using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020001B2 RID: 434 public class Level04LightMagicController : MonoBehaviour { // Token: 0x060048CE RID: 18638 RVA: 0x00121FD0 File Offset: 0x001201D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 561168, XrefRangeEnd = 561217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060048CF RID: 18639 RVA: 0x00122014 File Offset: 0x00120214 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 561217, XrefRangeEnd = 561269, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060048D0 RID: 18640 RVA: 0x00122058 File Offset: 0x00120258 [CallerCount(2)] [CachedScanResults(RefRangeStart = 561283, RefRangeEnd = 561285, XrefRangeStart = 561269, XrefRangeEnd = 561283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFlashing(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060048D1 RID: 18641 RVA: 0x001220AC File Offset: 0x001202AC [CallerCount(2)] [CachedScanResults(RefRangeStart = 561288, RefRangeEnd = 561290, XrefRangeStart = 561285, XrefRangeEnd = 561288, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloat(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060048D2 RID: 18642 RVA: 0x00122100 File Offset: 0x00120300 [CallerCount(0)] public unsafe void SetStartActive() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_SetStartActive_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060048D3 RID: 18643 RVA: 0x00122144 File Offset: 0x00120344 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 561290, XrefRangeEnd = 561301, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDeactivate(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060048D4 RID: 18644 RVA: 0x00122198 File Offset: 0x00120398 [CallerCount(0)] public unsafe Level04LightMagicController.LMSTATUS GetStatus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060048D5 RID: 18645 RVA: 0x001221E8 File Offset: 0x001203E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 561303, RefRangeEnd = 561304, XrefRangeStart = 561301, XrefRangeEnd = 561303, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EventUnactive() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_EventUnactive_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060048D6 RID: 18646 RVA: 0x0012222C File Offset: 0x0012042C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 561304, XrefRangeEnd = 561307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnTriggerEnter(Collider other) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(other); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060048D7 RID: 18647 RVA: 0x00122288 File Offset: 0x00120488 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 561307, XrefRangeEnd = 561308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Level04LightMagicController() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060048D8 RID: 18648 RVA: 0x001222D4 File Offset: 0x001204D4 // Note: this type is marked as 'beforefieldinit'. static Level04LightMagicController() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Level04LightMagicController"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Level04LightMagicController.NativeFieldInfoPtr_LightMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightMagic"); Level04LightMagicController.NativeFieldInfoPtr_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Crystal"); Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LightBall"); Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LerpTarget"); Level04LightMagicController.NativeFieldInfoPtr_TargetPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "TargetPos"); Level04LightMagicController.NativeFieldInfoPtr_PlayerPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PlayerPos"); Level04LightMagicController.NativeFieldInfoPtr_AimPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AimPos"); Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3MovePos"); Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPosHeight"); Level04LightMagicController.NativeFieldInfoPtr_g_v3Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Float"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatX"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatY"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatZ"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedX"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedY"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedZ"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fPI2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPI2"); Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightBall"); Level04LightMagicController.NativeFieldInfoPtr_PLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightChangeIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightFrequency"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightFrequencyVal"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightDefaultRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightSpeed"); Level04LightMagicController.NativeFieldInfoPtr_SLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightChangeIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightDefaultRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightRange"); Level04LightMagicController.NativeFieldInfoPtr_CLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PlayerLightRange"); Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightBallLoop"); Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightBallLoop"); Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaitTime"); Level04LightMagicController.NativeFieldInfoPtr_g_Status = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Status"); Level04LightMagicController.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668124); Level04LightMagicController.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668125); Level04LightMagicController.NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668126); Level04LightMagicController.NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668127); Level04LightMagicController.NativeMethodInfoPtr_SetStartActive_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668128); Level04LightMagicController.NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668129); Level04LightMagicController.NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668130); Level04LightMagicController.NativeMethodInfoPtr_EventUnactive_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668131); Level04LightMagicController.NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668132); Level04LightMagicController.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668133); } // Token: 0x060048D9 RID: 18649 RVA: 0x0000351C File Offset: 0x0000171C public Level04LightMagicController(IntPtr pointer) : base(pointer) { } // Token: 0x17001A4B RID: 6731 // (get) Token: 0x060048DA RID: 18650 RVA: 0x001226D8 File Offset: 0x001208D8 // (set) Token: 0x060048DB RID: 18651 RVA: 0x0012270C File Offset: 0x0012090C public unsafe Il2CppReferenceArray LightMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_LightMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_LightMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A4C RID: 6732 // (get) Token: 0x060048DC RID: 18652 RVA: 0x00122734 File Offset: 0x00120934 // (set) Token: 0x060048DD RID: 18653 RVA: 0x00122768 File Offset: 0x00120968 public unsafe Il2CppReferenceArray Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A4D RID: 6733 // (get) Token: 0x060048DE RID: 18654 RVA: 0x00122790 File Offset: 0x00120990 // (set) Token: 0x060048DF RID: 18655 RVA: 0x001227C4 File Offset: 0x001209C4 public unsafe Transform Pos_LightBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A4E RID: 6734 // (get) Token: 0x060048E0 RID: 18656 RVA: 0x001227EC File Offset: 0x001209EC // (set) Token: 0x060048E1 RID: 18657 RVA: 0x00122820 File Offset: 0x00120A20 public unsafe Transform Pos_LerpTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A4F RID: 6735 // (get) Token: 0x060048E2 RID: 18658 RVA: 0x00122848 File Offset: 0x00120A48 // (set) Token: 0x060048E3 RID: 18659 RVA: 0x0012287C File Offset: 0x00120A7C public unsafe Transform TargetPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_TargetPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_TargetPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A50 RID: 6736 // (get) Token: 0x060048E4 RID: 18660 RVA: 0x001228A4 File Offset: 0x00120AA4 // (set) Token: 0x060048E5 RID: 18661 RVA: 0x001228D8 File Offset: 0x00120AD8 public unsafe Transform PlayerPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A51 RID: 6737 // (get) Token: 0x060048E6 RID: 18662 RVA: 0x00122900 File Offset: 0x00120B00 // (set) Token: 0x060048E7 RID: 18663 RVA: 0x00122934 File Offset: 0x00120B34 public unsafe Transform AimPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_AimPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_AimPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A52 RID: 6738 // (get) Token: 0x060048E8 RID: 18664 RVA: 0x0012295C File Offset: 0x00120B5C // (set) Token: 0x060048E9 RID: 18665 RVA: 0x00122984 File Offset: 0x00120B84 public unsafe Vector3 g_v3MovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos)) = value; } } // Token: 0x17001A53 RID: 6739 // (get) Token: 0x060048EA RID: 18666 RVA: 0x001229A8 File Offset: 0x00120BA8 // (set) Token: 0x060048EB RID: 18667 RVA: 0x001229C6 File Offset: 0x00120BC6 public unsafe static float g_fPosHeight { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight, (void*)(&value)); } } // Token: 0x17001A54 RID: 6740 // (get) Token: 0x060048EC RID: 18668 RVA: 0x001229D8 File Offset: 0x00120BD8 // (set) Token: 0x060048ED RID: 18669 RVA: 0x00122A00 File Offset: 0x00120C00 public unsafe Vector3 g_v3Float { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3Float); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3Float)) = value; } } // Token: 0x17001A55 RID: 6741 // (get) Token: 0x060048EE RID: 18670 RVA: 0x00122A24 File Offset: 0x00120C24 // (set) Token: 0x060048EF RID: 18671 RVA: 0x00122A4C File Offset: 0x00120C4C public unsafe float g_fFloatX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX)) = value; } } // Token: 0x17001A56 RID: 6742 // (get) Token: 0x060048F0 RID: 18672 RVA: 0x00122A70 File Offset: 0x00120C70 // (set) Token: 0x060048F1 RID: 18673 RVA: 0x00122A98 File Offset: 0x00120C98 public unsafe float g_fFloatY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY)) = value; } } // Token: 0x17001A57 RID: 6743 // (get) Token: 0x060048F2 RID: 18674 RVA: 0x00122ABC File Offset: 0x00120CBC // (set) Token: 0x060048F3 RID: 18675 RVA: 0x00122AE4 File Offset: 0x00120CE4 public unsafe float g_fFloatZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ)) = value; } } // Token: 0x17001A58 RID: 6744 // (get) Token: 0x060048F4 RID: 18676 RVA: 0x00122B08 File Offset: 0x00120D08 // (set) Token: 0x060048F5 RID: 18677 RVA: 0x00122B30 File Offset: 0x00120D30 public unsafe float g_fFloatSpeedX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX)) = value; } } // Token: 0x17001A59 RID: 6745 // (get) Token: 0x060048F6 RID: 18678 RVA: 0x00122B54 File Offset: 0x00120D54 // (set) Token: 0x060048F7 RID: 18679 RVA: 0x00122B7C File Offset: 0x00120D7C public unsafe float g_fFloatSpeedY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY)) = value; } } // Token: 0x17001A5A RID: 6746 // (get) Token: 0x060048F8 RID: 18680 RVA: 0x00122BA0 File Offset: 0x00120DA0 // (set) Token: 0x060048F9 RID: 18681 RVA: 0x00122BC8 File Offset: 0x00120DC8 public unsafe float g_fFloatSpeedZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ)) = value; } } // Token: 0x17001A5B RID: 6747 // (get) Token: 0x060048FA RID: 18682 RVA: 0x00122BEC File Offset: 0x00120DEC // (set) Token: 0x060048FB RID: 18683 RVA: 0x00122C0A File Offset: 0x00120E0A public unsafe static float g_fFloatRange { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange, (void*)(&value)); } } // Token: 0x17001A5C RID: 6748 // (get) Token: 0x060048FC RID: 18684 RVA: 0x00122C1C File Offset: 0x00120E1C // (set) Token: 0x060048FD RID: 18685 RVA: 0x00122C44 File Offset: 0x00120E44 public unsafe float g_fPI2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPI2); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPI2)) = value; } } // Token: 0x17001A5D RID: 6749 // (get) Token: 0x060048FE RID: 18686 RVA: 0x00122C68 File Offset: 0x00120E68 // (set) Token: 0x060048FF RID: 18687 RVA: 0x00122C9C File Offset: 0x00120E9C public unsafe ParticleSystem PS_LightBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A5E RID: 6750 // (get) Token: 0x06004900 RID: 18688 RVA: 0x00122CC4 File Offset: 0x00120EC4 // (set) Token: 0x06004901 RID: 18689 RVA: 0x00122CF8 File Offset: 0x00120EF8 public unsafe Light PLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A5F RID: 6751 // (get) Token: 0x06004902 RID: 18690 RVA: 0x00122D20 File Offset: 0x00120F20 // (set) Token: 0x06004903 RID: 18691 RVA: 0x00122D48 File Offset: 0x00120F48 public unsafe float g_fPLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity)) = value; } } // Token: 0x17001A60 RID: 6752 // (get) Token: 0x06004904 RID: 18692 RVA: 0x00122D6C File Offset: 0x00120F6C // (set) Token: 0x06004905 RID: 18693 RVA: 0x00122D94 File Offset: 0x00120F94 public unsafe float g_fPLightChangeIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity)) = value; } } // Token: 0x17001A61 RID: 6753 // (get) Token: 0x06004906 RID: 18694 RVA: 0x00122DB8 File Offset: 0x00120FB8 // (set) Token: 0x06004907 RID: 18695 RVA: 0x00122DD6 File Offset: 0x00120FD6 public unsafe static float g_fLightFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency, (void*)(&value)); } } // Token: 0x17001A62 RID: 6754 // (get) Token: 0x06004908 RID: 18696 RVA: 0x00122DE8 File Offset: 0x00120FE8 // (set) Token: 0x06004909 RID: 18697 RVA: 0x00122E10 File Offset: 0x00121010 public unsafe float g_fLightFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal)) = value; } } // Token: 0x17001A63 RID: 6755 // (get) Token: 0x0600490A RID: 18698 RVA: 0x00122E34 File Offset: 0x00121034 // (set) Token: 0x0600490B RID: 18699 RVA: 0x00122E5C File Offset: 0x0012105C public unsafe float g_fPLightDefaultRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange)) = value; } } // Token: 0x17001A64 RID: 6756 // (get) Token: 0x0600490C RID: 18700 RVA: 0x00122E80 File Offset: 0x00121080 // (set) Token: 0x0600490D RID: 18701 RVA: 0x00122EA8 File Offset: 0x001210A8 public unsafe float g_fPLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange)) = value; } } // Token: 0x17001A65 RID: 6757 // (get) Token: 0x0600490E RID: 18702 RVA: 0x00122ECC File Offset: 0x001210CC // (set) Token: 0x0600490F RID: 18703 RVA: 0x00122EEA File Offset: 0x001210EA public unsafe static float g_fLightSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed, (void*)(&value)); } } // Token: 0x17001A66 RID: 6758 // (get) Token: 0x06004910 RID: 18704 RVA: 0x00122EFC File Offset: 0x001210FC // (set) Token: 0x06004911 RID: 18705 RVA: 0x00122F30 File Offset: 0x00121130 public unsafe Light SLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A67 RID: 6759 // (get) Token: 0x06004912 RID: 18706 RVA: 0x00122F58 File Offset: 0x00121158 // (set) Token: 0x06004913 RID: 18707 RVA: 0x00122F80 File Offset: 0x00121180 public unsafe float g_fSLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity)) = value; } } // Token: 0x17001A68 RID: 6760 // (get) Token: 0x06004914 RID: 18708 RVA: 0x00122FA4 File Offset: 0x001211A4 // (set) Token: 0x06004915 RID: 18709 RVA: 0x00122FCC File Offset: 0x001211CC public unsafe float g_fSLightChangeIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity)) = value; } } // Token: 0x17001A69 RID: 6761 // (get) Token: 0x06004916 RID: 18710 RVA: 0x00122FF0 File Offset: 0x001211F0 // (set) Token: 0x06004917 RID: 18711 RVA: 0x00123018 File Offset: 0x00121218 public unsafe float g_fSLightDefaultRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange)) = value; } } // Token: 0x17001A6A RID: 6762 // (get) Token: 0x06004918 RID: 18712 RVA: 0x0012303C File Offset: 0x0012123C // (set) Token: 0x06004919 RID: 18713 RVA: 0x00123064 File Offset: 0x00121264 public unsafe float g_fSLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange)) = value; } } // Token: 0x17001A6B RID: 6763 // (get) Token: 0x0600491A RID: 18714 RVA: 0x00123088 File Offset: 0x00121288 // (set) Token: 0x0600491B RID: 18715 RVA: 0x001230BC File Offset: 0x001212BC public unsafe Light CLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_CLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_CLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A6C RID: 6764 // (get) Token: 0x0600491C RID: 18716 RVA: 0x001230E4 File Offset: 0x001212E4 // (set) Token: 0x0600491D RID: 18717 RVA: 0x0012310C File Offset: 0x0012130C public unsafe float g_fCLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity)) = value; } } // Token: 0x17001A6D RID: 6765 // (get) Token: 0x0600491E RID: 18718 RVA: 0x00123130 File Offset: 0x00121330 // (set) Token: 0x0600491F RID: 18719 RVA: 0x00123158 File Offset: 0x00121358 public unsafe float PlayerLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange)) = value; } } // Token: 0x17001A6E RID: 6766 // (get) Token: 0x06004920 RID: 18720 RVA: 0x0012317C File Offset: 0x0012137C // (set) Token: 0x06004921 RID: 18721 RVA: 0x001231B0 File Offset: 0x001213B0 public unsafe GameObject SE_LightBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A6F RID: 6767 // (get) Token: 0x06004922 RID: 18722 RVA: 0x001231D8 File Offset: 0x001213D8 // (set) Token: 0x06004923 RID: 18723 RVA: 0x0012320C File Offset: 0x0012140C public unsafe SoundEffect g_SELightBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A70 RID: 6768 // (get) Token: 0x06004924 RID: 18724 RVA: 0x00123234 File Offset: 0x00121434 // (set) Token: 0x06004925 RID: 18725 RVA: 0x0012325C File Offset: 0x0012145C public unsafe float g_fWaitTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime)) = value; } } // Token: 0x17001A71 RID: 6769 // (get) Token: 0x06004926 RID: 18726 RVA: 0x00123280 File Offset: 0x00121480 // (set) Token: 0x06004927 RID: 18727 RVA: 0x001232A8 File Offset: 0x001214A8 public unsafe Level04LightMagicController.LMSTATUS g_Status { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_Status); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_Status)) = value; } } // Token: 0x0400302A RID: 12330 private static readonly IntPtr NativeFieldInfoPtr_LightMagic; // Token: 0x0400302B RID: 12331 private static readonly IntPtr NativeFieldInfoPtr_Crystal; // Token: 0x0400302C RID: 12332 private static readonly IntPtr NativeFieldInfoPtr_Pos_LightBall; // Token: 0x0400302D RID: 12333 private static readonly IntPtr NativeFieldInfoPtr_Pos_LerpTarget; // Token: 0x0400302E RID: 12334 private static readonly IntPtr NativeFieldInfoPtr_TargetPos; // Token: 0x0400302F RID: 12335 private static readonly IntPtr NativeFieldInfoPtr_PlayerPos; // Token: 0x04003030 RID: 12336 private static readonly IntPtr NativeFieldInfoPtr_AimPos; // Token: 0x04003031 RID: 12337 private static readonly IntPtr NativeFieldInfoPtr_g_v3MovePos; // Token: 0x04003032 RID: 12338 private static readonly IntPtr NativeFieldInfoPtr_g_fPosHeight; // Token: 0x04003033 RID: 12339 private static readonly IntPtr NativeFieldInfoPtr_g_v3Float; // Token: 0x04003034 RID: 12340 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatX; // Token: 0x04003035 RID: 12341 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatY; // Token: 0x04003036 RID: 12342 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatZ; // Token: 0x04003037 RID: 12343 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedX; // Token: 0x04003038 RID: 12344 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedY; // Token: 0x04003039 RID: 12345 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedZ; // Token: 0x0400303A RID: 12346 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatRange; // Token: 0x0400303B RID: 12347 private static readonly IntPtr NativeFieldInfoPtr_g_fPI2; // Token: 0x0400303C RID: 12348 private static readonly IntPtr NativeFieldInfoPtr_PS_LightBall; // Token: 0x0400303D RID: 12349 private static readonly IntPtr NativeFieldInfoPtr_PLight; // Token: 0x0400303E RID: 12350 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightDefaultIntensity; // Token: 0x0400303F RID: 12351 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightChangeIntensity; // Token: 0x04003040 RID: 12352 private static readonly IntPtr NativeFieldInfoPtr_g_fLightFrequency; // Token: 0x04003041 RID: 12353 private static readonly IntPtr NativeFieldInfoPtr_g_fLightFrequencyVal; // Token: 0x04003042 RID: 12354 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightDefaultRange; // Token: 0x04003043 RID: 12355 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightRange; // Token: 0x04003044 RID: 12356 private static readonly IntPtr NativeFieldInfoPtr_g_fLightSpeed; // Token: 0x04003045 RID: 12357 private static readonly IntPtr NativeFieldInfoPtr_SLight; // Token: 0x04003046 RID: 12358 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightDefaultIntensity; // Token: 0x04003047 RID: 12359 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightChangeIntensity; // Token: 0x04003048 RID: 12360 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightDefaultRange; // Token: 0x04003049 RID: 12361 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightRange; // Token: 0x0400304A RID: 12362 private static readonly IntPtr NativeFieldInfoPtr_CLight; // Token: 0x0400304B RID: 12363 private static readonly IntPtr NativeFieldInfoPtr_g_fCLightDefaultIntensity; // Token: 0x0400304C RID: 12364 private static readonly IntPtr NativeFieldInfoPtr_PlayerLightRange; // Token: 0x0400304D RID: 12365 private static readonly IntPtr NativeFieldInfoPtr_SE_LightBallLoop; // Token: 0x0400304E RID: 12366 private static readonly IntPtr NativeFieldInfoPtr_g_SELightBallLoop; // Token: 0x0400304F RID: 12367 private static readonly IntPtr NativeFieldInfoPtr_g_fWaitTime; // Token: 0x04003050 RID: 12368 private static readonly IntPtr NativeFieldInfoPtr_g_Status; // Token: 0x04003051 RID: 12369 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x04003052 RID: 12370 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04003053 RID: 12371 private static readonly IntPtr NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0; // Token: 0x04003054 RID: 12372 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0; // Token: 0x04003055 RID: 12373 private static readonly IntPtr NativeMethodInfoPtr_SetStartActive_Public_Void_0; // Token: 0x04003056 RID: 12374 private static readonly IntPtr NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0; // Token: 0x04003057 RID: 12375 private static readonly IntPtr NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0; // Token: 0x04003058 RID: 12376 private static readonly IntPtr NativeMethodInfoPtr_EventUnactive_Public_Void_0; // Token: 0x04003059 RID: 12377 private static readonly IntPtr NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0; // Token: 0x0400305A RID: 12378 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x020001B3 RID: 435 public enum LMSTATUS { // Token: 0x0400305C RID: 12380 UNACTIVE, // Token: 0x0400305D RID: 12381 STARTACTIVE, // Token: 0x0400305E RID: 12382 ACTIVE, // Token: 0x0400305F RID: 12383 DEACTIVATE } }