using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; // Token: 0x02000135 RID: 309 public class GameSaveLegacy : Object { // Token: 0x06003EA8 RID: 16040 RVA: 0x000F7CF4 File Offset: 0x000F5EF4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 547061, RefRangeEnd = 547064, XrefRangeStart = 547047, XrefRangeEnd = 547061, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave Convert(string filePath) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(filePath); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003EA9 RID: 16041 RVA: 0x000F7D64 File Offset: 0x000F5F64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547215, RefRangeEnd = 547216, XrefRangeStart = 547064, XrefRangeEnd = 547215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool TryLoadFile(string filePath) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(filePath); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003EAA RID: 16042 RVA: 0x000F7DCC File Offset: 0x000F5FCC [CallerCount(1)] [CachedScanResults(RefRangeStart = 547340, RefRangeEnd = 547341, XrefRangeStart = 547216, XrefRangeEnd = 547340, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave ConvertGameSave(int dataIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref dataIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003EAB RID: 16043 RVA: 0x000F7E34 File Offset: 0x000F6034 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547341, XrefRangeEnd = 547347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray ConvertTreasureData(Il2CppStructArray data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06003EAC RID: 16044 RVA: 0x000F7EA4 File Offset: 0x000F60A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547347, XrefRangeEnd = 547353, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppReferenceArray ConvertSceneItem(List data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06003EAD RID: 16045 RVA: 0x000F7F14 File Offset: 0x000F6114 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547353, XrefRangeEnd = 547354, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe ulong GetPlaySeconds(float value) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003EAE RID: 16046 RVA: 0x000F7F78 File Offset: 0x000F6178 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547354, XrefRangeEnd = 547357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe long GetSaveTimeStamp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003EAF RID: 16047 RVA: 0x000F7FC8 File Offset: 0x000F61C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547357, XrefRangeEnd = 547379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe List GetSceneItemData(List source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new List(intPtr3) : null; } } // Token: 0x06003EB0 RID: 16048 RVA: 0x000F8038 File Offset: 0x000F6238 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547379, XrefRangeEnd = 547385, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray GetTreasureChestData(Il2CppStructArray source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06003EB1 RID: 16049 RVA: 0x000F80A8 File Offset: 0x000F62A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547385, XrefRangeEnd = 547415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave GenerateGameSave(int dataIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref dataIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003EB2 RID: 16050 RVA: 0x000F8110 File Offset: 0x000F6310 [CallerCount(2)] [CachedScanResults(RefRangeStart = 547416, RefRangeEnd = 547418, XrefRangeStart = 547415, XrefRangeEnd = 547416, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveLegacy() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003EB3 RID: 16051 RVA: 0x000F815C File Offset: 0x000F635C // Note: this type is marked as 'beforefieldinit'. static GameSaveLegacy() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveLegacy"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveLegacy.NativeFieldInfoPtr_VERSION = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "VERSION"); GameSaveLegacy.NativeFieldInfoPtr_currentVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "currentVersion"); GameSaveLegacy.NativeFieldInfoPtr_iFileNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iFileNumber"); GameSaveLegacy.NativeFieldInfoPtr_bFileDelete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bFileDelete"); GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iLevelNumber"); GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSavePointNumber"); GameSaveLegacy.NativeFieldInfoPtr_iDifficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iDifficulty"); GameSaveLegacy.NativeFieldInfoPtr_fGameTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fGameTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveYearTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveMonthTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveDayTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveHourTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveMinuteTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveSecondTime"); GameSaveLegacy.NativeFieldInfoPtr_iSkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSkyJump"); GameSaveLegacy.NativeFieldInfoPtr_iAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iAbsorb"); GameSaveLegacy.NativeFieldInfoPtr_iHPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iHPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fHPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fHPExp"); GameSaveLegacy.NativeFieldInfoPtr_iMPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fMPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fMPExp"); GameSaveLegacy.NativeFieldInfoPtr_iSPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fSPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSPExp"); GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSTRLevel"); GameSaveLegacy.NativeFieldInfoPtr_fSTRExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSTRExp"); GameSaveLegacy.NativeFieldInfoPtr_iINTLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iINTLevel"); GameSaveLegacy.NativeFieldInfoPtr_fINTExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fINTExp"); GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iDEXLevel"); GameSaveLegacy.NativeFieldInfoPtr_fDEXExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fDEXExp"); GameSaveLegacy.NativeFieldInfoPtr_iMagicNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicNull"); GameSaveLegacy.NativeFieldInfoPtr_iMagicIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicIce"); GameSaveLegacy.NativeFieldInfoPtr_iMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicFire"); GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicLightning"); GameSaveLegacy.NativeFieldInfoPtr_bNewNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewNull"); GameSaveLegacy.NativeFieldInfoPtr_bNewIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewIce"); GameSaveLegacy.NativeFieldInfoPtr_bNewFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewFire"); GameSaveLegacy.NativeFieldInfoPtr_bNewLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewLightning"); GameSaveLegacy.NativeFieldInfoPtr_bNewWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewWind"); GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewAbsorb"); GameSaveLegacy.NativeFieldInfoPtr_iItemSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iItemSize"); GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "itemSizeMax"); GameSaveLegacy.NativeFieldInfoPtr_HoldItem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HoldItem"); GameSaveLegacy.NativeFieldInfoPtr_fMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fMoney"); GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSceneMoney"); GameSaveLegacy.NativeFieldInfoPtr_fCurse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurse"); GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurrentHP"); GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurrentMP"); GameSaveLegacy.NativeFieldInfoPtr_iItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iItemSelect"); GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicSelect"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room04"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01MeetCat"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room06To07"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room07Wall"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room08Wall01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room08Wall02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room07Magic"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room09Magic"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room10"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room06"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room08"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room09"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02OpenDoor"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02L03BackDoor"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR02To03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04Tto05_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04Tto05_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05Tto06_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05Tto06_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01_DoorL"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01_DoorR"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02To04W01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02To04W02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04Item"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_MFloorPos"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room05"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room06"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room08_MFloorPos"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room08ToBack"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Boss01Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03L04BackDoor"); GameSaveLegacy.NativeFieldInfoPtr_iStatSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatSecond"); GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatPhysical"); GameSaveLegacy.NativeFieldInfoPtr_iStatMana = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatMana"); GameSaveLegacy.NativeFieldInfoPtr_iStatMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatMoney"); GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatKillEnemy"); GameSaveLegacy.NativeFieldInfoPtr_iStatChest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatChest"); GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iAllLevelCompleted"); GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level01SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level02SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level03SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level04SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level05SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level06SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel01SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel02SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel03SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel04SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel05SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel06SaveTreasureBox"); GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667188); GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667189); GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667190); GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667191); GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667192); GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667193); GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667194); GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667195); GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667196); GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667197); GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667198); } // Token: 0x06003EB4 RID: 16052 RVA: 0x0000A74C File Offset: 0x0000894C public GameSaveLegacy(IntPtr pointer) : base(pointer) { } // Token: 0x1700172A RID: 5930 // (get) Token: 0x06003EB5 RID: 16053 RVA: 0x000F8B64 File Offset: 0x000F6D64 // (set) Token: 0x06003EB6 RID: 16054 RVA: 0x000F8B84 File Offset: 0x000F6D84 public unsafe static string VERSION { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, (void*)(&intPtr)); return IL2CPP.Il2CppStringToManaged(intPtr); } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700172B RID: 5931 // (get) Token: 0x06003EB7 RID: 16055 RVA: 0x000F8B9C File Offset: 0x000F6D9C // (set) Token: 0x06003EB8 RID: 16056 RVA: 0x000F8BC5 File Offset: 0x000F6DC5 public unsafe string currentVersion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700172C RID: 5932 // (get) Token: 0x06003EB9 RID: 16057 RVA: 0x000F8BEC File Offset: 0x000F6DEC // (set) Token: 0x06003EBA RID: 16058 RVA: 0x000F8C14 File Offset: 0x000F6E14 public unsafe int iFileNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber)) = value; } } // Token: 0x1700172D RID: 5933 // (get) Token: 0x06003EBB RID: 16059 RVA: 0x000F8C38 File Offset: 0x000F6E38 // (set) Token: 0x06003EBC RID: 16060 RVA: 0x000F8C60 File Offset: 0x000F6E60 public unsafe bool bFileDelete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete)) = value; } } // Token: 0x1700172E RID: 5934 // (get) Token: 0x06003EBD RID: 16061 RVA: 0x000F8C84 File Offset: 0x000F6E84 // (set) Token: 0x06003EBE RID: 16062 RVA: 0x000F8CAC File Offset: 0x000F6EAC public unsafe int iLevelNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber)) = value; } } // Token: 0x1700172F RID: 5935 // (get) Token: 0x06003EBF RID: 16063 RVA: 0x000F8CD0 File Offset: 0x000F6ED0 // (set) Token: 0x06003EC0 RID: 16064 RVA: 0x000F8CF8 File Offset: 0x000F6EF8 public unsafe int iSavePointNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber)) = value; } } // Token: 0x17001730 RID: 5936 // (get) Token: 0x06003EC1 RID: 16065 RVA: 0x000F8D1C File Offset: 0x000F6F1C // (set) Token: 0x06003EC2 RID: 16066 RVA: 0x000F8D44 File Offset: 0x000F6F44 public unsafe int iDifficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty)) = value; } } // Token: 0x17001731 RID: 5937 // (get) Token: 0x06003EC3 RID: 16067 RVA: 0x000F8D68 File Offset: 0x000F6F68 // (set) Token: 0x06003EC4 RID: 16068 RVA: 0x000F8D90 File Offset: 0x000F6F90 public unsafe float fGameTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime)) = value; } } // Token: 0x17001732 RID: 5938 // (get) Token: 0x06003EC5 RID: 16069 RVA: 0x000F8DB4 File Offset: 0x000F6FB4 // (set) Token: 0x06003EC6 RID: 16070 RVA: 0x000F8DDC File Offset: 0x000F6FDC public unsafe int iSaveYearTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime)) = value; } } // Token: 0x17001733 RID: 5939 // (get) Token: 0x06003EC7 RID: 16071 RVA: 0x000F8E00 File Offset: 0x000F7000 // (set) Token: 0x06003EC8 RID: 16072 RVA: 0x000F8E28 File Offset: 0x000F7028 public unsafe int iSaveMonthTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime)) = value; } } // Token: 0x17001734 RID: 5940 // (get) Token: 0x06003EC9 RID: 16073 RVA: 0x000F8E4C File Offset: 0x000F704C // (set) Token: 0x06003ECA RID: 16074 RVA: 0x000F8E74 File Offset: 0x000F7074 public unsafe int iSaveDayTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime)) = value; } } // Token: 0x17001735 RID: 5941 // (get) Token: 0x06003ECB RID: 16075 RVA: 0x000F8E98 File Offset: 0x000F7098 // (set) Token: 0x06003ECC RID: 16076 RVA: 0x000F8EC0 File Offset: 0x000F70C0 public unsafe int iSaveHourTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime)) = value; } } // Token: 0x17001736 RID: 5942 // (get) Token: 0x06003ECD RID: 16077 RVA: 0x000F8EE4 File Offset: 0x000F70E4 // (set) Token: 0x06003ECE RID: 16078 RVA: 0x000F8F0C File Offset: 0x000F710C public unsafe int iSaveMinuteTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime)) = value; } } // Token: 0x17001737 RID: 5943 // (get) Token: 0x06003ECF RID: 16079 RVA: 0x000F8F30 File Offset: 0x000F7130 // (set) Token: 0x06003ED0 RID: 16080 RVA: 0x000F8F58 File Offset: 0x000F7158 public unsafe int iSaveSecondTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime)) = value; } } // Token: 0x17001738 RID: 5944 // (get) Token: 0x06003ED1 RID: 16081 RVA: 0x000F8F7C File Offset: 0x000F717C // (set) Token: 0x06003ED2 RID: 16082 RVA: 0x000F8FA4 File Offset: 0x000F71A4 public unsafe int iSkyJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump)) = value; } } // Token: 0x17001739 RID: 5945 // (get) Token: 0x06003ED3 RID: 16083 RVA: 0x000F8FC8 File Offset: 0x000F71C8 // (set) Token: 0x06003ED4 RID: 16084 RVA: 0x000F8FF0 File Offset: 0x000F71F0 public unsafe int iAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb)) = value; } } // Token: 0x1700173A RID: 5946 // (get) Token: 0x06003ED5 RID: 16085 RVA: 0x000F9014 File Offset: 0x000F7214 // (set) Token: 0x06003ED6 RID: 16086 RVA: 0x000F903C File Offset: 0x000F723C public unsafe int iHPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel)) = value; } } // Token: 0x1700173B RID: 5947 // (get) Token: 0x06003ED7 RID: 16087 RVA: 0x000F9060 File Offset: 0x000F7260 // (set) Token: 0x06003ED8 RID: 16088 RVA: 0x000F9088 File Offset: 0x000F7288 public unsafe float fHPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp)) = value; } } // Token: 0x1700173C RID: 5948 // (get) Token: 0x06003ED9 RID: 16089 RVA: 0x000F90AC File Offset: 0x000F72AC // (set) Token: 0x06003EDA RID: 16090 RVA: 0x000F90D4 File Offset: 0x000F72D4 public unsafe int iMPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel)) = value; } } // Token: 0x1700173D RID: 5949 // (get) Token: 0x06003EDB RID: 16091 RVA: 0x000F90F8 File Offset: 0x000F72F8 // (set) Token: 0x06003EDC RID: 16092 RVA: 0x000F9120 File Offset: 0x000F7320 public unsafe float fMPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp)) = value; } } // Token: 0x1700173E RID: 5950 // (get) Token: 0x06003EDD RID: 16093 RVA: 0x000F9144 File Offset: 0x000F7344 // (set) Token: 0x06003EDE RID: 16094 RVA: 0x000F916C File Offset: 0x000F736C public unsafe int iSPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel)) = value; } } // Token: 0x1700173F RID: 5951 // (get) Token: 0x06003EDF RID: 16095 RVA: 0x000F9190 File Offset: 0x000F7390 // (set) Token: 0x06003EE0 RID: 16096 RVA: 0x000F91B8 File Offset: 0x000F73B8 public unsafe float fSPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp)) = value; } } // Token: 0x17001740 RID: 5952 // (get) Token: 0x06003EE1 RID: 16097 RVA: 0x000F91DC File Offset: 0x000F73DC // (set) Token: 0x06003EE2 RID: 16098 RVA: 0x000F9204 File Offset: 0x000F7404 public unsafe int iSTRLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel)) = value; } } // Token: 0x17001741 RID: 5953 // (get) Token: 0x06003EE3 RID: 16099 RVA: 0x000F9228 File Offset: 0x000F7428 // (set) Token: 0x06003EE4 RID: 16100 RVA: 0x000F9250 File Offset: 0x000F7450 public unsafe float fSTRExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp)) = value; } } // Token: 0x17001742 RID: 5954 // (get) Token: 0x06003EE5 RID: 16101 RVA: 0x000F9274 File Offset: 0x000F7474 // (set) Token: 0x06003EE6 RID: 16102 RVA: 0x000F929C File Offset: 0x000F749C public unsafe int iINTLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel)) = value; } } // Token: 0x17001743 RID: 5955 // (get) Token: 0x06003EE7 RID: 16103 RVA: 0x000F92C0 File Offset: 0x000F74C0 // (set) Token: 0x06003EE8 RID: 16104 RVA: 0x000F92E8 File Offset: 0x000F74E8 public unsafe float fINTExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp)) = value; } } // Token: 0x17001744 RID: 5956 // (get) Token: 0x06003EE9 RID: 16105 RVA: 0x000F930C File Offset: 0x000F750C // (set) Token: 0x06003EEA RID: 16106 RVA: 0x000F9334 File Offset: 0x000F7534 public unsafe int iDEXLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel)) = value; } } // Token: 0x17001745 RID: 5957 // (get) Token: 0x06003EEB RID: 16107 RVA: 0x000F9358 File Offset: 0x000F7558 // (set) Token: 0x06003EEC RID: 16108 RVA: 0x000F9380 File Offset: 0x000F7580 public unsafe float fDEXExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp)) = value; } } // Token: 0x17001746 RID: 5958 // (get) Token: 0x06003EED RID: 16109 RVA: 0x000F93A4 File Offset: 0x000F75A4 // (set) Token: 0x06003EEE RID: 16110 RVA: 0x000F93CC File Offset: 0x000F75CC public unsafe int iMagicNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull)) = value; } } // Token: 0x17001747 RID: 5959 // (get) Token: 0x06003EEF RID: 16111 RVA: 0x000F93F0 File Offset: 0x000F75F0 // (set) Token: 0x06003EF0 RID: 16112 RVA: 0x000F9418 File Offset: 0x000F7618 public unsafe int iMagicIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce)) = value; } } // Token: 0x17001748 RID: 5960 // (get) Token: 0x06003EF1 RID: 16113 RVA: 0x000F943C File Offset: 0x000F763C // (set) Token: 0x06003EF2 RID: 16114 RVA: 0x000F9464 File Offset: 0x000F7664 public unsafe int iMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire)) = value; } } // Token: 0x17001749 RID: 5961 // (get) Token: 0x06003EF3 RID: 16115 RVA: 0x000F9488 File Offset: 0x000F7688 // (set) Token: 0x06003EF4 RID: 16116 RVA: 0x000F94B0 File Offset: 0x000F76B0 public unsafe int iMagicLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning)) = value; } } // Token: 0x1700174A RID: 5962 // (get) Token: 0x06003EF5 RID: 16117 RVA: 0x000F94D4 File Offset: 0x000F76D4 // (set) Token: 0x06003EF6 RID: 16118 RVA: 0x000F94FC File Offset: 0x000F76FC public unsafe bool bNewNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull)) = value; } } // Token: 0x1700174B RID: 5963 // (get) Token: 0x06003EF7 RID: 16119 RVA: 0x000F9520 File Offset: 0x000F7720 // (set) Token: 0x06003EF8 RID: 16120 RVA: 0x000F9548 File Offset: 0x000F7748 public unsafe bool bNewIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce)) = value; } } // Token: 0x1700174C RID: 5964 // (get) Token: 0x06003EF9 RID: 16121 RVA: 0x000F956C File Offset: 0x000F776C // (set) Token: 0x06003EFA RID: 16122 RVA: 0x000F9594 File Offset: 0x000F7794 public unsafe bool bNewFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire)) = value; } } // Token: 