using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000172 RID: 370 public class LocalizationData : Object { // Token: 0x17001909 RID: 6409 // (get) Token: 0x060044F1 RID: 17649 RVA: 0x001130D4 File Offset: 0x001112D4 public unsafe GameTextData SystemText { [CallerCount(9)] [CachedScanResults(RefRangeStart = 7466, RefRangeEnd = 7475, XrefRangeStart = 7466, XrefRangeEnd = 7475, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameTextData(intPtr3) : null; } } // Token: 0x1700190A RID: 6410 // (get) Token: 0x060044F2 RID: 17650 RVA: 0x0011312C File Offset: 0x0011132C public unsafe GameFontPack FontPack { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameFontPack(intPtr3) : null; } } // Token: 0x060044F3 RID: 17651 RVA: 0x00113184 File Offset: 0x00111384 [CallerCount(87)] [CachedScanResults(RefRangeStart = 7551, RefRangeEnd = 7638, XrefRangeStart = 7551, XrefRangeEnd = 7638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe LocalizationData(GameTextData systemText, GameFontPack fontPack) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(systemText); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(fontPack); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060044F4 RID: 17652 RVA: 0x00113200 File Offset: 0x00111400 // Note: this type is marked as 'beforefieldinit'. static LocalizationData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "LocalizationData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); LocalizationData.NativeFieldInfoPtr_systemText = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "systemText"); LocalizationData.NativeFieldInfoPtr_fontPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fontPack"); LocalizationData.NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667863); LocalizationData.NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667864); LocalizationData.NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667865); } // Token: 0x060044F5 RID: 17653 RVA: 0x0000A74C File Offset: 0x0000894C public LocalizationData(IntPtr pointer) : base(pointer) { } // Token: 0x17001907 RID: 6407 // (get) Token: 0x060044F6 RID: 17654 RVA: 0x00113294 File Offset: 0x00111494 // (set) Token: 0x060044F7 RID: 17655 RVA: 0x001132C8 File Offset: 0x001114C8 public unsafe GameTextData systemText { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_systemText); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameTextData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_systemText), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001908 RID: 6408 // (get) Token: 0x060044F8 RID: 17656 RVA: 0x001132F0 File Offset: 0x001114F0 // (set) Token: 0x060044F9 RID: 17657 RVA: 0x00113324 File Offset: 0x00111524 public unsafe GameFontPack fontPack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_fontPack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameFontPack(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_fontPack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002DA6 RID: 11686 private static readonly IntPtr NativeFieldInfoPtr_systemText; // Token: 0x04002DA7 RID: 11687 private static readonly IntPtr NativeFieldInfoPtr_fontPack; // Token: 0x04002DA8 RID: 11688 private static readonly IntPtr NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0; // Token: 0x04002DA9 RID: 11689 private static readonly IntPtr NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0; // Token: 0x04002DAA RID: 11690 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0; }