using System; using Cpp2IlInjected; // Token: 0x02000178 RID: 376 [Token(Token = "0x2000178")] public class AllItemCheckFloor : SceneEvent { // Token: 0x06001235 RID: 4661 RVA: 0x000298F8 File Offset: 0x00027AF8 [Token(Token = "0x6001235")] [Address(RVA = "0x11E3E60", Offset = "0x11E2C60", VA = "0x1811E3E60", Slot = "5")] public override void OpenEvent() { base.OpenEvent(); Game.GetItemManager().SetAllItemCheckFloor(); } // Token: 0x06001236 RID: 4662 RVA: 0x00029920 File Offset: 0x00027B20 [Token(Token = "0x6001236")] [Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")] public AllItemCheckFloor() { } }