using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005D9 RID: 1497 public class Fisheye : PostEffectsBase { // Token: 0x06009CBE RID: 40126 RVA: 0x00282820 File Offset: 0x00280A20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 638381, XrefRangeEnd = 638385, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06009CBF RID: 40127 RVA: 0x0028287C File Offset: 0x00280A7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 638385, XrefRangeEnd = 638393, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009CC0 RID: 40128 RVA: 0x002828F0 File Offset: 0x00280AF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 638393, XrefRangeEnd = 638394, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Fisheye() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009CC1 RID: 40129 RVA: 0x0028293C File Offset: 0x00280B3C // Note: this type is marked as 'beforefieldinit'. static Fisheye() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Fisheye"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Fisheye.NativeFieldInfoPtr_strengthX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "strengthX"); Fisheye.NativeFieldInfoPtr_strengthY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "strengthY"); Fisheye.NativeFieldInfoPtr_fishEyeShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fishEyeShader"); Fisheye.NativeFieldInfoPtr_fisheyeMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fisheyeMaterial"); Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675389); Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675390); Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675391); } // Token: 0x06009CC2 RID: 40130 RVA: 0x00278AC8 File Offset: 0x00276CC8 public Fisheye(IntPtr pointer) : base(pointer) { } // Token: 0x1700352F RID: 13615 // (get) Token: 0x06009CC3 RID: 40131 RVA: 0x002829F8 File Offset: 0x00280BF8 // (set) Token: 0x06009CC4 RID: 40132 RVA: 0x00282A20 File Offset: 0x00280C20 public unsafe float strengthX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX)) = value; } } // Token: 0x17003530 RID: 13616 // (get) Token: 0x06009CC5 RID: 40133 RVA: 0x00282A44 File Offset: 0x00280C44 // (set) Token: 0x06009CC6 RID: 40134 RVA: 0x00282A6C File Offset: 0x00280C6C public unsafe float strengthY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY)) = value; } } // Token: 0x17003531 RID: 13617 // (get) Token: 0x06009CC7 RID: 40135 RVA: 0x00282A90 File Offset: 0x00280C90 // (set) Token: 0x06009CC8 RID: 40136 RVA: 0x00282AC4 File Offset: 0x00280CC4 public unsafe Shader fishEyeShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003532 RID: 13618 // (get) Token: 0x06009CC9 RID: 40137 RVA: 0x00282AEC File Offset: 0x00280CEC // (set) Token: 0x06009CCA RID: 40138 RVA: 0x00282B20 File Offset: 0x00280D20 public unsafe Material fisheyeMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04006916 RID: 26902 private static readonly IntPtr NativeFieldInfoPtr_strengthX; // Token: 0x04006917 RID: 26903 private static readonly IntPtr NativeFieldInfoPtr_strengthY; // Token: 0x04006918 RID: 26904 private static readonly IntPtr NativeFieldInfoPtr_fishEyeShader; // Token: 0x04006919 RID: 26905 private static readonly IntPtr NativeFieldInfoPtr_fisheyeMaterial; // Token: 0x0400691A RID: 26906 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x0400691B RID: 26907 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0; // Token: 0x0400691C RID: 26908 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }