using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000208 RID: 520 public class GameUIPackage : ScriptableObject { // Token: 0x17001C34 RID: 7220 // (get) Token: 0x06004E78 RID: 20088 RVA: 0x00137554 File Offset: 0x00135754 public unsafe Il2CppReferenceArray SaveLocationSprites { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06004E79 RID: 20089 RVA: 0x001375AC File Offset: 0x001357AC [CallerCount(2)] [CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameUIPackage() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004E7A RID: 20090 RVA: 0x001375F8 File Offset: 0x001357F8 // Note: this type is marked as 'beforefieldinit'. static GameUIPackage() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameUIPackage"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameUIPackage.NativeFieldInfoPtr_saveLocationSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "saveLocationSprites"); GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668455); GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668456); } // Token: 0x06004E7B RID: 20091 RVA: 0x00009E64 File Offset: 0x00008064 public GameUIPackage(IntPtr pointer) : base(pointer) { } // Token: 0x17001C33 RID: 7219 // (get) Token: 0x06004E7C RID: 20092 RVA: 0x00137664 File Offset: 0x00135864 // (set) Token: 0x06004E7D RID: 20093 RVA: 0x00137698 File Offset: 0x00135898 public unsafe Il2CppReferenceArray saveLocationSprites { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04003382 RID: 13186 private static readonly IntPtr NativeFieldInfoPtr_saveLocationSprites; // Token: 0x04003383 RID: 13187 private static readonly IntPtr NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0; // Token: 0x04003384 RID: 13188 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }