using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000D8 RID: 216 public class GhostBEffectPlay : MonoBehaviour { // Token: 0x06002E6D RID: 11885 RVA: 0x000B8C94 File Offset: 0x000B6E94 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530074, RefRangeEnd = 530075, XrefRangeStart = 529906, XrefRangeEnd = 530074, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E6E RID: 11886 RVA: 0x000B8CD8 File Offset: 0x000B6ED8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530075, XrefRangeEnd = 530216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E6F RID: 11887 RVA: 0x000B8D1C File Offset: 0x000B6F1C [CallerCount(0)] public unsafe void UpdateTarget(Vector3 Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E70 RID: 11888 RVA: 0x000B8D70 File Offset: 0x000B6F70 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530216, XrefRangeEnd = 530218, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySong() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E71 RID: 11889 RVA: 0x000B8DB4 File Offset: 0x000B6FB4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530221, RefRangeEnd = 530222, XrefRangeStart = 530218, XrefRangeEnd = 530221, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E72 RID: 11890 RVA: 0x000B8DF8 File Offset: 0x000B6FF8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530222, RefRangeEnd = 530223, XrefRangeStart = 530222, XrefRangeEnd = 530222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagic01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E73 RID: 11891 RVA: 0x000B8E3C File Offset: 0x000B703C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530223, XrefRangeEnd = 530225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E74 RID: 11892 RVA: 0x000B8E80 File Offset: 0x000B7080 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530225, XrefRangeEnd = 530231, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongFireSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E75 RID: 11893 RVA: 0x000B8EC4 File Offset: 0x000B70C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530231, XrefRangeEnd = 530240, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireMagicShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E76 RID: 11894 RVA: 0x000B8F08 File Offset: 0x000B7108 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530244, RefRangeEnd = 530245, XrefRangeStart = 530240, XrefRangeEnd = 530244, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAllMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E77 RID: 11895 RVA: 0x000B8F4C File Offset: 0x000B714C [CallerCount(2)] [CachedScanResults(RefRangeStart = 529723, RefRangeEnd = 529725, XrefRangeStart = 529723, XrefRangeEnd = 529725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E78 RID: 11896 RVA: 0x000B8F90 File Offset: 0x000B7190 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530252, RefRangeEnd = 530253, XrefRangeStart = 530245, XrefRangeEnd = 530252, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E79 RID: 11897 RVA: 0x000B8FD4 File Offset: 0x000B71D4 [CallerCount(0)] public unsafe void SetSeMoveVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E7A RID: 11898 RVA: 0x000B9028 File Offset: 0x000B7228 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530253, XrefRangeEnd = 530256, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostBEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E7B RID: 11899 RVA: 0x000B9074 File Offset: 0x000B7274 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530256, XrefRangeEnd = 530270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__46_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E7C RID: 11900 RVA: 0x000B90D0 File Offset: 0x000B72D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530270, XrefRangeEnd = 530278, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__46_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E7D RID: 11901 RVA: 0x000B912C File Offset: 0x000B732C // Note: this type is marked as 'beforefieldinit'. static GhostBEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01Path"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01SuccessPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01FirePath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01BulletPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01CollisionPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01PlayerCollisionPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireCohesionFloorPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireTargetFloorPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireMagicPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireCohesionSuccessPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMoveObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESong01CollisionObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESong01PlayerCollisionObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFireMagicObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShotPoint"); GhostBEffectPlay.NativeFieldInfoPtr_g_SP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SP"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01Success"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01Fire"); GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Song01Bullet"); GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostB01Collision"); GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostB01PlayerCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireTragetFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireMagic"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireSuccess"); GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireTargetFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireMaghc"); GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESong01Collision"); GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESong01PlayerCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Target"); GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireTarget"); GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagic01"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01Time"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01TimeVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01WaitTime"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01WaitTimeVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01Interval"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01IntervalVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireMagic"); GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666253); GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666254); GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666255); GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666256); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666257); GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666258); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666259); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666260); GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666261); GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666262); GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666263); GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666264); GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666265); GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666266); GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666267); GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666268); } // Token: 0x06002E7E RID: 11902 RVA: 0x0000351C File Offset: 0x0000171C public GhostBEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001103 RID: 4355 // (get) Token: 0x06002E7F RID: 11903 RVA: 0x000B9634 File Offset: 0x000B7834 // (set) Token: 0x06002E80 RID: 11904 RVA: 0x000B965D File Offset: 0x000B785D public unsafe string ghostBSong01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001104 RID: 4356 // (get) Token: 0x06002E81 RID: 11905 RVA: 0x000B9684 File Offset: 0x000B7884 // (set) Token: 0x06002E82 RID: 11906 RVA: 0x000B96AD File Offset: 0x000B78AD public unsafe string ghostBSong01SuccessPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001105 RID: 4357 // (get) Token: 0x06002E83 RID: 11907 RVA: 0x000B96D4 File Offset: 0x000B78D4 // (set) Token: 0x06002E84 RID: 11908 RVA: 0x000B96FD File Offset: 0x000B78FD public unsafe string ghostBSong01FirePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001106 RID: 4358 // (get) Token: 0x06002E85 RID: 11909 RVA: 0x000B9724 File Offset: 0x000B7924 // (set) Token: 0x06002E86 RID: 11910 RVA: 0x000B974D File Offset: 0x000B794D public unsafe string ghostBSong01BulletPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001107 RID: 4359 // (get) Token: 0x06002E87 RID: 11911 RVA: 0x000B9774 File Offset: 0x000B7974 // (set) Token: 0x06002E88 RID: 11912 RVA: 0x000B979D File Offset: 0x000B799D public unsafe string ghostBSong01CollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001108 RID: 4360 // (get) Token: 0x06002E89 RID: 11913 RVA: 0x000B97C4 File Offset: 0x000B79C4 // (set) Token: 0x06002E8A RID: 11914 RVA: 0x000B97ED File Offset: 0x000B79ED public unsafe string ghostBSong01PlayerCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001109 RID: 4361 // (get) Token: 0x06002E8B RID: 11915 RVA: 0x000B9814 File Offset: 0x000B7A14 // (set) Token: 0x06002E8C RID: 11916 RVA: 0x000B983D File Offset: 0x000B7A3D public unsafe string ghostBFireCohesionFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700110A RID: 4362 // (get) Token: 0x06002E8D RID: 11917 RVA: 0x000B9864 File Offset: 0x000B7A64 // (set) Token: 0x06002E8E RID: 11918 RVA: 0x000B988D File Offset: 0x000B7A8D public unsafe string ghostBFireTargetFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700110B RID: 4363 // (get) Token: 0x06002E8F RID: 11919 RVA: 0x000B98B4 File Offset: 0x000B7AB4 // (set) Token: 0x06002E90 RID: 11920 RVA: 0x000B98DD File Offset: 0x000B7ADD public unsafe string ghostBFireMagicPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700110C RID: 4364 // (get) Token: 0x06002E91 RID: 11921 RVA: 0x000B9904 File Offset: 0x000B7B04 // (set) Token: 0x06002E92 RID: 11922 RVA: 0x000B992D File Offset: 0x000B7B2D public unsafe string ghostBFireCohesionSuccessPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700110D RID: 4365 // (get) Token: 0x06002E93 RID: 11923 RVA: 0x000B9954 File Offset: 0x000B7B54 // (set) Token: 0x06002E94 RID: 11924 RVA: 0x000B997D File Offset: 0x000B7B7D public unsafe string sEMoveObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700110E RID: 4366 // (get) Token: 0x06002E95 RID: 11925 RVA: 0x000B99A4 File Offset: 0x000B7BA4 // (set) Token: 0x06002E96 RID: 11926 RVA: 0x000B99CD File Offset: 0x000B7BCD public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700110F RID: 4367 // (get) Token: 0x06002E97 RID: 11927 RVA: 0x000B99F4 File Offset: 0x000B7BF4 // (set) Token: 0x06002E98 RID: 11928 RVA: 0x000B9A1D File Offset: 0x000B7C1D public unsafe string sESong01CollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001110 RID: 4368 // (get) Token: 0x06002E99 RID: 11929 RVA: 0x000B9A44 File Offset: 0x000B7C44 // (set) Token: 0x06002E9A RID: 11930 RVA: 0x000B9A6D File Offset: 0x000B7C6D public unsafe string sESong01PlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001111 RID: 4369 // (get) Token: 0x06002E9B RID: 11931 RVA: 0x000B9A94 File Offset: 0x000B7C94 // (set) Token: 0x06002E9C RID: 11932 RVA: 0x000B9ABD File Offset: 0x000B7CBD public unsafe string sEFireMagicObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001112 RID: 4370 // (get) Token: 0x06002E9D RID: 11933 RVA: 0x000B9AE4 File Offset: 0x000B7CE4 // (set) Token: 0x06002E9E RID: 11934 RVA: 0x000B9B18 File Offset: 0x000B7D18 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001113 RID: 4371 // (get) Token: 0x06002E9F RID: 11935 RVA: 0x000B9B40 File Offset: 0x000B7D40 // (set) Token: 0x06002EA0 RID: 11936 RVA: 0x000B9B74 File Offset: 0x000B7D74 public unsafe Transform g_ShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001114 RID: 4372 // (get) Token: 0x06002EA1 RID: 11937 RVA: 0x000B9B9C File Offset: 0x000B7D9C // (set) Token: 0x06002EA2 RID: 11938 RVA: 0x000B9BD0 File Offset: 0x000B7DD0 public unsafe Transform g_SP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001115 RID: 4373 // (get) Token: 0x06002EA3 RID: 11939 RVA: 0x000B9BF8 File Offset: 0x000B7DF8 // (set) Token: 0x06002EA4 RID: 11940 RVA: 0x000B9C2C File Offset: 0x000B7E2C public unsafe EffectPool g_Song01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001116 RID: 4374 // (get) Token: 0x06002EA5 RID: 11941 RVA: 0x000B9C54 File Offset: 0x000B7E54 // (set) Token: 0x06002EA6 RID: 11942 RVA: 0x000B9C88 File Offset: 0x000B7E88 public unsafe EffectPool g_Song01Success { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001117 RID: 4375 // (get) Token: 0x06002EA7 RID: 11943 RVA: 0x000B9CB0 File Offset: 0x000B7EB0 // (set) Token: 0x06002EA8 RID: 11944 RVA: 0x000B9CE4 File Offset: 0x000B7EE4 public unsafe EffectPool g_Song01Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001118 RID: 4376 // (get) Token: 0x06002EA9 RID: 11945 RVA: 0x000B9D0C File Offset: 0x000B7F0C // (set) Token: 0x06002EAA RID: 11946 RVA: 0x000B9D40 File Offset: 0x000B7F40 public unsafe EffectPool Song01Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001119 RID: 4377 // (get) Token: 0x06002EAB RID: 11947 RVA: 0x000B9D68 File Offset: 0x000B7F68 // (set) Token: 0x06002EAC RID: 11948 RVA: 0x000B9D9C File Offset: 0x000B7F9C public unsafe EffectPool GhostB01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700111A RID: 4378 // (get) Token: 0x06002EAD RID: 11949 RVA: 0x000B9DC4 File Offset: 0x000B7FC4 // (set) Token: 0x06002EAE RID: 11950 RVA: 0x000B9DF8 File Offset: 0x000B7FF8 public unsafe EffectPool GhostB01PlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700111B RID: 4379 // (get) Token: 0x06002EAF RID: 11951 RVA: 0x000B9E20 File Offset: 0x000B8020 // (set) Token: 0x06002EB0 RID: 11952 RVA: 0x000B9E54 File Offset: 0x000B8054 public unsafe EffectPool g_FireCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700111C RID: 4380 // (get) Token: 0x06002EB1 RID: 11953 RVA: 0x000B9E7C File Offset: 0x000B807C // (set) Token: 0x06002EB2 RID: 11954 RVA: 0x000B9EB0 File Offset: 0x000B80B0 public unsafe EffectPool g_FireTragetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700111D RID: 4381 // (get) Token: 0x06002EB3 RID: 11955 RVA: 0x000B9ED8 File Offset: 0x000B80D8 // (set) Token: 0x06002EB4 RID: 11956 RVA: 0x000B9F0C File Offset: 0x000B810C public unsafe EffectPool g_FireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700111E RID: 4382 // (get) Token: 0x06002EB5 RID: 11957 RVA: 0x000B9F34 File Offset: 0x000B8134 // (set) Token: 0x06002EB6 RID: 11958 RVA: 0x000B9F68 File Offset: 0x000B8168 public unsafe EffectPool g_FireSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700111F RID: 4383 // (get) Token: 0x06002EB7 RID: 11959 RVA: 0x000B9F90 File Offset: 0x000B8190 // (set) Token: 0x06002EB8 RID: 11960 RVA: 0x000B9FB8 File Offset: 0x000B81B8 public unsafe bool g_bFireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor)) = value; } } // Token: 0x17001120 RID: 4384 // (get) Token: 0x06002EB9 RID: 11961 RVA: 0x000B9FDC File Offset: 0x000B81DC // (set) Token: 0x06002EBA RID: 11962 RVA: 0x000BA004 File Offset: 0x000B8204 public unsafe float g_fFireMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision)) = value; } } // Token: 0x17001121 RID: 4385 // (get) Token: 0x06002EBB RID: 11963 RVA: 0x000BA028 File Offset: 0x000B8228 // (set) Token: 0x06002EBC RID: 11964 RVA: 0x000BA05C File Offset: 0x000B825C public unsafe AttackData g_ADFireMaghc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001122 RID: 4386 // (get) Token: 0x06002EBD RID: 11965 RVA: 0x000BA084 File Offset: 0x000B8284 // (set) Token: 0x06002EBE RID: 11966 RVA: 0x000BA0B8 File Offset: 0x000B82B8 public unsafe SoundEffectPool g_SESong01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001123 RID: 4387 // (get) Token: 0x06002EBF RID: 11967 RVA: 0x000BA0E0 File Offset: 0x000B82E0 // (set) Token: 0x06002EC0 RID: 11968 RVA: 0x000BA114 File Offset: 0x000B8314 public unsafe SoundEffectPool g_SESong01PlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001124 RID: 4388 // (get) Token: 0x06002EC1 RID: 11969 RVA: 0x000BA13C File Offset: 0x000B833C // (set) Token: 0x06002EC2 RID: 11970 RVA: 0x000BA164 File Offset: 0x000B8364 public unsafe Vector3 g_v3Target { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target)) = value; } } // Token: 0x17001125 RID: 4389 // (get) Token: 0x06002EC3 RID: 11971 RVA: 0x000BA188 File Offset: 0x000B8388 // (set) Token: 0x06002EC4 RID: 11972 RVA: 0x000BA1B0 File Offset: 0x000B83B0 public unsafe Vector3 g_v3FireTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget)) = value; } } // Token: 0x17001126 RID: 4390 // (get) Token: 0x06002EC5 RID: 11973 RVA: 0x000BA1D4 File Offset: 0x000B83D4 // (set) Token: 0x06002EC6 RID: 11974 RVA: 0x000BA1FC File Offset: 0x000B83FC public unsafe bool g_bMagic01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01)) = value; } } // Token: 0x17001127 RID: 4391 // (get) Token: 0x06002EC7 RID: 11975 RVA: 0x000BA220 File Offset: 0x000B8420 // (set) Token: 0x06002EC8 RID: 11976 RVA: 0x000BA23E File Offset: 0x000B843E public unsafe static float g_Magic01Time { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&value)); } } // Token: 0x17001128 RID: 4392 // (get) Token: 0x06002EC9 RID: 11977 RVA: 0x000BA250 File Offset: 0x000B8450 // (set) Token: 0x06002ECA RID: 11978 RVA: 0x000BA278 File Offset: 0x000B8478 public unsafe float g_Magic01TimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal)) = value; } } // Token: 0x17001129 RID: 4393 // (get) Token: 0x06002ECB RID: 11979 RVA: 0x000BA29C File Offset: 0x000B849C // (set) Token: 0x06002ECC RID: 11980 RVA: 0x000BA2BA File Offset: 0x000B84BA public unsafe static float g_Magic01WaitTime { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&value)); } } // Token: 0x1700112A RID: 4394 // (get) Token: 0x06002ECD RID: 11981 RVA: 0x000BA2CC File Offset: 0x000B84CC // (set) Token: 0x06002ECE RID: 11982 RVA: 0x000BA2F4 File Offset: 0x000B84F4 public unsafe float g_Magic01WaitTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal)) = value; } } // Token: 0x1700112B RID: 4395 // (get) Token: 0x06002ECF RID: 11983 RVA: 0x000BA318 File Offset: 0x000B8518 // (set) Token: 0x06002ED0 RID: 11984 RVA: 0x000BA336 File Offset: 0x000B8536 public unsafe static float g_Magic01Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&value)); } } // Token: 0x1700112C RID: 4396 // (get) Token: 0x06002ED1 RID: 11985 RVA: 0x000BA348 File Offset: 0x000B8548 // (set) Token: 0x06002ED2 RID: 11986 RVA: 0x000BA370 File Offset: 0x000B8570 public unsafe float g_Magic01IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal)) = value; } } // Token: 0x1700112D RID: 4397 // (get) Token: 0x06002ED3 RID: 11987 RVA: 0x000BA394 File Offset: 0x000B8594 // (set) Token: 0x06002ED4 RID: 11988 RVA: 0x000BA3C8 File Offset: 0x000B85C8 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700112E RID: 4398 // (get) Token: 0x06002ED5 RID: 11989 RVA: 0x000BA3F0 File Offset: 0x000B85F0 // (set) Token: 0x06002ED6 RID: 11990 RVA: 0x000BA424 File Offset: 0x000B8624 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700112F RID: 4399 // (get) Token: 0x06002ED7 RID: 11991 RVA: 0x000BA44C File Offset: 0x000B864C // (set) Token: 0x06002ED8 RID: 11992 RVA: 0x000BA474 File Offset: 0x000B8674 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x17001130 RID: 4400 // (get) Token: 0x06002ED9 RID: 11993 RVA: 0x000BA498 File Offset: 0x000B8698 // (set) Token: 0x06002EDA RID: 11994 RVA: 0x000BA4CC File Offset: 0x000B86CC public unsafe SoundEffectPool g_SEFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001F1C RID: 7964 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01Path; // Token: 0x04001F1D RID: 7965 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01SuccessPath; // Token: 0x04001F1E RID: 7966 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01FirePath; // Token: 0x04001F1F RID: 7967 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01BulletPath; // Token: 0x04001F20 RID: 7968 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01CollisionPath; // Token: 0x04001F21 RID: 7969 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath; // Token: 0x04001F22 RID: 7970 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionFloorPath; // Token: 0x04001F23 RID: 7971 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireTargetFloorPath; // Token: 0x04001F24 RID: 7972 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireMagicPath; // Token: 0x04001F25 RID: 7973 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionSuccessPath; // Token: 0x04001F26 RID: 7974 private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath; // Token: 0x04001F27 RID: 7975 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x04001F28 RID: 7976 private static readonly IntPtr NativeFieldInfoPtr_sESong01CollisionObjectPath; // Token: 0x04001F29 RID: 7977 private static readonly IntPtr NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath; // Token: 0x04001F2A RID: 7978 private static readonly IntPtr NativeFieldInfoPtr_sEFireMagicObjectPath; // Token: 0x04001F2B RID: 7979 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001F2C RID: 7980 private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint; // Token: 0x04001F2D RID: 7981 private static readonly IntPtr NativeFieldInfoPtr_g_SP; // Token: 0x04001F2E RID: 7982 private static readonly IntPtr NativeFieldInfoPtr_g_Song01; // Token: 0x04001F2F RID: 7983 private static readonly IntPtr NativeFieldInfoPtr_g_Song01Success; // Token: 0x04001F30 RID: 7984 private static readonly IntPtr NativeFieldInfoPtr_g_Song01Fire; // Token: 0x04001F31 RID: 7985 private static readonly IntPtr NativeFieldInfoPtr_Song01Bullet; // Token: 0x04001F32 RID: 7986 private static readonly IntPtr NativeFieldInfoPtr_GhostB01Collision; // Token: 0x04001F33 RID: 7987 private static readonly IntPtr NativeFieldInfoPtr_GhostB01PlayerCollision; // Token: 0x04001F34 RID: 7988 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor; // Token: 0x04001F35 RID: 7989 private static readonly IntPtr NativeFieldInfoPtr_g_FireTragetFloor; // Token: 0x04001F36 RID: 7990 private static readonly IntPtr NativeFieldInfoPtr_g_FireMagic; // Token: 0x04001F37 RID: 7991 private static readonly IntPtr NativeFieldInfoPtr_g_FireSuccess; // Token: 0x04001F38 RID: 7992 private static readonly IntPtr NativeFieldInfoPtr_g_bFireTargetFloor; // Token: 0x04001F39 RID: 7993 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollision; // Token: 0x04001F3A RID: 7994 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc; // Token: 0x04001F3B RID: 7995 private static readonly IntPtr NativeFieldInfoPtr_g_SESong01Collision; // Token: 0x04001F3C RID: 7996 private static readonly IntPtr NativeFieldInfoPtr_g_SESong01PlayerCollision; // Token: 0x04001F3D RID: 7997 private static readonly IntPtr NativeFieldInfoPtr_g_v3Target; // Token: 0x04001F3E RID: 7998 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireTarget; // Token: 0x04001F3F RID: 7999 private static readonly IntPtr NativeFieldInfoPtr_g_bMagic01; // Token: 0x04001F40 RID: 8000 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Time; // Token: 0x04001F41 RID: 8001 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01TimeVal; // Token: 0x04001F42 RID: 8002 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTime; // Token: 0x04001F43 RID: 8003 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTimeVal; // Token: 0x04001F44 RID: 8004 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Interval; // Token: 0x04001F45 RID: 8005 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01IntervalVal; // Token: 0x04001F46 RID: 8006 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04001F47 RID: 8007 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001F48 RID: 8008 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x04001F49 RID: 8009 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic; // Token: 0x04001F4A RID: 8010 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001F4B RID: 8011 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001F4C RID: 8012 private static readonly IntPtr NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0; // Token: 0x04001F4D RID: 8013 private static readonly IntPtr NativeMethodInfoPtr_PlaySong_Public_Void_0; // Token: 0x04001F4E RID: 8014 private static readonly IntPtr NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0; // Token: 0x04001F4F RID: 8015 private static readonly IntPtr NativeMethodInfoPtr_PlayMagic01_Public_Void_0; // Token: 0x04001F50 RID: 8016 private static readonly IntPtr NativeMethodInfoPtr_PlaySongFire_Public_Void_0; // Token: 0x04001F51 RID: 8017 private static readonly IntPtr NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0; // Token: 0x04001F52 RID: 8018 private static readonly IntPtr NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0; // Token: 0x04001F53 RID: 8019 private static readonly IntPtr NativeMethodInfoPtr_StopAllMagic_Public_Void_0; // Token: 0x04001F54 RID: 8020 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04001F55 RID: 8021 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x04001F56 RID: 8022 private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0; // Token: 0x04001F57 RID: 8023 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001F58 RID: 8024 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0; // Token: 0x04001F59 RID: 8025 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0; }