // Token: 0x04001775 RID: 6005 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04CrystalPlus; // Token: 0x04001776 RID: 6006 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed01; // Token: 0x04001777 RID: 6007 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed02; // Token: 0x04001778 RID: 6008 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed03; // Token: 0x04001779 RID: 6009 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearFloorRed; // Token: 0x0400177A RID: 6010 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedHit; // Token: 0x0400177B RID: 6011 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedDamage; // Token: 0x0400177C RID: 6012 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponThrow; // Token: 0x0400177D RID: 6013 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitPlayer; // Token: 0x0400177E RID: 6014 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitFloor; // Token: 0x0400177F RID: 6015 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion; // Token: 0x04001780 RID: 6016 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletShot; // Token: 0x04001781 RID: 6017 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBullet; // Token: 0x04001782 RID: 6018 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion; // Token: 0x04001783 RID: 6019 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackPenetrate; // Token: 0x04001784 RID: 6020 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAura; // Token: 0x04001785 RID: 6021 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBulletShot; // Token: 0x04001786 RID: 6022 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBullet; // Token: 0x04001787 RID: 6023 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightning; // Token: 0x04001788 RID: 6024 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFloor; // Token: 0x04001789 RID: 6025 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinish; // Token: 0x0400178A RID: 6026 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinishFloor; // Token: 0x0400178B RID: 6027 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningSpeedUp; // Token: 0x0400178C RID: 6028 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningStart; // Token: 0x0400178D RID: 6029 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningEnd; // Token: 0x0400178E RID: 6030 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke; // Token: 0x0400178F RID: 6031 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet; // Token: 0x04001790 RID: 6032 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02; // Token: 0x04001791 RID: 6033 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03; // Token: 0x04001792 RID: 6034 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCannon; // Token: 0x04001793 RID: 6035 private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightningReady; // Token: 0x04001794 RID: 6036 private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightning; // Token: 0x04001795 RID: 6037 private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArray; // Token: 0x04001796 RID: 6038 private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArrayIndex; // Token: 0x04001797 RID: 6039 private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningStart; // Token: 0x04001798 RID: 6040 private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningEnd; // Token: 0x04001799 RID: 6041 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowHit; // Token: 0x0400179A RID: 6042 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowExplosion; // Token: 0x0400179B RID: 6043 private static readonly IntPtr NativeFieldInfoPtr_SE_Crystal; // Token: 0x0400179C RID: 6044 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalDamage; // Token: 0x0400179D RID: 6045 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBig; // Token: 0x0400179E RID: 6046 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBigDamage; // Token: 0x0400179F RID: 6047 private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightningReady; // Token: 0x040017A0 RID: 6048 private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightning; // Token: 0x040017A1 RID: 6049 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeaponCharge; // Token: 0x040017A2 RID: 6050 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeapon; // Token: 0x040017A3 RID: 6051 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadWeaponDestroy; // Token: 0x040017A4 RID: 6052 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSwing; // Token: 0x040017A5 RID: 6053 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x040017A6 RID: 6054 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrow; // Token: 0x040017A7 RID: 6055 private static readonly IntPtr NativeFieldInfoPtr_SE_Float; // Token: 0x040017A8 RID: 6056 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct; // Token: 0x040017A9 RID: 6057 private static readonly IntPtr NativeFieldInfoPtr_SE_DestroyStart; // Token: 0x040017AA RID: 6058 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x040017AB RID: 6059 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x040017AC RID: 6060 private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop; // Token: 0x040017AD RID: 6061 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusCharge; // Token: 0x040017AE RID: 6062 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackCannon; // Token: 0x040017AF RID: 6063 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackMagic; // Token: 0x040017B0 RID: 6064 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackDash; // Token: 0x040017B1 RID: 6065 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03; // Token: 0x040017B2 RID: 6066 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04; // Token: 0x040017B3 RID: 6067 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningMode; // Token: 0x040017B4 RID: 6068 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningModeLoop; // Token: 0x040017B5 RID: 6069 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x040017B6 RID: 6070 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowHit; // Token: 0x040017B7 RID: 6071 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowExplosion; // Token: 0x040017B8 RID: 6072 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystal; // Token: 0x040017B9 RID: 6073 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalDamage; // Token: 0x040017BA RID: 6074 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBig; // Token: 0x040017BB RID: 6075 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBigDamage; // Token: 0x040017BC RID: 6076 private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightningReady; // Token: 0x040017BD RID: 6077 private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightning; // Token: 0x040017BE RID: 6078 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeaponCharge; // Token: 0x040017BF RID: 6079 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeapon; // Token: 0x040017C0 RID: 6080 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadWeaponDestroy; // Token: 0x040017C1 RID: 6081 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSwing; // Token: 0x040017C2 RID: 6082 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x040017C3 RID: 6083 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrow; // Token: 0x040017C4 RID: 6084 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloat; // Token: 0x040017C5 RID: 6085 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImapct; // Token: 0x040017C6 RID: 6086 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroyStart; // Token: 0x040017C7 RID: 6087 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy; // Token: 0x040017C8 RID: 6088 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x040017C9 RID: 6089 private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop; // Token: 0x040017CA RID: 6090 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusCharge; // Token: 0x040017CB RID: 6091 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackCannon; // Token: 0x040017CC RID: 6092 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackMagic; // Token: 0x040017CD RID: 6093 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackDash; // Token: 0x040017CE RID: 6094 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03; // Token: 0x040017CF RID: 6095 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04; // Token: 0x040017D0 RID: 6096 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningMode; // Token: 0x040017D1 RID: 6097 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningModeLoop; // Token: 0x040017D2 RID: 6098 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x040017D3 RID: 6099 private static readonly IntPtr NativeFieldInfoPtr_MPRoot_Attack0202_02; // Token: 0x040017D4 RID: 6100 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack0102IceMagic; // Token: 0x040017D5 RID: 6101 private static readonly IntPtr NativeFieldInfoPtr_AD_IceSpear; // Token: 0x040017D6 RID: 6102 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackWeaponThrow; // Token: 0x040017D7 RID: 6103 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackPenetrate; // Token: 0x040017D8 RID: 6104 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04; // Token: 0x040017D9 RID: 6105 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionSmall; // Token: 0x040017DA RID: 6106 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionBig; // Token: 0x040017DB RID: 6107 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearTotal; // Token: 0x040017DC RID: 6108 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearPosition; // Token: 0x040017DD RID: 6109 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearDirection; // Token: 0x040017DE RID: 6110 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNum; // Token: 0x040017DF RID: 6111 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNumVal; // Token: 0x040017E0 RID: 6112 private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInter; // Token: 0x040017E1 RID: 6113 private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInterVal; // Token: 0x040017E2 RID: 6114 private static readonly IntPtr NativeFieldInfoPtr_g_bMPIceSpear; // Token: 0x040017E3 RID: 6115 private static readonly IntPtr NativeFieldInfoPtr_g_iMPIceSpearIndex; // Token: 0x040017E4 RID: 6116 private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInter; // Token: 0x040017E5 RID: 6117 private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInterVal; // Token: 0x040017E6 RID: 6118 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackPenetrate; // Token: 0x040017E7 RID: 6119 private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackPenetratePre; // Token: 0x040017E8 RID: 6120 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack03Dash; // Token: 0x040017E9 RID: 6121 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03Ring; // Token: 0x040017EA RID: 6122 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03RingVal; // Token: 0x040017EB RID: 6123 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInter; // Token: 0x040017EC RID: 6124 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInterVal; // Token: 0x040017ED RID: 6125 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04; // Token: 0x040017EE RID: 6126 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter; // Token: 0x040017EF RID: 6127 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal; // Token: 0x040017F0 RID: 6128 private static readonly IntPtr NativeFieldInfoPtr_g_bPenetrateIceSpear; // Token: 0x040017F1 RID: 6129 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearStart; // Token: 0x040017F2 RID: 6130 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd; // Token: 0x040017F3 RID: 6131 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection; // Token: 0x040017F4 RID: 6132 private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearTotal; // Token: 0x040017F5 RID: 6133 private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearNum; // Token: 0x040017F6 RID: 6134 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInter; // Token: 0x040017F7 RID: 6135 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal; // Token: 0x040017F8 RID: 6136 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance; // Token: 0x040017F9 RID: 6137 private static readonly IntPtr NativeFieldInfoPtr_g_bSixSpear; // Token: 0x040017FA RID: 6138 private static readonly IntPtr NativeFieldInfoPtr_g_v3SixPrearPoint; // Token: 0x040017FB RID: 6139 private static readonly IntPtr NativeFieldInfoPtr_g_v3SixSpearDirect; // Token: 0x040017FC RID: 6140 private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearTotal; // Token: 0x040017FD RID: 6141 private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearNum; // Token: 0x040017FE RID: 6142 private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequency; // Token: 0x040017FF RID: 6143 private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequencyVal; // Token: 0x04001800 RID: 6144 private static readonly IntPtr NativeFieldInfoPtr_g_bCannon; // Token: 0x04001801 RID: 6145 private static readonly IntPtr NativeFieldInfoPtr_g_bCannonPos; // Token: 0x04001802 RID: 6146 private static readonly IntPtr NativeFieldInfoPtr_g_bCannonDirection; // Token: 0x04001803 RID: 6147 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDuration; // Token: 0x04001804 RID: 6148 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationV2; // Token: 0x04001805 RID: 6149 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationVal; // Token: 0x04001806 RID: 6150 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervals; // Token: 0x04001807 RID: 6151 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervalsVal; // Token: 0x04001808 RID: 6152 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua01; // Token: 0x04001809 RID: 6153 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua02; // Token: 0x0400180A RID: 6154 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua03; // Token: 0x0400180B RID: 6155 private static readonly IntPtr NativeFieldInfoPtr_g_bMagicAuraBullet; // Token: 0x0400180C RID: 6156 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInter; // Token: 0x0400180D RID: 6157 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInterVal; // Token: 0x0400180E RID: 6158 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicAuraPosIndex; // Token: 0x0400180F RID: 6159 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneLightning; // Token: 0x04001810 RID: 6160 private static readonly IntPtr NativeFieldInfoPtr_g_iSceneLightningNum; // Token: 0x04001811 RID: 6161 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTime; // Token: 0x04001812 RID: 6162 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal; // Token: 0x04001813 RID: 6163 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal; // Token: 0x04001814 RID: 6164 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningPosition; // Token: 0x04001815 RID: 6165 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorDistance; // Token: 0x04001816 RID: 6166 private static readonly IntPtr NativeFieldInfoPtr_g_fTimeScaleLightningVal; // Token: 0x04001817 RID: 6167 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge; // Token: 0x04001818 RID: 6168 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume; // Token: 0x04001819 RID: 6169 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch; // Token: 0x0400181A RID: 6170 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x0400181B RID: 6171 private static readonly IntPtr NativeFieldInfoPtr_g_bPlus; // Token: 0x0400181C RID: 6172 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x0400181D RID: 6173 private static readonly IntPtr NativeFieldInfoPtr_g_bDeadLoop; // Token: 0x0400181E RID: 6174 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy; // Token: 0x0400181F RID: 6175 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal; // Token: 0x04001820 RID: 6176 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed; // Token: 0x04001821 RID: 6177 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath; // Token: 0x04001822 RID: 6178 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0; // Token: 0x04001823 RID: 6179 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001824 RID: 6180 private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0; // Token: 0x04001825 RID: 6181 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001826 RID: 6182 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0; // Token: 0x04001827 RID: 6183 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0; // Token: 0x04001828 RID: 6184 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0; // Token: 0x04001829 RID: 6185 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x0400182A RID: 6186 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x0400182B RID: 6187 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x0400182C RID: 6188 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x0400182D RID: 6189 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0; // Token: 0x0400182E RID: 6190 private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0; // Token: 0x0400182F RID: 6191 private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0; // Token: 0x04001830 RID: 6192 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0; // Token: 0x04001831 RID: 6193 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001832 RID: 6194 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x04001833 RID: 6195 private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0; // Token: 0x04001834 RID: 6196 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0; // Token: 0x04001835 RID: 6197 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0; // Token: 0x04001836 RID: 6198 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0; // Token: 0x04001837 RID: 6199 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04001838 RID: 6200 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04001839 RID: 6201 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0; // Token: 0x0400183A RID: 6202 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0; // Token: 0x0400183B RID: 6203 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x0400183C RID: 6204 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0; // Token: 0x0400183D RID: 6205 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0; // Token: 0x0400183E RID: 6206 private static readonly IntPtr NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0; // Token: 0x0400183F RID: 6207 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0; // Token: 0x04001840 RID: 6208 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0; // Token: 0x04001841 RID: 6209 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0; // Token: 0x04001842 RID: 6210 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0; // Token: 0x04001843 RID: 6211 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0; // Token: 0x04001844 RID: 6212 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0; // Token: 0x04001845 RID: 6213 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0; // Token: 0x04001846 RID: 6214 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x04001847 RID: 6215 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04_Public_Void_0; // Token: 0x04001848 RID: 6216 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0; // Token: 0x04001849 RID: 6217 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0; // Token: 0x0400184A RID: 6218 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0; // Token: 0x0400184B RID: 6219 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0; // Token: 0x0400184C RID: 6220 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0; // Token: 0x0400184D RID: 6221 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0; // Token: 0x0400184E RID: 6222 private static readonly IntPtr NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0; // Token: 0x0400184F RID: 6223 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0; // Token: 0x04001850 RID: 6224 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0; // Token: 0x04001851 RID: 6225 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0; // Token: 0x04001852 RID: 6226 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0; // Token: 0x04001853 RID: 6227 private static readonly IntPtr NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0; // Token: 0x04001854 RID: 6228 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0; // Token: 0x04001855 RID: 6229 private static readonly IntPtr NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0; // Token: 0x04001856 RID: 6230 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0; // Token: 0x04001857 RID: 6231 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0; // Token: 0x04001858 RID: 6232 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0; // Token: 0x04001859 RID: 6233 private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0; // Token: 0x0400185A RID: 6234 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0; // Token: 0x0400185B RID: 6235 private static readonly IntPtr NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0; // Token: 0x0400185C RID: 6236 private static readonly IntPtr NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0; // Token: 0x0400185D RID: 6237 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0; // Token: 0x0400185E RID: 6238 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0; // Token: 0x0400185F RID: 6239 private static readonly IntPtr NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0; // Token: 0x04001860 RID: 6240 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0; // Token: 0x04001861 RID: 6241 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0; // Token: 0x04001862 RID: 6242 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0; // Token: 0x04001863 RID: 6243 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x04001864 RID: 6244 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0; // Token: 0x04001865 RID: 6245 private static readonly IntPtr NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0; // Token: 0x04001866 RID: 6246 private static readonly IntPtr NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0; // Token: 0x04001867 RID: 6247 private static readonly IntPtr NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0; // Token: 0x04001868 RID: 6248 private static readonly IntPtr NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0; // Token: 0x04001869 RID: 6249 private static readonly IntPtr NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0; // Token: 0x0400186A RID: 6250 private static readonly IntPtr NativeMethodInfoPtr_StopSceneLightning_Public_Void_0; // Token: 0x0400186B RID: 6251 private static readonly IntPtr NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0; // Token: 0x0400186C RID: 6252 private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0; // Token: 0x0400186D RID: 6253 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x0400186E RID: 6254 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0; // Token: 0x0400186F RID: 6255 private static readonly IntPtr NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0; // Token: 0x04001870 RID: 6256 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001871 RID: 6257 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001872 RID: 6258 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }