using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003D5 RID: 981 public class FPSAiming : MonoBehaviour { // Token: 0x06007876 RID: 30838 RVA: 0x001EBB5C File Offset: 0x001E9D5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609729, XrefRangeEnd = 609746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06007877 RID: 30839 RVA: 0x001EBBA0 File Offset: 0x001E9DA0 [CallerCount(0)] public unsafe void FixedUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06007878 RID: 30840 RVA: 0x001EBBE4 File Offset: 0x001E9DE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609746, XrefRangeEnd = 609755, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06007879 RID: 30841 RVA: 0x001EBC28 File Offset: 0x001E9E28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609764, RefRangeEnd = 609765, XrefRangeStart = 609755, XrefRangeEnd = 609764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Aiming() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600787A RID: 30842 RVA: 0x001EBC6C File Offset: 0x001E9E6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 609838, RefRangeEnd = 609839, XrefRangeStart = 609765, XrefRangeEnd = 609838, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LookDownTheSight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600787B RID: 30843 RVA: 0x001EBCB0 File Offset: 0x001E9EB0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609859, RefRangeEnd = 609860, XrefRangeStart = 609839, XrefRangeEnd = 609859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RotateCharacter() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600787C RID: 30844 RVA: 0x001EBCF4 File Offset: 0x001E9EF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609860, XrefRangeEnd = 609861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe FPSAiming() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600787D RID: 30845 RVA: 0x001EBD40 File Offset: 0x001E9F40 // Note: this type is marked as 'beforefieldinit'. static FPSAiming() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimWeight"); FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sightWeight"); FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "maxAngle"); FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "animatePhysics"); FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gun"); FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTarget"); FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ik"); FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunAim"); FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cam"); FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "recoil"); FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraRecoilWeight"); FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTargetDefaultLocalPosition"); FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTargetDefaultLocalRotation"); FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "camDefaultLocalPosition"); FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "camRelativeToGunTarget"); FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "updateFrame"); FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672384); FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672385); FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672386); FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672387); FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672388); FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672389); FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672390); } // Token: 0x0600787E RID: 30846 RVA: 0x0000351C File Offset: 0x0000171C public FPSAiming(IntPtr pointer) : base(pointer) { } // Token: 0x1700291C RID: 10524 // (get) Token: 0x0600787F RID: 30847 RVA: 0x001EBF3C File Offset: 0x001EA13C // (set) Token: 0x06007880 RID: 30848 RVA: 0x001EBF64 File Offset: 0x001EA164 public unsafe float aimWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value; } } // Token: 0x1700291D RID: 10525 // (get) Token: 0x06007881 RID: 30849 RVA: 0x001EBF88 File Offset: 0x001EA188 // (set) Token: 0x06007882 RID: 30850 RVA: 0x001EBFB0 File Offset: 0x001EA1B0 public unsafe float sightWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value; } } // Token: 0x1700291E RID: 10526 // (get) Token: 0x06007883 RID: 30851 RVA: 0x001EBFD4 File Offset: 0x001EA1D4 // (set) Token: 0x06007884 RID: 30852 RVA: 0x001EBFFC File Offset: 0x001EA1FC public unsafe float maxAngle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value; } } // Token: 0x1700291F RID: 10527 // (get) Token: 0x06007885 RID: 30853 RVA: 0x001EC020 File Offset: 0x001EA220 // (set) Token: 0x06007886 RID: 30854 RVA: 0x001EC048 File Offset: 0x001EA248 public unsafe bool animatePhysics { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value; } } // Token: 0x17002920 RID: 10528 // (get) Token: 0x06007887 RID: 30855 RVA: 0x001EC06C File Offset: 0x001EA26C // (set) Token: 0x06007888 RID: 30856 RVA: 0x001EC0A0 File Offset: 0x001EA2A0 public unsafe Transform gun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002921 RID: 10529 // (get) Token: 0x06007889 RID: 30857 RVA: 0x001EC0C8 File Offset: 0x001EA2C8 // (set) Token: 0x0600788A RID: 30858 RVA: 0x001EC0FC File Offset: 0x001EA2FC public unsafe Transform gunTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002922 RID: 10530 // (get) Token: 0x0600788B RID: 30859 RVA: 0x001EC124 File Offset: 0x001EA324 // (set) Token: 0x0600788C RID: 30860 RVA: 0x001EC158 File Offset: 0x001EA358 public unsafe FullBodyBipedIK ik { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002923 RID: 10531 // (get) Token: 0x0600788D RID: 30861 RVA: 0x001EC180 File Offset: 0x001EA380 // (set) Token: 0x0600788E RID: 30862 RVA: 0x001EC1B4 File Offset: 0x001EA3B4 public unsafe AimIK gunAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AimIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002924 RID: 10532 // (get) Token: 0x0600788F RID: 30863 RVA: 0x001EC1DC File Offset: 0x001EA3DC // (set) Token: 0x06007890 RID: 30864 RVA: 0x001EC210 File Offset: 0x001EA410 public unsafe CameraControllerFPS cam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002925 RID: 10533 // (get) Token: 0x06007891 RID: 30865 RVA: 0x001EC238 File Offset: 0x001EA438 // (set) Token: 0x06007892 RID: 30866 RVA: 0x001EC26C File Offset: 0x001EA46C public unsafe Recoil recoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Recoil(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002926 RID: 10534 // (get) Token: 0x06007893 RID: 30867 RVA: 0x001EC294 File Offset: 0x001EA494 // (set) Token: 0x06007894 RID: 30868 RVA: 0x001EC2BC File Offset: 0x001EA4BC public unsafe float cameraRecoilWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value; } } // Token: 0x17002927 RID: 10535 // (get) Token: 0x06007895 RID: 30869 RVA: 0x001EC2E0 File Offset: 0x001EA4E0 // (set) Token: 0x06007896 RID: 30870 RVA: 0x001EC308 File Offset: 0x001EA508 public unsafe Vector3 gunTargetDefaultLocalPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value; } } // Token: 0x17002928 RID: 10536 // (get) Token: 0x06007897 RID: 30871 RVA: 0x001EC32C File Offset: 0x001EA52C // (set) Token: 0x06007898 RID: 30872 RVA: 0x001EC354 File Offset: 0x001EA554 public unsafe Quaternion gunTargetDefaultLocalRotation { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value; } } // Token: 0x17002929 RID: 10537 // (get) Token: 0x06007899 RID: 30873 RVA: 0x001EC378 File Offset: 0x001EA578 // (set) Token: 0x0600789A RID: 30874 RVA: 0x001EC3A0 File Offset: 0x001EA5A0 public unsafe Vector3 camDefaultLocalPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value; } } // Token: 0x1700292A RID: 10538 // (get) Token: 0x0600789B RID: 30875 RVA: 0x001EC3C4 File Offset: 0x001EA5C4 // (set) Token: 0x0600789C RID: 30876 RVA: 0x001EC3EC File Offset: 0x001EA5EC public unsafe Vector3 camRelativeToGunTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value; } } // Token: 0x1700292B RID: 10539 // (get) Token: 0x0600789D RID: 30877 RVA: 0x001EC410 File Offset: 0x001EA610 // (set) Token: 0x0600789E RID: 30878 RVA: 0x001EC438 File Offset: 0x001EA638 public unsafe bool updateFrame { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value; } } // Token: 0x040050C6 RID: 20678 private static readonly IntPtr NativeFieldInfoPtr_aimWeight; // Token: 0x040050C7 RID: 20679 private static readonly IntPtr NativeFieldInfoPtr_sightWeight; // Token: 0x040050C8 RID: 20680 private static readonly IntPtr NativeFieldInfoPtr_maxAngle; // Token: 0x040050C9 RID: 20681 private static readonly IntPtr NativeFieldInfoPtr_animatePhysics; // Token: 0x040050CA RID: 20682 private static readonly IntPtr NativeFieldInfoPtr_gun; // Token: 0x040050CB RID: 20683 private static readonly IntPtr NativeFieldInfoPtr_gunTarget; // Token: 0x040050CC RID: 20684 private static readonly IntPtr NativeFieldInfoPtr_ik; // Token: 0x040050CD RID: 20685 private static readonly IntPtr NativeFieldInfoPtr_gunAim; // Token: 0x040050CE RID: 20686 private static readonly IntPtr NativeFieldInfoPtr_cam; // Token: 0x040050CF RID: 20687 private static readonly IntPtr NativeFieldInfoPtr_recoil; // Token: 0x040050D0 RID: 20688 private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight; // Token: 0x040050D1 RID: 20689 private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition; // Token: 0x040050D2 RID: 20690 private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation; // Token: 0x040050D3 RID: 20691 private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition; // Token: 0x040050D4 RID: 20692 private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget; // Token: 0x040050D5 RID: 20693 private static readonly IntPtr NativeFieldInfoPtr_updateFrame; // Token: 0x040050D6 RID: 20694 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x040050D7 RID: 20695 private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0; // Token: 0x040050D8 RID: 20696 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x040050D9 RID: 20697 private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0; // Token: 0x040050DA RID: 20698 private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0; // Token: 0x040050DB RID: 20699 private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0; // Token: 0x040050DC RID: 20700 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }