using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000204 RID: 516 public class GameFontPack : ScriptableObject { // Token: 0x17001C2B RID: 7211 // (get) Token: 0x06004E5A RID: 20058 RVA: 0x00136E84 File Offset: 0x00135084 public unsafe Font Medium { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x17001C2C RID: 7212 // (get) Token: 0x06004E5B RID: 20059 RVA: 0x00136EDC File Offset: 0x001350DC public unsafe Font Regular { [CallerCount(1)] [CachedScanResults(RefRangeStart = 7543, RefRangeEnd = 7544, XrefRangeStart = 7543, XrefRangeEnd = 7544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x17001C2D RID: 7213 // (get) Token: 0x06004E5C RID: 20060 RVA: 0x00136F34 File Offset: 0x00135134 public unsafe Font Light { [CallerCount(3)] [CachedScanResults(RefRangeStart = 11268, RefRangeEnd = 11271, XrefRangeStart = 11268, XrefRangeEnd = 11271, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x06004E5D RID: 20061 RVA: 0x00136F8C File Offset: 0x0013518C [CallerCount(2)] [CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameFontPack() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004E5E RID: 20062 RVA: 0x00136FD8 File Offset: 0x001351D8 // Note: this type is marked as 'beforefieldinit'. static GameFontPack() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameFontPack"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameFontPack.NativeFieldInfoPtr_medium = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "medium"); GameFontPack.NativeFieldInfoPtr_regular = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "regular"); GameFontPack.NativeFieldInfoPtr_light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "light"); GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668447); GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668448); GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668449); GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668450); } // Token: 0x06004E5F RID: 20063 RVA: 0x00009E64 File Offset: 0x00008064 public GameFontPack(IntPtr pointer) : base(pointer) { } // Token: 0x17001C28 RID: 7208 // (get) Token: 0x06004E60 RID: 20064 RVA: 0x00137094 File Offset: 0x00135294 // (set) Token: 0x06004E61 RID: 20065 RVA: 0x001370C8 File Offset: 0x001352C8 public unsafe Font medium { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001C29 RID: 7209 // (get) Token: 0x06004E62 RID: 20066 RVA: 0x001370F0 File Offset: 0x001352F0 // (set) Token: 0x06004E63 RID: 20067 RVA: 0x00137124 File Offset: 0x00135324 public unsafe Font regular { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001C2A RID: 7210 // (get) Token: 0x06004E64 RID: 20068 RVA: 0x0013714C File Offset: 0x0013534C // (set) Token: 0x06004E65 RID: 20069 RVA: 0x00137180 File Offset: 0x00135380 public unsafe Font light { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04003373 RID: 13171 private static readonly IntPtr NativeFieldInfoPtr_medium; // Token: 0x04003374 RID: 13172 private static readonly IntPtr NativeFieldInfoPtr_regular; // Token: 0x04003375 RID: 13173 private static readonly IntPtr NativeFieldInfoPtr_light; // Token: 0x04003376 RID: 13174 private static readonly IntPtr NativeMethodInfoPtr_get_Medium_Public_get_Font_0; // Token: 0x04003377 RID: 13175 private static readonly IntPtr NativeMethodInfoPtr_get_Regular_Public_get_Font_0; // Token: 0x04003378 RID: 13176 private static readonly IntPtr NativeMethodInfoPtr_get_Light_Public_get_Font_0; // Token: 0x04003379 RID: 13177 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }