using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000EA RID: 234 public class SealGhost02EffectPlay : MonoBehaviour { // Token: 0x06003364 RID: 13156 RVA: 0x000CB144 File Offset: 0x000C9344 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535086, RefRangeEnd = 535087, XrefRangeStart = 534722, XrefRangeEnd = 535086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003365 RID: 13157 RVA: 0x000CB1A0 File Offset: 0x000C93A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535087, XrefRangeEnd = 535145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003366 RID: 13158 RVA: 0x000CB1E4 File Offset: 0x000C93E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535159, RefRangeEnd = 535160, XrefRangeStart = 535145, XrefRangeEnd = 535159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003367 RID: 13159 RVA: 0x000CB228 File Offset: 0x000C9428 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535160, XrefRangeEnd = 535182, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDebut01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003368 RID: 13160 RVA: 0x000CB26C File Offset: 0x000C946C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535182, XrefRangeEnd = 535192, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDebut02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003369 RID: 13161 RVA: 0x000CB2B0 File Offset: 0x000C94B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535192, XrefRangeEnd = 535204, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600336A RID: 13162 RVA: 0x000CB2F4 File Offset: 0x000C94F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535204, XrefRangeEnd = 535227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600336B RID: 13163 RVA: 0x000CB338 File Offset: 0x000C9538 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535248, RefRangeEnd = 535249, XrefRangeStart = 535227, XrefRangeEnd = 535248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600336C RID: 13164 RVA: 0x000CB37C File Offset: 0x000C957C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535249, XrefRangeEnd = 535253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600336D RID: 13165 RVA: 0x000CB3C0 File Offset: 0x000C95C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535253, XrefRangeEnd = 535259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600336E RID: 13166 RVA: 0x000CB404 File Offset: 0x000C9604 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535259, XrefRangeEnd = 535273, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveHandShakeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600336F RID: 13167 RVA: 0x000CB448 File Offset: 0x000C9648 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535273, XrefRangeEnd = 535287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveHandShakeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003370 RID: 13168 RVA: 0x000CB48C File Offset: 0x000C968C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535287, XrefRangeEnd = 535299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniTrunBackShake01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003371 RID: 13169 RVA: 0x000CB4D0 File Offset: 0x000C96D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535299, XrefRangeEnd = 535324, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniTrunBackShake02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003372 RID: 13170 RVA: 0x000CB514 File Offset: 0x000C9714 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535324, XrefRangeEnd = 535336, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniJumpShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003373 RID: 13171 RVA: 0x000CB558 File Offset: 0x000C9758 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535336, XrefRangeEnd = 535347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniLandShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003374 RID: 13172 RVA: 0x000CB59C File Offset: 0x000C979C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535347, XrefRangeEnd = 535355, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeathSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003375 RID: 13173 RVA: 0x000CB5E0 File Offset: 0x000C97E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535355, XrefRangeEnd = 535363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathBefore() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003376 RID: 13174 RVA: 0x000CB624 File Offset: 0x000C9824 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535363, XrefRangeEnd = 535366, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003377 RID: 13175 RVA: 0x000CB668 File Offset: 0x000C9868 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535366, XrefRangeEnd = 535386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003378 RID: 13176 RVA: 0x000CB6AC File Offset: 0x000C98AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535386, XrefRangeEnd = 535389, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003379 RID: 13177 RVA: 0x000CB6F0 File Offset: 0x000C98F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535389, XrefRangeEnd = 535392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600337A RID: 13178 RVA: 0x000CB734 File Offset: 0x000C9934 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535392, XrefRangeEnd = 535396, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600337B RID: 13179 RVA: 0x000CB778 File Offset: 0x000C9978 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535396, XrefRangeEnd = 535399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600337C RID: 13180 RVA: 0x000CB7BC File Offset: 0x000C99BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535399, XrefRangeEnd = 535411, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600337D RID: 13181 RVA: 0x000CB800 File Offset: 0x000C9A00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535411, XrefRangeEnd = 535423, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600337E RID: 13182 RVA: 0x000CB844 File Offset: 0x000C9A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535423, XrefRangeEnd = 535435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600337F RID: 13183 RVA: 0x000CB888 File Offset: 0x000C9A88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535435, XrefRangeEnd = 535470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003380 RID: 13184 RVA: 0x000CB8CC File Offset: 0x000C9ACC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535470, XrefRangeEnd = 535482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003381 RID: 13185 RVA: 0x000CB910 File Offset: 0x000C9B10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535482, XrefRangeEnd = 535503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003382 RID: 13186 RVA: 0x000CB954 File Offset: 0x000C9B54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535503, XrefRangeEnd = 535515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003383 RID: 13187 RVA: 0x000CB998 File Offset: 0x000C9B98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535515, XrefRangeEnd = 535532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003384 RID: 13188 RVA: 0x000CB9DC File Offset: 0x000C9BDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535532, XrefRangeEnd = 535544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003385 RID: 13189 RVA: 0x000CBA20 File Offset: 0x000C9C20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535544, XrefRangeEnd = 535567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveDamageObjectPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003386 RID: 13190 RVA: 0x000CBA64 File Offset: 0x000C9C64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535567, XrefRangeEnd = 535575, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageAllObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003387 RID: 13191 RVA: 0x000CBAA8 File Offset: 0x000C9CA8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535583, RefRangeEnd = 535584, XrefRangeStart = 535575, XrefRangeEnd = 535583, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003388 RID: 13192 RVA: 0x000CBAEC File Offset: 0x000C9CEC [CallerCount(4)] [CachedScanResults(RefRangeStart = 535599, RefRangeEnd = 535603, XrefRangeStart = 535584, XrefRangeEnd = 535599, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetPlayerArea() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003389 RID: 13193 RVA: 0x000CBB3C File Offset: 0x000C9D3C [CallerCount(4)] [CachedScanResults(RefRangeStart = 535618, RefRangeEnd = 535622, XrefRangeStart = 535603, XrefRangeEnd = 535618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetOwnArea() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600338A RID: 13194 RVA: 0x000CBB8C File Offset: 0x000C9D8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 535632, RefRangeEnd = 535633, XrefRangeStart = 535622, XrefRangeEnd = 535632, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool CheckHitFlyPlayer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600338B RID: 13195 RVA: 0x000CBBDC File Offset: 0x000C9DDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535633, XrefRangeEnd = 535653, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Fly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600338C RID: 13196 RVA: 0x000CBC20 File Offset: 0x000C9E20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535653, XrefRangeEnd = 535659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack05Fly(float fDaltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDaltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600338D RID: 13197 RVA: 0x000CBC74 File Offset: 0x000C9E74 [CallerCount(6)] [CachedScanResults(RefRangeStart = 535663, RefRangeEnd = 535669, XrefRangeStart = 535659, XrefRangeEnd = 535663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetAreaDirection(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600338E RID: 13198 RVA: 0x000CBCD8 File Offset: 0x000C9ED8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535669, RefRangeEnd = 535670, XrefRangeStart = 535669, XrefRangeEnd = 535669, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetAreaNearJumpPointIndex(int iAreaIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iAreaIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600338F RID: 13199 RVA: 0x000CBD3C File Offset: 0x000C9F3C [CallerCount(2)] [CachedScanResults(RefRangeStart = 535684, RefRangeEnd = 535686, XrefRangeStart = 535670, XrefRangeEnd = 535684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetJumpPointIndex() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003390 RID: 13200 RVA: 0x000CBD8C File Offset: 0x000C9F8C [CallerCount(2)] [CachedScanResults(RefRangeStart = 535690, RefRangeEnd = 535692, XrefRangeStart = 535686, XrefRangeEnd = 535690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointIndexDirectgion(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003391 RID: 13201 RVA: 0x000CBDF0 File Offset: 0x000C9FF0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535717, RefRangeEnd = 535718, XrefRangeStart = 535692, XrefRangeEnd = 535717, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPoint(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003392 RID: 13202 RVA: 0x000CBE54 File Offset: 0x000CA054 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535722, RefRangeEnd = 535723, XrefRangeStart = 535718, XrefRangeEnd = 535722, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirectionError(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003393 RID: 13203 RVA: 0x000CBEB8 File Offset: 0x000CA0B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535748, RefRangeEnd = 535749, XrefRangeStart = 535723, XrefRangeEnd = 535748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirection(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003394 RID: 13204 RVA: 0x000CBF1C File Offset: 0x000CA11C [CallerCount(2)] [CachedScanResults(RefRangeStart = 535690, RefRangeEnd = 535692, XrefRangeStart = 535690, XrefRangeEnd = 535692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirectionDirectionError(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003395 RID: 13205 RVA: 0x000CBF80 File Offset: 0x000CA180 [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CheckDamageObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003396 RID: 13206 RVA: 0x000CBFC4 File Offset: 0x000CA1C4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535773, RefRangeEnd = 535774, XrefRangeStart = 535749, XrefRangeEnd = 535773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCharacterFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003397 RID: 13207 RVA: 0x000CC008 File Offset: 0x000CA208 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535774, RefRangeEnd = 535775, XrefRangeStart = 535774, XrefRangeEnd = 535774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003398 RID: 13208 RVA: 0x000CC084 File Offset: 0x000CA284 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535807, RefRangeEnd = 535808, XrefRangeStart = 535775, XrefRangeEnd = 535807, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003399 RID: 13209 RVA: 0x000CC0D8 File Offset: 0x000CA2D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535840, RefRangeEnd = 535841, XrefRangeStart = 535808, XrefRangeEnd = 535840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600339A RID: 13210 RVA: 0x000CC12C File Offset: 0x000CA32C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535841, XrefRangeEnd = 535843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600339B RID: 13211 RVA: 0x000CC170 File Offset: 0x000CA370 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535879, RefRangeEnd = 535880, XrefRangeStart = 535843, XrefRangeEnd = 535879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorExp(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600339C RID: 13212 RVA: 0x000CC1C4 File Offset: 0x000CA3C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535880, XrefRangeEnd = 535882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600339D RID: 13213 RVA: 0x000CC208 File Offset: 0x000CA408 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535882, XrefRangeEnd = 535883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600339E RID: 13214 RVA: 0x000CC24C File Offset: 0x000CA44C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535883, XrefRangeEnd = 535884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600339F RID: 13215 RVA: 0x000CC290 File Offset: 0x000CA490 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535886, RefRangeEnd = 535887, XrefRangeStart = 535884, XrefRangeEnd = 535886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060033A0 RID: 13216 RVA: 0x000CC2D4 File Offset: 0x000CA4D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535887, XrefRangeEnd = 535889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060033A1 RID: 13217 RVA: 0x000CC318 File Offset: 0x000CA518 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535889, XrefRangeEnd = 535891, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060033A2 RID: 13218 RVA: 0x000CC35C File Offset: 0x000CA55C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535891, XrefRangeEnd = 535892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060033A3 RID: 13219 RVA: 0x000CC3B0 File Offset: 0x000CA5B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535892, XrefRangeEnd = 535893, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEImpact(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060033A4 RID: 13220 RVA: 0x000CC404 File Offset: 0x000CA604 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535893, XrefRangeEnd = 535894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEChain(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060033A5 RID: 13221 RVA: 0x000CC458 File Offset: 0x000CA658 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535959, RefRangeEnd = 535960, XrefRangeStart = 535894, XrefRangeEnd = 535959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060033A6 RID: 13222 RVA: 0x000CC4AC File Offset: 0x000CA6AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535960, XrefRangeEnd = 535961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SealGhost02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060033A7 RID: 13223 RVA: 0x000CC4F8 File Offset: 0x000CA6F8 // Note: this type is marked as 'beforefieldinit'. static SealGhost02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SealGhost02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SealGhost02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SealGhost02EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SealGhost02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Death"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Yell"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathSmoke"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut01"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut02"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MoveDirection"); SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "JumpPoint"); SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamageObjectRoot"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageBefore"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageAfter"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamageCrystal"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosAttackDamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosHandL"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosHandR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosTrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosAttack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFloorExp01"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFloorExp02"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MoveHandShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_TrunBackJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_TrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Jump"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Land"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Bullet"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03BulletCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03BulletCollisionWall"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireBig"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMoveHandShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTrunBackJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLand"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Bullet"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03BulletCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03BulletCollisionWall"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireBig"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Debut"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutLoop"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutExplosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeathImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamageFly"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellAttack"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Footstep"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Impact"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Chain"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03StartUp"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutLoop"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutExplosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroy"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeathImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamageFly"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellAttack"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChain"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03StartUp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_FloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03Explosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03ExplosionReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPFloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03Explosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03ExplosionReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBigCollider"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpReadyCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequency"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequencyVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpStartPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTimeVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05FlyNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05Fly"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeathBefore"); SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666474); SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666475); SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666476); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666477); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666478); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666479); SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666480); SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666481); SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666482); SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666483); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666484); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666485); SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666486); SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666487); SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666488); SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666489); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666490); SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666491); SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666492); SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666493); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666494); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666495); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666496); SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666497); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666498); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666499); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666500); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666501); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666502); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666503); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666504); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666505); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666506); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666507); SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666508); SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666509); SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666510); SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666511); SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666512); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666513); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666514); SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666515); SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666516); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666517); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666518); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666519); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666520); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666521); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666522); SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666523); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666524); SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666525); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666526); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666527); SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666528); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666529); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666530); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666531); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666532); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666533); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666534); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666535); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666536); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666537); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666538); SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666539); SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666540); } // Token: 0x060033A8 RID: 13224 RVA: 0x0000351C File Offset: 0x0000171C public SealGhost02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001302 RID: 4866 // (get) Token: 0x060033A9 RID: 13225 RVA: 0x000CD61C File Offset: 0x000CB81C // (set) Token: 0x060033AA RID: 13226 RVA: 0x000CD650 File Offset: 0x000CB850 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001303 RID: 4867 // (get) Token: 0x060033AB RID: 13227 RVA: 0x000CD678 File Offset: 0x000CB878 // (set) Token: 0x060033AC RID: 13228 RVA: 0x000CD6AC File Offset: 0x000CB8AC public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001304 RID: 4868 // (get) Token: 0x060033AD RID: 13229 RVA: 0x000CD6D4 File Offset: 0x000CB8D4 // (set) Token: 0x060033AE RID: 13230 RVA: 0x000CD708 File Offset: 0x000CB908 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001305 RID: 4869 // (get) Token: 0x060033AF RID: 13231 RVA: 0x000CD730 File Offset: 0x000CB930 // (set) Token: 0x060033B0 RID: 13232 RVA: 0x000CD764 File Offset: 0x000CB964 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001306 RID: 4870 // (get) Token: 0x060033B1 RID: 13233 RVA: 0x000CD78C File Offset: 0x000CB98C // (set) Token: 0x060033B2 RID: 13234 RVA: 0x000CD7C0 File Offset: 0x000CB9C0 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001307 RID: 4871 // (get) Token: 0x060033B3 RID: 13235 RVA: 0x000CD7E8 File Offset: 0x000CB9E8 // (set) Token: 0x060033B4 RID: 13236 RVA: 0x000CD81C File Offset: 0x000CBA1C public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001308 RID: 4872 // (get) Token: 0x060033B5 RID: 13237 RVA: 0x000CD844 File Offset: 0x000CBA44 // (set) Token: 0x060033B6 RID: 13238 RVA: 0x000CD878 File Offset: 0x000CBA78 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001309 RID: 4873 // (get) Token: 0x060033B7 RID: 13239 RVA: 0x000CD8A0 File Offset: 0x000CBAA0 // (set) Token: 0x060033B8 RID: 13240 RVA: 0x000CD8D4 File Offset: 0x000CBAD4 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130A RID: 4874 // (get) Token: 0x060033B9 RID: 13241 RVA: 0x000CD8FC File Offset: 0x000CBAFC // (set) Token: 0x060033BA RID: 13242 RVA: 0x000CD930 File Offset: 0x000CBB30 public unsafe ParticleSystem PS_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130B RID: 4875 // (get) Token: 0x060033BB RID: 13243 RVA: 0x000CD958 File Offset: 0x000CBB58 // (set) Token: 0x060033BC RID: 13244 RVA: 0x000CD98C File Offset: 0x000CBB8C public unsafe ParticleSystem PS_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130C RID: 4876 // (get) Token: 0x060033BD RID: 13245 RVA: 0x000CD9B4 File Offset: 0x000CBBB4 // (set) Token: 0x060033BE RID: 13246 RVA: 0x000CD9E8 File Offset: 0x000CBBE8 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130D RID: 4877 // (get) Token: 0x060033BF RID: 13247 RVA: 0x000CDA10 File Offset: 0x000CBC10 // (set) Token: 0x060033C0 RID: 13248 RVA: 0x000CDA44 File Offset: 0x000CBC44 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130E RID: 4878 // (get) Token: 0x060033C1 RID: 13249 RVA: 0x000CDA6C File Offset: 0x000CBC6C // (set) Token: 0x060033C2 RID: 13250 RVA: 0x000CDAA0 File Offset: 0x000CBCA0 public unsafe ParticleSystem PS_Yell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130F RID: 4879 // (get) Token: 0x060033C3 RID: 13251 RVA: 0x000CDAC8 File Offset: 0x000CBCC8 // (set) Token: 0x060033C4 RID: 13252 RVA: 0x000CDAFC File Offset: 0x000CBCFC public unsafe ParticleSystem PS_DeathSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001310 RID: 4880 // (get) Token: 0x060033C5 RID: 13253 RVA: 0x000CDB24 File Offset: 0x000CBD24 // (set) Token: 0x060033C6 RID: 13254 RVA: 0x000CDB58 File Offset: 0x000CBD58 public unsafe ParticleSystem PS_Debut01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001311 RID: 4881 // (get) Token: 0x060033C7 RID: 13255 RVA: 0x000CDB80 File Offset: 0x000CBD80 // (set) Token: 0x060033C8 RID: 13256 RVA: 0x000CDBB4 File Offset: 0x000CBDB4 public unsafe ParticleSystem PS_Debut02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001312 RID: 4882 // (get) Token: 0x060033C9 RID: 13257 RVA: 0x000CDBDC File Offset: 0x000CBDDC // (set) Token: 0x060033CA RID: 13258 RVA: 0x000CDC10 File Offset: 0x000CBE10 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001313 RID: 4883 // (get) Token: 0x060033CB RID: 13259 RVA: 0x000CDC38 File Offset: 0x000CBE38 // (set) Token: 0x060033CC RID: 13260 RVA: 0x000CDC60 File Offset: 0x000CBE60 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17001314 RID: 4884 // (get) Token: 0x060033CD RID: 13261 RVA: 0x000CDC84 File Offset: 0x000CBE84 // (set) Token: 0x060033CE RID: 13262 RVA: 0x000CDCAC File Offset: 0x000CBEAC public unsafe float g_fMatDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath)) = value; } } // Token: 0x17001315 RID: 4885 // (get) Token: 0x060033CF RID: 13263 RVA: 0x000CDCD0 File Offset: 0x000CBED0 // (set) Token: 0x060033D0 RID: 13264 RVA: 0x000CDCF8 File Offset: 0x000CBEF8 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17001316 RID: 4886 // (get) Token: 0x060033D1 RID: 13265 RVA: 0x000CDD1C File Offset: 0x000CBF1C // (set) Token: 0x060033D2 RID: 13266 RVA: 0x000CDD50 File Offset: 0x000CBF50 public unsafe Il2CppReferenceArray MoveDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001317 RID: 4887 // (get) Token: 0x060033D3 RID: 13267 RVA: 0x000CDD78 File Offset: 0x000CBF78 // (set) Token: 0x060033D4 RID: 13268 RVA: 0x000CDDAC File Offset: 0x000CBFAC public unsafe Il2CppReferenceArray JumpPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001318 RID: 4888 // (get) Token: 0x060033D5 RID: 13269 RVA: 0x000CDDD4 File Offset: 0x000CBFD4 // (set) Token: 0x060033D6 RID: 13270 RVA: 0x000CDE08 File Offset: 0x000CC008 public unsafe Il2CppReferenceArray DamageObjectRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001319 RID: 4889 // (get) Token: 0x060033D7 RID: 13271 RVA: 0x000CDE30 File Offset: 0x000CC030 // (set) Token: 0x060033D8 RID: 13272 RVA: 0x000CDE64 File Offset: 0x000CC064 public unsafe Il2CppReferenceArray g_DamageBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131A RID: 4890 // (get) Token: 0x060033D9 RID: 13273 RVA: 0x000CDE8C File Offset: 0x000CC08C // (set) Token: 0x060033DA RID: 13274 RVA: 0x000CDEC0 File Offset: 0x000CC0C0 public unsafe Il2CppReferenceArray g_DamageAfter { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131B RID: 4891 // (get) Token: 0x060033DB RID: 13275 RVA: 0x000CDEE8 File Offset: 0x000CC0E8 // (set) Token: 0x060033DC RID: 13276 RVA: 0x000CDF1C File Offset: 0x000CC11C public unsafe Il2CppReferenceArray g_DamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131C RID: 4892 // (get) Token: 0x060033DD RID: 13277 RVA: 0x000CDF44 File Offset: 0x000CC144 // (set) Token: 0x060033DE RID: 13278 RVA: 0x000CDF78 File Offset: 0x000CC178 public unsafe Il2CppReferenceArray DamageCrystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131D RID: 4893 // (get) Token: 0x060033DF RID: 13279 RVA: 0x000CDFA0 File Offset: 0x000CC1A0 // (set) Token: 0x060033E0 RID: 13280 RVA: 0x000CDFD4 File Offset: 0x000CC1D4 public unsafe Transform PosDamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131E RID: 4894 // (get) Token: 0x060033E1 RID: 13281 RVA: 0x000CDFFC File Offset: 0x000CC1FC // (set) Token: 0x060033E2 RID: 13282 RVA: 0x000CE030 File Offset: 0x000CC230 public unsafe Transform PosAttackDamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131F RID: 4895 // (get) Token: 0x060033E3 RID: 13283 RVA: 0x000CE058 File Offset: 0x000CC258 // (set) Token: 0x060033E4 RID: 13284 RVA: 0x000CE08C File Offset: 0x000CC28C public unsafe Transform PosHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001320 RID: 4896 // (get) Token: 0x060033E5 RID: 13285 RVA: 0x000CE0B4 File Offset: 0x000CC2B4 // (set) Token: 0x060033E6 RID: 13286 RVA: 0x000CE0E8 File Offset: 0x000CC2E8 public unsafe Transform PosHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001321 RID: 4897 // (get) Token: 0x060033E7 RID: 13287 RVA: 0x000CE110 File Offset: 0x000CC310 // (set) Token: 0x060033E8 RID: 13288 RVA: 0x000CE144 File Offset: 0x000CC344 public unsafe Transform PosTrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001322 RID: 4898 // (get) Token: 0x060033E9 RID: 13289 RVA: 0x000CE16C File Offset: 0x000CC36C // (set) Token: 0x060033EA RID: 13290 RVA: 0x000CE1A0 File Offset: 0x000CC3A0 public unsafe Transform PosAttack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001323 RID: 4899 // (get) Token: 0x060033EB RID: 13291 RVA: 0x000CE1C8 File Offset: 0x000CC3C8 // (set) Token: 0x060033EC RID: 13292 RVA: 0x000CE1FC File Offset: 0x000CC3FC public unsafe Transform PosFloorExp01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001324 RID: 4900 // (get) Token: 0x060033ED RID: 13293 RVA: 0x000CE224 File Offset: 0x000CC424 // (set) Token: 0x060033EE RID: 13294 RVA: 0x000CE258 File Offset: 0x000CC458 public unsafe Transform PosFloorExp02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001325 RID: 4901 // (get) Token: 0x060033EF RID: 13295 RVA: 0x000CE280 File Offset: 0x000CC480 // (set) Token: 0x060033F0 RID: 13296 RVA: 0x000CE2B4 File Offset: 0x000CC4B4 public unsafe GameObject Eff_MoveHandShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001326 RID: 4902 // (get) Token: 0x060033F1 RID: 13297 RVA: 0x000CE2DC File Offset: 0x000CC4DC // (set) Token: 0x060033F2 RID: 13298 RVA: 0x000CE310 File Offset: 0x000CC510 public unsafe GameObject Eff_TrunBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001327 RID: 4903 // (get) Token: 0x060033F3 RID: 13299 RVA: 0x000CE338 File Offset: 0x000CC538 // (set) Token: 0x060033F4 RID: 13300 RVA: 0x000CE36C File Offset: 0x000CC56C public unsafe GameObject Eff_TrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001328 RID: 4904 // (get) Token: 0x060033F5 RID: 13301 RVA: 0x000CE394 File Offset: 0x000CC594 // (set) Token: 0x060033F6 RID: 13302 RVA: 0x000CE3C8 File Offset: 0x000CC5C8 public unsafe GameObject Eff_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001329 RID: 4905 // (get) Token: 0x060033F7 RID: 13303 RVA: 0x000CE3F0 File Offset: 0x000CC5F0 // (set) Token: 0x060033F8 RID: 13304 RVA: 0x000CE424 File Offset: 0x000CC624 public unsafe GameObject Eff_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132A RID: 4906 // (get) Token: 0x060033F9 RID: 13305 RVA: 0x000CE44C File Offset: 0x000CC64C // (set) Token: 0x060033FA RID: 13306 RVA: 0x000CE480 File Offset: 0x000CC680 public unsafe GameObject Eff_Attack02Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132B RID: 4907 // (get) Token: 0x060033FB RID: 13307 RVA: 0x000CE4A8 File Offset: 0x000CC6A8 // (set) Token: 0x060033FC RID: 13308 RVA: 0x000CE4DC File Offset: 0x000CC6DC public unsafe GameObject Eff_Attack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132C RID: 4908 // (get) Token: 0x060033FD RID: 13309 RVA: 0x000CE504 File Offset: 0x000CC704 // (set) Token: 0x060033FE RID: 13310 RVA: 0x000CE538 File Offset: 0x000CC738 public unsafe GameObject Eff_Attack03Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132D RID: 4909 // (get) Token: 0x060033FF RID: 13311 RVA: 0x000CE560 File Offset: 0x000CC760 // (set) Token: 0x06003400 RID: 13312 RVA: 0x000CE594 File Offset: 0x000CC794 public unsafe GameObject Eff_Attack03BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132E RID: 4910 // (get) Token: 0x06003401 RID: 13313 RVA: 0x000CE5BC File Offset: 0x000CC7BC // (set) Token: 0x06003402 RID: 13314 RVA: 0x000CE5F0 File Offset: 0x000CC7F0 public unsafe GameObject Eff_Attack03BulletCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132F RID: 4911 // (get) Token: 0x06003403 RID: 13315 RVA: 0x000CE618 File Offset: 0x000CC818 // (set) Token: 0x06003404 RID: 13316 RVA: 0x000CE64C File Offset: 0x000CC84C public unsafe GameObject Eff_Attack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001330 RID: 4912 // (get) Token: 0x06003405 RID: 13317 RVA: 0x000CE674 File Offset: 0x000CC874 // (set) Token: 0x06003406 RID: 13318 RVA: 0x000CE6A8 File Offset: 0x000CC8A8 public unsafe GameObject Eff_FloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001331 RID: 4913 // (get) Token: 0x06003407 RID: 13319 RVA: 0x000CE6D0 File Offset: 0x000CC8D0 // (set) Token: 0x06003408 RID: 13320 RVA: 0x000CE704 File Offset: 0x000CC904 public unsafe GameObject Eff_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001332 RID: 4914 // (get) Token: 0x06003409 RID: 13321 RVA: 0x000CE72C File Offset: 0x000CC92C // (set) Token: 0x0600340A RID: 13322 RVA: 0x000CE760 File Offset: 0x000CC960 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001333 RID: 4915 // (get) Token: 0x0600340B RID: 13323 RVA: 0x000CE788 File Offset: 0x000CC988 // (set) Token: 0x0600340C RID: 13324 RVA: 0x000CE7BC File Offset: 0x000CC9BC public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001334 RID: 4916 // (get) Token: 0x0600340D RID: 13325 RVA: 0x000CE7E4 File Offset: 0x000CC9E4 // (set) Token: 0x0600340E RID: 13326 RVA: 0x000CE818 File Offset: 0x000CCA18 public unsafe GameObject Eff_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001335 RID: 4917 // (get) Token: 0x0600340F RID: 13327 RVA: 0x000CE840 File Offset: 0x000CCA40 // (set) Token: 0x06003410 RID: 13328 RVA: 0x000CE874 File Offset: 0x000CCA74 public unsafe GameObject Eff_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001336 RID: 4918 // (get) Token: 0x06003411 RID: 13329 RVA: 0x000CE89C File Offset: 0x000CCA9C // (set) Token: 0x06003412 RID: 13330 RVA: 0x000CE8D0 File Offset: 0x000CCAD0 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001337 RID: 4919 // (get) Token: 0x06003413 RID: 13331 RVA: 0x000CE8F8 File Offset: 0x000CCAF8 // (set) Token: 0x06003414 RID: 13332 RVA: 0x000CE92C File Offset: 0x000CCB2C public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001338 RID: 4920 // (get) Token: 0x06003415 RID: 13333 RVA: 0x000CE954 File Offset: 0x000CCB54 // (set) Token: 0x06003416 RID: 13334 RVA: 0x000CE988 File Offset: 0x000CCB88 public unsafe GameObject Eff_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001339 RID: 4921 // (get) Token: 0x06003417 RID: 13335 RVA: 0x000CE9B0 File Offset: 0x000CCBB0 // (set) Token: 0x06003418 RID: 13336 RVA: 0x000CE9E4 File Offset: 0x000CCBE4 public unsafe GameObject Eff_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133A RID: 4922 // (get) Token: 0x06003419 RID: 13337 RVA: 0x000CEA0C File Offset: 0x000CCC0C // (set) Token: 0x0600341A RID: 13338 RVA: 0x000CEA40 File Offset: 0x000CCC40 public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133B RID: 4923 // (get) Token: 0x0600341B RID: 13339 RVA: 0x000CEA68 File Offset: 0x000CCC68 // (set) Token: 0x0600341C RID: 13340 RVA: 0x000CEA9C File Offset: 0x000CCC9C public unsafe EffectPool g_EffMoveHandShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133C RID: 4924 // (get) Token: 0x0600341D RID: 13341 RVA: 0x000CEAC4 File Offset: 0x000CCCC4 // (set) Token: 0x0600341E RID: 13342 RVA: 0x000CEAF8 File Offset: 0x000CCCF8 public unsafe EffectPool g_EffTrunBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133D RID: 4925 // (get) Token: 0x0600341F RID: 13343 RVA: 0x000CEB20 File Offset: 0x000CCD20 // (set) Token: 0x06003420 RID: 13344 RVA: 0x000CEB54 File Offset: 0x000CCD54 public unsafe EffectPool g_EffTrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133E RID: 4926 // (get) Token: 0x06003421 RID: 13345 RVA: 0x000CEB7C File Offset: 0x000CCD7C // (set) Token: 0x06003422 RID: 13346 RVA: 0x000CEBB0 File Offset: 0x000CCDB0 public unsafe EffectPool g_EffJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133F RID: 4927 // (get) Token: 0x06003423 RID: 13347 RVA: 0x000CEBD8 File Offset: 0x000CCDD8 // (set) Token: 0x06003424 RID: 13348 RVA: 0x000CEC0C File Offset: 0x000CCE0C public unsafe EffectPool g_EffLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001340 RID: 4928 // (get) Token: 0x06003425 RID: 13349 RVA: 0x000CEC34 File Offset: 0x000CCE34 // (set) Token: 0x06003426 RID: 13350 RVA: 0x000CEC68 File Offset: 0x000CCE68 public unsafe EffectPool g_EffAttack02Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001341 RID: 4929 // (get) Token: 0x06003427 RID: 13351 RVA: 0x000CEC90 File Offset: 0x000CCE90 // (set) Token: 0x06003428 RID: 13352 RVA: 0x000CECC4 File Offset: 0x000CCEC4 public unsafe EffectPool g_EffAttack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001342 RID: 4930 // (get) Token: 0x06003429 RID: 13353 RVA: 0x000CECEC File Offset: 0x000CCEEC // (set) Token: 0x0600342A RID: 13354 RVA: 0x000CED20 File Offset: 0x000CCF20 public unsafe EffectPool g_EffAttack03Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001343 RID: 4931 // (get) Token: 0x0600342B RID: 13355 RVA: 0x000CED48 File Offset: 0x000CCF48 // (set) Token: 0x0600342C RID: 13356 RVA: 0x000CED7C File Offset: 0x000CCF7C public unsafe EffectPool g_EffAttack03BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001344 RID: 4932 // (get) Token: 0x0600342D RID: 13357 RVA: 0x000CEDA4 File Offset: 0x000CCFA4 // (set) Token: 0x0600342E RID: 13358 RVA: 0x000CEDD8 File Offset: 0x000CCFD8 public unsafe EffectPool g_EffAttack03BulletCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001345 RID: 4933 // (get) Token: 0x0600342F RID: 13359 RVA: 0x000CEE00 File Offset: 0x000CD000 // (set) Token: 0x06003430 RID: 13360 RVA: 0x000CEE34 File Offset: 0x000CD034 public unsafe EffectPool g_EffAttack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001346 RID: 4934 // (get) Token: 0x06003431 RID: 13361 RVA: 0x000CEE5C File Offset: 0x000CD05C // (set) Token: 0x06003432 RID: 13362 RVA: 0x000CEE90 File Offset: 0x000CD090 public unsafe EffectPool g_EffFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001347 RID: 4935 // (get) Token: 0x06003433 RID: 13363 RVA: 0x000CEEB8 File Offset: 0x000CD0B8 // (set) Token: 0x06003434 RID: 13364 RVA: 0x000CEEEC File Offset: 0x000CD0EC public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001348 RID: 4936 // (get) Token: 0x06003435 RID: 13365 RVA: 0x000CEF14 File Offset: 0x000CD114 // (set) Token: 0x06003436 RID: 13366 RVA: 0x000CEF48 File Offset: 0x000CD148 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001349 RID: 4937 // (get) Token: 0x06003437 RID: 13367 RVA: 0x000CEF70 File Offset: 0x000CD170 // (set) Token: 0x06003438 RID: 13368 RVA: 0x000CEFA4 File Offset: 0x000CD1A4 public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134A RID: 4938 // (get) Token: 0x06003439 RID: 13369 RVA: 0x000CEFCC File Offset: 0x000CD1CC // (set) Token: 0x0600343A RID: 13370 RVA: 0x000CF000 File Offset: 0x000CD200 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134B RID: 4939 // (get) Token: 0x0600343B RID: 13371 RVA: 0x000CF028 File Offset: 0x000CD228 // (set) Token: 0x0600343C RID: 13372 RVA: 0x000CF05C File Offset: 0x000CD25C public unsafe EffectPool g_EffAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134C RID: 4940 // (get) Token: 0x0600343D RID: 13373 RVA: 0x000CF084 File Offset: 0x000CD284 // (set) Token: 0x0600343E RID: 13374 RVA: 0x000CF0B8 File Offset: 0x000CD2B8 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134D RID: 4941 // (get) Token: 0x0600343F RID: 13375 RVA: 0x000CF0E0 File Offset: 0x000CD2E0 // (set) Token: 0x06003440 RID: 13376 RVA: 0x000CF114 File Offset: 0x000CD314 public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134E RID: 4942 // (get) Token: 0x06003441 RID: 13377 RVA: 0x000CF13C File Offset: 0x000CD33C // (set) Token: 0x06003442 RID: 13378 RVA: 0x000CF170 File Offset: 0x000CD370 public unsafe EffectPool g_EffFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134F RID: 4943 // (get) Token: 0x06003443 RID: 13379 RVA: 0x000CF198 File Offset: 0x000CD398 // (set) Token: 0x06003444 RID: 13380 RVA: 0x000CF1CC File Offset: 0x000CD3CC public unsafe EffectPool g_EffFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001350 RID: 4944 // (get) Token: 0x06003445 RID: 13381 RVA: 0x000CF1F4 File Offset: 0x000CD3F4 // (set) Token: 0x06003446 RID: 13382 RVA: 0x000CF228 File Offset: 0x000CD428 public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001351 RID: 4945 // (get) Token: 0x06003447 RID: 13383 RVA: 0x000CF250 File Offset: 0x000CD450 // (set) Token: 0x06003448 RID: 13384 RVA: 0x000CF284 File Offset: 0x000CD484 public unsafe GameObject SE_Debut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001352 RID: 4946 // (get) Token: 0x06003449 RID: 13385 RVA: 0x000CF2AC File Offset: 0x000CD4AC // (set) Token: 0x0600344A RID: 13386 RVA: 0x000CF2E0 File Offset: 0x000CD4E0 public unsafe GameObject SE_DebutLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001353 RID: 4947 // (get) Token: 0x0600344B RID: 13387 RVA: 0x000CF308 File Offset: 0x000CD508 // (set) Token: 0x0600344C RID: 13388 RVA: 0x000CF33C File Offset: 0x000CD53C public unsafe GameObject SE_DebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001354 RID: 4948 // (get) Token: 0x0600344D RID: 13389 RVA: 0x000CF364 File Offset: 0x000CD564 // (set) Token: 0x0600344E RID: 13390 RVA: 0x000CF398 File Offset: 0x000CD598 public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001355 RID: 4949 // (get) Token: 0x0600344F RID: 13391 RVA: 0x000CF3C0 File Offset: 0x000CD5C0 // (set) Token: 0x06003450 RID: 13392 RVA: 0x000CF3F4 File Offset: 0x000CD5F4 public unsafe GameObject SE_DeathImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001356 RID: 4950 // (get) Token: 0x06003451 RID: 13393 RVA: 0x000CF41C File Offset: 0x000CD61C // (set) Token: 0x06003452 RID: 13394 RVA: 0x000CF450 File Offset: 0x000CD650 public unsafe GameObject SE_YellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001357 RID: 4951 // (get) Token: 0x06003453 RID: 13395 RVA: 0x000CF478 File Offset: 0x000CD678 // (set) Token: 0x06003454 RID: 13396 RVA: 0x000CF4AC File Offset: 0x000CD6AC public unsafe GameObject SE_YellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001358 RID: 4952 // (get) Token: 0x06003455 RID: 13397 RVA: 0x000CF4D4 File Offset: 0x000CD6D4 // (set) Token: 0x06003456 RID: 13398 RVA: 0x000CF508 File Offset: 0x000CD708 public unsafe GameObject SE_YellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001359 RID: 4953 // (get) Token: 0x06003457 RID: 13399 RVA: 0x000CF530 File Offset: 0x000CD730 // (set) Token: 0x06003458 RID: 13400 RVA: 0x000CF564 File Offset: 0x000CD764 public unsafe GameObject SE_YellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135A RID: 4954 // (get) Token: 0x06003459 RID: 13401 RVA: 0x000CF58C File Offset: 0x000CD78C // (set) Token: 0x0600345A RID: 13402 RVA: 0x000CF5C0 File Offset: 0x000CD7C0 public unsafe GameObject SE_YellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135B RID: 4955 // (get) Token: 0x0600345B RID: 13403 RVA: 0x000CF5E8 File Offset: 0x000CD7E8 // (set) Token: 0x0600345C RID: 13404 RVA: 0x000CF61C File Offset: 0x000CD81C public unsafe GameObject SE_Footstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135C RID: 4956 // (get) Token: 0x0600345D RID: 13405 RVA: 0x000CF644 File Offset: 0x000CD844 // (set) Token: 0x0600345E RID: 13406 RVA: 0x000CF678 File Offset: 0x000CD878 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135D RID: 4957 // (get) Token: 0x0600345F RID: 13407 RVA: 0x000CF6A0 File Offset: 0x000CD8A0 // (set) Token: 0x06003460 RID: 13408 RVA: 0x000CF6D4 File Offset: 0x000CD8D4 public unsafe GameObject SE_Impact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135E RID: 4958 // (get) Token: 0x06003461 RID: 13409 RVA: 0x000CF6FC File Offset: 0x000CD8FC // (set) Token: 0x06003462 RID: 13410 RVA: 0x000CF730 File Offset: 0x000CD930 public unsafe GameObject SE_Chain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135F RID: 4959 // (get) Token: 0x06003463 RID: 13411 RVA: 0x000CF758 File Offset: 0x000CD958 // (set) Token: 0x06003464 RID: 13412 RVA: 0x000CF78C File Offset: 0x000CD98C public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001360 RID: 4960 // (get) Token: 0x06003465 RID: 13413 RVA: 0x000CF7B4 File Offset: 0x000CD9B4 // (set) Token: 0x06003466 RID: 13414 RVA: 0x000CF7E8 File Offset: 0x000CD9E8 public unsafe GameObject SE_Attack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001361 RID: 4961 // (get) Token: 0x06003467 RID: 13415 RVA: 0x000CF810 File Offset: 0x000CDA10 // (set) Token: 0x06003468 RID: 13416 RVA: 0x000CF844 File Offset: 0x000CDA44 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001362 RID: 4962 // (get) Token: 0x06003469 RID: 13417 RVA: 0x000CF86C File Offset: 0x000CDA6C // (set) Token: 0x0600346A RID: 13418 RVA: 0x000CF8A0 File Offset: 0x000CDAA0 public unsafe SoundEffect g_SEDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001363 RID: 4963 // (get) Token: 0x0600346B RID: 13419 RVA: 0x000CF8C8 File Offset: 0x000CDAC8 // (set) Token: 0x0600346C RID: 13420 RVA: 0x000CF8FC File Offset: 0x000CDAFC public unsafe SoundEffect g_SEDebutLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001364 RID: 4964 // (get) Token: 0x0600346D RID: 13421 RVA: 0x000CF924 File Offset: 0x000CDB24 // (set) Token: 0x0600346E RID: 13422 RVA: 0x000CF958 File Offset: 0x000CDB58 public unsafe SoundEffect g_SEDebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001365 RID: 4965 // (get) Token: 0x0600346F RID: 13423 RVA: 0x000CF980 File Offset: 0x000CDB80 // (set) Token: 0x06003470 RID: 13424 RVA: 0x000CF9B4 File Offset: 0x000CDBB4 public unsafe SoundEffect g_SEDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001366 RID: 4966 // (get) Token: 0x06003471 RID: 13425 RVA: 0x000CF9DC File Offset: 0x000CDBDC // (set) Token: 0x06003472 RID: 13426 RVA: 0x000CFA10 File Offset: 0x000CDC10 public unsafe SoundEffect g_SEDeathImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001367 RID: 4967 // (get) Token: 0x06003473 RID: 13427 RVA: 0x000CFA38 File Offset: 0x000CDC38 // (set) Token: 0x06003474 RID: 13428 RVA: 0x000CFA6C File Offset: 0x000CDC6C public unsafe SoundEffect g_SEYellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001368 RID: 4968 // (get) Token: 0x06003475 RID: 13429 RVA: 0x000CFA94 File Offset: 0x000CDC94 // (set) Token: 0x06003476 RID: 13430 RVA: 0x000CFAC8 File Offset: 0x000CDCC8 public unsafe SoundEffect g_SEYellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001369 RID: 4969 // (get) Token: 0x06003477 RID: 13431 RVA: 0x000CFAF0 File Offset: 0x000CDCF0 // (set) Token: 0x06003478 RID: 13432 RVA: 0x000CFB24 File Offset: 0x000CDD24 public unsafe SoundEffect g_SEYellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136A RID: 4970 // (get) Token: 0x06003479 RID: 13433 RVA: 0x000CFB4C File Offset: 0x000CDD4C // (set) Token: 0x0600347A RID: 13434 RVA: 0x000CFB80 File Offset: 0x000CDD80 public unsafe SoundEffect g_SEYellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136B RID: 4971 // (get) Token: 0x0600347B RID: 13435 RVA: 0x000CFBA8 File Offset: 0x000CDDA8 // (set) Token: 0x0600347C RID: 13436 RVA: 0x000CFBDC File Offset: 0x000CDDDC public unsafe SoundEffect g_SEYellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136C RID: 4972 // (get) Token: 0x0600347D RID: 13437 RVA: 0x000CFC04 File Offset: 0x000CDE04 // (set) Token: 0x0600347E RID: 13438 RVA: 0x000CFC38 File Offset: 0x000CDE38 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136D RID: 4973 // (get) Token: 0x0600347F RID: 13439 RVA: 0x000CFC60 File Offset: 0x000CDE60 // (set) Token: 0x06003480 RID: 13440 RVA: 0x000CFC94 File Offset: 0x000CDE94 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136E RID: 4974 // (get) Token: 0x06003481 RID: 13441 RVA: 0x000CFCBC File Offset: 0x000CDEBC // (set) Token: 0x06003482 RID: 13442 RVA: 0x000CFCF0 File Offset: 0x000CDEF0 public unsafe SoundEffect g_SEImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136F RID: 4975 // (get) Token: 0x06003483 RID: 13443 RVA: 0x000CFD18 File Offset: 0x000CDF18 // (set) Token: 0x06003484 RID: 13444 RVA: 0x000CFD4C File Offset: 0x000CDF4C public unsafe SoundEffect g_SEChain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001370 RID: 4976 // (get) Token: 0x06003485 RID: 13445 RVA: 0x000CFD74 File Offset: 0x000CDF74 // (set) Token: 0x06003486 RID: 13446 RVA: 0x000CFDA8 File Offset: 0x000CDFA8 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001371 RID: 4977 // (get) Token: 0x06003487 RID: 13447 RVA: 0x000CFDD0 File Offset: 0x000CDFD0 // (set) Token: 0x06003488 RID: 13448 RVA: 0x000CFE04 File Offset: 0x000CE004 public unsafe SoundEffect g_SEAttack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001372 RID: 4978 // (get) Token: 0x06003489 RID: 13449 RVA: 0x000CFE2C File Offset: 0x000CE02C // (set) Token: 0x0600348A RID: 13450 RVA: 0x000CFE60 File Offset: 0x000CE060 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001373 RID: 4979 // (get) Token: 0x0600348B RID: 13451 RVA: 0x000CFE88 File Offset: 0x000CE088 // (set) Token: 0x0600348C RID: 13452 RVA: 0x000CFEBC File Offset: 0x000CE0BC public unsafe GameObject SEP_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001374 RID: 4980 // (get) Token: 0x0600348D RID: 13453 RVA: 0x000CFEE4 File Offset: 0x000CE0E4 // (set) Token: 0x0600348E RID: 13454 RVA: 0x000CFF18 File Offset: 0x000CE118 public unsafe GameObject SEP_Attack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001375 RID: 4981 // (get) Token: 0x0600348F RID: 13455 RVA: 0x000CFF40 File Offset: 0x000CE140 // (set) Token: 0x06003490 RID: 13456 RVA: 0x000CFF74 File Offset: 0x000CE174 public unsafe GameObject SEP_Attack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001376 RID: 4982 // (get) Token: 0x06003491 RID: 13457 RVA: 0x000CFF9C File Offset: 0x000CE19C // (set) Token: 0x06003492 RID: 13458 RVA: 0x000CFFD0 File Offset: 0x000CE1D0 public unsafe SoundEffectPool g_SEPFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001377 RID: 4983 // (get) Token: 0x06003493 RID: 13459 RVA: 0x000CFFF8 File Offset: 0x000CE1F8 // (set) Token: 0x06003494 RID: 13460 RVA: 0x000D002C File Offset: 0x000CE22C public unsafe SoundEffectPool g_SEPAttack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001378 RID: 4984 // (get) Token: 0x06003495 RID: 13461 RVA: 0x000D0054 File Offset: 0x000CE254 // (set) Token: 0x06003496 RID: 13462 RVA: 0x000D0088 File Offset: 0x000CE288 public unsafe SoundEffectPool g_SEPAttack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001379 RID: 4985 // (get) Token: 0x06003497 RID: 13463 RVA: 0x000D00B0 File Offset: 0x000CE2B0 // (set) Token: 0x06003498 RID: 13464 RVA: 0x000D00E4 File Offset: 0x000CE2E4 public unsafe AttackData AD_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137A RID: 4986 // (get) Token: 0x06003499 RID: 13465 RVA: 0x000D010C File Offset: 0x000CE30C // (set) Token: 0x0600349A RID: 13466 RVA: 0x000D0140 File Offset: 0x000CE340 public unsafe AttackData AD_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137B RID: 4987 // (get) Token: 0x0600349B RID: 13467 RVA: 0x000D0168 File Offset: 0x000CE368 // (set) Token: 0x0600349C RID: 13468 RVA: 0x000D0186 File Offset: 0x000CE386 public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x1700137C RID: 4988 // (get) Token: 0x0600349D RID: 13469 RVA: 0x000D0198 File Offset: 0x000CE398 // (set) Token: 0x0600349E RID: 13470 RVA: 0x000D01B6 File Offset: 0x000CE3B6 public unsafe static float g_fFloorFireTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value)); } } // Token: 0x1700137D RID: 4989 // (get) Token: 0x0600349F RID: 13471 RVA: 0x000D01C8 File Offset: 0x000CE3C8 // (set) Token: 0x060034A0 RID: 13472 RVA: 0x000D01FC File Offset: 0x000CE3FC public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137E RID: 4990 // (get) Token: 0x060034A1 RID: 13473 RVA: 0x000D0224 File Offset: 0x000CE424 // (set) Token: 0x060034A2 RID: 13474 RVA: 0x000D0258 File Offset: 0x000CE458 public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137F RID: 4991 // (get) Token: 0x060034A3 RID: 13475 RVA: 0x000D0280 File Offset: 0x000CE480 // (set) Token: 0x060034A4 RID: 13476 RVA: 0x000D02B4 File Offset: 0x000CE4B4 public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001380 RID: 4992 // (get) Token: 0x060034A5 RID: 13477 RVA: 0x000D02DC File Offset: 0x000CE4DC // (set) Token: 0x060034A6 RID: 13478 RVA: 0x000D0310 File Offset: 0x000CE510 public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001381 RID: 4993 // (get) Token: 0x060034A7 RID: 13479 RVA: 0x000D0338 File Offset: 0x000CE538 // (set) Token: 0x060034A8 RID: 13480 RVA: 0x000D0360 File Offset: 0x000CE560 public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x17001382 RID: 4994 // (get) Token: 0x060034A9 RID: 13481 RVA: 0x000D0384 File Offset: 0x000CE584 // (set) Token: 0x060034AA RID: 13482 RVA: 0x000D03A2 File Offset: 0x000CE5A2 public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x17001383 RID: 4995 // (get) Token: 0x060034AB RID: 13483 RVA: 0x000D03B4 File Offset: 0x000CE5B4 // (set) Token: 0x060034AC RID: 13484 RVA: 0x000D03DC File Offset: 0x000CE5DC public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x17001384 RID: 4996 // (get) Token: 0x060034AD RID: 13485 RVA: 0x000D0400 File Offset: 0x000CE600 // (set) Token: 0x060034AE RID: 13486 RVA: 0x000D041E File Offset: 0x000CE61E public unsafe static int g_iFloorFireBigNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value)); } } // Token: 0x17001385 RID: 4997 // (get) Token: 0x060034AF RID: 13487 RVA: 0x000D0430 File Offset: 0x000CE630 // (set) Token: 0x060034B0 RID: 13488 RVA: 0x000D0464 File Offset: 0x000CE664 public unsafe Il2CppStructArray g_bFloorFireBigCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001386 RID: 4998 // (get) Token: 0x060034B1 RID: 13489 RVA: 0x000D048C File Offset: 0x000CE68C // (set) Token: 0x060034B2 RID: 13490 RVA: 0x000D04C0 File Offset: 0x000CE6C0 public unsafe Il2CppStructArray g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001387 RID: 4999 // (get) Token: 0x060034B3 RID: 13491 RVA: 0x000D04E8 File Offset: 0x000CE6E8 // (set) Token: 0x060034B4 RID: 13492 RVA: 0x000D051C File Offset: 0x000CE71C public unsafe Il2CppStructArray g_fFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001388 RID: 5000 // (get) Token: 0x060034B5 RID: 13493 RVA: 0x000D0544 File Offset: 0x000CE744 // (set) Token: 0x060034B6 RID: 13494 RVA: 0x000D056C File Offset: 0x000CE76C public unsafe int g_iFloorFireBigColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value; } } // Token: 0x17001389 RID: 5001 // (get) Token: 0x060034B7 RID: 13495 RVA: 0x000D0590 File Offset: 0x000CE790 // (set) Token: 0x060034B8 RID: 13496 RVA: 0x000D05B8 File Offset: 0x000CE7B8 public unsafe bool g_bFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value; } } // Token: 0x1700138A RID: 5002 // (get) Token: 0x060034B9 RID: 13497 RVA: 0x000D05DC File Offset: 0x000CE7DC // (set) Token: 0x060034BA RID: 13498 RVA: 0x000D05FA File Offset: 0x000CE7FA public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x1700138B RID: 5003 // (get) Token: 0x060034BB RID: 13499 RVA: 0x000D060C File Offset: 0x000CE80C // (set) Token: 0x060034BC RID: 13500 RVA: 0x000D0634 File Offset: 0x000CE834 public unsafe int g_iFloorExpReadyCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value; } } // Token: 0x1700138C RID: 5004 // (get) Token: 0x060034BD RID: 13501 RVA: 0x000D0658 File Offset: 0x000CE858 // (set) Token: 0x060034BE RID: 13502 RVA: 0x000D0676 File Offset: 0x000CE876 public unsafe static float g_fFloorExpReadyFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value)); } } // Token: 0x1700138D RID: 5005 // (get) Token: 0x060034BF RID: 13503 RVA: 0x000D0688 File Offset: 0x000CE888 // (set) Token: 0x060034C0 RID: 13504 RVA: 0x000D06B0 File Offset: 0x000CE8B0 public unsafe float g_fFloorExpReadyFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value; } } // Token: 0x1700138E RID: 5006 // (get) Token: 0x060034C1 RID: 13505 RVA: 0x000D06D4 File Offset: 0x000CE8D4 // (set) Token: 0x060034C2 RID: 13506 RVA: 0x000D06FC File Offset: 0x000CE8FC public unsafe Vector3 g_v3FloorExpStartPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos)) = value; } } // Token: 0x1700138F RID: 5007 // (get) Token: 0x060034C3 RID: 13507 RVA: 0x000D0720 File Offset: 0x000CE920 // (set) Token: 0x060034C4 RID: 13508 RVA: 0x000D0754 File Offset: 0x000CE954 public unsafe Il2CppStructArray g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001390 RID: 5008 // (get) Token: 0x060034C5 RID: 13509 RVA: 0x000D077C File Offset: 0x000CE97C // (set) Token: 0x060034C6 RID: 13510 RVA: 0x000D079A File Offset: 0x000CE99A public unsafe static float g_fFloorExpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value)); } } // Token: 0x17001391 RID: 5009 // (get) Token: 0x060034C7 RID: 13511 RVA: 0x000D07AC File Offset: 0x000CE9AC // (set) Token: 0x060034C8 RID: 13512 RVA: 0x000D07E0 File Offset: 0x000CE9E0 public unsafe Il2CppStructArray g_fFloorExpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001392 RID: 5010 // (get) Token: 0x060034C9 RID: 13513 RVA: 0x000D0808 File Offset: 0x000CEA08 // (set) Token: 0x060034CA RID: 13514 RVA: 0x000D083C File Offset: 0x000CEA3C public unsafe Il2CppStructArray g_v3FloorExpPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001393 RID: 5011 // (get) Token: 0x060034CB RID: 13515 RVA: 0x000D0864 File Offset: 0x000CEA64 // (set) Token: 0x060034CC RID: 13516 RVA: 0x000D088C File Offset: 0x000CEA8C public unsafe int g_iAttack05FlyNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum)) = value; } } // Token: 0x17001394 RID: 5012 // (get) Token: 0x060034CD RID: 13517 RVA: 0x000D08B0 File Offset: 0x000CEAB0 // (set) Token: 0x060034CE RID: 13518 RVA: 0x000D08D8 File Offset: 0x000CEAD8 public unsafe float g_fAttack05Fly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly)) = value; } } // Token: 0x17001395 RID: 5013 // (get) Token: 0x060034CF RID: 13519 RVA: 0x000D08FC File Offset: 0x000CEAFC // (set) Token: 0x060034D0 RID: 13520 RVA: 0x000D0924 File Offset: 0x000CEB24 public unsafe bool g_bDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut)) = value; } } // Token: 0x17001396 RID: 5014 // (get) Token: 0x060034D1 RID: 13521 RVA: 0x000D0948 File Offset: 0x000CEB48 // (set) Token: 0x060034D2 RID: 13522 RVA: 0x000D0970 File Offset: 0x000CEB70 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x17001397 RID: 5015 // (get) Token: 0x060034D3 RID: 13523 RVA: 0x000D0994 File Offset: 0x000CEB94 // (set) Token: 0x060034D4 RID: 13524 RVA: 0x000D09BC File Offset: 0x000CEBBC public unsafe bool g_bDeathBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value; } } // Token: 0x040021F4 RID: 8692 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040021F5 RID: 8693 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040021F6 RID: 8694 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040021F7 RID: 8695 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040021F8 RID: 8696 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040021F9 RID: 8697 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040021FA RID: 8698 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040021FB RID: 8699 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040021FC RID: 8700 private static readonly IntPtr NativeFieldInfoPtr_PS_Death; // Token: 0x040021FD RID: 8701 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire; // Token: 0x040021FE RID: 8702 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040021FF RID: 8703 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x04002200 RID: 8704 private static readonly IntPtr NativeFieldInfoPtr_PS_Yell; // Token: 0x04002201 RID: 8705 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke; // Token: 0x04002202 RID: 8706 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut01; // Token: 0x04002203 RID: 8707 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut02; // Token: 0x04002204 RID: 8708 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x04002205 RID: 8709 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x04002206 RID: 8710 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDeath; // Token: 0x04002207 RID: 8711 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x04002208 RID: 8712 private static readonly IntPtr NativeFieldInfoPtr_MoveDirection; // Token: 0x04002209 RID: 8713 private static readonly IntPtr NativeFieldInfoPtr_JumpPoint; // Token: 0x0400220A RID: 8714 private static readonly IntPtr NativeFieldInfoPtr_DamageObjectRoot; // Token: 0x0400220B RID: 8715 private static readonly IntPtr NativeFieldInfoPtr_g_DamageBefore; // Token: 0x0400220C RID: 8716 private static readonly IntPtr NativeFieldInfoPtr_g_DamageAfter; // Token: 0x0400220D RID: 8717 private static readonly IntPtr NativeFieldInfoPtr_g_DamageObject; // Token: 0x0400220E RID: 8718 private static readonly IntPtr NativeFieldInfoPtr_DamageCrystal; // Token: 0x0400220F RID: 8719 private static readonly IntPtr NativeFieldInfoPtr_PosDamageObject; // Token: 0x04002210 RID: 8720 private static readonly IntPtr NativeFieldInfoPtr_PosAttackDamageObject; // Token: 0x04002211 RID: 8721 private static readonly IntPtr NativeFieldInfoPtr_PosHandL; // Token: 0x04002212 RID: 8722 private static readonly IntPtr NativeFieldInfoPtr_PosHandR; // Token: 0x04002213 RID: 8723 private static readonly IntPtr NativeFieldInfoPtr_PosTrunBackShake; // Token: 0x04002214 RID: 8724 private static readonly IntPtr NativeFieldInfoPtr_PosAttack03Shot; // Token: 0x04002215 RID: 8725 private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp01; // Token: 0x04002216 RID: 8726 private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp02; // Token: 0x04002217 RID: 8727 private static readonly IntPtr NativeFieldInfoPtr_Eff_MoveHandShake; // Token: 0x04002218 RID: 8728 private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackJump; // Token: 0x04002219 RID: 8729 private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackShake; // Token: 0x0400221A RID: 8730 private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump; // Token: 0x0400221B RID: 8731 private static readonly IntPtr NativeFieldInfoPtr_Eff_Land; // Token: 0x0400221C RID: 8732 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02Floor; // Token: 0x0400221D RID: 8733 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Shot; // Token: 0x0400221E RID: 8734 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Bullet; // Token: 0x0400221F RID: 8735 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollision; // Token: 0x04002220 RID: 8736 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall; // Token: 0x04002221 RID: 8737 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Floor; // Token: 0x04002222 RID: 8738 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady; // Token: 0x04002223 RID: 8739 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp; // Token: 0x04002224 RID: 8740 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x04002225 RID: 8741 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x04002226 RID: 8742 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02; // Token: 0x04002227 RID: 8743 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03; // Token: 0x04002228 RID: 8744 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x04002229 RID: 8745 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x0400222A RID: 8746 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire; // Token: 0x0400222B RID: 8747 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig; // Token: 0x0400222C RID: 8748 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x0400222D RID: 8749 private static readonly IntPtr NativeFieldInfoPtr_g_EffMoveHandShake; // Token: 0x0400222E RID: 8750 private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackJump; // Token: 0x0400222F RID: 8751 private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackShake; // Token: 0x04002230 RID: 8752 private static readonly IntPtr NativeFieldInfoPtr_g_EffJump; // Token: 0x04002231 RID: 8753 private static readonly IntPtr NativeFieldInfoPtr_g_EffLand; // Token: 0x04002232 RID: 8754 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Floor; // Token: 0x04002233 RID: 8755 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Shot; // Token: 0x04002234 RID: 8756 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Bullet; // Token: 0x04002235 RID: 8757 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollision; // Token: 0x04002236 RID: 8758 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall; // Token: 0x04002237 RID: 8759 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Floor; // Token: 0x04002238 RID: 8760 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady; // Token: 0x04002239 RID: 8761 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x0400223A RID: 8762 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x0400223B RID: 8763 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x0400223C RID: 8764 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x0400223D RID: 8765 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03; // Token: 0x0400223E RID: 8766 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x0400223F RID: 8767 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x04002240 RID: 8768 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire; // Token: 0x04002241 RID: 8769 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig; // Token: 0x04002242 RID: 8770 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x04002243 RID: 8771 private static readonly IntPtr NativeFieldInfoPtr_SE_Debut; // Token: 0x04002244 RID: 8772 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutLoop; // Token: 0x04002245 RID: 8773 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutExplosion; // Token: 0x04002246 RID: 8774 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x04002247 RID: 8775 private static readonly IntPtr NativeFieldInfoPtr_SE_DeathImpact; // Token: 0x04002248 RID: 8776 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut; // Token: 0x04002249 RID: 8777 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath; // Token: 0x0400224A RID: 8778 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage; // Token: 0x0400224B RID: 8779 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly; // Token: 0x0400224C RID: 8780 private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack; // Token: 0x0400224D RID: 8781 private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep; // Token: 0x0400224E RID: 8782 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x0400224F RID: 8783 private static readonly IntPtr NativeFieldInfoPtr_SE_Impact; // Token: 0x04002250 RID: 8784 private static readonly IntPtr NativeFieldInfoPtr_SE_Chain; // Token: 0x04002251 RID: 8785 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x04002252 RID: 8786 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp; // Token: 0x04002253 RID: 8787 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x04002254 RID: 8788 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut; // Token: 0x04002255 RID: 8789 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutLoop; // Token: 0x04002256 RID: 8790 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutExplosion; // Token: 0x04002257 RID: 8791 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy; // Token: 0x04002258 RID: 8792 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeathImpact; // Token: 0x04002259 RID: 8793 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut; // Token: 0x0400225A RID: 8794 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath; // Token: 0x0400225B RID: 8795 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage; // Token: 0x0400225C RID: 8796 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly; // Token: 0x0400225D RID: 8797 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack; // Token: 0x0400225E RID: 8798 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x0400225F RID: 8799 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002260 RID: 8800 private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact; // Token: 0x04002261 RID: 8801 private static readonly IntPtr NativeFieldInfoPtr_g_SEChain; // Token: 0x04002262 RID: 8802 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04002263 RID: 8803 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp; // Token: 0x04002264 RID: 8804 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04002265 RID: 8805 private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision; // Token: 0x04002266 RID: 8806 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion; // Token: 0x04002267 RID: 8807 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady; // Token: 0x04002268 RID: 8808 private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision; // Token: 0x04002269 RID: 8809 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion; // Token: 0x0400226A RID: 8810 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady; // Token: 0x0400226B RID: 8811 private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire; // Token: 0x0400226C RID: 8812 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack05; // Token: 0x0400226D RID: 8813 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x0400226E RID: 8814 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime; // Token: 0x0400226F RID: 8815 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x04002270 RID: 8816 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x04002271 RID: 8817 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x04002272 RID: 8818 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x04002273 RID: 8819 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x04002274 RID: 8820 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x04002275 RID: 8821 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x04002276 RID: 8822 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum; // Token: 0x04002277 RID: 8823 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider; // Token: 0x04002278 RID: 8824 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x04002279 RID: 8825 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime; // Token: 0x0400227A RID: 8826 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal; // Token: 0x0400227B RID: 8827 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady; // Token: 0x0400227C RID: 8828 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x0400227D RID: 8829 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal; // Token: 0x0400227E RID: 8830 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency; // Token: 0x0400227F RID: 8831 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal; // Token: 0x04002280 RID: 8832 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpStartPos; // Token: 0x04002281 RID: 8833 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x04002282 RID: 8834 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime; // Token: 0x04002283 RID: 8835 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal; // Token: 0x04002284 RID: 8836 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos; // Token: 0x04002285 RID: 8837 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05FlyNum; // Token: 0x04002286 RID: 8838 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Fly; // Token: 0x04002287 RID: 8839 private static readonly IntPtr NativeFieldInfoPtr_g_bDebut; // Token: 0x04002288 RID: 8840 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x04002289 RID: 8841 private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore; // Token: 0x0400228A RID: 8842 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x0400228B RID: 8843 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400228C RID: 8844 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0; // Token: 0x0400228D RID: 8845 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0; // Token: 0x0400228E RID: 8846 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0; // Token: 0x0400228F RID: 8847 private static readonly IntPtr NativeMethodInfoPtr_PlayPSYell_Public_Void_0; // Token: 0x04002290 RID: 8848 private static readonly IntPtr NativeMethodInfoPtr_SkipDebut_Public_Void_0; // Token: 0x04002291 RID: 8849 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x04002292 RID: 8850 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04002293 RID: 8851 private static readonly IntPtr NativeMethodInfoPtr_AniShake_Public_Void_0; // Token: 0x04002294 RID: 8852 private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0; // Token: 0x04002295 RID: 8853 private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0; // Token: 0x04002296 RID: 8854 private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0; // Token: 0x04002297 RID: 8855 private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0; // Token: 0x04002298 RID: 8856 private static readonly IntPtr NativeMethodInfoPtr_AniJumpShake_Public_Void_0; // Token: 0x04002299 RID: 8857 private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Void_0; // Token: 0x0400229A RID: 8858 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0; // Token: 0x0400229B RID: 8859 private static readonly IntPtr NativeMethodInfoPtr_DeathBefore_Public_Void_0; // Token: 0x0400229C RID: 8860 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400229D RID: 8861 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x0400229E RID: 8862 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x0400229F RID: 8863 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0; // Token: 0x040022A0 RID: 8864 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0; // Token: 0x040022A1 RID: 8865 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0; // Token: 0x040022A2 RID: 8866 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x040022A3 RID: 8867 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x040022A4 RID: 8868 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x040022A5 RID: 8869 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0; // Token: 0x040022A6 RID: 8870 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0; // Token: 0x040022A7 RID: 8871 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0; // Token: 0x040022A8 RID: 8872 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x040022A9 RID: 8873 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0; // Token: 0x040022AA RID: 8874 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x040022AB RID: 8875 private static readonly IntPtr NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0; // Token: 0x040022AC RID: 8876 private static readonly IntPtr NativeMethodInfoPtr_DamageAllObject_Public_Void_0; // Token: 0x040022AD RID: 8877 private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0; // Token: 0x040022AE RID: 8878 private static readonly IntPtr NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0; // Token: 0x040022AF RID: 8879 private static readonly IntPtr NativeMethodInfoPtr_GetOwnArea_Public_Int32_0; // Token: 0x040022B0 RID: 8880 private static readonly IntPtr NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0; // Token: 0x040022B1 RID: 8881 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0; // Token: 0x040022B2 RID: 8882 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0; // Token: 0x040022B3 RID: 8883 private static readonly IntPtr NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0; // Token: 0x040022B4 RID: 8884 private static readonly IntPtr NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0; // Token: 0x040022B5 RID: 8885 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0; // Token: 0x040022B6 RID: 8886 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0; // Token: 0x040022B7 RID: 8887 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0; // Token: 0x040022B8 RID: 8888 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0; // Token: 0x040022B9 RID: 8889 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0; // Token: 0x040022BA RID: 8890 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0; // Token: 0x040022BB RID: 8891 private static readonly IntPtr NativeMethodInfoPtr_CheckDamageObject_Public_Void_0; // Token: 0x040022BC RID: 8892 private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0; // Token: 0x040022BD RID: 8893 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0; // Token: 0x040022BE RID: 8894 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0; // Token: 0x040022BF RID: 8895 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0; // Token: 0x040022C0 RID: 8896 private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0; // Token: 0x040022C1 RID: 8897 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0; // Token: 0x040022C2 RID: 8898 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0; // Token: 0x040022C3 RID: 8899 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0; // Token: 0x040022C4 RID: 8900 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0; // Token: 0x040022C5 RID: 8901 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0; // Token: 0x040022C6 RID: 8902 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0; // Token: 0x040022C7 RID: 8903 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0; // Token: 0x040022C8 RID: 8904 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x040022C9 RID: 8905 private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0; // Token: 0x040022CA RID: 8906 private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0; // Token: 0x040022CB RID: 8907 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040022CC RID: 8908 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }