using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F6 RID: 246 public class knightEffectPlay : MonoBehaviour { // Token: 0x06003A25 RID: 14885 RVA: 0x000E4D24 File Offset: 0x000E2F24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540156, RefRangeEnd = 540157, XrefRangeStart = 539925, XrefRangeEnd = 540156, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move, AI_knight AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_AI_knight_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A26 RID: 14886 RVA: 0x000E4D98 File Offset: 0x000E2F98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540157, XrefRangeEnd = 540191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A27 RID: 14887 RVA: 0x000E4DDC File Offset: 0x000E2FDC [CallerCount(1)] [CachedScanResults(RefRangeStart = 540203, RefRangeEnd = 540204, XrefRangeStart = 540191, XrefRangeEnd = 540203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A28 RID: 14888 RVA: 0x000E4E20 File Offset: 0x000E3020 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540204, XrefRangeEnd = 540207, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Debut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Debut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A29 RID: 14889 RVA: 0x000E4E64 File Offset: 0x000E3064 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540207, XrefRangeEnd = 540209, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A2A RID: 14890 RVA: 0x000E4EA8 File Offset: 0x000E30A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540209, XrefRangeEnd = 540214, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A2B RID: 14891 RVA: 0x000E4EEC File Offset: 0x000E30EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 540233, RefRangeEnd = 540234, XrefRangeStart = 540214, XrefRangeEnd = 540233, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A2C RID: 14892 RVA: 0x000E4F30 File Offset: 0x000E3130 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540239, RefRangeEnd = 540240, XrefRangeStart = 540234, XrefRangeEnd = 540239, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A2D RID: 14893 RVA: 0x000E4F74 File Offset: 0x000E3174 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540240, XrefRangeEnd = 540329, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A2E RID: 14894 RVA: 0x000E4FB8 File Offset: 0x000E31B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540329, XrefRangeEnd = 540331, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackSkyCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A2F RID: 14895 RVA: 0x000E4FFC File Offset: 0x000E31FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540331, XrefRangeEnd = 540333, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackRunCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A30 RID: 14896 RVA: 0x000E5040 File Offset: 0x000E3240 [CallerCount(0)] public unsafe void CloseAttackCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A31 RID: 14897 RVA: 0x000E5084 File Offset: 0x000E3284 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540333, XrefRangeEnd = 540345, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A32 RID: 14898 RVA: 0x000E50C8 File Offset: 0x000E32C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540345, XrefRangeEnd = 540357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A33 RID: 14899 RVA: 0x000E510C File Offset: 0x000E330C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540357, XrefRangeEnd = 540369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A34 RID: 14900 RVA: 0x000E5150 File Offset: 0x000E3350 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540369, XrefRangeEnd = 540381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A35 RID: 14901 RVA: 0x000E5194 File Offset: 0x000E3394 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540381, XrefRangeEnd = 540393, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A36 RID: 14902 RVA: 0x000E51D8 File Offset: 0x000E33D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540393, XrefRangeEnd = 540406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A37 RID: 14903 RVA: 0x000E521C File Offset: 0x000E341C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540406, XrefRangeEnd = 540425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A38 RID: 14904 RVA: 0x000E5260 File Offset: 0x000E3460 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540425, XrefRangeEnd = 540434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Fall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A39 RID: 14905 RVA: 0x000E52A4 File Offset: 0x000E34A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540434, XrefRangeEnd = 540435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack03Fall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A3A RID: 14906 RVA: 0x000E52E8 File Offset: 0x000E34E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540435, XrefRangeEnd = 540469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Land() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A3B RID: 14907 RVA: 0x000E532C File Offset: 0x000E352C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540469, XrefRangeEnd = 540476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Land02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A3C RID: 14908 RVA: 0x000E5370 File Offset: 0x000E3570 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540476, XrefRangeEnd = 540488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A3D RID: 14909 RVA: 0x000E53B4 File Offset: 0x000E35B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540488, XrefRangeEnd = 540499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04FloorFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A3E RID: 14910 RVA: 0x000E53F8 File Offset: 0x000E35F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540508, RefRangeEnd = 540509, XrefRangeStart = 540499, XrefRangeEnd = 540508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A3F RID: 14911 RVA: 0x000E544C File Offset: 0x000E364C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540509, XrefRangeEnd = 540516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSkyReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A40 RID: 14912 RVA: 0x000E5490 File Offset: 0x000E3690 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540516, XrefRangeEnd = 540525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A41 RID: 14913 RVA: 0x000E54D4 File Offset: 0x000E36D4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 540526, RefRangeEnd = 540528, XrefRangeStart = 540525, XrefRangeEnd = 540526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackSky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A42 RID: 14914 RVA: 0x000E5518 File Offset: 0x000E3718 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540528, XrefRangeEnd = 540540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSkyEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A43 RID: 14915 RVA: 0x000E555C File Offset: 0x000E375C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540540, XrefRangeEnd = 540549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A44 RID: 14916 RVA: 0x000E55A0 File Offset: 0x000E37A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540549, XrefRangeEnd = 540550, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A45 RID: 14917 RVA: 0x000E55E4 File Offset: 0x000E37E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540550, XrefRangeEnd = 540562, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRunEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A46 RID: 14918 RVA: 0x000E5628 File Offset: 0x000E3828 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540562, XrefRangeEnd = 540568, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A47 RID: 14919 RVA: 0x000E566C File Offset: 0x000E386C [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A48 RID: 14920 RVA: 0x000E56C0 File Offset: 0x000E38C0 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A49 RID: 14921 RVA: 0x000E5714 File Offset: 0x000E3914 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540579, RefRangeEnd = 540580, XrefRangeStart = 540568, XrefRangeEnd = 540579, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A4A RID: 14922 RVA: 0x000E5758 File Offset: 0x000E3958 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540591, RefRangeEnd = 540592, XrefRangeStart = 540580, XrefRangeEnd = 540591, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A4B RID: 14923 RVA: 0x000E579C File Offset: 0x000E399C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540592, XrefRangeEnd = 540602, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A4C RID: 14924 RVA: 0x000E57F0 File Offset: 0x000E39F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540602, XrefRangeEnd = 540612, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A4D RID: 14925 RVA: 0x000E5844 File Offset: 0x000E3A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540612, XrefRangeEnd = 540622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A4E RID: 14926 RVA: 0x000E5898 File Offset: 0x000E3A98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540622, XrefRangeEnd = 540632, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A4F RID: 14927 RVA: 0x000E58EC File Offset: 0x000E3AEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540632, XrefRangeEnd = 540644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeJumpSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A50 RID: 14928 RVA: 0x000E5930 File Offset: 0x000E3B30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540644, XrefRangeEnd = 540656, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeEndSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A51 RID: 14929 RVA: 0x000E5974 File Offset: 0x000E3B74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540656, XrefRangeEnd = 540685, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffLand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A52 RID: 14930 RVA: 0x000E59B8 File Offset: 0x000E3BB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540685, XrefRangeEnd = 540698, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A53 RID: 14931 RVA: 0x000E59FC File Offset: 0x000E3BFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540698, XrefRangeEnd = 540701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponBotton() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A54 RID: 14932 RVA: 0x000E5A40 File Offset: 0x000E3C40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540701, XrefRangeEnd = 540710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A55 RID: 14933 RVA: 0x000E5A84 File Offset: 0x000E3C84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540710, XrefRangeEnd = 540711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A56 RID: 14934 RVA: 0x000E5AD8 File Offset: 0x000E3CD8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 540713, RefRangeEnd = 540715, XrefRangeStart = 540711, XrefRangeEnd = 540713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A57 RID: 14935 RVA: 0x000E5B2C File Offset: 0x000E3D2C [CallerCount(3)] [CachedScanResults(RefRangeStart = 540725, RefRangeEnd = 540728, XrefRangeStart = 540715, XrefRangeEnd = 540725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A58 RID: 14936 RVA: 0x000E5B80 File Offset: 0x000E3D80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540728, XrefRangeEnd = 540733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttack01_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A59 RID: 14937 RVA: 0x000E5BC4 File Offset: 0x000E3DC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540733, XrefRangeEnd = 540750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttackDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A5A RID: 14938 RVA: 0x000E5C08 File Offset: 0x000E3E08 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540813, RefRangeEnd = 540814, XrefRangeStart = 540750, XrefRangeEnd = 540813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A5B RID: 14939 RVA: 0x000E5C5C File Offset: 0x000E3E5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540814, XrefRangeEnd = 540817, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe knightEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A5C RID: 14940 RVA: 0x000E5CA8 File Offset: 0x000E3EA8 // Note: this type is marked as 'beforefieldinit'. static knightEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "knightEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); knightEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); knightEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); knightEffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); knightEffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); knightEffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); knightEffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); knightEffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); knightEffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); knightEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowPow"); knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colWeaponLight"); knightEffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); knightEffectPlay.NativeFieldInfoPtr_PS_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destory"); knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponBottom"); knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); knightEffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootL"); knightEffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootR"); knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackJumpEnd"); knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack04Fire"); knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDashCollision"); knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDashCollisionInterval"); knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDashCollisionIntervalVal"); knightEffectPlay.NativeFieldInfoPtr_g_ADCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADCollision"); knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPoint"); knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionRange"); knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Pos"); knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Dir"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Dis"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Dot"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Time"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04TimeVal"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04FireFrequency"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04FireFrequencyVal"); knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WalkSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Land"); knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DeadSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0103"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Jump"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Fall"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Land"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Land02"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSkyEnd"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRunEnd"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodge"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackJumpEndCollision"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDashCollision"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04FireCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWalkSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLand"); knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeadSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0103"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Jump"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Fall"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Land"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Land02"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSky"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSkyEnd"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRunEnd"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodge"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJumpEndCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDashCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04FireCollision"); knightEffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Footstep"); knightEffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); knightEffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Land"); knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponBotton"); knightEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorFire"); knightEffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); knightEffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Fall"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Land"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Land02"); knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); knightEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); knightEffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Debut"); knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); knightEffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); knightEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponBotton"); knightEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); knightEffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Fall"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Land"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Land02"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); knightEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); knightEffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebut"); knightEffectPlay.NativeFieldInfoPtr_MagicWall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicWall01"); knightEffectPlay.NativeFieldInfoPtr_MagicWall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicWall02"); knightEffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); knightEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_AI_knight_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666799); knightEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666800); knightEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666801); knightEffectPlay.NativeMethodInfoPtr_Debut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666802); knightEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666803); knightEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666804); knightEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666805); knightEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666806); knightEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666807); knightEffectPlay.NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666808); knightEffectPlay.NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666809); knightEffectPlay.NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666810); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666811); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666812); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666813); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666814); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666815); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666816); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666817); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666818); knightEffectPlay.NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666819); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666820); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666821); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666822); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666823); knightEffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666824); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666825); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666826); knightEffectPlay.NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666827); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666828); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666829); knightEffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666830); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666831); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666832); knightEffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666833); knightEffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666834); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666835); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666836); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666837); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666838); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666839); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666840); knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666841); knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666842); knightEffectPlay.NativeMethodInfoPtr_PlayEffLand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666843); knightEffectPlay.NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666844); knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666845); knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666846); knightEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666847); knightEffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666848); knightEffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666849); knightEffectPlay.NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666850); knightEffectPlay.NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666851); knightEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666852); knightEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666853); } // Token: 0x06003A5D RID: 14941 RVA: 0x0000351C File Offset: 0x0000171C public knightEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170015B5 RID: 5557 // (get) Token: 0x06003A5E RID: 14942 RVA: 0x000E6A84 File Offset: 0x000E4C84 // (set) Token: 0x06003A5F RID: 14943 RVA: 0x000E6AB8 File Offset: 0x000E4CB8 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B6 RID: 5558 // (get) Token: 0x06003A60 RID: 14944 RVA: 0x000E6AE0 File Offset: 0x000E4CE0 // (set) Token: 0x06003A61 RID: 14945 RVA: 0x000E6B14 File Offset: 0x000E4D14 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B7 RID: 5559 // (get) Token: 0x06003A62 RID: 14946 RVA: 0x000E6B3C File Offset: 0x000E4D3C // (set) Token: 0x06003A63 RID: 14947 RVA: 0x000E6B70 File Offset: 0x000E4D70 public unsafe AI_knight g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_knight(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B8 RID: 5560 // (get) Token: 0x06003A64 RID: 14948 RVA: 0x000E6B98 File Offset: 0x000E4D98 // (set) Token: 0x06003A65 RID: 14949 RVA: 0x000E6BCC File Offset: 0x000E4DCC public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B9 RID: 5561 // (get) Token: 0x06003A66 RID: 14950 RVA: 0x000E6BF4 File Offset: 0x000E4DF4 // (set) Token: 0x06003A67 RID: 14951 RVA: 0x000E6C28 File Offset: 0x000E4E28 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BA RID: 5562 // (get) Token: 0x06003A68 RID: 14952 RVA: 0x000E6C50 File Offset: 0x000E4E50 // (set) Token: 0x06003A69 RID: 14953 RVA: 0x000E6C84 File Offset: 0x000E4E84 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BB RID: 5563 // (get) Token: 0x06003A6A RID: 14954 RVA: 0x000E6CAC File Offset: 0x000E4EAC // (set) Token: 0x06003A6B RID: 14955 RVA: 0x000E6CE0 File Offset: 0x000E4EE0 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BC RID: 5564 // (get) Token: 0x06003A6C RID: 14956 RVA: 0x000E6D08 File Offset: 0x000E4F08 // (set) Token: 0x06003A6D RID: 14957 RVA: 0x000E6D30 File Offset: 0x000E4F30 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170015BD RID: 5565 // (get) Token: 0x06003A6E RID: 14958 RVA: 0x000E6D54 File Offset: 0x000E4F54 // (set) Token: 0x06003A6F RID: 14959 RVA: 0x000E6D88 File Offset: 0x000E4F88 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BE RID: 5566 // (get) Token: 0x06003A70 RID: 14960 RVA: 0x000E6DB0 File Offset: 0x000E4FB0 // (set) Token: 0x06003A71 RID: 14961 RVA: 0x000E6DD8 File Offset: 0x000E4FD8 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170015BF RID: 5567 // (get) Token: 0x06003A72 RID: 14962 RVA: 0x000E6DFC File Offset: 0x000E4FFC // (set) Token: 0x06003A73 RID: 14963 RVA: 0x000E6E24 File Offset: 0x000E5024 public unsafe float g_fMatWeaponShadowPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow)) = value; } } // Token: 0x170015C0 RID: 5568 // (get) Token: 0x06003A74 RID: 14964 RVA: 0x000E6E48 File Offset: 0x000E5048 // (set) Token: 0x06003A75 RID: 14965 RVA: 0x000E6E70 File Offset: 0x000E5070 public unsafe Color g_colWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight)) = value; } } // Token: 0x170015C1 RID: 5569 // (get) Token: 0x06003A76 RID: 14966 RVA: 0x000E6E94 File Offset: 0x000E5094 // (set) Token: 0x06003A77 RID: 14967 RVA: 0x000E6EC8 File Offset: 0x000E50C8 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C2 RID: 5570 // (get) Token: 0x06003A78 RID: 14968 RVA: 0x000E6EF0 File Offset: 0x000E50F0 // (set) Token: 0x06003A79 RID: 14969 RVA: 0x000E6F24 File Offset: 0x000E5124 public unsafe ParticleSystem PS_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C3 RID: 5571 // (get) Token: 0x06003A7A RID: 14970 RVA: 0x000E6F4C File Offset: 0x000E514C // (set) Token: 0x06003A7B RID: 14971 RVA: 0x000E6F80 File Offset: 0x000E5180 public unsafe ParticleSystem PS_WeaponBottom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C4 RID: 5572 // (get) Token: 0x06003A7C RID: 14972 RVA: 0x000E6FA8 File Offset: 0x000E51A8 // (set) Token: 0x06003A7D RID: 14973 RVA: 0x000E6FDC File Offset: 0x000E51DC public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C5 RID: 5573 // (get) Token: 0x06003A7E RID: 14974 RVA: 0x000E7004 File Offset: 0x000E5204 // (set) Token: 0x06003A7F RID: 14975 RVA: 0x000E7038 File Offset: 0x000E5238 public unsafe Transform Pos_FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C6 RID: 5574 // (get) Token: 0x06003A80 RID: 14976 RVA: 0x000E7060 File Offset: 0x000E5260 // (set) Token: 0x06003A81 RID: 14977 RVA: 0x000E7094 File Offset: 0x000E5294 public unsafe Transform Pos_FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C7 RID: 5575 // (get) Token: 0x06003A82 RID: 14978 RVA: 0x000E70BC File Offset: 0x000E52BC // (set) Token: 0x06003A83 RID: 14979 RVA: 0x000E70F0 File Offset: 0x000E52F0 public unsafe Transform Pos_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C8 RID: 5576 // (get) Token: 0x06003A84 RID: 14980 RVA: 0x000E7118 File Offset: 0x000E5318 // (set) Token: 0x06003A85 RID: 14981 RVA: 0x000E714C File Offset: 0x000E534C public unsafe Transform Pos_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C9 RID: 5577 // (get) Token: 0x06003A86 RID: 14982 RVA: 0x000E7174 File Offset: 0x000E5374 // (set) Token: 0x06003A87 RID: 14983 RVA: 0x000E71A8 File Offset: 0x000E53A8 public unsafe AttackData AD_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CA RID: 5578 // (get) Token: 0x06003A88 RID: 14984 RVA: 0x000E71D0 File Offset: 0x000E53D0 // (set) Token: 0x06003A89 RID: 14985 RVA: 0x000E7204 File Offset: 0x000E5404 public unsafe AttackData AD_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CB RID: 5579 // (get) Token: 0x06003A8A RID: 14986 RVA: 0x000E722C File Offset: 0x000E542C // (set) Token: 0x06003A8B RID: 14987 RVA: 0x000E7260 File Offset: 0x000E5460 public unsafe AttackData AD_AttackJumpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CC RID: 5580 // (get) Token: 0x06003A8C RID: 14988 RVA: 0x000E7288 File Offset: 0x000E5488 // (set) Token: 0x06003A8D RID: 14989 RVA: 0x000E72BC File Offset: 0x000E54BC public unsafe AttackData AD_Attack04Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CD RID: 5581 // (get) Token: 0x06003A8E RID: 14990 RVA: 0x000E72E4 File Offset: 0x000E54E4 // (set) Token: 0x06003A8F RID: 14991 RVA: 0x000E730C File Offset: 0x000E550C public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x170015CE RID: 5582 // (get) Token: 0x06003A90 RID: 14992 RVA: 0x000E7330 File Offset: 0x000E5530 // (set) Token: 0x06003A91 RID: 14993 RVA: 0x000E7358 File Offset: 0x000E5558 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x170015CF RID: 5583 // (get) Token: 0x06003A92 RID: 14994 RVA: 0x000E737C File Offset: 0x000E557C // (set) Token: 0x06003A93 RID: 14995 RVA: 0x000E73A4 File Offset: 0x000E55A4 public unsafe bool g_bDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision)) = value; } } // Token: 0x170015D0 RID: 5584 // (get) Token: 0x06003A94 RID: 14996 RVA: 0x000E73C8 File Offset: 0x000E55C8 // (set) Token: 0x06003A95 RID: 14997 RVA: 0x000E73E6 File Offset: 0x000E55E6 public unsafe static float g_fDashCollisionInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval, (void*)(&value)); } } // Token: 0x170015D1 RID: 5585 // (get) Token: 0x06003A96 RID: 14998 RVA: 0x000E73F8 File Offset: 0x000E55F8 // (set) Token: 0x06003A97 RID: 14999 RVA: 0x000E7420 File Offset: 0x000E5620 public unsafe float g_fDashCollisionIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal)) = value; } } // Token: 0x170015D2 RID: 5586 // (get) Token: 0x06003A98 RID: 15000 RVA: 0x000E7444 File Offset: 0x000E5644 // (set) Token: 0x06003A99 RID: 15001 RVA: 0x000E7478 File Offset: 0x000E5678 public unsafe AttackData g_ADCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_ADCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_ADCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D3 RID: 5587 // (get) Token: 0x06003A9A RID: 15002 RVA: 0x000E74A0 File Offset: 0x000E56A0 // (set) Token: 0x06003A9B RID: 15003 RVA: 0x000E74D4 File Offset: 0x000E56D4 public unsafe Transform g_CollisionPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D4 RID: 5588 // (get) Token: 0x06003A9C RID: 15004 RVA: 0x000E74FC File Offset: 0x000E56FC // (set) Token: 0x06003A9D RID: 15005 RVA: 0x000E7524 File Offset: 0x000E5724 public unsafe float g_fCollisionRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange)) = value; } } // Token: 0x170015D5 RID: 5589 // (get) Token: 0x06003A9E RID: 15006 RVA: 0x000E7548 File Offset: 0x000E5748 // (set) Token: 0x06003A9F RID: 15007 RVA: 0x000E7570 File Offset: 0x000E5770 public unsafe bool g_bAttack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire)) = value; } } // Token: 0x170015D6 RID: 5590 // (get) Token: 0x06003AA0 RID: 15008 RVA: 0x000E7594 File Offset: 0x000E5794 // (set) Token: 0x06003AA1 RID: 15009 RVA: 0x000E75BC File Offset: 0x000E57BC public unsafe Vector3 g_v3Attack04Pos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos)) = value; } } // Token: 0x170015D7 RID: 5591 // (get) Token: 0x06003AA2 RID: 15010 RVA: 0x000E75E0 File Offset: 0x000E57E0 // (set) Token: 0x06003AA3 RID: 15011 RVA: 0x000E7608 File Offset: 0x000E5808 public unsafe Vector3 g_v3Attack04Dir { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir)) = value; } } // Token: 0x170015D8 RID: 5592 // (get) Token: 0x06003AA4 RID: 15012 RVA: 0x000E762C File Offset: 0x000E582C // (set) Token: 0x06003AA5 RID: 15013 RVA: 0x000E764A File Offset: 0x000E584A public unsafe static float g_fAttack04Dis { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis, (void*)(&value)); } } // Token: 0x170015D9 RID: 5593 // (get) Token: 0x06003AA6 RID: 15014 RVA: 0x000E765C File Offset: 0x000E585C // (set) Token: 0x06003AA7 RID: 15015 RVA: 0x000E767A File Offset: 0x000E587A public unsafe static float g_fAttack04Dot { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot, (void*)(&value)); } } // Token: 0x170015DA RID: 5594 // (get) Token: 0x06003AA8 RID: 15016 RVA: 0x000E768C File Offset: 0x000E588C // (set) Token: 0x06003AA9 RID: 15017 RVA: 0x000E76AA File Offset: 0x000E58AA public unsafe static float g_fAttack04Time { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time, (void*)(&value)); } } // Token: 0x170015DB RID: 5595 // (get) Token: 0x06003AAA RID: 15018 RVA: 0x000E76BC File Offset: 0x000E58BC // (set) Token: 0x06003AAB RID: 15019 RVA: 0x000E76E4 File Offset: 0x000E58E4 public unsafe float g_fAttack04TimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal)) = value; } } // Token: 0x170015DC RID: 5596 // (get) Token: 0x06003AAC RID: 15020 RVA: 0x000E7708 File Offset: 0x000E5908 // (set) Token: 0x06003AAD RID: 15021 RVA: 0x000E7726 File Offset: 0x000E5926 public unsafe static float g_fAttack04FireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency, (void*)(&value)); } } // Token: 0x170015DD RID: 5597 // (get) Token: 0x06003AAE RID: 15022 RVA: 0x000E7738 File Offset: 0x000E5938 // (set) Token: 0x06003AAF RID: 15023 RVA: 0x000E7760 File Offset: 0x000E5960 public unsafe float g_fAttack04FireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal)) = value; } } // Token: 0x170015DE RID: 5598 // (get) Token: 0x06003AB0 RID: 15024 RVA: 0x000E7784 File Offset: 0x000E5984 // (set) Token: 0x06003AB1 RID: 15025 RVA: 0x000E77B8 File Offset: 0x000E59B8 public unsafe GameObject Eff_WalkSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DF RID: 5599 // (get) Token: 0x06003AB2 RID: 15026 RVA: 0x000E77E0 File Offset: 0x000E59E0 // (set) Token: 0x06003AB3 RID: 15027 RVA: 0x000E7814 File Offset: 0x000E5A14 public unsafe GameObject Eff_DodgeSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E0 RID: 5600 // (get) Token: 0x06003AB4 RID: 15028 RVA: 0x000E783C File Offset: 0x000E5A3C // (set) Token: 0x06003AB5 RID: 15029 RVA: 0x000E7870 File Offset: 0x000E5A70 public unsafe GameObject Eff_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E1 RID: 5601 // (get) Token: 0x06003AB6 RID: 15030 RVA: 0x000E7898 File Offset: 0x000E5A98 // (set) Token: 0x06003AB7 RID: 15031 RVA: 0x000E78CC File Offset: 0x000E5ACC public unsafe GameObject Eff_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E2 RID: 5602 // (get) Token: 0x06003AB8 RID: 15032 RVA: 0x000E78F4 File Offset: 0x000E5AF4 // (set) Token: 0x06003AB9 RID: 15033 RVA: 0x000E7928 File Offset: 0x000E5B28 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E3 RID: 5603 // (get) Token: 0x06003ABA RID: 15034 RVA: 0x000E7950 File Offset: 0x000E5B50 // (set) Token: 0x06003ABB RID: 15035 RVA: 0x000E7984 File Offset: 0x000E5B84 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E4 RID: 5604 // (get) Token: 0x06003ABC RID: 15036 RVA: 0x000E79AC File Offset: 0x000E5BAC // (set) Token: 0x06003ABD RID: 15037 RVA: 0x000E79E0 File Offset: 0x000E5BE0 public unsafe GameObject Eff_Attack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E5 RID: 5605 // (get) Token: 0x06003ABE RID: 15038 RVA: 0x000E7A08 File Offset: 0x000E5C08 // (set) Token: 0x06003ABF RID: 15039 RVA: 0x000E7A3C File Offset: 0x000E5C3C public unsafe GameObject Eff_Attack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E6 RID: 5606 // (get) Token: 0x06003AC0 RID: 15040 RVA: 0x000E7A64 File Offset: 0x000E5C64 // (set) Token: 0x06003AC1 RID: 15041 RVA: 0x000E7A98 File Offset: 0x000E5C98 public unsafe GameObject Eff_Attack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E7 RID: 5607 // (get) Token: 0x06003AC2 RID: 15042 RVA: 0x000E7AC0 File Offset: 0x000E5CC0 // (set) Token: 0x06003AC3 RID: 15043 RVA: 0x000E7AF4 File Offset: 0x000E5CF4 public unsafe GameObject Eff_Attack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E8 RID: 5608 // (get) Token: 0x06003AC4 RID: 15044 RVA: 0x000E7B1C File Offset: 0x000E5D1C // (set) Token: 0x06003AC5 RID: 15045 RVA: 0x000E7B50 File Offset: 0x000E5D50 public unsafe GameObject Eff_Attack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E9 RID: 5609 // (get) Token: 0x06003AC6 RID: 15046 RVA: 0x000E7B78 File Offset: 0x000E5D78 // (set) Token: 0x06003AC7 RID: 15047 RVA: 0x000E7BAC File Offset: 0x000E5DAC public unsafe GameObject Eff_Attack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EA RID: 5610 // (get) Token: 0x06003AC8 RID: 15048 RVA: 0x000E7BD4 File Offset: 0x000E5DD4 // (set) Token: 0x06003AC9 RID: 15049 RVA: 0x000E7C08 File Offset: 0x000E5E08 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EB RID: 5611 // (get) Token: 0x06003ACA RID: 15050 RVA: 0x000E7C30 File Offset: 0x000E5E30 // (set) Token: 0x06003ACB RID: 15051 RVA: 0x000E7C64 File Offset: 0x000E5E64 public unsafe GameObject Eff_Attack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EC RID: 5612 // (get) Token: 0x06003ACC RID: 15052 RVA: 0x000E7C8C File Offset: 0x000E5E8C // (set) Token: 0x06003ACD RID: 15053 RVA: 0x000E7CC0 File Offset: 0x000E5EC0 public unsafe GameObject Eff_AttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015ED RID: 5613 // (get) Token: 0x06003ACE RID: 15054 RVA: 0x000E7CE8 File Offset: 0x000E5EE8 // (set) Token: 0x06003ACF RID: 15055 RVA: 0x000E7D1C File Offset: 0x000E5F1C public unsafe GameObject Eff_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EE RID: 5614 // (get) Token: 0x06003AD0 RID: 15056 RVA: 0x000E7D44 File Offset: 0x000E5F44 // (set) Token: 0x06003AD1 RID: 15057 RVA: 0x000E7D78 File Offset: 0x000E5F78 public unsafe GameObject Eff_AttackSkyEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EF RID: 5615 // (get) Token: 0x06003AD2 RID: 15058 RVA: 0x000E7DA0 File Offset: 0x000E5FA0 // (set) Token: 0x06003AD3 RID: 15059 RVA: 0x000E7DD4 File Offset: 0x000E5FD4 public unsafe GameObject Eff_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F0 RID: 5616 // (get) Token: 0x06003AD4 RID: 15060 RVA: 0x000E7DFC File Offset: 0x000E5FFC // (set) Token: 0x06003AD5 RID: 15061 RVA: 0x000E7E30 File Offset: 0x000E6030 public unsafe GameObject Eff_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F1 RID: 5617 // (get) Token: 0x06003AD6 RID: 15062 RVA: 0x000E7E58 File Offset: 0x000E6058 // (set) Token: 0x06003AD7 RID: 15063 RVA: 0x000E7E8C File Offset: 0x000E608C public unsafe GameObject Eff_AttackDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F2 RID: 5618 // (get) Token: 0x06003AD8 RID: 15064 RVA: 0x000E7EB4 File Offset: 0x000E60B4 // (set) Token: 0x06003AD9 RID: 15065 RVA: 0x000E7EE8 File Offset: 0x000E60E8 public unsafe GameObject Eff_AttackJumpEndCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F3 RID: 5619 // (get) Token: 0x06003ADA RID: 15066 RVA: 0x000E7F10 File Offset: 0x000E6110 // (set) Token: 0x06003ADB RID: 15067 RVA: 0x000E7F44 File Offset: 0x000E6144 public unsafe GameObject Eff_AttackDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F4 RID: 5620 // (get) Token: 0x06003ADC RID: 15068 RVA: 0x000E7F6C File Offset: 0x000E616C // (set) Token: 0x06003ADD RID: 15069 RVA: 0x000E7FA0 File Offset: 0x000E61A0 public unsafe GameObject Eff_Attack04FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F5 RID: 5621 // (get) Token: 0x06003ADE RID: 15070 RVA: 0x000E7FC8 File Offset: 0x000E61C8 // (set) Token: 0x06003ADF RID: 15071 RVA: 0x000E7FFC File Offset: 0x000E61FC public unsafe EffectPool g_EffWalkSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F6 RID: 5622 // (get) Token: 0x06003AE0 RID: 15072 RVA: 0x000E8024 File Offset: 0x000E6224 // (set) Token: 0x06003AE1 RID: 15073 RVA: 0x000E8058 File Offset: 0x000E6258 public unsafe EffectPool g_EffDodgeSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F7 RID: 5623 // (get) Token: 0x06003AE2 RID: 15074 RVA: 0x000E8080 File Offset: 0x000E6280 // (set) Token: 0x06003AE3 RID: 15075 RVA: 0x000E80B4 File Offset: 0x000E62B4 public unsafe EffectPool g_EffLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F8 RID: 5624 // (get) Token: 0x06003AE4 RID: 15076 RVA: 0x000E80DC File Offset: 0x000E62DC // (set) Token: 0x06003AE5 RID: 15077 RVA: 0x000E8110 File Offset: 0x000E6310 public unsafe EffectPool g_EffDeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F9 RID: 5625 // (get) Token: 0x06003AE6 RID: 15078 RVA: 0x000E8138 File Offset: 0x000E6338 // (set) Token: 0x06003AE7 RID: 15079 RVA: 0x000E816C File Offset: 0x000E636C public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FA RID: 5626 // (get) Token: 0x06003AE8 RID: 15080 RVA: 0x000E8194 File Offset: 0x000E6394 // (set) Token: 0x06003AE9 RID: 15081 RVA: 0x000E81C8 File Offset: 0x000E63C8 public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FB RID: 5627 // (get) Token: 0x06003AEA RID: 15082 RVA: 0x000E81F0 File Offset: 0x000E63F0 // (set) Token: 0x06003AEB RID: 15083 RVA: 0x000E8224 File Offset: 0x000E6424 public unsafe EffectPool g_EffAttack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FC RID: 5628 // (get) Token: 0x06003AEC RID: 15084 RVA: 0x000E824C File Offset: 0x000E644C // (set) Token: 0x06003AED RID: 15085 RVA: 0x000E8280 File Offset: 0x000E6480 public unsafe EffectPool g_EffAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FD RID: 5629 // (get) Token: 0x06003AEE RID: 15086 RVA: 0x000E82A8 File Offset: 0x000E64A8 // (set) Token: 0x06003AEF RID: 15087 RVA: 0x000E82DC File Offset: 0x000E64DC public unsafe EffectPool g_EffAttack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FE RID: 5630 // (get) Token: 0x06003AF0 RID: 15088 RVA: 0x000E8304 File Offset: 0x000E6504 // (set) Token: 0x06003AF1 RID: 15089 RVA: 0x000E8338 File Offset: 0x000E6538 public unsafe EffectPool g_EffAttack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FF RID: 5631 // (get) Token: 0x06003AF2 RID: 15090 RVA: 0x000E8360 File Offset: 0x000E6560 // (set) Token: 0x06003AF3 RID: 15091 RVA: 0x000E8394 File Offset: 0x000E6594 public unsafe EffectPool g_EffAttack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001600 RID: 5632 // (get) Token: 0x06003AF4 RID: 15092 RVA: 0x000E83BC File Offset: 0x000E65BC // (set) Token: 0x06003AF5 RID: 15093 RVA: 0x000E83F0 File Offset: 0x000E65F0 public unsafe EffectPool g_EffAttack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001601 RID: 5633 // (get) Token: 0x06003AF6 RID: 15094 RVA: 0x000E8418 File Offset: 0x000E6618 // (set) Token: 0x06003AF7 RID: 15095 RVA: 0x000E844C File Offset: 0x000E664C public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001602 RID: 5634 // (get) Token: 0x06003AF8 RID: 15096 RVA: 0x000E8474 File Offset: 0x000E6674 // (set) Token: 0x06003AF9 RID: 15097 RVA: 0x000E84A8 File Offset: 0x000E66A8 public unsafe EffectPool g_EffAttack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001603 RID: 5635 // (get) Token: 0x06003AFA RID: 15098 RVA: 0x000E84D0 File Offset: 0x000E66D0 // (set) Token: 0x06003AFB RID: 15099 RVA: 0x000E8504 File Offset: 0x000E6704 public unsafe EffectPool g_EffAttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001604 RID: 5636 // (get) Token: 0x06003AFC RID: 15100 RVA: 0x000E852C File Offset: 0x000E672C // (set) Token: 0x06003AFD RID: 15101 RVA: 0x000E8560 File Offset: 0x000E6760 public unsafe EffectPool g_EffAttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001605 RID: 5637 // (get) Token: 0x06003AFE RID: 15102 RVA: 0x000E8588 File Offset: 0x000E6788 // (set) Token: 0x06003AFF RID: 15103 RVA: 0x000E85BC File Offset: 0x000E67BC public unsafe EffectPool g_EffAttackSkyEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001606 RID: 5638 // (get) Token: 0x06003B00 RID: 15104 RVA: 0x000E85E4 File Offset: 0x000E67E4 // (set) Token: 0x06003B01 RID: 15105 RVA: 0x000E8618 File Offset: 0x000E6818 public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001607 RID: 5639 // (get) Token: 0x06003B02 RID: 15106 RVA: 0x000E8640 File Offset: 0x000E6840 // (set) Token: 0x06003B03 RID: 15107 RVA: 0x000E8674 File Offset: 0x000E6874 public unsafe EffectPool g_EffAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001608 RID: 5640 // (get) Token: 0x06003B04 RID: 15108 RVA: 0x000E869C File Offset: 0x000E689C // (set) Token: 0x06003B05 RID: 15109 RVA: 0x000E86D0 File Offset: 0x000E68D0 public unsafe EffectPool g_EffAttackDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001609 RID: 5641 // (get) Token: 0x06003B06 RID: 15110 RVA: 0x000E86F8 File Offset: 0x000E68F8 // (set) Token: 0x06003B07 RID: 15111 RVA: 0x000E872C File Offset: 0x000E692C public unsafe EffectPool g_EffAttackJumpEndCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160A RID: 5642 // (get) Token: 0x06003B08 RID: 15112 RVA: 0x000E8754 File Offset: 0x000E6954 // (set) Token: 0x06003B09 RID: 15113 RVA: 0x000E8788 File Offset: 0x000E6988 public unsafe EffectPool g_EffAttackDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160B RID: 5643 // (get) Token: 0x06003B0A RID: 15114 RVA: 0x000E87B0 File Offset: 0x000E69B0 // (set) Token: 0x06003B0B RID: 15115 RVA: 0x000E87E4 File Offset: 0x000E69E4 public unsafe EffectPool g_EffAttack04FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160C RID: 5644 // (get) Token: 0x06003B0C RID: 15116 RVA: 0x000E880C File Offset: 0x000E6A0C // (set) Token: 0x06003B0D RID: 15117 RVA: 0x000E8840 File Offset: 0x000E6A40 public unsafe GameObject SE_Footstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Footstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160D RID: 5645 // (get) Token: 0x06003B0E RID: 15118 RVA: 0x000E8868 File Offset: 0x000E6A68 // (set) Token: 0x06003B0F RID: 15119 RVA: 0x000E889C File Offset: 0x000E6A9C public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160E RID: 5646 // (get) Token: 0x06003B10 RID: 15120 RVA: 0x000E88C4 File Offset: 0x000E6AC4 // (set) Token: 0x06003B11 RID: 15121 RVA: 0x000E88F8 File Offset: 0x000E6AF8 public unsafe GameObject SE_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160F RID: 5647 // (get) Token: 0x06003B12 RID: 15122 RVA: 0x000E8920 File Offset: 0x000E6B20 // (set) Token: 0x06003B13 RID: 15123 RVA: 0x000E8954 File Offset: 0x000E6B54 public unsafe GameObject SE_WeaponBotton { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001610 RID: 5648 // (get) Token: 0x06003B14 RID: 15124 RVA: 0x000E897C File Offset: 0x000E6B7C // (set) Token: 0x06003B15 RID: 15125 RVA: 0x000E89B0 File Offset: 0x000E6BB0 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001611 RID: 5649 // (get) Token: 0x06003B16 RID: 15126 RVA: 0x000E89D8 File Offset: 0x000E6BD8 // (set) Token: 0x06003B17 RID: 15127 RVA: 0x000E8A0C File Offset: 0x000E6C0C public unsafe GameObject SE_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001612 RID: 5650 // (get) Token: 0x06003B18 RID: 15128 RVA: 0x000E8A34 File Offset: 0x000E6C34 // (set) Token: 0x06003B19 RID: 15129 RVA: 0x000E8A68 File Offset: 0x000E6C68 public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001613 RID: 5651 // (get) Token: 0x06003B1A RID: 15130 RVA: 0x000E8A90 File Offset: 0x000E6C90 // (set) Token: 0x06003B1B RID: 15131 RVA: 0x000E8AC4 File Offset: 0x000E6CC4 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001614 RID: 5652 // (get) Token: 0x06003B1C RID: 15132 RVA: 0x000E8AEC File Offset: 0x000E6CEC // (set) Token: 0x06003B1D RID: 15133 RVA: 0x000E8B20 File Offset: 0x000E6D20 public unsafe GameObject SE_Attack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001615 RID: 5653 // (get) Token: 0x06003B1E RID: 15134 RVA: 0x000E8B48 File Offset: 0x000E6D48 // (set) Token: 0x06003B1F RID: 15135 RVA: 0x000E8B7C File Offset: 0x000E6D7C public unsafe GameObject SE_Attack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001616 RID: 5654 // (get) Token: 0x06003B20 RID: 15136 RVA: 0x000E8BA4 File Offset: 0x000E6DA4 // (set) Token: 0x06003B21 RID: 15137 RVA: 0x000E8BD8 File Offset: 0x000E6DD8 public unsafe GameObject SE_Attack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001617 RID: 5655 // (get) Token: 0x06003B22 RID: 15138 RVA: 0x000E8C00 File Offset: 0x000E6E00 // (set) Token: 0x06003B23 RID: 15139 RVA: 0x000E8C34 File Offset: 0x000E6E34 public unsafe GameObject SE_AttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001618 RID: 5656 // (get) Token: 0x06003B24 RID: 15140 RVA: 0x000E8C5C File Offset: 0x000E6E5C // (set) Token: 0x06003B25 RID: 15141 RVA: 0x000E8C90 File Offset: 0x000E6E90 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001619 RID: 5657 // (get) Token: 0x06003B26 RID: 15142 RVA: 0x000E8CB8 File Offset: 0x000E6EB8 // (set) Token: 0x06003B27 RID: 15143 RVA: 0x000E8CEC File Offset: 0x000E6EEC public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700161A RID: 5658 // (get) Token: 0x06003B28 RID: 15144 RVA: 0x000E8D14 File Offset: 0x000E6F14 // (set) Token: 0x06003B29 RID: 15145 RVA: 0x000E8D48 File Offset: 0x000E6F48 public unsafe GameObject SE_Debut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Debut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700161B RID: 5659 // (get) Token: 0x06003B2A RID: 15146 RVA: 0x000E8D70 File Offset: 0x000E6F70 // (set) Token: 0x06003B2B RID: 15147 RVA: 0x000E8DA4 File Offset: 0x000E6FA4 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700161C RID: 5660 // (get) Token: 0x06003B2C RID: 15148 RVA: 0x000E8DCC File Offset: 0x000E6FCC // (set) Token: 0x06003B2D RID: 15149 RVA: 0x000E8E00 File Offset: 0x000E7000 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700161D RID: 5661 // (get) Token: 0x06003B2E RID: 15150 RVA: 0x000E8E28 File Offset: 0x000E7028 // (set) Token: 0x06003B2F RID: 15151 RVA: 0x000E8E5C File Offset: 0x000E705C public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700161E RID: 5662 // (get) Token: 0x06003B30 RID: 15152 RVA: 0x000E8E84 File Offset: 0x000E7084 // (set) Token: 0x06003B31 RID: 15153 RVA: 0x000E8EB8 File Offset: 0x000E70B8 public unsafe SoundEffect g_SEWeaponBotton { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700161F RID: 5663 // (get) Token: 0x06003B32 RID: 15154 RVA: 0x000E8EE0 File Offset: 0x000E70E0 // (set) Token: 0x06003B33 RID: 15155 RVA: 0x000E8F14 File Offset: 0x000E7114 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001620 RID: 5664 // (get) Token: 0x06003B34 RID: 15156 RVA: 0x000E8F3C File Offset: 0x000E713C // (set) Token: 0x06003B35 RID: 15157 RVA: 0x000E8F70 File Offset: 0x000E7170 public unsafe SoundEffect g_SEFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001621 RID: 5665 // (get) Token: 0x06003B36 RID: 15158 RVA: 0x000E8F98 File Offset: 0x000E7198 // (set) Token: 0x06003B37 RID: 15159 RVA: 0x000E8FCC File Offset: 0x000E71CC public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001622 RID: 5666 // (get) Token: 0x06003B38 RID: 15160 RVA: 0x000E8FF4 File Offset: 0x000E71F4 // (set) Token: 0x06003B39 RID: 15161 RVA: 0x000E9028 File Offset: 0x000E7228 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001623 RID: 5667 // (get) Token: 0x06003B3A RID: 15162 RVA: 0x000E9050 File Offset: 0x000E7250 // (set) Token: 0x06003B3B RID: 15163 RVA: 0x000E9084 File Offset: 0x000E7284 public unsafe SoundEffect g_SEAttack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001624 RID: 5668 // (get) Token: 0x06003B3C RID: 15164 RVA: 0x000E90AC File Offset: 0x000E72AC // (set) Token: 0x06003B3D RID: 15165 RVA: 0x000E90E0 File Offset: 0x000E72E0 public unsafe SoundEffect g_SEAttack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001625 RID: 5669 // (get) Token: 0x06003B3E RID: 15166 RVA: 0x000E9108 File Offset: 0x000E7308 // (set) Token: 0x06003B3F RID: 15167 RVA: 0x000E913C File Offset: 0x000E733C public unsafe SoundEffect g_SEAttack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001626 RID: 5670 // (get) Token: 0x06003B40 RID: 15168 RVA: 0x000E9164 File Offset: 0x000E7364 // (set) Token: 0x06003B41 RID: 15169 RVA: 0x000E9198 File Offset: 0x000E7398 public unsafe SoundEffect g_SEAttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001627 RID: 5671 // (get) Token: 0x06003B42 RID: 15170 RVA: 0x000E91C0 File Offset: 0x000E73C0 // (set) Token: 0x06003B43 RID: 15171 RVA: 0x000E91F4 File Offset: 0x000E73F4 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001628 RID: 5672 // (get) Token: 0x06003B44 RID: 15172 RVA: 0x000E921C File Offset: 0x000E741C // (set) Token: 0x06003B45 RID: 15173 RVA: 0x000E9250 File Offset: 0x000E7450 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001629 RID: 5673 // (get) Token: 0x06003B46 RID: 15174 RVA: 0x000E9278 File Offset: 0x000E7478 // (set) Token: 0x06003B47 RID: 15175 RVA: 0x000E92AC File Offset: 0x000E74AC public unsafe SoundEffect g_SEDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700162A RID: 5674 // (get) Token: 0x06003B48 RID: 15176 RVA: 0x000E92D4 File Offset: 0x000E74D4 // (set) Token: 0x06003B49 RID: 15177 RVA: 0x000E9308 File Offset: 0x000E7508 public unsafe SceneEvent MagicWall01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SceneEvent(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700162B RID: 5675 // (get) Token: 0x06003B4A RID: 15178 RVA: 0x000E9330 File Offset: 0x000E7530 // (set) Token: 0x06003B4B RID: 15179 RVA: 0x000E9364 File Offset: 0x000E7564 public unsafe SceneEvent MagicWall02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SceneEvent(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700162C RID: 5676 // (get) Token: 0x06003B4C RID: 15180 RVA: 0x000E938C File Offset: 0x000E758C // (set) Token: 0x06003B4D RID: 15181 RVA: 0x000E93B4 File Offset: 0x000E75B4 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x040025EB RID: 9707 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040025EC RID: 9708 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040025ED RID: 9709 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040025EE RID: 9710 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040025EF RID: 9711 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040025F0 RID: 9712 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040025F1 RID: 9713 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040025F2 RID: 9714 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x040025F3 RID: 9715 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x040025F4 RID: 9716 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x040025F5 RID: 9717 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowPow; // Token: 0x040025F6 RID: 9718 private static readonly IntPtr NativeFieldInfoPtr_g_colWeaponLight; // Token: 0x040025F7 RID: 9719 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040025F8 RID: 9720 private static readonly IntPtr NativeFieldInfoPtr_PS_Destory; // Token: 0x040025F9 RID: 9721 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponBottom; // Token: 0x040025FA RID: 9722 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x040025FB RID: 9723 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL; // Token: 0x040025FC RID: 9724 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR; // Token: 0x040025FD RID: 9725 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackSky; // Token: 0x040025FE RID: 9726 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackRun; // Token: 0x040025FF RID: 9727 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackSky; // Token: 0x04002600 RID: 9728 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackRun; // Token: 0x04002601 RID: 9729 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackJumpEnd; // Token: 0x04002602 RID: 9730 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04Fire; // Token: 0x04002603 RID: 9731 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04002604 RID: 9732 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x04002605 RID: 9733 private static readonly IntPtr NativeFieldInfoPtr_g_bDashCollision; // Token: 0x04002606 RID: 9734 private static readonly IntPtr NativeFieldInfoPtr_g_fDashCollisionInterval; // Token: 0x04002607 RID: 9735 private static readonly IntPtr NativeFieldInfoPtr_g_fDashCollisionIntervalVal; // Token: 0x04002608 RID: 9736 private static readonly IntPtr NativeFieldInfoPtr_g_ADCollision; // Token: 0x04002609 RID: 9737 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoint; // Token: 0x0400260A RID: 9738 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionRange; // Token: 0x0400260B RID: 9739 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04FloorFire; // Token: 0x0400260C RID: 9740 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Pos; // Token: 0x0400260D RID: 9741 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Dir; // Token: 0x0400260E RID: 9742 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Dis; // Token: 0x0400260F RID: 9743 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Dot; // Token: 0x04002610 RID: 9744 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Time; // Token: 0x04002611 RID: 9745 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04TimeVal; // Token: 0x04002612 RID: 9746 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04FireFrequency; // Token: 0x04002613 RID: 9747 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04FireFrequencyVal; // Token: 0x04002614 RID: 9748 private static readonly IntPtr NativeFieldInfoPtr_Eff_WalkSmoke; // Token: 0x04002615 RID: 9749 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeSmoke; // Token: 0x04002616 RID: 9750 private static readonly IntPtr NativeFieldInfoPtr_Eff_Land; // Token: 0x04002617 RID: 9751 private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke; // Token: 0x04002618 RID: 9752 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x04002619 RID: 9753 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x0400261A RID: 9754 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103; // Token: 0x0400261B RID: 9755 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202; // Token: 0x0400261C RID: 9756 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump; // Token: 0x0400261D RID: 9757 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Fall; // Token: 0x0400261E RID: 9758 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Land; // Token: 0x0400261F RID: 9759 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Land02; // Token: 0x04002620 RID: 9760 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x04002621 RID: 9761 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04FloorFire; // Token: 0x04002622 RID: 9762 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSkyReady; // Token: 0x04002623 RID: 9763 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSky; // Token: 0x04002624 RID: 9764 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSkyEnd; // Token: 0x04002625 RID: 9765 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun; // Token: 0x04002626 RID: 9766 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd; // Token: 0x04002627 RID: 9767 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodge; // Token: 0x04002628 RID: 9768 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJumpEndCollision; // Token: 0x04002629 RID: 9769 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDashCollision; // Token: 0x0400262A RID: 9770 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04FireCollision; // Token: 0x0400262B RID: 9771 private static readonly IntPtr NativeFieldInfoPtr_g_EffWalkSmoke; // Token: 0x0400262C RID: 9772 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeSmoke; // Token: 0x0400262D RID: 9773 private static readonly IntPtr NativeFieldInfoPtr_g_EffLand; // Token: 0x0400262E RID: 9774 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke; // Token: 0x0400262F RID: 9775 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04002630 RID: 9776 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x04002631 RID: 9777 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103; // Token: 0x04002632 RID: 9778 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202; // Token: 0x04002633 RID: 9779 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump; // Token: 0x04002634 RID: 9780 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Fall; // Token: 0x04002635 RID: 9781 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Land; // Token: 0x04002636 RID: 9782 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Land02; // Token: 0x04002637 RID: 9783 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04002638 RID: 9784 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04FloorFire; // Token: 0x04002639 RID: 9785 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSkyReady; // Token: 0x0400263A RID: 9786 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSky; // Token: 0x0400263B RID: 9787 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSkyEnd; // Token: 0x0400263C RID: 9788 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x0400263D RID: 9789 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd; // Token: 0x0400263E RID: 9790 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodge; // Token: 0x0400263F RID: 9791 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpEndCollision; // Token: 0x04002640 RID: 9792 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDashCollision; // Token: 0x04002641 RID: 9793 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04FireCollision; // Token: 0x04002642 RID: 9794 private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep; // Token: 0x04002643 RID: 9795 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x04002644 RID: 9796 private static readonly IntPtr NativeFieldInfoPtr_SE_Land; // Token: 0x04002645 RID: 9797 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponBotton; // Token: 0x04002646 RID: 9798 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04002647 RID: 9799 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorFire; // Token: 0x04002648 RID: 9800 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x04002649 RID: 9801 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x0400264A RID: 9802 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Fall; // Token: 0x0400264B RID: 9803 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Land; // Token: 0x0400264C RID: 9804 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Land02; // Token: 0x0400264D RID: 9805 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackSkyReady; // Token: 0x0400264E RID: 9806 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x0400264F RID: 9807 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x04002650 RID: 9808 private static readonly IntPtr NativeFieldInfoPtr_SE_Debut; // Token: 0x04002651 RID: 9809 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04002652 RID: 9810 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04002653 RID: 9811 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04002654 RID: 9812 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponBotton; // Token: 0x04002655 RID: 9813 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002656 RID: 9814 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorFire; // Token: 0x04002657 RID: 9815 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x04002658 RID: 9816 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04002659 RID: 9817 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Fall; // Token: 0x0400265A RID: 9818 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Land; // Token: 0x0400265B RID: 9819 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Land02; // Token: 0x0400265C RID: 9820 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackSkyReady; // Token: 0x0400265D RID: 9821 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x0400265E RID: 9822 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x0400265F RID: 9823 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut; // Token: 0x04002660 RID: 9824 private static readonly IntPtr NativeFieldInfoPtr_MagicWall01; // Token: 0x04002661 RID: 9825 private static readonly IntPtr NativeFieldInfoPtr_MagicWall02; // Token: 0x04002662 RID: 9826 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04002663 RID: 9827 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_AI_knight_0; // Token: 0x04002664 RID: 9828 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04002665 RID: 9829 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04002666 RID: 9830 private static readonly IntPtr NativeMethodInfoPtr_Debut_Public_Void_0; // Token: 0x04002667 RID: 9831 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04002668 RID: 9832 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04002669 RID: 9833 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x0400266A RID: 9834 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x0400266B RID: 9835 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x0400266C RID: 9836 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0; // Token: 0x0400266D RID: 9837 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0; // Token: 0x0400266E RID: 9838 private static readonly IntPtr NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0; // Token: 0x0400266F RID: 9839 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04002670 RID: 9840 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04002671 RID: 9841 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0; // Token: 0x04002672 RID: 9842 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x04002673 RID: 9843 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0; // Token: 0x04002674 RID: 9844 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0; // Token: 0x04002675 RID: 9845 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0; // Token: 0x04002676 RID: 9846 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0; // Token: 0x04002677 RID: 9847 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0; // Token: 0x04002678 RID: 9848 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0; // Token: 0x04002679 RID: 9849 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0; // Token: 0x0400267A RID: 9850 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x0400267B RID: 9851 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0; // Token: 0x0400267C RID: 9852 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x0400267D RID: 9853 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0; // Token: 0x0400267E RID: 9854 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0; // Token: 0x0400267F RID: 9855 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0; // Token: 0x04002680 RID: 9856 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0; // Token: 0x04002681 RID: 9857 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0; // Token: 0x04002682 RID: 9858 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0; // Token: 0x04002683 RID: 9859 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0; // Token: 0x04002684 RID: 9860 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0; // Token: 0x04002685 RID: 9861 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04002686 RID: 9862 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x04002687 RID: 9863 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x04002688 RID: 9864 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x04002689 RID: 9865 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x0400268A RID: 9866 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x0400268B RID: 9867 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x0400268C RID: 9868 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x0400268D RID: 9869 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0; // Token: 0x0400268E RID: 9870 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0; // Token: 0x0400268F RID: 9871 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLand_Public_Void_0; // Token: 0x04002690 RID: 9872 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0; // Token: 0x04002691 RID: 9873 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0; // Token: 0x04002692 RID: 9874 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x04002693 RID: 9875 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x04002694 RID: 9876 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x04002695 RID: 9877 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x04002696 RID: 9878 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0; // Token: 0x04002697 RID: 9879 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0; // Token: 0x04002698 RID: 9880 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04002699 RID: 9881 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }