using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000295 RID: 661 public sealed class GameCursor : ScriptableObject { // Token: 0x17001F5D RID: 8029 // (get) Token: 0x060059F0 RID: 23024 RVA: 0x0016A554 File Offset: 0x00168754 public unsafe Texture2D Icon { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Texture2D(intPtr3) : null; } } // Token: 0x17001F5E RID: 8030 // (get) Token: 0x060059F1 RID: 23025 RVA: 0x0016A5AC File Offset: 0x001687AC // (set) Token: 0x060059F2 RID: 23026 RVA: 0x0016A5FC File Offset: 0x001687FC public unsafe bool IsVisible { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 582389, XrefRangeEnd = 582390, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] set { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } } // Token: 0x17001F5F RID: 8031 // (get) Token: 0x060059F3 RID: 23027 RVA: 0x0016A650 File Offset: 0x00168850 // (set) Token: 0x060059F4 RID: 23028 RVA: 0x0016A6A0 File Offset: 0x001688A0 public unsafe CursorLockMode LockState { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 582390, XrefRangeEnd = 582391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] set { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } } // Token: 0x060059F5 RID: 23029 RVA: 0x0016A6F4 File Offset: 0x001688F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 582391, XrefRangeEnd = 582397, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_Init_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060059F6 RID: 23030 RVA: 0x0016A748 File Offset: 0x00168948 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 582397, XrefRangeEnd = 582399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCursorIcon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060059F7 RID: 23031 RVA: 0x0016A78C File Offset: 0x0016898C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 582399, XrefRangeEnd = 582405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void TryUpdateState(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060059F8 RID: 23032 RVA: 0x0016A7E0 File Offset: 0x001689E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCursorState(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060059F9 RID: 23033 RVA: 0x0016A834 File Offset: 0x00168A34 [CallerCount(2)] [CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameCursor() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060059FA RID: 23034 RVA: 0x0016A880 File Offset: 0x00168A80 // Note: this type is marked as 'beforefieldinit'. static GameCursor() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCursor"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameCursor.NativeFieldInfoPtr_cursorIcon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorIcon"); GameCursor.NativeFieldInfoPtr_cursorVisible = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorVisible"); GameCursor.NativeFieldInfoPtr_cursorLockState = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorLockState"); GameCursor.NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669651); GameCursor.NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669652); GameCursor.NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669653); GameCursor.NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669654); GameCursor.NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669655); GameCursor.NativeMethodInfoPtr_Init_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669656); GameCursor.NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669657); GameCursor.NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669658); GameCursor.NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669659); GameCursor.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669660); } // Token: 0x060059FB RID: 23035 RVA: 0x00009E64 File Offset: 0x00008064 public GameCursor(IntPtr pointer) : base(pointer) { } // Token: 0x17001F5A RID: 8026 // (get) Token: 0x060059FC RID: 23036 RVA: 0x0016A9B4 File Offset: 0x00168BB4 // (set) Token: 0x060059FD RID: 23037 RVA: 0x0016A9E8 File Offset: 0x00168BE8 public unsafe Texture2D cursorIcon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorIcon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Texture2D(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorIcon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001F5B RID: 8027 // (get) Token: 0x060059FE RID: 23038 RVA: 0x0016AA10 File Offset: 0x00168C10 // (set) Token: 0x060059FF RID: 23039 RVA: 0x0016AA38 File Offset: 0x00168C38 public unsafe bool cursorVisible { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorVisible); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorVisible)) = value; } } // Token: 0x17001F5C RID: 8028 // (get) Token: 0x06005A00 RID: 23040 RVA: 0x0016AA5C File Offset: 0x00168C5C // (set) Token: 0x06005A01 RID: 23041 RVA: 0x0016AA84 File Offset: 0x00168C84 public unsafe CursorLockMode cursorLockState { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorLockState); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorLockState)) = value; } } // Token: 0x04003BAC RID: 15276 private static readonly IntPtr NativeFieldInfoPtr_cursorIcon; // Token: 0x04003BAD RID: 15277 private static readonly IntPtr NativeFieldInfoPtr_cursorVisible; // Token: 0x04003BAE RID: 15278 private static readonly IntPtr NativeFieldInfoPtr_cursorLockState; // Token: 0x04003BAF RID: 15279 private static readonly IntPtr NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0; // Token: 0x04003BB0 RID: 15280 private static readonly IntPtr NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0; // Token: 0x04003BB1 RID: 15281 private static readonly IntPtr NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0; // Token: 0x04003BB2 RID: 15282 private static readonly IntPtr NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0; // Token: 0x04003BB3 RID: 15283 private static readonly IntPtr NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0; // Token: 0x04003BB4 RID: 15284 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_Boolean_0; // Token: 0x04003BB5 RID: 15285 private static readonly IntPtr NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0; // Token: 0x04003BB6 RID: 15286 private static readonly IntPtr NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0; // Token: 0x04003BB7 RID: 15287 private static readonly IntPtr NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0; // Token: 0x04003BB8 RID: 15288 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }