using System; namespace Obi { // Token: 0x020004F0 RID: 1264 [Flags] public enum ParticleData { // Token: 0x04006059 RID: 24665 NONE = 0, // Token: 0x0400605A RID: 24666 ACTIVE_STATUS = 1, // Token: 0x0400605B RID: 24667 ACTOR_ID = 2, // Token: 0x0400605C RID: 24668 POSITIONS = 4, // Token: 0x0400605D RID: 24669 VELOCITIES = 8, // Token: 0x0400605E RID: 24670 INV_MASSES = 16, // Token: 0x0400605F RID: 24671 VORTICITIES = 32, // Token: 0x04006060 RID: 24672 SOLID_RADII = 64, // Token: 0x04006061 RID: 24673 PHASES = 128, // Token: 0x04006062 RID: 24674 REST_POSITIONS = 256, // Token: 0x04006063 RID: 24675 COLLISION_MATERIAL = 512, // Token: 0x04006064 RID: 24676 ALL = -1 } }