using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Reflection; using MEC; using UnityEngine; // Token: 0x02000110 RID: 272 public sealed class GameAssetManager : Il2CppSystem.Object { // Token: 0x06003CB8 RID: 15544 RVA: 0x000EFA68 File Offset: 0x000EDC68 [CallerCount(2)] [CachedScanResults(RefRangeStart = 545292, RefRangeEnd = 545294, XrefRangeStart = 545251, XrefRangeEnd = 545292, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CB9 RID: 15545 RVA: 0x000EFAAC File Offset: 0x000EDCAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BindAssetRequestUpdateHandler(Action handler) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(handler); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_BindAssetRequestUpdateHandler_Public_Void_Action_1_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CBA RID: 15546 RVA: 0x000EFB08 File Offset: 0x000EDD08 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545330, RefRangeEnd = 545331, XrefRangeStart = 545294, XrefRangeEnd = 545330, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LoadAllPendingAssetAsync(Action handler) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(handler); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_LoadAllPendingAssetAsync_Public_Void_Action_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CBB RID: 15547 RVA: 0x000EFB64 File Offset: 0x000EDD64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545335, RefRangeEnd = 545336, XrefRangeStart = 545331, XrefRangeEnd = 545335, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AddAssetRequest(AssetRequestBase req) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(req); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_AddAssetRequest_Public_Void_AssetRequestBase_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CBC RID: 15548 RVA: 0x000EFBC0 File Offset: 0x000EDDC0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545340, RefRangeEnd = 545341, XrefRangeStart = 545336, XrefRangeEnd = 545340, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LoadAssetAsync(AssetRequestBase req) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(req); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_LoadAssetAsync_Public_Void_AssetRequestBase_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CBD RID: 15549 RVA: 0x000EFC1C File Offset: 0x000EDE1C [CallerCount(1)] [CachedScanResults(RefRangeStart = 545347, RefRangeEnd = 545348, XrefRangeStart = 545341, XrefRangeEnd = 545347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LoadAsset(AssetRequestBase req) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(req); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_LoadAsset_Public_Void_AssetRequestBase_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CBE RID: 15550 RVA: 0x000EFC78 File Offset: 0x000EDE78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545348, XrefRangeEnd = 545357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T GetAsset(int assetType, string assetName) where T : UnityEngine.Object { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref assetType; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(assetName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.MethodInfoStoreGeneric_GetAsset_Public_T_Int32_String_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } // Token: 0x06003CBF RID: 15551 RVA: 0x000EFCF0 File Offset: 0x000EDEF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545357, XrefRangeEnd = 545370, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T GetSubAsset(int assetType, string assetName, string subAssetName) where T : UnityEngine.Object { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref assetType; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(assetName); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(subAssetName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.MethodInfoStoreGeneric_GetSubAsset_Public_T_Int32_String_String_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } // Token: 0x06003CC0 RID: 15552 RVA: 0x000EFD80 File Offset: 0x000EDF80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545370, XrefRangeEnd = 545386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppArrayBase GetAllAssets(int assetType, string assetName) where T : UnityEngine.Object { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref assetType; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(assetName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.MethodInfoStoreGeneric_GetAllAssets_Public_Il2CppArrayBase_1_T_Int32_String_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return Il2CppArrayBase.WrapNativeGenericArrayPointer(intPtr); } // Token: 0x06003CC1 RID: 15553 RVA: 0x000EFDF8 File Offset: 0x000EDFF8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545391, RefRangeEnd = 545392, XrefRangeStart = 545386, XrefRangeEnd = 545391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UnloadUnusedAssets() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_UnloadUnusedAssets_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CC2 RID: 15554 RVA: 0x000EFE3C File Offset: 0x000EE03C [CallerCount(1)] [CachedScanResults(RefRangeStart = 545431, RefRangeEnd = 545432, XrefRangeStart = 545392, XrefRangeEnd = 545431, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UnloadAssetsCache(string resType) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(resType); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_UnloadAssetsCache_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CC3 RID: 15555 RVA: 0x000EFE98 File Offset: 0x000EE098 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545432, XrefRangeEnd = 545444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_Dispose_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CC4 RID: 15556 RVA: 0x000EFEDC File Offset: 0x000EE0DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545444, XrefRangeEnd = 545449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe IEnumerator Tick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_Tick_Private_IEnumerator_1_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new IEnumerator(intPtr3) : null; } // Token: 0x06003CC5 RID: 15557 RVA: 0x000EFF34 File Offset: 0x000EE134 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545449, XrefRangeEnd = 545454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe IEnumerator WaitForAllHandlingRequest() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_WaitForAllHandlingRequest_Private_IEnumerator_1_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new IEnumerator(intPtr3) : null; } // Token: 0x06003CC6 RID: 15558 RVA: 0x000EFF8C File Offset: 0x000EE18C [CallerCount(1)] [CachedScanResults(RefRangeStart = 545462, RefRangeEnd = 545463, XrefRangeStart = 545454, XrefRangeEnd = 545462, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void HandleRequests() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_HandleRequests_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CC7 RID: 15559 RVA: 0x000EFFD0 File Offset: 0x000EE1D0 [CallerCount(5)] [CachedScanResults(RefRangeStart = 545466, RefRangeEnd = 545471, XrefRangeStart = 545463, XrefRangeEnd = 545466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppReferenceArray GetAssetFromCache(string assetKey) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(assetKey); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_GetAssetFromCache_Private_Il2CppReferenceArray_1_Object_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06003CC8 RID: 15560 RVA: 0x000F0040 File Offset: 0x000EE240 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545476, RefRangeEnd = 545477, XrefRangeStart = 545471, XrefRangeEnd = 545476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool IsRequestHandled(AssetRequestBase req) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(req); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_IsRequestHandled_Private_Boolean_AssetRequestBase_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003CC9 RID: 15561 RVA: 0x000F00A8 File Offset: 0x000EE2A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545477, XrefRangeEnd = 545485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnAssetLoaded(AssetRequestBase req, Il2CppReferenceArray assetObjs) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(req); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(assetObjs); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_OnAssetLoaded_Private_Void_AssetRequestBase_Il2CppReferenceArray_1_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CCA RID: 15562 RVA: 0x000F011C File Offset: 0x000EE31C [CallerCount(3)] [CachedScanResults(RefRangeStart = 545489, RefRangeEnd = 545492, XrefRangeStart = 545485, XrefRangeEnd = 545489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe string GetCacheKey(int resType, string assetName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref resType; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(assetName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr_GetCacheKey_Private_String_Int32_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.Il2CppStringToManaged(intPtr); } // Token: 0x06003CCB RID: 15563 RVA: 0x000F0194 File Offset: 0x000EE394 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameAssetManager() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CCC RID: 15564 RVA: 0x000F01E0 File Offset: 0x000EE3E0 // Note: this type is marked as 'beforefieldinit'. static GameAssetManager() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAssetManager"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAssetManager.NativeFieldInfoPtr_assetLoader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "assetLoader"); GameAssetManager.NativeFieldInfoPtr_handlingRequests = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "handlingRequests"); GameAssetManager.NativeFieldInfoPtr_pendingRequests = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pendingRequests"); GameAssetManager.NativeFieldInfoPtr_assetsCache = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "assetsCache"); GameAssetManager.NativeFieldInfoPtr_assetRequestProcessor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "assetRequestProcessor"); GameAssetManager.NativeFieldInfoPtr_updateHandler = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "updateHandler"); GameAssetManager.NativeFieldInfoPtr_completeHandler = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "completeHandler"); GameAssetManager.NativeFieldInfoPtr_ASSET_REQUEST_HANDLING_RATE = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ASSET_REQUEST_HANDLING_RATE"); GameAssetManager.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667012); GameAssetManager.NativeMethodInfoPtr_BindAssetRequestUpdateHandler_Public_Void_Action_1_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667013); GameAssetManager.NativeMethodInfoPtr_LoadAllPendingAssetAsync_Public_Void_Action_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667014); GameAssetManager.NativeMethodInfoPtr_AddAssetRequest_Public_Void_AssetRequestBase_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667015); GameAssetManager.NativeMethodInfoPtr_LoadAssetAsync_Public_Void_AssetRequestBase_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667016); GameAssetManager.NativeMethodInfoPtr_LoadAsset_Public_Void_AssetRequestBase_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667017); GameAssetManager.NativeMethodInfoPtr_GetAsset_Public_T_Int32_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667018); GameAssetManager.NativeMethodInfoPtr_GetSubAsset_Public_T_Int32_String_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667019); GameAssetManager.NativeMethodInfoPtr_GetAllAssets_Public_Il2CppArrayBase_1_T_Int32_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667020); GameAssetManager.NativeMethodInfoPtr_UnloadUnusedAssets_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667021); GameAssetManager.NativeMethodInfoPtr_UnloadAssetsCache_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667022); GameAssetManager.NativeMethodInfoPtr_Dispose_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667023); GameAssetManager.NativeMethodInfoPtr_Tick_Private_IEnumerator_1_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667024); GameAssetManager.NativeMethodInfoPtr_WaitForAllHandlingRequest_Private_IEnumerator_1_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667025); GameAssetManager.NativeMethodInfoPtr_HandleRequests_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667026); GameAssetManager.NativeMethodInfoPtr_GetAssetFromCache_Private_Il2CppReferenceArray_1_Object_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667027); GameAssetManager.NativeMethodInfoPtr_IsRequestHandled_Private_Boolean_AssetRequestBase_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667028); GameAssetManager.NativeMethodInfoPtr_OnAssetLoaded_Private_Void_AssetRequestBase_Il2CppReferenceArray_1_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667029); GameAssetManager.NativeMethodInfoPtr_GetCacheKey_Private_String_Int32_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667030); GameAssetManager.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667031); } // Token: 0x06003CCD RID: 15565 RVA: 0x0000A74C File Offset: 0x0000894C public GameAssetManager(IntPtr pointer) : base(pointer) { } // Token: 0x1700169A RID: 5786 // (get) Token: 0x06003CCE RID: 15566 RVA: 0x000F0440 File Offset: 0x000EE640 // (set) Token: 0x06003CCF RID: 15567 RVA: 0x000F0474 File Offset: 0x000EE674 public unsafe AssetLoader assetLoader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_assetLoader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AssetLoader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_assetLoader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700169B RID: 5787 // (get) Token: 0x06003CD0 RID: 15568 RVA: 0x000F049C File Offset: 0x000EE69C // (set) Token: 0x06003CD1 RID: 15569 RVA: 0x000F04D0 File Offset: 0x000EE6D0 public unsafe Queue handlingRequests { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_handlingRequests); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Queue(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_handlingRequests), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700169C RID: 5788 // (get) Token: 0x06003CD2 RID: 15570 RVA: 0x000F04F8 File Offset: 0x000EE6F8 // (set) Token: 0x06003CD3 RID: 15571 RVA: 0x000F052C File Offset: 0x000EE72C public unsafe List pendingRequests { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_pendingRequests); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_pendingRequests), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700169D RID: 5789 // (get) Token: 0x06003CD4 RID: 15572 RVA: 0x000F0554 File Offset: 0x000EE754 // (set) Token: 0x06003CD5 RID: 15573 RVA: 0x000F0588 File Offset: 0x000EE788 public unsafe Dictionary> assetsCache { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_assetsCache); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Dictionary>(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_assetsCache), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700169E RID: 5790 // (get) Token: 0x06003CD6 RID: 15574 RVA: 0x000F05B0 File Offset: 0x000EE7B0 // (set) Token: 0x06003CD7 RID: 15575 RVA: 0x000F05D8 File Offset: 0x000EE7D8 public unsafe CoroutineHandle assetRequestProcessor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_assetRequestProcessor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_assetRequestProcessor)) = value; } } // Token: 0x1700169F RID: 5791 // (get) Token: 0x06003CD8 RID: 15576 RVA: 0x000F05FC File Offset: 0x000EE7FC // (set) Token: 0x06003CD9 RID: 15577 RVA: 0x000F0630 File Offset: 0x000EE830 public unsafe Action updateHandler { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_updateHandler); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_updateHandler), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A0 RID: 5792 // (get) Token: 0x06003CDA RID: 15578 RVA: 0x000F0658 File Offset: 0x000EE858 // (set) Token: 0x06003CDB RID: 15579 RVA: 0x000F068C File Offset: 0x000EE88C public unsafe Action completeHandler { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_completeHandler); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.NativeFieldInfoPtr_completeHandler), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A1 RID: 5793 // (get) Token: 0x06003CDC RID: 15580 RVA: 0x000F06B4 File Offset: 0x000EE8B4 // (set) Token: 0x06003CDD RID: 15581 RVA: 0x000F06D2 File Offset: 0x000EE8D2 public unsafe static int ASSET_REQUEST_HANDLING_RATE { get { int num; IL2CPP.il2cpp_field_static_get_value(GameAssetManager.NativeFieldInfoPtr_ASSET_REQUEST_HANDLING_RATE, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GameAssetManager.NativeFieldInfoPtr_ASSET_REQUEST_HANDLING_RATE, (void*)(&value)); } } // Token: 0x040027AF RID: 10159 private static readonly IntPtr NativeFieldInfoPtr_assetLoader; // Token: 0x040027B0 RID: 10160 private static readonly IntPtr NativeFieldInfoPtr_handlingRequests; // Token: 0x040027B1 RID: 10161 private static readonly IntPtr NativeFieldInfoPtr_pendingRequests; // Token: 0x040027B2 RID: 10162 private static readonly IntPtr NativeFieldInfoPtr_assetsCache; // Token: 0x040027B3 RID: 10163 private static readonly IntPtr NativeFieldInfoPtr_assetRequestProcessor; // Token: 0x040027B4 RID: 10164 private static readonly IntPtr NativeFieldInfoPtr_updateHandler; // Token: 0x040027B5 RID: 10165 private static readonly IntPtr NativeFieldInfoPtr_completeHandler; // Token: 0x040027B6 RID: 10166 private static readonly IntPtr NativeFieldInfoPtr_ASSET_REQUEST_HANDLING_RATE; // Token: 0x040027B7 RID: 10167 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0; // Token: 0x040027B8 RID: 10168 private static readonly IntPtr NativeMethodInfoPtr_BindAssetRequestUpdateHandler_Public_Void_Action_1_Single_0; // Token: 0x040027B9 RID: 10169 private static readonly IntPtr NativeMethodInfoPtr_LoadAllPendingAssetAsync_Public_Void_Action_0; // Token: 0x040027BA RID: 10170 private static readonly IntPtr NativeMethodInfoPtr_AddAssetRequest_Public_Void_AssetRequestBase_0; // Token: 0x040027BB RID: 10171 private static readonly IntPtr NativeMethodInfoPtr_LoadAssetAsync_Public_Void_AssetRequestBase_0; // Token: 0x040027BC RID: 10172 private static readonly IntPtr NativeMethodInfoPtr_LoadAsset_Public_Void_AssetRequestBase_0; // Token: 0x040027BD RID: 10173 private static readonly IntPtr NativeMethodInfoPtr_GetAsset_Public_T_Int32_String_0; // Token: 0x040027BE RID: 10174 private static readonly IntPtr NativeMethodInfoPtr_GetSubAsset_Public_T_Int32_String_String_0; // Token: 0x040027BF RID: 10175 private static readonly IntPtr NativeMethodInfoPtr_GetAllAssets_Public_Il2CppArrayBase_1_T_Int32_String_0; // Token: 0x040027C0 RID: 10176 private static readonly IntPtr NativeMethodInfoPtr_UnloadUnusedAssets_Public_Void_0; // Token: 0x040027C1 RID: 10177 private static readonly IntPtr NativeMethodInfoPtr_UnloadAssetsCache_Public_Void_String_0; // Token: 0x040027C2 RID: 10178 private static readonly IntPtr NativeMethodInfoPtr_Dispose_Public_Void_0; // Token: 0x040027C3 RID: 10179 private static readonly IntPtr NativeMethodInfoPtr_Tick_Private_IEnumerator_1_Single_0; // Token: 0x040027C4 RID: 10180 private static readonly IntPtr NativeMethodInfoPtr_WaitForAllHandlingRequest_Private_IEnumerator_1_Single_0; // Token: 0x040027C5 RID: 10181 private static readonly IntPtr NativeMethodInfoPtr_HandleRequests_Private_Void_0; // Token: 0x040027C6 RID: 10182 private static readonly IntPtr NativeMethodInfoPtr_GetAssetFromCache_Private_Il2CppReferenceArray_1_Object_String_0; // Token: 0x040027C7 RID: 10183 private static readonly IntPtr NativeMethodInfoPtr_IsRequestHandled_Private_Boolean_AssetRequestBase_0; // Token: 0x040027C8 RID: 10184 private static readonly IntPtr NativeMethodInfoPtr_OnAssetLoaded_Private_Void_AssetRequestBase_Il2CppReferenceArray_1_Object_0; // Token: 0x040027C9 RID: 10185 private static readonly IntPtr NativeMethodInfoPtr_GetCacheKey_Private_String_Int32_String_0; // Token: 0x040027CA RID: 10186 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000111 RID: 273 [ObfuscatedName("GameAssetManager/<>c__DisplayClass10_0")] public sealed class __c__DisplayClass10_0 : Il2CppSystem.Object { // Token: 0x06003CDE RID: 15582 RVA: 0x000F06E4 File Offset: 0x000EE8E4 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass10_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.