using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; using UnityEngine.AI; // Token: 0x02000083 RID: 131 [Token(Token = "0x2000083")] public class AI_NPC { // Token: 0x1700002A RID: 42 // (get) Token: 0x0600055E RID: 1374 RVA: 0x0000D4BC File Offset: 0x0000B6BC [Token(Token = "0x1700002A")] protected GameSave GameSave { [Token(Token = "0x600055E")] [Address(RVA = "0x16B5110", Offset = "0x16B3F10", VA = "0x1816B5110")] get { return Game.GameSave; } } // Token: 0x0600055F RID: 1375 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600055F")] [Address(RVA = "0x16B4000", Offset = "0x16B2E00", VA = "0x1816B4000", Slot = "4")] public virtual void Start(GameObject This, NPCManage NPCM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000560 RID: 1376 RVA: 0x0000D4D0 File Offset: 0x0000B6D0 [Token(Token = "0x6000560")] [Address(RVA = "0x16B4DE0", Offset = "0x16B3BE0", VA = "0x1816B4DE0", Slot = "5")] public virtual void Update(float fDeltaTime) { float stageTimeScale = Game.GetStageTimeScale(); int num = 0; this.g_fTimeScale = stageTimeScale; this.g_fDeltaTime = fDeltaTime; if (num < (int)fDeltaTime) { this.NPCNavigation(fDeltaTime); MoveController moveController = this.g_Move; float num2 = this.g_fDeltaTime; moveController.Update(num2); bool isSky = this.g_Move.isSky; this.g_bIsSky = isSky; Transform transform = this.g_Eye; int num3 = 0; if (transform != num3) { Transform transform2 = this.g_Eye; bool flag = this.FindPlayer(transform2); this.g_bSeePlayer = flag; if (!flag) { float num4 = this.g_fNoSeeTime; this.g_fNoSeeTime = num4; } float num5 = this.g_fNoSeeTimeMax; this.g_fNoSeeTime = num5; } LookAtIK lookAtIK = this.g_LookAt; int num6 = 0; if (lookAtIK != num6) { float num7 = this.g_fLookAtWeight; if (!this.g_bSeePlayer || this.g_bLookAtEnable) { } float num8 = this.g_fDeltaTime; float num9 = Mathf.Lerp(num7, 1f, num8); this.g_fLookAtWeight = num9; this.g_LookAt.solver.SetLookAtWeight(num9); } if (this.g_NPCM.GetIsBuffCure()) { CharacterBaseData characterBaseData = this.g_CharData; float num10 = this.g_fDeltaTime * 15f; characterBaseData.HPRecoveryVal(num10); } this.StatusSwich(); } } // Token: 0x06000561 RID: 1377 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000561")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "6")] public virtual void LateUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000562 RID: 1378 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000562")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "7")] public virtual void Special() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000563 RID: 1379 RVA: 0x0000D624 File Offset: 0x0000B824 [Token(Token = "0x6000563")] [Address(RVA = "0x16B3210", Offset = "0x16B2010", VA = "0x1816B3210")] public void InitIdle() { float num = this.g_fWalkSpeed; this.g_fNavMoveSpeed = num; float num2 = UnityEngine.Random.Range(3f, 6f); this.g_fWaitTime = num2; this.g_bFeelPlayer = false; this.g_bNavigation = false; this.g_bLookAtEnable = false; } // Token: 0x06000564 RID: 1380 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000564")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "8")] public virtual void Idle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000565 RID: 1381 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000565")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "9")] public virtual void Sky() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000566 RID: 1382 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000566")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "10")] public virtual void Land() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000567 RID: 1383 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000567")] [Address(RVA = "0x16B3280", Offset = "0x16B2080", VA = "0x1816B3280")] public void InitPatrol() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000568 RID: 1384 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000568")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "11")] public virtual void Patrol() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000569 RID: 1385 RVA: 0x0000D66C File Offset: 0x0000B86C [Token(Token = "0x6000569")] [Address(RVA = "0x16B2D90", Offset = "0x16B1B90", VA = "0x1816B2D90")] public void InitConfirming() { this.g_bNavigation = false; this.g_bFeelPlayer = false; this.g_fConfirming = 0f; this.g_fWaitTime = 5f; this.g_bLookAtEnable = true; } // Token: 0x0600056A RID: 1386 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600056A")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "12")] public virtual void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600056B RID: 1387 RVA: 0x0000D6A4 File Offset: 0x0000B8A4 [Token(Token = "0x600056B")] [Address(RVA = "0x16B34E0", Offset = "0x16B22E0", VA = "0x1816B34E0")] public void InitTrack() { float num = this.g_fRunSpeed; this.g_fNavMoveSpeed = num; float z = this.g_v3SeePlayerPos.z; this.g_v3NavTarget.z = z; this.g_bFeelPlayer = true; this.g_bNavigation = true; this.g_bLookAtEnable = true; this.g_fWaitTime = 30f; } // Token: 0x0600056C RID: 1388 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600056C")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "13")] public virtual void Track() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600056D RID: 1389 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600056D")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "14")] public virtual void Escape() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600056E RID: 1390 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600056E")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "15")] public virtual void Dodge() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600056F RID: 1391 RVA: 0x0000D6F8 File Offset: 0x0000B8F8 [Token(Token = "0x600056F")] [Address(RVA = "0x16B3260", Offset = "0x16B2060", VA = "0x1816B3260")] public void InitLookFor() { this.g_bNavigation = false; this.g_bFeelPlayer = true; this.g_fWaitTime = 5f; this.g_bLookAtEnable = false; } // Token: 0x06000570 RID: 1392 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000570")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "16")] public virtual void LookFor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000571 RID: 1393 RVA: 0x0000D728 File Offset: 0x0000B928 [Token(Token = "0x6000571")] [Address(RVA = "0x16B3520", Offset = "0x16B2320", VA = "0x1816B3520")] public void InitTurnPlayer() { this.g_bNavigation = false; this.g_bFeelPlayer = true; this.g_fWaitTime = 3f; this.g_bLookAtEnable = true; } // Token: 0x06000572 RID: 1394 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000572")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "17")] public virtual void TurnPlayer() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000573 RID: 1395 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000573")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "18")] public virtual void Prediction() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000574 RID: 1396 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000574")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "19")] public virtual void GoHome() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000575 RID: 1397 RVA: 0x0000D758 File Offset: 0x0000B958 [Token(Token = "0x6000575")] [Address(RVA = "0x16B31D0", Offset = "0x16B1FD0", VA = "0x1816B31D0")] public void InitHear() { float num = this.g_fSoundSize; this.g_fWaitTime = num; this.g_bNavigation = false; this.g_bFeelPlayer = false; this.g_bLookAtEnable = false; } // Token: 0x06000576 RID: 1398 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000576")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "20")] public virtual void Hear() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000577 RID: 1399 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000577")] [Address(RVA = "0x16B30F0", Offset = "0x16B1EF0", VA = "0x1816B30F0")] public void InitHearCheck() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000578 RID: 1400 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000578")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "21")] public virtual void HearCheck() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000579 RID: 1401 RVA: 0x0000D788 File Offset: 0x0000B988 [Token(Token = "0x6000579")] [Address(RVA = "0x16B30D0", Offset = "0x16B1ED0", VA = "0x1816B30D0")] public void InitFighting() { this.g_bNavigation = false; this.g_bFeelPlayer = true; this.g_bLookAtEnable = true; } // Token: 0x0600057A RID: 1402 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600057A")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "22")] public virtual void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600057B RID: 1403 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600057B")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "23")] public virtual void Damaged() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600057C RID: 1404 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600057C")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "24")] public virtual void DamagedDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600057D RID: 1405 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600057D")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "25")] public virtual void DamagedFly() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600057E RID: 1406 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600057E")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "26")] public virtual void GetUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600057F RID: 1407 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600057F")] [Address(RVA = "0x16B2DC0", Offset = "0x16B1BC0", VA = "0x1816B2DC0")] public void InitDeath() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000580 RID: 1408 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000580")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "27")] public virtual void Death() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000581 RID: 1409 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000581")] [Address(RVA = "0x16B2F60", Offset = "0x16B1D60", VA = "0x1816B2F60")] public void InitDestory() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000582 RID: 1410 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000582")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "28")] public virtual void Destroy() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000583 RID: 1411 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000583")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "29")] public virtual void ResurrectionStatus() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000584 RID: 1412 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000584")] [Address(RVA = "0x16B4BD0", Offset = "0x16B39D0", VA = "0x1816B4BD0")] protected void StatusSwich() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000585 RID: 1413 RVA: 0x0000D7AC File Offset: 0x0000B9AC [Token(Token = "0x6000585")] [Address(RVA = "0x16B3F90", Offset = "0x16B2D90", VA = "0x1816B3F90", Slot = "30")] public virtual void Resurrection() { this.g_bDeath = false; } // Token: 0x06000586 RID: 1414 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000586")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "31")] public virtual void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000587 RID: 1415 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000587")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "32")] public virtual void Remove() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000588 RID: 1416 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000588")] [Address(RVA = "0x16B2540", Offset = "0x16B1340", VA = "0x1816B2540")] protected bool FindPlayer(Transform faceFront) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000589 RID: 1417 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000589")] [Address(RVA = "0x16B3540", Offset = "0x16B2340", VA = "0x1816B3540")] protected void NPCNavigation(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600058A RID: 1418 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600058A")] [Address(RVA = "0x16B3A50", Offset = "0x16B2850", VA = "0x1816B3A50")] protected void NPCNavigation() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600058B RID: 1419 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600058B")] [Address(RVA = "0xBD6640", Offset = "0xBD5440", VA = "0x180BD6640")] protected Vector3 SetYZero(Vector3 Val) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600058C RID: 1420 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600058C")] [Address(RVA = "0x16B2C10", Offset = "0x16B1A10", VA = "0x1816B2C10", Slot = "33")] public virtual void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600058D RID: 1421 RVA: 0x0000D7C0 File Offset: 0x0000B9C0 [Token(Token = "0x600058D")] [Address(RVA = "0x16B3F30", Offset = "0x16B2D30", VA = "0x1816B3F30", Slot = "34")] public virtual void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { if (!this.g_WM.g_bStealth && this.g_fSoundSize <= fSize) { float z = v3Source.z; this.g_v3HearPoint.z = z; this.g_fSoundSize = fSize; if (fSize > 5f) { this.g_bHearCheck = true; } } } // Token: 0x0600058E RID: 1422 RVA: 0x0000D814 File Offset: 0x0000BA14 [Token(Token = "0x600058E")] [Address(RVA = "0x16B3FD0", Offset = "0x16B2DD0", VA = "0x1816B3FD0", Slot = "35")] public virtual void SetTimeScale(float fTimeScale) { this.g_Anim.speed = fTimeScale; } // Token: 0x0600058F RID: 1423 RVA: 0x0000D834 File Offset: 0x0000BA34 [Token(Token = "0x600058F")] [Address(RVA = "0x38D510", Offset = "0x38C310", VA = "0x18038D510")] public AI_NPC.AIStatus GetStatus() { return this.g_Status; } // Token: 0x06000590 RID: 1424 RVA: 0x0000D848 File Offset: 0x0000BA48 [Token(Token = "0x6000590")] [Address(RVA = "0x3190C0", Offset = "0x317EC0", VA = "0x1803190C0")] public Transform GetHpPosition() { return this.hpPosition; } // Token: 0x06000591 RID: 1425 RVA: 0x0000D85C File Offset: 0x0000BA5C [Token(Token = "0x6000591")] [Address(RVA = "0x4593A0", Offset = "0x4581A0", VA = "0x1804593A0")] public MoveController GetMove() { return this.g_Move; } // Token: 0x06000592 RID: 1426 RVA: 0x0000D870 File Offset: 0x0000BA70 [Token(Token = "0x6000592")] [Address(RVA = "0x384E30", Offset = "0x383C30", VA = "0x180384E30")] public void SetPatrolPath(EnemyPatrolPath EPP) { /* An exception occurred when decompiling this method (06000592) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_NPC::SetPatrolPath(EnemyPatrolPath) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EnemyPatrolPath(AI_NPC::g_PatrolPath, ldloc:AI_NPC(this), ldloc:EnemyPatrolPath(EPP)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000593 RID: 1427 RVA: 0x0000D884 File Offset: 0x0000BA84 [Token(Token = "0x6000593")] [Address(RVA = "0x16B3FB0", Offset = "0x16B2DB0", VA = "0x1816B3FB0")] public void SetHearEnable(bool bHearEnable) { this.g_bHearEnable = bHearEnable; } // Token: 0x06000594 RID: 1428 RVA: 0x0000D898 File Offset: 0x0000BA98 [Token(Token = "0x6000594")] [Address(RVA = "0x16B3FC0", Offset = "0x16B2DC0", VA = "0x1816B3FC0")] public void SetMoveEnable(bool bMoveEnable) { this.g_bMoveEnable = bMoveEnable; } // Token: 0x06000595 RID: 1429 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000595")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "36")] public virtual void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000596 RID: 1430 RVA: 0x0000D8AC File Offset: 0x0000BAAC [Token(Token = "0x6000596")] [Address(RVA = "0x388BB0", Offset = "0x3879B0", VA = "0x180388BB0")] public Transform GetEye() { return this.g_Eye; } // Token: 0x06000597 RID: 1431 RVA: 0x0000D8C0 File Offset: 0x0000BAC0 [Token(Token = "0x6000597")] [Address(RVA = "0x16B24D0", Offset = "0x16B12D0", VA = "0x1816B24D0")] public void AniCrossFade(string sAnimationName, float fBlendTime = 0.05f) { this.g_Anim.CrossFade(sAnimationName, fBlendTime); } // Token: 0x06000598 RID: 1432 RVA: 0x0000D8E0 File Offset: 0x0000BAE0 [Token(Token = "0x6000598")] [Address(RVA = "0x16B2970", Offset = "0x16B1770", VA = "0x1816B2970")] public bool GetIsDeath() { return this.g_bDeath; } // Token: 0x06000599 RID: 1433 RVA: 0x0000D8F4 File Offset: 0x0000BAF4 [Token(Token = "0x6000599")] [Address(RVA = "0x16B3F90", Offset = "0x16B2D90", VA = "0x1816B3F90")] public void ResetDeath() { this.g_bDeath = false; } // Token: 0x0600059A RID: 1434 RVA: 0x0000D908 File Offset: 0x0000BB08 [Token(Token = "0x600059A")] [Address(RVA = "0x16B3FA0", Offset = "0x16B2DA0", VA = "0x1816B3FA0")] public void SetDeath() { this.g_bDeath = true; } // Token: 0x0600059B RID: 1435 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600059B")] [Address(RVA = "0x16B2980", Offset = "0x16B1780", VA = "0x1816B2980")] protected Vector3 GetNavMoveDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600059C RID: 1436 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600059C")] [Address(RVA = "0x16B2B20", Offset = "0x16B1920", VA = "0x1816B2B20")] protected Vector3 GetNavMovePos() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600059D RID: 1437 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600059D")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "37")] public virtual void SetSpeakLayerWeight(bool bEnable, string Name = "") { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600059E RID: 1438 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600059E")] [Address(RVA = "0x16B2500", Offset = "0x16B1300", VA = "0x1816B2500")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600059F RID: 1439 RVA: 0x0000D91C File Offset: 0x0000BB1C [Token(Token = "0x600059F")] [Address(RVA = "0x16B5010", Offset = "0x16B3E10", VA = "0x1816B5010")] public AI_NPC() { float z = Vector3.zero.z; this.g_v3SeePlayerPos.z = z; this.g_fDragRotation = 0.4f; this.g_fGravity = 15f; this.g_fWalkSpeed = 1.5f; this.g_fRunSpeed = 4f; this.g_fDashSpeed = 6f; this.g_bNavigationSystem = true; float z2 = Vector3.zero.z; this.g_v3NavTarget.z = z2; float z3 = Vector3.zero.z; this.g_v3NavMoveSeeDirection.z = z3; this.g_iPathIndex = (int)((ulong)4294967295L); this.g_fNavUpdateTime = 1f; this.g_fNoSeeTimeMax = 30f; this.g_bHearEnable = true; this.LateUpdate(); } // Token: 0x04000644 RID: 1604 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000644")] protected NPCManage g_NPCM; // Token: 0x04000645 RID: 1605 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000645")] protected GameObject g_This; // Token: 0x04000646 RID: 1606 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000646")] protected float g_fVisionDistance = 12f; // Token: 0x04000647 RID: 1607 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000647")] protected float g_fVisionAngle = 70f; // Token: 0x04000648 RID: 1608 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000648")] protected Vector3 g_v3OriginPoint; // Token: 0x04000649 RID: 1609 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000649")] protected WizardGirlManage g_WM; // Token: 0x0400064A RID: 1610 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400064A")] protected Transform g_Player; // Token: 0x0400064B RID: 1611 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400064B")] protected bool g_bSeePlayer; // Token: 0x0400064C RID: 1612 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400064C")] protected float g_fConfirming; // Token: 0x0400064D RID: 1613 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400064D")] protected float g_fConfirmAdd = 0.2f; // Token: 0x0400064E RID: 1614 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400064E")] protected float g_fConfirmLess = 0.5f; // Token: 0x0400064F RID: 1615 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400064F")] protected bool g_bFeelPlayer; // Token: 0x04000650 RID: 1616 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000650")] protected float g_fPlayerDistance; // Token: 0x04000651 RID: 1617 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000651")] protected Vector3 g_v3PlayerDirection; // Token: 0x04000652 RID: 1618 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4000652")] protected Vector3 g_v3SeePlayerPos; // Token: 0x04000653 RID: 1619 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4000653")] protected Vector3 g_v3HearPoint; // Token: 0x04000654 RID: 1620 [FieldOffset(Offset = "0x84")] [Token(Token = "0x4000654")] protected float g_fSoundSize; // Token: 0x04000655 RID: 1621 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4000655")] protected bool g_bHearCheck; // Token: 0x04000656 RID: 1622 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4000656")] protected MoveController g_Move; // Token: 0x04000657 RID: 1623 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4000657")] protected float g_fDragRotation; // Token: 0x04000658 RID: 1624 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x4000658")] protected float g_fGravity; // Token: 0x04000659 RID: 1625 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4000659")] protected float g_fWalkSpeed; // Token: 0x0400065A RID: 1626 [FieldOffset(Offset = "0xA4")] [Token(Token = "0x400065A")] protected float g_fRunSpeed; // Token: 0x0400065B RID: 1627 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400065B")] protected float g_fDashSpeed; // Token: 0x0400065C RID: 1628 [FieldOffset(Offset = "0xAC")] [Token(Token = "0x400065C")] protected float g_fHitStr; // Token: 0x0400065D RID: 1629 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x400065D")] protected AttackData.AttackDirection g_AttackDirection; // Token: 0x0400065E RID: 1630 [FieldOffset(Offset = "0xB4")] [Token(Token = "0x400065E")] protected Vector3 g_v3HitSourceDir; // Token: 0x0400065F RID: 1631 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400065F")] protected float g_fInitialRepulse; // Token: 0x04000660 RID: 1632 [FieldOffset(Offset = "0xC4")] [Token(Token = "0x4000660")] protected float g_fRepulse; // Token: 0x04000661 RID: 1633 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4000661")] protected bool g_bNavigationSystem; // Token: 0x04000662 RID: 1634 [FieldOffset(Offset = "0xC9")] [Token(Token = "0x4000662")] protected bool g_bNavigation; // Token: 0x04000663 RID: 1635 [FieldOffset(Offset = "0xCA")] [Token(Token = "0x4000663")] protected bool g_bNavigationPath; // Token: 0x04000664 RID: 1636 [FieldOffset(Offset = "0xCC")] [Token(Token = "0x4000664")] protected Vector3 g_v3NavTarget; // Token: 0x04000665 RID: 1637 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4000665")] protected float g_fNavMoveSpeed; // Token: 0x04000666 RID: 1638 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x4000666")] protected Vector3 g_v3NavMoveSeeDirection; // Token: 0x04000667 RID: 1639 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4000667")] private NavMeshPath g_NavPath; // Token: 0x04000668 RID: 1640 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x4000668")] private int g_iPathIndex; // Token: 0x04000669 RID: 1641 [FieldOffset(Offset = "0xF4")] [Token(Token = "0x4000669")] private float g_fNavUpdateTime; // Token: 0x0400066A RID: 1642 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x400066A")] private float g_fNavUpdate; // Token: 0x0400066B RID: 1643 [FieldOffset(Offset = "0x100")] [Token(Token = "0x400066B")] protected EnemyPatrolPath g_PatrolPath; // Token: 0x0400066C RID: 1644 [FieldOffset(Offset = "0x108")] [Token(Token = "0x400066C")] protected int g_iPatrolPathIndex; // Token: 0x0400066D RID: 1645 [FieldOffset(Offset = "0x10C")] [Token(Token = "0x400066D")] protected float g_fRandomPatrolRadius; // Token: 0x0400066E RID: 1646 [FieldOffset(Offset = "0x110")] [Token(Token = "0x400066E")] protected Transform g_Eye; // Token: 0x0400066F RID: 1647 [FieldOffset(Offset = "0x118")] [Token(Token = "0x400066F")] private LayerMask g_SeeMask; // Token: 0x04000670 RID: 1648 [FieldOffset(Offset = "0x120")] [Token(Token = "0x4000670")] protected LookAtIK g_LookAt; // Token: 0x04000671 RID: 1649 [FieldOffset(Offset = "0x128")] [Token(Token = "0x4000671")] protected bool g_bLookAtEnable; // Token: 0x04000672 RID: 1650 [FieldOffset(Offset = "0x12C")] [Token(Token = "0x4000672")] protected float g_fLookAtWeight; // Token: 0x04000673 RID: 1651 [FieldOffset(Offset = "0x130")] [Token(Token = "0x4000673")] protected float g_fNoSeeTime; // Token: 0x04000674 RID: 1652 [FieldOffset(Offset = "0x134")] [Token(Token = "0x4000674")] protected float g_fNoSeeTimeMax; // Token: 0x04000675 RID: 1653 [FieldOffset(Offset = "0x138")] [Token(Token = "0x4000675")] protected Animator g_Anim; // Token: 0x04000676 RID: 1654 [FieldOffset(Offset = "0x140")] [Token(Token = "0x4000676")] protected Transform hpPosition; // Token: 0x04000677 RID: 1655 [FieldOffset(Offset = "0x148")] [Token(Token = "0x4000677")] protected CharacterBaseData g_CharData; // Token: 0x04000678 RID: 1656 [FieldOffset(Offset = "0x150")] [Token(Token = "0x4000678")] protected AI_NPC.AIStatus g_Status; // Token: 0x04000679 RID: 1657 [FieldOffset(Offset = "0x154")] [Token(Token = "0x4000679")] protected float g_fWaitTime; // Token: 0x0400067A RID: 1658 [FieldOffset(Offset = "0x158")] [Token(Token = "0x400067A")] protected bool g_bIsSky; // Token: 0x0400067B RID: 1659 [FieldOffset(Offset = "0x15C")] [Token(Token = "0x400067B")] protected float g_fTimeScale; // Token: 0x0400067C RID: 1660 [FieldOffset(Offset = "0x160")] [Token(Token = "0x400067C")] protected float g_fDeltaTime; // Token: 0x0400067D RID: 1661 [FieldOffset(Offset = "0x164")] [Token(Token = "0x400067D")] protected bool g_bHearEnable; // Token: 0x0400067E RID: 1662 [FieldOffset(Offset = "0x165")] [Token(Token = "0x400067E")] protected bool g_bMoveEnable; // Token: 0x0400067F RID: 1663 [FieldOffset(Offset = "0x166")] [Token(Token = "0x400067F")] protected bool g_bDeath; // Token: 0x04000680 RID: 1664 [FieldOffset(Offset = "0x168")] [Token(Token = "0x4000680")] private RaycastJob raycastJob; // Token: 0x02000084 RID: 132 [Token(Token = "0x2000084")] public enum AIStatus { // Token: 0x04000682 RID: 1666 [Token(Token = "0x4000682")] Idle, // Token: 0x04000683 RID: 1667 [Token(Token = "0x4000683")] Sky, // Token: 0x04000684 RID: 1668 [Token(Token = "0x4000684")] Patrol, // Token: 0x04000685 RID: 1669 [Token(Token = "0x4000685")] Confirming, // Token: 0x04000686 RID: 1670 [Token(Token = "0x4000686")] Track, // Token: 0x04000687 RID: 1671 [Token(Token = "0x4000687")] Escape, // Token: 0x04000688 RID: 1672 [Token(Token = "0x4000688")] Dodge, // Token: 0x04000689 RID: 1673 [Token(Token = "0x4000689")] LookFor, // Token: 0x0400068A RID: 1674 [Token(Token = "0x400068A")] Hear, // Token: 0x0400068B RID: 1675 [Token(Token = "0x400068B")] HearCheck, // Token: 0x0400068C RID: 1676 [Token(Token = "0x400068C")] TurnPlayer, // Token: 0x0400068D RID: 1677 [Token(Token = "0x400068D")] Prediction, // Token: 0x0400068E RID: 1678 [Token(Token = "0x400068E")] GoHome, // Token: 0x0400068F RID: 1679 [Token(Token = "0x400068F")] Damaged, // Token: 0x04000690 RID: 1680 [Token(Token = "0x4000690")] DamagedDown, // Token: 0x04000691 RID: 1681 [Token(Token = "0x4000691")] DamagedFly, // Token: 0x04000692 RID: 1682 [Token(Token = "0x4000692")] GetUp, // Token: 0x04000693 RID: 1683 [Token(Token = "0x4000693")] Fighting, // Token: 0x04000694 RID: 1684 [Token(Token = "0x4000694")] Death, // Token: 0x04000695 RID: 1685 [Token(Token = "0x4000695")] Destroy, // Token: 0x04000696 RID: 1686 [Token(Token = "0x4000696")] Special, // Token: 0x04000697 RID: 1687 [Token(Token = "0x4000697")] ResurrectionStatus, // Token: 0x04000698 RID: 1688 [Token(Token = "0x4000698")] Land } }