using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Reflection; using MarsSDK; using Newtonsoft.Json; // Token: 0x02000140 RID: 320 public class GameDataProvider : Object { // Token: 0x06004106 RID: 16646 RVA: 0x000FF7E4 File Offset: 0x000FD9E4 [CallerCount(6)] [CachedScanResults(RefRangeStart = 547533, RefRangeEnd = 547539, XrefRangeStart = 547515, XrefRangeEnd = 547533, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameDataProvider() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004107 RID: 16647 RVA: 0x000FF830 File Offset: 0x000FDA30 [CallerCount(2)] [CachedScanResults(RefRangeStart = 547546, RefRangeEnd = 547548, XrefRangeStart = 547539, XrefRangeEnd = 547546, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray GetBytes(Object source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.NativeMethodInfoPtr_GetBytes_Public_Il2CppStructArray_1_Byte_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06004108 RID: 16648 RVA: 0x000FF8A0 File Offset: 0x000FDAA0 [CallerCount(6)] [CachedScanResults(RefRangeStart = 547551, RefRangeEnd = 547557, XrefRangeStart = 547548, XrefRangeEnd = 547551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T GetData(Il2CppStructArray source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.MethodInfoStoreGeneric_GetData_Public_T_Il2CppStructArray_1_Byte_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } } // Token: 0x06004109 RID: 16649 RVA: 0x000FF904 File Offset: 0x000FDB04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547561, RefRangeEnd = 547562, XrefRangeStart = 547557, XrefRangeEnd = 547561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe string Serialize(Object data, bool indent) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref indent; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.NativeMethodInfoPtr_Serialize_Public_String_Object_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.Il2CppStringToManaged(intPtr); } // Token: 0x0600410A RID: 16650 RVA: 0x000FF97C File Offset: 0x000FDB7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547562, XrefRangeEnd = 547565, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T Deserialize(string data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.MethodInfoStoreGeneric_Deserialize_Public_T_String_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } } // Token: 0x0600410B RID: 16651 RVA: 0x000FF9E0 File Offset: 0x000FDBE0 // Note: this type is marked as 'beforefieldinit'. static GameDataProvider() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameDataProvider"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameDataProvider.NativeFieldInfoPtr_aes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aes"); GameDataProvider.NativeFieldInfoPtr_settings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "settings"); GameDataProvider.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667231); GameDataProvider.NativeMethodInfoPtr_GetBytes_Public_Il2CppStructArray_1_Byte_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667232); GameDataProvider.NativeMethodInfoPtr_GetData_Public_T_Il2CppStructArray_1_Byte_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667233); GameDataProvider.NativeMethodInfoPtr_Serialize_Public_String_Object_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667234); GameDataProvider.NativeMethodInfoPtr_Deserialize_Public_T_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667235); } // Token: 0x0600410C RID: 16652 RVA: 0x0000A74C File Offset: 0x0000894C public GameDataProvider(IntPtr pointer) : base(pointer) { } // Token: 0x17001839 RID: 6201 // (get) Token: 0x0600410D RID: 16653 RVA: 0x000FFA9C File Offset: 0x000FDC9C // (set) Token: 0x0600410E RID: 16654 RVA: 0x000FFAD0 File Offset: 0x000FDCD0 public unsafe AESCryptography aes { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_aes); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AESCryptography(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_aes), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700183A RID: 6202 // (get) Token: 0x0600410F RID: 16655 RVA: 0x000FFAF8 File Offset: 0x000FDCF8 // (set) Token: 0x06004110 RID: 16656 RVA: 0x000FFB2C File Offset: 0x000FDD2C public unsafe JsonSerializerSettings settings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_settings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new JsonSerializerSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_settings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002A39 RID: 10809 private static readonly IntPtr NativeFieldInfoPtr_aes; // Token: 0x04002A3A RID: 10810 private static readonly IntPtr NativeFieldInfoPtr_settings; // Token: 0x04002A3B RID: 10811 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04002A3C RID: 10812 private static readonly IntPtr NativeMethodInfoPtr_GetBytes_Public_Il2CppStructArray_1_Byte_Object_0; // Token: 0x04002A3D RID: 10813 private static readonly IntPtr NativeMethodInfoPtr_GetData_Public_T_Il2CppStructArray_1_Byte_0; // Token: 0x04002A3E RID: 10814 private static readonly IntPtr NativeMethodInfoPtr_Serialize_Public_String_Object_Boolean_0; // Token: 0x04002A3F RID: 10815 private static readonly IntPtr NativeMethodInfoPtr_Deserialize_Public_T_String_0; // Token: 0x02000141 RID: 321 private sealed class MethodInfoStoreGeneric_GetData_Public_T_Il2CppStructArray_1_Byte_0 { // Token: 0x04002A40 RID: 10816 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameDataProvider.NativeMethodInfoPtr_GetData_Public_T_Il2CppStructArray_1_Byte_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } // Token: 0x02000142 RID: 322 private sealed class MethodInfoStoreGeneric_Deserialize_Public_T_String_0 { // Token: 0x04002A41 RID: 10817 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameDataProvider.NativeMethodInfoPtr_Deserialize_Public_T_String_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } }