using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005B4 RID: 1460 public class Antialiasing : PostEffectsBase { // Token: 0x06009A0F RID: 39439 RVA: 0x0027871C File Offset: 0x0027691C [CallerCount(0)] public unsafe Material CurrentAAMaterial() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Material(intPtr3) : null; } // Token: 0x06009A10 RID: 39440 RVA: 0x00278774 File Offset: 0x00276974 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 635969, XrefRangeEnd = 635987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06009A11 RID: 39441 RVA: 0x002787D0 File Offset: 0x002769D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 635987, XrefRangeEnd = 636056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009A12 RID: 39442 RVA: 0x00278844 File Offset: 0x00276A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 636056, XrefRangeEnd = 636057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Antialiasing() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009A13 RID: 39443 RVA: 0x00278890 File Offset: 0x00276A90 // Note: this type is marked as 'beforefieldinit'. static Antialiasing() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "mode"); Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "showGeneratedNormals"); Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "offsetScale"); Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "blurRadius"); Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeThresholdMin"); Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeThreshold"); Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeSharpness"); Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaaSharp"); Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ssaaShader"); Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ssaa"); Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaaShader"); Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaa"); Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "nfaaShader"); Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "nfaa"); Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAPreset2"); Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAPreset2"); Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAPreset3"); Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAPreset3"); Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAII"); Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAII"); Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAIII"); Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAIII"); Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675277); Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675278); Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675279); Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675280); } // Token: 0x06009A14 RID: 39444 RVA: 0x00278AC8 File Offset: 0x00276CC8 public Antialiasing(IntPtr pointer) : base(pointer) { } // Token: 0x17003419 RID: 13337 // (get) Token: 0x06009A15 RID: 39445 RVA: 0x00278AD4 File Offset: 0x00276CD4 // (set) Token: 0x06009A16 RID: 39446 RVA: 0x00278AFC File Offset: 0x00276CFC public unsafe AAMode mode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value; } } // Token: 0x1700341A RID: 13338 // (get) Token: 0x06009A17 RID: 39447 RVA: 0x00278B20 File Offset: 0x00276D20 // (set) Token: 0x06009A18 RID: 39448 RVA: 0x00278B48 File Offset: 0x00276D48 public unsafe bool showGeneratedNormals { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value; } } // Token: 0x1700341B RID: 13339 // (get) Token: 0x06009A19 RID: 39449 RVA: 0x00278B6C File Offset: 0x00276D6C // (set) Token: 0x06009A1A RID: 39450 RVA: 0x00278B94 File Offset: 0x00276D94 public unsafe float offsetScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value; } } // Token: 0x1700341C RID: 13340 // (get) Token: 0x06009A1B RID: 39451 RVA: 0x00278BB8 File Offset: 0x00276DB8 // (set) Token: 0x06009A1C RID: 39452 RVA: 0x00278BE0 File Offset: 0x00276DE0 public unsafe float blurRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value; } } // Token: 0x1700341D RID: 13341 // (get) Token: 0x06009A1D RID: 39453 RVA: 0x00278C04 File Offset: 0x00276E04 // (set) Token: 0x06009A1E RID: 39454 RVA: 0x00278C2C File Offset: 0x00276E2C public unsafe float edgeThresholdMin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value; } } // Token: 0x1700341E RID: 13342 // (get) Token: 0x06009A1F RID: 39455 RVA: 0x00278C50 File Offset: 0x00276E50 // (set) Token: 0x06009A20 RID: 39456 RVA: 0x00278C78 File Offset: 0x00276E78 public unsafe float edgeThreshold { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value; } } // Token: 0x1700341F RID: 13343 // (get) Token: 0x06009A21 RID: 39457 RVA: 0x00278C9C File Offset: 0x00276E9C // (set) Token: 0x06009A22 RID: 39458 RVA: 0x00278CC4 File Offset: 0x00276EC4 public unsafe float edgeSharpness { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value; } } // Token: 0x17003420 RID: 13344 // (get) Token: 0x06009A23 RID: 39459 RVA: 0x00278CE8 File Offset: 0x00276EE8 // (set) Token: 0x06009A24 RID: 39460 RVA: 0x00278D10 File Offset: 0x00276F10 public unsafe bool dlaaSharp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value; } } // Token: 0x17003421 RID: 13345 // (get) Token: 0x06009A25 RID: 39461 RVA: 0x00278D34 File Offset: 0x00276F34 // (set) Token: 0x06009A26 RID: 39462 RVA: 0x00278D68 File Offset: 0x00276F68 public unsafe Shader ssaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003422 RID: 13346 // (get) Token: 0x06009A27 RID: 39463 RVA: 0x00278D90 File Offset: 0x00276F90 // (set) Token: 0x06009A28 RID: 39464 RVA: 0x00278DC4 File Offset: 0x00276FC4 public unsafe Material ssaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003423 RID: 13347 // (get) Token: 0x06009A29 RID: 39465 RVA: 0x00278DEC File Offset: 0x00276FEC // (set) Token: 0x06009A2A RID: 39466 RVA: 0x00278E20 File Offset: 0x00277020 public unsafe Shader dlaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003424 RID: 13348 // (get) Token: 0x06009A2B RID: 39467 RVA: 0x00278E48 File Offset: 0x00277048 // (set) Token: 0x06009A2C RID: 39468 RVA: 0x00278E7C File Offset: 0x0027707C public unsafe Material dlaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003425 RID: 13349 // (get) Token: 0x06009A2D RID: 39469 RVA: 0x00278EA4 File Offset: 0x002770A4 // (set) Token: 0x06009A2E RID: 39470 RVA: 0x00278ED8 File Offset: 0x002770D8 public unsafe Shader nfaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003426 RID: 13350 // (get) Token: 0x06009A2F RID: 39471 RVA: 0x00278F00 File Offset: 0x00277100 // (set) Token: 0x06009A30 RID: 39472 RVA: 0x00278F34 File Offset: 0x00277134 public unsafe Material nfaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003427 RID: 13351 // (get) Token: 0x06009A31 RID: 39473 RVA: 0x00278F5C File Offset: 0x0027715C // (set) Token: 0x06009A32 RID: 39474 RVA: 0x00278F90 File Offset: 0x00277190 public unsafe Shader shaderFXAAPreset2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003428 RID: 13352 // (get) Token: 0x06009A33 RID: 39475 RVA: 0x00278FB8 File Offset: 0x002771B8 // (set) Token: 0x06009A34 RID: 39476 RVA: 0x00278FEC File Offset: 0x002771EC public unsafe Material materialFXAAPreset2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003429 RID: 13353 // (get) Token: 0x06009A35 RID: 39477 RVA: 0x00279014 File Offset: 0x00277214 // (set) Token: 0x06009A36 RID: 39478 RVA: 0x00279048 File Offset: 0x00277248 public unsafe Shader shaderFXAAPreset3 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700342A RID: 13354 // (get) Token: 0x06009A37 RID: 39479 RVA: 0x00279070 File Offset: 0x00277270 // (set) Token: 0x06009A38 RID: 39480 RVA: 0x002790A4 File Offset: 0x002772A4 public unsafe Material materialFXAAPreset3 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700342B RID: 13355 // (get) Token: 0x06009A39 RID: 39481 RVA: 0x002790CC File Offset: 0x002772CC // (set) Token: 0x06009A3A RID: 39482 RVA: 0x00279100 File Offset: 0x00277300 public unsafe Shader shaderFXAAII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700342C RID: 13356 // (get) Token: 0x06009A3B RID: 39483 RVA: 0x00279128 File Offset: 0x00277328 // (set) Token: 0x06009A3C RID: 39484 RVA: 0x0027915C File Offset: 0x0027735C public unsafe Material materialFXAAII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700342D RID: 13357 // (get) Token: 0x06009A3D RID: 39485 RVA: 0x00279184 File Offset: 0x00277384 // (set) Token: 0x06009A3E RID: 39486 RVA: 0x002791B8 File Offset: 0x002773B8 public unsafe Shader shaderFXAAIII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700342E RID: 13358 // (get) Token: 0x06009A3F RID: 39487 RVA: 0x002791E0 File Offset: 0x002773E0 // (set) Token: 0x06009A40 RID: 39488 RVA: 0x00279214 File Offset: 0x00277414 public unsafe Material materialFXAAIII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400674B RID: 26443 private static readonly IntPtr NativeFieldInfoPtr_mode; // Token: 0x0400674C RID: 26444 private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals; // Token: 0x0400674D RID: 26445 private static readonly IntPtr NativeFieldInfoPtr_offsetScale; // Token: 0x0400674E RID: 26446 private static readonly IntPtr NativeFieldInfoPtr_blurRadius; // Token: 0x0400674F RID: 26447 private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin; // Token: 0x04006750 RID: 26448 private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold; // Token: 0x04006751 RID: 26449 private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness; // Token: 0x04006752 RID: 26450 private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp; // Token: 0x04006753 RID: 26451 private static readonly IntPtr NativeFieldInfoPtr_ssaaShader; // Token: 0x04006754 RID: 26452 private static readonly IntPtr NativeFieldInfoPtr_ssaa; // Token: 0x04006755 RID: 26453 private static readonly IntPtr NativeFieldInfoPtr_dlaaShader; // Token: 0x04006756 RID: 26454 private static readonly IntPtr NativeFieldInfoPtr_dlaa; // Token: 0x04006757 RID: 26455 private static readonly IntPtr NativeFieldInfoPtr_nfaaShader; // Token: 0x04006758 RID: 26456 private static readonly IntPtr NativeFieldInfoPtr_nfaa; // Token: 0x04006759 RID: 26457 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2; // Token: 0x0400675A RID: 26458 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2; // Token: 0x0400675B RID: 26459 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3; // Token: 0x0400675C RID: 26460 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3; // Token: 0x0400675D RID: 26461 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII; // Token: 0x0400675E RID: 26462 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII; // Token: 0x0400675F RID: 26463 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII; // Token: 0x04006760 RID: 26464 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII; // Token: 0x04006761 RID: 26465 private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0; // Token: 0x04006762 RID: 26466 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x04006763 RID: 26467 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0; // Token: 0x04006764 RID: 26468 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }