using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000F2 RID: 242 public class TargetLine : MonoBehaviour { // Token: 0x17001562 RID: 5474 // (get) Token: 0x06003926 RID: 14630 RVA: 0x000E11B4 File Offset: 0x000DF3B4 public unsafe GameSave GameSave { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539122, XrefRangeEnd = 539126, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003927 RID: 14631 RVA: 0x000E120C File Offset: 0x000DF40C [CallerCount(1)] [CachedScanResults(RefRangeStart = 539171, RefRangeEnd = 539172, XrefRangeStart = 539126, XrefRangeEnd = 539171, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003928 RID: 14632 RVA: 0x000E125C File Offset: 0x000DF45C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539172, XrefRangeEnd = 539262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003929 RID: 14633 RVA: 0x000E12A0 File Offset: 0x000DF4A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEffect(EffectPool Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392A RID: 14634 RVA: 0x000E12FC File Offset: 0x000DF4FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEnemyEffect(EffectPool Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392B RID: 14635 RVA: 0x000E1358 File Offset: 0x000DF558 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetSECollision(SoundEffectPool SEP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392C RID: 14636 RVA: 0x000E13B4 File Offset: 0x000DF5B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetSECollisionEnemy(SoundEffectPool SEP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392D RID: 14637 RVA: 0x000E1410 File Offset: 0x000DF610 [CallerCount(17)] [CachedScanResults(RefRangeStart = 539267, RefRangeEnd = 539284, XrefRangeStart = 539262, XrefRangeEnd = 539267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTarget(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392E RID: 14638 RVA: 0x000E1464 File Offset: 0x000DF664 [CallerCount(0)] public unsafe void SetLife(float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392F RID: 14639 RVA: 0x000E14B8 File Offset: 0x000DF6B8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 539285, RefRangeEnd = 539287, XrefRangeStart = 539284, XrefRangeEnd = 539285, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetRandomSpeed(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003930 RID: 14640 RVA: 0x000E150C File Offset: 0x000DF70C [CallerCount(1)] [CachedScanResults(RefRangeStart = 539291, RefRangeEnd = 539292, XrefRangeStart = 539287, XrefRangeEnd = 539291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe TargetLine() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003931 RID: 14641 RVA: 0x000E1558 File Offset: 0x000DF758 // Note: this type is marked as 'beforefieldinit'. static TargetLine() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TargetLine"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); TargetLine.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); TargetLine.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AData"); TargetLine.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); TargetLine.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); TargetLine.NativeFieldInfoPtr_g_bCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollision"); TargetLine.NativeFieldInfoPtr_g_bPlayerDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDodge"); TargetLine.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeed"); TargetLine.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Size"); TargetLine.NativeFieldInfoPtr_g_fSoundRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoundRadius"); TargetLine.NativeFieldInfoPtr_g_OwnTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OwnTag"); TargetLine.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLife"); TargetLine.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPoolEnemy"); TargetLine.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECollision"); TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECollisionEnemy"); TargetLine.NativeFieldInfoPtr_g_Mask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mask"); TargetLine.NativeFieldInfoPtr_g_fRandomSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRandomSpeed"); TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666750); TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666751); TargetLine.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666752); TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666753); TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666754); TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666755); TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666756); TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666757); TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666758); TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666759); TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666760); } // Token: 0x06003932 RID: 14642 RVA: 0x0000351C File Offset: 0x0000171C public TargetLine(IntPtr pointer) : base(pointer) { } // Token: 0x17001551 RID: 5457 // (get) Token: 0x06003933 RID: 14643 RVA: 0x000E17B8 File Offset: 0x000DF9B8 // (set) Token: 0x06003934 RID: 14644 RVA: 0x000E17EC File Offset: 0x000DF9EC public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001552 RID: 5458 // (get) Token: 0x06003935 RID: 14645 RVA: 0x000E1814 File Offset: 0x000DFA14 // (set) Token: 0x06003936 RID: 14646 RVA: 0x000E1848 File Offset: 0x000DFA48 public unsafe AttackData g_AData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001553 RID: 5459 // (get) Token: 0x06003937 RID: 14647 RVA: 0x000E1870 File Offset: 0x000DFA70 // (set) Token: 0x06003938 RID: 14648 RVA: 0x000E1898 File Offset: 0x000DFA98 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x17001554 RID: 5460 // (get) Token: 0x06003939 RID: 14649 RVA: 0x000E18BC File Offset: 0x000DFABC // (set) Token: 0x0600393A RID: 14650 RVA: 0x000E18E4 File Offset: 0x000DFAE4 public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x17001555 RID: 5461 // (get) Token: 0x0600393B RID: 14651 RVA: 0x000E1908 File Offset: 0x000DFB08 // (set) Token: 0x0600393C RID: 14652 RVA: 0x000E1930 File Offset: 0x000DFB30 public unsafe bool g_bCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision)) = value; } } // Token: 0x17001556 RID: 5462 // (get) Token: 0x0600393D RID: 14653 RVA: 0x000E1954 File Offset: 0x000DFB54 // (set) Token: 0x0600393E RID: 14654 RVA: 0x000E197C File Offset: 0x000DFB7C public unsafe bool g_bPlayerDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge)) = value; } } // Token: 0x17001557 RID: 5463 // (get) Token: 0x0600393F RID: 14655 RVA: 0x000E19A0 File Offset: 0x000DFBA0 // (set) Token: 0x06003940 RID: 14656 RVA: 0x000E19C8 File Offset: 0x000DFBC8 public unsafe float g_fSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed)) = value; } } // Token: 0x17001558 RID: 5464 // (get) Token: 0x06003941 RID: 14657 RVA: 0x000E19EC File Offset: 0x000DFBEC // (set) Token: 0x06003942 RID: 14658 RVA: 0x000E1A14 File Offset: 0x000DFC14 public unsafe Vector3 g_v3Size { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size)) = value; } } // Token: 0x17001559 RID: 5465 // (get) Token: 0x06003943 RID: 14659 RVA: 0x000E1A38 File Offset: 0x000DFC38 // (set) Token: 0x06003944 RID: 14660 RVA: 0x000E1A60 File Offset: 0x000DFC60 public unsafe float g_fSoundRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius)) = value; } } // Token: 0x1700155A RID: 5466 // (get) Token: 0x06003945 RID: 14661 RVA: 0x000E1A84 File Offset: 0x000DFC84 // (set) Token: 0x06003946 RID: 14662 RVA: 0x000E1AAD File Offset: 0x000DFCAD public unsafe string g_OwnTag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700155B RID: 5467 // (get) Token: 0x06003947 RID: 14663 RVA: 0x000E1AD4 File Offset: 0x000DFCD4 // (set) Token: 0x06003948 RID: 14664 RVA: 0x000E1AFC File Offset: 0x000DFCFC public unsafe float g_fLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife)) = value; } } // Token: 0x1700155C RID: 5468 // (get) Token: 0x06003949 RID: 14665 RVA: 0x000E1B20 File Offset: 0x000DFD20 // (set) Token: 0x0600394A RID: 14666 RVA: 0x000E1B54 File Offset: 0x000DFD54 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155D RID: 5469 // (get) Token: 0x0600394B RID: 14667 RVA: 0x000E1B7C File Offset: 0x000DFD7C // (set) Token: 0x0600394C RID: 14668 RVA: 0x000E1BB0 File Offset: 0x000DFDB0 public unsafe EffectPool g_CollisionPoolEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155E RID: 5470 // (get) Token: 0x0600394D RID: 14669 RVA: 0x000E1BD8 File Offset: 0x000DFDD8 // (set) Token: 0x0600394E RID: 14670 RVA: 0x000E1C0C File Offset: 0x000DFE0C public unsafe SoundEffectPool g_SECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155F RID: 5471 // (get) Token: 0x0600394F RID: 14671 RVA: 0x000E1C34 File Offset: 0x000DFE34 // (set) Token: 0x06003950 RID: 14672 RVA: 0x000E1C68 File Offset: 0x000DFE68 public unsafe SoundEffectPool g_SECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001560 RID: 5472 // (get) Token: 0x06003951 RID: 14673 RVA: 0x000E1C90 File Offset: 0x000DFE90 // (set) Token: 0x06003952 RID: 14674 RVA: 0x000E1CB8 File Offset: 0x000DFEB8 public unsafe LayerMask g_Mask { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask)) = value; } } // Token: 0x17001561 RID: 5473 // (get) Token: 0x06003953 RID: 14675 RVA: 0x000E1CDC File Offset: 0x000DFEDC // (set) Token: 0x06003954 RID: 14676 RVA: 0x000E1D04 File Offset: 0x000DFF04 public unsafe float g_fRandomSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed)) = value; } } // Token: 0x04002557 RID: 9559 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x04002558 RID: 9560 private static readonly IntPtr NativeFieldInfoPtr_g_AData; // Token: 0x04002559 RID: 9561 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x0400255A RID: 9562 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x0400255B RID: 9563 private static readonly IntPtr NativeFieldInfoPtr_g_bCollision; // Token: 0x0400255C RID: 9564 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDodge; // Token: 0x0400255D RID: 9565 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed; // Token: 0x0400255E RID: 9566 private static readonly IntPtr NativeFieldInfoPtr_g_v3Size; // Token: 0x0400255F RID: 9567 private static readonly IntPtr NativeFieldInfoPtr_g_fSoundRadius; // Token: 0x04002560 RID: 9568 private static readonly IntPtr NativeFieldInfoPtr_g_OwnTag; // Token: 0x04002561 RID: 9569 private static readonly IntPtr NativeFieldInfoPtr_g_fLife; // Token: 0x04002562 RID: 9570 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x04002563 RID: 9571 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoolEnemy; // Token: 0x04002564 RID: 9572 private static readonly IntPtr NativeFieldInfoPtr_g_SECollision; // Token: 0x04002565 RID: 9573 private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionEnemy; // Token: 0x04002566 RID: 9574 private static readonly IntPtr NativeFieldInfoPtr_g_Mask; // Token: 0x04002567 RID: 9575 private static readonly IntPtr NativeFieldInfoPtr_g_fRandomSpeed; // Token: 0x04002568 RID: 9576 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x04002569 RID: 9577 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0; // Token: 0x0400256A RID: 9578 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400256B RID: 9579 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0; // Token: 0x0400256C RID: 9580 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0; // Token: 0x0400256D RID: 9581 private static readonly IntPtr NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0; // Token: 0x0400256E RID: 9582 private static readonly IntPtr NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0; // Token: 0x0400256F RID: 9583 private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0; // Token: 0x04002570 RID: 9584 private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0; // Token: 0x04002571 RID: 9585 private static readonly IntPtr NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0; // Token: 0x04002572 RID: 9586 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }