using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F5 RID: 245 public class TreasureChestMonster01EffectPlay : MonoBehaviour { // Token: 0x0600398E RID: 14734 RVA: 0x000E2A58 File Offset: 0x000E0C58 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539723, RefRangeEnd = 539724, XrefRangeStart = 539619, XrefRangeEnd = 539723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600398F RID: 14735 RVA: 0x000E2A9C File Offset: 0x000E0C9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539724, XrefRangeEnd = 539802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003990 RID: 14736 RVA: 0x000E2AE0 File Offset: 0x000E0CE0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539816, RefRangeEnd = 539817, XrefRangeStart = 539802, XrefRangeEnd = 539816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003991 RID: 14737 RVA: 0x000E2B24 File Offset: 0x000E0D24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539827, RefRangeEnd = 539828, XrefRangeStart = 539817, XrefRangeEnd = 539827, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003992 RID: 14738 RVA: 0x000E2B68 File Offset: 0x000E0D68 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539832, RefRangeEnd = 539833, XrefRangeStart = 539828, XrefRangeEnd = 539832, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003993 RID: 14739 RVA: 0x000E2BAC File Offset: 0x000E0DAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539833, XrefRangeEnd = 539836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003994 RID: 14740 RVA: 0x000E2BF0 File Offset: 0x000E0DF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539836, XrefRangeEnd = 539852, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003995 RID: 14741 RVA: 0x000E2C34 File Offset: 0x000E0E34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539852, XrefRangeEnd = 539857, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003996 RID: 14742 RVA: 0x000E2C78 File Offset: 0x000E0E78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003997 RID: 14743 RVA: 0x000E2CBC File Offset: 0x000E0EBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539857, XrefRangeEnd = 539864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003998 RID: 14744 RVA: 0x000E2D00 File Offset: 0x000E0F00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539864, XrefRangeEnd = 539866, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003999 RID: 14745 RVA: 0x000E2D44 File Offset: 0x000E0F44 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539871, RefRangeEnd = 539872, XrefRangeStart = 539866, XrefRangeEnd = 539871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600399A RID: 14746 RVA: 0x000E2D88 File Offset: 0x000E0F88 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539878, RefRangeEnd = 539879, XrefRangeStart = 539872, XrefRangeEnd = 539878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600399B RID: 14747 RVA: 0x000E2DCC File Offset: 0x000E0FCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539879, XrefRangeEnd = 539885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600399C RID: 14748 RVA: 0x000E2E10 File Offset: 0x000E1010 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539885, XrefRangeEnd = 539892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CallMonster() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600399D RID: 14749 RVA: 0x000E2E54 File Offset: 0x000E1054 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539892, XrefRangeEnd = 539897, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffGoHome() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600399E RID: 14750 RVA: 0x000E2E98 File Offset: 0x000E1098 [CallerCount(2)] [CachedScanResults(RefRangeStart = 539899, RefRangeEnd = 539901, XrefRangeStart = 539897, XrefRangeEnd = 539899, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600399F RID: 14751 RVA: 0x000E2EDC File Offset: 0x000E10DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 539903, RefRangeEnd = 539904, XrefRangeStart = 539901, XrefRangeEnd = 539903, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A0 RID: 14752 RVA: 0x000E2F20 File Offset: 0x000E1120 [CallerCount(0)] public unsafe void SetIsMove(bool bMove) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bMove; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039A1 RID: 14753 RVA: 0x000E2F74 File Offset: 0x000E1174 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539904, XrefRangeEnd = 539906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A2 RID: 14754 RVA: 0x000E2FB8 File Offset: 0x000E11B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539906, XrefRangeEnd = 539908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBite() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A3 RID: 14755 RVA: 0x000E2FFC File Offset: 0x000E11FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A4 RID: 14756 RVA: 0x000E3040 File Offset: 0x000E1240 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEOpen() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A5 RID: 14757 RVA: 0x000E3084 File Offset: 0x000E1284 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539916, RefRangeEnd = 539917, XrefRangeStart = 539908, XrefRangeEnd = 539916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagec() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A6 RID: 14758 RVA: 0x000E30C8 File Offset: 0x000E12C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539917, XrefRangeEnd = 539920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A7 RID: 14759 RVA: 0x000E310C File Offset: 0x000E130C [CallerCount(1)] [CachedScanResults(RefRangeStart = 539923, RefRangeEnd = 539924, XrefRangeStart = 539920, XrefRangeEnd = 539923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039A8 RID: 14760 RVA: 0x000E3160 File Offset: 0x000E1360 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539924, XrefRangeEnd = 539925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe TreasureChestMonster01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039A9 RID: 14761 RVA: 0x000E31AC File Offset: 0x000E13AC // Note: this type is marked as 'beforefieldinit'. static TreasureChestMonster01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_MagicSmoke"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Up"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Button"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Ghost"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedObject"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffDeathExplosion"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffMagicLoop"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack01"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffCallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffEeathExplosion"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLoop"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFootstep"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEBite"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEOpen"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagic02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBite"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOpen"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagic02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMove"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMagicVolume"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMagicPitch"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAttac02Frequency"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAttac02FrequencyVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CallEnemy"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mat"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamageTime"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagedTimeVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamageAlpha"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGoHomeHideTime"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGoHomeHideTimeVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFeelPlayer"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666772); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666773); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666774); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666775); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666776); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666777); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666778); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666779); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666780); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666781); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666782); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666783); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666784); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666785); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666786); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666787); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666788); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666789); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666790); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666791); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666792); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666793); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666794); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666795); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666796); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666797); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666798); } // Token: 0x060039AA RID: 14762 RVA: 0x0000351C File Offset: 0x0000171C public TreasureChestMonster01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001578 RID: 5496 // (get) Token: 0x060039AB RID: 14763 RVA: 0x000E38BC File Offset: 0x000E1ABC // (set) Token: 0x060039AC RID: 14764 RVA: 0x000E38F0 File Offset: 0x000E1AF0 public unsafe ParticleSystem PS_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001579 RID: 5497 // (get) Token: 0x060039AD RID: 14765 RVA: 0x000E3918 File Offset: 0x000E1B18 // (set) Token: 0x060039AE RID: 14766 RVA: 0x000E394C File Offset: 0x000E1B4C public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157A RID: 5498 // (get) Token: 0x060039AF RID: 14767 RVA: 0x000E3974 File Offset: 0x000E1B74 // (set) Token: 0x060039B0 RID: 14768 RVA: 0x000E39A8 File Offset: 0x000E1BA8 public unsafe ParticleSystem PS_LightEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157B RID: 5499 // (get) Token: 0x060039B1 RID: 14769 RVA: 0x000E39D0 File Offset: 0x000E1BD0 // (set) Token: 0x060039B2 RID: 14770 RVA: 0x000E3A04 File Offset: 0x000E1C04 public unsafe ParticleSystem PS_MagicSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157C RID: 5500 // (get) Token: 0x060039B3 RID: 14771 RVA: 0x000E3A2C File Offset: 0x000E1C2C // (set) Token: 0x060039B4 RID: 14772 RVA: 0x000E3A60 File Offset: 0x000E1C60 public unsafe SkinnedMeshRenderer Mesh_Up { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157D RID: 5501 // (get) Token: 0x060039B5 RID: 14773 RVA: 0x000E3A88 File Offset: 0x000E1C88 // (set) Token: 0x060039B6 RID: 14774 RVA: 0x000E3ABC File Offset: 0x000E1CBC public unsafe SkinnedMeshRenderer Mesh_Button { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157E RID: 5502 // (get) Token: 0x060039B7 RID: 14775 RVA: 0x000E3AE4 File Offset: 0x000E1CE4 // (set) Token: 0x060039B8 RID: 14776 RVA: 0x000E3B18 File Offset: 0x000E1D18 public unsafe SkinnedMeshRenderer Mesh_Ghost { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157F RID: 5503 // (get) Token: 0x060039B9 RID: 14777 RVA: 0x000E3B40 File Offset: 0x000E1D40 // (set) Token: 0x060039BA RID: 14778 RVA: 0x000E3B74 File Offset: 0x000E1D74 public unsafe GameObject DamagedObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001580 RID: 5504 // (get) Token: 0x060039BB RID: 14779 RVA: 0x000E3B9C File Offset: 0x000E1D9C // (set) Token: 0x060039BC RID: 14780 RVA: 0x000E3BD0 File Offset: 0x000E1DD0 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001581 RID: 5505 // (get) Token: 0x060039BD RID: 14781 RVA: 0x000E3BF8 File Offset: 0x000E1DF8 // (set) Token: 0x060039BE RID: 14782 RVA: 0x000E3C2C File Offset: 0x000E1E2C public unsafe SphereCollider SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001582 RID: 5506 // (get) Token: 0x060039BF RID: 14783 RVA: 0x000E3C54 File Offset: 0x000E1E54 // (set) Token: 0x060039C0 RID: 14784 RVA: 0x000E3C88 File Offset: 0x000E1E88 public unsafe CharacterController CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001583 RID: 5507 // (get) Token: 0x060039C1 RID: 14785 RVA: 0x000E3CB0 File Offset: 0x000E1EB0 // (set) Token: 0x060039C2 RID: 14786 RVA: 0x000E3CE4 File Offset: 0x000E1EE4 public unsafe Transform Pos_CallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001584 RID: 5508 // (get) Token: 0x060039C3 RID: 14787 RVA: 0x000E3D0C File Offset: 0x000E1F0C // (set) Token: 0x060039C4 RID: 14788 RVA: 0x000E3D40 File Offset: 0x000E1F40 public unsafe GameObject EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001585 RID: 5509 // (get) Token: 0x060039C5 RID: 14789 RVA: 0x000E3D68 File Offset: 0x000E1F68 // (set) Token: 0x060039C6 RID: 14790 RVA: 0x000E3D9C File Offset: 0x000E1F9C public unsafe GameObject EffGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001586 RID: 5510 // (get) Token: 0x060039C7 RID: 14791 RVA: 0x000E3DC4 File Offset: 0x000E1FC4 // (set) Token: 0x060039C8 RID: 14792 RVA: 0x000E3DF8 File Offset: 0x000E1FF8 public unsafe GameObject EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001587 RID: 5511 // (get) Token: 0x060039C9 RID: 14793 RVA: 0x000E3E20 File Offset: 0x000E2020 // (set) Token: 0x060039CA RID: 14794 RVA: 0x000E3E54 File Offset: 0x000E2054 public unsafe GameObject EffMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001588 RID: 5512 // (get) Token: 0x060039CB RID: 14795 RVA: 0x000E3E7C File Offset: 0x000E207C // (set) Token: 0x060039CC RID: 14796 RVA: 0x000E3EB0 File Offset: 0x000E20B0 public unsafe GameObject EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001589 RID: 5513 // (get) Token: 0x060039CD RID: 14797 RVA: 0x000E3ED8 File Offset: 0x000E20D8 // (set) Token: 0x060039CE RID: 14798 RVA: 0x000E3F0C File Offset: 0x000E210C public unsafe GameObject EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158A RID: 5514 // (get) Token: 0x060039CF RID: 14799 RVA: 0x000E3F34 File Offset: 0x000E2134 // (set) Token: 0x060039D0 RID: 14800 RVA: 0x000E3F68 File Offset: 0x000E2168 public unsafe GameObject EffCallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158B RID: 5515 // (get) Token: 0x060039D1 RID: 14801 RVA: 0x000E3F90 File Offset: 0x000E2190 // (set) Token: 0x060039D2 RID: 14802 RVA: 0x000E3FC4 File Offset: 0x000E21C4 public unsafe EffectPool g_EffEeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158C RID: 5516 // (get) Token: 0x060039D3 RID: 14803 RVA: 0x000E3FEC File Offset: 0x000E21EC // (set) Token: 0x060039D4 RID: 14804 RVA: 0x000E4020 File Offset: 0x000E2220 public unsafe EffectPool g_EffGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158D RID: 5517 // (get) Token: 0x060039D5 RID: 14805 RVA: 0x000E4048 File Offset: 0x000E2248 // (set) Token: 0x060039D6 RID: 14806 RVA: 0x000E407C File Offset: 0x000E227C public unsafe EffectPool g_EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158E RID: 5518 // (get) Token: 0x060039D7 RID: 14807 RVA: 0x000E40A4 File Offset: 0x000E22A4 // (set) Token: 0x060039D8 RID: 14808 RVA: 0x000E40D8 File Offset: 0x000E22D8 public unsafe EffectPool g_EffMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158F RID: 5519 // (get) Token: 0x060039D9 RID: 14809 RVA: 0x000E4100 File Offset: 0x000E2300 // (set) Token: 0x060039DA RID: 14810 RVA: 0x000E4134 File Offset: 0x000E2334 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001590 RID: 5520 // (get) Token: 0x060039DB RID: 14811 RVA: 0x000E415C File Offset: 0x000E235C // (set) Token: 0x060039DC RID: 14812 RVA: 0x000E4190 File Offset: 0x000E2390 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001591 RID: 5521 // (get) Token: 0x060039DD RID: 14813 RVA: 0x000E41B8 File Offset: 0x000E23B8 // (set) Token: 0x060039DE RID: 14814 RVA: 0x000E41EC File Offset: 0x000E23EC public unsafe EffectPool g_EffCallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001592 RID: 5522 // (get) Token: 0x060039DF RID: 14815 RVA: 0x000E4214 File Offset: 0x000E2414 // (set) Token: 0x060039E0 RID: 14816 RVA: 0x000E4248 File Offset: 0x000E2448 public unsafe GameObject SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001593 RID: 5523 // (get) Token: 0x060039E1 RID: 14817 RVA: 0x000E4270 File Offset: 0x000E2470 // (set) Token: 0x060039E2 RID: 14818 RVA: 0x000E42A4 File Offset: 0x000E24A4 public unsafe GameObject SEBite { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001594 RID: 5524 // (get) Token: 0x060039E3 RID: 14819 RVA: 0x000E42CC File Offset: 0x000E24CC // (set) Token: 0x060039E4 RID: 14820 RVA: 0x000E4300 File Offset: 0x000E2500 public unsafe GameObject SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001595 RID: 5525 // (get) Token: 0x060039E5 RID: 14821 RVA: 0x000E4328 File Offset: 0x000E2528 // (set) Token: 0x060039E6 RID: 14822 RVA: 0x000E435C File Offset: 0x000E255C public unsafe GameObject SEOpen { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001596 RID: 5526 // (get) Token: 0x060039E7 RID: 14823 RVA: 0x000E4384 File Offset: 0x000E2584 // (set) Token: 0x060039E8 RID: 14824 RVA: 0x000E43B8 File Offset: 0x000E25B8 public unsafe GameObject SEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001597 RID: 5527 // (get) Token: 0x060039E9 RID: 14825 RVA: 0x000E43E0 File Offset: 0x000E25E0 // (set) Token: 0x060039EA RID: 14826 RVA: 0x000E4414 File Offset: 0x000E2614 public unsafe GameObject SEMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001598 RID: 5528 // (get) Token: 0x060039EB RID: 14827 RVA: 0x000E443C File Offset: 0x000E263C // (set) Token: 0x060039EC RID: 14828 RVA: 0x000E4470 File Offset: 0x000E2670 public unsafe GameObject SEMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001599 RID: 5529 // (get) Token: 0x060039ED RID: 14829 RVA: 0x000E4498 File Offset: 0x000E2698 // (set) Token: 0x060039EE RID: 14830 RVA: 0x000E44CC File Offset: 0x000E26CC public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159A RID: 5530 // (get) Token: 0x060039EF RID: 14831 RVA: 0x000E44F4 File Offset: 0x000E26F4 // (set) Token: 0x060039F0 RID: 14832 RVA: 0x000E4528 File Offset: 0x000E2728 public unsafe SoundEffect g_SEBite { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159B RID: 5531 // (get) Token: 0x060039F1 RID: 14833 RVA: 0x000E4550 File Offset: 0x000E2750 // (set) Token: 0x060039F2 RID: 14834 RVA: 0x000E4584 File Offset: 0x000E2784 public unsafe SoundEffect g_SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159C RID: 5532 // (get) Token: 0x060039F3 RID: 14835 RVA: 0x000E45AC File Offset: 0x000E27AC // (set) Token: 0x060039F4 RID: 14836 RVA: 0x000E45E0 File Offset: 0x000E27E0 public unsafe SoundEffect g_SEOpen { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159D RID: 5533 // (get) Token: 0x060039F5 RID: 14837 RVA: 0x000E4608 File Offset: 0x000E2808 // (set) Token: 0x060039F6 RID: 14838 RVA: 0x000E463C File Offset: 0x000E283C public unsafe SoundEffect g_SEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159E RID: 5534 // (get) Token: 0x060039F7 RID: 14839 RVA: 0x000E4664 File Offset: 0x000E2864 // (set) Token: 0x060039F8 RID: 14840 RVA: 0x000E4698 File Offset: 0x000E2898 public unsafe SoundEffect g_SEMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159F RID: 5535 // (get) Token: 0x060039F9 RID: 14841 RVA: 0x000E46C0 File Offset: 0x000E28C0 // (set) Token: 0x060039FA RID: 14842 RVA: 0x000E46F4 File Offset: 0x000E28F4 public unsafe SoundEffect g_SEMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A0 RID: 5536 // (get) Token: 0x060039FB RID: 14843 RVA: 0x000E471C File Offset: 0x000E291C // (set) Token: 0x060039FC RID: 14844 RVA: 0x000E4744 File Offset: 0x000E2944 public unsafe bool g_bSEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value; } } // Token: 0x170015A1 RID: 5537 // (get) Token: 0x060039FD RID: 14845 RVA: 0x000E4768 File Offset: 0x000E2968 // (set) Token: 0x060039FE RID: 14846 RVA: 0x000E4790 File Offset: 0x000E2990 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x170015A2 RID: 5538 // (get) Token: 0x060039FF RID: 14847 RVA: 0x000E47B4 File Offset: 0x000E29B4 // (set) Token: 0x06003A00 RID: 14848 RVA: 0x000E47DC File Offset: 0x000E29DC public unsafe bool g_bSEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value; } } // Token: 0x170015A3 RID: 5539 // (get) Token: 0x06003A01 RID: 14849 RVA: 0x000E4800 File Offset: 0x000E2A00 // (set) Token: 0x06003A02 RID: 14850 RVA: 0x000E4828 File Offset: 0x000E2A28 public unsafe float g_fSEMagicVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value; } } // Token: 0x170015A4 RID: 5540 // (get) Token: 0x06003A03 RID: 14851 RVA: 0x000E484C File Offset: 0x000E2A4C // (set) Token: 0x06003A04 RID: 14852 RVA: 0x000E4874 File Offset: 0x000E2A74 public unsafe float g_fSEMagicPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value; } } // Token: 0x170015A5 RID: 5541 // (get) Token: 0x06003A05 RID: 14853 RVA: 0x000E4898 File Offset: 0x000E2A98 // (set) Token: 0x06003A06 RID: 14854 RVA: 0x000E48C0 File Offset: 0x000E2AC0 public unsafe bool g_bSEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value; } } // Token: 0x170015A6 RID: 5542 // (get) Token: 0x06003A07 RID: 14855 RVA: 0x000E48E4 File Offset: 0x000E2AE4 // (set) Token: 0x06003A08 RID: 14856 RVA: 0x000E4902 File Offset: 0x000E2B02 public unsafe static float g_fSEAttac02Frequency { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value)); } } // Token: 0x170015A7 RID: 5543 // (get) Token: 0x06003A09 RID: 14857 RVA: 0x000E4914 File Offset: 0x000E2B14 // (set) Token: 0x06003A0A RID: 14858 RVA: 0x000E493C File Offset: 0x000E2B3C public unsafe float g_fSEAttac02FrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value; } } // Token: 0x170015A8 RID: 5544 // (get) Token: 0x06003A0B RID: 14859 RVA: 0x000E4960 File Offset: 0x000E2B60 // (set) Token: 0x06003A0C RID: 14860 RVA: 0x000E4994 File Offset: 0x000E2B94 public unsafe Il2CppReferenceArray CallEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A9 RID: 5545 // (get) Token: 0x06003A0D RID: 14861 RVA: 0x000E49BC File Offset: 0x000E2BBC // (set) Token: 0x06003A0E RID: 14862 RVA: 0x000E49F0 File Offset: 0x000E2BF0 public unsafe Material g_Mat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AA RID: 5546 // (get) Token: 0x06003A0F RID: 14863 RVA: 0x000E4A18 File Offset: 0x000E2C18 // (set) Token: 0x06003A10 RID: 14864 RVA: 0x000E4A40 File Offset: 0x000E2C40 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x170015AB RID: 5547 // (get) Token: 0x06003A11 RID: 14865 RVA: 0x000E4A64 File Offset: 0x000E2C64 // (set) Token: 0x06003A12 RID: 14866 RVA: 0x000E4A8C File Offset: 0x000E2C8C public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x170015AC RID: 5548 // (get) Token: 0x06003A13 RID: 14867 RVA: 0x000E4AB0 File Offset: 0x000E2CB0 // (set) Token: 0x06003A14 RID: 14868 RVA: 0x000E4AD8 File Offset: 0x000E2CD8 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x170015AD RID: 5549 // (get) Token: 0x06003A15 RID: 14869 RVA: 0x000E4AFC File Offset: 0x000E2CFC // (set) Token: 0x06003A16 RID: 14870 RVA: 0x000E4B1A File Offset: 0x000E2D1A public unsafe static float g_fDamageTime { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value)); } } // Token: 0x170015AE RID: 5550 // (get) Token: 0x06003A17 RID: 14871 RVA: 0x000E4B2C File Offset: 0x000E2D2C // (set) Token: 0x06003A18 RID: 14872 RVA: 0x000E4B54 File Offset: 0x000E2D54 public unsafe float g_fDamagedTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value; } } // Token: 0x170015AF RID: 5551 // (get) Token: 0x06003A19 RID: 14873 RVA: 0x000E4B78 File Offset: 0x000E2D78 // (set) Token: 0x06003A1A RID: 14874 RVA: 0x000E4BA0 File Offset: 0x000E2DA0 public unsafe float g_fDamageAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value; } } // Token: 0x170015B0 RID: 5552 // (get) Token: 0x06003A1B RID: 14875 RVA: 0x000E4BC4 File Offset: 0x000E2DC4 // (set) Token: 0x06003A1C RID: 14876 RVA: 0x000E4BEC File Offset: 0x000E2DEC public unsafe bool g_bGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value; } } // Token: 0x170015B1 RID: 5553 // (get) Token: 0x06003A1D RID: 14877 RVA: 0x000E4C10 File Offset: 0x000E2E10 // (set) Token: 0x06003A1E RID: 14878 RVA: 0x000E4C2E File Offset: 0x000E2E2E public unsafe static float g_fGoHomeHideTime { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value)); } } // Token: 0x170015B2 RID: 5554 // (get) Token: 0x06003A1F RID: 14879 RVA: 0x000E4C40 File Offset: 0x000E2E40 // (set) Token: 0x06003A20 RID: 14880 RVA: 0x000E4C68 File Offset: 0x000E2E68 public unsafe float g_fGoHomeHideTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value; } } // Token: 0x170015B3 RID: 5555 // (get) Token: 0x06003A21 RID: 14881 RVA: 0x000E4C8C File Offset: 0x000E2E8C // (set) Token: 0x06003A22 RID: 14882 RVA: 0x000E4CB4 File Offset: 0x000E2EB4 public unsafe bool g_bFeelPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value; } } // Token: 0x170015B4 RID: 5556 // (get) Token: 0x06003A23 RID: 14883 RVA: 0x000E4CD8 File Offset: 0x000E2ED8 // (set) Token: 0x06003A24 RID: 14884 RVA: 0x000E4D00 File Offset: 0x000E2F00 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04002593 RID: 9619 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect; // Token: 0x04002594 RID: 9620 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x04002595 RID: 9621 private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect; // Token: 0x04002596 RID: 9622 private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke; // Token: 0x04002597 RID: 9623 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up; // Token: 0x04002598 RID: 9624 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button; // Token: 0x04002599 RID: 9625 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost; // Token: 0x0400259A RID: 9626 private static readonly IntPtr NativeFieldInfoPtr_DamagedObject; // Token: 0x0400259B RID: 9627 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x0400259C RID: 9628 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x0400259D RID: 9629 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x0400259E RID: 9630 private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul; // Token: 0x0400259F RID: 9631 private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion; // Token: 0x040025A0 RID: 9632 private static readonly IntPtr NativeFieldInfoPtr_EffGoHome; // Token: 0x040025A1 RID: 9633 private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop; // Token: 0x040025A2 RID: 9634 private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire; // Token: 0x040025A3 RID: 9635 private static readonly IntPtr NativeFieldInfoPtr_EffAttack01; // Token: 0x040025A4 RID: 9636 private static readonly IntPtr NativeFieldInfoPtr_EffAttack02; // Token: 0x040025A5 RID: 9637 private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul; // Token: 0x040025A6 RID: 9638 private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion; // Token: 0x040025A7 RID: 9639 private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome; // Token: 0x040025A8 RID: 9640 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop; // Token: 0x040025A9 RID: 9641 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire; // Token: 0x040025AA RID: 9642 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x040025AB RID: 9643 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x040025AC RID: 9644 private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul; // Token: 0x040025AD RID: 9645 private static readonly IntPtr NativeFieldInfoPtr_SEFootstep; // Token: 0x040025AE RID: 9646 private static readonly IntPtr NativeFieldInfoPtr_SEBite; // Token: 0x040025AF RID: 9647 private static readonly IntPtr NativeFieldInfoPtr_SEAttack02; // Token: 0x040025B0 RID: 9648 private static readonly IntPtr NativeFieldInfoPtr_SEOpen; // Token: 0x040025B1 RID: 9649 private static readonly IntPtr NativeFieldInfoPtr_SEMagic; // Token: 0x040025B2 RID: 9650 private static readonly IntPtr NativeFieldInfoPtr_SEMagic02; // Token: 0x040025B3 RID: 9651 private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire; // Token: 0x040025B4 RID: 9652 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x040025B5 RID: 9653 private static readonly IntPtr NativeFieldInfoPtr_g_SEBite; // Token: 0x040025B6 RID: 9654 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02; // Token: 0x040025B7 RID: 9655 private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen; // Token: 0x040025B8 RID: 9656 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic; // Token: 0x040025B9 RID: 9657 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02; // Token: 0x040025BA RID: 9658 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire; // Token: 0x040025BB RID: 9659 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove; // Token: 0x040025BC RID: 9660 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x040025BD RID: 9661 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic; // Token: 0x040025BE RID: 9662 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume; // Token: 0x040025BF RID: 9663 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch; // Token: 0x040025C0 RID: 9664 private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02; // Token: 0x040025C1 RID: 9665 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency; // Token: 0x040025C2 RID: 9666 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal; // Token: 0x040025C3 RID: 9667 private static readonly IntPtr NativeFieldInfoPtr_CallEnemy; // Token: 0x040025C4 RID: 9668 private static readonly IntPtr NativeFieldInfoPtr_g_Mat; // Token: 0x040025C5 RID: 9669 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x040025C6 RID: 9670 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x040025C7 RID: 9671 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x040025C8 RID: 9672 private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime; // Token: 0x040025C9 RID: 9673 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal; // Token: 0x040025CA RID: 9674 private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha; // Token: 0x040025CB RID: 9675 private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome; // Token: 0x040025CC RID: 9676 private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime; // Token: 0x040025CD RID: 9677 private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal; // Token: 0x040025CE RID: 9678 private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer; // Token: 0x040025CF RID: 9679 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040025D0 RID: 9680 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040025D1 RID: 9681 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040025D2 RID: 9682 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040025D3 RID: 9683 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040025D4 RID: 9684 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040025D5 RID: 9685 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x040025D6 RID: 9686 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040025D7 RID: 9687 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x040025D8 RID: 9688 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x040025D9 RID: 9689 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x040025DA RID: 9690 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0; // Token: 0x040025DB RID: 9691 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0; // Token: 0x040025DC RID: 9692 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0; // Token: 0x040025DD RID: 9693 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0; // Token: 0x040025DE RID: 9694 private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0; // Token: 0x040025DF RID: 9695 private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0; // Token: 0x040025E0 RID: 9696 private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0; // Token: 0x040025E1 RID: 9697 private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0; // Token: 0x040025E2 RID: 9698 private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0; // Token: 0x040025E3 RID: 9699 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x040025E4 RID: 9700 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0; // Token: 0x040025E5 RID: 9701 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0; // Token: 0x040025E6 RID: 9702 private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0; // Token: 0x040025E7 RID: 9703 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0; // Token: 0x040025E8 RID: 9704 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0; // Token: 0x040025E9 RID: 9705 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040025EA RID: 9706 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }