using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000362 RID: 866 public class DynamicBoneDemo1 : MonoBehaviour { // Token: 0x060071A9 RID: 29097 RVA: 0x001CCF10 File Offset: 0x001CB110 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 602803, XrefRangeEnd = 602817, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DynamicBoneDemo1.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060071AA RID: 29098 RVA: 0x001CCF54 File Offset: 0x001CB154 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 602817, XrefRangeEnd = 602853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnGUI() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DynamicBoneDemo1.NativeMethodInfoPtr_OnGUI_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060071AB RID: 29099 RVA: 0x001CCF98 File Offset: 0x001CB198 [CallerCount(63)] [CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe DynamicBoneDemo1() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DynamicBoneDemo1.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060071AC RID: 29100 RVA: 0x001CCFE4 File Offset: 0x001CB1E4 // Note: this type is marked as 'beforefieldinit'. static DynamicBoneDemo1() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DynamicBoneDemo1"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); DynamicBoneDemo1.NativeFieldInfoPtr_m_Player = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "m_Player"); DynamicBoneDemo1.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671745); DynamicBoneDemo1.NativeMethodInfoPtr_OnGUI_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671746); DynamicBoneDemo1.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671747); } // Token: 0x060071AD RID: 29101 RVA: 0x0000351C File Offset: 0x0000171C public DynamicBoneDemo1(IntPtr pointer) : base(pointer) { } // Token: 0x1700272B RID: 10027 // (get) Token: 0x060071AE RID: 29102 RVA: 0x001CD064 File Offset: 0x001CB264 // (set) Token: 0x060071AF RID: 29103 RVA: 0x001CD098 File Offset: 0x001CB298 public unsafe GameObject m_Player { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DynamicBoneDemo1.NativeFieldInfoPtr_m_Player); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DynamicBoneDemo1.NativeFieldInfoPtr_m_Player), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04004B5F RID: 19295 private static readonly IntPtr NativeFieldInfoPtr_m_Player; // Token: 0x04004B60 RID: 19296 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04004B61 RID: 19297 private static readonly IntPtr NativeMethodInfoPtr_OnGUI_Private_Void_0; // Token: 0x04004B62 RID: 19298 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }