using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000A0 RID: 160 public class GhostBLightningAmbush : MonoBehaviour { // Token: 0x060012FD RID: 4861 RVA: 0x00052268 File Offset: 0x00050468 [CallerCount(1)] [CachedScanResults(RefRangeStart = 503337, RefRangeEnd = 503338, XrefRangeStart = 503324, XrefRangeEnd = 503337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindNear(Vector3 OwnPos, Vector3 PlayerPos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref OwnPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060012FE RID: 4862 RVA: 0x000522E0 File Offset: 0x000504E0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 503351, RefRangeEnd = 503352, XrefRangeStart = 503338, XrefRangeEnd = 503351, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindRange(Vector3 OwnPos, Vector3 PlayerPos, float fRange) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref OwnPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRange; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060012FF RID: 4863 RVA: 0x00052368 File Offset: 0x00050568 [CallerCount(1)] [CachedScanResults(RefRangeStart = 503368, RefRangeEnd = 503369, XrefRangeStart = 503352, XrefRangeEnd = 503368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindPlayerFar(Vector3 PlayerPos, int Num = 4) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref PlayerPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Num; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001300 RID: 4864 RVA: 0x000523E0 File Offset: 0x000505E0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 503382, RefRangeEnd = 503383, XrefRangeStart = 503369, XrefRangeEnd = 503382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindShootPoint(Vector3 PlayerPos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref PlayerPos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06001301 RID: 4865 RVA: 0x00052444 File Offset: 0x00050644 [CallerCount(63)] [CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostBLightningAmbush() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001302 RID: 4866 RVA: 0x00052490 File Offset: 0x00050690 // Note: this type is marked as 'beforefieldinit'. static GhostBLightningAmbush() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBLightningAmbush"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AmbushPoint"); GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AmbushRange"); GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ShootPoint"); GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665063); GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665064); GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665065); GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665066); GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665067); } // Token: 0x06001303 RID: 4867 RVA: 0x0000351C File Offset: 0x0000171C public GhostBLightningAmbush(IntPtr pointer) : base(pointer) { } // Token: 0x170005C9 RID: 1481 // (get) Token: 0x06001304 RID: 4868 RVA: 0x00052560 File Offset: 0x00050760 // (set) Token: 0x06001305 RID: 4869 RVA: 0x00052594 File Offset: 0x00050794 public unsafe Il2CppReferenceArray AmbushPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170005CA RID: 1482 // (get) Token: 0x06001306 RID: 4870 RVA: 0x000525BC File Offset: 0x000507BC // (set) Token: 0x06001307 RID: 4871 RVA: 0x000525E4 File Offset: 0x000507E4 public unsafe float AmbushRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange)) = value; } } // Token: 0x170005CB RID: 1483 // (get) Token: 0x06001308 RID: 4872 RVA: 0x00052608 File Offset: 0x00050808 // (set) Token: 0x06001309 RID: 4873 RVA: 0x0005263C File Offset: 0x0005083C public unsafe Il2CppReferenceArray ShootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000EED RID: 3821 private static readonly IntPtr NativeFieldInfoPtr_AmbushPoint; // Token: 0x04000EEE RID: 3822 private static readonly IntPtr NativeFieldInfoPtr_AmbushRange; // Token: 0x04000EEF RID: 3823 private static readonly IntPtr NativeFieldInfoPtr_ShootPoint; // Token: 0x04000EF0 RID: 3824 private static readonly IntPtr NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0; // Token: 0x04000EF1 RID: 3825 private static readonly IntPtr NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0; // Token: 0x04000EF2 RID: 3826 private static readonly IntPtr NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0; // Token: 0x04000EF3 RID: 3827 private static readonly IntPtr NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0; // Token: 0x04000EF4 RID: 3828 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }