using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using MarsSDK; using UnityEngine; using XftWeapon; // Token: 0x02000313 RID: 787 public class PlayerEffectPlay : Il2CppSystem.Object { // Token: 0x17002481 RID: 9345 // (get) Token: 0x06006738 RID: 26424 RVA: 0x001A2A10 File Offset: 0x001A0C10 public unsafe GameSave GameSave { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594013, XrefRangeEnd = 594017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06006739 RID: 26425 RVA: 0x001A2A68 File Offset: 0x001A0C68 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595151, RefRangeEnd = 595152, XrefRangeStart = 594017, XrefRangeEnd = 595151, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600673A RID: 26426 RVA: 0x001A2B24 File Offset: 0x001A0D24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595275, RefRangeEnd = 595276, XrefRangeStart = 595152, XrefRangeEnd = 595275, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDisplay(NobetaSkin skin) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(skin); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600673B RID: 26427 RVA: 0x001A2B80 File Offset: 0x001A0D80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595382, RefRangeEnd = 595383, XrefRangeStart = 595276, XrefRangeEnd = 595382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600673C RID: 26428 RVA: 0x001A2BD4 File Offset: 0x001A0DD4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595391, RefRangeEnd = 595392, XrefRangeStart = 595383, XrefRangeEnd = 595391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600673D RID: 26429 RVA: 0x001A2C28 File Offset: 0x001A0E28 [CallerCount(8)] [CachedScanResults(RefRangeStart = 595405, RefRangeEnd = 595413, XrefRangeStart = 595392, XrefRangeEnd = 595405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bActive; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600673E RID: 26430 RVA: 0x001A2C90 File Offset: 0x001A0E90 [CallerCount(2)] [CachedScanResults(RefRangeStart = 595427, RefRangeEnd = 595429, XrefRangeStart = 595413, XrefRangeEnd = 595427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireWTrail(string name) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(name); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600673F RID: 26431 RVA: 0x001A2CEC File Offset: 0x001A0EEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595429, XrefRangeEnd = 595435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItem(ItemSystem.ItemType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006740 RID: 26432 RVA: 0x001A2D40 File Offset: 0x001A0F40 [CallerCount(24)] [CachedScanResults(RefRangeStart = 595442, RefRangeEnd = 595466, XrefRangeStart = 595435, XrefRangeEnd = 595442, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopItemEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006741 RID: 26433 RVA: 0x001A2D84 File Offset: 0x001A0F84 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595490, RefRangeEnd = 595491, XrefRangeStart = 595466, XrefRangeEnd = 595490, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItemSuccess(ItemSystem.ItemType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006742 RID: 26434 RVA: 0x001A2DD8 File Offset: 0x001A0FD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595491, XrefRangeEnd = 595493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopDefense() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006743 RID: 26435 RVA: 0x001A2E1C File Offset: 0x001A101C [CallerCount(1)] [CachedScanResults(RefRangeStart = 595496, RefRangeEnd = 595497, XrefRangeStart = 595493, XrefRangeEnd = 595496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Cohesion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006744 RID: 26436 RVA: 0x001A2E60 File Offset: 0x001A1060 [CallerCount(13)] [CachedScanResults(RefRangeStart = 595503, RefRangeEnd = 595516, XrefRangeStart = 595497, XrefRangeEnd = 595503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CohesionSuccess(bool bPlaySE = true) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bPlaySE; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006745 RID: 26437 RVA: 0x001A2EB4 File Offset: 0x001A10B4 [CallerCount(30)] [CachedScanResults(RefRangeStart = 595526, RefRangeEnd = 595556, XrefRangeStart = 595516, XrefRangeEnd = 595526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopCohesion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006746 RID: 26438 RVA: 0x001A2EF8 File Offset: 0x001A10F8 [CallerCount(14)] [CachedScanResults(RefRangeStart = 595561, RefRangeEnd = 595575, XrefRangeStart = 595556, XrefRangeEnd = 595561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopCohesionSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006747 RID: 26439 RVA: 0x001A2F3C File Offset: 0x001A113C [CallerCount(3)] [CachedScanResults(RefRangeStart = 595588, RefRangeEnd = 595591, XrefRangeStart = 595575, XrefRangeEnd = 595588, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006748 RID: 26440 RVA: 0x001A2F80 File Offset: 0x001A1180 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595607, RefRangeEnd = 595608, XrefRangeStart = 595591, XrefRangeEnd = 595607, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NotShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006749 RID: 26441 RVA: 0x001A2FC4 File Offset: 0x001A11C4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 595647, RefRangeEnd = 595649, XrefRangeStart = 595608, XrefRangeEnd = 595647, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NullSwordEnergy(string sAttackName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600674A RID: 26442 RVA: 0x001A3020 File Offset: 0x001A1220 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595692, RefRangeEnd = 595693, XrefRangeStart = 595649, XrefRangeEnd = 595692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NullShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600674B RID: 26443 RVA: 0x001A3064 File Offset: 0x001A1264 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595707, RefRangeEnd = 595708, XrefRangeStart = 595693, XrefRangeEnd = 595707, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningChargeShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600674C RID: 26444 RVA: 0x001A30A8 File Offset: 0x001A12A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595804, RefRangeEnd = 595805, XrefRangeStart = 595708, XrefRangeEnd = 595804, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600674D RID: 26445 RVA: 0x001A30EC File Offset: 0x001A12EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 595858, RefRangeEnd = 595859, XrefRangeStart = 595805, XrefRangeEnd = 595858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FireShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600674E RID: 26446 RVA: 0x001A3130 File Offset: 0x001A1330 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595902, RefRangeEnd = 595903, XrefRangeStart = 595859, XrefRangeEnd = 595902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void IceShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600674F RID: 26447 RVA: 0x001A3174 File Offset: 0x001A1374 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595907, RefRangeEnd = 595908, XrefRangeStart = 595903, XrefRangeEnd = 595907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAbsorb() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006750 RID: 26448 RVA: 0x001A31B8 File Offset: 0x001A13B8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 595911, RefRangeEnd = 595914, XrefRangeStart = 595908, XrefRangeEnd = 595911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySkyJumpEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006751 RID: 26449 RVA: 0x001A31FC File Offset: 0x001A13FC [CallerCount(3)] [CachedScanResults(RefRangeStart = 595917, RefRangeEnd = 595920, XrefRangeStart = 595914, XrefRangeEnd = 595917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayHighLandEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006752 RID: 26450 RVA: 0x001A3240 File Offset: 0x001A1440 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595920, XrefRangeEnd = 595923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItemSelect(Transform Item) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Item); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006753 RID: 26451 RVA: 0x001A329C File Offset: 0x001A149C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595923, XrefRangeEnd = 595925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseItemSelect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006754 RID: 26452 RVA: 0x001A32E0 File Offset: 0x001A14E0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 595930, RefRangeEnd = 595932, XrefRangeStart = 595925, XrefRangeEnd = 595930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDashSmoke(bool bRFoot) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bRFoot; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006755 RID: 26453 RVA: 0x001A3334 File Offset: 0x001A1534 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595938, RefRangeEnd = 595939, XrefRangeStart = 595932, XrefRangeEnd = 595938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayBrakeSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006756 RID: 26454 RVA: 0x001A3378 File Offset: 0x001A1578 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595942, RefRangeEnd = 595943, XrefRangeStart = 595939, XrefRangeEnd = 595942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006757 RID: 26455 RVA: 0x001A33BC File Offset: 0x001A15BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595943, XrefRangeEnd = 595946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Null() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006758 RID: 26456 RVA: 0x001A3400 File Offset: 0x001A1600 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595946, XrefRangeEnd = 595949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Ice() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006759 RID: 26457 RVA: 0x001A3444 File Offset: 0x001A1644 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595949, XrefRangeEnd = 595952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600675A RID: 26458 RVA: 0x001A3488 File Offset: 0x001A1688 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595952, XrefRangeEnd = 595955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Lightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600675B RID: 26459 RVA: 0x001A34CC File Offset: 0x001A16CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 595958, RefRangeEnd = 595959, XrefRangeStart = 595955, XrefRangeEnd = 595958, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600675C RID: 26460 RVA: 0x001A3510 File Offset: 0x001A1710 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595959, XrefRangeEnd = 595962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Null() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600675D RID: 26461 RVA: 0x001A3554 File Offset: 0x001A1754 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595962, XrefRangeEnd = 595965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Ice() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600675E RID: 26462 RVA: 0x001A3598 File Offset: 0x001A1798 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595965, XrefRangeEnd = 595968, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600675F RID: 26463 RVA: 0x001A35DC File Offset: 0x001A17DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595968, XrefRangeEnd = 595971, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Lightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006760 RID: 26464 RVA: 0x001A3620 File Offset: 0x001A1820 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595974, RefRangeEnd = 595975, XrefRangeStart = 595971, XrefRangeEnd = 595974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5DodgeForward() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006761 RID: 26465 RVA: 0x001A3664 File Offset: 0x001A1864 [CallerCount(1)] [CachedScanResults(RefRangeStart = 595978, RefRangeEnd = 595979, XrefRangeStart = 595975, XrefRangeEnd = 595978, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5DodgeBack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006762 RID: 26466 RVA: 0x001A36A8 File Offset: 0x001A18A8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 595994, RefRangeEnd = 595996, XrefRangeStart = 595979, XrefRangeEnd = 595994, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayCure() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006763 RID: 26467 RVA: 0x001A36EC File Offset: 0x001A18EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 596011, RefRangeEnd = 596012, XrefRangeStart = 595996, XrefRangeEnd = 596011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void TeleportAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006764 RID: 26468 RVA: 0x001A3730 File Offset: 0x001A1930 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596017, RefRangeEnd = 596018, XrefRangeStart = 596012, XrefRangeEnd = 596017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayChangeSkinReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006765 RID: 26469 RVA: 0x001A3774 File Offset: 0x001A1974 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596023, RefRangeEnd = 596024, XrefRangeStart = 596018, XrefRangeEnd = 596023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayChangeSkin() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006766 RID: 26470 RVA: 0x001A37B8 File Offset: 0x001A19B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596029, RefRangeEnd = 596030, XrefRangeStart = 596024, XrefRangeEnd = 596029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAreaTeleportReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006767 RID: 26471 RVA: 0x001A37FC File Offset: 0x001A19FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 596035, RefRangeEnd = 596036, XrefRangeStart = 596030, XrefRangeEnd = 596035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAreaTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006768 RID: 26472 RVA: 0x001A3840 File Offset: 0x001A1A40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596039, RefRangeEnd = 596040, XrefRangeStart = 596036, XrefRangeEnd = 596039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDashAttackSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006769 RID: 26473 RVA: 0x001A3884 File Offset: 0x001A1A84 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596046, RefRangeEnd = 596047, XrefRangeStart = 596040, XrefRangeEnd = 596046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Smoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600676A RID: 26474 RVA: 0x001A38C8 File Offset: 0x001A1AC8 [CallerCount(12)] [CachedScanResults(RefRangeStart = 596052, RefRangeEnd = 596064, XrefRangeStart = 596047, XrefRangeEnd = 596052, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayWaterSplash(float fHeitght) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fHeitght; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600676B RID: 26475 RVA: 0x001A391C File Offset: 0x001A1B1C [CallerCount(1)] [CachedScanResults(RefRangeStart = 596069, RefRangeEnd = 596070, XrefRangeStart = 596064, XrefRangeEnd = 596069, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ContinuePlayWaterSplash(float fHeitght) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fHeitght; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600676C RID: 26476 RVA: 0x001A3970 File Offset: 0x001A1B70 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596073, RefRangeEnd = 596074, XrefRangeStart = 596070, XrefRangeEnd = 596073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01_03Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600676D RID: 26477 RVA: 0x001A39B4 File Offset: 0x001A1BB4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596077, RefRangeEnd = 596078, XrefRangeStart = 596074, XrefRangeEnd = 596077, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayOnLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600676E RID: 26478 RVA: 0x001A39F8 File Offset: 0x001A1BF8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596083, RefRangeEnd = 596085, XrefRangeStart = 596078, XrefRangeEnd = 596083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMagicType(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600676F RID: 26479 RVA: 0x001A3A4C File Offset: 0x001A1C4C [CallerCount(0)] public unsafe PlayerEffectPlay.Magic GetMagicType() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006770 RID: 26480 RVA: 0x001A3A9C File Offset: 0x001A1C9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 596191, RefRangeEnd = 596192, XrefRangeStart = 596085, XrefRangeEnd = 596191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetPlayerTimeScale(float timeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref timeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006771 RID: 26481 RVA: 0x001A3AF0 File Offset: 0x001A1CF0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596198, RefRangeEnd = 596200, XrefRangeStart = 596192, XrefRangeEnd = 596198, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetFireChargeTarget(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006772 RID: 26482 RVA: 0x001A3B4C File Offset: 0x001A1D4C [CallerCount(2)] [CachedScanResults(RefRangeStart = 596211, RefRangeEnd = 596213, XrefRangeStart = 596200, XrefRangeEnd = 596211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetNullChargeTaeger() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006773 RID: 26483 RVA: 0x001A3B90 File Offset: 0x001A1D90 [CallerCount(5)] [CachedScanResults(RefRangeStart = 596226, RefRangeEnd = 596231, XrefRangeStart = 596213, XrefRangeEnd = 596226, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningFloorAimEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006774 RID: 26484 RVA: 0x001A3BE4 File Offset: 0x001A1DE4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 596231, RefRangeEnd = 596234, XrefRangeStart = 596231, XrefRangeEnd = 596231, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Setg_bLightningAimOff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006775 RID: 26485 RVA: 0x001A3C28 File Offset: 0x001A1E28 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596247, RefRangeEnd = 596249, XrefRangeStart = 596234, XrefRangeEnd = 596247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Transform GetLightningFloorAim() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } // Token: 0x06006776 RID: 26486 RVA: 0x001A3C80 File Offset: 0x001A1E80 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596259, RefRangeEnd = 596261, XrefRangeStart = 596249, XrefRangeEnd = 596259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFireAttack(string sName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(sName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006777 RID: 26487 RVA: 0x001A3CDC File Offset: 0x001A1EDC [CallerCount(1)] [CachedScanResults(RefRangeStart = 596317, RefRangeEnd = 596318, XrefRangeStart = 596261, XrefRangeEnd = 596317, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireAttack(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006778 RID: 26488 RVA: 0x001A3D30 File Offset: 0x001A1F30 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596346, RefRangeEnd = 596347, XrefRangeStart = 596318, XrefRangeEnd = 596346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayIceCounterBullet(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006779 RID: 26489 RVA: 0x001A3D8C File Offset: 0x001A1F8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 596397, RefRangeEnd = 596398, XrefRangeStart = 596347, XrefRangeEnd = 596397, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceCounterBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600677A RID: 26490 RVA: 0x001A3DE0 File Offset: 0x001A1FE0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596402, RefRangeEnd = 596403, XrefRangeStart = 596398, XrefRangeEnd = 596402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetRecoil() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600677B RID: 26491 RVA: 0x001A3E30 File Offset: 0x001A2030 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596403, RefRangeEnd = 596404, XrefRangeStart = 596403, XrefRangeEnd = 596403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetShotShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600677C RID: 26492 RVA: 0x001A3E80 File Offset: 0x001A2080 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596432, RefRangeEnd = 596434, XrefRangeStart = 596404, XrefRangeEnd = 596432, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCurseDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600677D RID: 26493 RVA: 0x001A3EC4 File Offset: 0x001A20C4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596434, RefRangeEnd = 596436, XrefRangeStart = 596434, XrefRangeEnd = 596434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTeleportDisappear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600677E RID: 26494 RVA: 0x001A3F08 File Offset: 0x001A2108 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596436, RefRangeEnd = 596437, XrefRangeStart = 596436, XrefRangeEnd = 596436, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTeleportAppear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600677F RID: 26495 RVA: 0x001A3F4C File Offset: 0x001A214C [CallerCount(1)] [CachedScanResults(RefRangeStart = 595391, RefRangeEnd = 595392, XrefRangeStart = 595391, XrefRangeEnd = 595392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateTeleport(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006780 RID: 26496 RVA: 0x001A3FA0 File Offset: 0x001A21A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596443, RefRangeEnd = 596444, XrefRangeStart = 596437, XrefRangeEnd = 596443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningDodgeStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006781 RID: 26497 RVA: 0x001A3FE4 File Offset: 0x001A21E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596454, RefRangeEnd = 596455, XrefRangeStart = 596444, XrefRangeEnd = 596454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningDodgeEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006782 RID: 26498 RVA: 0x001A4028 File Offset: 0x001A2228 [CallerCount(0)] public unsafe bool GetLightningDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006783 RID: 26499 RVA: 0x001A4078 File Offset: 0x001A2278 [CallerCount(2)] [CachedScanResults(RefRangeStart = 596461, RefRangeEnd = 596463, XrefRangeStart = 596455, XrefRangeEnd = 596461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006784 RID: 26500 RVA: 0x001A40BC File Offset: 0x001A22BC [CallerCount(0)] public unsafe bool GetWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006785 RID: 26501 RVA: 0x001A410C File Offset: 0x001A230C [CallerCount(7)] [CachedScanResults(RefRangeStart = 596473, RefRangeEnd = 596480, XrefRangeStart = 596463, XrefRangeEnd = 596473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006786 RID: 26502 RVA: 0x001A4150 File Offset: 0x001A2350 [CallerCount(8)] [CachedScanResults(RefRangeStart = 596484, RefRangeEnd = 596492, XrefRangeStart = 596480, XrefRangeEnd = 596484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetTeleportState() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006787 RID: 26503 RVA: 0x001A4194 File Offset: 0x001A2394 [CallerCount(1)] [CachedScanResults(RefRangeStart = 596493, RefRangeEnd = 596494, XrefRangeStart = 596492, XrefRangeEnd = 596493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006788 RID: 26504 RVA: 0x001A41E0 File Offset: 0x001A23E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 596494, XrefRangeEnd = 596508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _Start_b__213_1(FireBallCollision fbc) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006789 RID: 26505 RVA: 0x001A423C File Offset: 0x001A243C // Note: this type is marked as 'beforefieldinit'. static PlayerEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_This"); PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FirePointBone"); PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FirePoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CohesionFloorPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ItemHandPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LFootPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_RFootPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ThisPosition"); PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BaseData"); PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerMagicData"); PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Sound"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail02"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail03"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail04"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWLActiveTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SkyJump"); PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WindDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WindDodgeEnd"); PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWindDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HighLand"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5DodgeForward"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5DodgeBack"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Null"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Ice"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Fire"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Lightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Null"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Ice"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Fire"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Lightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3NullChargeTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullChargeCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullChargeCollisionWall"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullSwordEnergy"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullSwordEnergyCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullSwordEnergyCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEShot01"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEShot02"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeShot01"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fICEBulletFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fICEBulletFrequencyCom"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICEBulletNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICEBulletTotal"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICeLockIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICELockTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICECollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICECollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICEChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet01"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet02"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBulletShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEIceCounterBulletShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBulletIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PSIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletDirection"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletSpeed"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCounterBulletSpearRotate"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletRotate"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireBulletNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pooledFireBallCollisions"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBulletTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBulletDirection"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_01_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_02_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_03_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_04_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireDashAttack_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack02_04_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_RootFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequencyVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttackCollsion"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireAttackCollsionPos"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionRadius"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireAttackList"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet02"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet03"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningAData"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningFloorAim"); PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LFAController"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFloorAimDistance"); PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAimStatus"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningDodgeStart"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningDodgeEnd"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3LightningDodgeStartPos"); PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TAbsorb"); PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Absorb"); PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NotShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Cure"); PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChangeSkinReady"); PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChangeSkin"); PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AreaTeleportReady"); PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AreaTeleport"); PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ItemSelect"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MysteriousUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MysteriousUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HolyUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HolyUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BagMaxAdd"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchNull"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchIce"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchFire"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchLightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DashSomke"); PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BrakeSomke"); PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WaterSplash"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaterSplashCDTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaterSplashCDTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fContinueWaterSplash"); PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fContinueWaterSplashVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OnLight"); PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CurseLossMoney"); PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCharge"); PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic"); PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trTeleportSize"); PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bTeleportDisappear"); PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bTeleportAppear"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeY"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeXZ"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeYVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeXZVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Display"); PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectTimeScaleUpdater"); PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670915); PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670916); PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670917); PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670918); PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670919); PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670920); PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670921); PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670922); PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670923); PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670924); PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670925); PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670926); PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670927); PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670928); PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670929); PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670930); PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670931); PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670932); PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670933); PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670934); PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670935); PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670936); PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670937); PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670938); PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670939); PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670940); PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670941); PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670942); PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670943); PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670944); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670945); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670946); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670947); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670948); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670949); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670950); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670951); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670952); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670953); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670954); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670955); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670956); PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670957); PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670958); PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670959); PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670960); PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670961); PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670962); PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670963); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670964); PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670965); PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670966); PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670967); PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670968); PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670969); PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670970); PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670971); PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670972); PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670973); PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670974); PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670975); PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670976); PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670977); PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670978); PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670979); PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670980); PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670981); PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670982); PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670983); PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670984); PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670985); PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670986); PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670987); PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670988); PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670989); PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670990); PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670991); PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670992); PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670993); PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670994); PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670995); } // Token: 0x0600678A RID: 26506 RVA: 0x0000A74C File Offset: 0x0000894C public PlayerEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170023AF RID: 9135 // (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5928 File Offset: 0x001A3B28 // (set) Token: 0x0600678C RID: 26508 RVA: 0x001A595C File Offset: 0x001A3B5C public unsafe Transform g_This { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B0 RID: 9136 // (get) Token: 0x0600678D RID: 26509 RVA: 0x001A5984 File Offset: 0x001A3B84 // (set) Token: 0x0600678E RID: 26510 RVA: 0x001A59B8 File Offset: 0x001A3BB8 public unsafe Transform g_FirePointBone { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B1 RID: 9137 // (get) Token: 0x0600678F RID: 26511 RVA: 0x001A59E0 File Offset: 0x001A3BE0 // (set) Token: 0x06006790 RID: 26512 RVA: 0x001A5A14 File Offset: 0x001A3C14 public unsafe Transform g_FirePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B2 RID: 9138 // (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5A3C File Offset: 0x001A3C3C // (set) Token: 0x06006792 RID: 26514 RVA: 0x001A5A70 File Offset: 0x001A3C70 public unsafe Transform g_CohesionFloorPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B3 RID: 9139 // (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5A98 File Offset: 0x001A3C98 // (set) Token: 0x06006794 RID: 26516 RVA: 0x001A5ACC File Offset: 0x001A3CCC public unsafe Transform g_AimTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B4 RID: 9140 // (get) Token: 0x06006795 RID: 26517 RVA: 0x001A5AF4 File Offset: 0x001A3CF4 // (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5B28 File Offset: 0x001A3D28 public unsafe Transform g_ItemHandPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B5 RID: 9141 // (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5B50 File Offset: 0x001A3D50 // (set) Token: 0x06006798 RID: 26520 RVA: 0x001A5B84 File Offset: 0x001A3D84 public unsafe Transform g_LFootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B6 RID: 9142 // (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5BAC File Offset: 0x001A3DAC // (set) Token: 0x0600679A RID: 26522 RVA: 0x001A5BE0 File Offset: 0x001A3DE0 public unsafe Transform g_RFootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B7 RID: 9143 // (get) Token: 0x0600679B RID: 26523 RVA: 0x001A5C08 File Offset: 0x001A3E08 // (set) Token: 0x0600679C RID: 26524 RVA: 0x001A5C3C File Offset: 0x001A3E3C public unsafe Transform g_ThisPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B8 RID: 9144 // (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5C64 File Offset: 0x001A3E64 // (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5C98 File Offset: 0x001A3E98 public unsafe CharacterBaseData g_BaseData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B9 RID: 9145 // (get) Token: 0x0600679F RID: 26527 RVA: 0x001A5CC0 File Offset: 0x001A3EC0 // (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A5CF4 File Offset: 0x001A3EF4 public unsafe PlayerMagicData g_PlayerMagicData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BA RID: 9146 // (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A5D1C File Offset: 0x001A3F1C // (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A5D50 File Offset: 0x001A3F50 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BB RID: 9147 // (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5D78 File Offset: 0x001A3F78 // (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5DAC File Offset: 0x001A3FAC public unsafe Camera g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Camera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BC RID: 9148 // (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5DD4 File Offset: 0x001A3FD4 // (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5E08 File Offset: 0x001A4008 public unsafe PlayerSound g_Sound { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BD RID: 9149 // (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A5E30 File Offset: 0x001A4030 // (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A5E64 File Offset: 0x001A4064 public unsafe XWeaponTrail g_WTrail { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BE RID: 9150 // (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A5E8C File Offset: 0x001A408C // (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5EC0 File Offset: 0x001A40C0 public unsafe XWeaponTrail g_WTrail02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BF RID: 9151 // (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5EE8 File Offset: 0x001A40E8 // (set) Token: 0x060067AC RID: 26540 RVA: 0x001A5F1C File Offset: 0x001A411C public unsafe XWeaponTrail g_WTrail03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C0 RID: 9152 // (get) Token: 0x060067AD RID: 26541 RVA: 0x001A5F44 File Offset: 0x001A4144 // (set) Token: 0x060067AE RID: 26542 RVA: 0x001A5F78 File Offset: 0x001A4178 public unsafe XWeaponTrail g_WTrail04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C1 RID: 9153 // (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5FA0 File Offset: 0x001A41A0 // (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5FC8 File Offset: 0x001A41C8 public unsafe float g_fWLActiveTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value; } } // Token: 0x170023C2 RID: 9154 // (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A5FEC File Offset: 0x001A41EC // (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A6020 File Offset: 0x001A4220 public unsafe EffectPool g_SkyJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C3 RID: 9155 // (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A6048 File Offset: 0x001A4248 // (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A607C File Offset: 0x001A427C public unsafe EffectPool g_WindDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C4 RID: 9156 // (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A60A4 File Offset: 0x001A42A4 // (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A60D8 File Offset: 0x001A42D8 public unsafe EffectPool g_WindDodgeEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C5 RID: 9157 // (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A6100 File Offset: 0x001A4300 // (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A6128 File Offset: 0x001A4328 public unsafe bool g_bWindDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value; } } // Token: 0x170023C6 RID: 9158 // (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A614C File Offset: 0x001A434C // (set) Token: 0x060067BA RID: 26554 RVA: 0x001A6180 File Offset: 0x001A4380 public unsafe EffectPool g_HighLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C7 RID: 9159 // (get) Token: 0x060067BB RID: 26555 RVA: 0x001A61A8 File Offset: 0x001A43A8 // (set) Token: 0x060067BC RID: 26556 RVA: 0x001A61DC File Offset: 0x001A43DC public unsafe EffectPool g_L5Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C8 RID: 9160 // (get) Token: 0x060067BD RID: 26557 RVA: 0x001A6204 File Offset: 0x001A4404 // (set) Token: 0x060067BE RID: 26558 RVA: 0x001A6238 File Offset: 0x001A4438 public unsafe EffectPool g_L5Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C9 RID: 9161 // (get) Token: 0x060067BF RID: 26559 RVA: 0x001A6260 File Offset: 0x001A4460 // (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A6294 File Offset: 0x001A4494 public unsafe EffectPool g_L5DodgeForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CA RID: 9162 // (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A62BC File Offset: 0x001A44BC // (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A62F0 File Offset: 0x001A44F0 public unsafe EffectPool g_L5DodgeBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CB RID: 9163 // (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A6318 File Offset: 0x001A4518 // (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A634C File Offset: 0x001A454C public unsafe EffectPool g_L5Attack03_Null { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CC RID: 9164 // (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A6374 File Offset: 0x001A4574 // (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A63A8 File Offset: 0x001A45A8 public unsafe EffectPool g_L5Attack03_Ice { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CD RID: 9165 // (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A63D0 File Offset: 0x001A45D0 // (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A6404 File Offset: 0x001A4604 public unsafe EffectPool g_L5Attack03_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CE RID: 9166 // (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A642C File Offset: 0x001A462C // (set) Token: 0x060067CA RID: 26570 RVA: 0x001A6460 File Offset: 0x001A4660 public unsafe EffectPool g_L5Attack03_Lightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CF RID: 9167 // (get) Token: 0x060067CB RID: 26571 RVA: 0x001A6488 File Offset: 0x001A4688 // (set) Token: 0x060067CC RID: 26572 RVA: 0x001A64BC File Offset: 0x001A46BC public unsafe EffectPool g_L5Attack04_Null { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D0 RID: 9168 // (get) Token: 0x060067CD RID: 26573 RVA: 0x001A64E4 File Offset: 0x001A46E4 // (set) Token: 0x060067CE RID: 26574 RVA: 0x001A6518 File Offset: 0x001A4718 public unsafe EffectPool g_L5Attack04_Ice { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D1 RID: 9169 // (get) Token: 0x060067CF RID: 26575 RVA: 0x001A6540 File Offset: 0x001A4740 // (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A6574 File Offset: 0x001A4774 public unsafe EffectPool g_L5Attack04_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D2 RID: 9170 // (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A659C File Offset: 0x001A479C // (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A65D0 File Offset: 0x001A47D0 public unsafe EffectPool g_L5Attack04_Lightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D3 RID: 9171 // (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A65F8 File Offset: 0x001A47F8 // (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A662C File Offset: 0x001A482C public unsafe EffectPool g_NullCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D4 RID: 9172 // (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A6654 File Offset: 0x001A4854 // (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A6688 File Offset: 0x001A4888 public unsafe EffectPool g_NullCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D5 RID: 9173 // (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A66B0 File Offset: 0x001A48B0 // (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A66E4 File Offset: 0x001A48E4 public unsafe EffectPool g_NullCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D6 RID: 9174 // (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A670C File Offset: 0x001A490C // (set) Token: 0x060067DA RID: 26586 RVA: 0x001A6740 File Offset: 0x001A4940 public unsafe EffectPool g_NullShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D7 RID: 9175 // (get) Token: 0x060067DB RID: 26587 RVA: 0x001A6768 File Offset: 0x001A4968 // (set) Token: 0x060067DC RID: 26588 RVA: 0x001A679C File Offset: 0x001A499C public unsafe EffectPool g_NullBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D8 RID: 9176 // (get) Token: 0x060067DD RID: 26589 RVA: 0x001A67C4 File Offset: 0x001A49C4 // (set) Token: 0x060067DE RID: 26590 RVA: 0x001A67F8 File Offset: 0x001A49F8 public unsafe EffectPool g_NullBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D9 RID: 9177 // (get) Token: 0x060067DF RID: 26591 RVA: 0x001A6820 File Offset: 0x001A4A20 // (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A6854 File Offset: 0x001A4A54 public unsafe EffectPool g_NullBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DA RID: 9178 // (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A687C File Offset: 0x001A4A7C // (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A68B0 File Offset: 0x001A4AB0 public unsafe EffectPool g_NullChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DB RID: 9179 // (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A68D8 File Offset: 0x001A4AD8 // (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A690C File Offset: 0x001A4B0C public unsafe EffectPool g_NullChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DC RID: 9180 // (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A6934 File Offset: 0x001A4B34 // (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A6968 File Offset: 0x001A4B68 public unsafe EffectPool g_NullChargeCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DD RID: 9181 // (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6990 File Offset: 0x001A4B90 // (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A69B8 File Offset: 0x001A4BB8 public unsafe Vector3 g_v3NullChargeTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value; } } // Token: 0x170023DE RID: 9182 // (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A69DC File Offset: 0x001A4BDC // (set) Token: 0x060067EA RID: 26602 RVA: 0x001A6A10 File Offset: 0x001A4C10 public unsafe SoundEffectPool g_SENullBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DF RID: 9183 // (get) Token: 0x060067EB RID: 26603 RVA: 0x001A6A38 File Offset: 0x001A4C38 // (set) Token: 0x060067EC RID: 26604 RVA: 0x001A6A6C File Offset: 0x001A4C6C public unsafe SoundEffectPool g_SENullBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E0 RID: 9184 // (get) Token: 0x060067ED RID: 26605 RVA: 0x001A6A94 File Offset: 0x001A4C94 // (set) Token: 0x060067EE RID: 26606 RVA: 0x001A6AC8 File Offset: 0x001A4CC8 public unsafe SoundEffectPool g_SENullChargeCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E1 RID: 9185 // (get) Token: 0x060067EF RID: 26607 RVA: 0x001A6AF0 File Offset: 0x001A4CF0 // (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6B24 File Offset: 0x001A4D24 public unsafe SoundEffectPool g_SENullChargeCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E2 RID: 9186 // (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6B4C File Offset: 0x001A4D4C // (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6B80 File Offset: 0x001A4D80 public unsafe EffectPool g_NullSwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E3 RID: 9187 // (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A6BA8 File Offset: 0x001A4DA8 // (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A6BDC File Offset: 0x001A4DDC public unsafe EffectPool g_NullSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E4 RID: 9188 // (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A6C04 File Offset: 0x001A4E04 // (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6C38 File Offset: 0x001A4E38 public unsafe SoundEffectPool g_SENullSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E5 RID: 9189 // (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A6C60 File Offset: 0x001A4E60 // (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6C94 File Offset: 0x001A4E94 public unsafe EffectPool g_ICECohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E6 RID: 9190 // (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6CBC File Offset: 0x001A4EBC // (set) Token: 0x060067FA RID: 26618 RVA: 0x001A6CF0 File Offset: 0x001A4EF0 public unsafe EffectPool g_ICECohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E7 RID: 9191 // (get) Token: 0x060067FB RID: 26619 RVA: 0x001A6D18 File Offset: 0x001A4F18 // (set) Token: 0x060067FC RID: 26620 RVA: 0x001A6D4C File Offset: 0x001A4F4C public unsafe EffectPool g_ICECohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E8 RID: 9192 // (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6D74 File Offset: 0x001A4F74 // (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6DA8 File Offset: 0x001A4FA8 public unsafe EffectPool g_ICEShot01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E9 RID: 9193 // (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6DD0 File Offset: 0x001A4FD0 // (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6E04 File Offset: 0x001A5004 public unsafe EffectPool g_ICEShot02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EA RID: 9194 // (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6E2C File Offset: 0x001A502C // (set) Token: 0x06006802 RID: 26626 RVA: 0x001A6E60 File Offset: 0x001A5060 public unsafe EffectPool g_ICECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EB RID: 9195 // (get) Token: 0x06006803 RID: 26627 RVA: 0x001A6E88 File Offset: 0x001A5088 // (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6EBC File Offset: 0x001A50BC public unsafe EffectPool g_ICECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EC RID: 9196 // (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6EE4 File Offset: 0x001A50E4 // (set) Token: 0x06006806 RID: 26630 RVA: 0x001A6F18 File Offset: 0x001A5118 public unsafe EffectPool g_ICEChargeShot01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023ED RID: 9197 // (get) Token: 0x06006807 RID: 26631 RVA: 0x001A6F40 File Offset: 0x001A5140 // (set) Token: 0x06006808 RID: 26632 RVA: 0x001A6F74 File Offset: 0x001A5174 public unsafe EffectPool g_ICEChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EE RID: 9198 // (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6F9C File Offset: 0x001A519C // (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6FD0 File Offset: 0x001A51D0 public unsafe EffectPool g_ICEChargeBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EF RID: 9199 // (get) Token: 0x0600680B RID: 26635 RVA: 0x001A6FF8 File Offset: 0x001A51F8 // (set) Token: 0x0600680C RID: 26636 RVA: 0x001A7020 File Offset: 0x001A5220 public unsafe float g_fICEBulletFrequency { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value; } } // Token: 0x170023F0 RID: 9200 // (get) Token: 0x0600680D RID: 26637 RVA: 0x001A7044 File Offset: 0x001A5244 // (set) Token: 0x0600680E RID: 26638 RVA: 0x001A706C File Offset: 0x001A526C public unsafe float g_fICEBulletFrequencyCom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value; } } // Token: 0x170023F1 RID: 9201 // (get) Token: 0x0600680F RID: 26639 RVA: 0x001A7090 File Offset: 0x001A5290 // (set) Token: 0x06006810 RID: 26640 RVA: 0x001A70B8 File Offset: 0x001A52B8 public unsafe int g_iICEBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value; } } // Token: 0x170023F2 RID: 9202 // (get) Token: 0x06006811 RID: 26641 RVA: 0x001A70DC File Offset: 0x001A52DC // (set) Token: 0x06006812 RID: 26642 RVA: 0x001A7104 File Offset: 0x001A5304 public unsafe int g_iICEBulletTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value; } } // Token: 0x170023F3 RID: 9203 // (get) Token: 0x06006813 RID: 26643 RVA: 0x001A7128 File Offset: 0x001A5328 // (set) Token: 0x06006814 RID: 26644 RVA: 0x001A7150 File Offset: 0x001A5350 public unsafe int g_iICeLockIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value; } } // Token: 0x170023F4 RID: 9204 // (get) Token: 0x06006815 RID: 26645 RVA: 0x001A7174 File Offset: 0x001A5374 // (set) Token: 0x06006816 RID: 26646 RVA: 0x001A71A8 File Offset: 0x001A53A8 public unsafe Il2CppReferenceArray g_ICELockTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F5 RID: 9205 // (get) Token: 0x06006817 RID: 26647 RVA: 0x001A71D0 File Offset: 0x001A53D0 // (set) Token: 0x06006818 RID: 26648 RVA: 0x001A7204 File Offset: 0x001A5404 public unsafe SoundEffectPool g_SEICECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F6 RID: 9206 // (get) Token: 0x06006819 RID: 26649 RVA: 0x001A722C File Offset: 0x001A542C // (set) Token: 0x0600681A RID: 26650 RVA: 0x001A7260 File Offset: 0x001A5460 public unsafe SoundEffectPool g_SEICECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F7 RID: 9207 // (get) Token: 0x0600681B RID: 26651 RVA: 0x001A7288 File Offset: 0x001A5488 // (set) Token: 0x0600681C RID: 26652 RVA: 0x001A72BC File Offset: 0x001A54BC public unsafe SoundEffectPool g_SEICEChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F8 RID: 9208 // (get) Token: 0x0600681D RID: 26653 RVA: 0x001A72E4 File Offset: 0x001A54E4 // (set) Token: 0x0600681E RID: 26654 RVA: 0x001A730C File Offset: 0x001A550C public unsafe bool g_bIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value; } } // Token: 0x170023F9 RID: 9209 // (get) Token: 0x0600681F RID: 26655 RVA: 0x001A7330 File Offset: 0x001A5530 // (set) Token: 0x06006820 RID: 26656 RVA: 0x001A7364 File Offset: 0x001A5564 public unsafe EffectPool g_EffIceCounterBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FA RID: 9210 // (get) Token: 0x06006821 RID: 26657 RVA: 0x001A738C File Offset: 0x001A558C // (set) Token: 0x06006822 RID: 26658 RVA: 0x001A73C0 File Offset: 0x001A55C0 public unsafe EffectPool g_EffIceCounterBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FB RID: 9211 // (get) Token: 0x06006823 RID: 26659 RVA: 0x001A73E8 File Offset: 0x001A55E8 // (set) Token: 0x06006824 RID: 26660 RVA: 0x001A741C File Offset: 0x001A561C public unsafe EffectPool g_EffIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FC RID: 9212 // (get) Token: 0x06006825 RID: 26661 RVA: 0x001A7444 File Offset: 0x001A5644 // (set) Token: 0x06006826 RID: 26662 RVA: 0x001A7478 File Offset: 0x001A5678 public unsafe SoundEffectPool g_SEIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FD RID: 9213 // (get) Token: 0x06006827 RID: 26663 RVA: 0x001A74A0 File Offset: 0x001A56A0 // (set) Token: 0x06006828 RID: 26664 RVA: 0x001A74BE File Offset: 0x001A56BE public unsafe static int g_iIceCounterBullet { get { int num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value)); } } // Token: 0x170023FE RID: 9214 // (get) Token: 0x06006829 RID: 26665 RVA: 0x001A74D0 File Offset: 0x001A56D0 // (set) Token: 0x0600682A RID: 26666 RVA: 0x001A74F8 File Offset: 0x001A56F8 public unsafe int g_iIceCounterBulletIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value; } } // Token: 0x170023FF RID: 9215 // (get) Token: 0x0600682B RID: 26667 RVA: 0x001A751C File Offset: 0x001A571C // (set) Token: 0x0600682C RID: 26668 RVA: 0x001A7550 File Offset: 0x001A5750 public unsafe Il2CppReferenceArray g_PosIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002400 RID: 9216 // (get) Token: 0x0600682D RID: 26669 RVA: 0x001A7578 File Offset: 0x001A5778 // (set) Token: 0x0600682E RID: 26670 RVA: 0x001A75AC File Offset: 0x001A57AC public unsafe Il2CppReferenceArray g_PSIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002401 RID: 9217 // (get) Token: 0x0600682F RID: 26671 RVA: 0x001A75D4 File Offset: 0x001A57D4 // (set) Token: 0x06006830 RID: 26672 RVA: 0x001A75F2 File Offset: 0x001A57F2 public unsafe static float g_fIceCounterBulletTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value)); } } // Token: 0x17002402 RID: 9218 // (get) Token: 0x06006831 RID: 26673 RVA: 0x001A7604 File Offset: 0x001A5804 // (set) Token: 0x06006832 RID: 26674 RVA: 0x001A7638 File Offset: 0x001A5838 public unsafe Il2CppStructArray g_fIceCounterBulletTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002403 RID: 9219 // (get) Token: 0x06006833 RID: 26675 RVA: 0x001A7660 File Offset: 0x001A5860 // (set) Token: 0x06006834 RID: 26676 RVA: 0x001A7694 File Offset: 0x001A5894 public unsafe Il2CppStructArray g_v3IceCounterBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002404 RID: 9220 // (get) Token: 0x06006835 RID: 26677 RVA: 0x001A76BC File Offset: 0x001A58BC // (set) Token: 0x06006836 RID: 26678 RVA: 0x001A76F0 File Offset: 0x001A58F0 public unsafe Il2CppStructArray g_fIceCounterBulletSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002405 RID: 9221 // (get) Token: 0x06006837 RID: 26679 RVA: 0x001A7718 File Offset: 0x001A5918 // (set) Token: 0x06006838 RID: 26680 RVA: 0x001A774C File Offset: 0x001A594C public unsafe Il2CppReferenceArray g_v3IceCounterBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002406 RID: 9222 // (get) Token: 0x06006839 RID: 26681 RVA: 0x001A7774 File Offset: 0x001A5974 // (set) Token: 0x0600683A RID: 26682 RVA: 0x001A77A8 File Offset: 0x001A59A8 public unsafe Il2CppReferenceArray g_IceCounterBulletSpearRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002407 RID: 9223 // (get) Token: 0x0600683B RID: 26683 RVA: 0x001A77D0 File Offset: 0x001A59D0 // (set) Token: 0x0600683C RID: 26684 RVA: 0x001A7804 File Offset: 0x001A5A04 public unsafe Il2CppStructArray g_fIceCounterBulletRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002408 RID: 9224 // (get) Token: 0x0600683D RID: 26685 RVA: 0x001A782C File Offset: 0x001A5A2C // (set) Token: 0x0600683E RID: 26686 RVA: 0x001A7854 File Offset: 0x001A5A54 public unsafe int g_iFireBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value; } } // Token: 0x17002409 RID: 9225 // (get) Token: 0x0600683F RID: 26687 RVA: 0x001A7878 File Offset: 0x001A5A78 // (set) Token: 0x06006840 RID: 26688 RVA: 0x001A78AC File Offset: 0x001A5AAC public unsafe EffectPool g_FireCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240A RID: 9226 // (get) Token: 0x06006841 RID: 26689 RVA: 0x001A78D4 File Offset: 0x001A5AD4 // (set) Token: 0x06006842 RID: 26690 RVA: 0x001A7908 File Offset: 0x001A5B08 public unsafe EffectPool g_FireCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240B RID: 9227 // (get) Token: 0x06006843 RID: 26691 RVA: 0x001A7930 File Offset: 0x001A5B30 // (set) Token: 0x06006844 RID: 26692 RVA: 0x001A7964 File Offset: 0x001A5B64 public unsafe EffectPool g_FireCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240C RID: 9228 // (get) Token: 0x06006845 RID: 26693 RVA: 0x001A798C File Offset: 0x001A5B8C // (set) Token: 0x06006846 RID: 26694 RVA: 0x001A79C0 File Offset: 0x001A5BC0 public unsafe EffectPool g_FireShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240D RID: 9229 // (get) Token: 0x06006847 RID: 26695 RVA: 0x001A79E8 File Offset: 0x001A5BE8 // (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7A1C File Offset: 0x001A5C1C public unsafe EffectPool g_FireBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240E RID: 9230 // (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7A44 File Offset: 0x001A5C44 // (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7A78 File Offset: 0x001A5C78 public unsafe EffectPool g_FireBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240F RID: 9231 // (get) Token: 0x0600684B RID: 26699 RVA: 0x001A7AA0 File Offset: 0x001A5CA0 // (set) Token: 0x0600684C RID: 26700 RVA: 0x001A7AD4 File Offset: 0x001A5CD4 public unsafe EffectPool g_FireBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002410 RID: 9232 // (get) Token: 0x0600684D RID: 26701 RVA: 0x001A7AFC File Offset: 0x001A5CFC // (set) Token: 0x0600684E RID: 26702 RVA: 0x001A7B30 File Offset: 0x001A5D30 public unsafe EffectPool g_FireChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002411 RID: 9233 // (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7B58 File Offset: 0x001A5D58 // (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7B8C File Offset: 0x001A5D8C public unsafe EffectPool g_FireChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002412 RID: 9234 // (get) Token: 0x06006851 RID: 26705 RVA: 0x001A7BB4 File Offset: 0x001A5DB4 // (set) Token: 0x06006852 RID: 26706 RVA: 0x001A7BE8 File Offset: 0x001A5DE8 public unsafe GameObjectPoolLimited pooledFireBallCollisions { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObjectPoolLimited(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002413 RID: 9235 // (get) Token: 0x06006853 RID: 26707 RVA: 0x001A7C10 File Offset: 0x001A5E10 // (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7C44 File Offset: 0x001A5E44 public unsafe Transform g_FireChargeBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002414 RID: 9236 // (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7C6C File Offset: 0x001A5E6C // (set) Token: 0x06006856 RID: 26710 RVA: 0x001A7C94 File Offset: 0x001A5E94 public unsafe Vector3 g_FireChargeBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value; } } // Token: 0x17002415 RID: 9237 // (get) Token: 0x06006857 RID: 26711 RVA: 0x001A7CB8 File Offset: 0x001A5EB8 // (set) Token: 0x06006858 RID: 26712 RVA: 0x001A7CEC File Offset: 0x001A5EEC public unsafe SoundEffectPool g_SEFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002416 RID: 9238 // (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7D14 File Offset: 0x001A5F14 // (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7D48 File Offset: 0x001A5F48 public unsafe SoundEffectPool g_SEFireCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002417 RID: 9239 // (get) Token: 0x0600685B RID: 26715 RVA: 0x001A7D70 File Offset: 0x001A5F70 // (set) Token: 0x0600685C RID: 26716 RVA: 0x001A7DA4 File Offset: 0x001A5FA4 public unsafe EffectPool g_EffFireAttack01_01_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002418 RID: 9240 // (get) Token: 0x0600685D RID: 26717 RVA: 0x001A7DCC File Offset: 0x001A5FCC // (set) Token: 0x0600685E RID: 26718 RVA: 0x001A7E00 File Offset: 0x001A6000 public unsafe EffectPool g_EffFireAttack01_02_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002419 RID: 9241 // (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7E28 File Offset: 0x001A6028 // (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7E5C File Offset: 0x001A605C public unsafe EffectPool g_EffFireAttack01_03_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241A RID: 9242 // (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7E84 File Offset: 0x001A6084 // (set) Token: 0x06006862 RID: 26722 RVA: 0x001A7EB8 File Offset: 0x001A60B8 public unsafe EffectPool g_EffFireAttack01_04_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241B RID: 9243 // (get) Token: 0x06006863 RID: 26723 RVA: 0x001A7EE0 File Offset: 0x001A60E0 // (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7F14 File Offset: 0x001A6114 public unsafe EffectPool g_EffFireDashAttack_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241C RID: 9244 // (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7F3C File Offset: 0x001A613C // (set) Token: 0x06006866 RID: 26726 RVA: 0x001A7F70 File Offset: 0x001A6170 public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241D RID: 9245 // (get) Token: 0x06006867 RID: 26727 RVA: 0x001A7F98 File Offset: 0x001A6198 // (set) Token: 0x06006868 RID: 26728 RVA: 0x001A7FCC File Offset: 0x001A61CC public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241E RID: 9246 // (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7FF4 File Offset: 0x001A61F4 // (set) Token: 0x0600686A RID: 26730 RVA: 0x001A8028 File Offset: 0x001A6228 public unsafe EffectPool g_EffFireAttack02_04_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241F RID: 9247 // (get) Token: 0x0600686B RID: 26731 RVA: 0x001A8050 File Offset: 0x001A6250 // (set) Token: 0x0600686C RID: 26732 RVA: 0x001A8084 File Offset: 0x001A6284 public unsafe EffectPool g_EffFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002420 RID: 9248 // (get) Token: 0x0600686D RID: 26733 RVA: 0x001A80AC File Offset: 0x001A62AC // (set) Token: 0x0600686E RID: 26734 RVA: 0x001A80D4 File Offset: 0x001A62D4 public unsafe bool g_bFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value; } } // Token: 0x17002421 RID: 9249 // (get) Token: 0x0600686F RID: 26735 RVA: 0x001A80F8 File Offset: 0x001A62F8 // (set) Token: 0x06006870 RID: 26736 RVA: 0x001A812C File Offset: 0x001A632C public unsafe Transform g_RootFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002422 RID: 9250 // (get) Token: 0x06006871 RID: 26737 RVA: 0x001A8154 File Offset: 0x001A6354 // (set) Token: 0x06006872 RID: 26738 RVA: 0x001A8188 File Offset: 0x001A6388 public unsafe Transform g_TrFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002423 RID: 9251 // (get) Token: 0x06006873 RID: 26739 RVA: 0x001A81B0 File Offset: 0x001A63B0 // (set) Token: 0x06006874 RID: 26740 RVA: 0x001A81D8 File Offset: 0x001A63D8 public unsafe int g_iFireAttackIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value; } } // Token: 0x17002424 RID: 9252 // (get) Token: 0x06006875 RID: 26741 RVA: 0x001A81FC File Offset: 0x001A63FC // (set) Token: 0x06006876 RID: 26742 RVA: 0x001A821A File Offset: 0x001A641A public unsafe static float g_fFireAttackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value)); } } // Token: 0x17002425 RID: 9253 // (get) Token: 0x06006877 RID: 26743 RVA: 0x001A822C File Offset: 0x001A642C // (set) Token: 0x06006878 RID: 26744 RVA: 0x001A8254 File Offset: 0x001A6454 public unsafe float g_fFireAttackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value; } } // Token: 0x17002426 RID: 9254 // (get) Token: 0x06006879 RID: 26745 RVA: 0x001A8278 File Offset: 0x001A6478 // (set) Token: 0x0600687A RID: 26746 RVA: 0x001A8296 File Offset: 0x001A6496 public unsafe static float g_fAttackFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value)); } } // Token: 0x17002427 RID: 9255 // (get) Token: 0x0600687B RID: 26747 RVA: 0x001A82A8 File Offset: 0x001A64A8 // (set) Token: 0x0600687C RID: 26748 RVA: 0x001A82D0 File Offset: 0x001A64D0 public unsafe float g_fAttackFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value; } } // Token: 0x17002428 RID: 9256 // (get) Token: 0x0600687D RID: 26749 RVA: 0x001A82F4 File Offset: 0x001A64F4 // (set) Token: 0x0600687E RID: 26750 RVA: 0x001A8328 File Offset: 0x001A6528 public unsafe AttackData g_ADFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002429 RID: 9257 // (get) Token: 0x0600687F RID: 26751 RVA: 0x001A8350 File Offset: 0x001A6550 // (set) Token: 0x06006880 RID: 26752 RVA: 0x001A836E File Offset: 0x001A656E public unsafe static int g_iFireAttackNum { get { int num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value)); } } // Token: 0x1700242A RID: 9258 // (get) Token: 0x06006881 RID: 26753 RVA: 0x001A8380 File Offset: 0x001A6580 // (set) Token: 0x06006882 RID: 26754 RVA: 0x001A83B4 File Offset: 0x001A65B4 public unsafe Il2CppStructArray g_bFireAttackCollsion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242B RID: 9259 // (get) Token: 0x06006883 RID: 26755 RVA: 0x001A83DC File Offset: 0x001A65DC // (set) Token: 0x06006884 RID: 26756 RVA: 0x001A8410 File Offset: 0x001A6610 public unsafe Il2CppStructArray g_v3FireAttackCollsionPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242C RID: 9260 // (get) Token: 0x06006885 RID: 26757 RVA: 0x001A8438 File Offset: 0x001A6638 // (set) Token: 0x06006886 RID: 26758 RVA: 0x001A8456 File Offset: 0x001A6656 public unsafe static float g_fAttackFireCollisionFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value)); } } // Token: 0x1700242D RID: 9261 // (get) Token: 0x06006887 RID: 26759 RVA: 0x001A8468 File Offset: 0x001A6668 // (set) Token: 0x06006888 RID: 26760 RVA: 0x001A8490 File Offset: 0x001A6690 public unsafe float g_fAttackFireCollisionFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value; } } // Token: 0x1700242E RID: 9262 // (get) Token: 0x06006889 RID: 26761 RVA: 0x001A84B4 File Offset: 0x001A66B4 // (set) Token: 0x0600688A RID: 26762 RVA: 0x001A84D2 File Offset: 0x001A66D2 public unsafe static float g_fAttackFireCollisionRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value)); } } // Token: 0x1700242F RID: 9263 // (get) Token: 0x0600688B RID: 26763 RVA: 0x001A84E4 File Offset: 0x001A66E4 // (set) Token: 0x0600688C RID: 26764 RVA: 0x001A8518 File Offset: 0x001A6718 public unsafe List g_FireAttackList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002430 RID: 9264 // (get) Token: 0x0600688D RID: 26765 RVA: 0x001A8540 File Offset: 0x001A6740 // (set) Token: 0x0600688E RID: 26766 RVA: 0x001A8574 File Offset: 0x001A6774 public unsafe LightningBullet g_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002431 RID: 9265 // (get) Token: 0x0600688F RID: 26767 RVA: 0x001A859C File Offset: 0x001A679C // (set) Token: 0x06006890 RID: 26768 RVA: 0x001A85D0 File Offset: 0x001A67D0 public unsafe LightningBullet g_LightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002432 RID: 9266 // (get) Token: 0x06006891 RID: 26769 RVA: 0x001A85F8 File Offset: 0x001A67F8 // (set) Token: 0x06006892 RID: 26770 RVA: 0x001A862C File Offset: 0x001A682C public unsafe LightningBullet g_LightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002433 RID: 9267 // (get) Token: 0x06006893 RID: 26771 RVA: 0x001A8654 File Offset: 0x001A6854 // (set) Token: 0x06006894 RID: 26772 RVA: 0x001A8688 File Offset: 0x001A6888 public unsafe AttackData g_LightningAData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002434 RID: 9268 // (get) Token: 0x06006895 RID: 26773 RVA: 0x001A86B0 File Offset: 0x001A68B0 // (set) Token: 0x06006896 RID: 26774 RVA: 0x001A86E4 File Offset: 0x001A68E4 public unsafe EffectPool g_LightningBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002435 RID: 9269 // (get) Token: 0x06006897 RID: 26775 RVA: 0x001A870C File Offset: 0x001A690C // (set) Token: 0x06006898 RID: 26776 RVA: 0x001A8740 File Offset: 0x001A6940 public unsafe EffectPool g_LightningShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002436 RID: 9270 // (get) Token: 0x06006899 RID: 26777 RVA: 0x001A8768 File Offset: 0x001A6968 // (set) Token: 0x0600689A RID: 26778 RVA: 0x001A879C File Offset: 0x001A699C public unsafe EffectPool g_LightningCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002437 RID: 9271 // (get) Token: 0x0600689B RID: 26779 RVA: 0x001A87C4 File Offset: 0x001A69C4 // (set) Token: 0x0600689C RID: 26780 RVA: 0x001A87F8 File Offset: 0x001A69F8 public unsafe EffectPool g_LightningCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002438 RID: 9272 // (get) Token: 0x0600689D RID: 26781 RVA: 0x001A8820 File Offset: 0x001A6A20 // (set) Token: 0x0600689E RID: 26782 RVA: 0x001A8854 File Offset: 0x001A6A54 public unsafe EffectPool g_LightningCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002439 RID: 9273 // (get) Token: 0x0600689F RID: 26783 RVA: 0x001A887C File Offset: 0x001A6A7C // (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A88B0 File Offset: 0x001A6AB0 public unsafe Transform g_LightningFloorAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243A RID: 9274 // (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A88D8 File Offset: 0x001A6AD8 // (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A890C File Offset: 0x001A6B0C public unsafe LightningFloorAim g_LFAController { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243B RID: 9275 // (get) Token: 0x060068A3 RID: 26787 RVA: 0x001A8934 File Offset: 0x001A6B34 // (set) Token: 0x060068A4 RID: 26788 RVA: 0x001A895C File Offset: 0x001A6B5C public unsafe float g_fLightningFloorAimDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value; } } // Token: 0x1700243C RID: 9276 // (get) Token: 0x060068A5 RID: 26789 RVA: 0x001A8980 File Offset: 0x001A6B80 // (set) Token: 0x060068A6 RID: 26790 RVA: 0x001A89A8 File Offset: 0x001A6BA8 public unsafe bool g_bLightningAimStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value; } } // Token: 0x1700243D RID: 9277 // (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A89CC File Offset: 0x001A6BCC // (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A8A00 File Offset: 0x001A6C00 public unsafe EffectPool g_LightningChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243E RID: 9278 // (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A8A28 File Offset: 0x001A6C28 // (set) Token: 0x060068AA RID: 26794 RVA: 0x001A8A5C File Offset: 0x001A6C5C public unsafe LightningChargeBulletCollision g_LightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243F RID: 9279 // (get) Token: 0x060068AB RID: 26795 RVA: 0x001A8A84 File Offset: 0x001A6C84 // (set) Token: 0x060068AC RID: 26796 RVA: 0x001A8AB8 File Offset: 0x001A6CB8 public unsafe EffectPool g_LightningDodgeStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002440 RID: 9280 // (get) Token: 0x060068AD RID: 26797 RVA: 0x001A8AE0 File Offset: 0x001A6CE0 // (set) Token: 0x060068AE RID: 26798 RVA: 0x001A8B14 File Offset: 0x001A6D14 public unsafe EffectPool g_LightningDodgeEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002441 RID: 9281 // (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8B3C File Offset: 0x001A6D3C // (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A8B64 File Offset: 0x001A6D64 public unsafe Vector3 g_v3LightningDodgeStartPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value; } } // Token: 0x17002442 RID: 9282 // (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8B88 File Offset: 0x001A6D88 // (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A8BB0 File Offset: 0x001A6DB0 public unsafe bool g_bLightningDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value; } } // Token: 0x17002443 RID: 9283 // (get) Token: 0x060068B3 RID: 26803 RVA: 0x001A8BD4 File Offset: 0x001A6DD4 // (set) Token: 0x060068B4 RID: 26804 RVA: 0x001A8C08 File Offset: 0x001A6E08 public unsafe Transform g_TAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002444 RID: 9284 // (get) Token: 0x060068B5 RID: 26805 RVA: 0x001A8C30 File Offset: 0x001A6E30 // (set) Token: 0x060068B6 RID: 26806 RVA: 0x001A8C64 File Offset: 0x001A6E64 public unsafe Absorb g_Absorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Absorb(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002445 RID: 9285 // (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A8C8C File Offset: 0x001A6E8C // (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A8CC0 File Offset: 0x001A6EC0 public unsafe EffectPool g_NotShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002446 RID: 9286 // (get) Token: 0x060068B9 RID: 26809 RVA: 0x001A8CE8 File Offset: 0x001A6EE8 // (set) Token: 0x060068BA RID: 26810 RVA: 0x001A8D1C File Offset: 0x001A6F1C public unsafe EffectPool g_Cure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002447 RID: 9287 // (get) Token: 0x060068BB RID: 26811 RVA: 0x001A8D44 File Offset: 0x001A6F44 // (set) Token: 0x060068BC RID: 26812 RVA: 0x001A8D78 File Offset: 0x001A6F78 public unsafe EffectPool g_TeleportAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002448 RID: 9288 // (get) Token: 0x060068BD RID: 26813 RVA: 0x001A8DA0 File Offset: 0x001A6FA0 // (set) Token: 0x060068BE RID: 26814 RVA: 0x001A8DD4 File Offset: 0x001A6FD4 public unsafe EffectPool g_ChangeSkinReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002449 RID: 9289 // (get) Token: 0x060068BF RID: 26815 RVA: 0x001A8DFC File Offset: 0x001A6FFC // (set) Token: 0x060068C0 RID: 26816 RVA: 0x001A8E30 File Offset: 0x001A7030 public unsafe EffectPool g_ChangeSkin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700244A RID: 9290 // (get) Token: 0x060068C1 RID: 26817 RVA: 0x001A8E58 File Offset: 0x001A7058 // (set) Token: 0x060068C2 RID: 26818 RVA: 0x001A8E8C File Offset: 0x001A708C public unsafe EffectPool g_AreaTeleportReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700244B RID: 9291 // (get) Token: 0x060068C3 RID: 26819 RVA: 0x001A8EB4 File Offset: 0x001A70B4 // (set) Token: 0x060068C4 RID: 26820 RVA: 0x001A8EE8 File Offset: 0x001A70E8 public unsafe EffectPool g_AreaTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700244C RID: 9292 // (get) Token: 0x060068C5 RID: 26821 RVA: 0x001A8F10 File Offset: 0x001A7110 // (set) Token: 0x060068C6 RID: 26822 RVA: 0x001A8F44 File Offset: 0x001A7144 public unsafe EffectPool g_ItemSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700244D RID: 9293 // (get) Token: 0x060068C7 RID: 26823 RVA: 0x001A8F6C File Offset: 0x001A716C // (set) Token: 0x060068C8 RID: 26824 RVA: 0x001A8FA0 File Offset: 0x001A71A0 public unsafe EffectPool g_HPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700244E RID: 9294 // (get) Token: 0x060068C9 RID: 26825 RVA: 0x001A8FC8 File Offset: 0x001A71C8 // (set) Token: 0x060068CA RID: 26826 RVA: 0x001A8FFC File Offset: 0x001A71FC public unsafe EffectPool g_HPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700244F RID: 9295 // (get) Token: 0x060068CB RID: 26827 RVA: 0x001A9024 File Offset: 0x001A7224 // (set) Token: 0x060068CC RID: 26828 RVA: 0x001A9058 File Offset: 0x001A7258 public unsafe EffectPool g_HPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002450 RID: 9296 // (get) Token: 0x060068CD RID: 26829 RVA: 0x001A9080 File Offset: 0x001A7280 // (set) Token: 0x060068CE RID: 26830 RVA: 0x001A90B4 File Offset: 0x001A72B4 public unsafe EffectPool g_MPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002451 RID: 9297 // (get) Token: 0x060068CF RID: 26831 RVA: 0x001A90DC File Offset: 0x001A72DC // (set) Token: 0x060068D0 RID: 26832 RVA: 0x001A9110 File Offset: 0x001A7310 public unsafe EffectPool g_MPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002452 RID: 9298 // (get) Token: 0x060068D1 RID: 26833 RVA: 0x001A9138 File Offset: 0x001A7338 // (set) Token: 0x060068D2 RID: 26834 RVA: 0x001A916C File Offset: 0x001A736C public unsafe EffectPool g_MPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002453 RID: 9299 // (get) Token: 0x060068D3 RID: 26835 RVA: 0x001A9194 File Offset: 0x001A7394 // (set) Token: 0x060068D4 RID: 26836 RVA: 0x001A91C8 File Offset: 0x001A73C8 public unsafe EffectPool g_SPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002454 RID: 9300 // (get) Token: 0x060068D5 RID: 26837 RVA: 0x001A91F0 File Offset: 0x001A73F0 // (set) Token: 0x060068D6 RID: 26838 RVA: 0x001A9224 File Offset: 0x001A7424 public unsafe EffectPool g_SPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002455 RID: 9301 // (get) Token: 0x060068D7 RID: 26839 RVA: 0x001A924C File Offset: 0x001A744C // (set) Token: 0x060068D8 RID: 26840 RVA: 0x001A9280 File Offset: 0x001A7480 public unsafe EffectPool g_SPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002456 RID: 9302 // (get) Token: 0x060068D9 RID: 26841 RVA: 0x001A92A8 File Offset: 0x001A74A8 // (set) Token: 0x060068DA RID: 26842 RVA: 0x001A92DC File Offset: 0x001A74DC public unsafe EffectPool g_DefenseUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002457 RID: 9303 // (get) Token: 0x060068DB RID: 26843 RVA: 0x001A9304 File Offset: 0x001A7504 // (set) Token: 0x060068DC RID: 26844 RVA: 0x001A9338 File Offset: 0x001A7538 public unsafe EffectPool g_DefenseUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002458 RID: 9304 // (get) Token: 0x060068DD RID: 26845 RVA: 0x001A9360 File Offset: 0x001A7560 // (set) Token: 0x060068DE RID: 26846 RVA: 0x001A9394 File Offset: 0x001A7594 public unsafe EffectPool g_DefenseUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002459 RID: 9305 // (get) Token: 0x060068DF RID: 26847 RVA: 0x001A93BC File Offset: 0x001A75BC // (set) Token: 0x060068E0 RID: 26848 RVA: 0x001A93F0 File Offset: 0x001A75F0 public unsafe EffectPool g_MysteriousUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245A RID: 9306 // (get) Token: 0x060068E1 RID: 26849 RVA: 0x001A9418 File Offset: 0x001A7618 // (set) Token: 0x060068E2 RID: 26850 RVA: 0x001A944C File Offset: 0x001A764C public unsafe EffectPool g_MysteriousUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245B RID: 9307 // (get) Token: 0x060068E3 RID: 26851 RVA: 0x001A9474 File Offset: 0x001A7674 // (set) Token: 0x060068E4 RID: 26852 RVA: 0x001A94A8 File Offset: 0x001A76A8 public unsafe EffectPool g_HolyUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245C RID: 9308 // (get) Token: 0x060068E5 RID: 26853 RVA: 0x001A94D0 File Offset: 0x001A76D0 // (set) Token: 0x060068E6 RID: 26854 RVA: 0x001A9504 File Offset: 0x001A7704 public unsafe EffectPool g_HolyUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245D RID: 9309 // (get) Token: 0x060068E7 RID: 26855 RVA: 0x001A952C File Offset: 0x001A772C // (set) Token: 0x060068E8 RID: 26856 RVA: 0x001A9560 File Offset: 0x001A7760 public unsafe EffectPool g_BagMaxAdd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245E RID: 9310 // (get) Token: 0x060068E9 RID: 26857 RVA: 0x001A9588 File Offset: 0x001A7788 // (set) Token: 0x060068EA RID: 26858 RVA: 0x001A95BC File Offset: 0x001A77BC public unsafe EffectPool g_SwitchNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245F RID: 9311 // (get) Token: 0x060068EB RID: 26859 RVA: 0x001A95E4 File Offset: 0x001A77E4 // (set) Token: 0x060068EC RID: 26860 RVA: 0x001A9618 File Offset: 0x001A7818 public unsafe EffectPool g_SwitchIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002460 RID: 9312 // (get) Token: 0x060068ED RID: 26861 RVA: 0x001A9640 File Offset: 0x001A7840 // (set) Token: 0x060068EE RID: 26862 RVA: 0x001A9674 File Offset: 0x001A7874 public unsafe EffectPool g_SwitchFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002461 RID: 9313 // (get) Token: 0x060068EF RID: 26863 RVA: 0x001A969C File Offset: 0x001A789C // (set) Token: 0x060068F0 RID: 26864 RVA: 0x001A96D0 File Offset: 0x001A78D0 public unsafe EffectPool g_SwitchLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002462 RID: 9314 // (get) Token: 0x060068F1 RID: 26865 RVA: 0x001A96F8 File Offset: 0x001A78F8 // (set) Token: 0x060068F2 RID: 26866 RVA: 0x001A972C File Offset: 0x001A792C public unsafe EffectPool g_DashSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002463 RID: 9315 // (get) Token: 0x060068F3 RID: 26867 RVA: 0x001A9754 File Offset: 0x001A7954 // (set) Token: 0x060068F4 RID: 26868 RVA: 0x001A9788 File Offset: 0x001A7988 public unsafe EffectPool g_BrakeSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002464 RID: 9316 // (get) Token: 0x060068F5 RID: 26869 RVA: 0x001A97B0 File Offset: 0x001A79B0 // (set) Token: 0x060068F6 RID: 26870 RVA: 0x001A97E4 File Offset: 0x001A79E4 public unsafe EffectPool g_WaterSplash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002465 RID: 9317 // (get) Token: 0x060068F7 RID: 26871 RVA: 0x001A980C File Offset: 0x001A7A0C // (set) Token: 0x060068F8 RID: 26872 RVA: 0x001A982A File Offset: 0x001A7A2A public unsafe static float g_fWaterSplashCDTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value)); } } // Token: 0x17002466 RID: 9318 // (get) Token: 0x060068F9 RID: 26873 RVA: 0x001A983C File Offset: 0x001A7A3C // (set) Token: 0x060068FA RID: 26874 RVA: 0x001A9864 File Offset: 0x001A7A64 public unsafe float g_fWaterSplashCDTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value; } } // Token: 0x17002467 RID: 9319 // (get) Token: 0x060068FB RID: 26875 RVA: 0x001A9888 File Offset: 0x001A7A88 // (set) Token: 0x060068FC RID: 26876 RVA: 0x001A98A6 File Offset: 0x001A7AA6 public unsafe static float g_fContinueWaterSplash { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value)); } } // Token: 0x17002468 RID: 9320 // (get) Token: 0x060068FD RID: 26877 RVA: 0x001A98B8 File Offset: 0x001A7AB8 // (set) Token: 0x060068FE RID: 26878 RVA: 0x001A98E0 File Offset: 0x001A7AE0 public unsafe float g_fContinueWaterSplashVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value; } } // Token: 0x17002469 RID: 9321 // (get) Token: 0x060068FF RID: 26879 RVA: 0x001A9904 File Offset: 0x001A7B04 // (set) Token: 0x06006900 RID: 26880 RVA: 0x001A9938 File Offset: 0x001A7B38 public unsafe EffectPool g_OnLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700246A RID: 9322 // (get) Token: 0x06006901 RID: 26881 RVA: 0x001A9960 File Offset: 0x001A7B60 // (set) Token: 0x06006902 RID: 26882 RVA: 0x001A9994 File Offset: 0x001A7B94 public unsafe EffectPool g_CurseLossMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700246B RID: 9323 // (get) Token: 0x06006903 RID: 26883 RVA: 0x001A99BC File Offset: 0x001A7BBC // (set) Token: 0x06006904 RID: 26884 RVA: 0x001A99E4 File Offset: 0x001A7BE4 public unsafe bool g_bCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value; } } // Token: 0x1700246C RID: 9324 // (get) Token: 0x06006905 RID: 26885 RVA: 0x001A9A08 File Offset: 0x001A7C08 // (set) Token: 0x06006906 RID: 26886 RVA: 0x001A9A30 File Offset: 0x001A7C30 public unsafe PlayerEffectPlay.Magic g_Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value; } } // Token: 0x1700246D RID: 9325 // (get) Token: 0x06006907 RID: 26887 RVA: 0x001A9A54 File Offset: 0x001A7C54 // (set) Token: 0x06006908 RID: 26888 RVA: 0x001A9A7C File Offset: 0x001A7C7C public unsafe float g_fNullRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value; } } // Token: 0x1700246E RID: 9326 // (get) Token: 0x06006909 RID: 26889 RVA: 0x001A9AA0 File Offset: 0x001A7CA0 // (set) Token: 0x0600690A RID: 26890 RVA: 0x001A9AC8 File Offset: 0x001A7CC8 public unsafe float g_fIceRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value; } } // Token: 0x1700246F RID: 9327 // (get) Token: 0x0600690B RID: 26891 RVA: 0x001A9AEC File Offset: 0x001A7CEC // (set) Token: 0x0600690C RID: 26892 RVA: 0x001A9B14 File Offset: 0x001A7D14 public unsafe float g_fFireRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value; } } // Token: 0x17002470 RID: 9328 // (get) Token: 0x0600690D RID: 26893 RVA: 0x001A9B38 File Offset: 0x001A7D38 // (set) Token: 0x0600690E RID: 26894 RVA: 0x001A9B60 File Offset: 0x001A7D60 public unsafe float g_fLightningRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value; } } // Token: 0x17002471 RID: 9329 // (get) Token: 0x0600690F RID: 26895 RVA: 0x001A9B84 File Offset: 0x001A7D84 // (set) Token: 0x06006910 RID: 26896 RVA: 0x001A9BAC File Offset: 0x001A7DAC public unsafe float g_fNullShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value; } } // Token: 0x17002472 RID: 9330 // (get) Token: 0x06006911 RID: 26897 RVA: 0x001A9BD0 File Offset: 0x001A7DD0 // (set) Token: 0x06006912 RID: 26898 RVA: 0x001A9BF8 File Offset: 0x001A7DF8 public unsafe float g_fIceShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value; } } // Token: 0x17002473 RID: 9331 // (get) Token: 0x06006913 RID: 26899 RVA: 0x001A9C1C File Offset: 0x001A7E1C // (set) Token: 0x06006914 RID: 26900 RVA: 0x001A9C44 File Offset: 0x001A7E44 public unsafe float g_fFireShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value; } } // Token: 0x17002474 RID: 9332 // (get) Token: 0x06006915 RID: 26901 RVA: 0x001A9C68 File Offset: 0x001A7E68 // (set) Token: 0x06006916 RID: 26902 RVA: 0x001A9C90 File Offset: 0x001A7E90 public unsafe float g_fLightningShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value; } } // Token: 0x17002475 RID: 9333 // (get) Token: 0x06006917 RID: 26903 RVA: 0x001A9CB4 File Offset: 0x001A7EB4 // (set) Token: 0x06006918 RID: 26904 RVA: 0x001A9CE8 File Offset: 0x001A7EE8 public unsafe Transform g_trTeleportSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002476 RID: 9334 // (get) Token: 0x06006919 RID: 26905 RVA: 0x001A9D10 File Offset: 0x001A7F10 // (set) Token: 0x0600691A RID: 26906 RVA: 0x001A9D38 File Offset: 0x001A7F38 public unsafe bool g_bTeleportDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value; } } // Token: 0x17002477 RID: 9335 // (get) Token: 0x0600691B RID: 26907 RVA: 0x001A9D5C File Offset: 0x001A7F5C // (set) Token: 0x0600691C RID: 26908 RVA: 0x001A9D84 File Offset: 0x001A7F84 public unsafe bool g_bTeleportAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value; } } // Token: 0x17002478 RID: 9336 // (get) Token: 0x0600691D RID: 26909 RVA: 0x001A9DA8 File Offset: 0x001A7FA8 // (set) Token: 0x0600691E RID: 26910 RVA: 0x001A9DC6 File Offset: 0x001A7FC6 public unsafe static float g_fTeleportSizeY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value)); } } // Token: 0x17002479 RID: 9337 // (get) Token: 0x0600691F RID: 26911 RVA: 0x001A9DD8 File Offset: 0x001A7FD8 // (set) Token: 0x06006920 RID: 26912 RVA: 0x001A9DF6 File Offset: 0x001A7FF6 public unsafe static float g_fTeleportSizeXZ { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value)); } } // Token: 0x1700247A RID: 9338 // (get) Token: 0x06006921 RID: 26913 RVA: 0x001A9E08 File Offset: 0x001A8008 // (set) Token: 0x06006922 RID: 26914 RVA: 0x001A9E30 File Offset: 0x001A8030 public unsafe float g_fTeleportSizeYVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value; } } // Token: 0x1700247B RID: 9339 // (get) Token: 0x06006923 RID: 26915 RVA: 0x001A9E54 File Offset: 0x001A8054 // (set) Token: 0x06006924 RID: 26916 RVA: 0x001A9E7C File Offset: 0x001A807C public unsafe float g_fTeleportSizeXZVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value; } } // Token: 0x1700247C RID: 9340 // (get) Token: 0x06006925 RID: 26917 RVA: 0x001A9EA0 File Offset: 0x001A80A0 // (set) Token: 0x06006926 RID: 26918 RVA: 0x001A9EBE File Offset: 0x001A80BE public unsafe static float g_fTeleportTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value)); } } // Token: 0x1700247D RID: 9341 // (get) Token: 0x06006927 RID: 26919 RVA: 0x001A9ED0 File Offset: 0x001A80D0 // (set) Token: 0x06006928 RID: 26920 RVA: 0x001A9EF8 File Offset: 0x001A80F8 public unsafe float g_fTeleportTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value; } } // Token: 0x1700247E RID: 9342 // (get) Token: 0x06006929 RID: 26921 RVA: 0x001A9F1C File Offset: 0x001A811C // (set) Token: 0x0600692A RID: 26922 RVA: 0x001A9F50 File Offset: 0x001A8150 public unsafe NobetaMeshController g_Display { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700247F RID: 9343 // (get) Token: 0x0600692B RID: 26923 RVA: 0x001A9F78 File Offset: 0x001A8178 // (set) Token: 0x0600692C RID: 26924 RVA: 0x001A9FAC File Offset: 0x001A81AC public unsafe Action soundEffectTimeScaleUpdater { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002480 RID: 9344 // (get) Token: 0x0600692D RID: 26925 RVA: 0x001A9FD4 File Offset: 0x001A81D4 // (set) Token: 0x0600692E RID: 26926 RVA: 0x001A9FFC File Offset: 0x001A81FC public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x040044C7 RID: 17607 private static readonly IntPtr NativeFieldInfoPtr_g_This; // Token: 0x040044C8 RID: 17608 private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone; // Token: 0x040044C9 RID: 17609 private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint; // Token: 0x040044CA RID: 17610 private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint; // Token: 0x040044CB RID: 17611 private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget; // Token: 0x040044CC RID: 17612 private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint; // Token: 0x040044CD RID: 17613 private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint; // Token: 0x040044CE RID: 17614 private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint; // Token: 0x040044CF RID: 17615 private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition; // Token: 0x040044D0 RID: 17616 private static readonly IntPtr NativeFieldInfoPtr_g_BaseData; // Token: 0x040044D1 RID: 17617 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData; // Token: 0x040044D2 RID: 17618 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040044D3 RID: 17619 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x040044D4 RID: 17620 private static readonly IntPtr NativeFieldInfoPtr_g_Sound; // Token: 0x040044D5 RID: 17621 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail; // Token: 0x040044D6 RID: 17622 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02; // Token: 0x040044D7 RID: 17623 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03; // Token: 0x040044D8 RID: 17624 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04; // Token: 0x040044D9 RID: 17625 private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime; // Token: 0x040044DA RID: 17626 private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump; // Token: 0x040044DB RID: 17627 private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge; // Token: 0x040044DC RID: 17628 private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd; // Token: 0x040044DD RID: 17629 private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge; // Token: 0x040044DE RID: 17630 private static readonly IntPtr NativeFieldInfoPtr_g_HighLand; // Token: 0x040044DF RID: 17631 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03; // Token: 0x040044E0 RID: 17632 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04; // Token: 0x040044E1 RID: 17633 private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward; // Token: 0x040044E2 RID: 17634 private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack; // Token: 0x040044E3 RID: 17635 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null; // Token: 0x040044E4 RID: 17636 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice; // Token: 0x040044E5 RID: 17637 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire; // Token: 0x040044E6 RID: 17638 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning; // Token: 0x040044E7 RID: 17639 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null; // Token: 0x040044E8 RID: 17640 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice; // Token: 0x040044E9 RID: 17641 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire; // Token: 0x040044EA RID: 17642 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning; // Token: 0x040044EB RID: 17643 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion; // Token: 0x040044EC RID: 17644 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess; // Token: 0x040044ED RID: 17645 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor; // Token: 0x040044EE RID: 17646 private static readonly IntPtr NativeFieldInfoPtr_g_NullShot; // Token: 0x040044EF RID: 17647 private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet; // Token: 0x040044F0 RID: 17648 private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision; // Token: 0x040044F1 RID: 17649 private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy; // Token: 0x040044F2 RID: 17650 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot; // Token: 0x040044F3 RID: 17651 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet; // Token: 0x040044F4 RID: 17652 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision; // Token: 0x040044F5 RID: 17653 private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget; // Token: 0x040044F6 RID: 17654 private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision; // Token: 0x040044F7 RID: 17655 private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy; // Token: 0x040044F8 RID: 17656 private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision; // Token: 0x040044F9 RID: 17657 private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall; // Token: 0x040044FA RID: 17658 private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy; // Token: 0x040044FB RID: 17659 private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision; // Token: 0x040044FC RID: 17660 private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision; // Token: 0x040044FD RID: 17661 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion; // Token: 0x040044FE RID: 17662 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess; // Token: 0x040044FF RID: 17663 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor; // Token: 0x04004500 RID: 17664 private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01; // Token: 0x04004501 RID: 17665 private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02; // Token: 0x04004502 RID: 17666 private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision; // Token: 0x04004503 RID: 17667 private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy; // Token: 0x04004504 RID: 17668 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01; // Token: 0x04004505 RID: 17669 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet; // Token: 0x04004506 RID: 17670 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision; // Token: 0x04004507 RID: 17671 private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency; // Token: 0x04004508 RID: 17672 private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom; // Token: 0x04004509 RID: 17673 private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum; // Token: 0x0400450A RID: 17674 private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal; // Token: 0x0400450B RID: 17675 private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex; // Token: 0x0400450C RID: 17676 private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget; // Token: 0x0400450D RID: 17677 private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision; // Token: 0x0400450E RID: 17678 private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy; // Token: 0x0400450F RID: 17679 private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet; // Token: 0x04004510 RID: 17680 private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet; // Token: 0x04004511 RID: 17681 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01; // Token: 0x04004512 RID: 17682 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02; // Token: 0x04004513 RID: 17683 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot; // Token: 0x04004514 RID: 17684 private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot; // Token: 0x04004515 RID: 17685 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet; // Token: 0x04004516 RID: 17686 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex; // Token: 0x04004517 RID: 17687 private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet; // Token: 0x04004518 RID: 17688 private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet; // Token: 0x04004519 RID: 17689 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime; // Token: 0x0400451A RID: 17690 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal; // Token: 0x0400451B RID: 17691 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection; // Token: 0x0400451C RID: 17692 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed; // Token: 0x0400451D RID: 17693 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget; // Token: 0x0400451E RID: 17694 private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate; // Token: 0x0400451F RID: 17695 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate; // Token: 0x04004520 RID: 17696 private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum; // Token: 0x04004521 RID: 17697 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion; // Token: 0x04004522 RID: 17698 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess; // Token: 0x04004523 RID: 17699 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor; // Token: 0x04004524 RID: 17700 private static readonly IntPtr NativeFieldInfoPtr_g_FireShot; // Token: 0x04004525 RID: 17701 private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet; // Token: 0x04004526 RID: 17702 private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision; // Token: 0x04004527 RID: 17703 private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy; // Token: 0x04004528 RID: 17704 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot; // Token: 0x04004529 RID: 17705 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet; // Token: 0x0400452A RID: 17706 private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions; // Token: 0x0400452B RID: 17707 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget; // Token: 0x0400452C RID: 17708 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection; // Token: 0x0400452D RID: 17709 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision; // Token: 0x0400452E RID: 17710 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy; // Token: 0x0400452F RID: 17711 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05; // Token: 0x04004530 RID: 17712 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05; // Token: 0x04004531 RID: 17713 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05; // Token: 0x04004532 RID: 17714 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05; // Token: 0x04004533 RID: 17715 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05; // Token: 0x04004534 RID: 17716 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05; // Token: 0x04004535 RID: 17717 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05; // Token: 0x04004536 RID: 17718 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05; // Token: 0x04004537 RID: 17719 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack; // Token: 0x04004538 RID: 17720 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack; // Token: 0x04004539 RID: 17721 private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack; // Token: 0x0400453A RID: 17722 private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack; // Token: 0x0400453B RID: 17723 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex; // Token: 0x0400453C RID: 17724 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime; // Token: 0x0400453D RID: 17725 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal; // Token: 0x0400453E RID: 17726 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency; // Token: 0x0400453F RID: 17727 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal; // Token: 0x04004540 RID: 17728 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack; // Token: 0x04004541 RID: 17729 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum; // Token: 0x04004542 RID: 17730 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion; // Token: 0x04004543 RID: 17731 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos; // Token: 0x04004544 RID: 17732 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency; // Token: 0x04004545 RID: 17733 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal; // Token: 0x04004546 RID: 17734 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius; // Token: 0x04004547 RID: 17735 private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList; // Token: 0x04004548 RID: 17736 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet; // Token: 0x04004549 RID: 17737 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02; // Token: 0x0400454A RID: 17738 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03; // Token: 0x0400454B RID: 17739 private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData; // Token: 0x0400454C RID: 17740 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision; // Token: 0x0400454D RID: 17741 private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot; // Token: 0x0400454E RID: 17742 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion; // Token: 0x0400454F RID: 17743 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess; // Token: 0x04004550 RID: 17744 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor; // Token: 0x04004551 RID: 17745 private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim; // Token: 0x04004552 RID: 17746 private static readonly IntPtr NativeFieldInfoPtr_g_LFAController; // Token: 0x04004553 RID: 17747 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance; // Token: 0x04004554 RID: 17748 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus; // Token: 0x04004555 RID: 17749 private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot; // Token: 0x04004556 RID: 17750 private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet; // Token: 0x04004557 RID: 17751 private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart; // Token: 0x04004558 RID: 17752 private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd; // Token: 0x04004559 RID: 17753 private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos; // Token: 0x0400455A RID: 17754 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge; // Token: 0x0400455B RID: 17755 private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb; // Token: 0x0400455C RID: 17756 private static readonly IntPtr NativeFieldInfoPtr_g_Absorb; // Token: 0x0400455D RID: 17757 private static readonly IntPtr NativeFieldInfoPtr_g_NotShot; // Token: 0x0400455E RID: 17758 private static readonly IntPtr NativeFieldInfoPtr_g_Cure; // Token: 0x0400455F RID: 17759 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack; // Token: 0x04004560 RID: 17760 private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady; // Token: 0x04004561 RID: 17761 private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin; // Token: 0x04004562 RID: 17762 private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady; // Token: 0x04004563 RID: 17763 private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport; // Token: 0x04004564 RID: 17764 private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect; // Token: 0x04004565 RID: 17765 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing; // Token: 0x04004566 RID: 17766 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess; // Token: 0x04004567 RID: 17767 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody; // Token: 0x04004568 RID: 17768 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing; // Token: 0x04004569 RID: 17769 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess; // Token: 0x0400456A RID: 17770 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody; // Token: 0x0400456B RID: 17771 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing; // Token: 0x0400456C RID: 17772 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess; // Token: 0x0400456D RID: 17773 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody; // Token: 0x0400456E RID: 17774 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing; // Token: 0x0400456F RID: 17775 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess; // Token: 0x04004570 RID: 17776 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody; // Token: 0x04004571 RID: 17777 private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing; // Token: 0x04004572 RID: 17778 private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess; // Token: 0x04004573 RID: 17779 private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing; // Token: 0x04004574 RID: 17780 private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess; // Token: 0x04004575 RID: 17781 private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd; // Token: 0x04004576 RID: 17782 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull; // Token: 0x04004577 RID: 17783 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce; // Token: 0x04004578 RID: 17784 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire; // Token: 0x04004579 RID: 17785 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning; // Token: 0x0400457A RID: 17786 private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke; // Token: 0x0400457B RID: 17787 private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke; // Token: 0x0400457C RID: 17788 private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash; // Token: 0x0400457D RID: 17789 private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime; // Token: 0x0400457E RID: 17790 private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal; // Token: 0x0400457F RID: 17791 private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash; // Token: 0x04004580 RID: 17792 private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal; // Token: 0x04004581 RID: 17793 private static readonly IntPtr NativeFieldInfoPtr_g_OnLight; // Token: 0x04004582 RID: 17794 private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney; // Token: 0x04004583 RID: 17795 private static readonly IntPtr NativeFieldInfoPtr_g_bCharge; // Token: 0x04004584 RID: 17796 private static readonly IntPtr NativeFieldInfoPtr_g_Magic; // Token: 0x04004585 RID: 17797 private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil; // Token: 0x04004586 RID: 17798 private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil; // Token: 0x04004587 RID: 17799 private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil; // Token: 0x04004588 RID: 17800 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil; // Token: 0x04004589 RID: 17801 private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake; // Token: 0x0400458A RID: 17802 private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake; // Token: 0x0400458B RID: 17803 private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake; // Token: 0x0400458C RID: 17804 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake; // Token: 0x0400458D RID: 17805 private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize; // Token: 0x0400458E RID: 17806 private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear; // Token: 0x0400458F RID: 17807 private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear; // Token: 0x04004590 RID: 17808 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY; // Token: 0x04004591 RID: 17809 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ; // Token: 0x04004592 RID: 17810 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal; // Token: 0x04004593 RID: 17811 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal; // Token: 0x04004594 RID: 17812 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime; // Token: 0x04004595 RID: 17813 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal; // Token: 0x04004596 RID: 17814 private static readonly IntPtr NativeFieldInfoPtr_g_Display; // Token: 0x04004597 RID: 17815 private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater; // Token: 0x04004598 RID: 17816 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x04004599 RID: 17817 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x0400459A RID: 17818 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0; // Token: 0x0400459B RID: 17819 private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0; // Token: 0x0400459C RID: 17820 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0; // Token: 0x0400459D RID: 17821 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0; // Token: 0x0400459E RID: 17822 private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0; // Token: 0x0400459F RID: 17823 private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0; // Token: 0x040045A0 RID: 17824 private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0; // Token: 0x040045A1 RID: 17825 private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0; // Token: 0x040045A2 RID: 17826 private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0; // Token: 0x040045A3 RID: 17827 private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0; // Token: 0x040045A4 RID: 17828 private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0; // Token: 0x040045A5 RID: 17829 private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0; // Token: 0x040045A6 RID: 17830 private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0; // Token: 0x040045A7 RID: 17831 private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0; // Token: 0x040045A8 RID: 17832 private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0; // Token: 0x040045A9 RID: 17833 private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0; // Token: 0x040045AA RID: 17834 private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0; // Token: 0x040045AB RID: 17835 private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0; // Token: 0x040045AC RID: 17836 private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0; // Token: 0x040045AD RID: 17837 private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0; // Token: 0x040045AE RID: 17838 private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0; // Token: 0x040045AF RID: 17839 private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0; // Token: 0x040045B0 RID: 17840 private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0; // Token: 0x040045B1 RID: 17841 private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0; // Token: 0x040045B2 RID: 17842 private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0; // Token: 0x040045B3 RID: 17843 private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0; // Token: 0x040045B4 RID: 17844 private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0; // Token: 0x040045B5 RID: 17845 private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0; // Token: 0x040045B6 RID: 17846 private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0; // Token: 0x040045B7 RID: 17847 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0; // Token: 0x040045B8 RID: 17848 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0; // Token: 0x040045B9 RID: 17849 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0; // Token: 0x040045BA RID: 17850 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0; // Token: 0x040045BB RID: 17851 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0; // Token: 0x040045BC RID: 17852 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0; // Token: 0x040045BD RID: 17853 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0; // Token: 0x040045BE RID: 17854 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0; // Token: 0x040045BF RID: 17855 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0; // Token: 0x040045C0 RID: 17856 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0; // Token: 0x040045C1 RID: 17857 private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0; // Token: 0x040045C2 RID: 17858 private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0; // Token: 0x040045C3 RID: 17859 private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0; // Token: 0x040045C4 RID: 17860 private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0; // Token: 0x040045C5 RID: 17861 private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0; // Token: 0x040045C6 RID: 17862 private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0; // Token: 0x040045C7 RID: 17863 private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0; // Token: 0x040045C8 RID: 17864 private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0; // Token: 0x040045C9 RID: 17865 private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0; // Token: 0x040045CA RID: 17866 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0; // Token: 0x040045CB RID: 17867 private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0; // Token: 0x040045CC RID: 17868 private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0; // Token: 0x040045CD RID: 17869 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0; // Token: 0x040045CE RID: 17870 private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0; // Token: 0x040045CF RID: 17871 private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0; // Token: 0x040045D0 RID: 17872 private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0; // Token: 0x040045D1 RID: 17873 private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0; // Token: 0x040045D2 RID: 17874 private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0; // Token: 0x040045D3 RID: 17875 private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0; // Token: 0x040045D4 RID: 17876 private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0; // Token: 0x040045D5 RID: 17877 private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0; // Token: 0x040045D6 RID: 17878 private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0; // Token: 0x040045D7 RID: 17879 private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0; // Token: 0x040045D8 RID: 17880 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0; // Token: 0x040045D9 RID: 17881 private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0; // Token: 0x040045DA RID: 17882 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0; // Token: 0x040045DB RID: 17883 private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0; // Token: 0x040045DC RID: 17884 private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0; // Token: 0x040045DD RID: 17885 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0; // Token: 0x040045DE RID: 17886 private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0; // Token: 0x040045DF RID: 17887 private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0; // Token: 0x040045E0 RID: 17888 private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0; // Token: 0x040045E1 RID: 17889 private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0; // Token: 0x040045E2 RID: 17890 private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0; // Token: 0x040045E3 RID: 17891 private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0; // Token: 0x040045E4 RID: 17892 private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0; // Token: 0x040045E5 RID: 17893 private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0; // Token: 0x040045E6 RID: 17894 private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0; // Token: 0x040045E7 RID: 17895 private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0; // Token: 0x040045E8 RID: 17896 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040045E9 RID: 17897 private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0; // Token: 0x02000314 RID: 788 public enum Magic { // Token: 0x040045EB RID: 17899 Null, // Token: 0x040045EC RID: 17900 Ice, // Token: 0x040045ED RID: 17901 Fire, // Token: 0x040045EE RID: 17902 Lightning } // Token: 0x02000315 RID: 789 [ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")] public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object { // Token: 0x0600692F RID: 26927 RVA: 0x001AA020 File Offset: 0x001A8220 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass213_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006930 RID: 26928 RVA: 0x001AA06C File Offset: 0x001A826C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594000, XrefRangeEnd = 594003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _Start_b__2() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006931 RID: 26929 RVA: 0x001AA0B0 File Offset: 0x001A82B0 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass213_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass213_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fbc"); PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>4__this"); PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670996); PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670997); } // Token: 0x06006932 RID: 26930 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass213_0(IntPtr pointer) : base(pointer) { } // Token: 0x17002482 RID: 9346 // (get) Token: 0x06006933 RID: 26931 RVA: 0x001AA12C File Offset: 0x001A832C // (set) Token: 0x06006934 RID: 26932 RVA: 0x001AA160 File Offset: 0x001A8360 public unsafe FireBallCollision fbc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002483 RID: 9347 // (get) Token: 0x06006935 RID: 26933 RVA: 0x001AA188 File Offset: 0x001A8388 // (set) Token: 0x06006936 RID: 26934 RVA: 0x001AA1BC File Offset: 0x001A83BC public unsafe PlayerEffectPlay __4__this { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040045EF RID: 17903 private static readonly IntPtr NativeFieldInfoPtr_fbc; // Token: 0x040045F0 RID: 17904 private static readonly IntPtr NativeFieldInfoPtr___4__this; // Token: 0x040045F1 RID: 17905 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040045F2 RID: 17906 private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0; } // Token: 0x02000316 RID: 790 [ObfuscatedName("PlayerEffectPlay/<>c")] [Serializable] public sealed class __c : Il2CppSystem.Object { // Token: 0x06006937 RID: 26935 RVA: 0x001AA1E4 File Offset: 0x001A83E4 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006938 RID: 26936 RVA: 0x001AA230 File Offset: 0x001A8430 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594003, XrefRangeEnd = 594011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject _Start_b__213_0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06006939 RID: 26937 RVA: 0x001AA288 File Offset: 0x001A8488 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__213_0"); PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670999); PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671000); } // Token: 0x0600693A RID: 26938 RVA: 0x0000A74C File Offset: 0x0000894C public __c(IntPtr pointer) : base(pointer) { } // Token: 0x17002484 RID: 9348 // (get) Token: 0x0600693B RID: 26939 RVA: 0x001AA304 File Offset: 0x001A8504 // (set) Token: 0x0600693C RID: 26940 RVA: 0x001AA32F File Offset: 0x001A852F public unsafe static PlayerEffectPlay.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002485 RID: 9349 // (get) Token: 0x0600693D RID: 26941 RVA: 0x001AA344 File Offset: 0x001A8544 // (set) Token: 0x0600693E RID: 26942 RVA: 0x001AA36F File Offset: 0x001A856F public unsafe static Func __9__213_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040045F3 RID: 17907 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x040045F4 RID: 17908 private static readonly IntPtr NativeFieldInfoPtr___9__213_0; // Token: 0x040045F5 RID: 17909 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040045F6 RID: 17910 private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0; } // Token: 0x02000317 RID: 791 [ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")] public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object { // Token: 0x0600693F RID: 26943 RVA: 0x001AA384 File Offset: 0x001A8584 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass268_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006940 RID: 26944 RVA: 0x001AA3D0 File Offset: 0x001A85D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594011, XrefRangeEnd = 594013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006941 RID: 26945 RVA: 0x001AA42C File Offset: 0x001A862C // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass268_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass268_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeScale"); PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671001); PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671002); } // Token: 0x06006942 RID: 26946 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass268_0(IntPtr pointer) : base(pointer) { } // Token: 0x17002486 RID: 9350 // (get) Token: 0x06006943 RID: 26947 RVA: 0x001AA494 File Offset: 0x001A8694 // (set) Token: 0x06006944 RID: 26948 RVA: 0x001AA4BC File Offset: 0x001A86BC public unsafe float timeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value; } } // Token: 0x040045F7 RID: 17911 private static readonly IntPtr NativeFieldInfoPtr_timeScale; // Token: 0x040045F8 RID: 17912 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040045F9 RID: 17913 private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0; } }