0x1700174D RID: 5965 // (get) Token: 0x06003EFB RID: 16123 RVA: 0x000F95B8 File Offset: 0x000F77B8 // (set) Token: 0x06003EFC RID: 16124 RVA: 0x000F95E0 File Offset: 0x000F77E0 public unsafe bool bNewLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning)) = value; } } // Token: 0x1700174E RID: 5966 // (get) Token: 0x06003EFD RID: 16125 RVA: 0x000F9604 File Offset: 0x000F7804 // (set) Token: 0x06003EFE RID: 16126 RVA: 0x000F962C File Offset: 0x000F782C public unsafe bool bNewWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind)) = value; } } // Token: 0x1700174F RID: 5967 // (get) Token: 0x06003EFF RID: 16127 RVA: 0x000F9650 File Offset: 0x000F7850 // (set) Token: 0x06003F00 RID: 16128 RVA: 0x000F9678 File Offset: 0x000F7878 public unsafe bool bNewAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb)) = value; } } // Token: 0x17001750 RID: 5968 // (get) Token: 0x06003F01 RID: 16129 RVA: 0x000F969C File Offset: 0x000F789C // (set) Token: 0x06003F02 RID: 16130 RVA: 0x000F96C4 File Offset: 0x000F78C4 public unsafe int iItemSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize)) = value; } } // Token: 0x17001751 RID: 5969 // (get) Token: 0x06003F03 RID: 16131 RVA: 0x000F96E8 File Offset: 0x000F78E8 // (set) Token: 0x06003F04 RID: 16132 RVA: 0x000F9710 File Offset: 0x000F7910 public unsafe int itemSizeMax { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax)) = value; } } // Token: 0x17001752 RID: 5970 // (get) Token: 0x06003F05 RID: 16133 RVA: 0x000F9734 File Offset: 0x000F7934 // (set) Token: 0x06003F06 RID: 16134 RVA: 0x000F9768 File Offset: 0x000F7968 public unsafe Il2CppStructArray HoldItem { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001753 RID: 5971 // (get) Token: 0x06003F07 RID: 16135 RVA: 0x000F9790 File Offset: 0x000F7990 // (set) Token: 0x06003F08 RID: 16136 RVA: 0x000F97B8 File Offset: 0x000F79B8 public unsafe float fMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney)) = value; } } // Token: 0x17001754 RID: 5972 // (get) Token: 0x06003F09 RID: 16137 RVA: 0x000F97DC File Offset: 0x000F79DC // (set) Token: 0x06003F0A RID: 16138 RVA: 0x000F9804 File Offset: 0x000F7A04 public unsafe float fSceneMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney)) = value; } } // Token: 0x17001755 RID: 5973 // (get) Token: 0x06003F0B RID: 16139 RVA: 0x000F9828 File Offset: 0x000F7A28 // (set) Token: 0x06003F0C RID: 16140 RVA: 0x000F9850 File Offset: 0x000F7A50 public unsafe float fCurse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse)) = value; } } // Token: 0x17001756 RID: 5974 // (get) Token: 0x06003F0D RID: 16141 RVA: 0x000F9874 File Offset: 0x000F7A74 // (set) Token: 0x06003F0E RID: 16142 RVA: 0x000F989C File Offset: 0x000F7A9C public unsafe float fCurrentHP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP)) = value; } } // Token: 0x17001757 RID: 5975 // (get) Token: 0x06003F0F RID: 16143 RVA: 0x000F98C0 File Offset: 0x000F7AC0 // (set) Token: 0x06003F10 RID: 16144 RVA: 0x000F98E8 File Offset: 0x000F7AE8 public unsafe float fCurrentMP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP)) = value; } } // Token: 0x17001758 RID: 5976 // (get) Token: 0x06003F11 RID: 16145 RVA: 0x000F990C File Offset: 0x000F7B0C // (set) Token: 0x06003F12 RID: 16146 RVA: 0x000F9934 File Offset: 0x000F7B34 public unsafe int iItemSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect)) = value; } } // Token: 0x17001759 RID: 5977 // (get) Token: 0x06003F13 RID: 16147 RVA: 0x000F9958 File Offset: 0x000F7B58 // (set) Token: 0x06003F14 RID: 16148 RVA: 0x000F9980 File Offset: 0x000F7B80 public unsafe int iMagicSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect)) = value; } } // Token: 0x1700175A RID: 5978 // (get) Token: 0x06003F15 RID: 16149 RVA: 0x000F99A4 File Offset: 0x000F7BA4 // (set) Token: 0x06003F16 RID: 16150 RVA: 0x000F99CC File Offset: 0x000F7BCC public unsafe bool bScriptL01Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01)) = value; } } // Token: 0x1700175B RID: 5979 // (get) Token: 0x06003F17 RID: 16151 RVA: 0x000F99F0 File Offset: 0x000F7BF0 // (set) Token: 0x06003F18 RID: 16152 RVA: 0x000F9A18 File Offset: 0x000F7C18 public unsafe bool bScriptL01Room03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03)) = value; } } // Token: 0x1700175C RID: 5980 // (get) Token: 0x06003F19 RID: 16153 RVA: 0x000F9A3C File Offset: 0x000F7C3C // (set) Token: 0x06003F1A RID: 16154 RVA: 0x000F9A64 File Offset: 0x000F7C64 public unsafe bool bScriptL01Room04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04)) = value; } } // Token: 0x1700175D RID: 5981 // (get) Token: 0x06003F1B RID: 16155 RVA: 0x000F9A88 File Offset: 0x000F7C88 // (set) Token: 0x06003F1C RID: 16156 RVA: 0x000F9AB0 File Offset: 0x000F7CB0 public unsafe bool bScriptL01MeetCat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat)) = value; } } // Token: 0x1700175E RID: 5982 // (get) Token: 0x06003F1D RID: 16157 RVA: 0x000F9AD4 File Offset: 0x000F7CD4 // (set) Token: 0x06003F1E RID: 16158 RVA: 0x000F9AFC File Offset: 0x000F7CFC public unsafe bool bScriptL01Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear)) = value; } } // Token: 0x1700175F RID: 5983 // (get) Token: 0x06003F1F RID: 16159 RVA: 0x000F9B20 File Offset: 0x000F7D20 // (set) Token: 0x06003F20 RID: 16160 RVA: 0x000F9B48 File Offset: 0x000F7D48 public unsafe bool bScriptL01OpenDoor01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01)) = value; } } // Token: 0x17001760 RID: 5984 // (get) Token: 0x06003F21 RID: 16161 RVA: 0x000F9B6C File Offset: 0x000F7D6C // (set) Token: 0x06003F22 RID: 16162 RVA: 0x000F9B94 File Offset: 0x000F7D94 public unsafe bool bScriptL01OpenDoor02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02)) = value; } } // Token: 0x17001761 RID: 5985 // (get) Token: 0x06003F23 RID: 16163 RVA: 0x000F9BB8 File Offset: 0x000F7DB8 // (set) Token: 0x06003F24 RID: 16164 RVA: 0x000F9BE0 File Offset: 0x000F7DE0 public unsafe bool bScriptL01OpenDoor03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03)) = value; } } // Token: 0x17001762 RID: 5986 // (get) Token: 0x06003F25 RID: 16165 RVA: 0x000F9C04 File Offset: 0x000F7E04 // (set) Token: 0x06003F26 RID: 16166 RVA: 0x000F9C2C File Offset: 0x000F7E2C public unsafe bool bScriptL01Room06To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07)) = value; } } // Token: 0x17001763 RID: 5987 // (get) Token: 0x06003F27 RID: 16167 RVA: 0x000F9C50 File Offset: 0x000F7E50 // (set) Token: 0x06003F28 RID: 16168 RVA: 0x000F9C78 File Offset: 0x000F7E78 public unsafe bool bScriptL01Room07Wall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall)) = value; } } // Token: 0x17001764 RID: 5988 // (get) Token: 0x06003F29 RID: 16169 RVA: 0x000F9C9C File Offset: 0x000F7E9C // (set) Token: 0x06003F2A RID: 16170 RVA: 0x000F9CC4 File Offset: 0x000F7EC4 public unsafe bool bScriptL01Room08Wall01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01)) = value; } } // Token: 0x17001765 RID: 5989 // (get) Token: 0x06003F2B RID: 16171 RVA: 0x000F9CE8 File Offset: 0x000F7EE8 // (set) Token: 0x06003F2C RID: 16172 RVA: 0x000F9D10 File Offset: 0x000F7F10 public unsafe bool bScriptL01Room08Wall02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02)) = value; } } // Token: 0x17001766 RID: 5990 // (get) Token: 0x06003F2D RID: 16173 RVA: 0x000F9D34 File Offset: 0x000F7F34 // (set) Token: 0x06003F2E RID: 16174 RVA: 0x000F9D5C File Offset: 0x000F7F5C public unsafe bool bScriptL01Room07Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic)) = value; } } // Token: 0x17001767 RID: 5991 // (get) Token: 0x06003F2F RID: 16175 RVA: 0x000F9D80 File Offset: 0x000F7F80 // (set) Token: 0x06003F30 RID: 16176 RVA: 0x000F9DA8 File Offset: 0x000F7FA8 public unsafe bool bScriptL01Room09Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic)) = value; } } // Token: 0x17001768 RID: 5992 // (get) Token: 0x06003F31 RID: 16177 RVA: 0x000F9DCC File Offset: 0x000F7FCC // (set) Token: 0x06003F32 RID: 16178 RVA: 0x000F9DF4 File Offset: 0x000F7FF4 public unsafe bool bScriptL01Room10 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10)) = value; } } // Token: 0x17001769 RID: 5993 // (get) Token: 0x06003F33 RID: 16179 RVA: 0x000F9E18 File Offset: 0x000F8018 // (set) Token: 0x06003F34 RID: 16180 RVA: 0x000F9E40 File Offset: 0x000F8040 public unsafe bool bScriptL02Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01)) = value; } } // Token: 0x1700176A RID: 5994 // (get) Token: 0x06003F35 RID: 16181 RVA: 0x000F9E64 File Offset: 0x000F8064 // (set) Token: 0x06003F36 RID: 16182 RVA: 0x000F9E8C File Offset: 0x000F808C public unsafe bool bScriptL02Room03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03)) = value; } } // Token: 0x1700176B RID: 5995 // (get) Token: 0x06003F37 RID: 16183 RVA: 0x000F9EB0 File Offset: 0x000F80B0 // (set) Token: 0x06003F38 RID: 16184 RVA: 0x000F9ED8 File Offset: 0x000F80D8 public unsafe bool bScriptL02Room06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06)) = value; } } // Token: 0x1700176C RID: 5996 // (get) Token: 0x06003F39 RID: 16185 RVA: 0x000F9EFC File Offset: 0x000F80FC // (set) Token: 0x06003F3A RID: 16186 RVA: 0x000F9F24 File Offset: 0x000F8124 public unsafe bool bScriptL02Room08 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08)) = value; } } // Token: 0x1700176D RID: 5997 // (get) Token: 0x06003F3B RID: 16187 RVA: 0x000F9F48 File Offset: 0x000F8148 // (set) Token: 0x06003F3C RID: 16188 RVA: 0x000F9F70 File Offset: 0x000F8170 public unsafe bool bScriptL02Room09 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09)) = value; } } // Token: 0x1700176E RID: 5998 // (get) Token: 0x06003F3D RID: 16189 RVA: 0x000F9F94 File Offset: 0x000F8194 // (set) Token: 0x06003F3E RID: 16190 RVA: 0x000F9FBC File Offset: 0x000F81BC public unsafe bool bScriptL02OpenDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor)) = value; } } // Token: 0x1700176F RID: 5999 // (get) Token: 0x06003F3F RID: 16191 RVA: 0x000F9FE0 File Offset: 0x000F81E0 // (set) Token: 0x06003F40 RID: 16192 RVA: 0x000FA008 File Offset: 0x000F8208 public unsafe bool bScriptL02Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear)) = value; } } // Token: 0x17001770 RID: 6000 // (get) Token: 0x06003F41 RID: 16193 RVA: 0x000FA02C File Offset: 0x000F822C // (set) Token: 0x06003F42 RID: 16194 RVA: 0x000FA054 File Offset: 0x000F8254 public unsafe bool bScriptL02L03BackDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor)) = value; } } // Token: 0x17001771 RID: 6001 // (get) Token: 0x06003F43 RID: 16195 RVA: 0x000FA078 File Offset: 0x000F8278 // (set) Token: 0x06003F44 RID: 16196 RVA: 0x000FA0A0 File Offset: 0x000F82A0 public unsafe bool bScriptL02LightR02To03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03)) = value; } } // Token: 0x17001772 RID: 6002 // (get) Token: 0x06003F45 RID: 16197 RVA: 0x000FA0C4 File Offset: 0x000F82C4 // (set) Token: 0x06003F46 RID: 16198 RVA: 0x000FA0EC File Offset: 0x000F82EC public unsafe bool bScriptL02LightR04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04)) = value; } } // Token: 0x17001773 RID: 6003 // (get) Token: 0x06003F47 RID: 16199 RVA: 0x000FA110 File Offset: 0x000F8310 // (set) Token: 0x06003F48 RID: 16200 RVA: 0x000FA138 File Offset: 0x000F8338 public unsafe bool bScriptL02LightR04Tto05_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01)) = value; } } // Token: 0x17001774 RID: 6004 // (get) Token: 0x06003F49 RID: 16201 RVA: 0x000FA15C File Offset: 0x000F835C // (set) Token: 0x06003F4A RID: 16202 RVA: 0x000FA184 File Offset: 0x000F8384 public unsafe bool bScriptL02LightR04Tto05_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02)) = value; } } // Token: 0x17001775 RID: 6005 // (get) Token: 0x06003F4B RID: 16203 RVA: 0x000FA1A8 File Offset: 0x000F83A8 // (set) Token: 0x06003F4C RID: 16204 RVA: 0x000FA1D0 File Offset: 0x000F83D0 public unsafe bool bScriptL02LightR05_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01)) = value; } } // Token: 0x17001776 RID: 6006 // (get) Token: 0x06003F4D RID: 16205 RVA: 0x000FA1F4 File Offset: 0x000F83F4 // (set) Token: 0x06003F4E RID: 16206 RVA: 0x000FA21C File Offset: 0x000F841C public unsafe bool bScriptL02LightR05_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02)) = value; } } // Token: 0x17001777 RID: 6007 // (get) Token: 0x06003F4F RID: 16207 RVA: 0x000FA240 File Offset: 0x000F8440 // (set) Token: 0x06003F50 RID: 16208 RVA: 0x000FA268 File Offset: 0x000F8468 public unsafe bool bScriptL02LightR05Tto06_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01)) = value; } } // Token: 0x17001778 RID: 6008 // (get) Token: 0x06003F51 RID: 16209 RVA: 0x000FA28C File Offset: 0x000F848C // (set) Token: 0x06003F52 RID: 16210 RVA: 0x000FA2B4 File Offset: 0x000F84B4 public unsafe bool bScriptL02LightR05Tto06_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02)) = value; } } // Token: 0x17001779 RID: 6009 // (get) Token: 0x06003F53 RID: 16211 RVA: 0x000FA2D8 File Offset: 0x000F84D8 // (set) Token: 0x06003F54 RID: 16212 RVA: 0x000FA300 File Offset: 0x000F8500 public unsafe bool bScriptL03Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01)) = value; } } // Token: 0x1700177A RID: 6010 // (get) Token: 0x06003F55 RID: 16213 RVA: 0x000FA324 File Offset: 0x000F8524 // (set) Token: 0x06003F56 RID: 16214 RVA: 0x000FA34C File Offset: 0x000F854C public unsafe bool bScriptL03Room01_DoorL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL)) = value; } } // Token: 0x1700177B RID: 6011 // (get) Token: 0x06003F57 RID: 16215 RVA: 0x000FA370 File Offset: 0x000F8570 // (set) Token: 0x06003F58 RID: 16216 RVA: 0x000FA398 File Offset: 0x000F8598 public unsafe bool bScriptL03Room01_DoorR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR)) = value; } } // Token: 0x1700177C RID: 6012 // (get) Token: 0x06003F59 RID: 16217 RVA: 0x000FA3BC File Offset: 0x000F85BC // (set) Token: 0x06003F5A RID: 16218 RVA: 0x000FA3E4 File Offset: 0x000F85E4 public unsafe bool bScriptL03Room02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02)) = value; } } // Token: 0x1700177D RID: 6013 // (get) Token: 0x06003F5B RID: 16219 RVA: 0x000FA408 File Offset: 0x000F8608 // (set) Token: 0x06003F5C RID: 16220 RVA: 0x000FA430 File Offset: 0x000F8630 public unsafe bool bScriptL03Room02To04W01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01)) = value; } } // Token: 0x1700177E RID: 6014 // (get) Token: 0x06003F5D RID: 16221 RVA: 0x000FA454 File Offset: 0x000F8654 // (set) Token: 0x06003F5E RID: 16222 RVA: 0x000FA47C File Offset: 0x000F867C public unsafe bool bScriptL03Room02To04W02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02)) = value; } } // Token: 0x1700177F RID: 6015 // (get) Token: 0x06003F5F RID: 16223 RVA: 0x000FA4A0 File Offset: 0x000F86A0 // (set) Token: 0x06003F60 RID: 16224 RVA: 0x000FA4C8 File Offset: 0x000F86C8 public unsafe bool bScriptL03Room04Item { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item)) = value; } } // Token: 0x17001780 RID: 6016 // (get) Token: 0x06003F61 RID: 16225 RVA: 0x000FA4EC File Offset: 0x000F86EC // (set) Token: 0x06003F62 RID: 16226 RVA: 0x000FA514 File Offset: 0x000F8714 public unsafe bool bScriptL03Room04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01)) = value; } } // Token: 0x17001781 RID: 6017 // (get) Token: 0x06003F63 RID: 16227 RVA: 0x000FA538 File Offset: 0x000F8738 // (set) Token: 0x06003F64 RID: 16228 RVA: 0x000FA560 File Offset: 0x000F8760 public unsafe bool bScriptL03Room04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02)) = value; } } // Token: 0x17001782 RID: 6018 // (get) Token: 0x06003F65 RID: 16229 RVA: 0x000FA584 File Offset: 0x000F8784 // (set) Token: 0x06003F66 RID: 16230 RVA: 0x000FA5AC File Offset: 0x000F87AC public unsafe bool bScriptL03Room04_MFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos)) = value; } } // Token: 0x17001783 RID: 6019 // (get) Token: 0x06003F67 RID: 16231 RVA: 0x000FA5D0 File Offset: 0x000F87D0 // (set) Token: 0x06003F68 RID: 16232 RVA: 0x000FA5F8 File Offset: 0x000F87F8 public unsafe bool bScriptL03Room05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05)) = value; } } // Token: 0x17001784 RID: 6020 // (get) Token: 0x06003F69 RID: 16233 RVA: 0x000FA61C File Offset: 0x000F881C // (set) Token: 0x06003F6A RID: 16234 RVA: 0x000FA644 File Offset: 0x000F8844 public unsafe bool bScriptL03Room06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06)) = value; } } // Token: 0x17001785 RID: 6021 // (get) Token: 0x06003F6B RID: 16235 RVA: 0x000FA668 File Offset: 0x000F8868 // (set) Token: 0x06003F6C RID: 16236 RVA: 0x000FA690 File Offset: 0x000F8890 public unsafe bool bScriptL03Room08_MFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos)) = value; } } // Token: 0x17001786 RID: 6022 // (get) Token: 0x06003F6D RID: 16237 RVA: 0x000FA6B4 File Offset: 0x000F88B4 // (set) Token: 0x06003F6E RID: 16238 RVA: 0x000FA6DC File Offset: 0x000F88DC public unsafe bool bScriptL03Room08ToBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack)) = value; } } // Token: 0x17001787 RID: 6023 // (get) Token: 0x06003F6F RID: 16239 RVA: 0x000FA700 File Offset: 0x000F8900 // (set) Token: 0x06003F70 RID: 16240 RVA: 0x000FA728 File Offset: 0x000F8928 public unsafe bool bScriptL03Boss01Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear)) = value; } } // Token: 0x17001788 RID: 6024 // (get) Token: 0x06003F71 RID: 16241 RVA: 0x000FA74C File Offset: 0x000F894C // (set) Token: 0x06003F72 RID: 16242 RVA: 0x000FA774 File Offset: 0x000F8974 public unsafe bool bScriptL03Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear)) = value; } } // Token: 0x17001789 RID: 6025 // (get) Token: 0x06003F73 RID: 16243 RVA: 0x000FA798 File Offset: 0x000F8998 // (set) Token: 0x06003F74 RID: 16244 RVA: 0x000FA7C0 File Offset: 0x000F89C0 public unsafe bool bScriptL03L04BackDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor)) = value; } } // Token: 0x1700178A RID: 6026 // (get) Token: 0x06003F75 RID: 16245 RVA: 0x000FA7E4 File Offset: 0x000F89E4 // (set) Token: 0x06003F76 RID: 16246 RVA: 0x000FA80C File Offset: 0x000F8A0C public unsafe int iStatSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond)) = value; } } // Token: 0x1700178B RID: 6027 // (get) Token: 0x06003F77 RID: 16247 RVA: 0x000FA830 File Offset: 0x000F8A30 // (set) Token: 0x06003F78 RID: 16248 RVA: 0x000FA858 File Offset: 0x000F8A58 public unsafe int iStatPhysical { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical)) = value; } } // Token: 0x1700178C RID: 6028 // (get) Token: 0x06003F79 RID: 16249 RVA: 0x000FA87C File Offset: 0x000F8A7C // (set) Token: 0x06003F7A RID: 16250 RVA: 0x000FA8A4 File Offset: 0x000F8AA4 public unsafe int iStatMana { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana)) = value; } } // Token: 0x1700178D RID: 6029 // (get) Token: 0x06003F7B RID: 16251 RVA: 0x000FA8C8 File Offset: 0x000F8AC8 // (set) Token: 0x06003F7C RID: 16252 RVA: 0x000FA8F0 File Offset: 0x000F8AF0 public unsafe int iStatMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney)) = value; } } // Token: 0x1700178E RID: 6030 // (get) Token: 0x06003F7D RID: 16253 RVA: 0x000FA914 File Offset: 0x000F8B14 // (set) Token: 0x06003F7E RID: 16254 RVA: 0x000FA93C File Offset: 0x000F8B3C public unsafe int iStatKillEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy)) = value; } } // Token: 0x1700178F RID: 6031 // (get) Token: 0x06003F7F RID: 16255 RVA: 0x000FA960 File Offset: 0x000F8B60 // (set) Token: 0x06003F80 RID: 16256 RVA: 0x000FA988 File Offset: 0x000F8B88 public unsafe int iStatChest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest)) = value; } } // Token: 0x17001790 RID: 6032 // (get) Token: 0x06003F81 RID: 16257 RVA: 0x000FA9AC File Offset: 0x000F8BAC // (set) Token: 0x06003F82 RID: 16258 RVA: 0x000FA9D4 File Offset: 0x000F8BD4 public unsafe int iAllLevelCompleted { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted)) = value; } } // Token: 0x17001791 RID: 6033 // (get) Token: 0x06003F83 RID: 16259 RVA: 0x000FA9F8 File Offset: 0x000F8BF8 // (set) Token: 0x06003F84 RID: 16260 RVA: 0x000FAA2C File Offset: 0x000F8C2C public unsafe List Level01SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001792 RID: 6034 // (get) Token: 0x06003F85 RID: 16261 RVA: 0x000FAA54 File Offset: 0x000F8C54 // (set) Token: 0x06003F86 RID: 16262 RVA: 0x000FAA88 File Offset: 0x000F8C88 public unsafe List Level02SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001793 RID: 6035 // (get) Token: 0x06003F87 RID: 16263 RVA: 0x000FAAB0 File Offset: 0x000F8CB0 // (set) Token: 0x06003F88 RID: 16264 RVA: 0x000FAAE4 File Offset: 0x000F8CE4 public unsafe List Level03SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001794 RID: 6036 // (get) Token: 0x06003F89 RID: 16265 RVA: 0x000FAB0C File Offset: 0x000F8D0C // (set) Token: 0x06003F8A RID: 16266 RVA: 0x000FAB40 File Offset: 0x000F8D40 public unsafe List Level04SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001795 RID: 6037 // (get) Token: 0x06003F8B RID: 16267 RVA: 0x000FAB68 File Offset: 0x000F8D68 // (set) Token: 0x06003F8C RID: 16268 RVA: 0x000FAB9C File Offset: 0x000F8D9C public unsafe List Level05SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001796 RID: 6038 // (get) Token: 0x06003F8D RID: 16269 RVA: 0x000FABC4 File Offset: 0x000F8DC4 // (set) Token: 0x06003F8E RID: 16270 RVA: 0x000FABF8 File Offset: 0x000F8DF8 public unsafe List Level06SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001797 RID: 6039 // (get) Token: 0x06003F8F RID: 16271 RVA: 0x000FAC20 File Offset: 0x000F8E20 // (set) Token: 0x06003F90 RID: 16272 RVA: 0x000FAC54 File Offset: 0x000F8E54 public unsafe Il2CppStructArray bLevel01SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001798 RID: 6040 // (get) Token: 0x06003F91 RID: 16273 RVA: 0x000FAC7C File Offset: 0x000F8E7C // (set) Token: 0x06003F92 RID: 16274 RVA: 0x000FACB0 File Offset: 0x000F8EB0 public unsafe Il2CppStructArray bLevel02SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001799 RID: 6041 // (get) Token: 0x06003F93 RID: 16275 RVA: 0x000FACD8 File Offset: 0x000F8ED8 // (set) Token: 0x06003F94 RID: 16276 RVA: 0x000FAD0C File Offset: 0x000F8F0C public unsafe Il2CppStructArray bLevel03SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700179A RID: 6042 // (get) Token: 0x06003F95 RID: 16277 RVA: 0x000FAD34 File Offset: 0x000F8F34 // (set) Token: 0x06003F96 RID: 16278 RVA: 0x000FAD68 File Offset: 0x000F8F68 public unsafe Il2CppStructArray bLevel04SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700179B RID: 6043 // (get) Token: 0x06003F97 RID: 16279 RVA: 0x000FAD90 File Offset: 0x000F8F90 // (set) Token: 0x06003F98 RID: 16280 RVA: 0x000FADC4 File Offset: 0x000F8FC4 public unsafe Il2CppStructArray bLevel05SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700179C RID: 6044 // (get) Token: 0x06003F99 RID: 16281 RVA: 0x000FADEC File Offset: 0x000F8FEC // (set) Token: 0x06003F9A RID: 16282 RVA: 0x000FAE20 File Offset: 0x000F9020 public unsafe Il2CppStructArray bLevel06SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002900 RID: 10496 private static readonly IntPtr NativeFieldInfoPtr_VERSION; // Token: 0x04002901 RID: 10497 private static readonly IntPtr NativeFieldInfoPtr_currentVersion; // Token: 0x04002902 RID: 10498 private static readonly IntPtr NativeFieldInfoPtr_iFileNumber; // Token: 0x04002903 RID: 10499 private static readonly IntPtr NativeFieldInfoPtr_bFileDelete; // Token: 0x04002904 RID: 10500 private static readonly IntPtr NativeFieldInfoPtr_iLevelNumber; // Token: 0x04002905 RID: 10501 private static readonly IntPtr NativeFieldInfoPtr_iSavePointNumber; // Token: 0x04002906 RID: 10502 private static readonly IntPtr NativeFieldInfoPtr_iDifficulty; // Token: 0x04002907 RID: 10503 private static readonly IntPtr NativeFieldInfoPtr_fGameTime; // Token: 0x04002908 RID: 10504 private static readonly IntPtr NativeFieldInfoPtr_iSaveYearTime; // Token: 0x04002909 RID: 10505 private static readonly IntPtr NativeFieldInfoPtr_iSaveMonthTime; // Token: 0x0400290A RID: 10506 private static readonly IntPtr NativeFieldInfoPtr_iSaveDayTime; // Token: 0x0400290B RID: 10507 private static readonly IntPtr NativeFieldInfoPtr_iSaveHourTime; // Token: 0x0400290C RID: 10508 private static readonly IntPtr NativeFieldInfoPtr_iSaveMinuteTime; // Token: 0x0400290D RID: 10509 private static readonly IntPtr NativeFieldInfoPtr_iSaveSecondTime; // Token: 0x0400290E RID: 10510 private static readonly IntPtr NativeFieldInfoPtr_iSkyJump; // Token: 0x0400290F RID: 10511 private static readonly IntPtr NativeFieldInfoPtr_iAbsorb; // Token: 0x04002910 RID: 10512 private static readonly IntPtr NativeFieldInfoPtr_iHPLevel; // Token: 0x04002911 RID: 10513 private static readonly IntPtr NativeFieldInfoPtr_fHPExp; // Token: 0x04002912 RID: 10514 private static readonly IntPtr NativeFieldInfoPtr_iMPLevel; // Token: 0x04002913 RID: 10515 private static readonly IntPtr NativeFieldInfoPtr_fMPExp; // Token: 0x04002914 RID: 10516 private static readonly IntPtr NativeFieldInfoPtr_iSPLevel; // Token: 0x04002915 RID: 10517 private static readonly IntPtr NativeFieldInfoPtr_fSPExp; // Token: 0x04002916 RID: 10518 private static readonly IntPtr NativeFieldInfoPtr_iSTRLevel; // Token: 0x04002917 RID: 10519 private static readonly IntPtr NativeFieldInfoPtr_fSTRExp; // Token: 0x04002918 RID: 10520 private static readonly IntPtr NativeFieldInfoPtr_iINTLevel; // Token: 0x04002919 RID: 10521 private static readonly IntPtr NativeFieldInfoPtr_fINTExp; // Token: 0x0400291A RID: 10522 private static readonly IntPtr NativeFieldInfoPtr_iDEXLevel; // Token: 0x0400291B RID: 10523 private static readonly IntPtr NativeFieldInfoPtr_fDEXExp; // Token: 0x0400291C RID: 10524 private static readonly IntPtr NativeFieldInfoPtr_iMagicNull; // Token: 0x0400291D RID: 10525 private static readonly IntPtr NativeFieldInfoPtr_iMagicIce; // Token: 0x0400291E RID: 10526 private static readonly IntPtr NativeFieldInfoPtr_iMagicFire; // Token: 0x0400291F RID: 10527 private static readonly IntPtr NativeFieldInfoPtr_iMagicLightning; // Token: 0x04002920 RID: 10528 private static readonly IntPtr NativeFieldInfoPtr_bNewNull; // Token: 0x04002921 RID: 10529 private static readonly IntPtr NativeFieldInfoPtr_bNewIce; // Token: 0x04002922 RID: 10530 private static readonly IntPtr NativeFieldInfoPtr_bNewFire; // Token: 0x04002923 RID: 10531 private static readonly IntPtr NativeFieldInfoPtr_bNewLightning; // Token: 0x04002924 RID: 10532 private static readonly IntPtr NativeFieldInfoPtr_bNewWind; // Token: 0x04002925 RID: 10533 private static readonly IntPtr NativeFieldInfoPtr_bNewAbsorb; // Token: 0x04002926 RID: 10534 private static readonly IntPtr NativeFieldInfoPtr_iItemSize; // Token: 0x04002927 RID: 10535 private static readonly IntPtr NativeFieldInfoPtr_itemSizeMax; // Token: 0x04002928 RID: 10536 private static readonly IntPtr NativeFieldInfoPtr_HoldItem; // Token: 0x04002929 RID: 10537 private static readonly IntPtr NativeFieldInfoPtr_fMoney; // Token: 0x0400292A RID: 10538 private static readonly IntPtr NativeFieldInfoPtr_fSceneMoney; // Token: 0x0400292B RID: 10539 private static readonly IntPtr NativeFieldInfoPtr_fCurse; // Token: 0x0400292C RID: 10540 private static readonly IntPtr NativeFieldInfoPtr_fCurrentHP; // Token: 0x0400292D RID: 10541 private static readonly IntPtr NativeFieldInfoPtr_fCurrentMP; // Token: 0x0400292E RID: 10542 private static readonly IntPtr NativeFieldInfoPtr_iItemSelect; // Token: 0x0400292F RID: 10543 private static readonly IntPtr NativeFieldInfoPtr_iMagicSelect; // Token: 0x04002930 RID: 10544 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room01; // Token: 0x04002931 RID: 10545 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room03; // Token: 0x04002932 RID: 10546 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room04; // Token: 0x04002933 RID: 10547 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01MeetCat; // Token: 0x04002934 RID: 10548 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Clear; // Token: 0x04002935 RID: 10549 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor01; // Token: 0x04002936 RID: 10550 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor02; // Token: 0x04002937 RID: 10551 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor03; // Token: 0x04002938 RID: 10552 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room06To07; // Token: 0x04002939 RID: 10553 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Wall; // Token: 0x0400293A RID: 10554 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall01; // Token: 0x0400293B RID: 10555 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall02; // Token: 0x0400293C RID: 10556 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Magic; // Token: 0x0400293D RID: 10557 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room09Magic; // Token: 0x0400293E RID: 10558 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room10; // Token: 0x0400293F RID: 10559 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room01; // Token: 0x04002940 RID: 10560 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room03; // Token: 0x04002941 RID: 10561 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room06; // Token: 0x04002942 RID: 10562 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room08; // Token: 0x04002943 RID: 10563 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room09; // Token: 0x04002944 RID: 10564 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02OpenDoor; // Token: 0x04002945 RID: 10565 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Clear; // Token: 0x04002946 RID: 10566 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02L03BackDoor; // Token: 0x04002947 RID: 10567 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR02To03; // Token: 0x04002948 RID: 10568 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04; // Token: 0x04002949 RID: 10569 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_01; // Token: 0x0400294A RID: 10570 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_02; // Token: 0x0400294B RID: 10571 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_01; // Token: 0x0400294C RID: 10572 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_02; // Token: 0x0400294D RID: 10573 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_01; // Token: 0x0400294E RID: 10574 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_02; // Token: 0x0400294F RID: 10575 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01; // Token: 0x04002950 RID: 10576 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorL; // Token: 0x04002951 RID: 10577 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorR; // Token: 0x04002952 RID: 10578 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02; // Token: 0x04002953 RID: 10579 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W01; // Token: 0x04002954 RID: 10580 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W02; // Token: 0x04002955 RID: 10581 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04Item; // Token: 0x04002956 RID: 10582 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_01; // Token: 0x04002957 RID: 10583 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_02; // Token: 0x04002958 RID: 10584 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_MFloorPos; // Token: 0x04002959 RID: 10585 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room05; // Token: 0x0400295A RID: 10586 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room06; // Token: 0x0400295B RID: 10587 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08_MFloorPos; // Token: 0x0400295C RID: 10588 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08ToBack; // Token: 0x0400295D RID: 10589 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Boss01Clear; // Token: 0x0400295E RID: 10590 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Clear; // Token: 0x0400295F RID: 10591 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03L04BackDoor; // Token: 0x04002960 RID: 10592 private static readonly IntPtr NativeFieldInfoPtr_iStatSecond; // Token: 0x04002961 RID: 10593 private static readonly IntPtr NativeFieldInfoPtr_iStatPhysical; // Token: 0x04002962 RID: 10594 private static readonly IntPtr NativeFieldInfoPtr_iStatMana; // Token: 0x04002963 RID: 10595 private static readonly IntPtr NativeFieldInfoPtr_iStatMoney; // Token: 0x04002964 RID: 10596 private static readonly IntPtr NativeFieldInfoPtr_iStatKillEnemy; // Token: 0x04002965 RID: 10597 private static readonly IntPtr NativeFieldInfoPtr_iStatChest; // Token: 0x04002966 RID: 10598 private static readonly IntPtr NativeFieldInfoPtr_iAllLevelCompleted; // Token: 0x04002967 RID: 10599 private static readonly IntPtr NativeFieldInfoPtr_Level01SceneItemList; // Token: 0x04002968 RID: 10600 private static readonly IntPtr NativeFieldInfoPtr_Level02SceneItemList; // Token: 0x04002969 RID: 10601 private static readonly IntPtr NativeFieldInfoPtr_Level03SceneItemList; // Token: 0x0400296A RID: 10602 private static readonly IntPtr NativeFieldInfoPtr_Level04SceneItemList; // Token: 0x0400296B RID: 10603 private static readonly IntPtr NativeFieldInfoPtr_Level05SceneItemList; // Token: 0x0400296C RID: 10604 private static readonly IntPtr NativeFieldInfoPtr_Level06SceneItemList; // Token: 0x0400296D RID: 10605 private static readonly IntPtr NativeFieldInfoPtr_bLevel01SaveTreasureBox; // Token: 0x0400296E RID: 10606 private static readonly IntPtr NativeFieldInfoPtr_bLevel02SaveTreasureBox; // Token: 0x0400296F RID: 10607 private static readonly IntPtr NativeFieldInfoPtr_bLevel03SaveTreasureBox; // Token: 0x04002970 RID: 10608 private static readonly IntPtr NativeFieldInfoPtr_bLevel04SaveTreasureBox; // Token: 0x04002971 RID: 10609 private static readonly IntPtr NativeFieldInfoPtr_bLevel05SaveTreasureBox; // Token: 0x04002972 RID: 10610 private static readonly IntPtr NativeFieldInfoPtr_bLevel06SaveTreasureBox; // Token: 0x04002973 RID: 10611 private static readonly IntPtr NativeMethodInfoPtr_Convert_Public_GameSave_String_0; // Token: 0x04002974 RID: 10612 private static readonly IntPtr NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0; // Token: 0x04002975 RID: 10613 private static readonly IntPtr NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0; // Token: 0x04002976 RID: 10614 private static readonly IntPtr NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0; // Token: 0x04002977 RID: 10615 private static readonly IntPtr NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0; // Token: 0x04002978 RID: 10616 private static readonly IntPtr NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0; // Token: 0x04002979 RID: 10617 private static readonly IntPtr NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0; // Token: 0x0400297A RID: 10618 private static readonly IntPtr NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0; // Token: 0x0400297B RID: 10619 private static readonly IntPtr NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0; // Token: 0x0400297C RID: 10620 private static readonly IntPtr NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0; // Token: 0x0400297D RID: 10621 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000136 RID: 310 [ObfuscatedName("GameSaveLegacy/<>c")] [Serializable] public sealed class __c : Object { // Token: 0x06003F9B RID: 16283 RVA: 0x000FAE48 File Offset: 0x000F9048 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003F9C RID: 16284 RVA: 0x000FAE94 File Offset: 0x000F9094 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547043, XrefRangeEnd = 547047, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SceneItem _GetSceneItemData_b__122_0(SceneItem data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SceneItem(intPtr3) : null; } } // Token: 0x06003F9D RID: 16285 RVA: 0x000FAF04 File Offset: 0x000F9104 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveLegacy.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__122_0"); GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667200); GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667201); } // Token: 0x06003F9E RID: 16286 RVA: 0x0000A74C File Offset: 0x0000894C public __c(IntPtr pointer) : base(pointer) { } // Token: 0x1700179D RID: 6045 // (get) Token: 0x06003F9F RID: 16287 RVA: 0x000FAF80 File Offset: 0x000F9180 // (set) Token: 0x06003FA0 RID: 16288 RVA: 0x000FAFAB File Offset: 0x000F91AB public unsafe static GameSaveLegacy.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new GameSaveLegacy.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700179E RID: 6046 // (get) Token: 0x06003FA1 RID: 16289 RVA: 0x000FAFC0 File Offset: 0x000F91C0 // (set) Token: 0x06003FA2 RID: 16290 RVA: 0x000FAFEB File Offset: 0x000F91EB public unsafe static Func __9__122_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400297E RID: 10622 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x0400297F RID: 10623 private static readonly IntPtr NativeFieldInfoPtr___9__122_0; // Token: 0x04002980 RID: 10624 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04002981 RID: 10625 private static readonly IntPtr NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0; } }