using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000CF RID: 207 public class Doll03EffectPlay : MonoBehaviour { // Token: 0x06002AD1 RID: 10961 RVA: 0x000AAFA4 File Offset: 0x000A91A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525783, XrefRangeEnd = 526113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Doll03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD2 RID: 10962 RVA: 0x000AAFF4 File Offset: 0x000A91F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526113, XrefRangeEnd = 526339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD3 RID: 10963 RVA: 0x000AB038 File Offset: 0x000A9238 [CallerCount(4)] [CachedScanResults(RefRangeStart = 526353, RefRangeEnd = 526357, XrefRangeStart = 526339, XrefRangeEnd = 526353, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD4 RID: 10964 RVA: 0x000AB07C File Offset: 0x000A927C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526357, XrefRangeEnd = 526359, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD5 RID: 10965 RVA: 0x000AB0C0 File Offset: 0x000A92C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526359, XrefRangeEnd = 526364, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD6 RID: 10966 RVA: 0x000AB104 File Offset: 0x000A9304 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526382, RefRangeEnd = 526383, XrefRangeStart = 526364, XrefRangeEnd = 526382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD7 RID: 10967 RVA: 0x000AB148 File Offset: 0x000A9348 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526386, RefRangeEnd = 526387, XrefRangeStart = 526383, XrefRangeEnd = 526386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD8 RID: 10968 RVA: 0x000AB18C File Offset: 0x000A938C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526387, XrefRangeEnd = 526395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CancelMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AD9 RID: 10969 RVA: 0x000AB1D0 File Offset: 0x000A93D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 223896, RefRangeEnd = 223897, XrefRangeStart = 223896, XrefRangeEnd = 223897, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002ADA RID: 10970 RVA: 0x000AB224 File Offset: 0x000A9424 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526395, XrefRangeEnd = 526407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffIdle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffIdle_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ADB RID: 10971 RVA: 0x000AB268 File Offset: 0x000A9468 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526407, XrefRangeEnd = 526412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ADC RID: 10972 RVA: 0x000AB2AC File Offset: 0x000A94AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526412, XrefRangeEnd = 526429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ADD RID: 10973 RVA: 0x000AB2F0 File Offset: 0x000A94F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526429, XrefRangeEnd = 526439, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02Charge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ADE RID: 10974 RVA: 0x000AB334 File Offset: 0x000A9534 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526439, XrefRangeEnd = 526456, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ADF RID: 10975 RVA: 0x000AB378 File Offset: 0x000A9578 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526468, RefRangeEnd = 526469, XrefRangeStart = 526456, XrefRangeEnd = 526468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHelp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffHelp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE0 RID: 10976 RVA: 0x000AB3BC File Offset: 0x000A95BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526469, XrefRangeEnd = 526505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniHeipEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE1 RID: 10977 RVA: 0x000AB400 File Offset: 0x000A9600 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526505, XrefRangeEnd = 526509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE2 RID: 10978 RVA: 0x000AB444 File Offset: 0x000A9644 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526523, RefRangeEnd = 526524, XrefRangeStart = 526509, XrefRangeEnd = 526523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBuffMagic(Doll03EffectPlay.BuffType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AE3 RID: 10979 RVA: 0x000AB498 File Offset: 0x000A9698 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526524, XrefRangeEnd = 526595, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniCast() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_AniCast_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE4 RID: 10980 RVA: 0x000AB4DC File Offset: 0x000A96DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526595, XrefRangeEnd = 526603, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE5 RID: 10981 RVA: 0x000AB520 File Offset: 0x000A9720 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526603, XrefRangeEnd = 526610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESweep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySESweep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE6 RID: 10982 RVA: 0x000AB564 File Offset: 0x000A9764 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526610, XrefRangeEnd = 526617, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE7 RID: 10983 RVA: 0x000AB5A8 File Offset: 0x000A97A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526624, RefRangeEnd = 526625, XrefRangeStart = 526617, XrefRangeEnd = 526624, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE8 RID: 10984 RVA: 0x000AB5EC File Offset: 0x000A97EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526625, XrefRangeEnd = 526632, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEHelp01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE9 RID: 10985 RVA: 0x000AB630 File Offset: 0x000A9830 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526632, XrefRangeEnd = 526639, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEHelp02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEA RID: 10986 RVA: 0x000AB674 File Offset: 0x000A9874 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526639, XrefRangeEnd = 526646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEB RID: 10987 RVA: 0x000AB6B8 File Offset: 0x000A98B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526646, XrefRangeEnd = 526653, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEC RID: 10988 RVA: 0x000AB6FC File Offset: 0x000A98FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526653, XrefRangeEnd = 526660, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AED RID: 10989 RVA: 0x000AB740 File Offset: 0x000A9940 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526660, XrefRangeEnd = 526667, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEE RID: 10990 RVA: 0x000AB784 File Offset: 0x000A9984 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526667, XrefRangeEnd = 526674, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEWood() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEF RID: 10991 RVA: 0x000AB7C8 File Offset: 0x000A99C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526674, XrefRangeEnd = 526681, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AF0 RID: 10992 RVA: 0x000AB80C File Offset: 0x000A9A0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526681, XrefRangeEnd = 526688, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AF1 RID: 10993 RVA: 0x000AB850 File Offset: 0x000A9A50 [CallerCount(0)] public unsafe void UpdatePlayerPos(Vector3 Pos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AF2 RID: 10994 RVA: 0x000AB8A4 File Offset: 0x000A9AA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526688, XrefRangeEnd = 526702, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSTeleportStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AF3 RID: 10995 RVA: 0x000AB8E8 File Offset: 0x000A9AE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526702, XrefRangeEnd = 526714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSTeleportEnd(Vector3 v3Start, Vector3 v3End) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Start; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AF4 RID: 10996 RVA: 0x000AB950 File Offset: 0x000A9B50 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526718, RefRangeEnd = 526719, XrefRangeStart = 526714, XrefRangeEnd = 526718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindTeleportRandom() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06002AF5 RID: 10997 RVA: 0x000AB9A0 File Offset: 0x000A9BA0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 526732, RefRangeEnd = 526733, XrefRangeStart = 526719, XrefRangeEnd = 526732, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AF6 RID: 10998 RVA: 0x000AB9F4 File Offset: 0x000A9BF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526733, XrefRangeEnd = 526735, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Doll03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AF7 RID: 10999 RVA: 0x000ABA40 File Offset: 0x000A9C40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526735, XrefRangeEnd = 526740, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AF8 RID: 11000 RVA: 0x000ABA9C File Offset: 0x000A9C9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526740, XrefRangeEnd = 526745, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AF9 RID: 11001 RVA: 0x000ABAF8 File Offset: 0x000A9CF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526745, XrefRangeEnd = 526750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AFA RID: 11002 RVA: 0x000ABB54 File Offset: 0x000A9D54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526750, XrefRangeEnd = 526755, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AFB RID: 11003 RVA: 0x000ABBB0 File Offset: 0x000A9DB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526755, XrefRangeEnd = 526760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AFC RID: 11004 RVA: 0x000ABC0C File Offset: 0x000A9E0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526760, XrefRangeEnd = 526765, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_5(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AFD RID: 11005 RVA: 0x000ABC68 File Offset: 0x000A9E68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526765, XrefRangeEnd = 526770, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_6(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AFE RID: 11006 RVA: 0x000ABCC4 File Offset: 0x000A9EC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526770, XrefRangeEnd = 526775, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_7(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AFF RID: 11007 RVA: 0x000ABD20 File Offset: 0x000A9F20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526775, XrefRangeEnd = 526780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_8(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B00 RID: 11008 RVA: 0x000ABD7C File Offset: 0x000A9F7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526780, XrefRangeEnd = 526785, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_9(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B01 RID: 11009 RVA: 0x000ABDD8 File Offset: 0x000A9FD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526785, XrefRangeEnd = 526790, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_10(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B02 RID: 11010 RVA: 0x000ABE34 File Offset: 0x000AA034 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526790, XrefRangeEnd = 526795, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_11(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B03 RID: 11011 RVA: 0x000ABE90 File Offset: 0x000AA090 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526795, XrefRangeEnd = 526800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_12(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B04 RID: 11012 RVA: 0x000ABEEC File Offset: 0x000AA0EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 526800, XrefRangeEnd = 526805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_13(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B05 RID: 11013 RVA: 0x000ABF48 File Offset: 0x000AA148 // Note: this type is marked as 'beforefieldinit'. static Doll03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChargeHandL"); Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChargeHandR"); Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_TeleportStart"); Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_TeleportEnd"); Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Attack02ChargePos"); Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gHelpObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gMagicLoopObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gMagicCompleteObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gBuffDefenseObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gBuffCureObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gIdleObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack02ChargeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDodgeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicReadyObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCollisionObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectBigPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectBigHitPath"); Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gTeleportPath"); Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gTeleportFloorPath"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffHelp"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLoop"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicComplete"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIdle"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02Charge"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodge"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicReady"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCast"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCollision"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCastBig"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCastBigHit"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTeleport"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTeleportFloor"); Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody01"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody02"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody03"); Doll03EffectPlay.NativeFieldInfoPtr_g_matEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matEye"); Doll03EffectPlay.NativeFieldInfoPtr_g_matHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHead"); Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathShadowPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BuffType"); Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BuffMask"); Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackMagic"); Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackMagicCast"); Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SeePlayPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AttackMagicPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackMagicCastTime"); Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWindMagicCollisionTime"); Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWindMagicCollisionTimeVal"); Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADWindMagic"); Doll03EffectPlay.NativeFieldInfoPtr_WindLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "WindLight"); Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMagicLoopObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttackReadyObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDodgeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEWoodObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMagicCompleteObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESweepObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEHelp01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEHelp02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sETeleportPath"); Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicLoop"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackReady"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); Doll03EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWood"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack01"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack02"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicComplete"); Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESweep"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHelp01"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHelp02"); Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SETeleport"); Doll03EffectPlay.NativeFieldInfoPtr_Self = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Self"); Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BuffEnemy"); Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosTeleport"); Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Doll03Big"); Doll03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666061); Doll03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666062); Doll03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666063); Doll03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666064); Doll03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666065); Doll03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666066); Doll03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666067); Doll03EffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666068); Doll03EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666069); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffIdle_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666070); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666071); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666072); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666073); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666074); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffHelp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666075); Doll03EffectPlay.NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666076); Doll03EffectPlay.NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666077); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666078); Doll03EffectPlay.NativeMethodInfoPtr_AniCast_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666079); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666080); Doll03EffectPlay.NativeMethodInfoPtr_PlaySESweep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666081); Doll03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666082); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666083); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666084); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666085); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666086); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666087); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666088); Doll03EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666089); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666090); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666091); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666092); Doll03EffectPlay.NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666093); Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666094); Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666095); Doll03EffectPlay.NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666096); Doll03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666097); Doll03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666098); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666099); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666100); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666101); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666102); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666103); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666104); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666105); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666106); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666107); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666108); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666109); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666110); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666111); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666112); } // Token: 0x06002B06 RID: 11014 RVA: 0x0000351C File Offset: 0x0000171C public Doll03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000F9C RID: 3996 // (get) Token: 0x06002B07 RID: 11015 RVA: 0x000ACAE0 File Offset: 0x000AACE0 // (set) Token: 0x06002B08 RID: 11016 RVA: 0x000ACB14 File Offset: 0x000AAD14 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F9D RID: 3997 // (get) Token: 0x06002B09 RID: 11017 RVA: 0x000ACB3C File Offset: 0x000AAD3C // (set) Token: 0x06002B0A RID: 11018 RVA: 0x000ACB70 File Offset: 0x000AAD70 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F9E RID: 3998 // (get) Token: 0x06002B0B RID: 11019 RVA: 0x000ACB98 File Offset: 0x000AAD98 // (set) Token: 0x06002B0C RID: 11020 RVA: 0x000ACBCC File Offset: 0x000AADCC public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F9F RID: 3999 // (get) Token: 0x06002B0D RID: 11021 RVA: 0x000ACBF4 File Offset: 0x000AADF4 // (set) Token: 0x06002B0E RID: 11022 RVA: 0x000ACC28 File Offset: 0x000AAE28 public unsafe ParticleSystem g_ChargeHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA0 RID: 4000 // (get) Token: 0x06002B0F RID: 11023 RVA: 0x000ACC50 File Offset: 0x000AAE50 // (set) Token: 0x06002B10 RID: 11024 RVA: 0x000ACC84 File Offset: 0x000AAE84 public unsafe ParticleSystem g_ChargeHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA1 RID: 4001 // (get) Token: 0x06002B11 RID: 11025 RVA: 0x000ACCAC File Offset: 0x000AAEAC // (set) Token: 0x06002B12 RID: 11026 RVA: 0x000ACCE0 File Offset: 0x000AAEE0 public unsafe ParticleSystem PS_TeleportStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA2 RID: 4002 // (get) Token: 0x06002B13 RID: 11027 RVA: 0x000ACD08 File Offset: 0x000AAF08 // (set) Token: 0x06002B14 RID: 11028 RVA: 0x000ACD3C File Offset: 0x000AAF3C public unsafe ParticleSystem PS_TeleportEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA3 RID: 4003 // (get) Token: 0x06002B15 RID: 11029 RVA: 0x000ACD64 File Offset: 0x000AAF64 // (set) Token: 0x06002B16 RID: 11030 RVA: 0x000ACD98 File Offset: 0x000AAF98 public unsafe Transform Attack02ChargePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA4 RID: 4004 // (get) Token: 0x06002B17 RID: 11031 RVA: 0x000ACDC0 File Offset: 0x000AAFC0 // (set) Token: 0x06002B18 RID: 11032 RVA: 0x000ACDE8 File Offset: 0x000AAFE8 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17000FA5 RID: 4005 // (get) Token: 0x06002B19 RID: 11033 RVA: 0x000ACE0C File Offset: 0x000AB00C // (set) Token: 0x06002B1A RID: 11034 RVA: 0x000ACE35 File Offset: 0x000AB035 public unsafe string gHelpObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FA6 RID: 4006 // (get) Token: 0x06002B1B RID: 11035 RVA: 0x000ACE5C File Offset: 0x000AB05C // (set) Token: 0x06002B1C RID: 11036 RVA: 0x000ACE85 File Offset: 0x000AB085 public unsafe string gMagicLoopObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FA7 RID: 4007 // (get) Token: 0x06002B1D RID: 11037 RVA: 0x000ACEAC File Offset: 0x000AB0AC // (set) Token: 0x06002B1E RID: 11038 RVA: 0x000ACED5 File Offset: 0x000AB0D5 public unsafe string gMagicCompleteObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FA8 RID: 4008 // (get) Token: 0x06002B1F RID: 11039 RVA: 0x000ACEFC File Offset: 0x000AB0FC // (set) Token: 0x06002B20 RID: 11040 RVA: 0x000ACF25 File Offset: 0x000AB125 public unsafe string gBuffDefenseObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FA9 RID: 4009 // (get) Token: 0x06002B21 RID: 11041 RVA: 0x000ACF4C File Offset: 0x000AB14C // (set) Token: 0x06002B22 RID: 11042 RVA: 0x000ACF75 File Offset: 0x000AB175 public unsafe string gBuffCureObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FAA RID: 4010 // (get) Token: 0x06002B23 RID: 11043 RVA: 0x000ACF9C File Offset: 0x000AB19C // (set) Token: 0x06002B24 RID: 11044 RVA: 0x000ACFC5 File Offset: 0x000AB1C5 public unsafe string gIdleObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FAB RID: 4011 // (get) Token: 0x06002B25 RID: 11045 RVA: 0x000ACFEC File Offset: 0x000AB1EC // (set) Token: 0x06002B26 RID: 11046 RVA: 0x000AD015 File Offset: 0x000AB215 public unsafe string gAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FAC RID: 4012 // (get) Token: 0x06002B27 RID: 11047 RVA: 0x000AD03C File Offset: 0x000AB23C // (set) Token: 0x06002B28 RID: 11048 RVA: 0x000AD065 File Offset: 0x000AB265 public unsafe string gAttack02ChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FAD RID: 4013 // (get) Token: 0x06002B29 RID: 11049 RVA: 0x000AD08C File Offset: 0x000AB28C // (set) Token: 0x06002B2A RID: 11050 RVA: 0x000AD0B5 File Offset: 0x000AB2B5 public unsafe string gAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FAE RID: 4014 // (get) Token: 0x06002B2B RID: 11051 RVA: 0x000AD0DC File Offset: 0x000AB2DC // (set) Token: 0x06002B2C RID: 11052 RVA: 0x000AD105 File Offset: 0x000AB305 public unsafe string gDodgeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FAF RID: 4015 // (get) Token: 0x06002B2D RID: 11053 RVA: 0x000AD12C File Offset: 0x000AB32C // (set) Token: 0x06002B2E RID: 11054 RVA: 0x000AD155 File Offset: 0x000AB355 public unsafe string gAttackMagicReadyObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB0 RID: 4016 // (get) Token: 0x06002B2F RID: 11055 RVA: 0x000AD17C File Offset: 0x000AB37C // (set) Token: 0x06002B30 RID: 11056 RVA: 0x000AD1A5 File Offset: 0x000AB3A5 public unsafe string gAttackMagicCastObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB1 RID: 4017 // (get) Token: 0x06002B31 RID: 11057 RVA: 0x000AD1CC File Offset: 0x000AB3CC // (set) Token: 0x06002B32 RID: 11058 RVA: 0x000AD1F5 File Offset: 0x000AB3F5 public unsafe string gAttackMagicCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB2 RID: 4018 // (get) Token: 0x06002B33 RID: 11059 RVA: 0x000AD21C File Offset: 0x000AB41C // (set) Token: 0x06002B34 RID: 11060 RVA: 0x000AD245 File Offset: 0x000AB445 public unsafe string gAttackMagicCastObjectBigPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB3 RID: 4019 // (get) Token: 0x06002B35 RID: 11061 RVA: 0x000AD26C File Offset: 0x000AB46C // (set) Token: 0x06002B36 RID: 11062 RVA: 0x000AD295 File Offset: 0x000AB495 public unsafe string gAttackMagicCastObjectBigHitPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB4 RID: 4020 // (get) Token: 0x06002B37 RID: 11063 RVA: 0x000AD2BC File Offset: 0x000AB4BC // (set) Token: 0x06002B38 RID: 11064 RVA: 0x000AD2E5 File Offset: 0x000AB4E5 public unsafe string gTeleportPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB5 RID: 4021 // (get) Token: 0x06002B39 RID: 11065 RVA: 0x000AD30C File Offset: 0x000AB50C // (set) Token: 0x06002B3A RID: 11066 RVA: 0x000AD335 File Offset: 0x000AB535 public unsafe string gTeleportFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FB6 RID: 4022 // (get) Token: 0x06002B3B RID: 11067 RVA: 0x000AD35C File Offset: 0x000AB55C // (set) Token: 0x06002B3C RID: 11068 RVA: 0x000AD390 File Offset: 0x000AB590 public unsafe EffectPool g_EffHelp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB7 RID: 4023 // (get) Token: 0x06002B3D RID: 11069 RVA: 0x000AD3B8 File Offset: 0x000AB5B8 // (set) Token: 0x06002B3E RID: 11070 RVA: 0x000AD3EC File Offset: 0x000AB5EC public unsafe EffectPool g_EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB8 RID: 4024 // (get) Token: 0x06002B3F RID: 11071 RVA: 0x000AD414 File Offset: 0x000AB614 // (set) Token: 0x06002B40 RID: 11072 RVA: 0x000AD448 File Offset: 0x000AB648 public unsafe EffectPool g_EffMagicComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB9 RID: 4025 // (get) Token: 0x06002B41 RID: 11073 RVA: 0x000AD470 File Offset: 0x000AB670 // (set) Token: 0x06002B42 RID: 11074 RVA: 0x000AD4A4 File Offset: 0x000AB6A4 public unsafe EffectPool g_EffIdle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBA RID: 4026 // (get) Token: 0x06002B43 RID: 11075 RVA: 0x000AD4CC File Offset: 0x000AB6CC // (set) Token: 0x06002B44 RID: 11076 RVA: 0x000AD500 File Offset: 0x000AB700 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBB RID: 4027 // (get) Token: 0x06002B45 RID: 11077 RVA: 0x000AD528 File Offset: 0x000AB728 // (set) Token: 0x06002B46 RID: 11078 RVA: 0x000AD55C File Offset: 0x000AB75C public unsafe EffectPool g_EffAttack02Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBC RID: 4028 // (get) Token: 0x06002B47 RID: 11079 RVA: 0x000AD584 File Offset: 0x000AB784 // (set) Token: 0x06002B48 RID: 11080 RVA: 0x000AD5B8 File Offset: 0x000AB7B8 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBD RID: 4029 // (get) Token: 0x06002B49 RID: 11081 RVA: 0x000AD5E0 File Offset: 0x000AB7E0 // (set) Token: 0x06002B4A RID: 11082 RVA: 0x000AD614 File Offset: 0x000AB814 public unsafe EffectPool g_EffDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBE RID: 4030 // (get) Token: 0x06002B4B RID: 11083 RVA: 0x000AD63C File Offset: 0x000AB83C // (set) Token: 0x06002B4C RID: 11084 RVA: 0x000AD670 File Offset: 0x000AB870 public unsafe EffectPool g_EffAttackMagicReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBF RID: 4031 // (get) Token: 0x06002B4D RID: 11085 RVA: 0x000AD698 File Offset: 0x000AB898 // (set) Token: 0x06002B4E RID: 11086 RVA: 0x000AD6CC File Offset: 0x000AB8CC public unsafe EffectPool g_EffAttackMagicCast { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC0 RID: 4032 // (get) Token: 0x06002B4F RID: 11087 RVA: 0x000AD6F4 File Offset: 0x000AB8F4 // (set) Token: 0x06002B50 RID: 11088 RVA: 0x000AD728 File Offset: 0x000AB928 public unsafe EffectPool g_EffAttackMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC1 RID: 4033 // (get) Token: 0x06002B51 RID: 11089 RVA: 0x000AD750 File Offset: 0x000AB950 // (set) Token: 0x06002B52 RID: 11090 RVA: 0x000AD784 File Offset: 0x000AB984 public unsafe EffectPool g_EffAttackMagicCastBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC2 RID: 4034 // (get) Token: 0x06002B53 RID: 11091 RVA: 0x000AD7AC File Offset: 0x000AB9AC // (set) Token: 0x06002B54 RID: 11092 RVA: 0x000AD7E0 File Offset: 0x000AB9E0 public unsafe EffectPool g_EffAttackMagicCastBigHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC3 RID: 4035 // (get) Token: 0x06002B55 RID: 11093 RVA: 0x000AD808 File Offset: 0x000ABA08 // (set) Token: 0x06002B56 RID: 11094 RVA: 0x000AD83C File Offset: 0x000ABA3C public unsafe EffectPool g_EffTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC4 RID: 4036 // (get) Token: 0x06002B57 RID: 11095 RVA: 0x000AD864 File Offset: 0x000ABA64 // (set) Token: 0x06002B58 RID: 11096 RVA: 0x000AD898 File Offset: 0x000ABA98 public unsafe EffectPool g_EffTeleportFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC5 RID: 4037 // (get) Token: 0x06002B59 RID: 11097 RVA: 0x000AD8C0 File Offset: 0x000ABAC0 // (set) Token: 0x06002B5A RID: 11098 RVA: 0x000AD8E8 File Offset: 0x000ABAE8 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17000FC6 RID: 4038 // (get) Token: 0x06002B5B RID: 11099 RVA: 0x000AD90C File Offset: 0x000ABB0C // (set) Token: 0x06002B5C RID: 11100 RVA: 0x000AD940 File Offset: 0x000ABB40 public unsafe Material g_matBody01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC7 RID: 4039 // (get) Token: 0x06002B5D RID: 11101 RVA: 0x000AD968 File Offset: 0x000ABB68 // (set) Token: 0x06002B5E RID: 11102 RVA: 0x000AD99C File Offset: 0x000ABB9C public unsafe Material g_matBody02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC8 RID: 4040 // (get) Token: 0x06002B5F RID: 11103 RVA: 0x000AD9C4 File Offset: 0x000ABBC4 // (set) Token: 0x06002B60 RID: 11104 RVA: 0x000AD9F8 File Offset: 0x000ABBF8 public unsafe Material g_matBody03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC9 RID: 4041 // (get) Token: 0x06002B61 RID: 11105 RVA: 0x000ADA20 File Offset: 0x000ABC20 // (set) Token: 0x06002B62 RID: 11106 RVA: 0x000ADA54 File Offset: 0x000ABC54 public unsafe Material g_matEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCA RID: 4042 // (get) Token: 0x06002B63 RID: 11107 RVA: 0x000ADA7C File Offset: 0x000ABC7C // (set) Token: 0x06002B64 RID: 11108 RVA: 0x000ADAB0 File Offset: 0x000ABCB0 public unsafe Material g_matHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCB RID: 4043 // (get) Token: 0x06002B65 RID: 11109 RVA: 0x000ADAD8 File Offset: 0x000ABCD8 // (set) Token: 0x06002B66 RID: 11110 RVA: 0x000ADB0C File Offset: 0x000ABD0C public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCC RID: 4044 // (get) Token: 0x06002B67 RID: 11111 RVA: 0x000ADB34 File Offset: 0x000ABD34 // (set) Token: 0x06002B68 RID: 11112 RVA: 0x000ADB5C File Offset: 0x000ABD5C public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17000FCD RID: 4045 // (get) Token: 0x06002B69 RID: 11113 RVA: 0x000ADB80 File Offset: 0x000ABD80 // (set) Token: 0x06002B6A RID: 11114 RVA: 0x000ADBA8 File Offset: 0x000ABDA8 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000FCE RID: 4046 // (get) Token: 0x06002B6B RID: 11115 RVA: 0x000ADBCC File Offset: 0x000ABDCC // (set) Token: 0x06002B6C RID: 11116 RVA: 0x000ADBF4 File Offset: 0x000ABDF4 public unsafe float g_fDeathShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value; } } // Token: 0x17000FCF RID: 4047 // (get) Token: 0x06002B6D RID: 11117 RVA: 0x000ADC18 File Offset: 0x000ABE18 // (set) Token: 0x06002B6E RID: 11118 RVA: 0x000ADC40 File Offset: 0x000ABE40 public unsafe Doll03EffectPlay.BuffType g_BuffType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType)) = value; } } // Token: 0x17000FD0 RID: 4048 // (get) Token: 0x06002B6F RID: 11119 RVA: 0x000ADC64 File Offset: 0x000ABE64 // (set) Token: 0x06002B70 RID: 11120 RVA: 0x000ADC8C File Offset: 0x000ABE8C public unsafe LayerMask g_BuffMask { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask)) = value; } } // Token: 0x17000FD1 RID: 4049 // (get) Token: 0x06002B71 RID: 11121 RVA: 0x000ADCB0 File Offset: 0x000ABEB0 // (set) Token: 0x06002B72 RID: 11122 RVA: 0x000ADCD8 File Offset: 0x000ABED8 public unsafe bool g_bAttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic)) = value; } } // Token: 0x17000FD2 RID: 4050 // (get) Token: 0x06002B73 RID: 11123 RVA: 0x000ADCFC File Offset: 0x000ABEFC // (set) Token: 0x06002B74 RID: 11124 RVA: 0x000ADD24 File Offset: 0x000ABF24 public unsafe bool g_bAttackMagicCast { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast)) = value; } } // Token: 0x17000FD3 RID: 4051 // (get) Token: 0x06002B75 RID: 11125 RVA: 0x000ADD48 File Offset: 0x000ABF48 // (set) Token: 0x06002B76 RID: 11126 RVA: 0x000ADD70 File Offset: 0x000ABF70 public unsafe Vector3 g_v3SeePlayPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos)) = value; } } // Token: 0x17000FD4 RID: 4052 // (get) Token: 0x06002B77 RID: 11127 RVA: 0x000ADD94 File Offset: 0x000ABF94 // (set) Token: 0x06002B78 RID: 11128 RVA: 0x000ADDBC File Offset: 0x000ABFBC public unsafe Vector3 g_v3AttackMagicPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos)) = value; } } // Token: 0x17000FD5 RID: 4053 // (get) Token: 0x06002B79 RID: 11129 RVA: 0x000ADDE0 File Offset: 0x000ABFE0 // (set) Token: 0x06002B7A RID: 11130 RVA: 0x000ADE08 File Offset: 0x000AC008 public unsafe float g_fAttackMagicCastTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime)) = value; } } // Token: 0x17000FD6 RID: 4054 // (get) Token: 0x06002B7B RID: 11131 RVA: 0x000ADE2C File Offset: 0x000AC02C // (set) Token: 0x06002B7C RID: 11132 RVA: 0x000ADE4A File Offset: 0x000AC04A public unsafe static float g_fWindMagicCollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime, (void*)(&value)); } } // Token: 0x17000FD7 RID: 4055 // (get) Token: 0x06002B7D RID: 11133 RVA: 0x000ADE5C File Offset: 0x000AC05C // (set) Token: 0x06002B7E RID: 11134 RVA: 0x000ADE84 File Offset: 0x000AC084 public unsafe float g_fWindMagicCollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal)) = value; } } // Token: 0x17000FD8 RID: 4056 // (get) Token: 0x06002B7F RID: 11135 RVA: 0x000ADEA8 File Offset: 0x000AC0A8 // (set) Token: 0x06002B80 RID: 11136 RVA: 0x000ADEDC File Offset: 0x000AC0DC public unsafe AttackData g_ADWindMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD9 RID: 4057 // (get) Token: 0x06002B81 RID: 11137 RVA: 0x000ADF04 File Offset: 0x000AC104 // (set) Token: 0x06002B82 RID: 11138 RVA: 0x000ADF38 File Offset: 0x000AC138 public unsafe Light WindLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_WindLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_WindLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDA RID: 4058 // (get) Token: 0x06002B83 RID: 11139 RVA: 0x000ADF60 File Offset: 0x000AC160 // (set) Token: 0x06002B84 RID: 11140 RVA: 0x000ADF89 File Offset: 0x000AC189 public unsafe string sESwingObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FDB RID: 4059 // (get) Token: 0x06002B85 RID: 11141 RVA: 0x000ADFB0 File Offset: 0x000AC1B0 // (set) Token: 0x06002B86 RID: 11142 RVA: 0x000ADFD9 File Offset: 0x000AC1D9 public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FDC RID: 4060 // (get) Token: 0x06002B87 RID: 11143 RVA: 0x000AE000 File Offset: 0x000AC200 // (set) Token: 0x06002B88 RID: 11144 RVA: 0x000AE029 File Offset: 0x000AC229 public unsafe string sEMagicLoopObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FDD RID: 4061 // (get) Token: 0x06002B89 RID: 11145 RVA: 0x000AE050 File Offset: 0x000AC250 // (set) Token: 0x06002B8A RID: 11146 RVA: 0x000AE079 File Offset: 0x000AC279 public unsafe string sEAttackReadyObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FDE RID: 4062 // (get) Token: 0x06002B8B RID: 11147 RVA: 0x000AE0A0 File Offset: 0x000AC2A0 // (set) Token: 0x06002B8C RID: 11148 RVA: 0x000AE0C9 File Offset: 0x000AC2C9 public unsafe string sEDodgeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FDF RID: 4063 // (get) Token: 0x06002B8D RID: 11149 RVA: 0x000AE0F0 File Offset: 0x000AC2F0 // (set) Token: 0x06002B8E RID: 11150 RVA: 0x000AE119 File Offset: 0x000AC319 public unsafe string sELandObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE0 RID: 4064 // (get) Token: 0x06002B8F RID: 11151 RVA: 0x000AE140 File Offset: 0x000AC340 // (set) Token: 0x06002B90 RID: 11152 RVA: 0x000AE169 File Offset: 0x000AC369 public unsafe string sEWoodObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE1 RID: 4065 // (get) Token: 0x06002B91 RID: 11153 RVA: 0x000AE190 File Offset: 0x000AC390 // (set) Token: 0x06002B92 RID: 11154 RVA: 0x000AE1B9 File Offset: 0x000AC3B9 public unsafe string sEAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE2 RID: 4066 // (get) Token: 0x06002B93 RID: 11155 RVA: 0x000AE1E0 File Offset: 0x000AC3E0 // (set) Token: 0x06002B94 RID: 11156 RVA: 0x000AE209 File Offset: 0x000AC409 public unsafe string sEAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE3 RID: 4067 // (get) Token: 0x06002B95 RID: 11157 RVA: 0x000AE230 File Offset: 0x000AC430 // (set) Token: 0x06002B96 RID: 11158 RVA: 0x000AE259 File Offset: 0x000AC459 public unsafe string sEMagicCompleteObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE4 RID: 4068 // (get) Token: 0x06002B97 RID: 11159 RVA: 0x000AE280 File Offset: 0x000AC480 // (set) Token: 0x06002B98 RID: 11160 RVA: 0x000AE2A9 File Offset: 0x000AC4A9 public unsafe string sESweepObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE5 RID: 4069 // (get) Token: 0x06002B99 RID: 11161 RVA: 0x000AE2D0 File Offset: 0x000AC4D0 // (set) Token: 0x06002B9A RID: 11162 RVA: 0x000AE2F9 File Offset: 0x000AC4F9 public unsafe string sEHelp01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE6 RID: 4070 // (get) Token: 0x06002B9B RID: 11163 RVA: 0x000AE320 File Offset: 0x000AC520 // (set) Token: 0x06002B9C RID: 11164 RVA: 0x000AE349 File Offset: 0x000AC549 public unsafe string sEHelp02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE7 RID: 4071 // (get) Token: 0x06002B9D RID: 11165 RVA: 0x000AE370 File Offset: 0x000AC570 // (set) Token: 0x06002B9E RID: 11166 RVA: 0x000AE399 File Offset: 0x000AC599 public unsafe string sETeleportPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE8 RID: 4072 // (get) Token: 0x06002B9F RID: 11167 RVA: 0x000AE3C0 File Offset: 0x000AC5C0 // (set) Token: 0x06002BA0 RID: 11168 RVA: 0x000AE3F4 File Offset: 0x000AC5F4 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE9 RID: 4073 // (get) Token: 0x06002BA1 RID: 11169 RVA: 0x000AE41C File Offset: 0x000AC61C // (set) Token: 0x06002BA2 RID: 11170 RVA: 0x000AE450 File Offset: 0x000AC650 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEA RID: 4074 // (get) Token: 0x06002BA3 RID: 11171 RVA: 0x000AE478 File Offset: 0x000AC678 // (set) Token: 0x06002BA4 RID: 11172 RVA: 0x000AE4AC File Offset: 0x000AC6AC public unsafe SoundEffect g_SEMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEB RID: 4075 // (get) Token: 0x06002BA5 RID: 11173 RVA: 0x000AE4D4 File Offset: 0x000AC6D4 // (set) Token: 0x06002BA6 RID: 11174 RVA: 0x000AE508 File Offset: 0x000AC708 public unsafe SoundEffect g_SEAttackReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEC RID: 4076 // (get) Token: 0x06002BA7 RID: 11175 RVA: 0x000AE530 File Offset: 0x000AC730 // (set) Token: 0x06002BA8 RID: 11176 RVA: 0x000AE564 File Offset: 0x000AC764 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FED RID: 4077 // (get) Token: 0x06002BA9 RID: 11177 RVA: 0x000AE58C File Offset: 0x000AC78C // (set) Token: 0x06002BAA RID: 11178 RVA: 0x000AE5C0 File Offset: 0x000AC7C0 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEE RID: 4078 // (get) Token: 0x06002BAB RID: 11179 RVA: 0x000AE5E8 File Offset: 0x000AC7E8 // (set) Token: 0x06002BAC RID: 11180 RVA: 0x000AE61C File Offset: 0x000AC81C public unsafe SoundEffect g_SEWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEF RID: 4079 // (get) Token: 0x06002BAD RID: 11181 RVA: 0x000AE644 File Offset: 0x000AC844 // (set) Token: 0x06002BAE RID: 11182 RVA: 0x000AE678 File Offset: 0x000AC878 public unsafe SoundEffect g_SEAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF0 RID: 4080 // (get) Token: 0x06002BAF RID: 11183 RVA: 0x000AE6A0 File Offset: 0x000AC8A0 // (set) Token: 0x06002BB0 RID: 11184 RVA: 0x000AE6D4 File Offset: 0x000AC8D4 public unsafe SoundEffect g_SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF1 RID: 4081 // (get) Token: 0x06002BB1 RID: 11185 RVA: 0x000AE6FC File Offset: 0x000AC8FC // (set) Token: 0x06002BB2 RID: 11186 RVA: 0x000AE730 File Offset: 0x000AC930 public unsafe SoundEffect g_SEMagicComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF2 RID: 4082 // (get) Token: 0x06002BB3 RID: 11187 RVA: 0x000AE758 File Offset: 0x000AC958 // (set) Token: 0x06002BB4 RID: 11188 RVA: 0x000AE78C File Offset: 0x000AC98C public unsafe SoundEffect g_SESweep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF3 RID: 4083 // (get) Token: 0x06002BB5 RID: 11189 RVA: 0x000AE7B4 File Offset: 0x000AC9B4 // (set) Token: 0x06002BB6 RID: 11190 RVA: 0x000AE7E8 File Offset: 0x000AC9E8 public unsafe SoundEffect g_SEHelp01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF4 RID: 4084 // (get) Token: 0x06002BB7 RID: 11191 RVA: 0x000AE810 File Offset: 0x000ACA10 // (set) Token: 0x06002BB8 RID: 11192 RVA: 0x000AE844 File Offset: 0x000ACA44 public unsafe SoundEffect g_SEHelp02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF5 RID: 4085 // (get) Token: 0x06002BB9 RID: 11193 RVA: 0x000AE86C File Offset: 0x000ACA6C // (set) Token: 0x06002BBA RID: 11194 RVA: 0x000AE8A0 File Offset: 0x000ACAA0 public unsafe SoundEffect g_SETeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF6 RID: 4086 // (get) Token: 0x06002BBB RID: 11195 RVA: 0x000AE8C8 File Offset: 0x000ACAC8 // (set) Token: 0x06002BBC RID: 11196 RVA: 0x000AE8FC File Offset: 0x000ACAFC public unsafe NPCManage Self { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Self); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Self), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF7 RID: 4087 // (get) Token: 0x06002BBD RID: 11197 RVA: 0x000AE924 File Offset: 0x000ACB24 // (set) Token: 0x06002BBE RID: 11198 RVA: 0x000AE958 File Offset: 0x000ACB58 public unsafe Il2CppReferenceArray BuffEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF8 RID: 4088 // (get) Token: 0x06002BBF RID: 11199 RVA: 0x000AE980 File Offset: 0x000ACB80 // (set) Token: 0x06002BC0 RID: 11200 RVA: 0x000AE9B4 File Offset: 0x000ACBB4 public unsafe Il2CppReferenceArray PosTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF9 RID: 4089 // (get) Token: 0x06002BC1 RID: 11201 RVA: 0x000AE9DC File Offset: 0x000ACBDC // (set) Token: 0x06002BC2 RID: 11202 RVA: 0x000AEA04 File Offset: 0x000ACC04 public unsafe bool Doll03Big { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big)) = value; } } // Token: 0x04001CF1 RID: 7409 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x04001CF2 RID: 7410 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001CF3 RID: 7411 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001CF4 RID: 7412 private static readonly IntPtr NativeFieldInfoPtr_g_ChargeHandL; // Token: 0x04001CF5 RID: 7413 private static readonly IntPtr NativeFieldInfoPtr_g_ChargeHandR; // Token: 0x04001CF6 RID: 7414 private static readonly IntPtr NativeFieldInfoPtr_PS_TeleportStart; // Token: 0x04001CF7 RID: 7415 private static readonly IntPtr NativeFieldInfoPtr_PS_TeleportEnd; // Token: 0x04001CF8 RID: 7416 private static readonly IntPtr NativeFieldInfoPtr_Attack02ChargePos; // Token: 0x04001CF9 RID: 7417 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04001CFA RID: 7418 private static readonly IntPtr NativeFieldInfoPtr_gHelpObjectPath; // Token: 0x04001CFB RID: 7419 private static readonly IntPtr NativeFieldInfoPtr_gMagicLoopObjectPath; // Token: 0x04001CFC RID: 7420 private static readonly IntPtr NativeFieldInfoPtr_gMagicCompleteObjectPath; // Token: 0x04001CFD RID: 7421 private static readonly IntPtr NativeFieldInfoPtr_gBuffDefenseObjectPath; // Token: 0x04001CFE RID: 7422 private static readonly IntPtr NativeFieldInfoPtr_gBuffCureObjectPath; // Token: 0x04001CFF RID: 7423 private static readonly IntPtr NativeFieldInfoPtr_gIdleObjectPath; // Token: 0x04001D00 RID: 7424 private static readonly IntPtr NativeFieldInfoPtr_gAttack01ObjectPath; // Token: 0x04001D01 RID: 7425 private static readonly IntPtr NativeFieldInfoPtr_gAttack02ChargeObjectPath; // Token: 0x04001D02 RID: 7426 private static readonly IntPtr NativeFieldInfoPtr_gAttack02ObjectPath; // Token: 0x04001D03 RID: 7427 private static readonly IntPtr NativeFieldInfoPtr_gDodgeObjectPath; // Token: 0x04001D04 RID: 7428 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicReadyObjectPath; // Token: 0x04001D05 RID: 7429 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectPath; // Token: 0x04001D06 RID: 7430 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCollisionObjectPath; // Token: 0x04001D07 RID: 7431 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectBigPath; // Token: 0x04001D08 RID: 7432 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath; // Token: 0x04001D09 RID: 7433 private static readonly IntPtr NativeFieldInfoPtr_gTeleportPath; // Token: 0x04001D0A RID: 7434 private static readonly IntPtr NativeFieldInfoPtr_gTeleportFloorPath; // Token: 0x04001D0B RID: 7435 private static readonly IntPtr NativeFieldInfoPtr_g_EffHelp; // Token: 0x04001D0C RID: 7436 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop; // Token: 0x04001D0D RID: 7437 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicComplete; // Token: 0x04001D0E RID: 7438 private static readonly IntPtr NativeFieldInfoPtr_g_EffIdle; // Token: 0x04001D0F RID: 7439 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04001D10 RID: 7440 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Charge; // Token: 0x04001D11 RID: 7441 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04001D12 RID: 7442 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodge; // Token: 0x04001D13 RID: 7443 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicReady; // Token: 0x04001D14 RID: 7444 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCast; // Token: 0x04001D15 RID: 7445 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCollision; // Token: 0x04001D16 RID: 7446 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCastBig; // Token: 0x04001D17 RID: 7447 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCastBigHit; // Token: 0x04001D18 RID: 7448 private static readonly IntPtr NativeFieldInfoPtr_g_EffTeleport; // Token: 0x04001D19 RID: 7449 private static readonly IntPtr NativeFieldInfoPtr_g_EffTeleportFloor; // Token: 0x04001D1A RID: 7450 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001D1B RID: 7451 private static readonly IntPtr NativeFieldInfoPtr_g_matBody01; // Token: 0x04001D1C RID: 7452 private static readonly IntPtr NativeFieldInfoPtr_g_matBody02; // Token: 0x04001D1D RID: 7453 private static readonly IntPtr NativeFieldInfoPtr_g_matBody03; // Token: 0x04001D1E RID: 7454 private static readonly IntPtr NativeFieldInfoPtr_g_matEye; // Token: 0x04001D1F RID: 7455 private static readonly IntPtr NativeFieldInfoPtr_g_matHead; // Token: 0x04001D20 RID: 7456 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001D21 RID: 7457 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001D22 RID: 7458 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001D23 RID: 7459 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos; // Token: 0x04001D24 RID: 7460 private static readonly IntPtr NativeFieldInfoPtr_g_BuffType; // Token: 0x04001D25 RID: 7461 private static readonly IntPtr NativeFieldInfoPtr_g_BuffMask; // Token: 0x04001D26 RID: 7462 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackMagic; // Token: 0x04001D27 RID: 7463 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackMagicCast; // Token: 0x04001D28 RID: 7464 private static readonly IntPtr NativeFieldInfoPtr_g_v3SeePlayPos; // Token: 0x04001D29 RID: 7465 private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackMagicPos; // Token: 0x04001D2A RID: 7466 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackMagicCastTime; // Token: 0x04001D2B RID: 7467 private static readonly IntPtr NativeFieldInfoPtr_g_fWindMagicCollisionTime; // Token: 0x04001D2C RID: 7468 private static readonly IntPtr NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal; // Token: 0x04001D2D RID: 7469 private static readonly IntPtr NativeFieldInfoPtr_g_ADWindMagic; // Token: 0x04001D2E RID: 7470 private static readonly IntPtr NativeFieldInfoPtr_WindLight; // Token: 0x04001D2F RID: 7471 private static readonly IntPtr NativeFieldInfoPtr_sESwingObjectPath; // Token: 0x04001D30 RID: 7472 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x04001D31 RID: 7473 private static readonly IntPtr NativeFieldInfoPtr_sEMagicLoopObjectPath; // Token: 0x04001D32 RID: 7474 private static readonly IntPtr NativeFieldInfoPtr_sEAttackReadyObjectPath; // Token: 0x04001D33 RID: 7475 private static readonly IntPtr NativeFieldInfoPtr_sEDodgeObjectPath; // Token: 0x04001D34 RID: 7476 private static readonly IntPtr NativeFieldInfoPtr_sELandObjectPath; // Token: 0x04001D35 RID: 7477 private static readonly IntPtr NativeFieldInfoPtr_sEWoodObjectPath; // Token: 0x04001D36 RID: 7478 private static readonly IntPtr NativeFieldInfoPtr_sEAttack01ObjectPath; // Token: 0x04001D37 RID: 7479 private static readonly IntPtr NativeFieldInfoPtr_sEAttack02ObjectPath; // Token: 0x04001D38 RID: 7480 private static readonly IntPtr NativeFieldInfoPtr_sEMagicCompleteObjectPath; // Token: 0x04001D39 RID: 7481 private static readonly IntPtr NativeFieldInfoPtr_sESweepObjectPath; // Token: 0x04001D3A RID: 7482 private static readonly IntPtr NativeFieldInfoPtr_sEHelp01ObjectPath; // Token: 0x04001D3B RID: 7483 private static readonly IntPtr NativeFieldInfoPtr_sEHelp02ObjectPath; // Token: 0x04001D3C RID: 7484 private static readonly IntPtr NativeFieldInfoPtr_sETeleportPath; // Token: 0x04001D3D RID: 7485 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001D3E RID: 7486 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001D3F RID: 7487 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicLoop; // Token: 0x04001D40 RID: 7488 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackReady; // Token: 0x04001D41 RID: 7489 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001D42 RID: 7490 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001D43 RID: 7491 private static readonly IntPtr NativeFieldInfoPtr_g_SEWood; // Token: 0x04001D44 RID: 7492 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01; // Token: 0x04001D45 RID: 7493 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02; // Token: 0x04001D46 RID: 7494 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicComplete; // Token: 0x04001D47 RID: 7495 private static readonly IntPtr NativeFieldInfoPtr_g_SESweep; // Token: 0x04001D48 RID: 7496 private static readonly IntPtr NativeFieldInfoPtr_g_SEHelp01; // Token: 0x04001D49 RID: 7497 private static readonly IntPtr NativeFieldInfoPtr_g_SEHelp02; // Token: 0x04001D4A RID: 7498 private static readonly IntPtr NativeFieldInfoPtr_g_SETeleport; // Token: 0x04001D4B RID: 7499 private static readonly IntPtr NativeFieldInfoPtr_Self; // Token: 0x04001D4C RID: 7500 private static readonly IntPtr NativeFieldInfoPtr_BuffEnemy; // Token: 0x04001D4D RID: 7501 private static readonly IntPtr NativeFieldInfoPtr_PosTeleport; // Token: 0x04001D4E RID: 7502 private static readonly IntPtr NativeFieldInfoPtr_Doll03Big; // Token: 0x04001D4F RID: 7503 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0; // Token: 0x04001D50 RID: 7504 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001D51 RID: 7505 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001D52 RID: 7506 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001D53 RID: 7507 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001D54 RID: 7508 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001D55 RID: 7509 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001D56 RID: 7510 private static readonly IntPtr NativeMethodInfoPtr_CancelMagic_Public_Void_0; // Token: 0x04001D57 RID: 7511 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x04001D58 RID: 7512 private static readonly IntPtr NativeMethodInfoPtr_PlayEffIdle_Public_Void_0; // Token: 0x04001D59 RID: 7513 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0; // Token: 0x04001D5A RID: 7514 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x04001D5B RID: 7515 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0; // Token: 0x04001D5C RID: 7516 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x04001D5D RID: 7517 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHelp_Public_Void_0; // Token: 0x04001D5E RID: 7518 private static readonly IntPtr NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0; // Token: 0x04001D5F RID: 7519 private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0; // Token: 0x04001D60 RID: 7520 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0; // Token: 0x04001D61 RID: 7521 private static readonly IntPtr NativeMethodInfoPtr_AniCast_Public_Void_0; // Token: 0x04001D62 RID: 7522 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0; // Token: 0x04001D63 RID: 7523 private static readonly IntPtr NativeMethodInfoPtr_PlaySESweep_Public_Void_0; // Token: 0x04001D64 RID: 7524 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001D65 RID: 7525 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001D66 RID: 7526 private static readonly IntPtr NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0; // Token: 0x04001D67 RID: 7527 private static readonly IntPtr NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0; // Token: 0x04001D68 RID: 7528 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0; // Token: 0x04001D69 RID: 7529 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0; // Token: 0x04001D6A RID: 7530 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0; // Token: 0x04001D6B RID: 7531 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x04001D6C RID: 7532 private static readonly IntPtr NativeMethodInfoPtr_PlaySEWood_Public_Void_0; // Token: 0x04001D6D RID: 7533 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0; // Token: 0x04001D6E RID: 7534 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0; // Token: 0x04001D6F RID: 7535 private static readonly IntPtr NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0; // Token: 0x04001D70 RID: 7536 private static readonly IntPtr NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0; // Token: 0x04001D71 RID: 7537 private static readonly IntPtr NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0; // Token: 0x04001D72 RID: 7538 private static readonly IntPtr NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0; // Token: 0x04001D73 RID: 7539 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001D74 RID: 7540 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001D75 RID: 7541 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0; // Token: 0x04001D76 RID: 7542 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0; // Token: 0x04001D77 RID: 7543 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0; // Token: 0x04001D78 RID: 7544 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0; // Token: 0x04001D79 RID: 7545 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0; // Token: 0x04001D7A RID: 7546 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0; // Token: 0x04001D7B RID: 7547 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0; // Token: 0x04001D7C RID: 7548 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0; // Token: 0x04001D7D RID: 7549 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0; // Token: 0x04001D7E RID: 7550 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0; // Token: 0x04001D7F RID: 7551 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0; // Token: 0x04001D80 RID: 7552 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0; // Token: 0x04001D81 RID: 7553 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0; // Token: 0x04001D82 RID: 7554 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0; // Token: 0x020000D0 RID: 208 public enum BuffType { // Token: 0x04001D84 RID: 7556 Null, // Token: 0x04001D85 RID: 7557 Cure, // Token: 0x04001D86 RID: 7558 Defense, // Token: 0x04001D87 RID: 7559 AttackMagic } }