using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000205 RID: 517 public class GameSpatialHashSettings : ScriptableObject { // Token: 0x17001C2F RID: 7215 // (get) Token: 0x06004E66 RID: 20070 RVA: 0x001371A8 File Offset: 0x001353A8 public unsafe SpatialHashGridDataMap GridDataMap { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSpatialHashSettings.NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpatialHashGridDataMap(intPtr3) : null; } } // Token: 0x06004E67 RID: 20071 RVA: 0x00137200 File Offset: 0x00135400 [CallerCount(2)] [CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSpatialHashSettings() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSpatialHashSettings.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004E68 RID: 20072 RVA: 0x0013724C File Offset: 0x0013544C // Note: this type is marked as 'beforefieldinit'. static GameSpatialHashSettings() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSpatialHashSettings"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gridDataMap"); GameSpatialHashSettings.NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668451); GameSpatialHashSettings.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668452); } // Token: 0x06004E69 RID: 20073 RVA: 0x00009E64 File Offset: 0x00008064 public GameSpatialHashSettings(IntPtr pointer) : base(pointer) { } // Token: 0x17001C2E RID: 7214 // (get) Token: 0x06004E6A RID: 20074 RVA: 0x001372B8 File Offset: 0x001354B8 // (set) Token: 0x06004E6B RID: 20075 RVA: 0x001372EC File Offset: 0x001354EC public unsafe SpatialHashGridDataMap gridDataMap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpatialHashGridDataMap(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400337A RID: 13178 private static readonly IntPtr NativeFieldInfoPtr_gridDataMap; // Token: 0x0400337B RID: 13179 private static readonly IntPtr NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0; // Token: 0x0400337C RID: 13180 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }