using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000200 RID: 512 public class GameAudioPackage : ScriptableObject { // Token: 0x06004DF6 RID: 19958 RVA: 0x0013565C File Offset: 0x0013385C [CallerCount(2)] [CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameAudioPackage() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004DF7 RID: 19959 RVA: 0x001356A8 File Offset: 0x001338A8 // Note: this type is marked as 'beforefieldinit'. static GameAudioPackage() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "clips"); GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668431); } // Token: 0x06004DF8 RID: 19960 RVA: 0x00009E64 File Offset: 0x00008064 public GameAudioPackage(IntPtr pointer) : base(pointer) { } // Token: 0x17001BFE RID: 7166 // (get) Token: 0x06004DF9 RID: 19961 RVA: 0x00135700 File Offset: 0x00133900 // (set) Token: 0x06004DFA RID: 19962 RVA: 0x00135734 File Offset: 0x00133934 public unsafe Il2CppReferenceArray clips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400333D RID: 13117 private static readonly IntPtr NativeFieldInfoPtr_clips; // Token: 0x0400333E RID: 13118 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }