using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using UnityEngine; // Token: 0x02000318 RID: 792 [Serializable] public class PlayerEffectRootContainer : Il2CppSystem.Object { // Token: 0x06006945 RID: 26949 RVA: 0x001AA4E0 File Offset: 0x001A86E0 [CallerCount(1659)] [CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerEffectRootContainer() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectRootContainer.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006946 RID: 26950 RVA: 0x001AA52C File Offset: 0x001A872C // Note: this type is marked as 'beforefieldinit'. static PlayerEffectRootContainer() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectRootContainer"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "handItemEffectRoot"); PlayerEffectRootContainer.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671003); } // Token: 0x06006947 RID: 26951 RVA: 0x0000A74C File Offset: 0x0000894C public PlayerEffectRootContainer(IntPtr pointer) : base(pointer) { } // Token: 0x17002487 RID: 9351 // (get) Token: 0x06006948 RID: 26952 RVA: 0x001AA584 File Offset: 0x001A8784 // (set) Token: 0x06006949 RID: 26953 RVA: 0x001AA5B8 File Offset: 0x001A87B8 public unsafe Transform handItemEffectRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040045FA RID: 17914 private static readonly IntPtr NativeFieldInfoPtr_handItemEffectRoot; // Token: 0x040045FB RID: 17915 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }