using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; // Token: 0x02000301 RID: 769 public class GameVolumeController : MonoBehaviour { // Token: 0x06006332 RID: 25394 RVA: 0x00191028 File Offset: 0x0018F228 [CallerCount(2)] [CachedScanResults(RefRangeStart = 589372, RefRangeEnd = 589374, XrefRangeStart = 589324, XrefRangeEnd = 589372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006333 RID: 25395 RVA: 0x0019106C File Offset: 0x0018F26C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 589374, XrefRangeEnd = 589409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006334 RID: 25396 RVA: 0x001910B0 File Offset: 0x0018F2B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 589409, XrefRangeEnd = 589410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateVolumeSettings(ScreenSettings settings) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(settings); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006335 RID: 25397 RVA: 0x0019110C File Offset: 0x0018F30C [CallerCount(1)] [CachedScanResults(RefRangeStart = 589412, RefRangeEnd = 589413, XrefRangeStart = 589410, XrefRangeEnd = 589412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableAimEffect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006336 RID: 25398 RVA: 0x00191160 File Offset: 0x0018F360 [CallerCount(1)] [CachedScanResults(RefRangeStart = 589415, RefRangeEnd = 589416, XrefRangeStart = 589413, XrefRangeEnd = 589415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableStoryEffect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006337 RID: 25399 RVA: 0x001911B4 File Offset: 0x0018F3B4 [CallerCount(4)] [CachedScanResults(RefRangeStart = 589420, RefRangeEnd = 589424, XrefRangeStart = 589416, XrefRangeEnd = 589420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetDefaultDofValues() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006338 RID: 25400 RVA: 0x001911F8 File Offset: 0x0018F3F8 [CallerCount(0)] public unsafe void EnableLightningMode(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006339 RID: 25401 RVA: 0x0019124C File Offset: 0x0018F44C [CallerCount(0)] public unsafe void EnableStage04BlackFog(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600633A RID: 25402 RVA: 0x001912A0 File Offset: 0x0018F4A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 589426, RefRangeEnd = 589427, XrefRangeStart = 589424, XrefRangeEnd = 589426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableStage04Room08Effect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600633B RID: 25403 RVA: 0x001912F4 File Offset: 0x0018F4F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 589476, RefRangeEnd = 589477, XrefRangeStart = 589427, XrefRangeEnd = 589476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetProfile(VolumeProfile profile) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(profile); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600633C RID: 25404 RVA: 0x00191350 File Offset: 0x0018F550 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 589477, XrefRangeEnd = 589496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnDisable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_OnDisable_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600633D RID: 25405 RVA: 0x00191394 File Offset: 0x0018F594 [CallerCount(63)] [CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameVolumeController() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600633E RID: 25406 RVA: 0x001913E0 File Offset: 0x0018F5E0 // Note: this type is marked as 'beforefieldinit'. static GameVolumeController() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameVolumeController"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameVolumeController.NativeFieldInfoPtr_volume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "volume"); GameVolumeController.NativeFieldInfoPtr_colorAdjustments = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "colorAdjustments"); GameVolumeController.NativeFieldInfoPtr_bloom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bloom"); GameVolumeController.NativeFieldInfoPtr_dof = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dof"); GameVolumeController.NativeFieldInfoPtr_vignette = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "vignette"); GameVolumeController.NativeFieldInfoPtr_chromaticAberration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "chromaticAberration"); GameVolumeController.NativeFieldInfoPtr_splitToning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "splitToning"); GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofFocusDistance"); GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofFocalLength"); GameVolumeController.NativeFieldInfoPtr_defaultDofAperture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofAperture"); GameVolumeController.NativeFieldInfoPtr_bChromaticAberration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bChromaticAberration"); GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fChromaticAberrationIntensity"); GameVolumeController.NativeFieldInfoPtr_bSplitToning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bSplitToning"); GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSplitToningColorWeight"); GameVolumeController.NativeFieldInfoPtr_bLightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLightningMode"); GameVolumeController.NativeFieldInfoPtr_bVignette = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bVignette"); GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bStage04BlackFog"); GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fVignetteIntensity"); GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bStage04Room08Story"); GameVolumeController.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670474); GameVolumeController.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670475); GameVolumeController.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670476); GameVolumeController.NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670477); GameVolumeController.NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670478); GameVolumeController.NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670479); GameVolumeController.NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670480); GameVolumeController.NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670481); GameVolumeController.NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670482); GameVolumeController.NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670483); GameVolumeController.NativeMethodInfoPtr_OnDisable_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670484); GameVolumeController.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670485); } // Token: 0x0600633F RID: 25407 RVA: 0x0000351C File Offset: 0x0000171C public GameVolumeController(IntPtr pointer) : base(pointer) { } // Token: 0x17002248 RID: 8776 // (get) Token: 0x06006340 RID: 25408 RVA: 0x0019167C File Offset: 0x0018F87C // (set) Token: 0x06006341 RID: 25409 RVA: 0x001916B0 File Offset: 0x0018F8B0 public unsafe Volume volume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_volume); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Volume(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_volume), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002249 RID: 8777 // (get) Token: 0x06006342 RID: 25410 RVA: 0x001916D8 File Offset: 0x0018F8D8 // (set) Token: 0x06006343 RID: 25411 RVA: 0x0019170C File Offset: 0x0018F90C public unsafe ColorAdjustments colorAdjustments { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_colorAdjustments); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ColorAdjustments(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_colorAdjustments), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700224A RID: 8778 // (get) Token: 0x06006344 RID: 25412 RVA: 0x00191734 File Offset: 0x0018F934 // (set) Token: 0x06006345 RID: 25413 RVA: 0x00191768 File Offset: 0x0018F968 public unsafe Bloom bloom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bloom); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Bloom(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bloom), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700224B RID: 8779 // (get) Token: 0x06006346 RID: 25414 RVA: 0x00191790 File Offset: 0x0018F990 // (set) Token: 0x06006347 RID: 25415 RVA: 0x001917C4 File Offset: 0x0018F9C4 public unsafe DepthOfField dof { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_dof); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DepthOfField(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_dof), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700224C RID: 8780 // (get) Token: 0x06006348 RID: 25416 RVA: 0x001917EC File Offset: 0x0018F9EC // (set) Token: 0x06006349 RID: 25417 RVA: 0x00191820 File Offset: 0x0018FA20 public unsafe Vignette vignette { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_vignette); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Vignette(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_vignette), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700224D RID: 8781 // (get) Token: 0x0600634A RID: 25418 RVA: 0x00191848 File Offset: 0x0018FA48 // (set) Token: 0x0600634B RID: 25419 RVA: 0x0019187C File Offset: 0x0018FA7C public unsafe ChromaticAberration chromaticAberration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_chromaticAberration); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ChromaticAberration(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_chromaticAberration), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700224E RID: 8782 // (get) Token: 0x0600634C RID: 25420 RVA: 0x001918A4 File Offset: 0x0018FAA4 // (set) Token: 0x0600634D RID: 25421 RVA: 0x001918D8 File Offset: 0x0018FAD8 public unsafe SplitToning splitToning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_splitToning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SplitToning(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_splitToning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700224F RID: 8783 // (get) Token: 0x0600634E RID: 25422 RVA: 0x00191900 File Offset: 0x0018FB00 // (set) Token: 0x0600634F RID: 25423 RVA: 0x00191928 File Offset: 0x0018FB28 public unsafe float defaultDofFocusDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance)) = value; } } // Token: 0x17002250 RID: 8784 // (get) Token: 0x06006350 RID: 25424 RVA: 0x0019194C File Offset: 0x0018FB4C // (set) Token: 0x06006351 RID: 25425 RVA: 0x00191974 File Offset: 0x0018FB74 public unsafe float defaultDofFocalLength { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength)) = value; } } // Token: 0x17002251 RID: 8785 // (get) Token: 0x06006352 RID: 25426 RVA: 0x00191998 File Offset: 0x0018FB98 // (set) Token: 0x06006353 RID: 25427 RVA: 0x001919C0 File Offset: 0x0018FBC0 public unsafe float defaultDofAperture { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofAperture); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofAperture)) = value; } } // Token: 0x17002252 RID: 8786 // (get) Token: 0x06006354 RID: 25428 RVA: 0x001919E4 File Offset: 0x0018FBE4 // (set) Token: 0x06006355 RID: 25429 RVA: 0x00191A0C File Offset: 0x0018FC0C public unsafe bool bChromaticAberration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bChromaticAberration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bChromaticAberration)) = value; } } // Token: 0x17002253 RID: 8787 // (get) Token: 0x06006356 RID: 25430 RVA: 0x00191A30 File Offset: 0x0018FC30 // (set) Token: 0x06006357 RID: 25431 RVA: 0x00191A58 File Offset: 0x0018FC58 public unsafe float fChromaticAberrationIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity)) = value; } } // Token: 0x17002254 RID: 8788 // (get) Token: 0x06006358 RID: 25432 RVA: 0x00191A7C File Offset: 0x0018FC7C // (set) Token: 0x06006359 RID: 25433 RVA: 0x00191AA4 File Offset: 0x0018FCA4 public unsafe bool bSplitToning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bSplitToning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bSplitToning)) = value; } } // Token: 0x17002255 RID: 8789 // (get) Token: 0x0600635A RID: 25434 RVA: 0x00191AC8 File Offset: 0x0018FCC8 // (set) Token: 0x0600635B RID: 25435 RVA: 0x00191AF0 File Offset: 0x0018FCF0 public unsafe float fSplitToningColorWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight)) = value; } } // Token: 0x17002256 RID: 8790 // (get) Token: 0x0600635C RID: 25436 RVA: 0x00191B14 File Offset: 0x0018FD14 // (set) Token: 0x0600635D RID: 25437 RVA: 0x00191B3C File Offset: 0x0018FD3C public unsafe bool bLightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bLightningMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bLightningMode)) = value; } } // Token: 0x17002257 RID: 8791 // (get) Token: 0x0600635E RID: 25438 RVA: 0x00191B60 File Offset: 0x0018FD60 // (set) Token: 0x0600635F RID: 25439 RVA: 0x00191B88 File Offset: 0x0018FD88 public unsafe bool bVignette { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bVignette); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bVignette)) = value; } } // Token: 0x17002258 RID: 8792 // (get) Token: 0x06006360 RID: 25440 RVA: 0x00191BAC File Offset: 0x0018FDAC // (set) Token: 0x06006361 RID: 25441 RVA: 0x00191BD4 File Offset: 0x0018FDD4 public unsafe bool bStage04BlackFog { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog)) = value; } } // Token: 0x17002259 RID: 8793 // (get) Token: 0x06006362 RID: 25442 RVA: 0x00191BF8 File Offset: 0x0018FDF8 // (set) Token: 0x06006363 RID: 25443 RVA: 0x00191C20 File Offset: 0x0018FE20 public unsafe float fVignetteIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity)) = value; } } // Token: 0x1700225A RID: 8794 // (get) Token: 0x06006364 RID: 25444 RVA: 0x00191C44 File Offset: 0x0018FE44 // (set) Token: 0x06006365 RID: 25445 RVA: 0x00191C6C File Offset: 0x0018FE6C public unsafe bool bStage04Room08Story { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story)) = value; } } // Token: 0x040041B5 RID: 16821 private static readonly IntPtr NativeFieldInfoPtr_volume; // Token: 0x040041B6 RID: 16822 private static readonly IntPtr NativeFieldInfoPtr_colorAdjustments; // Token: 0x040041B7 RID: 16823 private static readonly IntPtr NativeFieldInfoPtr_bloom; // Token: 0x040041B8 RID: 16824 private static readonly IntPtr NativeFieldInfoPtr_dof; // Token: 0x040041B9 RID: 16825 private static readonly IntPtr NativeFieldInfoPtr_vignette; // Token: 0x040041BA RID: 16826 private static readonly IntPtr NativeFieldInfoPtr_chromaticAberration; // Token: 0x040041BB RID: 16827 private static readonly IntPtr NativeFieldInfoPtr_splitToning; // Token: 0x040041BC RID: 16828 private static readonly IntPtr NativeFieldInfoPtr_defaultDofFocusDistance; // Token: 0x040041BD RID: 16829 private static readonly IntPtr NativeFieldInfoPtr_defaultDofFocalLength; // Token: 0x040041BE RID: 16830 private static readonly IntPtr NativeFieldInfoPtr_defaultDofAperture; // Token: 0x040041BF RID: 16831 private static readonly IntPtr NativeFieldInfoPtr_bChromaticAberration; // Token: 0x040041C0 RID: 16832 private static readonly IntPtr NativeFieldInfoPtr_fChromaticAberrationIntensity; // Token: 0x040041C1 RID: 16833 private static readonly IntPtr NativeFieldInfoPtr_bSplitToning; // Token: 0x040041C2 RID: 16834 private static readonly IntPtr NativeFieldInfoPtr_fSplitToningColorWeight; // Token: 0x040041C3 RID: 16835 private static readonly IntPtr NativeFieldInfoPtr_bLightningMode; // Token: 0x040041C4 RID: 16836 private static readonly IntPtr NativeFieldInfoPtr_bVignette; // Token: 0x040041C5 RID: 16837 private static readonly IntPtr NativeFieldInfoPtr_bStage04BlackFog; // Token: 0x040041C6 RID: 16838 private static readonly IntPtr NativeFieldInfoPtr_fVignetteIntensity; // Token: 0x040041C7 RID: 16839 private static readonly IntPtr NativeFieldInfoPtr_bStage04Room08Story; // Token: 0x040041C8 RID: 16840 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0; // Token: 0x040041C9 RID: 16841 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040041CA RID: 16842 private static readonly IntPtr NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0; // Token: 0x040041CB RID: 16843 private static readonly IntPtr NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0; // Token: 0x040041CC RID: 16844 private static readonly IntPtr NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0; // Token: 0x040041CD RID: 16845 private static readonly IntPtr NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0; // Token: 0x040041CE RID: 16846 private static readonly IntPtr NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0; // Token: 0x040041CF RID: 16847 private static readonly IntPtr NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0; // Token: 0x040041D0 RID: 16848 private static readonly IntPtr NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0; // Token: 0x040041D1 RID: 16849 private static readonly IntPtr NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0; // Token: 0x040041D2 RID: 16850 private static readonly IntPtr NativeMethodInfoPtr_OnDisable_Private_Void_0; // Token: 0x040041D3 RID: 16851 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }