using System; using System.Linq.Expressions; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; // Token: 0x0200005F RID: 95 [Token(Token = "0x200005F")] public class AI_DollWeakA : AI_NPC { // Token: 0x0600038C RID: 908 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600038C")] [Address(RVA = "0x17BDAC0", Offset = "0x17BC8C0", VA = "0x1817BDAC0", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600038D RID: 909 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600038D")] [Address(RVA = "0x17BE020", Offset = "0x17BCE20", VA = "0x1817BE020", Slot = "5")] public override void Update(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600038E RID: 910 RVA: 0x0000A65C File Offset: 0x0000885C [Token(Token = "0x600038E")] [Address(RVA = "0x17BD5B0", Offset = "0x17BC3B0", VA = "0x1817BD5B0", Slot = "6")] public override void LateUpdate() { this.g_ShakeHead.Update(); this.g_ShakeBody.Update(); this.g_ShakeAll.Update(); } // Token: 0x0600038F RID: 911 RVA: 0x0000A690 File Offset: 0x00008890 [Token(Token = "0x600038F")] [Address(RVA = "0x17BB5B0", Offset = "0x17BA3B0", VA = "0x1817BB5B0")] public void EndStatus(AI_NPC.AIStatus Status) { if (!this.g_GIK.enabled) { this.g_GIK.enabled = true; GrounderIK grounderIK = this.g_GIK; int num = 0; IK[] legs = grounderIK.legs; if (num < legs.Length) { grounderIK.legs[num].enabled = true; GrounderIK grounderIK2 = this.g_GIK; num++; } } } // Token: 0x06000390 RID: 912 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000390")] [Address(RVA = "0x17BCD00", Offset = "0x17BBB00", VA = "0x1817BCD00", Slot = "38")] public virtual void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000391 RID: 913 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000391")] [Address(RVA = "0x17BD940", Offset = "0x17BC740", VA = "0x1817BD940", Slot = "7")] public override void Special() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000392 RID: 914 RVA: 0x0000A6F4 File Offset: 0x000088F4 [Token(Token = "0x6000392")] [Address(RVA = "0x11DB210", Offset = "0x11DA010", VA = "0x1811DB210", Slot = "29")] public override void ResurrectionStatus() { this.AttackMagic01ReadyInit(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { int parameterCount = ((IParameterProvider)this).ParameterCount; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x06000393 RID: 915 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000393")] [Address(RVA = "0x178F1C0", Offset = "0x178DFC0", VA = "0x18178F1C0", Slot = "19")] public override void GoHome() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000394 RID: 916 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000394")] [Address(RVA = "0x17BD860", Offset = "0x17BC660", VA = "0x1817BD860", Slot = "9")] public override void Sky() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000395 RID: 917 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000395")] [Address(RVA = "0x11DC0F0", Offset = "0x11DAEF0", VA = "0x1811DC0F0", Slot = "8")] public override void Idle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000396 RID: 918 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000396")] [Address(RVA = "0x11DDB70", Offset = "0x11DC970", VA = "0x1811DDB70", Slot = "11")] public override void Patrol() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000397 RID: 919 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000397")] [Address(RVA = "0x11D86F0", Offset = "0x11D74F0", VA = "0x1811D86F0", Slot = "12")] public override void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000398 RID: 920 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000398")] [Address(RVA = "0x17BDF80", Offset = "0x17BCD80", VA = "0x1817BDF80", Slot = "17")] public override void TurnPlayer() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000399 RID: 921 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000399")] [Address(RVA = "0x11DDB10", Offset = "0x11DC910", VA = "0x1811DDB10", Slot = "16")] public override void LookFor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039A RID: 922 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039A")] [Address(RVA = "0x17BBCA0", Offset = "0x17BAAA0", VA = "0x1817BBCA0", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039B RID: 923 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039B")] [Address(RVA = "0x17BC9B0", Offset = "0x17BB7B0", VA = "0x1817BC9B0")] protected void InitFightingType(AI_DollWeakA.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039C RID: 924 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039C")] [Address(RVA = "0x17BD600", Offset = "0x17BC400", VA = "0x1817BD600")] private void PlayerDead() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039D RID: 925 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039D")] [Address(RVA = "0x17BB670", Offset = "0x17BA470", VA = "0x1817BB670", Slot = "39")] protected virtual void FightWatchInit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039E RID: 926 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039E")] [Address(RVA = "0x17BB780", Offset = "0x17BA580", VA = "0x1817BB780", Slot = "40")] protected virtual void FightWatch() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039F RID: 927 RVA: 0x0000A724 File Offset: 0x00008924 [Token(Token = "0x600039F")] [Address(RVA = "0x17BAE40", Offset = "0x17B9C40", VA = "0x1817BAE40", Slot = "41")] protected virtual void Attack01Init() { this.g_fAttackMoveTime = 1.2f; this.g_fAttackRotateTime = 1.1f; this.g_fWaitTime = 3f; this.g_fTyrantsTime = 2.5f; } // Token: 0x060003A0 RID: 928 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A0")] [Address(RVA = "0x17BAE70", Offset = "0x17B9C70", VA = "0x1817BAE70", Slot = "42")] protected virtual void Attack01() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A1 RID: 929 RVA: 0x0000A760 File Offset: 0x00008960 [Token(Token = "0x60003A1")] [Address(RVA = "0x17BB050", Offset = "0x17B9E50", VA = "0x1817BB050", Slot = "43")] protected virtual void Attack02Init() { this.g_fAttackMoveTime = 1.1f; this.g_fAttackRotateTime = 1f; this.g_fWaitTime = 5f; this.g_fTyrantsTime = 4.5f; } // Token: 0x060003A2 RID: 930 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A2")] [Address(RVA = "0x17BB080", Offset = "0x17B9E80", VA = "0x1817BB080", Slot = "44")] protected virtual void Attack02() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A3 RID: 931 RVA: 0x0000A79C File Offset: 0x0000899C [Token(Token = "0x60003A3")] [Address(RVA = "0x17BB270", Offset = "0x17BA070", VA = "0x1817BB270", Slot = "45")] protected virtual void Attack03Init() { this.g_fAttackMoveTime = 1f; this.g_fAttackRotateTime = 1f; this.g_fWaitTime = 3.2f; this.g_fTyrantsTime = 3f; } // Token: 0x060003A4 RID: 932 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A4")] [Address(RVA = "0x17BB2A0", Offset = "0x17BA0A0", VA = "0x1817BB2A0", Slot = "46")] protected virtual void Attack03() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A5 RID: 933 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A5")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "47")] protected virtual void AttackMagic01ReadyInit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A6 RID: 934 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A6")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "48")] protected virtual void AttackMagic01Ready() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A7 RID: 935 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A7")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "49")] protected virtual void AttackMagic01FireInit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A8 RID: 936 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A8")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "50")] protected virtual void AttackMagic01Fire() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A9 RID: 937 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A9")] [Address(RVA = "0x1796A20", Offset = "0x1795820", VA = "0x181796A20", Slot = "25")] public override void DamagedFly() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AA RID: 938 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AA")] [Address(RVA = "0x1797EA0", Offset = "0x1796CA0", VA = "0x181797EA0", Slot = "26")] public override void GetUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AB RID: 939 RVA: 0x0000A7D8 File Offset: 0x000089D8 [Token(Token = "0x60003AB")] [Address(RVA = "0x11D5AF0", Offset = "0x11D48F0", VA = "0x1811D5AF0", Slot = "27")] public override void Death() { this.AttackMagic01ReadyInit(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { int parameterCount = ((IParameterProvider)this).ParameterCount; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060003AC RID: 940 RVA: 0x0000A808 File Offset: 0x00008A08 [Token(Token = "0x60003AC")] [Address(RVA = "0x11D5B50", Offset = "0x11D4950", VA = "0x1811D5B50", Slot = "28")] public override void Destroy() { float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); this.AttackMagic01ReadyInit(); return; } this.g_fWaitTime = g_fWaitTime; this.AttackMagic01ReadyInit(); } // Token: 0x060003AD RID: 941 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AD")] [Address(RVA = "0x178F600", Offset = "0x178E400", VA = "0x18178F600", Slot = "20")] public override void Hear() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AE RID: 942 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AE")] [Address(RVA = "0x178F470", Offset = "0x178E270", VA = "0x18178F470", Slot = "21")] public override void HearCheck() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AF RID: 943 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AF")] [Address(RVA = "0x17BBDE0", Offset = "0x17BABE0", VA = "0x1817BBDE0", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B0 RID: 944 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B0")] [Address(RVA = "0x1791130", Offset = "0x178FF30", VA = "0x181791130", Slot = "34")] public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B1 RID: 945 RVA: 0x0000A84C File Offset: 0x00008A4C [Token(Token = "0x60003B1")] [Address(RVA = "0x17A9DF0", Offset = "0x17A8BF0", VA = "0x1817A9DF0", Slot = "30")] public override void Resurrection() { base.Resurrection(); this.g_bDeath = false; this.Create(); int parameterCount = ((IParameterProvider)this).ParameterCount; } // Token: 0x060003B2 RID: 946 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B2")] [Address(RVA = "0x17BB480", Offset = "0x17BA280", VA = "0x1817BB480", Slot = "31")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B3 RID: 947 RVA: 0x0000A874 File Offset: 0x00008A74 [Token(Token = "0x60003B3")] [Address(RVA = "0x17BD670", Offset = "0x17BC470", VA = "0x1817BD670", Slot = "32")] public override void Remove() { this.AttackMagic01ReadyInit(); NPCManage g_NPCM = this.g_NPCM; int num = 0; g_NPCM.SetLockPoint(num != 0); this.g_Effect.Remove(); GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); CCController cccontroller = this.g_CCC; int num3 = 0; cccontroller.SetEnable(num3 != 0); } // Token: 0x060003B4 RID: 948 RVA: 0x0000A8CC File Offset: 0x00008ACC [Token(Token = "0x60003B4")] [Address(RVA = "0x17BD820", Offset = "0x17BC620", VA = "0x1817BD820", Slot = "35")] public override void SetTimeScale(float fTimeScale) { base.SetTimeScale(fTimeScale); this.g_Effect.SetTimeScale(fTimeScale); } // Token: 0x060003B5 RID: 949 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B5")] [Address(RVA = "0x17BD6E0", Offset = "0x17BC4E0", VA = "0x1817BD6E0", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B6 RID: 950 RVA: 0x0000A8F4 File Offset: 0x00008AF4 [Token(Token = "0x60003B6")] [Address(RVA = "0x17BE2A0", Offset = "0x17BD0A0", VA = "0x1817BE2A0")] public AI_DollWeakA() { } // Token: 0x040004B5 RID: 1205 [FieldOffset(Offset = "0x170")] [Token(Token = "0x40004B5")] protected DollWeakEffectPlay g_Effect; // Token: 0x040004B6 RID: 1206 [FieldOffset(Offset = "0x178")] [Token(Token = "0x40004B6")] protected float g_fAttackRadius = 2f; // Token: 0x040004B7 RID: 1207 [FieldOffset(Offset = "0x17C")] [Token(Token = "0x40004B7")] protected float g_fAttackRadius01 = 2f; // Token: 0x040004B8 RID: 1208 [FieldOffset(Offset = "0x180")] [Token(Token = "0x40004B8")] protected float g_fAttackRadius02 = 5f; // Token: 0x040004B9 RID: 1209 [FieldOffset(Offset = "0x184")] [Token(Token = "0x40004B9")] protected float g_fAttackRadius03 = 4f; // Token: 0x040004BA RID: 1210 [FieldOffset(Offset = "0x188")] [Token(Token = "0x40004BA")] protected float g_fAniMoveSpeed; // Token: 0x040004BB RID: 1211 [FieldOffset(Offset = "0x18C")] [Token(Token = "0x40004BB")] protected float g_fAniMoveAngle; // Token: 0x040004BC RID: 1212 [FieldOffset(Offset = "0x190")] [Token(Token = "0x40004BC")] protected Vector3 g_v3PreForward; // Token: 0x040004BD RID: 1213 [FieldOffset(Offset = "0x19C")] [Token(Token = "0x40004BD")] protected float g_fAniDamagedWeight; // Token: 0x040004BE RID: 1214 [FieldOffset(Offset = "0x1A0")] [Token(Token = "0x40004BE")] protected AI_DollWeakA.AIFighting g_Fightting = (AI_DollWeakA.AIFighting)((ulong)1L); // Token: 0x040004BF RID: 1215 [FieldOffset(Offset = "0x1A4")] [Token(Token = "0x40004BF")] protected AI_DollWeakA.AIFighting g_AttackType = (AI_DollWeakA.AIFighting)((ulong)2L); // Token: 0x040004C0 RID: 1216 [FieldOffset(Offset = "0x1A8")] [Token(Token = "0x40004C0")] protected float g_fAttackMoveTime; // Token: 0x040004C1 RID: 1217 [FieldOffset(Offset = "0x1AC")] [Token(Token = "0x40004C1")] protected float g_fAttackRotateTime; // Token: 0x040004C2 RID: 1218 [FieldOffset(Offset = "0x1B0")] [Token(Token = "0x40004C2")] protected float g_fTrackTime; // Token: 0x040004C3 RID: 1219 [FieldOffset(Offset = "0x1B8")] [Token(Token = "0x40004C3")] private Shake g_ShakeHead; // Token: 0x040004C4 RID: 1220 [FieldOffset(Offset = "0x1C0")] [Token(Token = "0x40004C4")] private Shake g_ShakeBody; // Token: 0x040004C5 RID: 1221 [FieldOffset(Offset = "0x1C8")] [Token(Token = "0x40004C5")] private Shake g_ShakeAll; // Token: 0x040004C6 RID: 1222 [FieldOffset(Offset = "0x1D0")] [Token(Token = "0x40004C6")] protected CCController g_CCC; // Token: 0x040004C7 RID: 1223 [FieldOffset(Offset = "0x1D8")] [Token(Token = "0x40004C7")] private GrounderIK g_GIK; // Token: 0x040004C8 RID: 1224 [FieldOffset(Offset = "0x1E0")] [Token(Token = "0x40004C8")] protected float g_fTyrantsTime; // Token: 0x02000060 RID: 96 [Token(Token = "0x2000060")] protected enum AIFighting { // Token: 0x040004CA RID: 1226 [Token(Token = "0x40004CA")] WatchFirst, // Token: 0x040004CB RID: 1227 [Token(Token = "0x40004CB")] Watch, // Token: 0x040004CC RID: 1228 [Token(Token = "0x40004CC")] Attack01, // Token: 0x040004CD RID: 1229 [Token(Token = "0x40004CD")] Attack02, // Token: 0x040004CE RID: 1230 [Token(Token = "0x40004CE")] Attack03, // Token: 0x040004CF RID: 1231 [Token(Token = "0x40004CF")] PlayerDead, // Token: 0x040004D0 RID: 1232 [Token(Token = "0x40004D0")] Magic01Ready, // Token: 0x040004D1 RID: 1233 [Token(Token = "0x40004D1")] Magic01Fire } }