using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using UnityEngine; // Token: 0x02000311 RID: 785 [Serializable] public class PlayerCamera : Il2CppSystem.Object { // Token: 0x170023A4 RID: 9124 // (get) Token: 0x06006645 RID: 26181 RVA: 0x0019F0F0 File Offset: 0x0019D2F0 public unsafe NobetaMeshController g_Display { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_g_Display_Private_get_NobetaMeshController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new NobetaMeshController(intPtr3) : null; } } // Token: 0x170023A5 RID: 9125 // (get) Token: 0x06006646 RID: 26182 RVA: 0x0019F148 File Offset: 0x0019D348 public unsafe Transform AimFrameRoot { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_AimFrameRoot_Public_get_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } } // Token: 0x170023A6 RID: 9126 // (get) Token: 0x06006647 RID: 26183 RVA: 0x0019F1A0 File Offset: 0x0019D3A0 public unsafe SpriteRenderer AimFrameSpriteL { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteL_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170023A7 RID: 9127 // (get) Token: 0x06006648 RID: 26184 RVA: 0x0019F1F8 File Offset: 0x0019D3F8 public unsafe SpriteRenderer AimFrameSpriteR { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteR_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170023A8 RID: 9128 // (get) Token: 0x06006649 RID: 26185 RVA: 0x0019F250 File Offset: 0x0019D450 public unsafe Transform MagicArrayRoot { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArrayRoot_Public_get_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } } // Token: 0x170023A9 RID: 9129 // (get) Token: 0x0600664A RID: 26186 RVA: 0x0019F2A8 File Offset: 0x0019D4A8 public unsafe SpriteRenderer MagicArraySpriteIce { [CallerCount(1)] [CachedScanResults(RefRangeStart = 244565, RefRangeEnd = 244566, XrefRangeStart = 244565, XrefRangeEnd = 244566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteIce_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170023AA RID: 9130 // (get) Token: 0x0600664B RID: 26187 RVA: 0x0019F300 File Offset: 0x0019D500 public unsafe SpriteRenderer MagicArraySpriteFire { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteFire_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170023AB RID: 9131 // (get) Token: 0x0600664C RID: 26188 RVA: 0x0019F358 File Offset: 0x0019D558 public unsafe SpriteRenderer MagicArraySpriteNull { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteNull_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170023AC RID: 9132 // (get) Token: 0x0600664D RID: 26189 RVA: 0x0019F3B0 File Offset: 0x0019D5B0 public unsafe GameConfig Config { [CallerCount(6)] [CachedScanResults(RefRangeStart = 592762, RefRangeEnd = 592768, XrefRangeStart = 592758, XrefRangeEnd = 592762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_Config_Private_get_GameConfig_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameConfig(intPtr3) : null; } } // Token: 0x170023AD RID: 9133 // (get) Token: 0x0600664E RID: 26190 RVA: 0x0019F408 File Offset: 0x0019D608 public unsafe GameSave GameSave { [CallerCount(2)] [CachedScanResults(RefRangeStart = 592772, RefRangeEnd = 592774, XrefRangeStart = 592768, XrefRangeEnd = 592772, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x170023AE RID: 9134 // (get) Token: 0x0600664F RID: 26191 RVA: 0x0019F460 File Offset: 0x0019D660 public unsafe Vector2 CameraMoveDelta { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_CameraMoveDelta_Public_get_Vector2_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06006650 RID: 26192 RVA: 0x0019F4B0 File Offset: 0x0019D6B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 592996, RefRangeEnd = 592997, XrefRangeStart = 592774, XrefRangeEnd = 592996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(WizardGirlManage wgm) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(wgm); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_Init_Public_Void_WizardGirlManage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006651 RID: 26193 RVA: 0x0019F50C File Offset: 0x0019D70C [CallerCount(1)] [CachedScanResults(RefRangeStart = 593051, RefRangeEnd = 593052, XrefRangeStart = 592997, XrefRangeEnd = 593051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_Update_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006652 RID: 26194 RVA: 0x0019F550 File Offset: 0x0019D750 [CallerCount(4)] [CachedScanResults(RefRangeStart = 593120, RefRangeEnd = 593124, XrefRangeStart = 593052, XrefRangeEnd = 593120, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMode(PlayerCamera.CameraMode camMode, Transform target = null) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref camMode; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetMode_Public_Void_CameraMode_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006653 RID: 26195 RVA: 0x0019F5BC File Offset: 0x0019D7BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 593138, RefRangeEnd = 593139, XrefRangeStart = 593124, XrefRangeEnd = 593138, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayerFaceMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_PlayerFaceMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006654 RID: 26196 RVA: 0x0019F600 File Offset: 0x0019D800 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593156, RefRangeEnd = 593157, XrefRangeStart = 593139, XrefRangeEnd = 593156, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeadMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_DeadMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006655 RID: 26197 RVA: 0x0019F644 File Offset: 0x0019D844 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593173, RefRangeEnd = 593174, XrefRangeStart = 593157, XrefRangeEnd = 593173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FallDeadMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_FallDeadMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006656 RID: 26198 RVA: 0x0019F688 File Offset: 0x0019D888 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593190, RefRangeEnd = 593191, XrefRangeStart = 593174, XrefRangeEnd = 593190, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ScriptMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006657 RID: 26199 RVA: 0x0019F6CC File Offset: 0x0019D8CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593191, XrefRangeEnd = 593203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptNoLerpMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ScriptNoLerpMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006658 RID: 26200 RVA: 0x0019F710 File Offset: 0x0019D910 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593221, RefRangeEnd = 593222, XrefRangeStart = 593203, XrefRangeEnd = 593221, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LerpNormal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_LerpNormal_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006659 RID: 26201 RVA: 0x0019F754 File Offset: 0x0019D954 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593342, RefRangeEnd = 593343, XrefRangeStart = 593222, XrefRangeEnd = 593342, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NormalMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_NormalMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600665A RID: 26202 RVA: 0x0019F798 File Offset: 0x0019D998 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593360, RefRangeEnd = 593361, XrefRangeStart = 593343, XrefRangeEnd = 593360, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Respiration(float fPlayerDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fPlayerDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_Respiration_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600665B RID: 26203 RVA: 0x0019F7EC File Offset: 0x0019D9EC [CallerCount(0)] public unsafe void SetRespiration(bool bRespiration) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bRespiration; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetRespiration_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600665C RID: 26204 RVA: 0x0019F840 File Offset: 0x0019DA40 [CallerCount(7)] [CachedScanResults(RefRangeStart = 593389, RefRangeEnd = 593396, XrefRangeStart = 593361, XrefRangeEnd = 593389, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptCameraCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ScriptCameraCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600665D RID: 26205 RVA: 0x0019F884 File Offset: 0x0019DA84 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593448, RefRangeEnd = 593449, XrefRangeStart = 593396, XrefRangeEnd = 593448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CameraCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_CameraCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600665E RID: 26206 RVA: 0x0019F8C8 File Offset: 0x0019DAC8 [CallerCount(11)] [CachedScanResults(RefRangeStart = 593466, RefRangeEnd = 593477, XrefRangeStart = 593449, XrefRangeEnd = 593466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAimReady(bool bIsAim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bIsAim; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetAimReady_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600665F RID: 26207 RVA: 0x0019F91C File Offset: 0x0019DB1C [CallerCount(0)] public unsafe bool GetIsAimReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetIsAimReady_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006660 RID: 26208 RVA: 0x0019F96C File Offset: 0x0019DB6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 593484, RefRangeEnd = 593485, XrefRangeStart = 593477, XrefRangeEnd = 593484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool GetIsCameraRotationUnlock() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetIsCameraRotationUnlock_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006661 RID: 26209 RVA: 0x0019F9BC File Offset: 0x0019DBBC [CallerCount(2)] [CachedScanResults(RefRangeStart = 593489, RefRangeEnd = 593491, XrefRangeStart = 593485, XrefRangeEnd = 593489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningMode(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetLightningMode_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006662 RID: 26210 RVA: 0x0019FA10 File Offset: 0x0019DC10 [CallerCount(0)] public unsafe bool GetLightningMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetLightningMode_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006663 RID: 26211 RVA: 0x0019FA60 File Offset: 0x0019DC60 [CallerCount(2)] [CachedScanResults(RefRangeStart = 593496, RefRangeEnd = 593498, XrefRangeStart = 593491, XrefRangeEnd = 593496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetScriptFilterMode00(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetScriptFilterMode00_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006664 RID: 26212 RVA: 0x0019FAB4 File Offset: 0x0019DCB4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593502, RefRangeEnd = 593503, XrefRangeStart = 593498, XrefRangeEnd = 593502, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetScriptFilterModel_L4Room08(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetScriptFilterModel_L4Room08_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006665 RID: 26213 RVA: 0x0019FB08 File Offset: 0x0019DD08 [CallerCount(5)] [CachedScanResults(RefRangeStart = 593504, RefRangeEnd = 593509, XrefRangeStart = 593503, XrefRangeEnd = 593504, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAimFOV(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetAimFOV_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006666 RID: 26214 RVA: 0x0019FB5C File Offset: 0x0019DD5C [CallerCount(0)] public unsafe int GetFovSwitchValue() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetFovSwitchValue_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006667 RID: 26215 RVA: 0x0019FBAC File Offset: 0x0019DDAC [CallerCount(7)] [CachedScanResults(RefRangeStart = 593533, RefRangeEnd = 593540, XrefRangeStart = 593509, XrefRangeEnd = 593533, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAimFOVDistance(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetAimFOVDistance_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006668 RID: 26216 RVA: 0x0019FC00 File Offset: 0x0019DE00 [CallerCount(111)] [CachedScanResults(RefRangeStart = 593542, RefRangeEnd = 593653, XrefRangeStart = 593540, XrefRangeEnd = 593542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetShake(Vector3 posInf, float fMagnitude, float fRoughness, float fFadeOutTime, float fFadeInTime = 0f, bool bLoop = false) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)6) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref posInf; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fMagnitude; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRoughness; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeOutTime; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeInTime; ptr[checked(unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bLoop; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetShake_Public_Void_Vector3_Single_Single_Single_Single_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006669 RID: 26217 RVA: 0x0019FCB4 File Offset: 0x0019DEB4 [CallerCount(216)] [CachedScanResults(RefRangeStart = 593655, RefRangeEnd = 593871, XrefRangeStart = 593653, XrefRangeEnd = 593655, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetRandomShake(float fMagnitude, float fRoughness, float fFadeOutTime, float fFadeInTime = 0f, bool bLoop = false) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMagnitude; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRoughness; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeOutTime; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeInTime; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bLoop; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetRandomShake_Public_Void_Single_Single_Single_Single_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600666A RID: 26218 RVA: 0x0019FD54 File Offset: 0x0019DF54 [CallerCount(6)] [CachedScanResults(RefRangeStart = 593875, RefRangeEnd = 593881, XrefRangeStart = 593871, XrefRangeEnd = 593875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetGameAttackShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetGameAttackShake_Private_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600666B RID: 26219 RVA: 0x0019FDA4 File Offset: 0x0019DFA4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 593883, RefRangeEnd = 593885, XrefRangeStart = 593881, XrefRangeEnd = 593883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetShakeLoopStop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetShakeLoopStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600666C RID: 26220 RVA: 0x0019FDE8 File Offset: 0x0019DFE8 [CallerCount(51)] [CachedScanResults(RefRangeStart = 593886, RefRangeEnd = 593937, XrefRangeStart = 593885, XrefRangeEnd = 593886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetFlash(Color col, float fSpeed = 5f, float fLife = 2f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref col; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetFlash_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600666D RID: 26221 RVA: 0x0019FE64 File Offset: 0x0019E064 [CallerCount(1)] [CachedScanResults(RefRangeStart = 593939, RefRangeEnd = 593940, XrefRangeStart = 593937, XrefRangeEnd = 593939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetScriptLight(Color col, float fSpeed, float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref col; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetScriptLight_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600666E RID: 26222 RVA: 0x0019FEE0 File Offset: 0x0019E0E0 [CallerCount(0)] public unsafe void SetRecoil(float fRecoil = -1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRecoil; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetRecoil_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600666F RID: 26223 RVA: 0x0019FF34 File Offset: 0x0019E134 [CallerCount(0)] public unsafe void SetShakeEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetShakeEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006670 RID: 26224 RVA: 0x0019FF88 File Offset: 0x0019E188 [CallerCount(1)] [CachedScanResults(RefRangeStart = 6792, RefRangeEnd = 6793, XrefRangeStart = 6792, XrefRangeEnd = 6793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool GetShakeEnable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetShakeEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006671 RID: 26225 RVA: 0x0019FFD8 File Offset: 0x0019E1D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593940, XrefRangeEnd = 593941, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float ClampAngle(float angle, float min, float max) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref angle; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref min; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref max; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ClampAngle_Private_Single_Single_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006672 RID: 26226 RVA: 0x001A0060 File Offset: 0x0019E260 [CallerCount(3)] [CachedScanResults(RefRangeStart = 593947, RefRangeEnd = 593950, XrefRangeStart = 593941, XrefRangeEnd = 593947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CameraReset() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_CameraReset_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006673 RID: 26227 RVA: 0x001A00A4 File Offset: 0x0019E2A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLockTarget(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetLockTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006674 RID: 26228 RVA: 0x001A0100 File Offset: 0x0019E300 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593950, XrefRangeEnd = 593956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetResurrection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetResurrection_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006675 RID: 26229 RVA: 0x001A0144 File Offset: 0x0019E344 [CallerCount(0)] public unsafe Transform GetCameraTrans() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetCameraTrans_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } // Token: 0x06006676 RID: 26230 RVA: 0x001A019C File Offset: 0x0019E39C [CallerCount(1)] [CachedScanResults(RefRangeStart = 593967, RefRangeEnd = 593968, XrefRangeStart = 593956, XrefRangeEnd = 593967, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006677 RID: 26231 RVA: 0x001A01F0 File Offset: 0x0019E3F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593968, XrefRangeEnd = 593969, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnCameraSettingsChanged(CameraSettings settings) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(settings); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_OnCameraSettingsChanged_Private_Void_CameraSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006678 RID: 26232 RVA: 0x001A024C File Offset: 0x0019E44C [CallerCount(2)] [CachedScanResults(RefRangeStart = 593976, RefRangeEnd = 593978, XrefRangeStart = 593969, XrefRangeEnd = 593976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetCameraTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ResetCameraTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006679 RID: 26233 RVA: 0x001A0290 File Offset: 0x0019E490 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593978, XrefRangeEnd = 593985, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void OnPointerMove(Vector2 movement) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref movement; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_OnPointerMove_Public_Virtual_Final_New_Void_Vector2_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600667A RID: 26234 RVA: 0x001A02E4 File Offset: 0x0019E4E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593985, XrefRangeEnd = 593999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_OnDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600667B RID: 26235 RVA: 0x001A0328 File Offset: 0x0019E528 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 593999, XrefRangeEnd = 594000, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerCamera() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600667C RID: 26236 RVA: 0x001A0374 File Offset: 0x0019E574 // Note: this type is marked as 'beforefieldinit'. static PlayerCamera() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerCamera"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerCamera.NativeFieldInfoPtr_g_bShakeEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bShakeEnable"); PlayerCamera.NativeFieldInfoPtr_wizardGirl = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "wizardGirl"); PlayerCamera.NativeFieldInfoPtr_g_Player = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Player"); PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHereRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerLookHereRot"); PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHere = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerLookHere"); PlayerCamera.NativeFieldInfoPtr_g_AimLookHere = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimLookHere"); PlayerCamera.NativeFieldInfoPtr_g_CameraLookAt = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CameraLookAt"); PlayerCamera.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); PlayerCamera.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimTarget"); PlayerCamera.NativeFieldInfoPtr_g_AimLookHereRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimLookHereRot"); PlayerCamera.NativeFieldInfoPtr_g_LookHere = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LookHere"); PlayerCamera.NativeFieldInfoPtr_g_FaceCamera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FaceCamera"); PlayerCamera.NativeFieldInfoPtr_g_fXSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fXSin"); PlayerCamera.NativeFieldInfoPtr_g_fPlayerLookHereDisX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPlayerLookHereDisX"); PlayerCamera.NativeFieldInfoPtr_g_fAimLookHereDisX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimLookHereDisX"); PlayerCamera.NativeFieldInfoPtr_g_bLightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningMode"); PlayerCamera.NativeFieldInfoPtr_g_ScriptMode00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptMode00"); PlayerCamera.NativeFieldInfoPtr_g_ScriptModeL4Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptModeL4Room08"); PlayerCamera.NativeFieldInfoPtr_g_CameraSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CameraSet"); PlayerCamera.NativeFieldInfoPtr_g_fFOV = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFOV"); PlayerCamera.NativeFieldInfoPtr_g_fFOVNormal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFOVNormal"); PlayerCamera.NativeFieldInfoPtr_g_fFOVAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFOVAim"); PlayerCamera.NativeFieldInfoPtr_g_fNullFov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullFov"); PlayerCamera.NativeFieldInfoPtr_g_fNullLv3Fov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullLv3Fov"); PlayerCamera.NativeFieldInfoPtr_g_fIceFov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceFov"); PlayerCamera.NativeFieldInfoPtr_g_fIceLv3Fov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceLv3Fov"); PlayerCamera.NativeFieldInfoPtr_g_fFireFov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireFov"); PlayerCamera.NativeFieldInfoPtr_g_fLightningFov01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFov01"); PlayerCamera.NativeFieldInfoPtr_g_fLightningFov02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFov02"); PlayerCamera.NativeFieldInfoPtr_g_iFovSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFovSwitch"); PlayerCamera.NativeFieldInfoPtr_g_fAimMoveLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimMoveLeap"); PlayerCamera.NativeFieldInfoPtr_g_fNormalMoveLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNormalMoveLeap"); PlayerCamera.NativeFieldInfoPtr_g_fMoveLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveLeap"); PlayerCamera.NativeFieldInfoPtr_g_fRotationLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotationLeap"); PlayerCamera.NativeFieldInfoPtr_g_fX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fX"); PlayerCamera.NativeFieldInfoPtr_g_fY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fY"); PlayerCamera.NativeFieldInfoPtr_g_bRespiration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bRespiration"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryX"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryY"); PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bRespiratoryX"); PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bRespiratoryY"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryRateX"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryRateY"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryStrengthX"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryStrengthY"); PlayerCamera.NativeFieldInfoPtr_g_fShakeCos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeCos"); PlayerCamera.NativeFieldInfoPtr_g_fRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRecoil"); PlayerCamera.NativeFieldInfoPtr_g_fYMaxLimit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fYMaxLimit"); PlayerCamera.NativeFieldInfoPtr_g_fYMinLimit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fYMinLimit"); PlayerCamera.NativeFieldInfoPtr_g_fAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimDistance"); PlayerCamera.NativeFieldInfoPtr_g_fDeadDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeadDistance"); PlayerCamera.NativeFieldInfoPtr_g_fFaceDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFaceDistance"); PlayerCamera.NativeFieldInfoPtr_g_fScriptDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptDistance"); PlayerCamera.NativeFieldInfoPtr_g_fDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDistance"); PlayerCamera.NativeFieldInfoPtr_g_fDistanceVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDistanceVal"); PlayerCamera.NativeFieldInfoPtr_g_fDisLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDisLeap"); PlayerCamera.NativeFieldInfoPtr_g_Shake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Shake"); PlayerCamera.NativeFieldInfoPtr_g_FlashObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FlashObj"); PlayerCamera.NativeFieldInfoPtr_g_mFlash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_mFlash"); PlayerCamera.NativeFieldInfoPtr_g_FlashColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FlashColor"); PlayerCamera.NativeFieldInfoPtr_g_fFlashSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFlashSpeed"); PlayerCamera.NativeFieldInfoPtr_g_fFlashLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFlashLife"); PlayerCamera.NativeFieldInfoPtr_g_ScriptLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptLight"); PlayerCamera.NativeFieldInfoPtr_g_mScriptLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_mScriptLight"); PlayerCamera.NativeFieldInfoPtr_g_ScriptLightColorSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptLightColorSet"); PlayerCamera.NativeFieldInfoPtr_g_fScriptLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptLightSpeed"); PlayerCamera.NativeFieldInfoPtr_g_fScriptLightLifeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptLightLifeVal"); PlayerCamera.NativeFieldInfoPtr_g_fScriptLightColorVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptLightColorVal"); PlayerCamera.NativeFieldInfoPtr_aimFrameRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimFrameRoot"); PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimFrameSpriteL"); PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimFrameSpriteR"); PlayerCamera.NativeFieldInfoPtr_magicArrayRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArrayRoot"); PlayerCamera.NativeFieldInfoPtr_magicArraySpriteIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArraySpriteIce"); PlayerCamera.NativeFieldInfoPtr_magicArraySpriteFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArraySpriteFire"); PlayerCamera.NativeFieldInfoPtr_magicArraySpriteNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArraySpriteNull"); PlayerCamera.NativeFieldInfoPtr_isAimReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "isAimReady"); PlayerCamera.NativeFieldInfoPtr_cameraMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraMode"); PlayerCamera.NativeFieldInfoPtr_g_bFirstFree = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFirstFree"); PlayerCamera.NativeFieldInfoPtr_g_ScriptTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptTarget"); PlayerCamera.NativeFieldInfoPtr_g_LockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LockTarget"); PlayerCamera.NativeFieldInfoPtr_g_LockTargetSwtich = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LockTargetSwtich"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpTime"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpTimeVal"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpRang = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpRang"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpDefaultDisance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpDefaultDisance"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpLightningDisance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpLightningDisance"); PlayerCamera.NativeFieldInfoPtr_g_CenterTargetLayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CenterTargetLayer"); PlayerCamera.NativeFieldInfoPtr_g_AimHelpTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimHelpTarget"); PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCameraResetTime"); PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCameraResetTimeVal"); PlayerCamera.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); PlayerCamera.NativeFieldInfoPtr_cameraMoveDelta = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraMoveDelta"); PlayerCamera.NativeFieldInfoPtr_raycastJob = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "raycastJob"); PlayerCamera.NativeMethodInfoPtr_get_g_Display_Private_get_NobetaMeshController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670860); PlayerCamera.NativeMethodInfoPtr_get_AimFrameRoot_Public_get_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670861); PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteL_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670862); PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteR_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670863); PlayerCamera.NativeMethodInfoPtr_get_MagicArrayRoot_Public_get_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670864); PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteIce_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670865); PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteFire_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670866); PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteNull_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670867); PlayerCamera.NativeMethodInfoPtr_get_Config_Private_get_GameConfig_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670868); PlayerCamera.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670869); PlayerCamera.NativeMethodInfoPtr_get_CameraMoveDelta_Public_get_Vector2_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670870); PlayerCamera.NativeMethodInfoPtr_Init_Public_Void_WizardGirlManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670871); PlayerCamera.NativeMethodInfoPtr_Update_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670872); PlayerCamera.NativeMethodInfoPtr_SetMode_Public_Void_CameraMode_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670873); PlayerCamera.NativeMethodInfoPtr_PlayerFaceMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670874); PlayerCamera.NativeMethodInfoPtr_DeadMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670875); PlayerCamera.NativeMethodInfoPtr_FallDeadMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670876); PlayerCamera.NativeMethodInfoPtr_ScriptMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670877); PlayerCamera.NativeMethodInfoPtr_ScriptNoLerpMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670878); PlayerCamera.NativeMethodInfoPtr_LerpNormal_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670879); PlayerCamera.NativeMethodInfoPtr_NormalMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670880); PlayerCamera.NativeMethodInfoPtr_Respiration_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670881); PlayerCamera.NativeMethodInfoPtr_SetRespiration_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670882); PlayerCamera.NativeMethodInfoPtr_ScriptCameraCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670883); PlayerCamera.NativeMethodInfoPtr_CameraCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670884); PlayerCamera.NativeMethodInfoPtr_SetAimReady_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670885); PlayerCamera.NativeMethodInfoPtr_GetIsAimReady_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670886); PlayerCamera.NativeMethodInfoPtr_GetIsCameraRotationUnlock_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670887); PlayerCamera.NativeMethodInfoPtr_SetLightningMode_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670888); PlayerCamera.NativeMethodInfoPtr_GetLightningMode_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670889); PlayerCamera.NativeMethodInfoPtr_SetScriptFilterMode00_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670890); PlayerCamera.NativeMethodInfoPtr_SetScriptFilterModel_L4Room08_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670891); PlayerCamera.NativeMethodInfoPtr_SetAimFOV_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670892); PlayerCamera.NativeMethodInfoPtr_GetFovSwitchValue_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670893); PlayerCamera.NativeMethodInfoPtr_SetAimFOVDistance_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670894); PlayerCamera.NativeMethodInfoPtr_SetShake_Public_Void_Vector3_Single_Single_Single_Single_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670895); PlayerCamera.NativeMethodInfoPtr_SetRandomShake_Public_Void_Single_Single_Single_Single_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670896); PlayerCamera.NativeMethodInfoPtr_GetGameAttackShake_Private_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670897); PlayerCamera.NativeMethodInfoPtr_SetShakeLoopStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670898); PlayerCamera.NativeMethodInfoPtr_SetFlash_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670899); PlayerCamera.NativeMethodInfoPtr_SetScriptLight_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670900); PlayerCamera.NativeMethodInfoPtr_SetRecoil_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670901); PlayerCamera.NativeMethodInfoPtr_SetShakeEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670902); PlayerCamera.NativeMethodInfoPtr_GetShakeEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670903); PlayerCamera.NativeMethodInfoPtr_ClampAngle_Private_Single_Single_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670904); PlayerCamera.NativeMethodInfoPtr_CameraReset_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670905); PlayerCamera.NativeMethodInfoPtr_SetLockTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670906); PlayerCamera.NativeMethodInfoPtr_SetResurrection_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670907); PlayerCamera.NativeMethodInfoPtr_GetCameraTrans_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670908); PlayerCamera.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670909); PlayerCamera.NativeMethodInfoPtr_OnCameraSettingsChanged_Private_Void_CameraSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670910); PlayerCamera.NativeMethodInfoPtr_ResetCameraTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670911); PlayerCamera.NativeMethodInfoPtr_OnPointerMove_Public_Virtual_Final_New_Void_Vector2_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670912); PlayerCamera.NativeMethodInfoPtr_OnDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670913); PlayerCamera.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670914); } // Token: 0x0600667D RID: 26237 RVA: 0x0000A74C File Offset: 0x0000894C public PlayerCamera(IntPtr pointer) : base(pointer) { } // Token: 0x17002347 RID: 9031 // (get) Token: 0x0600667E RID: 26238 RVA: 0x001A0F34 File Offset: 0x0019F134 // (set) Token: 0x0600667F RID: 26239 RVA: 0x001A0F5C File Offset: 0x0019F15C public unsafe bool g_bShakeEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bShakeEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bShakeEnable)) = value; } } // Token: 0x17002348 RID: 9032 // (get) Token: 0x06006680 RID: 26240 RVA: 0x001A0F80 File Offset: 0x0019F180 // (set) Token: 0x06006681 RID: 26241 RVA: 0x001A0FB4 File Offset: 0x0019F1B4 public unsafe WizardGirlManage wizardGirl { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_wizardGirl); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_wizardGirl), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002349 RID: 9033 // (get) Token: 0x06006682 RID: 26242 RVA: 0x001A0FDC File Offset: 0x0019F1DC // (set) Token: 0x06006683 RID: 26243 RVA: 0x001A1010 File Offset: 0x0019F210 public unsafe Transform g_Player { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Player); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Player), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700234A RID: 9034 // (get) Token: 0x06006684 RID: 26244 RVA: 0x001A1038 File Offset: 0x0019F238 // (set) Token: 0x06006685 RID: 26245 RVA: 0x001A106C File Offset: 0x0019F26C public unsafe Transform g_PlayerLookHereRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHereRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHereRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700234B RID: 9035 // (get) Token: 0x06006686 RID: 26246 RVA: 0x001A1094 File Offset: 0x0019F294 // (set) Token: 0x06006687 RID: 26247 RVA: 0x001A10C8 File Offset: 0x0019F2C8 public unsafe Transform g_PlayerLookHere { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHere); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHere), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700234C RID: 9036 // (get) Token: 0x06006688 RID: 26248 RVA: 0x001A10F0 File Offset: 0x0019F2F0 // (set) Token: 0x06006689 RID: 26249 RVA: 0x001A1124 File Offset: 0x0019F324 public unsafe Transform g_AimLookHere { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHere); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHere), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700234D RID: 9037 // (get) Token: 0x0600668A RID: 26250 RVA: 0x001A114C File Offset: 0x0019F34C // (set) Token: 0x0600668B RID: 26251 RVA: 0x001A1180 File Offset: 0x0019F380 public unsafe Transform g_CameraLookAt { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraLookAt); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraLookAt), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700234E RID: 9038 // (get) Token: 0x0600668C RID: 26252 RVA: 0x001A11A8 File Offset: 0x0019F3A8 // (set) Token: 0x0600668D RID: 26253 RVA: 0x001A11DC File Offset: 0x0019F3DC public unsafe Transform g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700234F RID: 9039 // (get) Token: 0x0600668E RID: 26254 RVA: 0x001A1204 File Offset: 0x0019F404 // (set) Token: 0x0600668F RID: 26255 RVA: 0x001A1238 File Offset: 0x0019F438 public unsafe Transform g_AimTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002350 RID: 9040 // (get) Token: 0x06006690 RID: 26256 RVA: 0x001A1260 File Offset: 0x0019F460 // (set) Token: 0x06006691 RID: 26257 RVA: 0x001A1294 File Offset: 0x0019F494 public unsafe Transform g_AimLookHereRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHereRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHereRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002351 RID: 9041 // (get) Token: 0x06006692 RID: 26258 RVA: 0x001A12BC File Offset: 0x0019F4BC // (set) Token: 0x06006693 RID: 26259 RVA: 0x001A12F0 File Offset: 0x0019F4F0 public unsafe Transform g_LookHere { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LookHere); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LookHere), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002352 RID: 9042 // (get) Token: 0x06006694 RID: 26260 RVA: 0x001A1318 File Offset: 0x0019F518 // (set) Token: 0x06006695 RID: 26261 RVA: 0x001A134C File Offset: 0x0019F54C public unsafe Transform g_FaceCamera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FaceCamera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FaceCamera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002353 RID: 9043 // (get) Token: 0x06006696 RID: 26262 RVA: 0x001A1374 File Offset: 0x0019F574 // (set) Token: 0x06006697 RID: 26263 RVA: 0x001A139C File Offset: 0x0019F59C public unsafe float g_fXSin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fXSin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fXSin)) = value; } } // Token: 0x17002354 RID: 9044 // (get) Token: 0x06006698 RID: 26264 RVA: 0x001A13C0 File Offset: 0x0019F5C0 // (set) Token: 0x06006699 RID: 26265 RVA: 0x001A13E8 File Offset: 0x0019F5E8 public unsafe float g_fPlayerLookHereDisX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fPlayerLookHereDisX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fPlayerLookHereDisX)) = value; } } // Token: 0x17002355 RID: 9045 // (get) Token: 0x0600669A RID: 26266 RVA: 0x001A140C File Offset: 0x0019F60C // (set) Token: 0x0600669B RID: 26267 RVA: 0x001A1434 File Offset: 0x0019F634 public unsafe float g_fAimLookHereDisX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimLookHereDisX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimLookHereDisX)) = value; } } // Token: 0x17002356 RID: 9046 // (get) Token: 0x0600669C RID: 26268 RVA: 0x001A1458 File Offset: 0x0019F658 // (set) Token: 0x0600669D RID: 26269 RVA: 0x001A1480 File Offset: 0x0019F680 public unsafe bool g_bLightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bLightningMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bLightningMode)) = value; } } // Token: 0x17002357 RID: 9047 // (get) Token: 0x0600669E RID: 26270 RVA: 0x001A14A4 File Offset: 0x0019F6A4 // (set) Token: 0x0600669F RID: 26271 RVA: 0x001A14D8 File Offset: 0x0019F6D8 public unsafe Transform g_ScriptMode00 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptMode00); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptMode00), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002358 RID: 9048 // (get) Token: 0x060066A0 RID: 26272 RVA: 0x001A1500 File Offset: 0x0019F700 // (set) Token: 0x060066A1 RID: 26273 RVA: 0x001A1534 File Offset: 0x0019F734 public unsafe Transform g_ScriptModeL4Room08 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptModeL4Room08); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptModeL4Room08), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002359 RID: 9049 // (get) Token: 0x060066A2 RID: 26274 RVA: 0x001A155C File Offset: 0x0019F75C // (set) Token: 0x060066A3 RID: 26275 RVA: 0x001A1590 File Offset: 0x0019F790 public unsafe Camera g_CameraSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraSet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Camera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraSet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700235A RID: 9050 // (get) Token: 0x060066A4 RID: 26276 RVA: 0x001A15B8 File Offset: 0x0019F7B8 // (set) Token: 0x060066A5 RID: 26277 RVA: 0x001A15E0 File Offset: 0x0019F7E0 public unsafe float g_fFOV { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOV); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOV)) = value; } } // Token: 0x1700235B RID: 9051 // (get) Token: 0x060066A6 RID: 26278 RVA: 0x001A1604 File Offset: 0x0019F804 // (set) Token: 0x060066A7 RID: 26279 RVA: 0x001A162C File Offset: 0x0019F82C public unsafe float g_fFOVNormal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVNormal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVNormal)) = value; } } // Token: 0x1700235C RID: 9052 // (get) Token: 0x060066A8 RID: 26280 RVA: 0x001A1650 File Offset: 0x0019F850 // (set) Token: 0x060066A9 RID: 26281 RVA: 0x001A1678 File Offset: 0x0019F878 public unsafe float g_fFOVAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVAim); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVAim)) = value; } } // Token: 0x1700235D RID: 9053 // (get) Token: 0x060066AA RID: 26282 RVA: 0x001A169C File Offset: 0x0019F89C // (set) Token: 0x060066AB RID: 26283 RVA: 0x001A16BA File Offset: 0x0019F8BA public unsafe static float g_fNullFov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fNullFov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fNullFov, (void*)(&value)); } } // Token: 0x1700235E RID: 9054 // (get) Token: 0x060066AC RID: 26284 RVA: 0x001A16CC File Offset: 0x0019F8CC // (set) Token: 0x060066AD RID: 26285 RVA: 0x001A16EA File Offset: 0x0019F8EA public unsafe static float g_fNullLv3Fov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fNullLv3Fov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fNullLv3Fov, (void*)(&value)); } } // Token: 0x1700235F RID: 9055 // (get) Token: 0x060066AE RID: 26286 RVA: 0x001A16FC File Offset: 0x0019F8FC // (set) Token: 0x060066AF RID: 26287 RVA: 0x001A171A File Offset: 0x0019F91A public unsafe static float g_fIceFov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fIceFov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fIceFov, (void*)(&value)); } } // Token: 0x17002360 RID: 9056 // (get) Token: 0x060066B0 RID: 26288 RVA: 0x001A172C File Offset: 0x0019F92C // (set) Token: 0x060066B1 RID: 26289 RVA: 0x001A174A File Offset: 0x0019F94A public unsafe static float g_fIceLv3Fov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fIceLv3Fov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fIceLv3Fov, (void*)(&value)); } } // Token: 0x17002361 RID: 9057 // (get) Token: 0x060066B2 RID: 26290 RVA: 0x001A175C File Offset: 0x0019F95C // (set) Token: 0x060066B3 RID: 26291 RVA: 0x001A177A File Offset: 0x0019F97A public unsafe static float g_fFireFov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fFireFov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fFireFov, (void*)(&value)); } } // Token: 0x17002362 RID: 9058 // (get) Token: 0x060066B4 RID: 26292 RVA: 0x001A178C File Offset: 0x0019F98C // (set) Token: 0x060066B5 RID: 26293 RVA: 0x001A17AA File Offset: 0x0019F9AA public unsafe static float g_fLightningFov01 { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov01, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov01, (void*)(&value)); } } // Token: 0x17002363 RID: 9059 // (get) Token: 0x060066B6 RID: 26294 RVA: 0x001A17BC File Offset: 0x0019F9BC // (set) Token: 0x060066B7 RID: 26295 RVA: 0x001A17DA File Offset: 0x0019F9DA public unsafe static float g_fLightningFov02 { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov02, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov02, (void*)(&value)); } } // Token: 0x17002364 RID: 9060 // (get) Token: 0x060066B8 RID: 26296 RVA: 0x001A17EC File Offset: 0x0019F9EC // (set) Token: 0x060066B9 RID: 26297 RVA: 0x001A1814 File Offset: 0x0019FA14 public unsafe int g_iFovSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_iFovSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_iFovSwitch)) = value; } } // Token: 0x17002365 RID: 9061 // (get) Token: 0x060066BA RID: 26298 RVA: 0x001A1838 File Offset: 0x0019FA38 // (set) Token: 0x060066BB RID: 26299 RVA: 0x001A1856 File Offset: 0x0019FA56 public unsafe static float g_fAimMoveLeap { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimMoveLeap, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimMoveLeap, (void*)(&value)); } } // Token: 0x17002366 RID: 9062 // (get) Token: 0x060066BC RID: 26300 RVA: 0x001A1868 File Offset: 0x0019FA68 // (set) Token: 0x060066BD RID: 26301 RVA: 0x001A1886 File Offset: 0x0019FA86 public unsafe static float g_fNormalMoveLeap { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fNormalMoveLeap, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fNormalMoveLeap, (void*)(&value)); } } // Token: 0x17002367 RID: 9063 // (get) Token: 0x060066BE RID: 26302 RVA: 0x001A1898 File Offset: 0x0019FA98 // (set) Token: 0x060066BF RID: 26303 RVA: 0x001A18C0 File Offset: 0x0019FAC0 public unsafe float g_fMoveLeap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fMoveLeap); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fMoveLeap)) = value; } } // Token: 0x17002368 RID: 9064 // (get) Token: 0x060066C0 RID: 26304 RVA: 0x001A18E4 File Offset: 0x0019FAE4 // (set) Token: 0x060066C1 RID: 26305 RVA: 0x001A1902 File Offset: 0x0019FB02 public unsafe static float g_fRotationLeap { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRotationLeap, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRotationLeap, (void*)(&value)); } } // Token: 0x17002369 RID: 9065 // (get) Token: 0x060066C2 RID: 26306 RVA: 0x001A1914 File Offset: 0x0019FB14 // (set) Token: 0x060066C3 RID: 26307 RVA: 0x001A193C File Offset: 0x0019FB3C public unsafe float g_fX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fX)) = value; } } // Token: 0x1700236A RID: 9066 // (get) Token: 0x060066C4 RID: 26308 RVA: 0x001A1960 File Offset: 0x0019FB60 // (set) Token: 0x060066C5 RID: 26309 RVA: 0x001A1988 File Offset: 0x0019FB88 public unsafe float g_fY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fY)) = value; } } // Token: 0x1700236B RID: 9067 // (get) Token: 0x060066C6 RID: 26310 RVA: 0x001A19AC File Offset: 0x0019FBAC // (set) Token: 0x060066C7 RID: 26311 RVA: 0x001A19D4 File Offset: 0x0019FBD4 public unsafe bool g_bRespiration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiration)) = value; } } // Token: 0x1700236C RID: 9068 // (get) Token: 0x060066C8 RID: 26312 RVA: 0x001A19F8 File Offset: 0x0019FBF8 // (set) Token: 0x060066C9 RID: 26313 RVA: 0x001A1A20 File Offset: 0x0019FC20 public unsafe float g_fRespiratoryX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryX)) = value; } } // Token: 0x1700236D RID: 9069 // (get) Token: 0x060066CA RID: 26314 RVA: 0x001A1A44 File Offset: 0x0019FC44 // (set) Token: 0x060066CB RID: 26315 RVA: 0x001A1A6C File Offset: 0x0019FC6C public unsafe float g_fRespiratoryY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryY)) = value; } } // Token: 0x1700236E RID: 9070 // (get) Token: 0x060066CC RID: 26316 RVA: 0x001A1A90 File Offset: 0x0019FC90 // (set) Token: 0x060066CD RID: 26317 RVA: 0x001A1AB8 File Offset: 0x0019FCB8 public unsafe bool g_bRespiratoryX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryX)) = value; } } // Token: 0x1700236F RID: 9071 // (get) Token: 0x060066CE RID: 26318 RVA: 0x001A1ADC File Offset: 0x0019FCDC // (set) Token: 0x060066CF RID: 26319 RVA: 0x001A1B04 File Offset: 0x0019FD04 public unsafe bool g_bRespiratoryY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryY)) = value; } } // Token: 0x17002370 RID: 9072 // (get) Token: 0x060066D0 RID: 26320 RVA: 0x001A1B28 File Offset: 0x0019FD28 // (set) Token: 0x060066D1 RID: 26321 RVA: 0x001A1B46 File Offset: 0x0019FD46 public unsafe static float g_fRespiratoryRateX { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateX, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateX, (void*)(&value)); } } // Token: 0x17002371 RID: 9073 // (get) Token: 0x060066D2 RID: 26322 RVA: 0x001A1B58 File Offset: 0x0019FD58 // (set) Token: 0x060066D3 RID: 26323 RVA: 0x001A1B76 File Offset: 0x0019FD76 public unsafe static float g_fRespiratoryRateY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateY, (void*)(&value)); } } // Token: 0x17002372 RID: 9074 // (get) Token: 0x060066D4 RID: 26324 RVA: 0x001A1B88 File Offset: 0x0019FD88 // (set) Token: 0x060066D5 RID: 26325 RVA: 0x001A1BA6 File Offset: 0x0019FDA6 public unsafe static float g_fRespiratoryStrengthX { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthX, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthX, (void*)(&value)); } } // Token: 0x17002373 RID: 9075 // (get) Token: 0x060066D6 RID: 26326 RVA: 0x001A1BB8 File Offset: 0x0019FDB8 // (set) Token: 0x060066D7 RID: 26327 RVA: 0x001A1BD6 File Offset: 0x0019FDD6 public unsafe static float g_fRespiratoryStrengthY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthY, (void*)(&value)); } } // Token: 0x17002374 RID: 9076 // (get) Token: 0x060066D8 RID: 26328 RVA: 0x001A1BE8 File Offset: 0x0019FDE8 // (set) Token: 0x060066D9 RID: 26329 RVA: 0x001A1C10 File Offset: 0x0019FE10 public unsafe float g_fShakeCos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fShakeCos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fShakeCos)) = value; } } // Token: 0x17002375 RID: 9077 // (get) Token: 0x060066DA RID: 26330 RVA: 0x001A1C34 File Offset: 0x0019FE34 // (set) Token: 0x060066DB RID: 26331 RVA: 0x001A1C5C File Offset: 0x0019FE5C public unsafe float g_fRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRecoil)) = value; } } // Token: 0x17002376 RID: 9078 // (get) Token: 0x060066DC RID: 26332 RVA: 0x001A1C80 File Offset: 0x0019FE80 // (set) Token: 0x060066DD RID: 26333 RVA: 0x001A1C9E File Offset: 0x0019FE9E public unsafe static float g_fYMaxLimit { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fYMaxLimit, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fYMaxLimit, (void*)(&value)); } } // Token: 0x17002377 RID: 9079 // (get) Token: 0x060066DE RID: 26334 RVA: 0x001A1CB0 File Offset: 0x0019FEB0 // (set) Token: 0x060066DF RID: 26335 RVA: 0x001A1CCE File Offset: 0x0019FECE public unsafe static float g_fYMinLimit { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fYMinLimit, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fYMinLimit, (void*)(&value)); } } // Token: 0x17002378 RID: 9080 // (get) Token: 0x060066E0 RID: 26336 RVA: 0x001A1CE0 File Offset: 0x0019FEE0 // (set) Token: 0x060066E1 RID: 26337 RVA: 0x001A1CFE File Offset: 0x0019FEFE public unsafe static float g_fAimDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimDistance, (void*)(&value)); } } // Token: 0x17002379 RID: 9081 // (get) Token: 0x060066E2 RID: 26338 RVA: 0x001A1D10 File Offset: 0x0019FF10 // (set) Token: 0x060066E3 RID: 26339 RVA: 0x001A1D2E File Offset: 0x0019FF2E public unsafe static float g_fDeadDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fDeadDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fDeadDistance, (void*)(&value)); } } // Token: 0x1700237A RID: 9082 // (get) Token: 0x060066E4 RID: 26340 RVA: 0x001A1D40 File Offset: 0x0019FF40 // (set) Token: 0x060066E5 RID: 26341 RVA: 0x001A1D5E File Offset: 0x0019FF5E public unsafe static float g_fFaceDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fFaceDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fFaceDistance, (void*)(&value)); } } // Token: 0x1700237B RID: 9083 // (get) Token: 0x060066E6 RID: 26342 RVA: 0x001A1D70 File Offset: 0x0019FF70 // (set) Token: 0x060066E7 RID: 26343 RVA: 0x001A1D8E File Offset: 0x0019FF8E public unsafe static float g_fScriptDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fScriptDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fScriptDistance, (void*)(&value)); } } // Token: 0x1700237C RID: 9084 // (get) Token: 0x060066E8 RID: 26344 RVA: 0x001A1DA0 File Offset: 0x0019FFA0 // (set) Token: 0x060066E9 RID: 26345 RVA: 0x001A1DC8 File Offset: 0x0019FFC8 public unsafe float g_fDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistance)) = value; } } // Token: 0x1700237D RID: 9085 // (get) Token: 0x060066EA RID: 26346 RVA: 0x001A1DEC File Offset: 0x0019FFEC // (set) Token: 0x060066EB RID: 26347 RVA: 0x001A1E14 File Offset: 0x001A0014 public unsafe float g_fDistanceVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistanceVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistanceVal)) = value; } } // Token: 0x1700237E RID: 9086 // (get) Token: 0x060066EC RID: 26348 RVA: 0x001A1E38 File Offset: 0x001A0038 // (set) Token: 0x060066ED RID: 26349 RVA: 0x001A1E60 File Offset: 0x001A0060 public unsafe float g_fDisLeap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDisLeap); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDisLeap)) = value; } } // Token: 0x1700237F RID: 9087 // (get) Token: 0x060066EE RID: 26350 RVA: 0x001A1E84 File Offset: 0x001A0084 // (set) Token: 0x060066EF RID: 26351 RVA: 0x001A1EB8 File Offset: 0x001A00B8 public unsafe Shake g_Shake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Shake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Shake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002380 RID: 9088 // (get) Token: 0x060066F0 RID: 26352 RVA: 0x001A1EE0 File Offset: 0x001A00E0 // (set) Token: 0x060066F1 RID: 26353 RVA: 0x001A1F14 File Offset: 0x001A0114 public unsafe GameObject g_FlashObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002381 RID: 9089 // (get) Token: 0x060066F2 RID: 26354 RVA: 0x001A1F3C File Offset: 0x001A013C // (set) Token: 0x060066F3 RID: 26355 RVA: 0x001A1F70 File Offset: 0x001A0170 public unsafe Material g_mFlash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mFlash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mFlash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002382 RID: 9090 // (get) Token: 0x060066F4 RID: 26356 RVA: 0x001A1F98 File Offset: 0x001A0198 // (set) Token: 0x060066F5 RID: 26357 RVA: 0x001A1FC0 File Offset: 0x001A01C0 public unsafe Color g_FlashColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashColor)) = value; } } // Token: 0x17002383 RID: 9091 // (get) Token: 0x060066F6 RID: 26358 RVA: 0x001A1FE4 File Offset: 0x001A01E4 // (set) Token: 0x060066F7 RID: 26359 RVA: 0x001A200C File Offset: 0x001A020C public unsafe float g_fFlashSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashSpeed)) = value; } } // Token: 0x17002384 RID: 9092 // (get) Token: 0x060066F8 RID: 26360 RVA: 0x001A2030 File Offset: 0x001A0230 // (set) Token: 0x060066F9 RID: 26361 RVA: 0x001A2058 File Offset: 0x001A0258 public unsafe float g_fFlashLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashLife)) = value; } } // Token: 0x17002385 RID: 9093 // (get) Token: 0x060066FA RID: 26362 RVA: 0x001A207C File Offset: 0x001A027C // (set) Token: 0x060066FB RID: 26363 RVA: 0x001A20B0 File Offset: 0x001A02B0 public unsafe GameObject g_ScriptLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002386 RID: 9094 // (get) Token: 0x060066FC RID: 26364 RVA: 0x001A20D8 File Offset: 0x001A02D8 // (set) Token: 0x060066FD RID: 26365 RVA: 0x001A210C File Offset: 0x001A030C public unsafe Material g_mScriptLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mScriptLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mScriptLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002387 RID: 9095 // (get) Token: 0x060066FE RID: 26366 RVA: 0x001A2134 File Offset: 0x001A0334 // (set) Token: 0x060066FF RID: 26367 RVA: 0x001A215C File Offset: 0x001A035C public unsafe Color g_ScriptLightColorSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLightColorSet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLightColorSet)) = value; } } // Token: 0x17002388 RID: 9096 // (get) Token: 0x06006700 RID: 26368 RVA: 0x001A2180 File Offset: 0x001A0380 // (set) Token: 0x06006701 RID: 26369 RVA: 0x001A21A8 File Offset: 0x001A03A8 public unsafe float g_fScriptLightSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightSpeed)) = value; } } // Token: 0x17002389 RID: 9097 // (get) Token: 0x06006702 RID: 26370 RVA: 0x001A21CC File Offset: 0x001A03CC // (set) Token: 0x06006703 RID: 26371 RVA: 0x001A21F4 File Offset: 0x001A03F4 public unsafe float g_fScriptLightLifeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightLifeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightLifeVal)) = value; } } // Token: 0x1700238A RID: 9098 // (get) Token: 0x06006704 RID: 26372 RVA: 0x001A2218 File Offset: 0x001A0418 // (set) Token: 0x06006705 RID: 26373 RVA: 0x001A2240 File Offset: 0x001A0440 public unsafe float g_fScriptLightColorVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightColorVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightColorVal)) = value; } } // Token: 0x1700238B RID: 9099 // (get) Token: 0x06006706 RID: 26374 RVA: 0x001A2264 File Offset: 0x001A0464 // (set) Token: 0x06006707 RID: 26375 RVA: 0x001A2298 File Offset: 0x001A0498 public unsafe Transform aimFrameRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238C RID: 9100 // (get) Token: 0x06006708 RID: 26376 RVA: 0x001A22C0 File Offset: 0x001A04C0 // (set) Token: 0x06006709 RID: 26377 RVA: 0x001A22F4 File Offset: 0x001A04F4 public unsafe SpriteRenderer aimFrameSpriteL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238D RID: 9101 // (get) Token: 0x0600670A RID: 26378 RVA: 0x001A231C File Offset: 0x001A051C // (set) Token: 0x0600670B RID: 26379 RVA: 0x001A2350 File Offset: 0x001A0550 public unsafe SpriteRenderer aimFrameSpriteR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238E RID: 9102 // (get) Token: 0x0600670C RID: 26380 RVA: 0x001A2378 File Offset: 0x001A0578 // (set) Token: 0x0600670D RID: 26381 RVA: 0x001A23AC File Offset: 0x001A05AC public unsafe Transform magicArrayRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArrayRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArrayRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238F RID: 9103 // (get) Token: 0x0600670E RID: 26382 RVA: 0x001A23D4 File Offset: 0x001A05D4 // (set) Token: 0x0600670F RID: 26383 RVA: 0x001A2408 File Offset: 0x001A0608 public unsafe SpriteRenderer magicArraySpriteIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002390 RID: 9104 // (get) Token: 0x06006710 RID: 26384 RVA: 0x001A2430 File Offset: 0x001A0630 // (set) Token: 0x06006711 RID: 26385 RVA: 0x001A2464 File Offset: 0x001A0664 public unsafe SpriteRenderer magicArraySpriteFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002391 RID: 9105 // (get) Token: 0x06006712 RID: 26386 RVA: 0x001A248C File Offset: 0x001A068C // (set) Token: 0x06006713 RID: 26387 RVA: 0x001A24C0 File Offset: 0x001A06C0 public unsafe SpriteRenderer magicArraySpriteNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteNull); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteNull), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002392 RID: 9106 // (get) Token: 0x06006714 RID: 26388 RVA: 0x001A24E8 File Offset: 0x001A06E8 // (set) Token: 0x06006715 RID: 26389 RVA: 0x001A2510 File Offset: 0x001A0710 public unsafe bool isAimReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_isAimReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_isAimReady)) = value; } } // Token: 0x17002393 RID: 9107 // (get) Token: 0x06006716 RID: 26390 RVA: 0x001A2534 File Offset: 0x001A0734 // (set) Token: 0x06006717 RID: 26391 RVA: 0x001A255C File Offset: 0x001A075C public unsafe PlayerCamera.CameraMode cameraMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMode)) = value; } } // Token: 0x17002394 RID: 9108 // (get) Token: 0x06006718 RID: 26392 RVA: 0x001A2580 File Offset: 0x001A0780 // (set) Token: 0x06006719 RID: 26393 RVA: 0x001A25A8 File Offset: 0x001A07A8 public unsafe bool g_bFirstFree { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bFirstFree); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bFirstFree)) = value; } } // Token: 0x17002395 RID: 9109 // (get) Token: 0x0600671A RID: 26394 RVA: 0x001A25CC File Offset: 0x001A07CC // (set) Token: 0x0600671B RID: 26395 RVA: 0x001A2600 File Offset: 0x001A0800 public unsafe Transform g_ScriptTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002396 RID: 9110 // (get) Token: 0x0600671C RID: 26396 RVA: 0x001A2628 File Offset: 0x001A0828 // (set) Token: 0x0600671D RID: 26397 RVA: 0x001A265C File Offset: 0x001A085C public unsafe Transform g_LockTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002397 RID: 9111 // (get) Token: 0x0600671E RID: 26398 RVA: 0x001A2684 File Offset: 0x001A0884 // (set) Token: 0x0600671F RID: 26399 RVA: 0x001A26AC File Offset: 0x001A08AC public unsafe bool g_LockTargetSwtich { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTargetSwtich); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTargetSwtich)) = value; } } // Token: 0x17002398 RID: 9112 // (get) Token: 0x06006720 RID: 26400 RVA: 0x001A26D0 File Offset: 0x001A08D0 // (set) Token: 0x06006721 RID: 26401 RVA: 0x001A26EE File Offset: 0x001A08EE public unsafe static float g_fAimHelpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTime, (void*)(&value)); } } // Token: 0x17002399 RID: 9113 // (get) Token: 0x06006722 RID: 26402 RVA: 0x001A2700 File Offset: 0x001A0900 // (set) Token: 0x06006723 RID: 26403 RVA: 0x001A2728 File Offset: 0x001A0928 public unsafe float g_fAimHelpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTimeVal)) = value; } } // Token: 0x1700239A RID: 9114 // (get) Token: 0x06006724 RID: 26404 RVA: 0x001A274C File Offset: 0x001A094C // (set) Token: 0x06006725 RID: 26405 RVA: 0x001A276A File Offset: 0x001A096A public unsafe static float g_fAimHelpRang { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpRang, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpRang, (void*)(&value)); } } // Token: 0x1700239B RID: 9115 // (get) Token: 0x06006726 RID: 26406 RVA: 0x001A277C File Offset: 0x001A097C // (set) Token: 0x06006727 RID: 26407 RVA: 0x001A279A File Offset: 0x001A099A public unsafe static float g_fAimHelpDefaultDisance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpDefaultDisance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpDefaultDisance, (void*)(&value)); } } // Token: 0x1700239C RID: 9116 // (get) Token: 0x06006728 RID: 26408 RVA: 0x001A27AC File Offset: 0x001A09AC // (set) Token: 0x06006729 RID: 26409 RVA: 0x001A27CA File Offset: 0x001A09CA public unsafe static float g_fAimHelpLightningDisance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpLightningDisance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpLightningDisance, (void*)(&value)); } } // Token: 0x1700239D RID: 9117 // (get) Token: 0x0600672A RID: 26410 RVA: 0x001A27DC File Offset: 0x001A09DC // (set) Token: 0x0600672B RID: 26411 RVA: 0x001A2804 File Offset: 0x001A0A04 public unsafe LayerMask g_CenterTargetLayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CenterTargetLayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CenterTargetLayer)) = value; } } // Token: 0x1700239E RID: 9118 // (get) Token: 0x0600672C RID: 26412 RVA: 0x001A2828 File Offset: 0x001A0A28 // (set) Token: 0x0600672D RID: 26413 RVA: 0x001A285C File Offset: 0x001A0A5C public unsafe Transform g_AimHelpTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimHelpTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimHelpTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700239F RID: 9119 // (get) Token: 0x0600672E RID: 26414 RVA: 0x001A2884 File Offset: 0x001A0A84 // (set) Token: 0x0600672F RID: 26415 RVA: 0x001A28AC File Offset: 0x001A0AAC public unsafe float g_fCameraResetTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTime)) = value; } } // Token: 0x170023A0 RID: 9120 // (get) Token: 0x06006730 RID: 26416 RVA: 0x001A28D0 File Offset: 0x001A0AD0 // (set) Token: 0x06006731 RID: 26417 RVA: 0x001A28F8 File Offset: 0x001A0AF8 public unsafe float g_fCameraResetTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTimeVal)) = value; } } // Token: 0x170023A1 RID: 9121 // (get) Token: 0x06006732 RID: 26418 RVA: 0x001A291C File Offset: 0x001A0B1C // (set) Token: 0x06006733 RID: 26419 RVA: 0x001A2944 File Offset: 0x001A0B44 public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x170023A2 RID: 9122 // (get) Token: 0x06006734 RID: 26420 RVA: 0x001A2968 File Offset: 0x001A0B68 // (set) Token: 0x06006735 RID: 26421 RVA: 0x001A2990 File Offset: 0x001A0B90 public unsafe Vector2 cameraMoveDelta { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMoveDelta); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMoveDelta)) = value; } } // Token: 0x170023A3 RID: 9123 // (get) Token: 0x06006736 RID: 26422 RVA: 0x001A29B4 File Offset: 0x001A0BB4 // (set) Token: 0x06006737 RID: 26423 RVA: 0x001A29E8 File Offset: 0x001A0BE8 public unsafe RaycastJob raycastJob { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_raycastJob); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new RaycastJob(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_raycastJob), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400442A RID: 17450 private static readonly IntPtr NativeFieldInfoPtr_g_bShakeEnable; // Token: 0x0400442B RID: 17451 private static readonly IntPtr NativeFieldInfoPtr_wizardGirl; // Token: 0x0400442C RID: 17452 private static readonly IntPtr NativeFieldInfoPtr_g_Player; // Token: 0x0400442D RID: 17453 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerLookHereRot; // Token: 0x0400442E RID: 17454 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerLookHere; // Token: 0x0400442F RID: 17455 private static readonly IntPtr NativeFieldInfoPtr_g_AimLookHere; // Token: 0x04004430 RID: 17456 private static readonly IntPtr NativeFieldInfoPtr_g_CameraLookAt; // Token: 0x04004431 RID: 17457 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x04004432 RID: 17458 private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget; // Token: 0x04004433 RID: 17459 private static readonly IntPtr NativeFieldInfoPtr_g_AimLookHereRot; // Token: 0x04004434 RID: 17460 private static readonly IntPtr NativeFieldInfoPtr_g_LookHere; // Token: 0x04004435 RID: 17461 private static readonly IntPtr NativeFieldInfoPtr_g_FaceCamera; // Token: 0x04004436 RID: 17462 private static readonly IntPtr NativeFieldInfoPtr_g_fXSin; // Token: 0x04004437 RID: 17463 private static readonly IntPtr NativeFieldInfoPtr_g_fPlayerLookHereDisX; // Token: 0x04004438 RID: 17464 private static readonly IntPtr NativeFieldInfoPtr_g_fAimLookHereDisX; // Token: 0x04004439 RID: 17465 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningMode; // Token: 0x0400443A RID: 17466 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptMode00; // Token: 0x0400443B RID: 17467 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptModeL4Room08; // Token: 0x0400443C RID: 17468 private static readonly IntPtr NativeFieldInfoPtr_g_CameraSet; // Token: 0x0400443D RID: 17469 private static readonly IntPtr NativeFieldInfoPtr_g_fFOV; // Token: 0x0400443E RID: 17470 private static readonly IntPtr NativeFieldInfoPtr_g_fFOVNormal; // Token: 0x0400443F RID: 17471 private static readonly IntPtr NativeFieldInfoPtr_g_fFOVAim; // Token: 0x04004440 RID: 17472 private static readonly IntPtr NativeFieldInfoPtr_g_fNullFov; // Token: 0x04004441 RID: 17473 private static readonly IntPtr NativeFieldInfoPtr_g_fNullLv3Fov; // Token: 0x04004442 RID: 17474 private static readonly IntPtr NativeFieldInfoPtr_g_fIceFov; // Token: 0x04004443 RID: 17475 private static readonly IntPtr NativeFieldInfoPtr_g_fIceLv3Fov; // Token: 0x04004444 RID: 17476 private static readonly IntPtr NativeFieldInfoPtr_g_fFireFov; // Token: 0x04004445 RID: 17477 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFov01; // Token: 0x04004446 RID: 17478 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFov02; // Token: 0x04004447 RID: 17479 private static readonly IntPtr NativeFieldInfoPtr_g_iFovSwitch; // Token: 0x04004448 RID: 17480 private static readonly IntPtr NativeFieldInfoPtr_g_fAimMoveLeap; // Token: 0x04004449 RID: 17481 private static readonly IntPtr NativeFieldInfoPtr_g_fNormalMoveLeap; // Token: 0x0400444A RID: 17482 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveLeap; // Token: 0x0400444B RID: 17483 private static readonly IntPtr NativeFieldInfoPtr_g_fRotationLeap; // Token: 0x0400444C RID: 17484 private static readonly IntPtr NativeFieldInfoPtr_g_fX; // Token: 0x0400444D RID: 17485 private static readonly IntPtr NativeFieldInfoPtr_g_fY; // Token: 0x0400444E RID: 17486 private static readonly IntPtr NativeFieldInfoPtr_g_bRespiration; // Token: 0x0400444F RID: 17487 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryX; // Token: 0x04004450 RID: 17488 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryY; // Token: 0x04004451 RID: 17489 private static readonly IntPtr NativeFieldInfoPtr_g_bRespiratoryX; // Token: 0x04004452 RID: 17490 private static readonly IntPtr NativeFieldInfoPtr_g_bRespiratoryY; // Token: 0x04004453 RID: 17491 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryRateX; // Token: 0x04004454 RID: 17492 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryRateY; // Token: 0x04004455 RID: 17493 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryStrengthX; // Token: 0x04004456 RID: 17494 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryStrengthY; // Token: 0x04004457 RID: 17495 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeCos; // Token: 0x04004458 RID: 17496 private static readonly IntPtr NativeFieldInfoPtr_g_fRecoil; // Token: 0x04004459 RID: 17497 private static readonly IntPtr NativeFieldInfoPtr_g_fYMaxLimit; // Token: 0x0400445A RID: 17498 private static readonly IntPtr NativeFieldInfoPtr_g_fYMinLimit; // Token: 0x0400445B RID: 17499 private static readonly IntPtr NativeFieldInfoPtr_g_fAimDistance; // Token: 0x0400445C RID: 17500 private static readonly IntPtr NativeFieldInfoPtr_g_fDeadDistance; // Token: 0x0400445D RID: 17501 private static readonly IntPtr NativeFieldInfoPtr_g_fFaceDistance; // Token: 0x0400445E RID: 17502 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptDistance; // Token: 0x0400445F RID: 17503 private static readonly IntPtr NativeFieldInfoPtr_g_fDistance; // Token: 0x04004460 RID: 17504 private static readonly IntPtr NativeFieldInfoPtr_g_fDistanceVal; // Token: 0x04004461 RID: 17505 private static readonly IntPtr NativeFieldInfoPtr_g_fDisLeap; // Token: 0x04004462 RID: 17506 private static readonly IntPtr NativeFieldInfoPtr_g_Shake; // Token: 0x04004463 RID: 17507 private static readonly IntPtr NativeFieldInfoPtr_g_FlashObj; // Token: 0x04004464 RID: 17508 private static readonly IntPtr NativeFieldInfoPtr_g_mFlash; // Token: 0x04004465 RID: 17509 private static readonly IntPtr NativeFieldInfoPtr_g_FlashColor; // Token: 0x04004466 RID: 17510 private static readonly IntPtr NativeFieldInfoPtr_g_fFlashSpeed; // Token: 0x04004467 RID: 17511 private static readonly IntPtr NativeFieldInfoPtr_g_fFlashLife; // Token: 0x04004468 RID: 17512 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptLight; // Token: 0x04004469 RID: 17513 private static readonly IntPtr NativeFieldInfoPtr_g_mScriptLight; // Token: 0x0400446A RID: 17514 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptLightColorSet; // Token: 0x0400446B RID: 17515 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptLightSpeed; // Token: 0x0400446C RID: 17516 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptLightLifeVal; // Token: 0x0400446D RID: 17517 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptLightColorVal; // Token: 0x0400446E RID: 17518 private static readonly IntPtr NativeFieldInfoPtr_aimFrameRoot; // Token: 0x0400446F RID: 17519 private static readonly IntPtr NativeFieldInfoPtr_aimFrameSpriteL; // Token: 0x04004470 RID: 17520 private static readonly IntPtr NativeFieldInfoPtr_aimFrameSpriteR; // Token: 0x04004471 RID: 17521 private static readonly IntPtr NativeFieldInfoPtr_magicArrayRoot; // Token: 0x04004472 RID: 17522 private static readonly IntPtr NativeFieldInfoPtr_magicArraySpriteIce; // Token: 0x04004473 RID: 17523 private static readonly IntPtr NativeFieldInfoPtr_magicArraySpriteFire; // Token: 0x04004474 RID: 17524 private static readonly IntPtr NativeFieldInfoPtr_magicArraySpriteNull; // Token: 0x04004475 RID: 17525 private static readonly IntPtr NativeFieldInfoPtr_isAimReady; // Token: 0x04004476 RID: 17526 private static readonly IntPtr NativeFieldInfoPtr_cameraMode; // Token: 0x04004477 RID: 17527 private static readonly IntPtr NativeFieldInfoPtr_g_bFirstFree; // Token: 0x04004478 RID: 17528 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptTarget; // Token: 0x04004479 RID: 17529 private static readonly IntPtr NativeFieldInfoPtr_g_LockTarget; // Token: 0x0400447A RID: 17530 private static readonly IntPtr NativeFieldInfoPtr_g_LockTargetSwtich; // Token: 0x0400447B RID: 17531 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpTime; // Token: 0x0400447C RID: 17532 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpTimeVal; // Token: 0x0400447D RID: 17533 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpRang; // Token: 0x0400447E RID: 17534 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpDefaultDisance; // Token: 0x0400447F RID: 17535 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpLightningDisance; // Token: 0x04004480 RID: 17536 private static readonly IntPtr NativeFieldInfoPtr_g_CenterTargetLayer; // Token: 0x04004481 RID: 17537 private static readonly IntPtr NativeFieldInfoPtr_g_AimHelpTarget; // Token: 0x04004482 RID: 17538 private static readonly IntPtr NativeFieldInfoPtr_g_fCameraResetTime; // Token: 0x04004483 RID: 17539 private static readonly IntPtr NativeFieldInfoPtr_g_fCameraResetTimeVal; // Token: 0x04004484 RID: 17540 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x04004485 RID: 17541 private static readonly IntPtr NativeFieldInfoPtr_cameraMoveDelta; // Token: 0x04004486 RID: 17542 private static readonly IntPtr NativeFieldInfoPtr_raycastJob; // Token: 0x04004487 RID: 17543 private static readonly IntPtr NativeMethodInfoPtr_get_g_Display_Private_get_NobetaMeshController_0; // Token: 0x04004488 RID: 17544 private static readonly IntPtr NativeMethodInfoPtr_get_AimFrameRoot_Public_get_Transform_0; // Token: 0x04004489 RID: 17545 private static readonly IntPtr NativeMethodInfoPtr_get_AimFrameSpriteL_Public_get_SpriteRenderer_0; // Token: 0x0400448A RID: 17546 private static readonly IntPtr NativeMethodInfoPtr_get_AimFrameSpriteR_Public_get_SpriteRenderer_0; // Token: 0x0400448B RID: 17547 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArrayRoot_Public_get_Transform_0; // Token: 0x0400448C RID: 17548 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArraySpriteIce_Public_get_SpriteRenderer_0; // Token: 0x0400448D RID: 17549 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArraySpriteFire_Public_get_SpriteRenderer_0; // Token: 0x0400448E RID: 17550 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArraySpriteNull_Public_get_SpriteRenderer_0; // Token: 0x0400448F RID: 17551 private static readonly IntPtr NativeMethodInfoPtr_get_Config_Private_get_GameConfig_0; // Token: 0x04004490 RID: 17552 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x04004491 RID: 17553 private static readonly IntPtr NativeMethodInfoPtr_get_CameraMoveDelta_Public_get_Vector2_0; // Token: 0x04004492 RID: 17554 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_WizardGirlManage_0; // Token: 0x04004493 RID: 17555 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_0; // Token: 0x04004494 RID: 17556 private static readonly IntPtr NativeMethodInfoPtr_SetMode_Public_Void_CameraMode_Transform_0; // Token: 0x04004495 RID: 17557 private static readonly IntPtr NativeMethodInfoPtr_PlayerFaceMode_Private_Void_0; // Token: 0x04004496 RID: 17558 private static readonly IntPtr NativeMethodInfoPtr_DeadMode_Private_Void_0; // Token: 0x04004497 RID: 17559 private static readonly IntPtr NativeMethodInfoPtr_FallDeadMode_Private_Void_0; // Token: 0x04004498 RID: 17560 private static readonly IntPtr NativeMethodInfoPtr_ScriptMode_Private_Void_0; // Token: 0x04004499 RID: 17561 private static readonly IntPtr NativeMethodInfoPtr_ScriptNoLerpMode_Private_Void_0; // Token: 0x0400449A RID: 17562 private static readonly IntPtr NativeMethodInfoPtr_LerpNormal_Private_Void_0; // Token: 0x0400449B RID: 17563 private static readonly IntPtr NativeMethodInfoPtr_NormalMode_Private_Void_0; // Token: 0x0400449C RID: 17564 private static readonly IntPtr NativeMethodInfoPtr_Respiration_Private_Void_Single_0; // Token: 0x0400449D RID: 17565 private static readonly IntPtr NativeMethodInfoPtr_SetRespiration_Public_Void_Boolean_0; // Token: 0x0400449E RID: 17566 private static readonly IntPtr NativeMethodInfoPtr_ScriptCameraCollision_Private_Void_0; // Token: 0x0400449F RID: 17567 private static readonly IntPtr NativeMethodInfoPtr_CameraCollision_Private_Void_0; // Token: 0x040044A0 RID: 17568 private static readonly IntPtr NativeMethodInfoPtr_SetAimReady_Public_Void_Boolean_0; // Token: 0x040044A1 RID: 17569 private static readonly IntPtr NativeMethodInfoPtr_GetIsAimReady_Public_Boolean_0; // Token: 0x040044A2 RID: 17570 private static readonly IntPtr NativeMethodInfoPtr_GetIsCameraRotationUnlock_Public_Boolean_0; // Token: 0x040044A3 RID: 17571 private static readonly IntPtr NativeMethodInfoPtr_SetLightningMode_Public_Void_Boolean_0; // Token: 0x040044A4 RID: 17572 private static readonly IntPtr NativeMethodInfoPtr_GetLightningMode_Public_Boolean_0; // Token: 0x040044A5 RID: 17573 private static readonly IntPtr NativeMethodInfoPtr_SetScriptFilterMode00_Public_Void_Boolean_0; // Token: 0x040044A6 RID: 17574 private static readonly IntPtr NativeMethodInfoPtr_SetScriptFilterModel_L4Room08_Public_Void_Boolean_0; // Token: 0x040044A7 RID: 17575 private static readonly IntPtr NativeMethodInfoPtr_SetAimFOV_Public_Void_Magic_0; // Token: 0x040044A8 RID: 17576 private static readonly IntPtr NativeMethodInfoPtr_GetFovSwitchValue_Public_Int32_0; // Token: 0x040044A9 RID: 17577 private static readonly IntPtr NativeMethodInfoPtr_SetAimFOVDistance_Public_Void_Magic_0; // Token: 0x040044AA RID: 17578 private static readonly IntPtr NativeMethodInfoPtr_SetShake_Public_Void_Vector3_Single_Single_Single_Single_Boolean_0; // Token: 0x040044AB RID: 17579 private static readonly IntPtr NativeMethodInfoPtr_SetRandomShake_Public_Void_Single_Single_Single_Single_Boolean_0; // Token: 0x040044AC RID: 17580 private static readonly IntPtr NativeMethodInfoPtr_GetGameAttackShake_Private_Single_0; // Token: 0x040044AD RID: 17581 private static readonly IntPtr NativeMethodInfoPtr_SetShakeLoopStop_Public_Void_0; // Token: 0x040044AE RID: 17582 private static readonly IntPtr NativeMethodInfoPtr_SetFlash_Public_Void_Color_Single_Single_0; // Token: 0x040044AF RID: 17583 private static readonly IntPtr NativeMethodInfoPtr_SetScriptLight_Public_Void_Color_Single_Single_0; // Token: 0x040044B0 RID: 17584 private static readonly IntPtr NativeMethodInfoPtr_SetRecoil_Public_Void_Single_0; // Token: 0x040044B1 RID: 17585 private static readonly IntPtr NativeMethodInfoPtr_SetShakeEnable_Public_Void_Boolean_0; // Token: 0x040044B2 RID: 17586 private static readonly IntPtr NativeMethodInfoPtr_GetShakeEnable_Public_Boolean_0; // Token: 0x040044B3 RID: 17587 private static readonly IntPtr NativeMethodInfoPtr_ClampAngle_Private_Single_Single_Single_Single_0; // Token: 0x040044B4 RID: 17588 private static readonly IntPtr NativeMethodInfoPtr_CameraReset_Public_Void_0; // Token: 0x040044B5 RID: 17589 private static readonly IntPtr NativeMethodInfoPtr_SetLockTarget_Public_Void_Transform_0; // Token: 0x040044B6 RID: 17590 private static readonly IntPtr NativeMethodInfoPtr_SetResurrection_Public_Void_0; // Token: 0x040044B7 RID: 17591 private static readonly IntPtr NativeMethodInfoPtr_GetCameraTrans_Public_Transform_0; // Token: 0x040044B8 RID: 17592 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040044B9 RID: 17593 private static readonly IntPtr NativeMethodInfoPtr_OnCameraSettingsChanged_Private_Void_CameraSettings_0; // Token: 0x040044BA RID: 17594 private static readonly IntPtr NativeMethodInfoPtr_ResetCameraTeleport_Public_Void_0; // Token: 0x040044BB RID: 17595 private static readonly IntPtr NativeMethodInfoPtr_OnPointerMove_Public_Virtual_Final_New_Void_Vector2_0; // Token: 0x040044BC RID: 17596 private static readonly IntPtr NativeMethodInfoPtr_OnDestroy_Public_Void_0; // Token: 0x040044BD RID: 17597 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000312 RID: 786 public enum CameraMode { // Token: 0x040044BF RID: 17599 Normal, // Token: 0x040044C0 RID: 17600 Script, // Token: 0x040044C1 RID: 17601 Dead, // Token: 0x040044C2 RID: 17602 PlayerFace, // Token: 0x040044C3 RID: 17603 ScriptNoLerp, // Token: 0x040044C4 RID: 17604 LerpNormal, // Token: 0x040044C5 RID: 17605 ReplyNormal, // Token: 0x040044C6 RID: 17606 FallDead } }