using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000074 RID: 116 [Token(Token = "0x2000074")] public class AI_GhostC_B_Red : AI_GhostC { // Token: 0x060004CF RID: 1231 RVA: 0x0000C044 File Offset: 0x0000A244 [Token(Token = "0x60004CF")] [Address(RVA = "0x17A1EF0", Offset = "0x17A0CF0", VA = "0x1817A1EF0", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); MoveController g_Move = this.g_Move; this.g_fDragRotation = 0.25f; g_Move.SetDragRotation(0.25f); this.g_fVisionDistance = 30f; this.g_fAttackRadius = 45f; this.g_fWalkSpeed = 2f; this.g_fRunSpeed = 7f; this.g_fDashSpeed = 7f; } // Token: 0x060004D0 RID: 1232 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D0")] [Address(RVA = "0x17A1F70", Offset = "0x17A0D70", VA = "0x1817A1F70", Slot = "5")] public override void Update(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D1 RID: 1233 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D1")] [Address(RVA = "0x17A1A30", Offset = "0x17A0830", VA = "0x1817A1A30", Slot = "38")] public override void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D2 RID: 1234 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D2")] [Address(RVA = "0x179BC80", Offset = "0x179AA80", VA = "0x18179BC80", Slot = "12")] public override void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D3 RID: 1235 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D3")] [Address(RVA = "0x17A0710", Offset = "0x179F510", VA = "0x1817A0710", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D4 RID: 1236 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D4")] [Address(RVA = "0x17A1740", Offset = "0x17A0540", VA = "0x1817A1740")] private void InitFightingType(AI_GhostC_B_Red.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D5 RID: 1237 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D5")] [Address(RVA = "0x17A02F0", Offset = "0x179F0F0", VA = "0x1817A02F0")] private void FWatch() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D6 RID: 1238 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D6")] [Address(RVA = "0x179FFE0", Offset = "0x179EDE0", VA = "0x18179FFE0")] private void FTrack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D7 RID: 1239 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D7")] [Address(RVA = "0x179F8B0", Offset = "0x179E6B0", VA = "0x18179F8B0")] private void FBite() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D8 RID: 1240 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D8")] [Address(RVA = "0x179FDF0", Offset = "0x179EBF0", VA = "0x18179FDF0")] private void FSpit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D9 RID: 1241 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D9")] [Address(RVA = "0x179FD20", Offset = "0x179EB20", VA = "0x18179FD20")] private void FSpitFire() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DA RID: 1242 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DA")] [Address(RVA = "0x179FBF0", Offset = "0x179E9F0", VA = "0x18179FBF0")] private void FSpitFireLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DB RID: 1243 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DB")] [Address(RVA = "0x179FAF0", Offset = "0x179E8F0", VA = "0x18179FAF0")] private void FSpitFireEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DC RID: 1244 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DC")] [Address(RVA = "0x17A0D80", Offset = "0x179FB80", VA = "0x1817A0D80", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DD RID: 1245 RVA: 0x0000C0B4 File Offset: 0x0000A2B4 [Token(Token = "0x60004DD")] [Address(RVA = "0x179F890", Offset = "0x179E690", VA = "0x18179F890")] public AI_GhostC_B_Red() { this.g_fAttackRadius = 1.2f; base..ctor(); } // Token: 0x040005A2 RID: 1442 [FieldOffset(Offset = "0x200")] [Token(Token = "0x40005A2")] private AI_GhostC_B_Red.AIFighting g_Fightting; // Token: 0x040005A3 RID: 1443 [Token(Token = "0x40005A3")] private const float g_fNormailVision = 30f; // Token: 0x040005A4 RID: 1444 [Token(Token = "0x40005A4")] private const float g_fFightVision = 40f; // Token: 0x02000075 RID: 117 [Token(Token = "0x2000075")] private enum AIFighting { // Token: 0x040005A6 RID: 1446 [Token(Token = "0x40005A6")] Watch, // Token: 0x040005A7 RID: 1447 [Token(Token = "0x40005A7")] Track, // Token: 0x040005A8 RID: 1448 [Token(Token = "0x40005A8")] Bite, // Token: 0x040005A9 RID: 1449 [Token(Token = "0x40005A9")] Spit, // Token: 0x040005AA RID: 1450 [Token(Token = "0x40005AA")] SpitFire, // Token: 0x040005AB RID: 1451 [Token(Token = "0x40005AB")] SpitFireLoop, // Token: 0x040005AC RID: 1452 [Token(Token = "0x40005AC")] SpitFireEnd } }