using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000138 RID: 312 public class GameSaveVer46 : Object { // Token: 0x06003FBD RID: 16317 RVA: 0x000FB584 File Offset: 0x000F9784 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547435, RefRangeEnd = 547436, XrefRangeStart = 547422, XrefRangeEnd = 547435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave UpgradeVersion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } // Token: 0x06003FBE RID: 16318 RVA: 0x000FB5DC File Offset: 0x000F97DC [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveVer46() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveVer46.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003FBF RID: 16319 RVA: 0x000FB628 File Offset: 0x000F9828 // Note: this type is marked as 'beforefieldinit'. static GameSaveVer46() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveVer46"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveVer46.NativeFieldInfoPtr_basic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "basic"); GameSaveVer46.NativeFieldInfoPtr_stats = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stats"); GameSaveVer46.NativeFieldInfoPtr_props = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "props"); GameSaveVer46.NativeFieldInfoPtr_flags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "flags"); GameSaveVer46.NativeFieldInfoPtr_tips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "tips"); GameSaveVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667206); GameSaveVer46.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667207); } // Token: 0x06003FC0 RID: 16320 RVA: 0x0000A74C File Offset: 0x0000894C public GameSaveVer46(IntPtr pointer) : base(pointer) { } // Token: 0x170017A9 RID: 6057 // (get) Token: 0x06003FC1 RID: 16321 RVA: 0x000FB6E4 File Offset: 0x000F98E4 // (set) Token: 0x06003FC2 RID: 16322 RVA: 0x000FB718 File Offset: 0x000F9918 public unsafe GameSaveBasicDataVer46 basic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_basic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameSaveBasicDataVer46(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_basic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017AA RID: 6058 // (get) Token: 0x06003FC3 RID: 16323 RVA: 0x000FB740 File Offset: 0x000F9940 // (set) Token: 0x06003FC4 RID: 16324 RVA: 0x000FB774 File Offset: 0x000F9974 public unsafe PlayerStatsData stats { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_stats); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerStatsData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_stats), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017AB RID: 6059 // (get) Token: 0x06003FC5 RID: 16325 RVA: 0x000FB79C File Offset: 0x000F999C // (set) Token: 0x06003FC6 RID: 16326 RVA: 0x000FB7D0 File Offset: 0x000F99D0 public unsafe GamePropertyData props { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_props); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GamePropertyData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_props), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017AC RID: 6060 // (get) Token: 0x06003FC7 RID: 16327 RVA: 0x000FB7F8 File Offset: 0x000F99F8 // (set) Token: 0x06003FC8 RID: 16328 RVA: 0x000FB82C File Offset: 0x000F9A2C public unsafe StageFlagData flags { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_flags); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new StageFlagData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_flags), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017AD RID: 6061 // (get) Token: 0x06003FC9 RID: 16329 RVA: 0x000FB854 File Offset: 0x000F9A54 // (set) Token: 0x06003FCA RID: 16330 RVA: 0x000FB888 File Offset: 0x000F9A88 public unsafe TutorialTipData tips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_tips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new TutorialTipData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_tips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002990 RID: 10640 private static readonly IntPtr NativeFieldInfoPtr_basic; // Token: 0x04002991 RID: 10641 private static readonly IntPtr NativeFieldInfoPtr_stats; // Token: 0x04002992 RID: 10642 private static readonly IntPtr NativeFieldInfoPtr_props; // Token: 0x04002993 RID: 10643 private static readonly IntPtr NativeFieldInfoPtr_flags; // Token: 0x04002994 RID: 10644 private static readonly IntPtr NativeFieldInfoPtr_tips; // Token: 0x04002995 RID: 10645 private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0; // Token: 0x04002996 RID: 10646 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }