using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x0200013E RID: 318 [Serializable] public class GameSavePreviewData : Object { // Token: 0x060040EA RID: 16618 RVA: 0x000FF128 File Offset: 0x000FD328 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547473, RefRangeEnd = 547474, XrefRangeStart = 547469, XrefRangeEnd = 547473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSavePreviewData() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060040EB RID: 16619 RVA: 0x000FF174 File Offset: 0x000FD374 [CallerCount(2)] [CachedScanResults(RefRangeStart = 547483, RefRangeEnd = 547485, XrefRangeStart = 547474, XrefRangeEnd = 547483, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Apply(GameSave gameSave) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(gameSave); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060040EC RID: 16620 RVA: 0x000FF1D0 File Offset: 0x000FD3D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547488, RefRangeEnd = 547489, XrefRangeStart = 547485, XrefRangeEnd = 547488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Clear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060040ED RID: 16621 RVA: 0x000FF214 File Offset: 0x000FD414 // Note: this type is marked as 'beforefieldinit'. static GameSavePreviewData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSavePreviewData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSavePreviewData.NativeFieldInfoPtr_hasFile = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hasFile"); GameSavePreviewData.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "difficulty"); GameSavePreviewData.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stage"); GameSavePreviewData.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "savePoint"); GameSavePreviewData.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameCleared"); GameSavePreviewData.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeStamp"); GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667225); GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667226); GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667227); } // Token: 0x060040EE RID: 16622 RVA: 0x0000A74C File Offset: 0x0000894C public GameSavePreviewData(IntPtr pointer) : base(pointer) { } // Token: 0x17001830 RID: 6192 // (get) Token: 0x060040EF RID: 16623 RVA: 0x000FF2F8 File Offset: 0x000FD4F8 // (set) Token: 0x060040F0 RID: 16624 RVA: 0x000FF320 File Offset: 0x000FD520 public unsafe bool hasFile { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile)) = value; } } // Token: 0x17001831 RID: 6193 // (get) Token: 0x060040F1 RID: 16625 RVA: 0x000FF344 File Offset: 0x000FD544 // (set) Token: 0x060040F2 RID: 16626 RVA: 0x000FF36C File Offset: 0x000FD56C public unsafe GameDifficulty difficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty)) = value; } } // Token: 0x17001832 RID: 6194 // (get) Token: 0x060040F3 RID: 16627 RVA: 0x000FF390 File Offset: 0x000FD590 // (set) Token: 0x060040F4 RID: 16628 RVA: 0x000FF3B8 File Offset: 0x000FD5B8 public unsafe GameStage stage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage)) = value; } } // Token: 0x17001833 RID: 6195 // (get) Token: 0x060040F5 RID: 16629 RVA: 0x000FF3DC File Offset: 0x000FD5DC // (set) Token: 0x060040F6 RID: 16630 RVA: 0x000FF404 File Offset: 0x000FD604 public unsafe int savePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint)) = value; } } // Token: 0x17001834 RID: 6196 // (get) Token: 0x060040F7 RID: 16631 RVA: 0x000FF428 File Offset: 0x000FD628 // (set) Token: 0x060040F8 RID: 16632 RVA: 0x000FF450 File Offset: 0x000FD650 public unsafe int gameCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared)) = value; } } // Token: 0x17001835 RID: 6197 // (get) Token: 0x060040F9 RID: 16633 RVA: 0x000FF474 File Offset: 0x000FD674 // (set) Token: 0x060040FA RID: 16634 RVA: 0x000FF49D File Offset: 0x000FD69D public unsafe string timeStamp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x04002A2A RID: 10794 private static readonly IntPtr NativeFieldInfoPtr_hasFile; // Token: 0x04002A2B RID: 10795 private static readonly IntPtr NativeFieldInfoPtr_difficulty; // Token: 0x04002A2C RID: 10796 private static readonly IntPtr NativeFieldInfoPtr_stage; // Token: 0x04002A2D RID: 10797 private static readonly IntPtr NativeFieldInfoPtr_savePoint; // Token: 0x04002A2E RID: 10798 private static readonly IntPtr NativeFieldInfoPtr_gameCleared; // Token: 0x04002A2F RID: 10799 private static readonly IntPtr NativeFieldInfoPtr_timeStamp; // Token: 0x04002A30 RID: 10800 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04002A31 RID: 10801 private static readonly IntPtr NativeMethodInfoPtr_Apply_Public_Void_GameSave_0; // Token: 0x04002A32 RID: 10802 private static readonly IntPtr NativeMethodInfoPtr_Clear_Public_Void_0; }