using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000040 RID: 64 [Token(Token = "0x2000040")] public class AI_BossLevel01_Plus : AI_Boss_Act01 { // Token: 0x060001DF RID: 479 RVA: 0x00006FB0 File Offset: 0x000051B0 [Token(Token = "0x60001DF")] [Address(RVA = "0x155F660", Offset = "0x155E460", VA = "0x18155F660", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); MoveController g_Move = this.g_Move; this.g_fWalkSpeed = 6f; this.g_fRunSpeed = 12f; this.g_fDashSpeed = 42f; g_Move.SetDragRotation(0.2f); } // Token: 0x060001E0 RID: 480 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E0")] [Address(RVA = "0x155F130", Offset = "0x155DF30", VA = "0x18155F130", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E1 RID: 481 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E1")] [Address(RVA = "0x155DA20", Offset = "0x155C820", VA = "0x18155DA20", Slot = "38")] protected override void InitFightStatus(AI_Boss_Act01.AIFighting Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E2 RID: 482 RVA: 0x00007000 File Offset: 0x00005200 [Token(Token = "0x60001E2")] [Address(RVA = "0x155CD30", Offset = "0x155BB30", VA = "0x18155CD30", Slot = "39")] protected override void AEnd() { base.Initialize(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { int count = base.Count; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060001E3 RID: 483 RVA: 0x00007030 File Offset: 0x00005230 [Token(Token = "0x60001E3")] [Address(RVA = "0x155CCD0", Offset = "0x155BAD0", VA = "0x18155CCD0", Slot = "40")] protected override void ADestoryExplosion() { base.Initialize(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060001E4 RID: 484 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E4")] [Address(RVA = "0x155CD90", Offset = "0x155BB90", VA = "0x18155CD90", Slot = "41")] protected override void FirstMode() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E5 RID: 485 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E5")] [Address(RVA = "0x155EF00", Offset = "0x155DD00", VA = "0x18155EF00", Slot = "42")] protected override void SecondMode() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E6 RID: 486 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E6")] [Address(RVA = "0x155CF50", Offset = "0x155BD50", VA = "0x18155CF50", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E7 RID: 487 RVA: 0x00007070 File Offset: 0x00005270 [Token(Token = "0x60001E7")] [Address(RVA = "0x155F6C0", Offset = "0x155E4C0", VA = "0x18155F6C0")] public AI_BossLevel01_Plus() { } }