__c__DisplayClass10_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CDF RID: 15583 RVA: 0x000F0730 File Offset: 0x000EE930 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545218, XrefRangeEnd = 545224, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _LoadAllPendingAssetAsync_b__0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.__c__DisplayClass10_0.NativeMethodInfoPtr__LoadAllPendingAssetAsync_b__0_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CE0 RID: 15584 RVA: 0x000F0774 File Offset: 0x000EE974 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass10_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass10_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAssetManager.__c__DisplayClass10_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>4__this"); GameAssetManager.__c__DisplayClass10_0.NativeFieldInfoPtr_handler = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "handler"); GameAssetManager.__c__DisplayClass10_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667032); GameAssetManager.__c__DisplayClass10_0.NativeMethodInfoPtr__LoadAllPendingAssetAsync_b__0_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667033); } // Token: 0x06003CE1 RID: 15585 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass10_0(IntPtr pointer) : base(pointer) { } // Token: 0x170016A2 RID: 5794 // (get) Token: 0x06003CE2 RID: 15586 RVA: 0x000F07F0 File Offset: 0x000EE9F0 // (set) Token: 0x06003CE3 RID: 15587 RVA: 0x000F0824 File Offset: 0x000EEA24 public unsafe GameAssetManager __4__this { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.__c__DisplayClass10_0.NativeFieldInfoPtr___4__this); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameAssetManager(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.__c__DisplayClass10_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A3 RID: 5795 // (get) Token: 0x06003CE4 RID: 15588 RVA: 0x000F084C File Offset: 0x000EEA4C // (set) Token: 0x06003CE5 RID: 15589 RVA: 0x000F0880 File Offset: 0x000EEA80 public unsafe Action handler { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.__c__DisplayClass10_0.NativeFieldInfoPtr_handler); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.__c__DisplayClass10_0.NativeFieldInfoPtr_handler), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040027CB RID: 10187 private static readonly IntPtr NativeFieldInfoPtr___4__this; // Token: 0x040027CC RID: 10188 private static readonly IntPtr NativeFieldInfoPtr_handler; // Token: 0x040027CD RID: 10189 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040027CE RID: 10190 private static readonly IntPtr NativeMethodInfoPtr__LoadAllPendingAssetAsync_b__0_Internal_Void_0; } // Token: 0x02000112 RID: 274 [ObfuscatedName("GameAssetManager/<>c__16`1")] [Serializable] public sealed class __c__16 : Il2CppSystem.Object where T : UnityEngine.Object { // Token: 0x06003CE6 RID: 15590 RVA: 0x000F08A8 File Offset: 0x000EEAA8 [CallerCount(51)] [CachedScanResults(RefRangeStart = 107888, RefRangeEnd = 107939, XrefRangeStart = 107888, XrefRangeEnd = 107939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__16() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore>.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.__c__16.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CE7 RID: 15591 RVA: 0x000F08F4 File Offset: 0x000EEAF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545224, XrefRangeEnd = 545227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T _GetAllAssets_b__16_0(UnityEngine.Object x) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(x); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.__c__16.NativeMethodInfoPtr__GetAllAssets_b__16_0_Internal_T_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } } // Token: 0x06003CE8 RID: 15592 RVA: 0x000F0958 File Offset: 0x000EEB58 // Note: this type is marked as 'beforefieldinit'. static __c__16() { Il2CppClassPointerStore>.NativeClassPtr = IL2CPP.il2cpp_class_from_type(Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__16`1"))).MakeGenericType(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })).TypeHandle.value); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore>.NativeClassPtr); GameAssetManager.__c__16.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore>.NativeClassPtr, "<>9"); GameAssetManager.__c__16.NativeFieldInfoPtr___9__16_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore>.NativeClassPtr, "<>9__16_0"); GameAssetManager.__c__16.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore>.NativeClassPtr, 100667035); GameAssetManager.__c__16.NativeMethodInfoPtr__GetAllAssets_b__16_0_Internal_T_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore>.NativeClassPtr, 100667036); } // Token: 0x06003CE9 RID: 15593 RVA: 0x0000A74C File Offset: 0x0000894C public __c__16(IntPtr pointer) : base(pointer) { } // Token: 0x170016A4 RID: 5796 // (get) Token: 0x06003CEA RID: 15594 RVA: 0x000F0A10 File Offset: 0x000EEC10 // (set) Token: 0x06003CEB RID: 15595 RVA: 0x000F0A3B File Offset: 0x000EEC3B public unsafe static GameAssetManager.__c__16 __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameAssetManager.__c__16.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new GameAssetManager.__c__16(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameAssetManager.__c__16.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A5 RID: 5797 // (get) Token: 0x06003CEC RID: 15596 RVA: 0x000F0A50 File Offset: 0x000EEC50 // (set) Token: 0x06003CED RID: 15597 RVA: 0x000F0A7B File Offset: 0x000EEC7B public unsafe static Converter __9__16_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameAssetManager.__c__16.NativeFieldInfoPtr___9__16_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Converter(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameAssetManager.__c__16.NativeFieldInfoPtr___9__16_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040027CF RID: 10191 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x040027D0 RID: 10192 private static readonly IntPtr NativeFieldInfoPtr___9__16_0; // Token: 0x040027D1 RID: 10193 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040027D2 RID: 10194 private static readonly IntPtr NativeMethodInfoPtr__GetAllAssets_b__16_0_Internal_T_Object_0; } // Token: 0x02000113 RID: 275 [ObfuscatedName("GameAssetManager/<>c__DisplayClass18_0")] public sealed class __c__DisplayClass18_0 : Il2CppSystem.Object { // Token: 0x06003CEE RID: 15598 RVA: 0x000F0A90 File Offset: 0x000EEC90 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass18_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.__c__DisplayClass18_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CEF RID: 15599 RVA: 0x000F0ADC File Offset: 0x000EECDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545227, XrefRangeEnd = 545229, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool _UnloadAssetsCache_b__0(string x) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(x); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager.__c__DisplayClass18_0.NativeMethodInfoPtr__UnloadAssetsCache_b__0_Internal_Boolean_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003CF0 RID: 15600 RVA: 0x000F0B44 File Offset: 0x000EED44 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass18_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass18_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAssetManager.__c__DisplayClass18_0.NativeFieldInfoPtr_resType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "resType"); GameAssetManager.__c__DisplayClass18_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667037); GameAssetManager.__c__DisplayClass18_0.NativeMethodInfoPtr__UnloadAssetsCache_b__0_Internal_Boolean_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667038); } // Token: 0x06003CF1 RID: 15601 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass18_0(IntPtr pointer) : base(pointer) { } // Token: 0x170016A6 RID: 5798 // (get) Token: 0x06003CF2 RID: 15602 RVA: 0x000F0BAC File Offset: 0x000EEDAC // (set) Token: 0x06003CF3 RID: 15603 RVA: 0x000F0BD5 File Offset: 0x000EEDD5 public unsafe string resType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.__c__DisplayClass18_0.NativeFieldInfoPtr_resType); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager.__c__DisplayClass18_0.NativeFieldInfoPtr_resType), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x040027D3 RID: 10195 private static readonly IntPtr NativeFieldInfoPtr_resType; // Token: 0x040027D4 RID: 10196 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040027D5 RID: 10197 private static readonly IntPtr NativeMethodInfoPtr__UnloadAssetsCache_b__0_Internal_Boolean_String_0; } // Token: 0x02000114 RID: 276 [ObfuscatedName("GameAssetManager/d__20")] public sealed class _Tick_d__20 : Il2CppSystem.Object { // Token: 0x06003CF4 RID: 15604 RVA: 0x000F0BFC File Offset: 0x000EEDFC [CallerCount(327)] [CachedScanResults(RefRangeStart = 11898, RefRangeEnd = 12225, XrefRangeStart = 11898, XrefRangeEnd = 12225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe _Tick_d__20(int <>1__state) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref <>1__state; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._Tick_d__20.NativeMethodInfoPtr__ctor_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003CF5 RID: 15605 RVA: 0x000F0C5C File Offset: 0x000EEE5C [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void System_IDisposable_Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003CF6 RID: 15606 RVA: 0x000F0CA0 File Offset: 0x000EEEA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545229, XrefRangeEnd = 545230, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool MoveNext() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._Tick_d__20.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x170016AA RID: 5802 // (get) Token: 0x06003CF7 RID: 15607 RVA: 0x000F0CF0 File Offset: 0x000EEEF0 public unsafe float Current { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003CF8 RID: 15608 RVA: 0x000F0D40 File Offset: 0x000EEF40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545230, XrefRangeEnd = 545235, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void System_Collections_IEnumerator_Reset() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x170016AB RID: 5803 // (get) Token: 0x06003CF9 RID: 15609 RVA: 0x000F0D84 File Offset: 0x000EEF84 public unsafe Il2CppSystem.Object Current { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545235, XrefRangeEnd = 545238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppSystem.Object(intPtr3) : null; } } // Token: 0x06003CFA RID: 15610 RVA: 0x000F0DDC File Offset: 0x000EEFDC // Note: this type is marked as 'beforefieldinit'. static _Tick_d__20() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "d__20"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAssetManager._Tick_d__20.NativeFieldInfoPtr___1__state = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>1__state"); GameAssetManager._Tick_d__20.NativeFieldInfoPtr___2__current = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>2__current"); GameAssetManager._Tick_d__20.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>4__this"); GameAssetManager._Tick_d__20.NativeMethodInfoPtr__ctor_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667039); GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667040); GameAssetManager._Tick_d__20.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667041); GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667042); GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667043); GameAssetManager._Tick_d__20.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667044); } // Token: 0x06003CFB RID: 15611 RVA: 0x0000A74C File Offset: 0x0000894C public _Tick_d__20(IntPtr pointer) : base(pointer) { } // Token: 0x170016A7 RID: 5799 // (get) Token: 0x06003CFC RID: 15612 RVA: 0x000F0EBC File Offset: 0x000EF0BC // (set) Token: 0x06003CFD RID: 15613 RVA: 0x000F0EE4 File Offset: 0x000EF0E4 public unsafe int __1__state { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._Tick_d__20.NativeFieldInfoPtr___1__state); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._Tick_d__20.NativeFieldInfoPtr___1__state)) = value; } } // Token: 0x170016A8 RID: 5800 // (get) Token: 0x06003CFE RID: 15614 RVA: 0x000F0F08 File Offset: 0x000EF108 // (set) Token: 0x06003CFF RID: 15615 RVA: 0x000F0F30 File Offset: 0x000EF130 public unsafe float __2__current { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._Tick_d__20.NativeFieldInfoPtr___2__current); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._Tick_d__20.NativeFieldInfoPtr___2__current)) = value; } } // Token: 0x170016A9 RID: 5801 // (get) Token: 0x06003D00 RID: 15616 RVA: 0x000F0F54 File Offset: 0x000EF154 // (set) Token: 0x06003D01 RID: 15617 RVA: 0x000F0F88 File Offset: 0x000EF188 public unsafe GameAssetManager __4__this { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._Tick_d__20.NativeFieldInfoPtr___4__this); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameAssetManager(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._Tick_d__20.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040027D6 RID: 10198 private static readonly IntPtr NativeFieldInfoPtr___1__state; // Token: 0x040027D7 RID: 10199 private static readonly IntPtr NativeFieldInfoPtr___2__current; // Token: 0x040027D8 RID: 10200 private static readonly IntPtr NativeFieldInfoPtr___4__this; // Token: 0x040027D9 RID: 10201 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_0; // Token: 0x040027DA RID: 10202 private static readonly IntPtr NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0; // Token: 0x040027DB RID: 10203 private static readonly IntPtr NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0; // Token: 0x040027DC RID: 10204 private static readonly IntPtr NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0; // Token: 0x040027DD RID: 10205 private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0; // Token: 0x040027DE RID: 10206 private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0; } // Token: 0x02000115 RID: 277 [ObfuscatedName("GameAssetManager/d__21")] public sealed class _WaitForAllHandlingRequest_d__21 : Il2CppSystem.Object { // Token: 0x06003D02 RID: 15618 RVA: 0x000F0FB0 File Offset: 0x000EF1B0 [CallerCount(327)] [CachedScanResults(RefRangeStart = 11898, RefRangeEnd = 12225, XrefRangeStart = 11898, XrefRangeEnd = 12225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe _WaitForAllHandlingRequest_d__21(int <>1__state) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref <>1__state; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr__ctor_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D03 RID: 15619 RVA: 0x000F1010 File Offset: 0x000EF210 [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void System_IDisposable_Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D04 RID: 15620 RVA: 0x000F1054 File Offset: 0x000EF254 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545238, XrefRangeEnd = 545243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool MoveNext() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x170016AF RID: 5807 // (get) Token: 0x06003D05 RID: 15621 RVA: 0x000F10A4 File Offset: 0x000EF2A4 public unsafe float Current { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003D06 RID: 15622 RVA: 0x000F10F4 File Offset: 0x000EF2F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545243, XrefRangeEnd = 545248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void System_Collections_IEnumerator_Reset() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x170016B0 RID: 5808 // (get) Token: 0x06003D07 RID: 15623 RVA: 0x000F1138 File Offset: 0x000EF338 public unsafe Il2CppSystem.Object Current { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545248, XrefRangeEnd = 545251, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppSystem.Object(intPtr3) : null; } } // Token: 0x06003D08 RID: 15624 RVA: 0x000F1190 File Offset: 0x000EF390 // Note: this type is marked as 'beforefieldinit'. static _WaitForAllHandlingRequest_d__21() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "d__21"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___1__state = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>1__state"); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___2__current = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>2__current"); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>4__this"); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr__ctor_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667045); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667046); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667047); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667048); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667049); GameAssetManager._WaitForAllHandlingRequest_d__21.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667050); } // Token: 0x06003D09 RID: 15625 RVA: 0x0000A74C File Offset: 0x0000894C public _WaitForAllHandlingRequest_d__21(IntPtr pointer) : base(pointer) { } // Token: 0x170016AC RID: 5804 // (get) Token: 0x06003D0A RID: 15626 RVA: 0x000F1270 File Offset: 0x000EF470 // (set) Token: 0x06003D0B RID: 15627 RVA: 0x000F1298 File Offset: 0x000EF498 public unsafe int __1__state { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___1__state); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___1__state)) = value; } } // Token: 0x170016AD RID: 5805 // (get) Token: 0x06003D0C RID: 15628 RVA: 0x000F12BC File Offset: 0x000EF4BC // (set) Token: 0x06003D0D RID: 15629 RVA: 0x000F12E4 File Offset: 0x000EF4E4 public unsafe float __2__current { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___2__current); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___2__current)) = value; } } // Token: 0x170016AE RID: 5806 // (get) Token: 0x06003D0E RID: 15630 RVA: 0x000F1308 File Offset: 0x000EF508 // (set) Token: 0x06003D0F RID: 15631 RVA: 0x000F133C File Offset: 0x000EF53C public unsafe GameAssetManager __4__this { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___4__this); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameAssetManager(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAssetManager._WaitForAllHandlingRequest_d__21.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040027DF RID: 10207 private static readonly IntPtr NativeFieldInfoPtr___1__state; // Token: 0x040027E0 RID: 10208 private static readonly IntPtr NativeFieldInfoPtr___2__current; // Token: 0x040027E1 RID: 10209 private static readonly IntPtr NativeFieldInfoPtr___4__this; // Token: 0x040027E2 RID: 10210 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_0; // Token: 0x040027E3 RID: 10211 private static readonly IntPtr NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0; // Token: 0x040027E4 RID: 10212 private static readonly IntPtr NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0; // Token: 0x040027E5 RID: 10213 private static readonly IntPtr NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0; // Token: 0x040027E6 RID: 10214 private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0; // Token: 0x040027E7 RID: 10215 private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0; } // Token: 0x02000116 RID: 278 private sealed class MethodInfoStoreGeneric_GetAsset_Public_T_Int32_String_0 { // Token: 0x040027E8 RID: 10216 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameAssetManager.NativeMethodInfoPtr_GetAsset_Public_T_Int32_String_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } // Token: 0x02000117 RID: 279 private sealed class MethodInfoStoreGeneric_GetSubAsset_Public_T_Int32_String_String_0 { // Token: 0x040027E9 RID: 10217 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameAssetManager.NativeMethodInfoPtr_GetSubAsset_Public_T_Int32_String_String_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } // Token: 0x02000118 RID: 280 private sealed class MethodInfoStoreGeneric_GetAllAssets_Public_Il2CppArrayBase_1_T_Int32_String_0 { // Token: 0x040027EA RID: 10218 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameAssetManager.NativeMethodInfoPtr_GetAllAssets_Public_Il2CppArrayBase_1_T_Int32_String_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } }