using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000EF RID: 239 public class SpecterArmorGirl04EffectPlay : MonoBehaviour { // Token: 0x060037C8 RID: 14280 RVA: 0x000DBF14 File Offset: 0x000DA114 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538392, RefRangeEnd = 538393, XrefRangeStart = 538159, XrefRangeEnd = 538392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037C9 RID: 14281 RVA: 0x000DBF70 File Offset: 0x000DA170 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538393, XrefRangeEnd = 538497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CA RID: 14282 RVA: 0x000DBFB4 File Offset: 0x000DA1B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538501, RefRangeEnd = 538502, XrefRangeStart = 538497, XrefRangeEnd = 538501, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CB RID: 14283 RVA: 0x000DBFF8 File Offset: 0x000DA1F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538505, RefRangeEnd = 538506, XrefRangeStart = 538502, XrefRangeEnd = 538505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CC RID: 14284 RVA: 0x000DC03C File Offset: 0x000DA23C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538506, XrefRangeEnd = 538511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CD RID: 14285 RVA: 0x000DC080 File Offset: 0x000DA280 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538511, XrefRangeEnd = 538516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CE RID: 14286 RVA: 0x000DC0C4 File Offset: 0x000DA2C4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538542, RefRangeEnd = 538543, XrefRangeStart = 538516, XrefRangeEnd = 538542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CF RID: 14287 RVA: 0x000DC108 File Offset: 0x000DA308 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538551, RefRangeEnd = 538552, XrefRangeStart = 538543, XrefRangeEnd = 538551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D0 RID: 14288 RVA: 0x000DC14C File Offset: 0x000DA34C [CallerCount(1)] [CachedScanResults(RefRangeStart = 538560, RefRangeEnd = 538561, XrefRangeStart = 538552, XrefRangeEnd = 538560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D1 RID: 14289 RVA: 0x000DC190 File Offset: 0x000DA390 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538505, RefRangeEnd = 538506, XrefRangeStart = 538505, XrefRangeEnd = 538506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D2 RID: 14290 RVA: 0x000DC1D4 File Offset: 0x000DA3D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D3 RID: 14291 RVA: 0x000DC218 File Offset: 0x000DA418 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538561, XrefRangeEnd = 538572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D4 RID: 14292 RVA: 0x000DC25C File Offset: 0x000DA45C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538572, XrefRangeEnd = 538579, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D5 RID: 14293 RVA: 0x000DC2A0 File Offset: 0x000DA4A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538579, XrefRangeEnd = 538584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D6 RID: 14294 RVA: 0x000DC2E4 File Offset: 0x000DA4E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538584, XrefRangeEnd = 538608, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D7 RID: 14295 RVA: 0x000DC328 File Offset: 0x000DA528 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538608, XrefRangeEnd = 538615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D8 RID: 14296 RVA: 0x000DC36C File Offset: 0x000DA56C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D9 RID: 14297 RVA: 0x000DC3B0 File Offset: 0x000DA5B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538615, XrefRangeEnd = 538627, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DA RID: 14298 RVA: 0x000DC3F4 File Offset: 0x000DA5F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538627, XrefRangeEnd = 538633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DB RID: 14299 RVA: 0x000DC438 File Offset: 0x000DA638 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538633, XrefRangeEnd = 538638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DC RID: 14300 RVA: 0x000DC47C File Offset: 0x000DA67C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538638, XrefRangeEnd = 538658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DD RID: 14301 RVA: 0x000DC4C0 File Offset: 0x000DA6C0 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037DE RID: 14302 RVA: 0x000DC514 File Offset: 0x000DA714 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037DF RID: 14303 RVA: 0x000DC568 File Offset: 0x000DA768 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538658, XrefRangeEnd = 538664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E0 RID: 14304 RVA: 0x000DC5AC File Offset: 0x000DA7AC [CallerCount(3)] [CachedScanResults(RefRangeStart = 538670, RefRangeEnd = 538673, XrefRangeStart = 538664, XrefRangeEnd = 538670, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E1 RID: 14305 RVA: 0x000DC5F0 File Offset: 0x000DA7F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538673, XrefRangeEnd = 538678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E2 RID: 14306 RVA: 0x000DC644 File Offset: 0x000DA844 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538678, XrefRangeEnd = 538683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E3 RID: 14307 RVA: 0x000DC698 File Offset: 0x000DA898 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538683, XrefRangeEnd = 538688, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E4 RID: 14308 RVA: 0x000DC6EC File Offset: 0x000DA8EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538688, XrefRangeEnd = 538693, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E5 RID: 14309 RVA: 0x000DC740 File Offset: 0x000DA940 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538693, XrefRangeEnd = 538698, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E6 RID: 14310 RVA: 0x000DC794 File Offset: 0x000DA994 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538698, XrefRangeEnd = 538703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E7 RID: 14311 RVA: 0x000DC7E8 File Offset: 0x000DA9E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538703, XrefRangeEnd = 538715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E8 RID: 14312 RVA: 0x000DC82C File Offset: 0x000DAA2C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538715, XrefRangeEnd = 538718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E9 RID: 14313 RVA: 0x000DC870 File Offset: 0x000DAA70 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538718, XrefRangeEnd = 538720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EA RID: 14314 RVA: 0x000DC8B4 File Offset: 0x000DAAB4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536669, RefRangeEnd = 536670, XrefRangeStart = 536669, XrefRangeEnd = 536670, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EB RID: 14315 RVA: 0x000DC8F8 File Offset: 0x000DAAF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBigSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EC RID: 14316 RVA: 0x000DC93C File Offset: 0x000DAB3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEShieldSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037ED RID: 14317 RVA: 0x000DC980 File Offset: 0x000DAB80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538722, RefRangeEnd = 538723, XrefRangeStart = 538720, XrefRangeEnd = 538722, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EE RID: 14318 RVA: 0x000DC9C4 File Offset: 0x000DABC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538723, XrefRangeEnd = 538724, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELink() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EF RID: 14319 RVA: 0x000DCA08 File Offset: 0x000DAC08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538724, XrefRangeEnd = 538725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELookFor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037F0 RID: 14320 RVA: 0x000DCA4C File Offset: 0x000DAC4C [CallerCount(2)] [CachedScanResults(RefRangeStart = 538727, RefRangeEnd = 538729, XrefRangeStart = 538725, XrefRangeEnd = 538727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F1 RID: 14321 RVA: 0x000DCAA0 File Offset: 0x000DACA0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 538743, RefRangeEnd = 538746, XrefRangeStart = 538729, XrefRangeEnd = 538743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F2 RID: 14322 RVA: 0x000DCAF4 File Offset: 0x000DACF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538746, XrefRangeEnd = 538748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F3 RID: 14323 RVA: 0x000DCB48 File Offset: 0x000DAD48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538748, XrefRangeEnd = 538750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037F4 RID: 14324 RVA: 0x000DCB8C File Offset: 0x000DAD8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538750, XrefRangeEnd = 538754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDamageFlyFStandUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037F5 RID: 14325 RVA: 0x000DCBD0 File Offset: 0x000DADD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538768, RefRangeEnd = 538769, XrefRangeStart = 538754, XrefRangeEnd = 538768, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F6 RID: 14326 RVA: 0x000DCC24 File Offset: 0x000DAE24 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538769, XrefRangeEnd = 538774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Animation009Move(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F7 RID: 14327 RVA: 0x000DCC78 File Offset: 0x000DAE78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538774, XrefRangeEnd = 538779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Animation021Move(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F8 RID: 14328 RVA: 0x000DCCCC File Offset: 0x000DAECC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538779, XrefRangeEnd = 538781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl04EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037F9 RID: 14329 RVA: 0x000DCD18 File Offset: 0x000DAF18 // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl04EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl04EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Sword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Shield"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDeath"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Skill02AttackRange"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04WallCollision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04WallCollision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Eff_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBody"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02Interval"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02IntervalVal"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill03CollisionTime"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill03CollisionTimeVal"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShieldSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_01Loop"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill04Jump"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Sword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBigSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShieldSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_01Loop"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill04Jump"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666688); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666689); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666690); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666691); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666692); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666693); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666694); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666695); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666696); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666697); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666698); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666699); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666700); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666701); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666702); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666703); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666704); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666705); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666706); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666707); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666708); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666709); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666710); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666711); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666712); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666713); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666714); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666715); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666716); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666717); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666718); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666719); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666720); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666721); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666722); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666723); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666724); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666725); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666726); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666727); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666728); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666729); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666730); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666731); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666732); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666733); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666734); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666735); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666736); } // Token: 0x060037FA RID: 14330 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl04EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170014C4 RID: 5316 // (get) Token: 0x060037FB RID: 14331 RVA: 0x000DD900 File Offset: 0x000DBB00 // (set) Token: 0x060037FC RID: 14332 RVA: 0x000DD934 File Offset: 0x000DBB34 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C5 RID: 5317 // (get) Token: 0x060037FD RID: 14333 RVA: 0x000DD95C File Offset: 0x000DBB5C // (set) Token: 0x060037FE RID: 14334 RVA: 0x000DD990 File Offset: 0x000DBB90 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C6 RID: 5318 // (get) Token: 0x060037FF RID: 14335 RVA: 0x000DD9B8 File Offset: 0x000DBBB8 // (set) Token: 0x06003800 RID: 14336 RVA: 0x000DD9EC File Offset: 0x000DBBEC public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C7 RID: 5319 // (get) Token: 0x06003801 RID: 14337 RVA: 0x000DDA14 File Offset: 0x000DBC14 // (set) Token: 0x06003802 RID: 14338 RVA: 0x000DDA3C File Offset: 0x000DBC3C public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x170014C8 RID: 5320 // (get) Token: 0x06003803 RID: 14339 RVA: 0x000DDA60 File Offset: 0x000DBC60 // (set) Token: 0x06003804 RID: 14340 RVA: 0x000DDA94 File Offset: 0x000DBC94 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C9 RID: 5321 // (get) Token: 0x06003805 RID: 14341 RVA: 0x000DDABC File Offset: 0x000DBCBC // (set) Token: 0x06003806 RID: 14342 RVA: 0x000DDAF0 File Offset: 0x000DBCF0 public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CA RID: 5322 // (get) Token: 0x06003807 RID: 14343 RVA: 0x000DDB18 File Offset: 0x000DBD18 // (set) Token: 0x06003808 RID: 14344 RVA: 0x000DDB4C File Offset: 0x000DBD4C public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CB RID: 5323 // (get) Token: 0x06003809 RID: 14345 RVA: 0x000DDB74 File Offset: 0x000DBD74 // (set) Token: 0x0600380A RID: 14346 RVA: 0x000DDBA8 File Offset: 0x000DBDA8 public unsafe ParticleSystem PS_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CC RID: 5324 // (get) Token: 0x0600380B RID: 14347 RVA: 0x000DDBD0 File Offset: 0x000DBDD0 // (set) Token: 0x0600380C RID: 14348 RVA: 0x000DDC04 File Offset: 0x000DBE04 public unsafe ParticleSystem PS_Shield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CD RID: 5325 // (get) Token: 0x0600380D RID: 14349 RVA: 0x000DDC2C File Offset: 0x000DBE2C // (set) Token: 0x0600380E RID: 14350 RVA: 0x000DDC60 File Offset: 0x000DBE60 public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CE RID: 5326 // (get) Token: 0x0600380F RID: 14351 RVA: 0x000DDC88 File Offset: 0x000DBE88 // (set) Token: 0x06003810 RID: 14352 RVA: 0x000DDCBC File Offset: 0x000DBEBC public unsafe ParticleSystem PS_WeaponDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CF RID: 5327 // (get) Token: 0x06003811 RID: 14353 RVA: 0x000DDCE4 File Offset: 0x000DBEE4 // (set) Token: 0x06003812 RID: 14354 RVA: 0x000DDD18 File Offset: 0x000DBF18 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D0 RID: 5328 // (get) Token: 0x06003813 RID: 14355 RVA: 0x000DDD40 File Offset: 0x000DBF40 // (set) Token: 0x06003814 RID: 14356 RVA: 0x000DDD74 File Offset: 0x000DBF74 public unsafe Transform Pos_Skill02AttackRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D1 RID: 5329 // (get) Token: 0x06003815 RID: 14357 RVA: 0x000DDD9C File Offset: 0x000DBF9C // (set) Token: 0x06003816 RID: 14358 RVA: 0x000DDDD0 File Offset: 0x000DBFD0 public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D2 RID: 5330 // (get) Token: 0x06003817 RID: 14359 RVA: 0x000DDDF8 File Offset: 0x000DBFF8 // (set) Token: 0x06003818 RID: 14360 RVA: 0x000DDE2C File Offset: 0x000DC02C public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D3 RID: 5331 // (get) Token: 0x06003819 RID: 14361 RVA: 0x000DDE54 File Offset: 0x000DC054 // (set) Token: 0x0600381A RID: 14362 RVA: 0x000DDE7C File Offset: 0x000DC07C public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x170014D4 RID: 5332 // (get) Token: 0x0600381B RID: 14363 RVA: 0x000DDEA0 File Offset: 0x000DC0A0 // (set) Token: 0x0600381C RID: 14364 RVA: 0x000DDEC8 File Offset: 0x000DC0C8 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x170014D5 RID: 5333 // (get) Token: 0x0600381D RID: 14365 RVA: 0x000DDEEC File Offset: 0x000DC0EC // (set) Token: 0x0600381E RID: 14366 RVA: 0x000DDF20 File Offset: 0x000DC120 public unsafe AttackData AD_Skill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D6 RID: 5334 // (get) Token: 0x0600381F RID: 14367 RVA: 0x000DDF48 File Offset: 0x000DC148 // (set) Token: 0x06003820 RID: 14368 RVA: 0x000DDF7C File Offset: 0x000DC17C public unsafe AttackData AD_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D7 RID: 5335 // (get) Token: 0x06003821 RID: 14369 RVA: 0x000DDFA4 File Offset: 0x000DC1A4 // (set) Token: 0x06003822 RID: 14370 RVA: 0x000DDFD8 File Offset: 0x000DC1D8 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D8 RID: 5336 // (get) Token: 0x06003823 RID: 14371 RVA: 0x000DE000 File Offset: 0x000DC200 // (set) Token: 0x06003824 RID: 14372 RVA: 0x000DE034 File Offset: 0x000DC234 public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D9 RID: 5337 // (get) Token: 0x06003825 RID: 14373 RVA: 0x000DE05C File Offset: 0x000DC25C // (set) Token: 0x06003826 RID: 14374 RVA: 0x000DE090 File Offset: 0x000DC290 public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DA RID: 5338 // (get) Token: 0x06003827 RID: 14375 RVA: 0x000DE0B8 File Offset: 0x000DC2B8 // (set) Token: 0x06003828 RID: 14376 RVA: 0x000DE0EC File Offset: 0x000DC2EC public unsafe GameObject Eff_Skill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DB RID: 5339 // (get) Token: 0x06003829 RID: 14377 RVA: 0x000DE114 File Offset: 0x000DC314 // (set) Token: 0x0600382A RID: 14378 RVA: 0x000DE148 File Offset: 0x000DC348 public unsafe GameObject Eff_Skill04Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DC RID: 5340 // (get) Token: 0x0600382B RID: 14379 RVA: 0x000DE170 File Offset: 0x000DC370 // (set) Token: 0x0600382C RID: 14380 RVA: 0x000DE1A4 File Offset: 0x000DC3A4 public unsafe GameObject Eff_Skill04WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DD RID: 5341 // (get) Token: 0x0600382D RID: 14381 RVA: 0x000DE1CC File Offset: 0x000DC3CC // (set) Token: 0x0600382E RID: 14382 RVA: 0x000DE200 File Offset: 0x000DC400 public unsafe GameObject Eff_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DE RID: 5342 // (get) Token: 0x0600382F RID: 14383 RVA: 0x000DE228 File Offset: 0x000DC428 // (set) Token: 0x06003830 RID: 14384 RVA: 0x000DE25C File Offset: 0x000DC45C public unsafe GameObject Eff_Attack02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DF RID: 5343 // (get) Token: 0x06003831 RID: 14385 RVA: 0x000DE284 File Offset: 0x000DC484 // (set) Token: 0x06003832 RID: 14386 RVA: 0x000DE2B8 File Offset: 0x000DC4B8 public unsafe GameObject Eff_Attack02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E0 RID: 5344 // (get) Token: 0x06003833 RID: 14387 RVA: 0x000DE2E0 File Offset: 0x000DC4E0 // (set) Token: 0x06003834 RID: 14388 RVA: 0x000DE314 File Offset: 0x000DC514 public unsafe GameObject Eff_Attack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E1 RID: 5345 // (get) Token: 0x06003835 RID: 14389 RVA: 0x000DE33C File Offset: 0x000DC53C // (set) Token: 0x06003836 RID: 14390 RVA: 0x000DE370 File Offset: 0x000DC570 public unsafe GameObject Eff_Attack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E2 RID: 5346 // (get) Token: 0x06003837 RID: 14391 RVA: 0x000DE398 File Offset: 0x000DC598 // (set) Token: 0x06003838 RID: 14392 RVA: 0x000DE3CC File Offset: 0x000DC5CC public unsafe GameObject Eff_Skill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E3 RID: 5347 // (get) Token: 0x06003839 RID: 14393 RVA: 0x000DE3F4 File Offset: 0x000DC5F4 // (set) Token: 0x0600383A RID: 14394 RVA: 0x000DE428 File Offset: 0x000DC628 public unsafe GameObject Eff_Skill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E4 RID: 5348 // (get) Token: 0x0600383B RID: 14395 RVA: 0x000DE450 File Offset: 0x000DC650 // (set) Token: 0x0600383C RID: 14396 RVA: 0x000DE484 File Offset: 0x000DC684 public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E5 RID: 5349 // (get) Token: 0x0600383D RID: 14397 RVA: 0x000DE4AC File Offset: 0x000DC6AC // (set) Token: 0x0600383E RID: 14398 RVA: 0x000DE4E0 File Offset: 0x000DC6E0 public unsafe GameObject Eff_Skill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E6 RID: 5350 // (get) Token: 0x0600383F RID: 14399 RVA: 0x000DE508 File Offset: 0x000DC708 // (set) Token: 0x06003840 RID: 14400 RVA: 0x000DE53C File Offset: 0x000DC73C public unsafe GameObject Eff_Skill04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E7 RID: 5351 // (get) Token: 0x06003841 RID: 14401 RVA: 0x000DE564 File Offset: 0x000DC764 // (set) Token: 0x06003842 RID: 14402 RVA: 0x000DE598 File Offset: 0x000DC798 public unsafe GameObject Eff_Skill04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E8 RID: 5352 // (get) Token: 0x06003843 RID: 14403 RVA: 0x000DE5C0 File Offset: 0x000DC7C0 // (set) Token: 0x06003844 RID: 14404 RVA: 0x000DE5F4 File Offset: 0x000DC7F4 public unsafe GameObject Eff_Skill04_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E9 RID: 5353 // (get) Token: 0x06003845 RID: 14405 RVA: 0x000DE61C File Offset: 0x000DC81C // (set) Token: 0x06003846 RID: 14406 RVA: 0x000DE650 File Offset: 0x000DC850 public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EA RID: 5354 // (get) Token: 0x06003847 RID: 14407 RVA: 0x000DE678 File Offset: 0x000DC878 // (set) Token: 0x06003848 RID: 14408 RVA: 0x000DE6AC File Offset: 0x000DC8AC public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EB RID: 5355 // (get) Token: 0x06003849 RID: 14409 RVA: 0x000DE6D4 File Offset: 0x000DC8D4 // (set) Token: 0x0600384A RID: 14410 RVA: 0x000DE708 File Offset: 0x000DC908 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EC RID: 5356 // (get) Token: 0x0600384B RID: 14411 RVA: 0x000DE730 File Offset: 0x000DC930 // (set) Token: 0x0600384C RID: 14412 RVA: 0x000DE764 File Offset: 0x000DC964 public unsafe EffectPool g_EffSkill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014ED RID: 5357 // (get) Token: 0x0600384D RID: 14413 RVA: 0x000DE78C File Offset: 0x000DC98C // (set) Token: 0x0600384E RID: 14414 RVA: 0x000DE7C0 File Offset: 0x000DC9C0 public unsafe EffectPool g_EffSkill04Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EE RID: 5358 // (get) Token: 0x0600384F RID: 14415 RVA: 0x000DE7E8 File Offset: 0x000DC9E8 // (set) Token: 0x06003850 RID: 14416 RVA: 0x000DE81C File Offset: 0x000DCA1C public unsafe EffectPool g_EffSkill04WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EF RID: 5359 // (get) Token: 0x06003851 RID: 14417 RVA: 0x000DE844 File Offset: 0x000DCA44 // (set) Token: 0x06003852 RID: 14418 RVA: 0x000DE878 File Offset: 0x000DCA78 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F0 RID: 5360 // (get) Token: 0x06003853 RID: 14419 RVA: 0x000DE8A0 File Offset: 0x000DCAA0 // (set) Token: 0x06003854 RID: 14420 RVA: 0x000DE8D4 File Offset: 0x000DCAD4 public unsafe EffectPool g_EffAttack02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F1 RID: 5361 // (get) Token: 0x06003855 RID: 14421 RVA: 0x000DE8FC File Offset: 0x000DCAFC // (set) Token: 0x06003856 RID: 14422 RVA: 0x000DE930 File Offset: 0x000DCB30 public unsafe EffectPool g_EffAttack02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F2 RID: 5362 // (get) Token: 0x06003857 RID: 14423 RVA: 0x000DE958 File Offset: 0x000DCB58 // (set) Token: 0x06003858 RID: 14424 RVA: 0x000DE98C File Offset: 0x000DCB8C public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F3 RID: 5363 // (get) Token: 0x06003859 RID: 14425 RVA: 0x000DE9B4 File Offset: 0x000DCBB4 // (set) Token: 0x0600385A RID: 14426 RVA: 0x000DE9E8 File Offset: 0x000DCBE8 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F4 RID: 5364 // (get) Token: 0x0600385B RID: 14427 RVA: 0x000DEA10 File Offset: 0x000DCC10 // (set) Token: 0x0600385C RID: 14428 RVA: 0x000DEA44 File Offset: 0x000DCC44 public unsafe EffectPool g_EffSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F5 RID: 5365 // (get) Token: 0x0600385D RID: 14429 RVA: 0x000DEA6C File Offset: 0x000DCC6C // (set) Token: 0x0600385E RID: 14430 RVA: 0x000DEAA0 File Offset: 0x000DCCA0 public unsafe EffectPool g_EffSkill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F6 RID: 5366 // (get) Token: 0x0600385F RID: 14431 RVA: 0x000DEAC8 File Offset: 0x000DCCC8 // (set) Token: 0x06003860 RID: 14432 RVA: 0x000DEAFC File Offset: 0x000DCCFC public unsafe EffectPool g_Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F7 RID: 5367 // (get) Token: 0x06003861 RID: 14433 RVA: 0x000DEB24 File Offset: 0x000DCD24 // (set) Token: 0x06003862 RID: 14434 RVA: 0x000DEB58 File Offset: 0x000DCD58 public unsafe EffectPool g_EffSkill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F8 RID: 5368 // (get) Token: 0x06003863 RID: 14435 RVA: 0x000DEB80 File Offset: 0x000DCD80 // (set) Token: 0x06003864 RID: 14436 RVA: 0x000DEBB4 File Offset: 0x000DCDB4 public unsafe EffectPool g_EffSkill04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F9 RID: 5369 // (get) Token: 0x06003865 RID: 14437 RVA: 0x000DEBDC File Offset: 0x000DCDDC // (set) Token: 0x06003866 RID: 14438 RVA: 0x000DEC10 File Offset: 0x000DCE10 public unsafe EffectPool g_EffSkill04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FA RID: 5370 // (get) Token: 0x06003867 RID: 14439 RVA: 0x000DEC38 File Offset: 0x000DCE38 // (set) Token: 0x06003868 RID: 14440 RVA: 0x000DEC6C File Offset: 0x000DCE6C public unsafe EffectPool g_EffSkill04_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FB RID: 5371 // (get) Token: 0x06003869 RID: 14441 RVA: 0x000DEC94 File Offset: 0x000DCE94 // (set) Token: 0x0600386A RID: 14442 RVA: 0x000DECBC File Offset: 0x000DCEBC public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170014FC RID: 5372 // (get) Token: 0x0600386B RID: 14443 RVA: 0x000DECE0 File Offset: 0x000DCEE0 // (set) Token: 0x0600386C RID: 14444 RVA: 0x000DED14 File Offset: 0x000DCF14 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FD RID: 5373 // (get) Token: 0x0600386D RID: 14445 RVA: 0x000DED3C File Offset: 0x000DCF3C // (set) Token: 0x0600386E RID: 14446 RVA: 0x000DED64 File Offset: 0x000DCF64 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170014FE RID: 5374 // (get) Token: 0x0600386F RID: 14447 RVA: 0x000DED88 File Offset: 0x000DCF88 // (set) Token: 0x06003870 RID: 14448 RVA: 0x000DEDBC File Offset: 0x000DCFBC public unsafe Material g_MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FF RID: 5375 // (get) Token: 0x06003871 RID: 14449 RVA: 0x000DEDE4 File Offset: 0x000DCFE4 // (set) Token: 0x06003872 RID: 14450 RVA: 0x000DEE0C File Offset: 0x000DD00C public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x17001500 RID: 5376 // (get) Token: 0x06003873 RID: 14451 RVA: 0x000DEE30 File Offset: 0x000DD030 // (set) Token: 0x06003874 RID: 14452 RVA: 0x000DEE58 File Offset: 0x000DD058 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x17001501 RID: 5377 // (get) Token: 0x06003875 RID: 14453 RVA: 0x000DEE7C File Offset: 0x000DD07C // (set) Token: 0x06003876 RID: 14454 RVA: 0x000DEEA4 File Offset: 0x000DD0A4 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x17001502 RID: 5378 // (get) Token: 0x06003877 RID: 14455 RVA: 0x000DEEC8 File Offset: 0x000DD0C8 // (set) Token: 0x06003878 RID: 14456 RVA: 0x000DEEFC File Offset: 0x000DD0FC public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001503 RID: 5379 // (get) Token: 0x06003879 RID: 14457 RVA: 0x000DEF24 File Offset: 0x000DD124 // (set) Token: 0x0600387A RID: 14458 RVA: 0x000DEF58 File Offset: 0x000DD158 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001504 RID: 5380 // (get) Token: 0x0600387B RID: 14459 RVA: 0x000DEF80 File Offset: 0x000DD180 // (set) Token: 0x0600387C RID: 14460 RVA: 0x000DEFB4 File Offset: 0x000DD1B4 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001505 RID: 5381 // (get) Token: 0x0600387D RID: 14461 RVA: 0x000DEFDC File Offset: 0x000DD1DC // (set) Token: 0x0600387E RID: 14462 RVA: 0x000DF010 File Offset: 0x000DD210 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001506 RID: 5382 // (get) Token: 0x0600387F RID: 14463 RVA: 0x000DF038 File Offset: 0x000DD238 // (set) Token: 0x06003880 RID: 14464 RVA: 0x000DF060 File Offset: 0x000DD260 public unsafe bool g_bSkill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision)) = value; } } // Token: 0x17001507 RID: 5383 // (get) Token: 0x06003881 RID: 14465 RVA: 0x000DF084 File Offset: 0x000DD284 // (set) Token: 0x06003882 RID: 14466 RVA: 0x000DF0A2 File Offset: 0x000DD2A2 public unsafe static float g_fSkill02Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&value)); } } // Token: 0x17001508 RID: 5384 // (get) Token: 0x06003883 RID: 14467 RVA: 0x000DF0B4 File Offset: 0x000DD2B4 // (set) Token: 0x06003884 RID: 14468 RVA: 0x000DF0DC File Offset: 0x000DD2DC public unsafe float g_fSkill02IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal)) = value; } } // Token: 0x17001509 RID: 5385 // (get) Token: 0x06003885 RID: 14469 RVA: 0x000DF100 File Offset: 0x000DD300 // (set) Token: 0x06003886 RID: 14470 RVA: 0x000DF128 File Offset: 0x000DD328 public unsafe bool g_bSkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03)) = value; } } // Token: 0x1700150A RID: 5386 // (get) Token: 0x06003887 RID: 14471 RVA: 0x000DF14C File Offset: 0x000DD34C // (set) Token: 0x06003888 RID: 14472 RVA: 0x000DF16A File Offset: 0x000DD36A public unsafe static float g_fSkill03CollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&value)); } } // Token: 0x1700150B RID: 5387 // (get) Token: 0x06003889 RID: 14473 RVA: 0x000DF17C File Offset: 0x000DD37C // (set) Token: 0x0600388A RID: 14474 RVA: 0x000DF1A4 File Offset: 0x000DD3A4 public unsafe float g_fSkill03CollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal)) = value; } } // Token: 0x1700150C RID: 5388 // (get) Token: 0x0600388B RID: 14475 RVA: 0x000DF1C8 File Offset: 0x000DD3C8 // (set) Token: 0x0600388C RID: 14476 RVA: 0x000DF1FC File Offset: 0x000DD3FC public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150D RID: 5389 // (get) Token: 0x0600388D RID: 14477 RVA: 0x000DF224 File Offset: 0x000DD424 // (set) Token: 0x0600388E RID: 14478 RVA: 0x000DF258 File Offset: 0x000DD458 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150E RID: 5390 // (get) Token: 0x0600388F RID: 14479 RVA: 0x000DF280 File Offset: 0x000DD480 // (set) Token: 0x06003890 RID: 14480 RVA: 0x000DF2B4 File Offset: 0x000DD4B4 public unsafe GameObject SE_BigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150F RID: 5391 // (get) Token: 0x06003891 RID: 14481 RVA: 0x000DF2DC File Offset: 0x000DD4DC // (set) Token: 0x06003892 RID: 14482 RVA: 0x000DF310 File Offset: 0x000DD510 public unsafe GameObject SE_ShieldSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001510 RID: 5392 // (get) Token: 0x06003893 RID: 14483 RVA: 0x000DF338 File Offset: 0x000DD538 // (set) Token: 0x06003894 RID: 14484 RVA: 0x000DF36C File Offset: 0x000DD56C public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001511 RID: 5393 // (get) Token: 0x06003895 RID: 14485 RVA: 0x000DF394 File Offset: 0x000DD594 // (set) Token: 0x06003896 RID: 14486 RVA: 0x000DF3C8 File Offset: 0x000DD5C8 public unsafe GameObject SE_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001512 RID: 5394 // (get) Token: 0x06003897 RID: 14487 RVA: 0x000DF3F0 File Offset: 0x000DD5F0 // (set) Token: 0x06003898 RID: 14488 RVA: 0x000DF424 File Offset: 0x000DD624 public unsafe GameObject SE_Skill02_01Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001513 RID: 5395 // (get) Token: 0x06003899 RID: 14489 RVA: 0x000DF44C File Offset: 0x000DD64C // (set) Token: 0x0600389A RID: 14490 RVA: 0x000DF480 File Offset: 0x000DD680 public unsafe GameObject SE_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001514 RID: 5396 // (get) Token: 0x0600389B RID: 14491 RVA: 0x000DF4A8 File Offset: 0x000DD6A8 // (set) Token: 0x0600389C RID: 14492 RVA: 0x000DF4DC File Offset: 0x000DD6DC public unsafe GameObject SE_Skill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001515 RID: 5397 // (get) Token: 0x0600389D RID: 14493 RVA: 0x000DF504 File Offset: 0x000DD704 // (set) Token: 0x0600389E RID: 14494 RVA: 0x000DF538 File Offset: 0x000DD738 public unsafe GameObject SE_Skill03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001516 RID: 5398 // (get) Token: 0x0600389F RID: 14495 RVA: 0x000DF560 File Offset: 0x000DD760 // (set) Token: 0x060038A0 RID: 14496 RVA: 0x000DF594 File Offset: 0x000DD794 public unsafe GameObject SE_Skill04Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001517 RID: 5399 // (get) Token: 0x060038A1 RID: 14497 RVA: 0x000DF5BC File Offset: 0x000DD7BC // (set) Token: 0x060038A2 RID: 14498 RVA: 0x000DF5F0 File Offset: 0x000DD7F0 public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001518 RID: 5400 // (get) Token: 0x060038A3 RID: 14499 RVA: 0x000DF618 File Offset: 0x000DD818 // (set) Token: 0x060038A4 RID: 14500 RVA: 0x000DF64C File Offset: 0x000DD84C public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001519 RID: 5401 // (get) Token: 0x060038A5 RID: 14501 RVA: 0x000DF674 File Offset: 0x000DD874 // (set) Token: 0x060038A6 RID: 14502 RVA: 0x000DF6A8 File Offset: 0x000DD8A8 public unsafe GameObject SE_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151A RID: 5402 // (get) Token: 0x060038A7 RID: 14503 RVA: 0x000DF6D0 File Offset: 0x000DD8D0 // (set) Token: 0x060038A8 RID: 14504 RVA: 0x000DF704 File Offset: 0x000DD904 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151B RID: 5403 // (get) Token: 0x060038A9 RID: 14505 RVA: 0x000DF72C File Offset: 0x000DD92C // (set) Token: 0x060038AA RID: 14506 RVA: 0x000DF760 File Offset: 0x000DD960 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151C RID: 5404 // (get) Token: 0x060038AB RID: 14507 RVA: 0x000DF788 File Offset: 0x000DD988 // (set) Token: 0x060038AC RID: 14508 RVA: 0x000DF7BC File Offset: 0x000DD9BC public unsafe SoundEffect g_SEBigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151D RID: 5405 // (get) Token: 0x060038AD RID: 14509 RVA: 0x000DF7E4 File Offset: 0x000DD9E4 // (set) Token: 0x060038AE RID: 14510 RVA: 0x000DF818 File Offset: 0x000DDA18 public unsafe SoundEffect g_SEShieldSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151E RID: 5406 // (get) Token: 0x060038AF RID: 14511 RVA: 0x000DF840 File Offset: 0x000DDA40 // (set) Token: 0x060038B0 RID: 14512 RVA: 0x000DF874 File Offset: 0x000DDA74 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151F RID: 5407 // (get) Token: 0x060038B1 RID: 14513 RVA: 0x000DF89C File Offset: 0x000DDA9C // (set) Token: 0x060038B2 RID: 14514 RVA: 0x000DF8D0 File Offset: 0x000DDAD0 public unsafe SoundEffect g_SESkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001520 RID: 5408 // (get) Token: 0x060038B3 RID: 14515 RVA: 0x000DF8F8 File Offset: 0x000DDAF8 // (set) Token: 0x060038B4 RID: 14516 RVA: 0x000DF92C File Offset: 0x000DDB2C public unsafe SoundEffect g_SESkill02_01Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001521 RID: 5409 // (get) Token: 0x060038B5 RID: 14517 RVA: 0x000DF954 File Offset: 0x000DDB54 // (set) Token: 0x060038B6 RID: 14518 RVA: 0x000DF988 File Offset: 0x000DDB88 public unsafe SoundEffect g_SESkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001522 RID: 5410 // (get) Token: 0x060038B7 RID: 14519 RVA: 0x000DF9B0 File Offset: 0x000DDBB0 // (set) Token: 0x060038B8 RID: 14520 RVA: 0x000DF9E4 File Offset: 0x000DDBE4 public unsafe SoundEffect g_SESkill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001523 RID: 5411 // (get) Token: 0x060038B9 RID: 14521 RVA: 0x000DFA0C File Offset: 0x000DDC0C // (set) Token: 0x060038BA RID: 14522 RVA: 0x000DFA40 File Offset: 0x000DDC40 public unsafe SoundEffect g_SESkill03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001524 RID: 5412 // (get) Token: 0x060038BB RID: 14523 RVA: 0x000DFA68 File Offset: 0x000DDC68 // (set) Token: 0x060038BC RID: 14524 RVA: 0x000DFA9C File Offset: 0x000DDC9C public unsafe SoundEffect g_SESkill04Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001525 RID: 5413 // (get) Token: 0x060038BD RID: 14525 RVA: 0x000DFAC4 File Offset: 0x000DDCC4 // (set) Token: 0x060038BE RID: 14526 RVA: 0x000DFAF8 File Offset: 0x000DDCF8 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001526 RID: 5414 // (get) Token: 0x060038BF RID: 14527 RVA: 0x000DFB20 File Offset: 0x000DDD20 // (set) Token: 0x060038C0 RID: 14528 RVA: 0x000DFB54 File Offset: 0x000DDD54 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001527 RID: 5415 // (get) Token: 0x060038C1 RID: 14529 RVA: 0x000DFB7C File Offset: 0x000DDD7C // (set) Token: 0x060038C2 RID: 14530 RVA: 0x000DFBB0 File Offset: 0x000DDDB0 public unsafe SoundEffect g_SESword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001528 RID: 5416 // (get) Token: 0x060038C3 RID: 14531 RVA: 0x000DFBD8 File Offset: 0x000DDDD8 // (set) Token: 0x060038C4 RID: 14532 RVA: 0x000DFC00 File Offset: 0x000DDE00 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x0400248C RID: 9356 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x0400248D RID: 9357 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x0400248E RID: 9358 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x0400248F RID: 9359 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x04002490 RID: 9360 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04002491 RID: 9361 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x04002492 RID: 9362 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x04002493 RID: 9363 private static readonly IntPtr NativeFieldInfoPtr_PS_Sword; // Token: 0x04002494 RID: 9364 private static readonly IntPtr NativeFieldInfoPtr_PS_Shield; // Token: 0x04002495 RID: 9365 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x04002496 RID: 9366 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDeath; // Token: 0x04002497 RID: 9367 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x04002498 RID: 9368 private static readonly IntPtr NativeFieldInfoPtr_Pos_Skill02AttackRange; // Token: 0x04002499 RID: 9369 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x0400249A RID: 9370 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x0400249B RID: 9371 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x0400249C RID: 9372 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x0400249D RID: 9373 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02; // Token: 0x0400249E RID: 9374 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill03; // Token: 0x0400249F RID: 9375 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x040024A0 RID: 9376 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x040024A1 RID: 9377 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x040024A2 RID: 9378 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Collision; // Token: 0x040024A3 RID: 9379 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04Collision; // Token: 0x040024A4 RID: 9380 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04WallCollision; // Token: 0x040024A5 RID: 9381 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01; // Token: 0x040024A6 RID: 9382 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_01; // Token: 0x040024A7 RID: 9383 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_02; // Token: 0x040024A8 RID: 9384 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01; // Token: 0x040024A9 RID: 9385 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02; // Token: 0x040024AA RID: 9386 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01; // Token: 0x040024AB RID: 9387 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02; // Token: 0x040024AC RID: 9388 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x040024AD RID: 9389 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03_01; // Token: 0x040024AE RID: 9390 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_01; // Token: 0x040024AF RID: 9391 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_02; // Token: 0x040024B0 RID: 9392 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_03; // Token: 0x040024B1 RID: 9393 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x040024B2 RID: 9394 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x040024B3 RID: 9395 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x040024B4 RID: 9396 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Collision; // Token: 0x040024B5 RID: 9397 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04Collision; // Token: 0x040024B6 RID: 9398 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04WallCollision; // Token: 0x040024B7 RID: 9399 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x040024B8 RID: 9400 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_01; // Token: 0x040024B9 RID: 9401 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_02; // Token: 0x040024BA RID: 9402 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x040024BB RID: 9403 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x040024BC RID: 9404 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01; // Token: 0x040024BD RID: 9405 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02; // Token: 0x040024BE RID: 9406 private static readonly IntPtr NativeFieldInfoPtr_g_Eff_Skill02_01; // Token: 0x040024BF RID: 9407 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03_01; // Token: 0x040024C0 RID: 9408 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_01; // Token: 0x040024C1 RID: 9409 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_02; // Token: 0x040024C2 RID: 9410 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_03; // Token: 0x040024C3 RID: 9411 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x040024C4 RID: 9412 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x040024C5 RID: 9413 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x040024C6 RID: 9414 private static readonly IntPtr NativeFieldInfoPtr_g_MatBody; // Token: 0x040024C7 RID: 9415 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x040024C8 RID: 9416 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x040024C9 RID: 9417 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x040024CA RID: 9418 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040024CB RID: 9419 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040024CC RID: 9420 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040024CD RID: 9421 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040024CE RID: 9422 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Collision; // Token: 0x040024CF RID: 9423 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02Interval; // Token: 0x040024D0 RID: 9424 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02IntervalVal; // Token: 0x040024D1 RID: 9425 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill03; // Token: 0x040024D2 RID: 9426 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTime; // Token: 0x040024D3 RID: 9427 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTimeVal; // Token: 0x040024D4 RID: 9428 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040024D5 RID: 9429 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x040024D6 RID: 9430 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing; // Token: 0x040024D7 RID: 9431 private static readonly IntPtr NativeFieldInfoPtr_SE_ShieldSwing; // Token: 0x040024D8 RID: 9432 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x040024D9 RID: 9433 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01; // Token: 0x040024DA RID: 9434 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01Loop; // Token: 0x040024DB RID: 9435 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_02; // Token: 0x040024DC RID: 9436 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_01; // Token: 0x040024DD RID: 9437 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_02; // Token: 0x040024DE RID: 9438 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill04Jump; // Token: 0x040024DF RID: 9439 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x040024E0 RID: 9440 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x040024E1 RID: 9441 private static readonly IntPtr NativeFieldInfoPtr_SE_Sword; // Token: 0x040024E2 RID: 9442 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040024E3 RID: 9443 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x040024E4 RID: 9444 private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing; // Token: 0x040024E5 RID: 9445 private static readonly IntPtr NativeFieldInfoPtr_g_SEShieldSwing; // Token: 0x040024E6 RID: 9446 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x040024E7 RID: 9447 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01; // Token: 0x040024E8 RID: 9448 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01Loop; // Token: 0x040024E9 RID: 9449 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_02; // Token: 0x040024EA RID: 9450 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_01; // Token: 0x040024EB RID: 9451 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_02; // Token: 0x040024EC RID: 9452 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill04Jump; // Token: 0x040024ED RID: 9453 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x040024EE RID: 9454 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x040024EF RID: 9455 private static readonly IntPtr NativeFieldInfoPtr_g_SESword; // Token: 0x040024F0 RID: 9456 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040024F1 RID: 9457 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x040024F2 RID: 9458 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040024F3 RID: 9459 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040024F4 RID: 9460 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x040024F5 RID: 9461 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040024F6 RID: 9462 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x040024F7 RID: 9463 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040024F8 RID: 9464 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040024F9 RID: 9465 private static readonly IntPtr NativeMethodInfoPtr_OpenSkill02_Public_Void_0; // Token: 0x040024FA RID: 9466 private static readonly IntPtr NativeMethodInfoPtr_EndSkill02_Public_Void_0; // Token: 0x040024FB RID: 9467 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x040024FC RID: 9468 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0; // Token: 0x040024FD RID: 9469 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0; // Token: 0x040024FE RID: 9470 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0; // Token: 0x040024FF RID: 9471 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0; // Token: 0x04002500 RID: 9472 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0; // Token: 0x04002501 RID: 9473 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0; // Token: 0x04002502 RID: 9474 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0; // Token: 0x04002503 RID: 9475 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0; // Token: 0x04002504 RID: 9476 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0; // Token: 0x04002505 RID: 9477 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0; // Token: 0x04002506 RID: 9478 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04002507 RID: 9479 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x04002508 RID: 9480 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x04002509 RID: 9481 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x0400250A RID: 9482 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x0400250B RID: 9483 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x0400250C RID: 9484 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x0400250D RID: 9485 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x0400250E RID: 9486 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x0400250F RID: 9487 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x04002510 RID: 9488 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0; // Token: 0x04002511 RID: 9489 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x04002512 RID: 9490 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0; // Token: 0x04002513 RID: 9491 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04002514 RID: 9492 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0; // Token: 0x04002515 RID: 9493 private static readonly IntPtr NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0; // Token: 0x04002516 RID: 9494 private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0; // Token: 0x04002517 RID: 9495 private static readonly IntPtr NativeMethodInfoPtr_PlaySELink_Public_Void_0; // Token: 0x04002518 RID: 9496 private static readonly IntPtr NativeMethodInfoPtr_PlaySELookFor_Public_Void_0; // Token: 0x04002519 RID: 9497 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x0400251A RID: 9498 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x0400251B RID: 9499 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x0400251C RID: 9500 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x0400251D RID: 9501 private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0; // Token: 0x0400251E RID: 9502 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400251F RID: 9503 private static readonly IntPtr NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0; // Token: 0x04002520 RID: 9504 private static readonly IntPtr NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0; // Token: 0x04002521 RID: 9505 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }