using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000ED RID: 237 public class SpecterArmorGirl02EffectPlay : MonoBehaviour { // Token: 0x0600361D RID: 13853 RVA: 0x000D57D8 File Offset: 0x000D39D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 537174, RefRangeEnd = 537175, XrefRangeStart = 536925, XrefRangeEnd = 537174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600361E RID: 13854 RVA: 0x000D5834 File Offset: 0x000D3A34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537175, XrefRangeEnd = 537246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600361F RID: 13855 RVA: 0x000D5878 File Offset: 0x000D3A78 [CallerCount(1)] [CachedScanResults(RefRangeStart = 537250, RefRangeEnd = 537251, XrefRangeStart = 537246, XrefRangeEnd = 537250, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003620 RID: 13856 RVA: 0x000D58BC File Offset: 0x000D3ABC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537251, XrefRangeEnd = 537255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003621 RID: 13857 RVA: 0x000D5900 File Offset: 0x000D3B00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537255, XrefRangeEnd = 537259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003622 RID: 13858 RVA: 0x000D5944 File Offset: 0x000D3B44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537259, XrefRangeEnd = 537264, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003623 RID: 13859 RVA: 0x000D5988 File Offset: 0x000D3B88 [CallerCount(1)] [CachedScanResults(RefRangeStart = 537290, RefRangeEnd = 537291, XrefRangeStart = 537264, XrefRangeEnd = 537290, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003624 RID: 13860 RVA: 0x000D59CC File Offset: 0x000D3BCC [CallerCount(1)] [CachedScanResults(RefRangeStart = 537301, RefRangeEnd = 537302, XrefRangeStart = 537291, XrefRangeEnd = 537301, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003625 RID: 13861 RVA: 0x000D5A10 File Offset: 0x000D3C10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537302, XrefRangeEnd = 537305, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSArrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003626 RID: 13862 RVA: 0x000D5A54 File Offset: 0x000D3C54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537305, XrefRangeEnd = 537308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003627 RID: 13863 RVA: 0x000D5A98 File Offset: 0x000D3C98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537308, XrefRangeEnd = 537328, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffArrow01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003628 RID: 13864 RVA: 0x000D5ADC File Offset: 0x000D3CDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537328, XrefRangeEnd = 537352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJumpArrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003629 RID: 13865 RVA: 0x000D5B20 File Offset: 0x000D3D20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537352, XrefRangeEnd = 537357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackKick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600362A RID: 13866 RVA: 0x000D5B64 File Offset: 0x000D3D64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537357, XrefRangeEnd = 537359, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackKick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600362B RID: 13867 RVA: 0x000D5BA8 File Offset: 0x000D3DA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537359, XrefRangeEnd = 537387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArrow02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600362C RID: 13868 RVA: 0x000D5BEC File Offset: 0x000D3DEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537387, XrefRangeEnd = 537399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArrow03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600362D RID: 13869 RVA: 0x000D5C30 File Offset: 0x000D3E30 [CallerCount(2)] [CachedScanResults(RefRangeStart = 537401, RefRangeEnd = 537403, XrefRangeStart = 537399, XrefRangeEnd = 537401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600362E RID: 13870 RVA: 0x000D5C84 File Offset: 0x000D3E84 [CallerCount(3)] [CachedScanResults(RefRangeStart = 537413, RefRangeEnd = 537416, XrefRangeStart = 537403, XrefRangeEnd = 537413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600362F RID: 13871 RVA: 0x000D5CD8 File Offset: 0x000D3ED8 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003630 RID: 13872 RVA: 0x000D5D2C File Offset: 0x000D3F2C [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003631 RID: 13873 RVA: 0x000D5D80 File Offset: 0x000D3F80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537416, XrefRangeEnd = 537422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003632 RID: 13874 RVA: 0x000D5DC4 File Offset: 0x000D3FC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537422, XrefRangeEnd = 537428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003633 RID: 13875 RVA: 0x000D5E08 File Offset: 0x000D4008 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537428, XrefRangeEnd = 537433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003634 RID: 13876 RVA: 0x000D5E5C File Offset: 0x000D405C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537433, XrefRangeEnd = 537438, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003635 RID: 13877 RVA: 0x000D5EB0 File Offset: 0x000D40B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537438, XrefRangeEnd = 537443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003636 RID: 13878 RVA: 0x000D5F04 File Offset: 0x000D4104 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537443, XrefRangeEnd = 537448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003637 RID: 13879 RVA: 0x000D5F58 File Offset: 0x000D4158 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537448, XrefRangeEnd = 537453, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003638 RID: 13880 RVA: 0x000D5FAC File Offset: 0x000D41AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537453, XrefRangeEnd = 537458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003639 RID: 13881 RVA: 0x000D6000 File Offset: 0x000D4200 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537458, XrefRangeEnd = 537469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmokeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600363A RID: 13882 RVA: 0x000D6044 File Offset: 0x000D4244 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537469, XrefRangeEnd = 537480, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmokeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600363B RID: 13883 RVA: 0x000D6088 File Offset: 0x000D4288 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537480, XrefRangeEnd = 537492, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeadSmokeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600363C RID: 13884 RVA: 0x000D60CC File Offset: 0x000D42CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537492, XrefRangeEnd = 537508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackJump01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600363D RID: 13885 RVA: 0x000D6110 File Offset: 0x000D4310 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537508, XrefRangeEnd = 537513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackJump02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600363E RID: 13886 RVA: 0x000D6154 File Offset: 0x000D4354 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537513, XrefRangeEnd = 537528, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600363F RID: 13887 RVA: 0x000D6198 File Offset: 0x000D4398 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537528, XrefRangeEnd = 537543, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003640 RID: 13888 RVA: 0x000D61DC File Offset: 0x000D43DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537543, XrefRangeEnd = 537558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003641 RID: 13889 RVA: 0x000D6220 File Offset: 0x000D4420 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537558, XrefRangeEnd = 537574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSkyDodgeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003642 RID: 13890 RVA: 0x000D6264 File Offset: 0x000D4464 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537574, XrefRangeEnd = 537578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDamageFlyFStandUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003643 RID: 13891 RVA: 0x000D62A8 File Offset: 0x000D44A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537578, XrefRangeEnd = 537582, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDamageFlyBStandUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003644 RID: 13892 RVA: 0x000D62EC File Offset: 0x000D44EC [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003645 RID: 13893 RVA: 0x000D6340 File Offset: 0x000D4540 [CallerCount(5802)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003646 RID: 13894 RVA: 0x000D6384 File Offset: 0x000D4584 [CallerCount(1)] [CachedScanResults(RefRangeStart = 537589, RefRangeEnd = 537590, XrefRangeStart = 537582, XrefRangeEnd = 537589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003647 RID: 13895 RVA: 0x000D63D8 File Offset: 0x000D45D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537590, XrefRangeEnd = 537592, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003648 RID: 13896 RVA: 0x000D6424 File Offset: 0x000D4624 // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBody"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Arrow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Charge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageFlyB"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageFlyF"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrrow01Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrrow02Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow03"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow03Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow03"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow03Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Kick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ArrowShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SkillShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Bow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SE_Destroy"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrowShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkillShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Arrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Arrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrowSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Speed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Reciprocal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03ReciprocalVal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArrow03Total"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArrow03Val"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Interval"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03IntervalVal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666601); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666602); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666603); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666604); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666605); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666606); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666607); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666608); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666609); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666610); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666611); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666612); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666613); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666614); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666615); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666616); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666617); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666618); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666619); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666620); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666621); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666622); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666623); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666624); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666625); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666626); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666627); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666628); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666629); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666630); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666631); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666632); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666633); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666634); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666635); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666636); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666637); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666638); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666639); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666640); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666641); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666642); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666643); } // Token: 0x06003649 RID: 13897 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700141C RID: 5148 // (get) Token: 0x0600364A RID: 13898 RVA: 0x000D6E90 File Offset: 0x000D5090 // (set) Token: 0x0600364B RID: 13899 RVA: 0x000D6EC4 File Offset: 0x000D50C4 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141D RID: 5149 // (get) Token: 0x0600364C RID: 13900 RVA: 0x000D6EEC File Offset: 0x000D50EC // (set) Token: 0x0600364D RID: 13901 RVA: 0x000D6F20 File Offset: 0x000D5120 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141E RID: 5150 // (get) Token: 0x0600364E RID: 13902 RVA: 0x000D6F48 File Offset: 0x000D5148 // (set) Token: 0x0600364F RID: 13903 RVA: 0x000D6F7C File Offset: 0x000D517C public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141F RID: 5151 // (get) Token: 0x06003650 RID: 13904 RVA: 0x000D6FA4 File Offset: 0x000D51A4 // (set) Token: 0x06003651 RID: 13905 RVA: 0x000D6FCC File Offset: 0x000D51CC public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x17001420 RID: 5152 // (get) Token: 0x06003652 RID: 13906 RVA: 0x000D6FF0 File Offset: 0x000D51F0 // (set) Token: 0x06003653 RID: 13907 RVA: 0x000D7018 File Offset: 0x000D5218 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17001421 RID: 5153 // (get) Token: 0x06003654 RID: 13908 RVA: 0x000D703C File Offset: 0x000D523C // (set) Token: 0x06003655 RID: 13909 RVA: 0x000D7070 File Offset: 0x000D5270 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001422 RID: 5154 // (get) Token: 0x06003656 RID: 13910 RVA: 0x000D7098 File Offset: 0x000D5298 // (set) Token: 0x06003657 RID: 13911 RVA: 0x000D70C0 File Offset: 0x000D52C0 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17001423 RID: 5155 // (get) Token: 0x06003658 RID: 13912 RVA: 0x000D70E4 File Offset: 0x000D52E4 // (set) Token: 0x06003659 RID: 13913 RVA: 0x000D7118 File Offset: 0x000D5318 public unsafe Material g_MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001424 RID: 5156 // (get) Token: 0x0600365A RID: 13914 RVA: 0x000D7140 File Offset: 0x000D5340 // (set) Token: 0x0600365B RID: 13915 RVA: 0x000D7168 File Offset: 0x000D5368 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x17001425 RID: 5157 // (get) Token: 0x0600365C RID: 13916 RVA: 0x000D718C File Offset: 0x000D538C // (set) Token: 0x0600365D RID: 13917 RVA: 0x000D71B4 File Offset: 0x000D53B4 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x17001426 RID: 5158 // (get) Token: 0x0600365E RID: 13918 RVA: 0x000D71D8 File Offset: 0x000D53D8 // (set) Token: 0x0600365F RID: 13919 RVA: 0x000D7200 File Offset: 0x000D5400 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x17001427 RID: 5159 // (get) Token: 0x06003660 RID: 13920 RVA: 0x000D7224 File Offset: 0x000D5424 // (set) Token: 0x06003661 RID: 13921 RVA: 0x000D7258 File Offset: 0x000D5458 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001428 RID: 5160 // (get) Token: 0x06003662 RID: 13922 RVA: 0x000D7280 File Offset: 0x000D5480 // (set) Token: 0x06003663 RID: 13923 RVA: 0x000D72B4 File Offset: 0x000D54B4 public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001429 RID: 5161 // (get) Token: 0x06003664 RID: 13924 RVA: 0x000D72DC File Offset: 0x000D54DC // (set) Token: 0x06003665 RID: 13925 RVA: 0x000D7310 File Offset: 0x000D5510 public unsafe ParticleSystem PS_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142A RID: 5162 // (get) Token: 0x06003666 RID: 13926 RVA: 0x000D7338 File Offset: 0x000D5538 // (set) Token: 0x06003667 RID: 13927 RVA: 0x000D736C File Offset: 0x000D556C public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142B RID: 5163 // (get) Token: 0x06003668 RID: 13928 RVA: 0x000D7394 File Offset: 0x000D5594 // (set) Token: 0x06003669 RID: 13929 RVA: 0x000D73C8 File Offset: 0x000D55C8 public unsafe ParticleSystem PS_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142C RID: 5164 // (get) Token: 0x0600366A RID: 13930 RVA: 0x000D73F0 File Offset: 0x000D55F0 // (set) Token: 0x0600366B RID: 13931 RVA: 0x000D7424 File Offset: 0x000D5624 public unsafe ParticleSystem PS_Arrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142D RID: 5165 // (get) Token: 0x0600366C RID: 13932 RVA: 0x000D744C File Offset: 0x000D564C // (set) Token: 0x0600366D RID: 13933 RVA: 0x000D7480 File Offset: 0x000D5680 public unsafe ParticleSystem PS_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142E RID: 5166 // (get) Token: 0x0600366E RID: 13934 RVA: 0x000D74A8 File Offset: 0x000D56A8 // (set) Token: 0x0600366F RID: 13935 RVA: 0x000D74DC File Offset: 0x000D56DC public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142F RID: 5167 // (get) Token: 0x06003670 RID: 13936 RVA: 0x000D7504 File Offset: 0x000D5704 // (set) Token: 0x06003671 RID: 13937 RVA: 0x000D7538 File Offset: 0x000D5738 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001430 RID: 5168 // (get) Token: 0x06003672 RID: 13938 RVA: 0x000D7560 File Offset: 0x000D5760 // (set) Token: 0x06003673 RID: 13939 RVA: 0x000D7594 File Offset: 0x000D5794 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001431 RID: 5169 // (get) Token: 0x06003674 RID: 13940 RVA: 0x000D75BC File Offset: 0x000D57BC // (set) Token: 0x06003675 RID: 13941 RVA: 0x000D75F0 File Offset: 0x000D57F0 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001432 RID: 5170 // (get) Token: 0x06003676 RID: 13942 RVA: 0x000D7618 File Offset: 0x000D5818 // (set) Token: 0x06003677 RID: 13943 RVA: 0x000D764C File Offset: 0x000D584C public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001433 RID: 5171 // (get) Token: 0x06003678 RID: 13944 RVA: 0x000D7674 File Offset: 0x000D5874 // (set) Token: 0x06003679 RID: 13945 RVA: 0x000D76A8 File Offset: 0x000D58A8 public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001434 RID: 5172 // (get) Token: 0x0600367A RID: 13946 RVA: 0x000D76D0 File Offset: 0x000D58D0 // (set) Token: 0x0600367B RID: 13947 RVA: 0x000D7704 File Offset: 0x000D5904 public unsafe Transform PosDamageFlyB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001435 RID: 5173 // (get) Token: 0x0600367C RID: 13948 RVA: 0x000D772C File Offset: 0x000D592C // (set) Token: 0x0600367D RID: 13949 RVA: 0x000D7760 File Offset: 0x000D5960 public unsafe Transform PosDamageFlyF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001436 RID: 5174 // (get) Token: 0x0600367E RID: 13950 RVA: 0x000D7788 File Offset: 0x000D5988 // (set) Token: 0x0600367F RID: 13951 RVA: 0x000D77BC File Offset: 0x000D59BC public unsafe Transform PosShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001437 RID: 5175 // (get) Token: 0x06003680 RID: 13952 RVA: 0x000D77E4 File Offset: 0x000D59E4 // (set) Token: 0x06003681 RID: 13953 RVA: 0x000D780C File Offset: 0x000D5A0C public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17001438 RID: 5176 // (get) Token: 0x06003682 RID: 13954 RVA: 0x000D7830 File Offset: 0x000D5A30 // (set) Token: 0x06003683 RID: 13955 RVA: 0x000D7858 File Offset: 0x000D5A58 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x17001439 RID: 5177 // (get) Token: 0x06003684 RID: 13956 RVA: 0x000D787C File Offset: 0x000D5A7C // (set) Token: 0x06003685 RID: 13957 RVA: 0x000D78B0 File Offset: 0x000D5AB0 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143A RID: 5178 // (get) Token: 0x06003686 RID: 13958 RVA: 0x000D78D8 File Offset: 0x000D5AD8 // (set) Token: 0x06003687 RID: 13959 RVA: 0x000D790C File Offset: 0x000D5B0C public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143B RID: 5179 // (get) Token: 0x06003688 RID: 13960 RVA: 0x000D7934 File Offset: 0x000D5B34 // (set) Token: 0x06003689 RID: 13961 RVA: 0x000D7968 File Offset: 0x000D5B68 public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143C RID: 5180 // (get) Token: 0x0600368A RID: 13962 RVA: 0x000D7990 File Offset: 0x000D5B90 // (set) Token: 0x0600368B RID: 13963 RVA: 0x000D79C4 File Offset: 0x000D5BC4 public unsafe GameObject Eff_Arrow01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143D RID: 5181 // (get) Token: 0x0600368C RID: 13964 RVA: 0x000D79EC File Offset: 0x000D5BEC // (set) Token: 0x0600368D RID: 13965 RVA: 0x000D7A20 File Offset: 0x000D5C20 public unsafe GameObject Eff_Arrrow01Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143E RID: 5182 // (get) Token: 0x0600368E RID: 13966 RVA: 0x000D7A48 File Offset: 0x000D5C48 // (set) Token: 0x0600368F RID: 13967 RVA: 0x000D7A7C File Offset: 0x000D5C7C public unsafe GameObject Eff_Arrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143F RID: 5183 // (get) Token: 0x06003690 RID: 13968 RVA: 0x000D7AA4 File Offset: 0x000D5CA4 // (set) Token: 0x06003691 RID: 13969 RVA: 0x000D7AD8 File Offset: 0x000D5CD8 public unsafe GameObject Eff_Arrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001440 RID: 5184 // (get) Token: 0x06003692 RID: 13970 RVA: 0x000D7B00 File Offset: 0x000D5D00 // (set) Token: 0x06003693 RID: 13971 RVA: 0x000D7B34 File Offset: 0x000D5D34 public unsafe GameObject Eff_Arrow02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001441 RID: 5185 // (get) Token: 0x06003694 RID: 13972 RVA: 0x000D7B5C File Offset: 0x000D5D5C // (set) Token: 0x06003695 RID: 13973 RVA: 0x000D7B90 File Offset: 0x000D5D90 public unsafe GameObject Eff_Arrrow02Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001442 RID: 5186 // (get) Token: 0x06003696 RID: 13974 RVA: 0x000D7BB8 File Offset: 0x000D5DB8 // (set) Token: 0x06003697 RID: 13975 RVA: 0x000D7BEC File Offset: 0x000D5DEC public unsafe GameObject Eff_Arrow02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001443 RID: 5187 // (get) Token: 0x06003698 RID: 13976 RVA: 0x000D7C14 File Offset: 0x000D5E14 // (set) Token: 0x06003699 RID: 13977 RVA: 0x000D7C48 File Offset: 0x000D5E48 public unsafe GameObject Eff_Arrow02WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001444 RID: 5188 // (get) Token: 0x0600369A RID: 13978 RVA: 0x000D7C70 File Offset: 0x000D5E70 // (set) Token: 0x0600369B RID: 13979 RVA: 0x000D7CA4 File Offset: 0x000D5EA4 public unsafe GameObject Eff_Arrow03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001445 RID: 5189 // (get) Token: 0x0600369C RID: 13980 RVA: 0x000D7CCC File Offset: 0x000D5ECC // (set) Token: 0x0600369D RID: 13981 RVA: 0x000D7D00 File Offset: 0x000D5F00 public unsafe GameObject Eff_Arrow03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001446 RID: 5190 // (get) Token: 0x0600369E RID: 13982 RVA: 0x000D7D28 File Offset: 0x000D5F28 // (set) Token: 0x0600369F RID: 13983 RVA: 0x000D7D5C File Offset: 0x000D5F5C public unsafe GameObject Eff_AttackKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001447 RID: 5191 // (get) Token: 0x060036A0 RID: 13984 RVA: 0x000D7D84 File Offset: 0x000D5F84 // (set) Token: 0x060036A1 RID: 13985 RVA: 0x000D7DB8 File Offset: 0x000D5FB8 public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001448 RID: 5192 // (get) Token: 0x060036A2 RID: 13986 RVA: 0x000D7DE0 File Offset: 0x000D5FE0 // (set) Token: 0x060036A3 RID: 13987 RVA: 0x000D7E14 File Offset: 0x000D6014 public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001449 RID: 5193 // (get) Token: 0x060036A4 RID: 13988 RVA: 0x000D7E3C File Offset: 0x000D603C // (set) Token: 0x060036A5 RID: 13989 RVA: 0x000D7E70 File Offset: 0x000D6070 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144A RID: 5194 // (get) Token: 0x060036A6 RID: 13990 RVA: 0x000D7E98 File Offset: 0x000D6098 // (set) Token: 0x060036A7 RID: 13991 RVA: 0x000D7ECC File Offset: 0x000D60CC public unsafe EffectPool g_EffArrow01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144B RID: 5195 // (get) Token: 0x060036A8 RID: 13992 RVA: 0x000D7EF4 File Offset: 0x000D60F4 // (set) Token: 0x060036A9 RID: 13993 RVA: 0x000D7F28 File Offset: 0x000D6128 public unsafe EffectPool g_EffArrow01Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144C RID: 5196 // (get) Token: 0x060036AA RID: 13994 RVA: 0x000D7F50 File Offset: 0x000D6150 // (set) Token: 0x060036AB RID: 13995 RVA: 0x000D7F84 File Offset: 0x000D6184 public unsafe EffectPool g_EffArrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144D RID: 5197 // (get) Token: 0x060036AC RID: 13996 RVA: 0x000D7FAC File Offset: 0x000D61AC // (set) Token: 0x060036AD RID: 13997 RVA: 0x000D7FE0 File Offset: 0x000D61E0 public unsafe EffectPool g_EffArrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144E RID: 5198 // (get) Token: 0x060036AE RID: 13998 RVA: 0x000D8008 File Offset: 0x000D6208 // (set) Token: 0x060036AF RID: 13999 RVA: 0x000D803C File Offset: 0x000D623C public unsafe EffectPool g_EffArrow02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144F RID: 5199 // (get) Token: 0x060036B0 RID: 14000 RVA: 0x000D8064 File Offset: 0x000D6264 // (set) Token: 0x060036B1 RID: 14001 RVA: 0x000D8098 File Offset: 0x000D6298 public unsafe EffectPool g_EffArrow02Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001450 RID: 5200 // (get) Token: 0x060036B2 RID: 14002 RVA: 0x000D80C0 File Offset: 0x000D62C0 // (set) Token: 0x060036B3 RID: 14003 RVA: 0x000D80F4 File Offset: 0x000D62F4 public unsafe EffectPool g_EffArrow02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001451 RID: 5201 // (get) Token: 0x060036B4 RID: 14004 RVA: 0x000D811C File Offset: 0x000D631C // (set) Token: 0x060036B5 RID: 14005 RVA: 0x000D8150 File Offset: 0x000D6350 public unsafe EffectPool g_EffArrow02WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001452 RID: 5202 // (get) Token: 0x060036B6 RID: 14006 RVA: 0x000D8178 File Offset: 0x000D6378 // (set) Token: 0x060036B7 RID: 14007 RVA: 0x000D81AC File Offset: 0x000D63AC public unsafe EffectPool g_EffArrow03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001453 RID: 5203 // (get) Token: 0x060036B8 RID: 14008 RVA: 0x000D81D4 File Offset: 0x000D63D4 // (set) Token: 0x060036B9 RID: 14009 RVA: 0x000D8208 File Offset: 0x000D6408 public unsafe EffectPool g_EffArrow03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001454 RID: 5204 // (get) Token: 0x060036BA RID: 14010 RVA: 0x000D8230 File Offset: 0x000D6430 // (set) Token: 0x060036BB RID: 14011 RVA: 0x000D8264 File Offset: 0x000D6464 public unsafe EffectPool g_EffAttackKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001455 RID: 5205 // (get) Token: 0x060036BC RID: 14012 RVA: 0x000D828C File Offset: 0x000D648C // (set) Token: 0x060036BD RID: 14013 RVA: 0x000D82C0 File Offset: 0x000D64C0 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001456 RID: 5206 // (get) Token: 0x060036BE RID: 14014 RVA: 0x000D82E8 File Offset: 0x000D64E8 // (set) Token: 0x060036BF RID: 14015 RVA: 0x000D831C File Offset: 0x000D651C public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001457 RID: 5207 // (get) Token: 0x060036C0 RID: 14016 RVA: 0x000D8344 File Offset: 0x000D6544 // (set) Token: 0x060036C1 RID: 14017 RVA: 0x000D8378 File Offset: 0x000D6578 public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001458 RID: 5208 // (get) Token: 0x060036C2 RID: 14018 RVA: 0x000D83A0 File Offset: 0x000D65A0 // (set) Token: 0x060036C3 RID: 14019 RVA: 0x000D83D4 File Offset: 0x000D65D4 public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001459 RID: 5209 // (get) Token: 0x060036C4 RID: 14020 RVA: 0x000D83FC File Offset: 0x000D65FC // (set) Token: 0x060036C5 RID: 14021 RVA: 0x000D8430 File Offset: 0x000D6630 public unsafe GameObject SE_Kick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145A RID: 5210 // (get) Token: 0x060036C6 RID: 14022 RVA: 0x000D8458 File Offset: 0x000D6658 // (set) Token: 0x060036C7 RID: 14023 RVA: 0x000D848C File Offset: 0x000D668C public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145B RID: 5211 // (get) Token: 0x060036C8 RID: 14024 RVA: 0x000D84B4 File Offset: 0x000D66B4 // (set) Token: 0x060036C9 RID: 14025 RVA: 0x000D84E8 File Offset: 0x000D66E8 public unsafe GameObject SE_ArrowShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145C RID: 5212 // (get) Token: 0x060036CA RID: 14026 RVA: 0x000D8510 File Offset: 0x000D6710 // (set) Token: 0x060036CB RID: 14027 RVA: 0x000D8544 File Offset: 0x000D6744 public unsafe GameObject SE_SkillShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145D RID: 5213 // (get) Token: 0x060036CC RID: 14028 RVA: 0x000D856C File Offset: 0x000D676C // (set) Token: 0x060036CD RID: 14029 RVA: 0x000D85A0 File Offset: 0x000D67A0 public unsafe GameObject SE_Bow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145E RID: 5214 // (get) Token: 0x060036CE RID: 14030 RVA: 0x000D85C8 File Offset: 0x000D67C8 // (set) Token: 0x060036CF RID: 14031 RVA: 0x000D85FC File Offset: 0x000D67FC public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145F RID: 5215 // (get) Token: 0x060036D0 RID: 14032 RVA: 0x000D8624 File Offset: 0x000D6824 // (set) Token: 0x060036D1 RID: 14033 RVA: 0x000D8658 File Offset: 0x000D6858 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001460 RID: 5216 // (get) Token: 0x060036D2 RID: 14034 RVA: 0x000D8680 File Offset: 0x000D6880 // (set) Token: 0x060036D3 RID: 14035 RVA: 0x000D86B4 File Offset: 0x000D68B4 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001461 RID: 5217 // (get) Token: 0x060036D4 RID: 14036 RVA: 0x000D86DC File Offset: 0x000D68DC // (set) Token: 0x060036D5 RID: 14037 RVA: 0x000D8710 File Offset: 0x000D6910 public unsafe SoundEffect g_SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001462 RID: 5218 // (get) Token: 0x060036D6 RID: 14038 RVA: 0x000D8738 File Offset: 0x000D6938 // (set) Token: 0x060036D7 RID: 14039 RVA: 0x000D876C File Offset: 0x000D696C public unsafe SoundEffect g_SEKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001463 RID: 5219 // (get) Token: 0x060036D8 RID: 14040 RVA: 0x000D8794 File Offset: 0x000D6994 // (set) Token: 0x060036D9 RID: 14041 RVA: 0x000D87C8 File Offset: 0x000D69C8 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001464 RID: 5220 // (get) Token: 0x060036DA RID: 14042 RVA: 0x000D87F0 File Offset: 0x000D69F0 // (set) Token: 0x060036DB RID: 14043 RVA: 0x000D8824 File Offset: 0x000D6A24 public unsafe SoundEffect g_SEArrowShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001465 RID: 5221 // (get) Token: 0x060036DC RID: 14044 RVA: 0x000D884C File Offset: 0x000D6A4C // (set) Token: 0x060036DD RID: 14045 RVA: 0x000D8880 File Offset: 0x000D6A80 public unsafe SoundEffect g_SESkillShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001466 RID: 5222 // (get) Token: 0x060036DE RID: 14046 RVA: 0x000D88A8 File Offset: 0x000D6AA8 // (set) Token: 0x060036DF RID: 14047 RVA: 0x000D88DC File Offset: 0x000D6ADC public unsafe SoundEffect g_SEBow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001467 RID: 5223 // (get) Token: 0x060036E0 RID: 14048 RVA: 0x000D8904 File Offset: 0x000D6B04 // (set) Token: 0x060036E1 RID: 14049 RVA: 0x000D8938 File Offset: 0x000D6B38 public unsafe GameObject SE_Arrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001468 RID: 5224 // (get) Token: 0x060036E2 RID: 14050 RVA: 0x000D8960 File Offset: 0x000D6B60 // (set) Token: 0x060036E3 RID: 14051 RVA: 0x000D8994 File Offset: 0x000D6B94 public unsafe GameObject SE_Arrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001469 RID: 5225 // (get) Token: 0x060036E4 RID: 14052 RVA: 0x000D89BC File Offset: 0x000D6BBC // (set) Token: 0x060036E5 RID: 14053 RVA: 0x000D89F0 File Offset: 0x000D6BF0 public unsafe SoundEffectPool g_SEArrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146A RID: 5226 // (get) Token: 0x060036E6 RID: 14054 RVA: 0x000D8A18 File Offset: 0x000D6C18 // (set) Token: 0x060036E7 RID: 14055 RVA: 0x000D8A4C File Offset: 0x000D6C4C public unsafe SoundEffectPool g_SEArrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146B RID: 5227 // (get) Token: 0x060036E8 RID: 14056 RVA: 0x000D8A74 File Offset: 0x000D6C74 // (set) Token: 0x060036E9 RID: 14057 RVA: 0x000D8A92 File Offset: 0x000D6C92 public unsafe static float g_fArrowSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value)); } } // Token: 0x1700146C RID: 5228 // (get) Token: 0x060036EA RID: 14058 RVA: 0x000D8AA4 File Offset: 0x000D6CA4 // (set) Token: 0x060036EB RID: 14059 RVA: 0x000D8AC2 File Offset: 0x000D6CC2 public unsafe static float g_fArrow03Speed { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value)); } } // Token: 0x1700146D RID: 5229 // (get) Token: 0x060036EC RID: 14060 RVA: 0x000D8AD4 File Offset: 0x000D6CD4 // (set) Token: 0x060036ED RID: 14061 RVA: 0x000D8AF2 File Offset: 0x000D6CF2 public unsafe static float g_fArrow03Reciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value)); } } // Token: 0x1700146E RID: 5230 // (get) Token: 0x060036EE RID: 14062 RVA: 0x000D8B04 File Offset: 0x000D6D04 // (set) Token: 0x060036EF RID: 14063 RVA: 0x000D8B2C File Offset: 0x000D6D2C public unsafe float g_fArrow03ReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value; } } // Token: 0x1700146F RID: 5231 // (get) Token: 0x060036F0 RID: 14064 RVA: 0x000D8B50 File Offset: 0x000D6D50 // (set) Token: 0x060036F1 RID: 14065 RVA: 0x000D8B6E File Offset: 0x000D6D6E public unsafe static int g_iArrow03Total { get { int num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value)); } } // Token: 0x17001470 RID: 5232 // (get) Token: 0x060036F2 RID: 14066 RVA: 0x000D8B80 File Offset: 0x000D6D80 // (set) Token: 0x060036F3 RID: 14067 RVA: 0x000D8BA8 File Offset: 0x000D6DA8 public unsafe int g_iArrow03Val { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value; } } // Token: 0x17001471 RID: 5233 // (get) Token: 0x060036F4 RID: 14068 RVA: 0x000D8BCC File Offset: 0x000D6DCC // (set) Token: 0x060036F5 RID: 14069 RVA: 0x000D8BEA File Offset: 0x000D6DEA public unsafe static float g_fArrow03Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value)); } } // Token: 0x17001472 RID: 5234 // (get) Token: 0x060036F6 RID: 14070 RVA: 0x000D8BFC File Offset: 0x000D6DFC // (set) Token: 0x060036F7 RID: 14071 RVA: 0x000D8C24 File Offset: 0x000D6E24 public unsafe float g_fArrow03IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value; } } // Token: 0x17001473 RID: 5235 // (get) Token: 0x060036F8 RID: 14072 RVA: 0x000D8C48 File Offset: 0x000D6E48 // (set) Token: 0x060036F9 RID: 14073 RVA: 0x000D8C70 File Offset: 0x000D6E70 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x0400238D RID: 9101 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x0400238E RID: 9102 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x0400238F RID: 9103 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x04002390 RID: 9104 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x04002391 RID: 9105 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04002392 RID: 9106 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x04002393 RID: 9107 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04002394 RID: 9108 private static readonly IntPtr NativeFieldInfoPtr_g_MatBody; // Token: 0x04002395 RID: 9109 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x04002396 RID: 9110 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x04002397 RID: 9111 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x04002398 RID: 9112 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04002399 RID: 9113 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x0400239A RID: 9114 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon; // Token: 0x0400239B RID: 9115 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x0400239C RID: 9116 private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge; // Token: 0x0400239D RID: 9117 private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow; // Token: 0x0400239E RID: 9118 private static readonly IntPtr NativeFieldInfoPtr_PS_Charge; // Token: 0x0400239F RID: 9119 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040023A0 RID: 9120 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040023A1 RID: 9121 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040023A2 RID: 9122 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040023A3 RID: 9123 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x040023A4 RID: 9124 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x040023A5 RID: 9125 private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB; // Token: 0x040023A6 RID: 9126 private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF; // Token: 0x040023A7 RID: 9127 private static readonly IntPtr NativeFieldInfoPtr_PosShot; // Token: 0x040023A8 RID: 9128 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x040023A9 RID: 9129 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x040023AA RID: 9130 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x040023AB RID: 9131 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x040023AC RID: 9132 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x040023AD RID: 9133 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01; // Token: 0x040023AE RID: 9134 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot; // Token: 0x040023AF RID: 9135 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision; // Token: 0x040023B0 RID: 9136 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision; // Token: 0x040023B1 RID: 9137 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02; // Token: 0x040023B2 RID: 9138 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot; // Token: 0x040023B3 RID: 9139 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision; // Token: 0x040023B4 RID: 9140 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision; // Token: 0x040023B5 RID: 9141 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03; // Token: 0x040023B6 RID: 9142 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot; // Token: 0x040023B7 RID: 9143 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick; // Token: 0x040023B8 RID: 9144 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x040023B9 RID: 9145 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x040023BA RID: 9146 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x040023BB RID: 9147 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01; // Token: 0x040023BC RID: 9148 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot; // Token: 0x040023BD RID: 9149 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision; // Token: 0x040023BE RID: 9150 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision; // Token: 0x040023BF RID: 9151 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02; // Token: 0x040023C0 RID: 9152 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot; // Token: 0x040023C1 RID: 9153 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision; // Token: 0x040023C2 RID: 9154 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision; // Token: 0x040023C3 RID: 9155 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03; // Token: 0x040023C4 RID: 9156 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot; // Token: 0x040023C5 RID: 9157 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick; // Token: 0x040023C6 RID: 9158 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040023C7 RID: 9159 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x040023C8 RID: 9160 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x040023C9 RID: 9161 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x040023CA RID: 9162 private static readonly IntPtr NativeFieldInfoPtr_SE_Kick; // Token: 0x040023CB RID: 9163 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x040023CC RID: 9164 private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot; // Token: 0x040023CD RID: 9165 private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot; // Token: 0x040023CE RID: 9166 private static readonly IntPtr NativeFieldInfoPtr_SE_Bow; // Token: 0x040023CF RID: 9167 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040023D0 RID: 9168 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x040023D1 RID: 9169 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x040023D2 RID: 9170 private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy; // Token: 0x040023D3 RID: 9171 private static readonly IntPtr NativeFieldInfoPtr_g_SEKick; // Token: 0x040023D4 RID: 9172 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x040023D5 RID: 9173 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot; // Token: 0x040023D6 RID: 9174 private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot; // Token: 0x040023D7 RID: 9175 private static readonly IntPtr NativeFieldInfoPtr_g_SEBow; // Token: 0x040023D8 RID: 9176 private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision; // Token: 0x040023D9 RID: 9177 private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision; // Token: 0x040023DA RID: 9178 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision; // Token: 0x040023DB RID: 9179 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision; // Token: 0x040023DC RID: 9180 private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed; // Token: 0x040023DD RID: 9181 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed; // Token: 0x040023DE RID: 9182 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal; // Token: 0x040023DF RID: 9183 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal; // Token: 0x040023E0 RID: 9184 private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total; // Token: 0x040023E1 RID: 9185 private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val; // Token: 0x040023E2 RID: 9186 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval; // Token: 0x040023E3 RID: 9187 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal; // Token: 0x040023E4 RID: 9188 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040023E5 RID: 9189 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x040023E6 RID: 9190 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040023E7 RID: 9191 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040023E8 RID: 9192 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x040023E9 RID: 9193 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040023EA RID: 9194 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x040023EB RID: 9195 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040023EC RID: 9196 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040023ED RID: 9197 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0; // Token: 0x040023EE RID: 9198 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0; // Token: 0x040023EF RID: 9199 private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0; // Token: 0x040023F0 RID: 9200 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0; // Token: 0x040023F1 RID: 9201 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0; // Token: 0x040023F2 RID: 9202 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0; // Token: 0x040023F3 RID: 9203 private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0; // Token: 0x040023F4 RID: 9204 private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0; // Token: 0x040023F5 RID: 9205 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x040023F6 RID: 9206 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x040023F7 RID: 9207 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x040023F8 RID: 9208 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x040023F9 RID: 9209 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x040023FA RID: 9210 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x040023FB RID: 9211 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x040023FC RID: 9212 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x040023FD RID: 9213 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x040023FE RID: 9214 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x040023FF RID: 9215 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x04002400 RID: 9216 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x04002401 RID: 9217 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0; // Token: 0x04002402 RID: 9218 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0; // Token: 0x04002403 RID: 9219 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0; // Token: 0x04002404 RID: 9220 private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0; // Token: 0x04002405 RID: 9221 private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0; // Token: 0x04002406 RID: 9222 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0; // Token: 0x04002407 RID: 9223 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0; // Token: 0x04002408 RID: 9224 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0; // Token: 0x04002409 RID: 9225 private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0; // Token: 0x0400240A RID: 9226 private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0; // Token: 0x0400240B RID: 9227 private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0; // Token: 0x0400240C RID: 9228 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x0400240D RID: 9229 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x0400240E RID: 9230 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400240F RID: 9231 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }