using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020002D0 RID: 720 public class UIHitNumber : MonoBehaviour { // Token: 0x06005E71 RID: 24177 RVA: 0x0017D4A0 File Offset: 0x0017B6A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 585626, RefRangeEnd = 585627, XrefRangeStart = 585601, XrefRangeEnd = 585626, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(UIHitNumber.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005E72 RID: 24178 RVA: 0x0017D4E4 File Offset: 0x0017B6E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 585635, RefRangeEnd = 585636, XrefRangeStart = 585627, XrefRangeEnd = 585635, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetHitNumber(int iHitNumber, Vector3 v3Pos, PlayerEffectPlay.Magic iElement = PlayerEffectPlay.Magic.Null) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iHitNumber; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref iElement; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(UIHitNumber.NativeMethodInfoPtr_SetHitNumber_Public_Void_Int32_Vector3_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005E73 RID: 24179 RVA: 0x0017D560 File Offset: 0x0017B760 [CallerCount(63)] [CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe UIHitNumber() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(UIHitNumber.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005E74 RID: 24180 RVA: 0x0017D5AC File Offset: 0x0017B7AC // Note: this type is marked as 'beforefieldinit'. static UIHitNumber() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "UIHitNumber"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); UIHitNumber.NativeFieldInfoPtr_hitNumberPrefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hitNumberPrefab"); UIHitNumber.NativeFieldInfoPtr_hitNumberCount = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hitNumberCount"); UIHitNumber.NativeFieldInfoPtr_hitNumberElements = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hitNumberElements"); UIHitNumber.NativeFieldInfoPtr_HIT_NUMBER_LENGTH = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HIT_NUMBER_LENGTH"); UIHitNumber.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670049); UIHitNumber.NativeMethodInfoPtr_SetHitNumber_Public_Void_Int32_Vector3_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670050); UIHitNumber.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670051); } // Token: 0x06005E75 RID: 24181 RVA: 0x0000351C File Offset: 0x0000171C public UIHitNumber(IntPtr pointer) : base(pointer) { } // Token: 0x170020BF RID: 8383 // (get) Token: 0x06005E76 RID: 24182 RVA: 0x0017D668 File Offset: 0x0017B868 // (set) Token: 0x06005E77 RID: 24183 RVA: 0x0017D69C File Offset: 0x0017B89C public unsafe GameObject hitNumberPrefab { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(UIHitNumber.NativeFieldInfoPtr_hitNumberPrefab); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(UIHitNumber.NativeFieldInfoPtr_hitNumberPrefab), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170020C0 RID: 8384 // (get) Token: 0x06005E78 RID: 24184 RVA: 0x0017D6C4 File Offset: 0x0017B8C4 // (set) Token: 0x06005E79 RID: 24185 RVA: 0x0017D6EC File Offset: 0x0017B8EC public unsafe int hitNumberCount { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(UIHitNumber.NativeFieldInfoPtr_hitNumberCount); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(UIHitNumber.NativeFieldInfoPtr_hitNumberCount)) = value; } } // Token: 0x170020C1 RID: 8385 // (get) Token: 0x06005E7A RID: 24186 RVA: 0x0017D710 File Offset: 0x0017B910 // (set) Token: 0x06005E7B RID: 24187 RVA: 0x0017D744 File Offset: 0x0017B944 public unsafe Il2CppReferenceArray hitNumberElements { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(UIHitNumber.NativeFieldInfoPtr_hitNumberElements); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(UIHitNumber.NativeFieldInfoPtr_hitNumberElements), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170020C2 RID: 8386 // (get) Token: 0x06005E7C RID: 24188 RVA: 0x0017D76C File Offset: 0x0017B96C // (set) Token: 0x06005E7D RID: 24189 RVA: 0x0017D78A File Offset: 0x0017B98A public unsafe static int HIT_NUMBER_LENGTH { get { int num; IL2CPP.il2cpp_field_static_get_value(UIHitNumber.NativeFieldInfoPtr_HIT_NUMBER_LENGTH, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(UIHitNumber.NativeFieldInfoPtr_HIT_NUMBER_LENGTH, (void*)(&value)); } } // Token: 0x04003E8A RID: 16010 private static readonly IntPtr NativeFieldInfoPtr_hitNumberPrefab; // Token: 0x04003E8B RID: 16011 private static readonly IntPtr NativeFieldInfoPtr_hitNumberCount; // Token: 0x04003E8C RID: 16012 private static readonly IntPtr NativeFieldInfoPtr_hitNumberElements; // Token: 0x04003E8D RID: 16013 private static readonly IntPtr NativeFieldInfoPtr_HIT_NUMBER_LENGTH; // Token: 0x04003E8E RID: 16014 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0; // Token: 0x04003E8F RID: 16015 private static readonly IntPtr NativeMethodInfoPtr_SetHitNumber_Public_Void_Int32_Vector3_Magic_0; // Token: 0x04003E90 RID: 16016 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }