using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000CB RID: 203 public class Doll01EffectPlay : MonoBehaviour { // Token: 0x06002980 RID: 10624 RVA: 0x000A5CB4 File Offset: 0x000A3EB4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524802, RefRangeEnd = 524803, XrefRangeStart = 524565, XrefRangeEnd = 524802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002981 RID: 10625 RVA: 0x000A5CF8 File Offset: 0x000A3EF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524803, XrefRangeEnd = 524873, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002982 RID: 10626 RVA: 0x000A5D3C File Offset: 0x000A3F3C [CallerCount(2)] [CachedScanResults(RefRangeStart = 524885, RefRangeEnd = 524887, XrefRangeStart = 524873, XrefRangeEnd = 524885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002983 RID: 10627 RVA: 0x000A5D80 File Offset: 0x000A3F80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524887, XrefRangeEnd = 524890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002984 RID: 10628 RVA: 0x000A5DC4 File Offset: 0x000A3FC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524890, XrefRangeEnd = 524892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002985 RID: 10629 RVA: 0x000A5E08 File Offset: 0x000A4008 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524907, RefRangeEnd = 524908, XrefRangeStart = 524892, XrefRangeEnd = 524907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002986 RID: 10630 RVA: 0x000A5E4C File Offset: 0x000A404C [CallerCount(1)] [CachedScanResults(RefRangeStart = 524911, RefRangeEnd = 524912, XrefRangeStart = 524908, XrefRangeEnd = 524911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002987 RID: 10631 RVA: 0x000A5E90 File Offset: 0x000A4090 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524912, XrefRangeEnd = 524917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDodgeFront() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002988 RID: 10632 RVA: 0x000A5ED4 File Offset: 0x000A40D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524917, XrefRangeEnd = 524922, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDouble01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002989 RID: 10633 RVA: 0x000A5F18 File Offset: 0x000A4118 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524922, XrefRangeEnd = 524927, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDouble02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600298A RID: 10634 RVA: 0x000A5F5C File Offset: 0x000A415C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524927, XrefRangeEnd = 524932, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackStron() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600298B RID: 10635 RVA: 0x000A5FA0 File Offset: 0x000A41A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524932, XrefRangeEnd = 524937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackLeft() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600298C RID: 10636 RVA: 0x000A5FE4 File Offset: 0x000A41E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524937, XrefRangeEnd = 524942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackRight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600298D RID: 10637 RVA: 0x000A6028 File Offset: 0x000A4228 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524942, XrefRangeEnd = 524947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackBackJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600298E RID: 10638 RVA: 0x000A606C File Offset: 0x000A426C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524947, XrefRangeEnd = 524953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600298F RID: 10639 RVA: 0x000A60B0 File Offset: 0x000A42B0 [CallerCount(8)] [CachedScanResults(RefRangeStart = 524959, RefRangeEnd = 524967, XrefRangeStart = 524953, XrefRangeEnd = 524959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002990 RID: 10640 RVA: 0x000A60F4 File Offset: 0x000A42F4 [CallerCount(4)] [CachedScanResults(RefRangeStart = 524974, RefRangeEnd = 524978, XrefRangeStart = 524967, XrefRangeEnd = 524974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffTeleportFloor(Vector3 v3Start, Vector3 v3End) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Start; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002991 RID: 10641 RVA: 0x000A615C File Offset: 0x000A435C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524978, XrefRangeEnd = 524987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayPSWeaponLightL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002992 RID: 10642 RVA: 0x000A61A0 File Offset: 0x000A43A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524987, XrefRangeEnd = 525011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayEffSwordEnergyL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002993 RID: 10643 RVA: 0x000A61E4 File Offset: 0x000A43E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525011, XrefRangeEnd = 525020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayPSWeaponLightR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002994 RID: 10644 RVA: 0x000A6228 File Offset: 0x000A4428 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525020, XrefRangeEnd = 525044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayEffSwordEnergyR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002995 RID: 10645 RVA: 0x000A626C File Offset: 0x000A446C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525044, XrefRangeEnd = 525051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002996 RID: 10646 RVA: 0x000A62B0 File Offset: 0x000A44B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525051, XrefRangeEnd = 525064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002997 RID: 10647 RVA: 0x000A62F4 File Offset: 0x000A44F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525064, XrefRangeEnd = 525071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002998 RID: 10648 RVA: 0x000A6338 File Offset: 0x000A4538 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525071, XrefRangeEnd = 525078, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002999 RID: 10649 RVA: 0x000A637C File Offset: 0x000A457C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525078, XrefRangeEnd = 525085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600299A RID: 10650 RVA: 0x000A63C0 File Offset: 0x000A45C0 [CallerCount(0)] public unsafe void SetFootstepVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600299B RID: 10651 RVA: 0x000A6414 File Offset: 0x000A4614 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525097, RefRangeEnd = 525098, XrefRangeStart = 525085, XrefRangeEnd = 525097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600299C RID: 10652 RVA: 0x000A6468 File Offset: 0x000A4668 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525098, XrefRangeEnd = 525100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Doll01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600299D RID: 10653 RVA: 0x000A64B4 File Offset: 0x000A46B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525100, XrefRangeEnd = 525105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600299E RID: 10654 RVA: 0x000A6510 File Offset: 0x000A4710 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525105, XrefRangeEnd = 525110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600299F RID: 10655 RVA: 0x000A656C File Offset: 0x000A476C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525110, XrefRangeEnd = 525115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060029A0 RID: 10656 RVA: 0x000A65C8 File Offset: 0x000A47C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525115, XrefRangeEnd = 525120, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060029A1 RID: 10657 RVA: 0x000A6624 File Offset: 0x000A4824 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525120, XrefRangeEnd = 525125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060029A2 RID: 10658 RVA: 0x000A6680 File Offset: 0x000A4880 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525125, XrefRangeEnd = 525130, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_5(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060029A3 RID: 10659 RVA: 0x000A66DC File Offset: 0x000A48DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525130, XrefRangeEnd = 525135, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_6(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060029A4 RID: 10660 RVA: 0x000A6738 File Offset: 0x000A4938 // Note: this type is marked as 'beforefieldinit'. static Doll01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLightL"); Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLightR"); Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDodgeFrontPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDouble01Path"); Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDouble02Path"); Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackStronPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackLeftPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackRightPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackBackJumpPath"); Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effDodgeSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effTeleportSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effTeleportSmokeFloorPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyShotPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyCollisionPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyExplosionPath"); Doll01EffectPlay.NativeFieldInfoPtr_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootL"); Doll01EffectPlay.NativeFieldInfoPtr_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootR"); Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDodgePath"); Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryPath"); Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); Doll01EffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sETeleportSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEWeaponLightPath"); Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); Doll01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody"); Doll01EffectPlay.NativeFieldInfoPtr_g_matFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFace"); Doll01EffectPlay.NativeFieldInfoPtr_g_matHair = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHair"); Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHandFoot"); Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathShadowPos"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDodgeFront"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDouble01"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDouble02"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackStron"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackLeft"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackRight"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackBackJump"); Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DodgeSomke"); Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportSmoke"); Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportSmokeFloor"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyShot"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergy"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyCollision"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyExplosion"); Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); Doll01EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SETeleportSmoke"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFootstepVolume"); Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_SwordEnergy"); Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665978); Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665979); Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665980); Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665981); Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665982); Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665983); Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665984); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665985); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665986); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665987); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665988); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665989); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665990); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665991); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665992); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665993); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665994); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665995); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665996); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665997); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665998); Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665999); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666000); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666001); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666002); Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666003); Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666004); Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666005); Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666006); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666007); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666008); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666009); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666010); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666011); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666012); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666013); } // Token: 0x060029A5 RID: 10661 RVA: 0x0000351C File Offset: 0x0000171C public Doll01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000F21 RID: 3873 // (get) Token: 0x060029A6 RID: 10662 RVA: 0x000A6EFC File Offset: 0x000A50FC // (set) Token: 0x060029A7 RID: 10663 RVA: 0x000A6F30 File Offset: 0x000A5130 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F22 RID: 3874 // (get) Token: 0x060029A8 RID: 10664 RVA: 0x000A6F58 File Offset: 0x000A5158 // (set) Token: 0x060029A9 RID: 10665 RVA: 0x000A6F8C File Offset: 0x000A518C public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F23 RID: 3875 // (get) Token: 0x060029AA RID: 10666 RVA: 0x000A6FB4 File Offset: 0x000A51B4 // (set) Token: 0x060029AB RID: 10667 RVA: 0x000A6FE8 File Offset: 0x000A51E8 public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F24 RID: 3876 // (get) Token: 0x060029AC RID: 10668 RVA: 0x000A7010 File Offset: 0x000A5210 // (set) Token: 0x060029AD RID: 10669 RVA: 0x000A7044 File Offset: 0x000A5244 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F25 RID: 3877 // (get) Token: 0x060029AE RID: 10670 RVA: 0x000A706C File Offset: 0x000A526C // (set) Token: 0x060029AF RID: 10671 RVA: 0x000A70A0 File Offset: 0x000A52A0 public unsafe ParticleSystem PS_WeaponLightL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F26 RID: 3878 // (get) Token: 0x060029B0 RID: 10672 RVA: 0x000A70C8 File Offset: 0x000A52C8 // (set) Token: 0x060029B1 RID: 10673 RVA: 0x000A70FC File Offset: 0x000A52FC public unsafe ParticleSystem PS_WeaponLightR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F27 RID: 3879 // (get) Token: 0x060029B2 RID: 10674 RVA: 0x000A7124 File Offset: 0x000A5324 // (set) Token: 0x060029B3 RID: 10675 RVA: 0x000A714D File Offset: 0x000A534D public unsafe string attackDodgeFrontPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F28 RID: 3880 // (get) Token: 0x060029B4 RID: 10676 RVA: 0x000A7174 File Offset: 0x000A5374 // (set) Token: 0x060029B5 RID: 10677 RVA: 0x000A719D File Offset: 0x000A539D public unsafe string attackDouble01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F29 RID: 3881 // (get) Token: 0x060029B6 RID: 10678 RVA: 0x000A71C4 File Offset: 0x000A53C4 // (set) Token: 0x060029B7 RID: 10679 RVA: 0x000A71ED File Offset: 0x000A53ED public unsafe string attackDouble02Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F2A RID: 3882 // (get) Token: 0x060029B8 RID: 10680 RVA: 0x000A7214 File Offset: 0x000A5414 // (set) Token: 0x060029B9 RID: 10681 RVA: 0x000A723D File Offset: 0x000A543D public unsafe string attackStronPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F2B RID: 3883 // (get) Token: 0x060029BA RID: 10682 RVA: 0x000A7264 File Offset: 0x000A5464 // (set) Token: 0x060029BB RID: 10683 RVA: 0x000A728D File Offset: 0x000A548D public unsafe string attackLeftPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F2C RID: 3884 // (get) Token: 0x060029BC RID: 10684 RVA: 0x000A72B4 File Offset: 0x000A54B4 // (set) Token: 0x060029BD RID: 10685 RVA: 0x000A72DD File Offset: 0x000A54DD public unsafe string attackRightPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F2D RID: 3885 // (get) Token: 0x060029BE RID: 10686 RVA: 0x000A7304 File Offset: 0x000A5504 // (set) Token: 0x060029BF RID: 10687 RVA: 0x000A732D File Offset: 0x000A552D public unsafe string attackBackJumpPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F2E RID: 3886 // (get) Token: 0x060029C0 RID: 10688 RVA: 0x000A7354 File Offset: 0x000A5554 // (set) Token: 0x060029C1 RID: 10689 RVA: 0x000A737D File Offset: 0x000A557D public unsafe string effDodgeSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F2F RID: 3887 // (get) Token: 0x060029C2 RID: 10690 RVA: 0x000A73A4 File Offset: 0x000A55A4 // (set) Token: 0x060029C3 RID: 10691 RVA: 0x000A73CD File Offset: 0x000A55CD public unsafe string effTeleportSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F30 RID: 3888 // (get) Token: 0x060029C4 RID: 10692 RVA: 0x000A73F4 File Offset: 0x000A55F4 // (set) Token: 0x060029C5 RID: 10693 RVA: 0x000A741D File Offset: 0x000A561D public unsafe string effTeleportSmokeFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F31 RID: 3889 // (get) Token: 0x060029C6 RID: 10694 RVA: 0x000A7444 File Offset: 0x000A5644 // (set) Token: 0x060029C7 RID: 10695 RVA: 0x000A746D File Offset: 0x000A566D public unsafe string effSwordEnergyShotPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F32 RID: 3890 // (get) Token: 0x060029C8 RID: 10696 RVA: 0x000A7494 File Offset: 0x000A5694 // (set) Token: 0x060029C9 RID: 10697 RVA: 0x000A74BD File Offset: 0x000A56BD public unsafe string effSwordEnergyPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F33 RID: 3891 // (get) Token: 0x060029CA RID: 10698 RVA: 0x000A74E4 File Offset: 0x000A56E4 // (set) Token: 0x060029CB RID: 10699 RVA: 0x000A750D File Offset: 0x000A570D public unsafe string effSwordEnergyCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F34 RID: 3892 // (get) Token: 0x060029CC RID: 10700 RVA: 0x000A7534 File Offset: 0x000A5734 // (set) Token: 0x060029CD RID: 10701 RVA: 0x000A755D File Offset: 0x000A575D public unsafe string effSwordEnergyExplosionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F35 RID: 3893 // (get) Token: 0x060029CE RID: 10702 RVA: 0x000A7584 File Offset: 0x000A5784 // (set) Token: 0x060029CF RID: 10703 RVA: 0x000A75B8 File Offset: 0x000A57B8 public unsafe Transform FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F36 RID: 3894 // (get) Token: 0x060029D0 RID: 10704 RVA: 0x000A75E0 File Offset: 0x000A57E0 // (set) Token: 0x060029D1 RID: 10705 RVA: 0x000A7614 File Offset: 0x000A5814 public unsafe Transform FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F37 RID: 3895 // (get) Token: 0x060029D2 RID: 10706 RVA: 0x000A763C File Offset: 0x000A583C // (set) Token: 0x060029D3 RID: 10707 RVA: 0x000A7665 File Offset: 0x000A5865 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F38 RID: 3896 // (get) Token: 0x060029D4 RID: 10708 RVA: 0x000A768C File Offset: 0x000A588C // (set) Token: 0x060029D5 RID: 10709 RVA: 0x000A76B5 File Offset: 0x000A58B5 public unsafe string sEDodgePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F39 RID: 3897 // (get) Token: 0x060029D6 RID: 10710 RVA: 0x000A76DC File Offset: 0x000A58DC // (set) Token: 0x060029D7 RID: 10711 RVA: 0x000A7705 File Offset: 0x000A5905 public unsafe string sEDestoryPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F3A RID: 3898 // (get) Token: 0x060029D8 RID: 10712 RVA: 0x000A772C File Offset: 0x000A592C // (set) Token: 0x060029D9 RID: 10713 RVA: 0x000A7755 File Offset: 0x000A5955 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F3B RID: 3899 // (get) Token: 0x060029DA RID: 10714 RVA: 0x000A777C File Offset: 0x000A597C // (set) Token: 0x060029DB RID: 10715 RVA: 0x000A77A5 File Offset: 0x000A59A5 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F3C RID: 3900 // (get) Token: 0x060029DC RID: 10716 RVA: 0x000A77CC File Offset: 0x000A59CC // (set) Token: 0x060029DD RID: 10717 RVA: 0x000A77F5 File Offset: 0x000A59F5 public unsafe string sETeleportSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F3D RID: 3901 // (get) Token: 0x060029DE RID: 10718 RVA: 0x000A781C File Offset: 0x000A5A1C // (set) Token: 0x060029DF RID: 10719 RVA: 0x000A7845 File Offset: 0x000A5A45 public unsafe string sEWeaponLightPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F3E RID: 3902 // (get) Token: 0x060029E0 RID: 10720 RVA: 0x000A786C File Offset: 0x000A5A6C // (set) Token: 0x060029E1 RID: 10721 RVA: 0x000A7894 File Offset: 0x000A5A94 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17000F3F RID: 3903 // (get) Token: 0x060029E2 RID: 10722 RVA: 0x000A78B8 File Offset: 0x000A5AB8 // (set) Token: 0x060029E3 RID: 10723 RVA: 0x000A78EC File Offset: 0x000A5AEC public unsafe Material g_matBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F40 RID: 3904 // (get) Token: 0x060029E4 RID: 10724 RVA: 0x000A7914 File Offset: 0x000A5B14 // (set) Token: 0x060029E5 RID: 10725 RVA: 0x000A7948 File Offset: 0x000A5B48 public unsafe Material g_matFace { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F41 RID: 3905 // (get) Token: 0x060029E6 RID: 10726 RVA: 0x000A7970 File Offset: 0x000A5B70 // (set) Token: 0x060029E7 RID: 10727 RVA: 0x000A79A4 File Offset: 0x000A5BA4 public unsafe Material g_matHair { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F42 RID: 3906 // (get) Token: 0x060029E8 RID: 10728 RVA: 0x000A79CC File Offset: 0x000A5BCC // (set) Token: 0x060029E9 RID: 10729 RVA: 0x000A7A00 File Offset: 0x000A5C00 public unsafe Material g_matHandFoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F43 RID: 3907 // (get) Token: 0x060029EA RID: 10730 RVA: 0x000A7A28 File Offset: 0x000A5C28 // (set) Token: 0x060029EB RID: 10731 RVA: 0x000A7A5C File Offset: 0x000A5C5C public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F44 RID: 3908 // (get) Token: 0x060029EC RID: 10732 RVA: 0x000A7A84 File Offset: 0x000A5C84 // (set) Token: 0x060029ED RID: 10733 RVA: 0x000A7AAC File Offset: 0x000A5CAC public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17000F45 RID: 3909 // (get) Token: 0x060029EE RID: 10734 RVA: 0x000A7AD0 File Offset: 0x000A5CD0 // (set) Token: 0x060029EF RID: 10735 RVA: 0x000A7AF8 File Offset: 0x000A5CF8 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000F46 RID: 3910 // (get) Token: 0x060029F0 RID: 10736 RVA: 0x000A7B1C File Offset: 0x000A5D1C // (set) Token: 0x060029F1 RID: 10737 RVA: 0x000A7B44 File Offset: 0x000A5D44 public unsafe float g_fDeathShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value; } } // Token: 0x17000F47 RID: 3911 // (get) Token: 0x060029F2 RID: 10738 RVA: 0x000A7B68 File Offset: 0x000A5D68 // (set) Token: 0x060029F3 RID: 10739 RVA: 0x000A7B9C File Offset: 0x000A5D9C public unsafe EffectPool g_AttackDodgeFront { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F48 RID: 3912 // (get) Token: 0x060029F4 RID: 10740 RVA: 0x000A7BC4 File Offset: 0x000A5DC4 // (set) Token: 0x060029F5 RID: 10741 RVA: 0x000A7BF8 File Offset: 0x000A5DF8 public unsafe EffectPool g_AttackDouble01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F49 RID: 3913 // (get) Token: 0x060029F6 RID: 10742 RVA: 0x000A7C20 File Offset: 0x000A5E20 // (set) Token: 0x060029F7 RID: 10743 RVA: 0x000A7C54 File Offset: 0x000A5E54 public unsafe EffectPool g_AttackDouble02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F4A RID: 3914 // (get) Token: 0x060029F8 RID: 10744 RVA: 0x000A7C7C File Offset: 0x000A5E7C // (set) Token: 0x060029F9 RID: 10745 RVA: 0x000A7CB0 File Offset: 0x000A5EB0 public unsafe EffectPool g_AttackStron { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F4B RID: 3915 // (get) Token: 0x060029FA RID: 10746 RVA: 0x000A7CD8 File Offset: 0x000A5ED8 // (set) Token: 0x060029FB RID: 10747 RVA: 0x000A7D0C File Offset: 0x000A5F0C public unsafe EffectPool g_AttackLeft { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F4C RID: 3916 // (get) Token: 0x060029FC RID: 10748 RVA: 0x000A7D34 File Offset: 0x000A5F34 // (set) Token: 0x060029FD RID: 10749 RVA: 0x000A7D68 File Offset: 0x000A5F68 public unsafe EffectPool g_AttackRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F4D RID: 3917 // (get) Token: 0x060029FE RID: 10750 RVA: 0x000A7D90 File Offset: 0x000A5F90 // (set) Token: 0x060029FF RID: 10751 RVA: 0x000A7DC4 File Offset: 0x000A5FC4 public unsafe EffectPool g_AttackBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F4E RID: 3918 // (get) Token: 0x06002A00 RID: 10752 RVA: 0x000A7DEC File Offset: 0x000A5FEC // (set) Token: 0x06002A01 RID: 10753 RVA: 0x000A7E20 File Offset: 0x000A6020 public unsafe EffectPool g_DodgeSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F4F RID: 3919 // (get) Token: 0x06002A02 RID: 10754 RVA: 0x000A7E48 File Offset: 0x000A6048 // (set) Token: 0x06002A03 RID: 10755 RVA: 0x000A7E7C File Offset: 0x000A607C public unsafe EffectPool g_TeleportSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F50 RID: 3920 // (get) Token: 0x06002A04 RID: 10756 RVA: 0x000A7EA4 File Offset: 0x000A60A4 // (set) Token: 0x06002A05 RID: 10757 RVA: 0x000A7ED8 File Offset: 0x000A60D8 public unsafe EffectPool g_TeleportSmokeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F51 RID: 3921 // (get) Token: 0x06002A06 RID: 10758 RVA: 0x000A7F00 File Offset: 0x000A6100 // (set) Token: 0x06002A07 RID: 10759 RVA: 0x000A7F34 File Offset: 0x000A6134 public unsafe EffectPool g_SwordEnergyShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F52 RID: 3922 // (get) Token: 0x06002A08 RID: 10760 RVA: 0x000A7F5C File Offset: 0x000A615C // (set) Token: 0x06002A09 RID: 10761 RVA: 0x000A7F90 File Offset: 0x000A6190 public unsafe EffectPool g_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F53 RID: 3923 // (get) Token: 0x06002A0A RID: 10762 RVA: 0x000A7FB8 File Offset: 0x000A61B8 // (set) Token: 0x06002A0B RID: 10763 RVA: 0x000A7FEC File Offset: 0x000A61EC public unsafe EffectPool g_SwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F54 RID: 3924 // (get) Token: 0x06002A0C RID: 10764 RVA: 0x000A8014 File Offset: 0x000A6214 // (set) Token: 0x06002A0D RID: 10765 RVA: 0x000A8048 File Offset: 0x000A6248 public unsafe EffectPool g_SwordEnergyExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F55 RID: 3925 // (get) Token: 0x06002A0E RID: 10766 RVA: 0x000A8070 File Offset: 0x000A6270 // (set) Token: 0x06002A0F RID: 10767 RVA: 0x000A80A4 File Offset: 0x000A62A4 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F56 RID: 3926 // (get) Token: 0x06002A10 RID: 10768 RVA: 0x000A80CC File Offset: 0x000A62CC // (set) Token: 0x06002A11 RID: 10769 RVA: 0x000A8100 File Offset: 0x000A6300 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F57 RID: 3927 // (get) Token: 0x06002A12 RID: 10770 RVA: 0x000A8128 File Offset: 0x000A6328 // (set) Token: 0x06002A13 RID: 10771 RVA: 0x000A815C File Offset: 0x000A635C public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F58 RID: 3928 // (get) Token: 0x06002A14 RID: 10772 RVA: 0x000A8184 File Offset: 0x000A6384 // (set) Token: 0x06002A15 RID: 10773 RVA: 0x000A81B8 File Offset: 0x000A63B8 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F59 RID: 3929 // (get) Token: 0x06002A16 RID: 10774 RVA: 0x000A81E0 File Offset: 0x000A63E0 // (set) Token: 0x06002A17 RID: 10775 RVA: 0x000A8214 File Offset: 0x000A6414 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F5A RID: 3930 // (get) Token: 0x06002A18 RID: 10776 RVA: 0x000A823C File Offset: 0x000A643C // (set) Token: 0x06002A19 RID: 10777 RVA: 0x000A8270 File Offset: 0x000A6470 public unsafe SoundEffect g_SETeleportSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F5B RID: 3931 // (get) Token: 0x06002A1A RID: 10778 RVA: 0x000A8298 File Offset: 0x000A6498 // (set) Token: 0x06002A1B RID: 10779 RVA: 0x000A82CC File Offset: 0x000A64CC public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F5C RID: 3932 // (get) Token: 0x06002A1C RID: 10780 RVA: 0x000A82F4 File Offset: 0x000A64F4 // (set) Token: 0x06002A1D RID: 10781 RVA: 0x000A831C File Offset: 0x000A651C public unsafe float g_fFootstepVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume)) = value; } } // Token: 0x17000F5D RID: 3933 // (get) Token: 0x06002A1E RID: 10782 RVA: 0x000A8340 File Offset: 0x000A6540 // (set) Token: 0x06002A1F RID: 10783 RVA: 0x000A8374 File Offset: 0x000A6574 public unsafe Transform Pos_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001C23 RID: 7203 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001C24 RID: 7204 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001C25 RID: 7205 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001C26 RID: 7206 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04001C27 RID: 7207 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightL; // Token: 0x04001C28 RID: 7208 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightR; // Token: 0x04001C29 RID: 7209 private static readonly IntPtr NativeFieldInfoPtr_attackDodgeFrontPath; // Token: 0x04001C2A RID: 7210 private static readonly IntPtr NativeFieldInfoPtr_attackDouble01Path; // Token: 0x04001C2B RID: 7211 private static readonly IntPtr NativeFieldInfoPtr_attackDouble02Path; // Token: 0x04001C2C RID: 7212 private static readonly IntPtr NativeFieldInfoPtr_attackStronPath; // Token: 0x04001C2D RID: 7213 private static readonly IntPtr NativeFieldInfoPtr_attackLeftPath; // Token: 0x04001C2E RID: 7214 private static readonly IntPtr NativeFieldInfoPtr_attackRightPath; // Token: 0x04001C2F RID: 7215 private static readonly IntPtr NativeFieldInfoPtr_attackBackJumpPath; // Token: 0x04001C30 RID: 7216 private static readonly IntPtr NativeFieldInfoPtr_effDodgeSmokePath; // Token: 0x04001C31 RID: 7217 private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokePath; // Token: 0x04001C32 RID: 7218 private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokeFloorPath; // Token: 0x04001C33 RID: 7219 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyShotPath; // Token: 0x04001C34 RID: 7220 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyPath; // Token: 0x04001C35 RID: 7221 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyCollisionPath; // Token: 0x04001C36 RID: 7222 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyExplosionPath; // Token: 0x04001C37 RID: 7223 private static readonly IntPtr NativeFieldInfoPtr_FootL; // Token: 0x04001C38 RID: 7224 private static readonly IntPtr NativeFieldInfoPtr_FootR; // Token: 0x04001C39 RID: 7225 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x04001C3A RID: 7226 private static readonly IntPtr NativeFieldInfoPtr_sEDodgePath; // Token: 0x04001C3B RID: 7227 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryPath; // Token: 0x04001C3C RID: 7228 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x04001C3D RID: 7229 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x04001C3E RID: 7230 private static readonly IntPtr NativeFieldInfoPtr_sETeleportSmokePath; // Token: 0x04001C3F RID: 7231 private static readonly IntPtr NativeFieldInfoPtr_sEWeaponLightPath; // Token: 0x04001C40 RID: 7232 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001C41 RID: 7233 private static readonly IntPtr NativeFieldInfoPtr_g_matBody; // Token: 0x04001C42 RID: 7234 private static readonly IntPtr NativeFieldInfoPtr_g_matFace; // Token: 0x04001C43 RID: 7235 private static readonly IntPtr NativeFieldInfoPtr_g_matHair; // Token: 0x04001C44 RID: 7236 private static readonly IntPtr NativeFieldInfoPtr_g_matHandFoot; // Token: 0x04001C45 RID: 7237 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001C46 RID: 7238 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001C47 RID: 7239 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001C48 RID: 7240 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos; // Token: 0x04001C49 RID: 7241 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDodgeFront; // Token: 0x04001C4A RID: 7242 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble01; // Token: 0x04001C4B RID: 7243 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble02; // Token: 0x04001C4C RID: 7244 private static readonly IntPtr NativeFieldInfoPtr_g_AttackStron; // Token: 0x04001C4D RID: 7245 private static readonly IntPtr NativeFieldInfoPtr_g_AttackLeft; // Token: 0x04001C4E RID: 7246 private static readonly IntPtr NativeFieldInfoPtr_g_AttackRight; // Token: 0x04001C4F RID: 7247 private static readonly IntPtr NativeFieldInfoPtr_g_AttackBackJump; // Token: 0x04001C50 RID: 7248 private static readonly IntPtr NativeFieldInfoPtr_g_DodgeSomke; // Token: 0x04001C51 RID: 7249 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmoke; // Token: 0x04001C52 RID: 7250 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmokeFloor; // Token: 0x04001C53 RID: 7251 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyShot; // Token: 0x04001C54 RID: 7252 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergy; // Token: 0x04001C55 RID: 7253 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyCollision; // Token: 0x04001C56 RID: 7254 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyExplosion; // Token: 0x04001C57 RID: 7255 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001C58 RID: 7256 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001C59 RID: 7257 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001C5A RID: 7258 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04001C5B RID: 7259 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001C5C RID: 7260 private static readonly IntPtr NativeFieldInfoPtr_g_SETeleportSmoke; // Token: 0x04001C5D RID: 7261 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04001C5E RID: 7262 private static readonly IntPtr NativeFieldInfoPtr_g_fFootstepVolume; // Token: 0x04001C5F RID: 7263 private static readonly IntPtr NativeFieldInfoPtr_Pos_SwordEnergy; // Token: 0x04001C60 RID: 7264 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001C61 RID: 7265 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001C62 RID: 7266 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001C63 RID: 7267 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001C64 RID: 7268 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001C65 RID: 7269 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001C66 RID: 7270 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001C67 RID: 7271 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0; // Token: 0x04001C68 RID: 7272 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0; // Token: 0x04001C69 RID: 7273 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0; // Token: 0x04001C6A RID: 7274 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackStron_Public_Void_0; // Token: 0x04001C6B RID: 7275 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0; // Token: 0x04001C6C RID: 7276 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackRight_Public_Void_0; // Token: 0x04001C6D RID: 7277 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0; // Token: 0x04001C6E RID: 7278 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0; // Token: 0x04001C6F RID: 7279 private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0; // Token: 0x04001C70 RID: 7280 private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0; // Token: 0x04001C71 RID: 7281 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0; // Token: 0x04001C72 RID: 7282 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0; // Token: 0x04001C73 RID: 7283 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0; // Token: 0x04001C74 RID: 7284 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0; // Token: 0x04001C75 RID: 7285 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001C76 RID: 7286 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001C77 RID: 7287 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04001C78 RID: 7288 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04001C79 RID: 7289 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x04001C7A RID: 7290 private static readonly IntPtr NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0; // Token: 0x04001C7B RID: 7291 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001C7C RID: 7292 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001C7D RID: 7293 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0; // Token: 0x04001C7E RID: 7294 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0; // Token: 0x04001C7F RID: 7295 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0; // Token: 0x04001C80 RID: 7296 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0; // Token: 0x04001C81 RID: 7297 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0; // Token: 0x04001C82 RID: 7298 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0; // Token: 0x04001C83 RID: 7299 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0; }